Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.03 @ 08:27:10 Player: Demise Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (147) 735 Value Destroyed (4688) 4688 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2217) 2217 TOTAL SCORE: 11500 Bonus ------- High Alert Combat Kills 1383 Follower Combat Kills 886 Friendly Fire -52 Cogmind --------- Core Integrity 700/850 Matter 40/300 Energy 26/100 System Corruption 0% Temperature Cool (0) Movement Hovering (220) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Combat Airjet > --- UTILITY (8) ------ Coolant Injector High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter System Shield > --- WEAPON (2) ------- Heavy Machine Gun Proton Missile Launcher > --- INVENTORY (12) --- High-capacity Storage Unit Weight Redist. System Improved Light Armor Plating Layered Light Armor Plating Long-range Tractor Beam Trap Extractor Recalibrator Variable Charge Gun Heavy Rocket Launcher Datajack Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Gravmag System Combat Airjet Gravmag Array > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scanner System Shield Bomb Drone Bay > --- WEAPON ----------- EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY -------- High-capacity Storage Unit Weight Redist. System Improved Light Armor Plating Layered Light Armor Plating Long-range Tractor Beam Trap Extractor Recalibrator Gatling Laser Proton Missile Launcher Heavy Rocket Launcher Datajack Axe [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . . 2 Utility 6 | . . . . . 4 2 . . Weapon . | . . . . . . . . . Parts Attached 185 | 4 25 5 1 12 65 18 47 8 Power 24 | . 4 2 . 2 5 1 10 . Engine 13 | . 3 1 . 2 1 1 5 . Core 11 | . 1 1 . . 4 . 5 . Reactor . | . . . . . . . . . Propulsion 24 | 2 4 1 . 5 5 2 3 2 Treads 17 | 2 4 1 . 5 5 . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 7 | . . . . . . 2 3 2 Flight . | . . . . . . . . . Utility 63 | . 8 . 1 . 26 8 19 1 Device 12 | . . . . . 5 . 6 1 Storage 14 | . 7 . 1 . 5 1 . . Processor 8 | . 1 . . . 2 2 3 . Hackware 3 | . . . . . . 2 1 . Protection 26 | . . . . . 14 3 9 . Artifact . | . . . . . . . . . Weapon 74 | 2 9 2 . 5 29 7 15 5 Energy Gun 8 | 1 . . . . 5 . 2 . Energy Cannon 5 | . . . . . . . 4 1 Ballistic Gun 42 | 1 6 2 . 4 16 4 6 3 Ballistic Cannon 3 | . . . . . 2 . 1 . Launcher 10 | . . . . . 4 3 2 1 Special Weapon 6 | . 3 . . 1 2 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . . 5 . 2 . Parts Lost 44 | . . . . 2 13 5 17 7 Power 6 | . . . . . 2 1 2 1 Propulsion 4 | . . . . . 1 . 1 2 Utility 20 | . . . . . 6 3 9 2 Weapon 14 | . . . . 2 4 1 5 2 Highest Loss Streak 8 | . . . . 2 8 4 3 4 Average Slot Usage (%) 91 | . 97 100 88 84 90 93 90 75 Engine 5 | . 10 2 14 13 . . 2 1 Core 4 | . 2 11 . . 7 4 2 . Treads 18 | . 27 28 28 28 17 10 . . Hover 3 | . . . . . . 4 14 15 Device 4 | . . . . . 6 . 11 18 Storage 17 | . 26 28 17 14 17 17 7 6 Processor 5 | . . . . . 2 16 18 13 Hackware 1 | . . . . . . 6 3 6 Protection 9 | . . . . . 19 16 14 1 Ballistic Gun 17 | . 23 28 28 27 11 13 7 2 Ballistic Cannon 1 | . . . . . 3 . 1 . Naked Turns . | . . . . . . . . . Heaviest Build 139 | 3 39 39 86 89 139 123 67 55 Greatest Support 64 | 20 40 40 40 40 40 44 50 64 Greatest Overweight (x) 6 | . . . 2 2 6 4 5 1 Average Overweight (x) 1 | . . . 1 2 2 1 1 . Largest Inventory Capacity 52 | 4 16 16 24 24 52 26 12 12 Average Capacity 20 | 4 13 16 21 24 27 20 12 12 Most Carried 32 | 4 16 16 22 24 32 21 12 12 Average Carried 19 | 2 12 15 17 23 27 17 11 11 Final Capacity 24 | 4 16 16 24 24 18 12 12 12 Final Carried 24 | 4 16 16 22 24 18 12 12 11 Class Distribution -------------------- 47% | Mutant 34% | Hauler-Mutant 12% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Matter Collected 4269 | 244 357 114 20 395 1397 666 954 122 Remotely . | . . . . . . . . . Salvage Created 6042 | 139 549 118 . 123 2427 959 1402 325 Parts 314 | 10 34 6 . 13 114 54 70 13 Haulers Intercepted 10 | . 2 . . . 5 . 3 . Recyclers Shooed 9 | 1 2 . . 1 3 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Combat Hostiles Destroyed 106 | . 8 2 . 9 40 17 27 3 Guns 76 | . 8 2 . 9 25 13 17 2 Cannons 15 | . . . . . 9 . 5 1 AOE 11 | . . . . . 5 2 4 . Classes Destroyed 18 | 2 6 1 . 1 7 1 . . Worker 8 | . . . . . 4 1 1 2 Builder 6 | . . . . . 2 . 4 . Tunneler 3 | 2 . . . . . . . 1 Hauler 10 | . 2 . . . 5 . 3 . Recycler 7 | 1 1 . . . 4 . . 1 Mechanic 1 | . 1 . . . . . . . Operator 2 | . 1 . . . . 1 . . Watcher 6 | . 3 . . . 2 . . 1 Swarmer 19 | . 3 . . 6 6 . 3 1 Grunt 51 | . 5 2 . . 15 8 19 2 Brawler 4 | . . . . . 2 2 . . Duelist 2 | . . . . . 2 . . . Protector 2 | . . . . . 2 . . . Sentry 17 | . . . . . 12 1 4 . Hunter 5 | . . . . . 1 4 . . Programmer 3 | . . . . . . 2 1 . Zionite 1 | . . 1 . . . . . . Assembled 3 | . . . . 3 . . . . Best Kill Streak 9 | 3 4 1 . 3 9 3 7 5 Combat Bots Only 7 | . 4 1 . 3 5 3 7 2 Max Kills in Single Turn 4 | 1 1 1 . 1 4 1 3 2 Gunslinging 1 | . . . . . 1 . . . Exploded 3 | . . . . . 3 1 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Damage Taken 10214 | 23 585 222 . 651 3739 1451 2466 1077 Core 1075 | 5 64 40 . 82 254 135 345 150 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 51 | 98 . . . 23 53 . 31 . Volleys Fired 532 | 9 80 17 . 47 170 80 102 27 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 123 | 60 100 40 . 100 123 62 93 65 Shots Fired 935 | 18 147 34 . 86 308 152 152 38 Gun 788 | 18 134 34 . 85 247 143 101 26 Cannon 92 | . . . . . 38 . 43 11 Launcher 28 | . . . . . 10 9 8 1 Special 27 | . 13 . . 1 13 . . . Kinetic 829 | 9 132 34 . 85 271 143 129 26 Thermal 49 | . 13 . . 1 13 . 14 8 Explosive 6 | . . . . . 2 . 4 . Electromagnetic 51 | 9 2 . . . 22 9 5 4 Robot Hit Streak 24 | 6 9 13 . 11 24 18 12 5 Robot Miss Streak 6 | 2 5 1 . 6 6 4 5 3 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 2 . . 1 3 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 1 . . 1 Shots Hit Robots 573 | 13 83 27 . 53 195 105 73 24 Core Hits 381 | 6 36 12 . 18 139 44 110 16 Critical Hits 5 | . . . . . 2 1 1 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 1 . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11543 | 215 680 225 . 376 4242 1895 3185 725 Guns 7220 | 132 680 225 . 376 2438 1456 1495 418 Cannons 1849 | . . . . . 797 . 872 180 Explosions 2394 | 83 . . . . 959 439 794 119 Melee . | . . . . . . . . . Ramming 80 | . . . . . 48 . 24 8 Kinetic 8249 | 31 654 225 . 376 2942 1456 2147 418 Thermal 724 | 83 . . . . 227 109 197 108 Explosive 428 | . . . . . 98 . 330 . Electromagnetic 2062 | 101 26 . . . 927 330 487 191 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . 6 5 5 . Average Corruption 5 | . . . . . 5 4 5 . Corruption Purged . | . . . . . . . . . Effects 75 | . . . . . 23 10 42 . Message Errors 17 | . . . . . 3 1 13 . Matter Fused 16 | . . . . . 5 1 10 . Heat Flow Errors 7 | . . . . . 1 1 5 . Energy Discharges 5 | . . . . . 2 . 3 . Parts Rejected 2 | . . . . . 1 . 1 . Data Loss (minor) 9 | . . . . . 4 3 2 . Data Loss (major) 4 | . . . . . 1 2 1 . Misfires 3 | . . . . . 3 . . . Targeting Errors 12 | . . . . . 3 2 7 . Overload Shots . | . . . . . . . . . Overflow Damage 27 | 1 . . . . 6 . 20 . Projectiles 1 | . . . . . . . 1 . Explosions 26 | 1 . . . . 6 . 19 . Melee . | . . . . . . . . . Knockbacks 25 | . . . . . 11 . 14 . Impact . | . . . . . . . . . Kinetic 18 | . . . . . 9 . 9 . Secondary 7 | . . . . . 2 . 5 . Self-Inflicted Damage 64 | 24 . . . . 25 . 11 4 Shots 3 | 2 . . . . 1 . . . Rammed 10 | . . . . . 4 . 4 2 Targets Rammed 10 | . . . . . 4 . 4 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 451 | 32 140 34 . 24 451 152 195 28 Average Temperature 46 | 13 30 13 . 3 62 53 29 8 Received Heat Transfer 3321 | . 273 126 . 6 1377 405 954 180 Effects 3 | . . . . . 3 . . . Interference 2 | . . . . . 2 . . . Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . . . . 1 2 2 . Combat Hostiles 4 | . . . . . 1 2 1 . Parts Fried 21 | . . . . . 12 2 7 . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 Heat Transferred 1044 | 150 . . . . 400 50 296 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | 2 . . . . 4 . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Peak Influence 1067 | 15 258 70 . 145 1067 848 998 510 Initial 485 | . 9 5 . . . 485 333 420 Average 378 | 3 72 34 . 20 523 700 775 418 Maximum Alert Level 3 | . 1 . . . 3 3 3 2 Low Security (%) 45 | 100 85 100 . 100 27 . . . Level 1 8 | . 14 . . . 10 . 10 30 Level 2 16 | . . . . . 20 41 10 69 Level 3 29 | . . . . . 41 58 78 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 40 | . 1 . . . 17 7 11 4 Investigation 12 | . . . . . 4 2 4 2 Extermination 3 | . . . . . . 2 1 . Reinforcement 9 | . 1 . . . . 3 4 1 Assault 4 | . . . . . 3 . 1 . Garrison 12 | . . . . . 10 . 1 1 Intercept . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 1 Haulers Reinforced 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Distress Signals 12 | . 1 . . . 3 3 2 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 215 | . 20 4 . 20 58 37 54 22 Peak Tracking Total 8 | . 4 2 . 5 8 6 6 6 Tactical Retreats 13 | . . . . 4 3 4 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Traps Triggered 6 | . . . . . . 3 3 . Indirectly 1 | . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Machines Disabled 11 | . . . . . 5 2 4 . Max in Single Turn 2 | . . . . . 2 1 1 . Garrison Access 2 | . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Machines Accessed 49 | . 10 1 1 1 12 5 13 6 Terminals 28 | . 7 . . 1 6 2 10 2 Fabricators 2 | . . . . . . 1 . 1 Repair Stations 4 | . 1 . . . 1 . 1 1 Recycling Units 7 | . 2 . . . 2 1 1 1 Scanalyzers 3 | . . . . . 2 1 . . Garrison Access 3 | . . . . . 1 . 1 1 Total Hacks 151 | . 37 1 1 2 47 18 30 15 Successful 81 | . 22 1 1 1 26 9 17 4 Failed 69 | . 14 . . 1 21 9 13 11 Catastrophic 8 | . 1 . . . 2 3 1 1 Database Lockouts 1 | . 1 . . . . . . . Manual 89 | . 26 . . 2 32 7 16 6 Terminals 84 | . 21 . . 2 27 5 23 6 Fabricators 5 | . . . . . . 3 . 2 Repair Stations 16 | . 8 . . . 2 . 3 3 Recycling Units 25 | . 8 . . . 7 6 3 1 Scanalyzers 12 | . . . . . 8 4 . . Garrison Access 7 | . . . . . 3 . 1 3 Terminal Hacks 28 | . 4 1 1 1 8 1 11 1 Record 1 | . . . 1 . . . . . Part Schematic 7 | . 2 . . 1 1 . 3 . Robot Analysis 2 | . . . . . 2 . . . Prototype ID Bank 2 | . . . . . . . 2 . Open Door 4 | . . 1 . . . . 3 . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 2 | . 1 . . . 1 . . . Terminal Index 4 | . 1 . . . 1 1 . 1 Scanalyzer Index 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 12 | . 8 . . . 2 . 1 1 Scan Component 7 | . 4 . . . 1 . 1 1 Repair 5 | . 4 . . . 1 . . . Recycling Unit Hacks 6 | . 2 . . . 1 1 1 1 Retrieve Components 6 | . 2 . . . 1 1 1 1 Scanalyzer 12 | . . . . . 8 4 . . Insert Component 6 | . . . . . 4 2 . . Analyze 6 | . . . . . 4 2 . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 20 | . 8 . . . 7 1 3 1 Terminals 10 | . 4 . . . 3 . 3 . Track 1 | . . . . . . . 1 . Assimilate 2 | . 2 . . . . . . . Botnet 6 | . 1 . . . 3 . 2 . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 4 . . . 3 1 . . Reject 3 | . 2 . . . 1 . . . Mask 5 | . 2 . . . 2 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 Reprogram 1 | . . . . . 1 . . . Watchers 1 | . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 40 | . 8 . . 1 11 5 9 6 Full Trace Events 17 | . 1 . . . 8 2 4 2 Feedback Events 2 | . . . . . . . 2 . Hackware Fried 2 | . . . . . . . 2 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . 2 . . 1 5 1 2 . Parts Built 2 | . . . . . . 2 . . Matter 190 | . . . . . . 190 . . Time 47 | . . . . . . 47 . . Total Part Build Rating 10 | . . . . . . 10 . . Parts Repaired 5 | . 4 . . . 1 . . . Time 117 | . 104 . . . 13 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 30 | . 11 . . . 2 5 10 2 Parts Scanalyzed 5 | . . . . . 4 1 . . Part Schematics Acquired 5 | . . . . . 4 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . Machine Destruction 2 | . . . . . 2 . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Total Allies 20 | . 2 2 . 3 3 . 10 . Largest Group 10 | . 2 4 3 4 3 . 10 . Highest-Rated Group 173 | . 20 58 51 50 48 . 173 . Highest-Rated Ally 31 | . 10 31 31 16 16 . 29 . Total Orders 9 | . . 3 2 . 1 . 2 1 STAY 4 | . . 2 1 . 1 . . . FOLLOW 2 | . . 1 1 . . . . . EXPLORE 2 | . . . . . . . 2 . RETURN 1 | . . . . . . . . 1 Ally Attacks 210 | . . 4 . 14 69 . 117 6 Total Damage 2564 | . . 61 . 149 789 . 1565 . Kills 32 | . . 2 . 3 9 . 18 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Robot Analysis Total 2 | . . . . . 2 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches 10 | . . . . . . . 2 8 Drone Recoveries 3 | . . . . . . . 1 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Turns Passed 11702 | 64 1950 849 487 1641 3363 1444 1328 576 Spaces Moved 5131 | 33 901 480 252 747 1162 594 589 373 Core 106 | 22 42 . . . . . 42 . Treads 3862 | 11 859 480 252 747 1162 351 . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 1163 | . . . . . . 243 547 373 Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 160 160 200 170 146 76 58 Average Speed 179 | 86 154 160 184 200 220 190 149 126 Slowest Speed 300 | 160 160 160 200 200 290 250 300 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 5 99 99 59 98 56 16 96 13 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 4 | . 1 . . . 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 4 | . . 2 . 2 . . . . Spaces Dug 16 | . 8 . . 1 6 . 1 . Terrain Destroyed 143 | 2 13 . . 1 57 29 33 8 Melee . | . . . . . . . . . Projectile 37 | . 13 . . 1 11 . 8 4 AOE 106 | 2 . . . . 46 29 25 4 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Total 6742 | 49 1309 535 274 828 1673 756 879 439 Wait 636 | . 264 25 3 5 172 34 113 20 Move 5123 | 32 900 479 251 746 1161 593 588 373 Hop . | . . . . . . . . . Pick Up 120 | 4 22 3 17 7 50 8 6 3 Fast Attach 83 | 4 7 1 1 3 22 5 36 4 Attach 25 | . 3 . . . 10 6 4 2 Detach 17 | . 2 . . . 9 3 3 . Swap 77 | . 15 4 . 9 33 7 7 2 Drop 112 | . 16 6 2 11 42 13 16 6 Fire 532 | 9 80 17 . 47 170 80 102 27 Melee . | . . . . . . . . . Ram 6 | . . . . . . . 4 2 Kick . | . . . . . . . . . Crush 4 | . . . . . 4 . . . Escape Stasis 7 | . . . . . . 7 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 481 | -10/Materials | Repaired Lgt. Assault Rifle 509 | -10/Materials | Repaired Lgt. Treads 536 | -10/Materials | Repaired Lgt. Treads 563 | -10/Materials | Repaired Lgt. Assault Rifle 658 | -10/Materials | Identified exit to Materials 695 | -10/Materials | Discovered new exit (range 11) 756 | -10/Materials | Discovered exit to Materials (range 5) 819 | -10/Materials | Discovered exit to Materials (range 16) 1314 | -10/Materials | Central database locked down 1914 | -10/Materials | Identified exit to Mines 2015 | -10/Materials | Entered Mines 2015 | -10/Mines | Accompanied by 2 allies 2071 | -10/Mines | Found the Drone Emporium 2082 | -10/Mines | Found Prototype Device 2370 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2448 | -10/Mines | Learned location of Zion (-6) 2478 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2480 | -10/Mines | Discovered new exit (range 5) 2560 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2565 | -10/Mines | Found Prototype Device 2660 | -10/Mines | Discovered exit to Materials (range 8) 2693 | -10/Mines | Discovered exit to Materials (range 14) 2864 | -10/Mines | Entered Exiles 2864 | -10/Exiles | Accompanied by 3 allies 2888 | -10/Exiles | Discovered new exit (range 15) 2894 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2908 | -10/Exiles | Met 8R-AWN 2932 | -10/Exiles | Met EX-HEX 3111 | -10/Exiles | Met EX-DEC 3181 | -10/Exiles | Met EX-BIN 3287 | -10/Exiles | Build established: Hauler-Mutant 3332 | -10/Exiles | Discovered new exit (range 10) 3351 | -10/Exiles | Entered Mines 3351 | -9/Mines | Accompanied by 2 allies 3600 | -9/Mines | Discovered new exit (range 4) 3727 | -9/Mines | Core integrity fell below 50% 3813 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3845 | -9/Mines | Discovered new exit (range 4) 3895 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4062 | -9/Mines | Learned Materials emergency access door positions 4212 | -9/Mines | Build established: Scavenger-Mutant 4217 | -9/Mines | Assembled infested the area 4222 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4992 | -9/Mines | Entered Materials 4992 | -8/Materials | Accompanied by 1 ally 4992 | -8/Materials | Evolved 4 slots: Utility x4 5424 | -8/Materials | Build established: Hauler-Mutant 5626 | -8/Materials | Garrison activated, responded to threat 6089 | -8/Materials | Discovered new exit (range 12) 6175 | -8/Materials | Garrison activated, responded to threat 7392 | -8/Materials | First assault squad dispatched 7606 | -8/Materials | Lost 8 parts (1p4u3w) 7802 | -8/Materials | Build established: Mutant 8133 | -8/Materials | Repaired Hcp. Storage Unit 8332 | -8/Materials | Discovered new exit (range 9) 8353 | -8/Materials | Identified exit to Factory 8355 | -8/Materials | Entered Factory 8355 | -7/Factory | Evolved 2 slots: Utility x2 8939 | -7/Factory | Identified Bomb Drone Bay 9064 | -7/Factory | Build established: Hauler-Mutant 9166 | -7/Factory | Fabricated Cmb. Airjet? 9358 | -7/Factory | Lost 4 parts (1p3u) 9771 | -7/Factory | Discovered new exit (range 15) 9782 | -7/Factory | Build established: Hacker-Mutant 9798 | -7/Factory | Identified exit to Storage 9799 | -7/Factory | Entered Storage 9936 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9982 | -7/Storage | Hacking Suite fried by hacking feedback 9989 | -7/Storage | Hacking Suite fried by hacking feedback 10073 | -7/Storage | Garrison activated, responded to threat 10374 | -7/Storage | Destroyed 7 combat bots 10378 | -7/Storage | Lost 3 parts (2u1w) 10411 | -7/Storage | Identified exit to Factory 10564 | -7/Storage | Lost 3 parts (1u2w) 10599 | -7/Storage | First assault squad dispatched 10645 | -7/Storage | Core integrity fell below 50% 10678 | -7/Storage | Lost 3 parts (1p2u) 10909 | -7/Storage | Build established: Mutant 11127 | -7/Storage | Entered Factory 11127 | -6/Factory | Evolved 2 slots: Propulsion x2 11228 | -6/Factory | Garrison activated, responded to threat 11703 | -6/Factory | Self-destructed Last Messages --------------- 11689_ K-01 Serf collects debris. 11689_ U-05 Engineer lays Concrete. 11690_ Slug penetrates R-10 Processor. 11690_ U-05 Engineer lays Concrete. 11693_ Destroyed Hpw. Tractor Beam. 11693_ Slug penetrates R-10 Processor. 11693_ R-10 Processor destroyed. 11693_ K-01 Serf collects debris. 11693_ U-05 Engineer lays Concrete. 11694_ The unstable cave ceiling collapses. 11694_ U-05 Engineer builds a Wall. 11696_ The unstable cave ceiling collapses. 11696_ Acquired 49 matter. 11696_ KE Penetrator destroyed. 11697_ K-01 Serf collects debris. 11699_ U-05 Engineer builds a Wall. 11700_ K-01 Serf collects debris. 11700_ K-01 Serf destroyed. 11700_ Chain reaction triggered in Lgt. Angular Momentum Engine. 11700_ Imp. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????# #???# #?# | | ???????????????????????????# #???# ### | | ???????????????????????????# #???# =% ## | | ??????????????############## #???# ! | | ??????????????# # #??## ^ | | ??????????????# ! # #???# | | ??????????????# #+##+######### ^ | | ??????????????# """ """ # | | ??????????????# = """ """ # | | ??????????????# """ """ + ## | | ??????????????# ! # #? | | ??????????????# """ """ # """ #? | | ??????????????# """ """ ##### """ #? | | ??????????????# """ """ #???# """ #? | | ??????????????# #???# ### | | ??????????????# #???#+## """" | | ??????????????####+########## # """" | | ?????????????????? ?????????# # """" | | ?????????????????# ?????????# !/ # ### | | ???????????????### ?????????# ! # %%"" # | | ???????????????? ; #########;;;;### %%"" # | | ?????????????????# ] %* %%%" # | | ?????############# [%[ % % % # | | ??? R w ! g """" # " | | ??? [! g """" # " | | ??? @%= g """" # " | | ??? ########; w######### # | | ??????????# ; # # """" ### | | ??????????# ; % """ # """" | | ??????????# ] ; ; """ # """" | | ??????????# # # ] R" # | | ??????????+ ?# # """ # | | ??????????# ??# # "" # | | ??????????# ??# # ###########+#### | | ??????????# ?# # """" #???????? # | | ??????????# # # """ #????? # | | ??????????+ # % # "" #????# # | | ??????????# # #????# #! | | ??????????# # # ######????# #! | | ??????????# # # #########?## #! | | ??????????# ? ?# " """""" # # | | ????????????###?## """ """""" # # | | ???????????????## "" # """""" # #! | | ???????????????# " + """""" ########### | | ???????????????# " # #?????????? | | ??????????????## # #?????????? | | ????????????### u# #?#???????? | | ????????????# # # +## ########?????????? | | ????????????# ##???????????????? | | ????????????# = #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 750 Resistance: KI 30 Resistance: TH 10 Resistance: EM 15 Core Shielding 20 Evasion (%) 53 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -9/Mines | Hacked Humpback | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Mak. Power Source | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Arm. Medium Treads | -7/Storage | Hacked System Shield | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireLightGun Manual? 0 Play Time 01:24:49 Cumulative 266.2 hours Start 2021.02.03 @ 06:57:32 End 2021.02.03 @ 08:27:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4cf4cad-ac0f-42e8-9f42-3dafa8b8221d