Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 10:08:21 Player: CrossedViper Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (189) 945 Value Destroyed (5833) 5833 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1489) 1489 TOTAL SCORE: 11747 Bonus ------- High Alert Combat Kills 989 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 375/380 System Corruption 11% Temperature Cool (27) Movement Treading (243) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Antimatter Reactor > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Experimental Cooling System Large Storage Unit Hardened Heavy Armor Plating > --- WEAPON (3) ------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (15) --- Light Treads Cooled Antigrav System Improved Heat Sink Huge Storage Unit Structural Scanner System Mapper System Mapper Ghost Barrier Improved Medium Laser Heavy Particle Gun Advanced Beam Cannon Flak Cannon Mini Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Light Treads Cooled Antigrav System Improved Heat Sink Huge Storage Unit Structural Scanner System Mapper System Mapper Ghost Barrier Improved Medium Laser Heavy Particle Gun Advanced Beam Cannon Flak Cannon Mini Grenade Launcher Heavy Flail [Rating: 49] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Cooled Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Cooled Antigrav System Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Reflective Plating Weapon Minigun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 2 | . . . . . . . 2 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 132 | 6 10 3 25 . . 11 47 12 18 Power 18 | 1 1 2 3 . . 3 4 3 1 Engine 14 | 1 1 2 3 . . 2 4 1 . Core 1 | . . . . . . . . 1 . Reactor 3 | . . . . . . 1 . 1 1 Propulsion 35 | 2 3 . 8 . . 3 12 2 5 Treads 34 | 2 3 . 8 . . 2 12 2 5 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . 1 . . . Flight . | . . . . . . . . . . Utility 33 | 1 4 . 6 . . 2 12 5 3 Device 15 | . 1 . 3 . . 2 5 3 1 Storage 7 | 1 3 . 1 . . . 1 . 1 Processor . | . . . . . . . . . . Hackware 2 | . . . . . . . 2 . . Protection 9 | . . . 2 . . . 4 2 1 Artifact . | . . . . . . . . . . Weapon 46 | 2 2 1 8 . . 3 19 2 9 Energy Gun 27 | 2 1 1 2 . . 2 10 1 8 Energy Cannon 4 | . . . . . . . 3 1 . Ballistic Gun 8 | . 1 . 5 . . 1 1 . . Ballistic Cannon 6 | . . . 1 . . . 5 . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . 3 6 . 1 Parts Lost 39 | . 3 3 4 . . 4 16 8 1 Power 8 | . 1 2 1 . . 1 1 1 1 Propulsion 13 | . . . 3 . . 1 7 2 . Utility 7 | . . . . . . . 4 3 . Weapon 11 | . 2 1 . . . 2 4 2 . Highest Loss Streak 4 | . 2 3 2 . . 4 4 4 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 90 100 98 100 100 99 97 97 91 Engine 9 | . 12 14 10 11 11 11 8 4 . Treads 29 | . 27 28 32 33 33 33 26 26 27 Device 9 | . 7 14 6 . . 9 13 15 10 Storage 10 | . 14 14 11 11 11 11 9 9 9 Hackware 2 | . . . . . . . 6 2 . Protection 5 | . . . 4 11 11 1 6 7 9 Energy Gun 13 | . 22 22 7 . . 19 20 2 22 Energy Cannon 2 | . . . . . . . . 18 3 Ballistic Gun 12 | . 4 5 24 33 33 13 . 5 . Ballistic Cannon 1 | . . . . . . . 4 . . Peak Build Rating 49 | 6 7 8 25 25 26 42 38 39 49 Average Rating 26 | 4 6 7 20 25 25 33 34 33 42 On Entrance 20 | . 6 7 8 25 25 26 36 36 33 Naked Turns . | . . . . . . . . . . Heaviest Build 109 | 10 85 30 102 102 102 102 109 107 105 Greatest Support 66 | 40 40 40 66 63 63 66 66 66 63 Greatest Overweight (x) 2 | . 2 . 1 1 1 1 2 2 1 Average Overweight (x) . | . . . . 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 15 25 25 25 25 25 25 25 Average Capacity 21 | 6 15 15 16 25 25 25 25 25 15 Most Carried 25 | 4 7 11 19 20 23 25 25 19 15 Average Carried 17 | 2 5 8 15 19 22 24 24 16 14 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 15 Final Carried 25 | 4 7 8 19 20 23 25 18 13 14 Class Distribution -------------------- 40% | Tank 18% | Mutant 18% | Scavenger-Tank 15% | Gunner 5% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 3535 | 257 95 75 954 200 . 233 1028 364 329 Remotely 187 | . . . . . . . 187 . . Salvage Created 7155 | . 454 86 1929 334 . 128 2313 766 1145 Parts 367 | . 40 6 111 16 . 8 102 35 49 Haulers Intercepted 12 | . . . 6 . . . 4 . 2 Recyclers Shooed 6 | . 3 . 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 145 | . 11 2 38 10 . 1 45 17 21 Guns 108 | . 11 2 36 10 . 1 24 5 19 Cannons 33 | . . . . . . . 20 12 1 AOE 1 | . . . . . . . . . 1 Classes Destroyed 15 | . 6 1 2 . . . 5 1 . Worker 11 | . 3 . 3 1 . 1 3 . . Builder 7 | . 2 . 2 . . . 2 . 1 Tunneler 3 | . . 1 1 . . . 1 . . Hauler 12 | . . . 6 . . . 4 . 2 Recycler 2 | . 1 . . . . . 1 . . Mechanic 1 | . . . . . . . 1 . . Operator 2 | . . . . . . . 1 . 1 Watcher 10 | . 1 . 3 . . . 4 . 2 Swarmer 27 | . 6 . 7 4 . . 5 3 2 Grunt 83 | . 5 2 24 6 . . 26 8 12 Brawler 6 | . . . . . . . 3 2 1 Duelist 3 | . . . . . . . 1 . 2 Sentry 20 | . . . 7 . . . 8 3 2 Hunter 4 | . . . . . . . 2 . 2 Programmer 1 | . . . . . . . . 1 . Best Kill Streak 10 | . 6 2 10 4 . 1 6 4 8 Combat Bots Only 10 | . 4 2 10 4 . 1 6 4 6 Max Kills in Single Turn 2 | . 2 1 2 1 . 1 1 1 2 Gunslinging 1 | . . . 1 . . . . . 1 Exploded 1 | . . . . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . ME-RLN (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 906 | . 56 24 146 19 . 210 242 128 81 Missed 272 | . 8 4 50 9 . 59 77 39 26 Damage Taken 7692 | . 487 579 1121 100 . 755 2500 1295 855 Core 870 | . 72 106 44 16 . 72 294 203 63 Absorbed by Shields 89 | . . . . . . . . 89 . Ignored by Resistances 263 | . . . 60 11 . . 150 42 . Regen/Repaired (Parts) 151 | . 151 . . . . . . . . Core Remaining (%) 65 | 100 . 28 . . . 67 . . . Volleys Fired 471 | . 56 9 100 15 1 20 147 58 65 Largest 3 | . 2 2 3 3 3 3 3 3 3 Hottest 207 | . 90 100 150 75 75 137 180 204 207 Shots Fired 1293 | . 111 19 292 45 3 60 413 169 181 Gun 1037 | . 111 19 292 45 3 60 298 52 157 Cannon 252 | . . . . . . . 115 117 20 Launcher 4 | . . . . . . . . . 4 Special . | . . . . . . . . . . Kinetic 439 | . 11 9 189 45 3 31 108 43 . Thermal 850 | . 100 10 103 . . 29 305 126 177 Explosive 4 | . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | . 12 8 20 13 . 20 10 8 11 Robot Miss Streak 11 | . 4 2 5 2 . 5 11 6 6 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 20 | . 3 . 8 3 . . 2 . 4 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . 1 Shots Hit Robots 759 | . 71 15 174 25 . 39 249 83 103 Core Hits 352 | . 26 5 65 13 . 9 152 30 52 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 35 | . 1 . 9 . . 3 16 1 5 Burn 35 | . 1 . 9 . . 3 16 1 5 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13761 | . 846 165 2947 437 . 531 4590 1870 2375 Guns 10080 | . 839 154 2899 413 . 525 2837 516 1897 Cannons 3308 | . . . . . . . 1686 1354 268 Explosions 206 | . . . . . . . . . 206 Melee . | . . . . . . . . . . Ramming 167 | . 7 11 48 24 . 6 67 . 4 Kinetic 4699 | . 73 54 2043 413 . 234 1435 447 . Thermal 8689 | . 766 100 856 . . 291 3088 1423 2165 Explosive 206 | . . . . . . . . . 206 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . 5 5 . . . 5 4 11 11 Average Corruption 4 | . 2 5 . . . 4 1 8 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 131 | . 13 19 . . . 16 23 32 28 Message Errors 30 | . 2 7 . . . 2 5 6 8 Matter Fused 32 | . 4 2 . . . 1 7 7 11 Heat Flow Errors 16 | . 2 3 . . . 3 1 5 2 Energy Discharges 16 | . 1 1 . . . 2 6 4 2 Parts Rejected 2 | . 1 . . . . . . . 1 Data Loss (minor) 11 | . . 3 . . . 3 . 4 1 Data Loss (major) 10 | . 2 1 . . . 3 1 2 1 Misfires 6 | . 1 1 . . . 2 1 1 . Alerts 2 | . . 1 . . . . 1 . . Weapon Failures 6 | . . . . . . . 1 3 2 Overload Shots . | . . . . . . . . . . Overflow Damage 33 | . . . . . . . 10 23 . Projectiles 23 | . . . . . . . . 23 . Explosions 10 | . . . . . . . 10 . . Melee . | . . . . . . . . . . Knockbacks 41 | . . . 1 . . . 40 . . Impact 1 | . . . 1 . . . . . . Kinetic 36 | . . . . . . . 36 . . Secondary 4 | . . . . . . . 4 . . Self-Inflicted Damage 161 | . . . . . . . 111 . 50 Shots 4 | . . . . . . . 2 . 2 Rammed 21 | . 2 2 9 3 . 1 3 . 1 Targets Rammed 25 | . 2 3 11 3 . 1 4 . 1 Kicked . | . . . . . . . . . . Crushed 4 | . . 1 2 . . . 1 . . Highest Temperature 436 | . 279 261 375 130 36 232 436 405 367 Average Temperature 96 | . 104 111 97 55 18 34 85 133 92 Received Heat Transfer 2934 | . 138 75 579 45 . . 1215 567 315 Effects 7 | . 1 3 . . . . 1 1 1 Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 3 | . 1 1 . . . . 1 . . Interference 2 | . . 2 . . . . . . . Matter Decay 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . 2 . . . 1 . . Combat Hostiles 3 | . . . 2 . . . 1 . . Parts Melted 52 | . 4 1 9 . . . 20 7 11 Heat Transferred 20391 | . 1879 296 3145 . . 308 7696 2553 4514 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 911 | . 220 93 817 389 . 5 775 911 785 Initial 505 | . . 28 1 309 . . . 505 424 Average 348 | . 106 53 474 274 . . 341 756 574 Maximum Alert Level 3 | . 1 . 3 1 . . 3 3 3 Low Security (%) 33 | 100 83 100 18 20 . 100 19 . . Level 1 26 | . 16 . 26 79 . . 39 . . Level 2 25 | . . . 23 . . . 38 36 83 Level 3 13 | . . . 31 . . . 2 63 16 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 3 . 7 . . . 9 . 5 Investigation 12 | . 1 . 4 . . . 4 . 3 Extermination . | . . . . . . . . . . Reinforcement 6 | . 2 . 2 . . . 2 . . Assault 3 | . . . 1 . . . 1 . 1 Garrison 3 | . . . . . . . 2 . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 16 | . 1 . 8 . . . 4 . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 191 | . 21 4 43 9 2 1 61 20 30 Peak Tracking Total 9 | . 5 2 6 4 9 1 5 5 5 Tactical Retreats 3 | . 1 . 1 . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 13 | . 4 . 1 . . . 3 4 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 12 | . . . 2 3 1 . 3 1 2 Max in Single Turn 3 | . . . 1 1 1 . 3 1 1 Garrison Relay 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 27 | . 4 . 6 . 2 . 10 2 3 Terminals 14 | . 2 . 4 . . . 5 2 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 7 | . 1 . 2 . . . 2 . 2 Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 59 | . 13 . 18 . 2 . 20 2 4 Successful 38 | . 7 . 10 . 2 . 14 2 3 Failed 20 | . 5 . 8 . . . 6 . 1 Catastrophic 6 | . 2 . 2 . . . 2 . . Database Lockouts 1 | . 1 . . . . . . . . Manual 35 | . 8 . 15 . 1 . 9 . 2 Terminals 38 | . 8 . 16 . . . 10 2 2 Fabricators . | . . . . . . . . . . Repair Stations 4 | . 4 . . . . . . . . Recycling Units 7 | . 1 . 2 . . . 2 . 2 Scanalyzers 7 | . . . . . . . 7 . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 16 | . 2 . 6 . 2 . 3 2 1 Record 2 | . . . 1 . 1 . . . . Robot Analysis 4 | . 2 . 2 . . . . . . Open Door 1 | . . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . 1 . . Recycling Unit Index 1 | . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . 1 Locate Traps 1 | . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . Scan Component 2 | . 2 . . . . . . . . Repair 2 | . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . . . . . 6 . . Insert Component 2 | . . . . . . . 2 . . Analyze 4 | . . . . . . . 4 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 11 | . 1 . 4 . . . 4 . 2 Terminals 4 | . . . 2 . . . 2 . . Botnet 4 | . . . 2 . . . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 1 . 2 . . . 2 . 2 Tunnel 7 | . 1 . 2 . . . 2 . 2 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 3 . 4 . . . 6 . 1 Full Trace Events 4 | . . . 1 . . . 3 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . Time 52 | . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 9 . Machine Destruction 5 | . . . . . . . . 5 . Programmers 4 | . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 3 | . . . . . . . . 3 . Largest Group 3 | . . . . . . . . 3 . Highest-Rated Group 87 | . . . . . . . . 87 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders 1 | . . . . . . . . 1 . STAY 1 | . . . . . . . . 1 . Ally Attacks 12 | . . . . . . . . 12 . Total Damage 294 | . . . . . . . . 294 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 4 | . 2 . 2 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 9982 | 78 963 526 1437 1041 784 669 2786 973 725 Spaces Moved 3820 | 49 410 305 601 413 325 244 919 305 249 Core 14 | 14 . . . . . . . . . Treads 3806 | 35 410 305 601 413 325 244 919 305 249 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 240 240 160 Average Speed 211 | 128 172 160 173 240 240 240 240 240 186 Slowest Speed 320 | 160 320 160 240 240 240 240 320 320 243 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 4 70 62 56 90 69 41 71 42 22 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 9 | . 1 1 2 . 1 . 2 . 2 Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 6 | . . . . . . . . . 6 Terrain Destroyed 61 | . . . . . . . 18 3 40 Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . . 3 . AOE 58 | . . . . . . . 18 . 40 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 4751 | 64 553 325 812 435 328 285 1165 417 367 Wait 148 | . 69 2 24 4 . 4 13 16 16 Move 3812 | 48 409 304 600 412 324 243 919 304 249 Hop . | . . . . . . . . . . Pick Up 83 | 10 4 4 30 1 3 6 16 4 5 Fast Attach 43 | . 8 . 8 . . . 14 5 8 Attach 52 | 6 2 3 7 . . 4 20 7 3 Detach 3 | . 1 . . . . . . 1 1 Swap 37 | . . . 10 . . 7 13 . 7 Drop 61 | . 2 . 22 . . . 19 6 12 Fire 471 | . 56 9 100 15 1 20 147 58 65 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 25 | . 2 3 11 3 . 1 4 . 1 Escape Stasis 5 | . . . . . . . . 5 . Rewire 11 | . . . . . . . . 11 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 3) 797 | -10/Materials | Discovered new exit (range 14) 886 | -10/Materials | Repaired Lgt. Treads 913 | -10/Materials | Repaired Lgt. Treads 926 | -10/Materials | Discovered new exit (range 16) 1042 | -10/Materials | Entered Mines 1094 | -10/Mines | Found DCF Scrap (12 items) 1116 | -10/Mines | Assembled infested the area 1118 | -10/Mines | Learned location of Zion (-6) 1121 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1168 | -10/Mines | Discovered new exit (range 8) 1256 | -10/Mines | Core integrity fell below 50% 1292 | -10/Mines | Lost 3 parts (2p1w) 1568 | -10/Mines | Entered Materials 1568 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1960 | -9/Materials | Build established: Gunner 2180 | -9/Materials | Discovered new exit (range 11) 2210 | -9/Materials | Identified exit to Mines 2279 | -9/Materials | Destroyed 10 combat bots 2703 | -9/Materials | Build established: Tank 2768 | -9/Materials | First assault squad dispatched 3005 | -9/Materials | Entered Mines 3142 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3142 | -9/Mines | Discovered new exit (range 5) 3241 | -9/Mines | Learned 2 Materials zone layouts 3339 | -9/Mines | Discovered new exit (range 15) 3399 | -9/Mines | Discovered new exit (range 6) 4046 | -9/Mines | Entered Exiles 4104 | -9/Exiles | Met 8R-AWN 4193 | -9/Exiles | Met EX-HEX 4297 | -9/Exiles | Met EX-DEC 4505 | -9/Exiles | Met EX-BIN 4539 | -9/Exiles | Aligned with FarCom system 4541 | -9/Exiles | Given EX-Vault access code 4597 | -9/Exiles | Opened EX-Vault 4654 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4790 | -9/Exiles | Attacked by the Exiles 4811 | -9/Exiles | Discovered new exit (range 10) 4830 | -9/Exiles | Entered Mines 4904 | -8/Mines | ME-RLN came to Exiles' defense 4968 | -8/Mines | Destroyed ME-RLN 4982 | -8/Mines | Lost 4 parts (1p1n2w) 4986 | -8/Mines | Found Prototype Hackware 4993 | -8/Mines | Found Prototype Hackware 4999 | -8/Mines | Found Prototype Hackware 5110 | -8/Mines | Discovered new exit (range 5) 5254 | -8/Mines | Build established: Gunner 5499 | -8/Mines | Entered Materials 5499 | -8/Materials | Evolved 2 slots: Utility x2 5500 | -8/Materials | Identified exit to Factory 5786 | -8/Materials | Build established: Tank 7139 | -8/Materials | Build established: Scavenger-Tank 7163 | -8/Materials | Discovered exit to Factory (range 16) 7648 | -8/Materials | Build established: Hacker-Gunner 7899 | -8/Materials | First assault squad dispatched 8087 | -8/Materials | Garrison activated, responded to threat 8228 | -8/Materials | Core integrity fell below 50% 8263 | -8/Materials | Lost 4 parts (2n2w) 8285 | -8/Materials | Identified exit to Garrison 8285 | -8/Materials | Entered Garrison 8429 | -8/Garrison | Garrison Relay disabled 8531 | -8/Garrison | Triggered checkpoint 8611 | -8/Garrison | Spotted B-75 Beast 8611 | -8/Garrison | Spotted B-75 Beast 8642 | -8/Garrison | Triggered checkpoint 8669 | -8/Garrison | Triggered checkpoint 8765 | -8/Garrison | Triggered checkpoint 8821 | -8/Garrison | System corruption reached 10% 8845 | -8/Garrison | Triggered checkpoint 8868 | -8/Garrison | Core integrity fell below 20% 8898 | -8/Garrison | Lost 4 parts (1n1u2w) 9019 | -8/Garrison | Discovered new exit (range 10) 9235 | -8/Garrison | Build established: Scavenger-Tank 9258 | -8/Garrison | Entered Materials 9658 | -8/Materials | First assault squad dispatched 9978 | -8/Materials | Garrison activated, responded to threat 9983 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09852_ Critical hit (Burn: +37). 09860_ LA|86QJZS:7Z2BD% PRC%WZ 09860_ Lgt. Treads melted. 09860_ Y-45 Defender destroyed. 09880_ Acquired 7 matter. 09887_ <83&U N70,F83ZWLZJ%IJ9S1 G|W 2NN 09919_ R-06 Scavenger collects Beam Rifle. 09922_ Slammed into T-07 Excavator. 09930_ W-25 Informer sends out distress signal. 09934_ /FXEALD5BO5JQE|/EVNBKJAQHTC 09935_ W-25 Informer suffers critical hit (Burn). 09941_ Imp. Hover Unit melted. 09941_ W-25 Informer destroyed. 09954_ Y-45 Defender destroyed. 09964_ System corrupted: Matter fused (-10). 09973_ Acquired 20 matter. 09978_ A-02 Transporter calls for garrison support. 09978_ ALERT: Activating Garrison Access M001. Map ----- +----------------------------------------------------+ | ???????????????# #??######?# + #????????? | | ???????????????# #?????????# # !#????????? | | ???????????????# #?????????# # #????????? | | ???????????????# #?????????# #?######????????? | | ???????????????# #?????????# #???????????????? | | ???????????????# #?????????# #???????????????? | | ???????????????# #?????????# #???????????????? | | ???????????????# #?????????# #???????????????? | | ???????????????# #?????????# #???????????????? | | ???????????????# #?????????# #???###+###?????? | | ???????????##### #####+##### #???#! #?????? | | ???????????# ##### #?????? | | ???????????# % #?????? | | ???????????# % ##### #?????? | | ???????????# ##### ########???# #?????? | | ???????????# #???# #??????????###+######??? | | ???????????#! !#???# #????????????# #??? | | ???????????##!! !##???# #????????????# * #??? | | ????????????######????# ! #????????????#""" #??? | | ??????????????????????# %!#????????????#""" #??? | | ??????????????????????# #????????????#""" ]#??? | | ??????????????????????# #????????????# #??? | | ??????????????????????# #????????????########??? | | ??????????????????????# #??????????????????????? | | ??????????????????????# !%########???????????????? | | ??????????????????????# @ t gu ????????? | | ??????????????????????# g a !????????? | | ??????????????????????# a ????????? | | ??????????????????????# ###########/###?????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingElectronSabre Manual? 0 Play Time 00:48:30 Cumulative 856.4 hours Start 2024.08.06 @ 08:54:07 End 2024.08.06 @ 10:08:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 539 Rogue 532 Adventurer 0 Explorer 7 Win Type - Total 58 Types 21/6/20/2/0/1/6/1/1 Lore% 58 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 794d247a-fdcc-4ad4-91e3-cf27e43d7285