Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 04:32:49 Player: LandRaider Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (257) 1285 Value Destroyed (9975) 9975 Prototype IDs (61) 1220 Alien Tech Used (6) 1200 Bonus (9829) 9829 TOTAL SCORE: 32409 Bonus ------- High Alert Combat Kills 949 Follower Combat Kills 502 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -122 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Warning (399) Movement Core (1350) Ox26 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Particle Reactor Light Quantum Reactor Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Biometal Medium Treads Biometal Medium Treads Advanced Heavy Treads High-density Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well Experimental Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Centrium Medium Armor Plating Advanced Powered Armor Improved Thermal Defense Suite Advanced Point Defense System Advanced Hacking Suite Mini Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Particle Reactor Light Particle Reactor Light Quantum Reactor Experimental Heat Sink High-capacity Storage Unit Experimental Melee Analysis Suite Experimental Reaction Control System Phase Shifter Advanced Force Field Mini Drone Bay Mini Drone Bay Subatomic Replicator Heavy Tesla Rifle Enhanced Nova Cannon Enhanced Hardcell Cannon Advanced Remote Datajack Force Lance [Rating: 196] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Airjet Treads Light Treads Leg Aluminum Leg Wheel High-density Centrium Wheel Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Advanced Signal Interpreter Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Impact Mace Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . 2 2 2 . 2 . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . 1 1 . . 1 . . . . . . . 1 . . . . . . . . Utility 11 | . . 1 . 2 . 1 . . 2 . . . . . . . . . 2 . 2 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Parts Attached 324 | 7 14 19 46 22 26 3 3 11 9 . 1 6 1 5 3 6 7 2 15 8 96 14 Power 46 | 1 2 3 8 2 5 . 1 1 . . . 1 . 1 . 3 1 1 1 1 12 2 Engine 16 | 1 2 3 5 1 2 . . 1 . . . . . . . . . . . . 1 . Core 13 | . . . 3 1 3 . 1 . . . . . . . . 3 . . . . 2 . Reactor 17 | . . . . . . . . . . . . 1 . 1 . . 1 1 1 1 9 2 Propulsion 82 | 2 5 7 17 9 11 1 . 5 1 . . . . 1 1 . 3 . 4 . 14 1 Treads 33 | 2 2 3 11 1 3 . . . . . . . . . . . . . . . 10 1 Leg 23 | . 3 4 6 5 4 . . . . . . . . . . . . . . . 1 . Wheel 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . Hover 20 | . . . . . 4 1 . 5 1 . . . . 1 1 . 3 . 3 . 1 . Flight 4 | . . . . 2 . . . . . . . . . . . . . . 1 . 1 . Utility 116 | 2 4 3 4 5 2 1 2 3 8 . . 3 . 3 1 2 3 1 8 4 49 8 Device 63 | 1 2 1 2 3 1 . 2 2 6 . . 1 . 1 1 2 1 1 3 3 24 6 Storage 13 | 1 2 1 1 . . . . . . . . . . 1 . . 1 . . . 6 . Processor 20 | . . 1 . 1 . 1 . . 1 . . 1 . 1 . . . . 3 . 10 1 Hackware 5 | . . . . . . . . . . . . . . . . . . . 1 . 3 1 Protection 15 | . . . 1 1 1 . . 1 1 . . 1 . . . . 1 . 1 1 6 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 80 | 2 3 6 17 6 8 1 . 2 . . 1 2 1 . 1 1 . . 2 3 21 3 Energy Gun 22 | . 3 3 7 1 2 . . . . . . . . . 1 . . . . . 4 1 Energy Cannon 14 | . . . 1 4 1 1 . 1 . . . . . . . 1 . . 1 1 2 1 Ballistic Gun 17 | 2 . 2 6 . 3 . . . . . . . . . . . . . . . 4 . Ballistic Cannon 9 | . . . 1 1 1 . . . . . 1 . . . . . . . 1 1 3 . Launcher 5 | . . . 1 . . . . . . . . . . . . . . . . 1 3 . Special Weapon 4 | . . . . . . . . . . . . 1 1 . . . . . . . 1 1 Impact Weapon 4 | . . 1 1 . 1 . . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 43 | . . 2 3 . 11 . . 2 1 . . 3 . 1 . . 4 . 2 1 12 1 Parts Lost 98 | . 2 . 9 7 11 . . 1 . . 1 1 . . 7 6 . . 1 3 16 33 Power 14 | . . . 2 1 1 . . . . . . . . . 1 1 . . . . 5 3 Propulsion 29 | . . . 4 4 5 . . 1 . . . . . . 3 1 . . 1 1 3 6 Utility 33 | . 1 . 1 2 3 . . . . . . . . . 2 2 . . . 1 5 16 Weapon 22 | . 1 . 2 . 2 . . . . . 1 1 . . 1 2 . . . 1 3 8 Highest Loss Streak 21 | . 2 . 4 6 6 . . 1 . . 1 1 . . 5 5 . . 1 2 6 21 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Average Backups 13 | 2 13 14 23 23 23 20 12 4 4 5 4 4 5 7 9 9 10 9 9 9 14 12 Power 1 | . 3 1 2 3 3 3 1 . . . . . . . . . . . . . 1 2 Propulsion 1 | 1 4 3 3 . 1 1 1 . . . . . . . . . . 1 . . . . Utility 5 | . 5 7 10 7 7 6 2 . 1 3 3 4 4 5 7 7 6 6 5 3 6 4 Weapon 4 | . . 3 7 12 11 10 6 3 2 2 1 . 1 1 1 1 2 . 2 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 1 8 9 2 5 . 6 1 . . . . . . 1 . . 1 1 . 5 1 Power 10 | . . 3 3 . 1 . 1 . . . . . . . . . . . . . 2 . Propulsion 5 | . . 2 . . 1 . . . . . . . . . . . . . . . 2 . Utility 15 | . 1 1 4 1 1 . 3 . . . . . . . 1 . . . 1 . 1 1 Weapon 10 | . . 2 2 1 2 . 2 1 . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 90 | . 99 99 94 95 96 95 99 96 93 94 93 93 94 88 75 77 67 91 94 92 78 67 Engine 3 | . 14 11 5 1 . 6 1 4 5 5 5 4 . . . . . . . . . . Core 1 | . . . 2 5 6 . 4 1 . . . . . . . 7 9 2 . . . . Reactor 2 | . . . . . . . . . . . . . 5 7 6 1 1 7 8 9 7 7 Treads 8 | . 19 21 20 16 2 . . . . . . . . . . . . . . . 10 8 Leg 5 | . 8 11 14 5 22 . . . . . . . . . . . . . . . . . Hover 10 | . . . . . 3 32 33 29 23 23 23 23 23 25 17 14 13 26 25 22 2 . Device 16 | . 13 11 4 11 13 13 19 26 33 35 35 34 29 19 9 13 15 15 12 14 12 15 Storage 6 | . 14 11 9 7 7 6 3 . . . . . . 2 5 5 5 10 7 4 8 11 Processor 11 | . . 10 9 14 13 12 9 6 5 5 5 5 11 12 15 15 15 15 18 17 19 4 Protection 2 | . . . 4 1 1 6 6 5 5 5 5 5 5 5 5 4 . . . 4 2 4 Energy Gun 3 | . 9 16 6 . 4 . . . . . . . . . 3 4 . . . . . 3 Energy Cannon 3 | . . . . 11 3 13 15 13 11 11 1 1 4 5 1 3 . . 2 3 1 1 Ballistic Gun 3 | . 18 3 13 3 . . 3 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 1 4 . . . . . 4 3 1 2 . . . 4 4 6 . 3 Impact Weapon 2 | . . 1 2 2 5 3 . 5 5 5 3 5 5 5 5 5 5 5 3 2 . . Piercing Weapon 1 | . . . . . . . . . . . . 3 3 . 4 . . 2 . . 4 1 Peak Build Rating 196 | 7 8 21 35 54 58 65 64 68 83 77 77 96 92 103 102 98 103 115 136 139 182 196 Average Rating 78 | 5 7 17 26 42 48 61 59 64 80 77 74 80 91 96 89 85 73 111 126 132 161 131 On Entrance 72 | . 7 8 14 31 53 57 64 61 68 77 77 75 92 89 97 87 66 103 115 129 129 171 Avg Prop Armor Cover (%) 4 | . 12 . 4 6 7 . . . . . . . . . . . . . 2 . 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 168 | 14 29 35 109 122 114 118 118 38 50 47 47 49 43 53 57 62 50 63 72 81 168 160 Greatest Support 235 | 40 40 69 86 80 71 40 52 60 55 47 55 47 47 67 67 43 65 65 87 85 235 177 Greatest Overweight (x) 36 | 1 2 1 3 36 12 3 2 1 1 . . 1 . . 1 1 1 . 1 1 5 28 Average Overweight (x) . | . . . 1 3 1 2 . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 10 10 10 10 10 10 10 20 20 Average Capacity 14 | 7 14 15 24 25 25 25 15 5 5 5 5 5 5 7 10 10 10 10 10 10 16 20 Most Carried 25 | 5 15 15 25 25 25 23 21 5 5 5 5 5 5 9 10 10 10 10 10 10 20 20 Average Carried 14 | 3 13 14 23 23 24 21 10 4 4 5 4 4 5 7 9 9 9 9 9 9 15 12 Final Capacity 25 | 8 15 15 25 25 25 25 5 5 5 5 5 5 5 10 10 10 10 10 10 10 20 20 Final Carried 25 | 5 15 15 25 25 23 21 5 5 5 5 5 5 5 9 9 10 10 10 10 8 20 2 Class Distribution -------------------- 38% | Mutant 21% | Scavenger-Mutant 8% | Assassin 5% | Scavenger-Skirmisher 4% | Scout 3% | Scavenger-Ninja 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Storage Skirmisher | -6/Factory Skirmisher | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Ninja | -4/Proximity Caves Commander-Scout | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Mutant | -3/Proximity Caves Scout | -3/Research Ninja | -3/Quarantine Assassin | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 9180 | 326 624 562 1558 431 856 54 . 246 149 104 348 115 156 30 148 60 . 88 25 215 2619 466 Remotely 223 | . . . . . . . . . . . . . . . . . . . . . 223 . Salvage Created 9805 | 152 853 1176 1868 978 1578 241 . 296 149 . 273 . 118 212 153 25 . 55 32 214 778 654 Parts 444 | 11 41 68 100 44 63 11 . 5 2 . 10 . 3 9 7 1 . 6 7 6 33 17 Haulers Intercepted 14 | . 2 3 3 1 3 . . 2 . . . . . . . . . . . . . . Recyclers Shooed 7 | . 1 2 . 1 1 . . . . . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . 4 . 17 . 7 3 . 2 . . . . Prevented 6 | . . . . . . . . . . . . . 3 . 2 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 188 | . 17 23 38 20 28 2 . 1 . . 12 . 4 2 2 1 . 1 1 . 26 10 Melee 13 | . . . . . . . . . . . . . . . 1 . . 1 1 . 5 5 Guns 69 | . 17 22 21 2 7 . . . . . . . . . . . . . . . . . Cannons 52 | . . . 2 16 14 2 . 1 . . 2 . 4 2 1 . . . . . 3 5 AOE 46 | . . 1 15 . 4 . . . . . 9 . . . . . . . . . 17 . Classes Destroyed 24 | 3 6 2 5 1 . . . . . . 2 . . . . . . . 1 1 3 . Worker 10 | 2 1 2 2 1 . . . 2 . . . . . . . . . . . . . . Builder 12 | . . 1 1 3 1 1 . . . . . . . 2 . . . . 2 1 . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 3 3 1 3 . . 2 . . . . . . . . . . . . . . Recycler 14 | 1 1 2 3 . 3 1 . . 1 . . . . . . . . . . 1 . 1 Mechanic 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Operator 5 | . 1 1 . . . 1 . . . . . . . 1 . . . . . . 1 . Drone 5 | . . . . . . . . . . . . . . . . . . . 1 . . 4 Watcher 12 | . 3 4 1 1 1 . . . 1 . . . . . . . . . . . 1 . Swarmer 35 | . 6 6 2 4 . . . . . . 4 . 2 . 1 1 . . . . 8 1 Grunt 67 | . 11 10 18 8 9 . . . . . . . 1 2 . . . . . . 7 1 Brawler 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . Duelist 8 | . . . 4 . . . . . . . 2 . 1 . . . . . . . 1 . Protector 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 30 | . . 7 7 1 10 . . . . . 1 . . . . . . . . . 4 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 14 | . . . 1 4 3 2 . . . . . . . . . . . . . . . 4 Programmer 11 | . . . . 3 5 . . 1 . . . . . . 1 . . 1 . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | 2 9 5 11 4 6 5 . 3 1 . 4 . 2 3 1 1 . 1 2 2 7 4 Combat Bots Only 10 | . 7 3 10 3 4 2 . 1 . . 4 . 2 2 1 1 . 1 1 . 7 4 Max Kills in Single Turn 3 | 1 1 2 3 2 3 2 . 1 1 . 3 . 1 1 1 1 . 1 1 1 3 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 3 . 1 . . . . . 3 . . . . . . . . . 3 . Melee 1 | . . . . . . . . . . . . . . . 1 . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 1841 | . 102 108 207 166 395 24 . 8 6 3 45 . 20 2 54 64 . 7 64 30 270 266 Missed 589 | . 33 35 70 46 169 5 . 3 4 3 20 . 10 . 17 21 . . 37 10 64 42 Hits 1252 | . 69 73 137 120 226 19 . 5 2 . 25 . 10 2 37 43 . 7 27 20 206 224 Melee 47 | . . . 1 . . . . . . . 4 . . . . . . . . . 42 . Projectile 1205 | . 69 73 136 120 226 19 . 5 2 . 21 . 10 2 37 43 . 7 27 20 164 224 AOE 13 | . . . . . . . . . . . . . . . . . . . . . 13 . Critical Strikes 36 | . 2 2 6 . 6 . . . . . 2 . 1 . . 1 . . 3 . 7 6 Part Disruptions 6 | . . . . . 1 . . . . . . . . . 1 . . . . 3 . 1 Damage Taken 25432 | . 764 860 2576 1622 2627 351 . 252 44 . 518 49 115 21 715 596 . 151 502 685 7020 5964 Core 3767 | . 95 152 257 218 294 41 . . . . 69 . . 12 26 53 . 18 132 130 644 1626 Absorbed by Shields 839 | . . . . . . . . . . . 139 19 55 20 . 124 . . . . 376 106 Ignored by Resistances 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Regen/Repaired (Parts) 229 | . . . . . 69 . . . . . . 69 . . . . . . . . 91 . Core Remaining (%) 69 | 100 62 62 53 . 26 . . 95 . . . . 93 . . . . 90 . 60 55 . Volleys Fired 798 | 14 93 96 114 67 106 5 . 8 6 3 26 1 80 10 12 4 . . 5 28 76 44 Largest 4 | 2 2 2 3 3 3 3 . 2 1 1 3 1 1 2 1 2 . . 2 2 3 4 Hottest 308 | 40 90 115 185 270 205 234 . 99 30 30 143 30 90 74 65 140 . . 148 105 243 308 Shots Fired 1420 | 28 186 183 242 165 192 14 . 12 6 3 36 1 80 19 12 9 . . 10 29 90 103 Gun 768 | 28 186 183 192 45 73 . . . . . . . . . 2 4 . . . . 2 53 Cannon 563 | . . . 22 120 108 14 . 12 6 3 24 . 80 19 10 5 . . 10 29 51 50 Launcher 89 | . . . 28 . 11 . . . . . 12 1 . . . . . . . . 37 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 564 | 28 122 30 146 40 86 . . . . . 16 . 21 10 . . . . 5 5 23 32 Thermal 719 | . 64 137 68 125 95 10 . 8 6 3 4 . 59 9 10 . . . . 24 30 67 Explosive 89 | . . . 28 . 11 . . . . . 12 1 . . . . . . . . 37 . Electromagnetic 48 | . . 16 . . . 4 . 4 . . 4 . . . 2 9 . . 5 . . 4 Robot Hit Streak 33 | 5 7 16 17 9 33 5 . 3 . . 17 . 2 4 1 1 . . 3 5 16 9 Robot Miss Streak 6 | 2 3 6 4 4 6 2 . 1 . . 1 . 3 2 5 6 . . 2 . 4 6 Penetration Max 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 3 3 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 898 | 17 108 142 157 93 145 7 . 12 2 . 29 . 11 11 8 2 . 2 10 4 86 52 Core Hits 468 | 10 45 85 98 22 65 7 . 3 . . 23 . 7 7 3 1 . 1 3 2 64 22 Critical Kills 5 | . 1 . . 2 2 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . . . 2 . 1 . . 3 . . 1 . . . 1 1 . . 1 . . . Critical Strikes 49 | . 4 8 7 2 11 . . 3 . . 1 . . . 2 1 . 1 1 1 4 3 Burn 18 | . 3 8 4 . 3 . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . Destroy 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . Blast 10 | . . . 1 . 5 . . . . . . . . . . . . . . 1 1 2 Smash 8 | . . . . . 1 . . 3 . . 1 . . . 1 1 . . 1 . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 Sunder 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Melee Attacks 570 | . . 6 8 14 17 . . 41 42 129 40 15 13 9 56 4 . 9 34 21 87 25 Impact 449 | . . 6 8 14 17 . . 41 42 129 40 15 13 9 50 4 . 6 34 21 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 112 | . . . . . . . . . . . . . . . . . . . . . 87 25 Entropic 9 | . . . . . . . . . . . . . . . 6 . . 3 . . . . Sneak Attacks 15 | . . . . . 2 . . 4 1 . . . . 2 . . . . 3 1 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . 2 . . 1 . . 2 . Damage Inflicted 30608 | 179 1203 2148 4476 2643 4904 629 . 733 189 . 1375 . 305 477 498 38 . 139 640 305 7569 2158 Guns 8288 | 179 1203 2072 2361 499 1303 . . . . . . . . . 11 11 . . . . 29 620 Cannons 9036 | . . . 266 2026 2280 223 . 109 . . 464 . 305 289 81 . . . 268 69 1539 1117 Explosions 8879 | . . 72 1849 . 835 406 . . . . 852 . . . . . . . . . 4865 . Melee 4300 | . . . . 118 486 . . 624 189 . 59 . . 188 406 27 . 139 372 135 1136 421 Ramming 105 | . . 4 . . . . . . . . . . . . . . . . . 101 . . Kinetic 7581 | 179 735 294 1752 468 1722 . . . . . 383 . 195 128 . . . . 251 69 837 568 Thermal 9711 | . 468 1611 875 2057 1861 538 . 98 . . 55 . 110 161 81 . . . . . 731 1065 Explosive 8401 | . . . 1849 . 835 . . . . . 852 . . . . . . . . . 4865 . Electromagnetic 510 | . . 239 . . . 91 . 11 . . 26 . . . 11 11 . . 17 . . 104 Impact 2371 | . . . . 118 486 . . 624 189 . 59 . . 188 173 27 . . 372 135 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 1557 | . . . . . . . . . . . . . . . . . . . . . 1136 421 Entropic 372 | . . . . . . . . . . . . . . . 233 . . 139 . . . . Highest Corruption 16 | . . . . . 8 . 10 13 . . . . . . 2 2 2 2 2 13 . 16 Average Corruption 4 | . . . . . 3 . 10 11 . . . . . . 1 2 2 2 1 6 . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 107 | . . . . . 36 . 2 25 . . . . . . 7 9 2 4 3 10 . 9 Message Errors 22 | . . . . . 10 . . 3 . . . . . . 4 1 1 . . 1 . 2 Matter Fused 29 | . . . . . 5 . 1 11 . . . . . . 2 1 . 2 1 4 . 2 Heat Flow Errors 10 | . . . . . 5 . . 3 . . . . . . . 1 . . . . . 1 Energy Discharges 12 | . . . . . 6 . 1 1 . . . . . . . 3 . . . . . 1 Parts Fused 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . . . 4 . . 1 . . . . . . 1 2 . 1 1 . . 1 Data Loss (major) 10 | . . . . . 3 . . 2 . . . . . . . . 1 1 . 1 . 2 Misfires 3 | . . . . . . . . 1 . . . . . . . 1 . . . 1 . . Alerts 4 | . . . . . . . . 2 . . . . . . . . . . 1 1 . . Weapon Failures 4 | . . . . . 2 . . . . . . . . . . . . . . 2 . . Overload Shots 62 | . . . . . 6 . . 4 . . . . 52 . . . . . . . . . Effects 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Heat Surge 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Overflow Damage 1769 | . . 12 8 114 347 9 . 302 124 . 125 6 1 48 145 27 . . 136 12 301 52 Projectiles 249 | . . . . 81 100 . . . . . 10 . 1 . 8 . . . 10 . 18 21 Explosions 356 | . . 12 8 . 19 9 . . . . 56 6 . . . . . . . . 246 . Melee 1164 | . . . . 33 228 . . 302 124 . 59 . . 48 137 27 . . 126 12 37 31 Knockbacks 32 | . . . 1 1 10 . . . . . 1 . . 1 1 1 . . . 2 5 9 Impact 5 | . . . . 1 . . . . . . . . . 1 1 1 . . . 1 . . Kinetic 26 | . . . 1 . 10 . . . . . 1 . . . . . . . . 1 5 8 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1207 | . . . 447 . 150 . . . . . 52 44 . . . . . . . 50 464 . Shots 31 | . . . 12 . 7 . . . . . 3 1 . . . . . . . . 8 . Rammed 5 | . . 1 . . . . . . . . . . . . . . . . . 4 . . Targets Rammed 6 | . . 2 . . . . . . . . . . . . . . . . . 4 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 654 | . 131 249 549 376 654 282 . 199 . . 60 . 117 . 242 235 . . 71 62 310 537 Average Temperature 104 | . 26 47 116 80 167 109 . 79 . . 30 . 79 . 132 80 . . 38 44 99 216 Received Heat Transfer 5000 | . 333 354 855 189 657 . . . 18 . 54 . 18 4 36 24 . 33 48 . 436 1941 Effects 32 | . . . 9 2 12 . . . . . . . . . . . . . . . 1 8 Shutdowns 9 | . . . 2 . 2 . . . . . . . . . . . . . . . . 5 Energy Bleed 3 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Interference 7 | . . . 3 2 1 . . . . . . . . . . . . . . . . 1 Matter Decay 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Short Circuit 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Damage (major) 6 | . . . . . 6 . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Robots Corrupted 10 | . . . . 1 1 . . 2 1 . 1 . . 1 1 1 . . . 1 . . Combat Hostiles 4 | . . . . . 1 . . . . . 1 . . . 1 1 . . . . . . Parts Fried 22 | . . 1 . . 1 . . 1 5 . 4 . . 4 1 1 . . . 4 . . Impact Corruptions 28 | . . . . 3 6 . . 5 2 . 1 . . 2 6 1 . . 1 1 . . Robots Melted 6 | . . 1 . 2 2 . . . . . . . . . . . . . . . 1 . Combat Hostiles 5 | . . . . 2 2 . . . . . . . . . . . . . . . 1 . Parts Melted 33 | . 3 5 3 10 8 . . . . . . . . . . . . . . . 2 2 Heat Transferred 17031 | . 1485 4120 1961 3216 3272 498 . 111 . . 74 . 148 222 111 . . . . . 703 1110 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Maximum Alert Level 3 | . 1 1 3 2 2 2 . . . . . . . . . . . . . . 3 2 Low Security (%) 56 | 100 75 64 61 . 14 . 100 100 100 . . . . 100 . . . . 100 100 59 1 Level 1 27 | . 24 35 3 96 65 64 . . . . . . . . . . . . . . 16 16 Level 2 11 | . . . 27 3 19 35 . . . . . . . . . . . . . . 5 81 Level 3 4 | . . . 7 . . . . . . . . . . . . . . . . . 18 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 913 | 10 279 373 843 505 627 431 136 96 47 . . . . 172 . . . . 33 44 913 588 Initial 541 | . 3 100 155 380 229 280 136 81 . . . . . 69 . . . . . . 9 541 Average 204 | 1 84 169 273 328 292 320 126 26 8 . . . . 80 . . . . 5 10 255 463 Influence Increases 8740 | 30 567 779 1402 761 1280 221 . 131 193 15 150 206 343 152 130 146 . 30 144 194 1428 438 Destroy 0b10 Robot/C 3940 | . 340 460 720 400 640 40 . 20 . . 140 20 220 60 40 40 . 20 . 20 520 240 Destroy 0b10 Robot/NC 395 | 30 45 65 65 30 50 15 . 20 10 . . . . 20 5 . . . 15 10 10 5 Destroy Leader 982 | . 80 144 188 92 260 10 . 14 2 . 10 . 30 10 10 . . 10 . . 102 20 Allied During Kill 194 | . . . . . 62 . . . . . . 6 63 34 . 1 . . . . . 28 Successful Hack 335 | . 26 40 37 17 50 . . 14 15 . . . . . . . . . 30 41 58 7 Select Force Hacks 90 | . 30 30 . 30 . . . . . . . . . . . . . . . . . . Disable Machine 555 | . . 15 75 30 90 135 . 15 . . . . . . . . . . 30 75 45 45 Anti-Garrison Action 150 | . . . 150 . . . . . . . . . . . . . . . . . . . Destroy Structure 1319 | . 1 10 137 147 98 21 . 33 76 . . . . 28 . . . . 54 48 603 63 Partial Spotted 60 | . . . . 15 . . . 15 15 . . . . . . . . . 15 . . . Lose Combat Pursuer 720 | . 45 15 30 . 30 . . . 75 15 . 180 30 . 75 105 . . . . 90 30 Influence Decreases 8571 | 25 333 649 934 1093 1167 448 275 247 172 36 92 237 259 263 130 84 62 30 144 178 541 1172 Entered New Map 2283 | . 2 139 214 457 276 338 255 35 . 9 . 58 27 42 . . 62 . . . 7 362 Time Decay 5035 | 25 311 510 630 546 601 110 20 212 172 27 82 159 232 188 110 64 . 30 144 178 374 310 Lost Part 810 | . 20 . 90 70 110 . . . . . 10 . . . 20 . . . . . 160 330 Lost Ally 443 | . . . . 20 180 . . . . . . 20 . 33 . 20 . . . . . 170 Squads Dispatched 66 | . 4 3 9 4 12 . . 4 5 . . . . 4 . . . . 5 7 4 5 Investigation 21 | . 2 1 3 1 2 . . 2 2 . . . . 2 . . . . 1 2 1 2 Extermination 15 | . . . . 2 4 . . 1 1 . . . . 1 . . . . 2 3 . 1 Reinforcement 24 | . 2 2 2 1 4 . . 1 2 . . . . 1 . . . . 2 2 3 2 Assault 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . Garrison 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 Haulers Reinforced 6 | . . . . . 3 . . . . . . . . . . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 26 | . 2 2 2 4 5 . . . . . . 2 . 2 . . . . 1 1 4 1 Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Times Spotted 400 | . 27 38 53 29 40 2 6 3 8 5 11 23 10 5 7 13 . 8 29 12 49 22 Peak Tracking Total 11 | . 6 4 6 4 5 3 6 1 5 4 4 11 4 5 4 7 . 4 11 6 7 9 Tactical Retreats 35 | . 1 1 2 . 1 . . . 3 2 . 2 1 . 4 3 . 2 6 . 5 2 ECM-based Alert Blocks 31 | . . . . . . . . . . 4 . . . . . . . 3 24 . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 11 | . 1 . 1 1 4 1 . 2 . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 41 | . . 1 6 2 6 9 . 1 . 1 1 1 . . . . . . 2 5 3 3 Max in Single Turn 9 | . . 1 1 1 1 9 . 1 . 1 1 1 . . . . . . 1 1 2 1 Garrison Access 6 | . . . 1 . . . . 1 . . . . . 1 . . . . 1 . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 105 | . 4 6 7 7 11 3 . 6 9 2 1 11 . 4 1 . 9 . 8 9 4 3 Terminals 50 | . 3 4 6 3 7 2 . 2 5 1 . . . 2 . . . . 5 7 1 2 Fabricators 4 | . . . . 2 . . . 1 1 . . . . . . . . . . . . . Repair Stations 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . Recycling Units 8 | . 1 1 . 1 1 . . 2 2 . . . . . . . . . . . . . Scanalyzers 9 | . . 1 1 1 . 1 . . . . . . . . . . . . 2 2 1 . Garrison Access 8 | . . . . . 1 . . 1 1 . . . . 1 . . . . 1 . 2 1 Total Hacks 286 | . 17 18 28 20 25 7 . 13 19 4 1 25 . 10 1 . 48 . 14 20 9 7 Successful 173 | . 13 12 13 10 9 3 . 3 10 4 1 25 . 3 1 . 48 . 3 9 5 1 Failed 109 | . 4 5 15 9 16 3 . 10 9 . . . . 7 . . . . 11 11 3 6 Catastrophic 28 | . . . 2 2 4 1 . 2 4 . . . . 1 . . . . 5 2 2 3 Database Lockouts 4 | . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . Manual 85 | . 6 8 8 7 8 2 . 10 11 . . . . 4 . . . . 9 11 1 . Terminals 138 | . 15 11 25 9 16 5 . 5 13 3 . . . 4 . . . . 10 15 3 4 Fabricators 6 | . . . . 3 . . . 2 1 . . . . . . . . . . . . . Repair Stations 9 | . . . . . 5 . . . . . . . . 4 . . . . . . . . Recycling Units 14 | . 2 1 . 1 2 . . 4 4 . . . . . . . . . . . . . Scanalyzers 29 | . . 6 3 7 . 2 . . . . . . . . . . . . 3 5 3 . Garrison Access 14 | . . . . . 2 . . 2 1 . . . . 2 . . . . 1 . 3 3 Terminal Hacks 110 | . 7 2 5 2 4 1 . . 4 4 1 25 . . 1 . 48 . . 3 2 1 Record 61 | . . . . . . . . . . 3 . 19 . . . . 36 . . 2 1 . Part Schematic 6 | . . . . 1 1 . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . 5 . . . . 4 . . . . . Open Door 8 | . . . . . 2 . . . . 1 1 1 . . 1 . . . . 1 . 1 Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 1 . . . . . . 1 . . . . . . . . . . . . . Dispatch Records 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Transport Status 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 4 | . 1 . 1 . . . . . 1 . . . . . . . . . . . 1 . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . . . 2 . . . . . . . . Scan Component 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . 4 3 5 . 1 . . . . . . . . . . . . 1 2 1 . Retrieve Study 17 | . . 4 3 5 . 1 . . . . . . . . . . . . 1 2 1 . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . Seal Access 4 | . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . Unauthorized Hacks 35 | . 5 6 5 2 3 1 . 2 5 . . . . . . . . . 1 4 1 . Terminals 31 | . 4 5 5 1 3 1 . 2 5 . . . . . . . . . 1 3 1 . Assimilate 4 | . . 1 . . . . . 1 1 . . . . . . . . . . 1 . . Botnet 25 | . 3 4 5 1 3 1 . 1 3 . . . . . . . . . 1 2 1 . Operators 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 3 5 7 5 10 2 . 6 7 1 . . . 4 . . . . 7 8 3 2 Full Trace Events 17 | . . . 2 . 2 . . 2 2 1 . . . 2 . . . . 1 2 1 2 Feedback Events 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Corruption 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Robots Built 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . 81 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 1 1 . . . . . . . . . . . 4 . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 17 | . . 4 3 5 . 1 . . . . . . . . . . . . 1 2 1 . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Time 22 | . . . . . 22 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Machine Destruction 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . 5 2 . . 1 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 26 | . . . . 2 10 . . . . . . 5 2 . . 1 . . . . . 6 Largest Group 10 | . . . . 2 10 . . . . . . 5 5 5 . 1 . . . . . 6 Highest-Rated Group 257 | . . . . 20 173 . . . . . . 257 251 246 . 12 . . . . . 83 Highest-Rated Ally 64 | . . . . 10 29 . . . . . . 64 64 64 . 12 . . . . . 15 Total Orders 17 | . . . . 10 . . . . . . . 3 2 1 . . . . . . . 1 STAY 3 | . . . . . . . . . . . . 1 1 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . . GUARD 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . TUNNEL 10 | . . . . 10 . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 131 | . . . . . 49 . . . . . . 16 25 21 . 1 . . . . . 19 Total Damage 2265 | . . . . . 584 . . . . . . 415 483 402 . 18 . . . . . 363 Kills 18 | . . . . . 5 . . . . . . 1 7 2 . 1 . . . . . 2 Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Active Infowar (turns) 20453 | 42 879 1390 2185 1571 1912 233 56 683 1018 792 698 655 909 425 861 407 144 304 751 603 3294 641 Optics 10901 | . . . . 1569 1607 . . . . . . 44 909 425 861 407 144 304 751 586 3294 . Sensors 12111 | . . . . 921 1682 233 56 683 1004 792 698 655 909 425 293 . . . 637 603 1982 538 Terrain 678 | . . . . . . . . . . . . . . . . . . . . 102 573 3 Seismic 921 | 42 879 . . . . . . . . . . . . . . . . . . . . . T.N.C. 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Machine Analysis 10294 | . . 1390 2185 1400 1912 233 15 . . . . . . 241 861 407 144 304 751 451 . . Jamming 1752 | . . . . . . . 1 209 731 . . . . . . . . . 167 503 . 141 ECM 719 | . . . . . . . . . 10 118 . 31 62 3 . . . 198 297 . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . . 2 . 1 . 3 1 . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 21132 | 138 1351 1391 2196 1571 1925 233 56 683 1018 792 698 655 909 425 861 407 144 304 751 603 3337 684 Spaces Moved 15399 | 55 412 566 800 512 615 130 88 1056 1142 1002 1212 997 1091 455 1044 347 153 499 601 498 1946 178 Core 12 | 6 . . . 3 . . . . . . . . . . . . . . . . . 3 Treads 3056 | 49 232 363 500 280 50 . . . . . . . . . . . . . . . 1417 165 Legs 1275 | . 180 203 300 92 500 . . . . . . . . . . . . . . . . . Wheels 163 | . . . . 137 . . . . . . . . . . . . . . . . 16 10 Hover 10893 | . . . . . 65 130 88 1056 1142 1002 1212 997 1091 455 1044 347 153 499 601 498 513 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 15 | 50 160 120 105 192 188 154 22 15 33 43 33 43 43 31 31 55 40 40 22 31 42 145 Average Speed 89 | 149 173 168 211 220 222 158 44 39 41 43 42 43 43 41 60 99 83 40 34 42 130 218 Slowest Speed 1850 | 160 260 240 315 1850 790 218 154 98 100 43 43 100 43 43 102 106 106 40 90 95 305 1450 Overloaded Moves 359 | . . . . . . . 13 6 39 . 5 . . 26 11 . . . 226 33 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 41 | . . . 6 . . . . . 2 . . 8 . . . . . . . 7 3 15 Cave-ins Triggered 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Teleports 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . Exploration Rate (%) 53 | 4 68 55 64 14 84 6 88 30 29 75 94 94 97 11 90 56 63 75 18 56 50 13 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 8 | . 1 1 . 1 . . . . . . . . . . 1 1 3 . . . . . Known Exits Taken 14 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . . . . 4 2 . 1 . 2 3 . 2 . . . . Spaces Dug 537 | . . 5 7 14 10 . . 34 40 130 37 13 65 8 46 . . 4 27 37 41 19 Terrain Destroyed 1276 | . . 9 186 47 117 19 . 35 40 130 106 19 75 12 47 . . 4 27 37 332 34 Melee 431 | . . 5 6 8 8 . . 30 37 128 37 13 13 7 46 . . 4 27 15 38 9 Projectile 215 | . . . 6 39 29 1 . 5 3 2 3 . 62 5 1 . . . . 22 12 25 AOE 630 | . . 4 174 . 80 18 . . . . 66 6 . . . . . . . . 282 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total 20465 | 82 875 812 1085 785 956 146 111 1237 1604 1133 1283 1190 1427 655 1164 391 167 593 1077 821 2518 353 Wait 2619 | 1 335 77 25 144 126 6 . 98 388 . 1 89 220 169 45 13 . 77 391 236 119 59 Move 15378 | 54 411 565 799 511 614 130 87 1055 1141 1001 1211 996 1090 454 1043 346 152 498 600 497 1945 178 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 137 | 6 11 12 29 6 7 . 1 1 4 . 1 3 . 2 3 1 2 4 7 5 32 . Fast Attach 275 | 6 4 12 21 11 30 . 1 11 7 . 1 7 2 6 2 4 7 . 8 9 114 12 Attach 72 | 1 1 2 8 5 4 3 3 . . . 1 2 . . 2 . . 2 7 3 13 15 Detach 30 | . . . 4 2 2 1 . 1 1 . . . . 2 . . . . 4 2 11 . Swap 133 | . 10 14 31 13 11 1 2 6 4 . 2 2 1 . 1 2 1 2 9 6 11 4 Drop 339 | . 10 26 46 12 29 . 17 16 11 . . 10 2 3 1 1 5 3 12 9 112 14 Fire 798 | 14 93 96 114 67 106 5 . 8 6 3 26 1 80 10 12 4 . . 5 28 76 44 Melee 564 | . . 6 8 14 17 . . 41 42 129 40 15 13 9 54 4 . 7 34 21 85 25 Ram 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . 10 . . . . . . . . . . . . . . 1 . . Rewire 101 | . . . . . . . . . . . . 65 19 . 1 16 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 139 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 15) 1112 | -10/Materials | Discovered new exit (range 5) 1201 | -10/Materials | Destroyed 7 combat bots 1219 | -10/Materials | Discovered new exit (range 10) 1347 | -10/Materials | Build established: Scavenger-Mutant 1351 | -10/Materials | Discovered new exit (range 15) 1490 | -10/Materials | Entered another Materials area 1490 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1693 | -9/Materials | Central database locked down 2007 | -9/Materials | Build established: Mutant 2520 | -9/Materials | Discovered new exit (range 8) 2819 | -9/Materials | Discovered new exit (range 8) 2881 | -9/Materials | Entered another Materials area 2881 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2961 | -8/Materials | Build established: Scavenger-Mutant 4217 | -8/Materials | Garrison activated, responded to threat 4310 | -8/Materials | Build established: Scavenger-Tank 4335 | -8/Materials | Destroyed 10 combat bots 4480 | -8/Materials | Lost 3 parts (1p1n1w) 4485 | -8/Materials | Discovered new exit (range 5) 4540 | -8/Materials | Lost 4 parts (3n1u) 4881 | -8/Materials | First assault squad dispatched 5077 | -8/Materials | Entered Factory 5077 | -7/Factory | Evolved 2 slots: Utility x2 5119 | -7/Factory | Build established: Scavenger-Skirmisher 5246 | -7/Factory | Fabricated T-07 Excavator? 5668 | -7/Factory | Central database locked down 5960 | -7/Factory | Lost 6 parts (4n2u) 6297 | -7/Factory | Build established: Scavenger-Mutant 6616 | -7/Factory | Discovered new exit (range 4) 6648 | -7/Factory | Entered Storage 6702 | -7/Storage | Build established: Mutant 7324 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7453 | -7/Storage | Lost 3 allies 7598 | -7/Storage | Core integrity fell below 50% 7652 | -7/Storage | Repaired Imp. Cooling System 7911 | -7/Storage | Build established: Scavenger-Mutant 8161 | -7/Storage | Garrison activated, responded to threat 8248 | -7/Storage | First assault squad dispatched 8258 | -7/Storage | Crushed by falling debris 8291 | -7/Storage | Lost 6 parts (1p2n2u1w) 8466 | -7/Storage | Discovered new exit (range 16) 8510 | -7/Storage | Build established: Mutant 8573 | -7/Storage | Entered Factory 8573 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8773 | -6/Factory | Central database locked down 8806 | -6/Factory | Sucked down chute 8806 | -6/Factory | Entered Waste 8821 | -6/Waste | EMP discharged 8821 | -6/Waste | System corruption reached 10% 8849 | -6/Waste | Spotted C-40 Crusher 8851 | -6/Waste | Spotted C-40 Crusher 8855 | -6/Waste | Spotted C-40 Crusher 8855 | -6/Waste | Spotted C-40 Crusher 8856 | -6/Waste | Spotted C-40 Crusher 8856 | -6/Waste | Spotted C-40 Crusher 8860 | -6/Waste | Discovered new exit (range 10) 8862 | -6/Waste | Identified exit to Factory 8862 | -6/Waste | Entered Factory 9477 | -6/Factory | Discovered new exit (range 5) 9479 | -6/Factory | Identified exit to Factory 9545 | -6/Factory | Entered another Factory area 9545 | -5/Factory | Evolved 2 slots: Utility x2 10494 | -5/Factory | Identified exit to Upper Caves 10494 | -5/Factory | Identified exit to Extension 10563 | -5/Factory | Entered Upper Caves 10982 | -5/Upper Caves | Learned Extension garrison access intel 10982 | -5/Upper Caves | Learned Factory terminal intel 10982 | -5/Upper Caves | Learned Research security intel 10988 | -5/Upper Caves | Attracted the attention of an 0b10 base 11095 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11164 | -5/Upper Caves | Discovered new exit (range 16) 11251 | -5/Upper Caves | Identified exit to Upper Caves 11355 | -5/Upper Caves | Entered another Upper Caves area 11357 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11442 | -5/Upper Caves | Discovered new exit (range 7) 11446 | -5/Upper Caves | Ambushed by wild Derelicts 11454 | -5/Upper Caves | Identified exit to Factory 11490 | -5/Upper Caves | Learned 4 Factory zone layouts 11579 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11600 | -5/Upper Caves | Spotted B-75 Beast 11712 | -5/Upper Caves | Encountered a Warlord checkpoint 11715 | -5/Upper Caves | Learned location of 1 exit from Factory 11729 | -5/Upper Caves | Discovered new exit (range 5) 11730 | -5/Upper Caves | Identified exit to Warlord 12053 | -5/Upper Caves | Entered Warlord 12087 | -5/Warlord | Discovered new exit (range 8) 12090 | -5/Warlord | Identified exit to Proximity Caves 12125 | -5/Warlord | Warlord's base attacked by MAIN.C 12209 | -5/Warlord | Found Prototype Piercing Weapon 12209 | -5/Warlord | Identified Vortex Lance 12239 | -5/Warlord | Found Prototype Special Weapon 12239 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 12475 | -5/Warlord | Warlord forces counterattacked 12499 | -5/Warlord | Spotted Striker 12529 | -5/Warlord | Met Warlord 12579 | -5/Warlord | Spotted Executioner 12625 | -5/Warlord | Spotted Striker 12625 | -5/Warlord | Spotted Striker 12626 | -5/Warlord | Build established: Commander-Mutant 12692 | -5/Warlord | Lost 12 allies 12708 | -5/Warlord | Entered Proximity Caves 12708 | -4/Proximity Caves | Accompanied by 3 allies 12931 | -4/Proximity Caves | Learned Research security intel 12945 | -4/Proximity Caves | Build established: Scavenger-Ninja 13584 | -4/Proximity Caves | Discovered exit to Factory (range 14) 13617 | -4/Proximity Caves | Entered Factory 13617 | -4/Factory | Accompanied by 5 allies 13617 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13618 | -4/Factory | Identified exit to Upper Caves 13620 | -4/Factory | Loaded intel: 26 terminal locations 13702 | -4/Factory | Build established: Commander-Ninja 14042 | -4/Factory | Entered Upper Caves 14229 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 14336 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14390 | -4/Upper Caves | Lost 5 parts (1p1n2u1w) 14411 | -4/Upper Caves | Encountered a Warlord checkpoint 14646 | -4/Upper Caves | Build established: Scavenger-Mutant 14852 | -4/Upper Caves | Discovered new exit (range 11) 14885 | -4/Upper Caves | Learned 12 Research zone layouts 14901 | -4/Upper Caves | Identified exit to Upper Caves 14903 | -4/Upper Caves | Entered another Upper Caves area 14914 | -4/Upper Caves | Learned location of Testing (-2) 15134 | -4/Upper Caves | Spotted B-86 Titan 15274 | -4/Upper Caves | Lost 5 parts (1n2u2w) 15299 | -4/Upper Caves | Discovered new exit (range 9) 15309 | -4/Upper Caves | Identified exit to Zhirov 15310 | -4/Upper Caves | Entered Zhirov 15310 | -4/Zhirov | Discovered new exit (range 3) 15349 | -4/Zhirov | Learned location of Command (-1) 15349 | -4/Zhirov | Learned location of Quarantine (-3) 15390 | -4/Zhirov | Found Alien Artifact 15390 | -4/Zhirov | Identified Integrated Reactor 15390 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15404 | -4/Zhirov | Found Alien Artifact 15453 | -4/Zhirov | Identified exit to Proximity Caves 15454 | -4/Zhirov | Entered Proximity Caves 15455 | -3/Proximity Caves | Identified exit to Research 15490 | -3/Proximity Caves | Spotted B-86 Titan 15695 | -3/Proximity Caves | Build established: Mutant 15758 | -3/Proximity Caves | Entered Research 15758 | -3/Research | Evolved 2 slots: Utility x2 15759 | -3/Research | Identified exit to Quarantine 15861 | -3/Research | Watched by a mysterious "MATRIX" hacker 15892 | -3/Research | Identified Transdimensional Reconstructor 15892 | -3/Research | Warped through subspace 16177 | -3/Research | Build established: Scout 16446 | -3/Research | Found Adv. Powered Armor 16509 | -3/Research | Entered Quarantine 16599 | -3/Quarantine | Found Alien Artifact 16599 | -3/Quarantine | Identified Core Reset Matrix 16599 | -3/Quarantine | Used Core Reset Matrix 16603 | -3/Quarantine | Detected hypermatrix surge 16603 | -3/Quarantine | Sensed 13 artifacts in vicinity 16638 | -3/Quarantine | Found Terrabomb 16681 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 16683 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 16735 | -3/Quarantine | Scanned by Researcher 16753 | -3/Quarantine | Found Subatomic Replicator 16754 | -3/Quarantine | Warped through subspace 16947 | -3/Quarantine | Build established: Ninja 16960 | -3/Quarantine | Crushed by falling debris 17081 | -3/Quarantine | System corruption reached 10% 17096 | -3/Quarantine | Met incapacitated Sigix Warrior 17096 | -3/Quarantine | Lockdown squad dispatched 17109 | -3/Quarantine | Used Terrabomb 17110 | -3/Quarantine | Warped through subspace 17110 | -3/Quarantine | Discovered new exit (range 5) 17112 | -3/Quarantine | Identified exit to Research 17112 | -3/Quarantine | Entered Research 17112 | -2/Research | Warlord forces began assault on 0b10 17112 | -2/Research | Evolved 2 slots: Utility x2 17136 | -2/Research | Met up with Warlord 17190 | -2/Research | Central database locked down 17222 | -2/Research | Research machine network offline 17248 | -2/Research | Build established: Scout 17311 | -2/Research | Found Unknown Launcher 17311 | -2/Research | Identified Fusion Bomb Launcher 17452 | -2/Research | Borebot progress halted 17488 | -2/Research | Found Prototype Launcher 17488 | -2/Research | Identified Gui. Micro-nuke Launcher 17514 | -2/Research | Found Unknown Device 17514 | -2/Research | Identified Launcher Loader 17554 | -2/Research | Borebot progress halted 17652 | -2/Research | Spotted Striker 17736 | -2/Research | Build established: Assassin 17752 | -2/Research | Borebot progress halted 18120 | -2/Research | Lost 4 allies 18233 | -2/Research | Discovered new exit (range 12) 18251 | -2/Research | Identified exit to Testing 18306 | -2/Research | Met DD-05H 18392 | -2/Research | Found Prototype Processor 18392 | -2/Research | Identified Exp. Core Analyzer 18582 | -2/Research | Met PL-HR7 18618 | -2/Research | Given Cave Seal Controls access code 19088 | -2/Research | Destroyed Executioner 19092 | -2/Research | Spotted Striker 19105 | -2/Research | Destroyed Striker 19315 | -2/Research | Spotted 7A-HC6(L) 19385 | -2/Research | Spotted Executioner 19391 | -2/Research | Spotted Striker 19396 | -2/Research | Build established: Mutant 19423 | -2/Research | Destroyed Striker 19648 | -2/Research | Spotted Striker 19693 | -2/Research | Destroyed Striker 19728 | -2/Research | Destroyed 7 combat bots 19731 | -2/Research | Lost 3 parts (1p1n1u) 19821 | -2/Research | Spotted Striker 19833 | -2/Research | Destroyed Striker 19887 | -2/Research | Lost 6 parts (2p1n1u2w) 19961 | -2/Research | Lost 3 parts (2p1n) 20100 | -2/Research | Found Prototype Processor 20310 | -2/Research | Spotted Striker 20313 | -2/Research | Spotted Executioner 20420 | -2/Research | Spotted Executioner 20421 | -2/Research | Spotted Striker 20442 | -2/Research | Discovered new exit (range 4) 20448 | -2/Research | Identified exit to Access 20449 | -2/Research | Entered Access 20449 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 20680 | -1/Access | Lost 8 parts (2n4u2w) 20821 | -1/Access | Crushed by falling debris 20856 | -1/Access | Lost 4 parts (3u1w) 21012 | -1/Access | Used Subatomic Replicator to replicate Unknown Treads 21064 | -1/Access | Identified Exp. Melee Analysis Suite 21065 | -1/Access | System corruption reached 10% 21107 | -1/Access | Core integrity fell below 50% 21111 | -1/Access | Emitted hypermatrix ping 21116 | -1/Access | Assembled emerged from beneath the floor 21117 | -1/Access | Core integrity fell below 20% 21133 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 21116_ Assembled emerge from beneath the floor. 21116_ as-80638 sneak attacks. 21116_ as-12143 sneak attacks. 21116_ Slug penetrates Swarm Drone. 21117_ Slug penetrates Wall. 21118_ Swarm Drone destroyed. 21119_ as-75157 heat damages Unknown Special Weapon. 21119_ Penetrated by Slug. 21119_ Slug penetrates Swarm Drone. 21119_ Swarm Drone destroyed. 21120_ as-75157 destroyed. 21123_ as-95727 destroyed. 21124_ System corrupted: Matter fused (-7). 21124_ Slug penetrates as-44522. 21125_ as-44522 destroyed. 21126_ Slug penetrates as-80638. 21126_ as-80638 destroyed. 21129_ Critical hit (Meltdown: +580). 21132_ Acquired 7 matter. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ??????????????????# !!######### ## " #?????? | | ???????????????####""########%# ## """ #?????? | | ???????????????# #??### ##% """ #?????? | | ???????????????# #????# ## " #?????? | | ???????????????# #????# ## #?????? | | ???????????????# #????# ## ] ####### | | ???????????????# = " #????# ######+##### | | ???????????????# """ ]#????# ##### #???# | | ???????????????# """ #????# #???# | | ???????????????# " #????#### #???# = | | ???????????????###########???????# #??## = | | ?????????????????????????????????# #??# = | | ?????????????????????????????????# #???# | | ?????????????????????????????????# ##??# | | ?????????????????????????????????#! ########/# | | ?????????????????????????????????# # | | ?????????????????????????????????# " | | ?????????????????????????????????# % # | | ???????????????????????????????###+##+######### # | | ???????????????????????????????# #??# # | | ???????????????????????????????# #??# # | | ???????????????????????????????# """"" #??# # | | ???????????????????????????????# """F"" #??# # | | ???????????????????????????????# """ "" #??# + | | ??????????????????????"""""#???# #??# # | | ??????????????????????# %@ #???# #??# # | | ??????????????????????#%nQ##??##+###########??# # | | ??????????????????????#%gg%#??# [ #??" # | | ??????????????????????#Qg%##??# #?## # | | ??????????????????##### #??##! ! #?# | | ??????????????????# g% ####!% #?# % | | ??????????????????# % ##%##! #?# | | ??????????????????# ## # """"" #?# | | ??????????????????# #######=## """""""" #?## # | | ??????????????????# ##???## =# """""""" #??# %" | | ??????????????????# T######### """"" #??# # | | ??????????????????# ### # ##?# ! #?## # | | ??????????????????# # #####??# #?## " | | ??????????????????# ###??????# #?## # | | ??????????????????# #????????#######/######?## # | | ????############### ############## "###### = | | ^ %% | | ^ % | | ?????####### #####+###########+### ####### | | ???????????# # ## ######?????## # | | ???????????# # ## #???????????# # | | ???????????+ # "" ## #???????????# # | | ???????????# # "" [ ## #???????????+ # | | ???????????# # """" ## #???????????# # | | ???????????# / """" = ## #???????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 72 Energy Capacity 1100 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 100 EM Shielding 2 Corruption Block 4 Armor Coverage 625 Resistance: KI 25 Resistance: TH 25 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 68 Melee Accuracy 6 Launcher Accuracy 60 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Adv. EM Disruption Field | -3/Quarantine | Archive Robot Schematics ------------------ A-27 Freighter | -3/Quarantine | Archive B-74 Champion | -3/Quarantine | Archive R-06 Scavenger | -3/Quarantine | Archive Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded Repaired ---------- Imp. Cooling System | 1% | -7/Storage Studied --------- Antigrav Array | -3/Quarantine | Hacked Imp. Antigrav System | -3/Quarantine | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix High-powered Transdimensional Reconstructor Terrabomb Subatomic Replicator Achievements -------------- 30k Club Alien Roots All-out Warlord Doshington Explorer False Reunion I Laugh At Your Crits Sniper Tailor-made Welcome To The Revolution Challenges ------------ None Game ------ Seed GreaterPietyBeacon Manual? 0 Play Time 07:24:57 Cumulative 125.2 hours Start 2026.08.27 @ 14:30:12 End 2026.08.30 @ 04:32:49 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 103 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 49 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31825d59-996a-472b-97c2-98b1396ab39d