Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.28 @ 22:09:49 Player: JuliaScythe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (23) 115 Value Destroyed (740) 740 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (218) 218 TOTAL SCORE: 4093 Bonus ------- High Alert Combat Kills 18 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 49/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Signal Interpreter Launcher Guidance Computer Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Launcher Guidance Computer Relay Coupler [Sentry] (22) Particle Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Improved Airjet > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Launcher Guidance Computer Launcher Guidance Computer > --- WEAPON ----------- Missile Launcher Heavy Flail > --- INVENTORY -------- Launcher Guidance Computer Relay Coupler [Sentry] Particle Cannon Missile Launcher [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Propulsion Shielding Weapon Heavy Flail Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Slots Evolved 6 | . . . 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . 1 1 . . 1 Utility 2 | . . . 1 1 . . . Weapon . | . . . . . . . . Parts Attached 51 | 10 10 . 8 5 8 1 9 Power 3 | . 2 . . 1 . . . Engine 2 | . 2 . . . . . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 24 | 10 2 . 2 1 5 1 3 Treads 4 | 4 . . . . . . . Leg . | . . . . . . . . Wheel 6 | 6 . . . . . . . Hover 3 | . . . . . . . 3 Flight 11 | . 2 . 2 1 5 1 . Utility 12 | . 3 . 5 1 1 . 2 Device 5 | . 2 . 3 . . . . Storage 1 | . 1 . . . . . . Processor 5 | . . . 1 1 1 . 2 Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 12 | . 3 . 1 2 2 . 4 Energy Gun 3 | . 2 . . 1 . . . Energy Cannon 2 | . 1 . . . . . 1 Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . . . 2 . 3 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . 2 2 . 2 Parts Lost 22 | . 5 . 1 3 . 6 7 Power 2 | . 1 . . . . 1 . Propulsion 9 | . 1 . 1 1 . 3 3 Utility 3 | . 1 . . 1 . 1 . Weapon 8 | . 2 . . 1 . 1 4 Highest Loss Streak 6 | . 5 . 1 2 . 5 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 78 | . 90 71 85 86 89 89 46 Engine 6 | . 13 14 11 5 . . . Core 1 | . . . . 3 9 3 . Wheel 7 | . 22 . . . . . . Hover 2 | . . . . . . . 9 Flight 15 | . 4 28 33 32 29 33 . Device 6 | . 9 . 9 9 9 9 . Storage 3 | . 12 . . . . . . Processor 13 | . . . 4 14 23 27 28 Protection 1 | . . . 4 8 . . . Energy Gun 6 | . 9 28 20 4 . . . Energy Cannon 2 | . 7 . . . . . 2 Ballistic Gun 3 | . 10 . . . . . . Launcher 2 | . . . . . 8 7 2 Impact Weapon 3 | . . . 1 9 9 9 3 Naked Turns . | . . . . . . . . Heaviest Build 19 | 11 19 8 11 15 15 15 10 Greatest Support 26 | 26 26 8 18 17 19 19 24 Greatest Overweight (x) 3 | . 1 . . . . 3 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 5 5 5 Average Capacity 6 | 8 8 5 5 5 5 5 5 Most Carried 8 | 6 8 4 5 5 5 5 4 Average Carried 4 | 6 6 4 4 4 4 4 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 6 | 6 4 4 4 5 5 4 3 Class Distribution -------------------- 71% | Mutant 24% | Scout 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scout | -8/Materials Scout | -8/Storage Scout | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Matter Collected 486 | 185 25 . . 190 36 . 50 Remotely . | . . . . . . . . Salvage Created 535 | . 276 . . 153 42 . 64 Parts 36 | . 20 . . 4 11 . 1 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Combat Hostiles Destroyed 18 | . 8 . . 2 4 . 4 Melee 2 | . . . . 2 . . . Guns 6 | . 6 . . . . . . Cannons 1 | . 1 . . . . . . AOE 9 | . 1 . . . 4 . 4 Classes Destroyed 7 | . 4 . . 2 1 . . Worker 2 | . 2 . . . . . . Tunneler 1 | . 1 . . . . . . Hauler 1 | . . . . 1 . . . Watcher 1 | . . . . . 1 . . Swarmer 11 | . 3 . . . 4 . 4 Grunt 6 | . 5 . . 1 . . . Brawler 1 | . . . . 1 . . . Best Kill Streak 8 | . 8 . . 2 4 . 4 Combat Bots Only 4 | . 3 . . 2 4 . 4 Max Kills in Single Turn 2 | . 2 . . 1 2 . 2 Gunslinging . | . . . . . . . . Exploded 2 | . 1 . . . 2 . 2 Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Hostile Shots Fired 323 | . 78 . 27 24 8 74 112 Missed 125 | . 14 . 15 13 5 30 48 Damage Taken 2896 | . 708 . 199 179 107 559 1144 Core 1216 | . 198 . 49 46 55 165 703 Absorbed by Shields 81 | . . . . . . 81 . Redirected to Shielding 72 | . . . 16 56 . . . Regen/Repaired (Parts) 70 | . 53 . . . 17 . . Core Remaining (%) 64 | 100 . 20 87 . . 51 . Volleys Fired 46 | 1 30 . 3 5 3 . 4 Largest 2 | 2 2 . 1 1 1 . 1 Hottest 90 | 60 90 . 50 50 30 . 39 Shots Fired 74 | 2 56 . 3 5 4 . 4 Gun 51 | 2 41 . 3 5 . . . Cannon 15 | . 15 . . . . . . Launcher 8 | . . . . . 4 . 4 Special . | . . . . . . . . Kinetic 20 | 1 19 . . . . . . Thermal 41 | 1 37 . 3 . . . . Explosive 8 | . . . . . 4 . 4 Electromagnetic 5 | . . . . 5 . . . Robot Hit Streak 5 | . 5 . . 2 . . 3 Robot Miss Streak 4 | . 4 . 1 1 . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 35 | . 23 . . 9 1 . 2 Core Hits 25 | . 13 . . 2 5 . 5 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . 1 . . Smash 1 | . . . . . 1 . . Melee Attacks 35 | . . . 8 18 5 4 . Impact 35 | . . . 8 18 5 4 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1585 | . 492 . . 398 328 . 367 Guns 314 | . 275 . . 39 . . . Cannons 71 | . 71 . . . . . . Explosions 726 | . 146 . . . 254 . 326 Melee 433 | . . . . 359 74 . . Ramming 41 | . . . . . . . 41 Kinetic 119 | . 119 . . . . . . Thermal 227 | . 227 . . . . . . Explosive 726 | . 146 . . . 254 . 326 Electromagnetic 39 | . . . . 39 . . . Impact 433 | . . . . 359 74 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 3 3 5 4 Average Corruption 3 | . . . . 3 3 3 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . 3 1 2 Message Errors 2 | . . . . . 1 . 1 Matter Fused 2 | . . . . . 1 1 . Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 83 | . 41 . . 27 . . 15 Projectiles . | . . . . . . . . Explosions 56 | . 41 . . . . . 15 Melee 27 | . . . . 27 . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 147 | . . . . . 77 . 70 Shots 3 | . . . . . 2 . 1 Rammed 11 | . . . . . . . 11 Targets Rammed 11 | . . . . . . . 11 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 333 | . 333 . 10 29 . 5 . Average Temperature 105 | . 124 . 7 13 . 5 . Received Heat Transfer 602 | . 291 . 54 72 . 185 . Effects 2 | . 2 . . . . . . Energy Bleed 1 | . 1 . . . . . . Interference 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 545 | . 545 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Peak Influence 523 | . 285 40 346 439 418 523 480 Initial 273 | . . 40 15 145 185 273 266 Average 210 | . 64 40 189 245 295 391 368 Maximum Alert Level 2 | . 1 . 1 2 2 2 2 Low Security (%) 48 | 100 89 100 50 41 31 . . Level 1 35 | . 10 . 50 51 45 55 55 Level 2 16 | . . . . 6 23 44 44 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 2 . 1 1 1 . 1 Investigation 4 | . 2 . . 1 . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Distress Signals 5 | . . . 2 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | . 14 . 18 18 18 24 16 Peak Tracking Total 18 | . 8 . 8 9 8 18 7 Tactical Retreats 18 | . 1 . 5 4 3 3 2 Traps | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Traps Triggered 7 | . 1 . 1 1 . 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Machines Disabled 7 | . 3 . . . 3 1 . Max in Single Turn 2 | . 2 . . . 1 1 . Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Machines Accessed 19 | . 3 . 3 3 5 1 4 Terminals 13 | . 2 . 3 2 3 1 2 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . 1 . . . 1 . . Recycling Units 2 | . . . . 1 . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 43 | . 7 . 9 6 11 5 5 Successful 22 | . 3 . 5 3 8 . 3 Failed 21 | . 4 . 4 3 3 5 2 Catastrophic 4 | . . . 2 . . 1 1 Database Lockouts . | . . . . . . . . Manual 17 | . 2 . 7 4 4 . . Terminals 30 | . 4 . 9 4 5 5 3 Fabricators 1 | . . . . . . . 1 Repair Stations 8 | . 3 . . . 5 . . Recycling Units 3 | . . . . 2 . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 8 | . . . 3 2 2 . 1 Open DSF 1 | . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . Recall Investigation 1 | . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 5 | . 2 . . . 3 . . Scan Component 3 | . 1 . . . 2 . . Repair 2 | . 1 . . . 1 . . Recycling Unit Hacks 2 | . . . . 1 . . 1 Retrieve Matter 1 | . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 5 | . 1 . 2 . 2 . . Terminals 5 | . 1 . 2 . 2 . . Botnet 5 | . 1 . 2 . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 . 1 3 2 1 2 Full Trace Events 4 | . 1 . . . 1 1 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 42 | . . . . . . . 42 Total Part Build Rating 8 | . . . . . . . 8 Parts Repaired 2 | . 1 . . . 1 . . Time 52 | . 26 . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Machine Destruction 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 18 | . . . . . . 18 . Highest-Rated Ally 18 | . . . . . . 18 . Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . . . 2 . Total Damage 58 | . . . . . . 58 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Turns Passed 1614 | 88 488 30 174 206 158 123 347 Spaces Moved 2255 | 50 350 80 381 405 257 251 481 Core 240 | . . . . . . 1 239 Treads . | . . . . . . . . Legs 47 | 47 . . . . . . . Wheels 265 | 3 262 . . . . . . Hover 239 | . . . . . . . 239 Flight 1464 | . 88 80 381 405 257 250 3 Fastest Speed 29 | 90 37 37 34 31 29 29 40 Average Speed 46 | 118 76 37 34 32 31 31 56 Slowest Speed 200 | 120 95 37 34 34 34 200 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 12 | . . 1 5 2 2 2 . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 35 | 4 57 26 45 36 58 44 11 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 13 | . . . 4 9 . . . Terrain Destroyed 70 | . 5 . 4 9 22 . 30 Melee 13 | . . . 4 9 . . . Projectile . | . . . . . . . . AOE 57 | . 5 . . . 22 . 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Total 2672 | 71 513 78 401 444 323 289 553 Wait 206 | 11 107 . 3 7 36 . 42 Move 2226 | 49 349 77 371 400 253 246 481 Hop 11 | . . 1 4 2 2 2 . Pick Up 29 | . 9 . 3 4 7 2 4 Fast Attach 13 | . 2 . 2 2 4 . 3 Attach 14 | . 4 . 4 1 . . 5 Detach 1 | . . . 1 . . . . Swap 24 | 10 4 . 2 2 4 1 1 Drop 25 | . 8 . . 3 9 3 2 Fire 46 | 1 30 . 3 5 3 . 4 Melee 35 | . . . 8 18 5 4 . Ram 11 | . . . . . . . 11 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 16 | . . . . . . 16 . Rewire 15 | . . . . . . 15 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 89 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 465 | -10/Materials | Core integrity fell below 50% 501 | -10/Materials | Lost 5 parts (1p1n1u2w) 572 | -10/Materials | Repaired Ion Engine 577 | -10/Materials | Entered Mines 604 | -10/Mines | Discovered new exit (range 7) 607 | -10/Mines | Entered Materials 607 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 615 | -9/Materials | Discovered new exit (range 16) 629 | -9/Materials | Discovered new exit (range 7) 651 | -9/Materials | Discovered new exit (range 16) 660 | -9/Materials | Identified exit to Mines 665 | -9/Materials | Discovered new exit (range 13) 777 | -9/Materials | Crushed by falling debris 781 | -9/Materials | Identified exit to Materials 781 | -9/Materials | Entered another Materials area 781 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 836 | -8/Materials | Discovered new exit (range 8) 912 | -8/Materials | Identified exit to Storage 926 | -8/Materials | Discovered new exit (range 12) 987 | -8/Materials | Entered Storage 1027 | -8/Storage | Repaired Flight Unit 1130 | -8/Storage | Discovered new exit (range 7) 1145 | -8/Storage | Identified exit to Garrison 1145 | -8/Storage | Entered Garrison 1162 | -8/Garrison | Triggered checkpoint 1172 | -8/Garrison | Garrison Relay disabled 1181 | -8/Garrison | Triggered checkpoint 1192 | -8/Garrison | Triggered checkpoint 1192 | -8/Garrison | Triggered checkpoint 1214 | -8/Garrison | Triggered checkpoint 1265 | -8/Garrison | Discovered new exit (range 4) 1267 | -8/Garrison | Identified exit to Factory 1268 | -8/Garrison | Entered Factory 1268 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1296 | -7/Factory | Lost 5 parts (3n1u1w) 1332 | -7/Factory | Fabricated Launcher Guidance Computer (x2) 1458 | -7/Factory | Core integrity fell below 50% 1481 | -7/Factory | Lost 6 parts (3n3w) 1591 | -7/Factory | Core integrity fell below 20% 1615 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Gauss Rifle 01541_ Triggered Proton Bomb Trap. 01541_ A bubble of electromagnetic force engulfs the area. 01541_ Proton Bomb Trap short circuited. 01541_ A bubble of electromagnetic force engulfs the area. 01541_ Proton Bomb Trap short circuited. 01541_ A bubble of electromagnetic force engulfs the area. 01541_ Proton Bomb Trap short circuited. 01541_ A bubble of electromagnetic force engulfs the area. 01541_ Proton Bomb Trap short circuited. 01541_ Missile Launcher destroyed. 01541_ A bubble of electromagnetic force engulfs the area. 01546_ Fusion Modulator explodes. 01546_ Fabricator disabled. 01548_ Connecting with Terminal... Feedback: System corruption (+1%). 01548_ ALERT: Suspicious activity at Terminal F015. Dispatching Investigation squad. 01568_ System corrupted: Substantial component data lost. 01587_ |CGD%SKY9/9I5N FRZ2