Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.01 @ 01:18:04 Player: Exp. Geonium Core Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (899) 899 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 2472 Bonus ------- High Alert Combat Kills 75 Aligned with FarCom 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 265/265 System Corruption 3% Temperature Cool (12) Movement Treading (240) Ox1 Location -10/Exiles Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (15) --- Improved Ion Engine Light Treads Light Treads Light Treads Armored Wheel Armored Wheel Armored Wheel Large Matter Pod (150) Autogun Autogun Light Cannon Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Armored Wheel Armored Wheel Armored Wheel Large Matter Pod Small Laser Autogun Autogun Light Cannon Light Cannon [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Light Armor Plating Storage Large Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 13 | . 13 . . Power 2 | . 2 . . Engine 2 | . 2 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | . 3 . . Treads 2 | . 2 . . Leg . | . . . . Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 5 | . 5 . . Device . | . . . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 4 . . Artifact . | . . . . Weapon 3 | . 3 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . 2 . . Power . | . . . . Propulsion . | . . . . Utility 2 | . 2 . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 92 85 85 Engine 14 | . 14 14 14 Treads 17 | . 18 14 14 Wheel 9 | . 8 14 14 Storage 10 | . 10 14 14 Protection 9 | . 11 . . Energy Gun 1 | . 1 . . Ballistic Gun 21 | . 19 28 28 Ballistic Cannon 5 | . 6 . . Naked Turns . | . . . . Heaviest Build 36 | 11 36 33 33 Greatest Support 40 | 20 40 12 12 Greatest Overweight (x) 2 | . 2 2 2 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 12 | . 11 15 15 Most Carried 15 | . 15 15 15 Average Carried 10 | . 10 15 15 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Scr Mat Min Exi Matter Collected 984 | 200 784 . . Remotely . | . . . . Salvage Created 1165 | . 1165 . . Parts 79 | . 79 . . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Combat Hostiles Destroyed 28 | . 28 . . Guns 15 | . 15 . . Cannons 13 | . 13 . . Classes Destroyed 8 | . 8 . . Worker 2 | . 2 . . Builder 3 | . 3 . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 25 | . 25 . . Best Kill Streak 5 | . 5 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 2 | . 2 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Damage Taken 974 | . 818 . 156 Core 250 | . 153 . 97 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 114 | . 112 . 2 Largest 2 | . 2 . 2 Hottest 60 | . 60 . 46 Shots Fired 157 | . 153 . 4 Gun 107 | . 103 . 4 Cannon 50 | . 50 . . Launcher . | . . . . Special . | . . . . Kinetic 152 | . 148 . 4 Thermal . | . . . . Explosive . | . . . . Electromagnetic 5 | . 5 . . Robot Hit Streak 18 | . 18 . 5 Robot Miss Streak 5 | . 5 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 99 | . 97 . 2 Core Hits 51 | . 51 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 8 . . Destroy 1 | . 1 . . Blast 7 | . 7 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1509 | . 1480 . 29 Guns 822 | . 793 . 29 Cannons 684 | . 684 . . Explosions . | . . . . Melee . | . . . . Ramming 3 | . 3 . . Kinetic 1450 | . 1421 . 29 Thermal . | . . . . Explosive . | . . . . Electromagnetic 56 | . 56 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . 5 . . Impact . | . . . . Kinetic 5 | . 5 . . Secondary . | . . . . Self-Inflicted Damage 1 | . 1 . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 76 | . 76 . 12 Average Temperature 21 | . 22 . 8 Received Heat Transfer 330 | . 330 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Peak Influence 529 | . 529 205 . Initial 205 | . . 205 . Average 300 | . 302 205 . Maximum Alert Level 2 | . 2 1 . Low Security (%) 24 | . 25 . . Level 1 46 | . 45 100 . Level 2 29 | . 29 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 10 . . Investigation 9 | . 9 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 44 . 2 Peak Tracking Total 10 | . 6 . 10 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Scr Mat Min Exi Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Machines Accessed 9 | . 8 . 1 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 20 . 1 Successful 8 | . 7 . 1 Failed 12 | . 12 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 18 | . 17 . 1 Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Robot Analysis 2 | . 2 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . EX-Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 2 | . 2 . . Operators 1 | . 1 . . Search 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 5 | . 5 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Scr Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Scr Mat Min Exi Turns Passed 1799 | . 1476 26 297 Spaces Moved 913 | 1 649 22 241 Core . | . . . . Treads 258 | . 258 . . Legs 41 | 1 40 . . Wheels 614 | . 351 22 241 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 135 | 120 141 120 120 Slowest Speed 240 | 120 240 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 2 95 9 54 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Total 1346 | . 1078 21 247 Wait 276 | . 272 . 4 Move 910 | . 648 21 241 Hop . | . . . . Pick Up 16 | . 16 . . Fast Attach 6 | . 6 . . Attach 3 | . 3 . . Detach 4 | . 4 . . Swap 4 | . 4 . . Drop 12 | . 12 . . Fire 114 | . 112 . 2 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 10) 570 | -10/Materials | Discovered new exit (range 15) 951 | -10/Materials | Central database locked down 1248 | -10/Materials | Core integrity fell below 50% 1267 | -10/Materials | Discovered new exit (range 8) 1477 | -10/Materials | Entered Mines 1486 | -10/Mines | Discovered new exit (range 8) 1497 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1498 | -10/Mines | Discovered new exit (range 5) 1503 | -10/Mines | Entered Exiles 1532 | -10/Exiles | Met 8R-AWN 1553 | -10/Exiles | Met EX-HEX 1585 | -10/Exiles | Met EX-BIN 1664 | -10/Exiles | Aligned with FarCom system 1665 | -10/Exiles | Given EX-Vault access code 1693 | -10/Exiles | Opened EX-Vault 1721 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1757 | -10/Exiles | Met EX-DEC 1798 | -10/Exiles | Attacked by the Exiles 1800 | -10/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- Longsword +1 Deploy-a-Sentry EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 01759_ EX-DEC: "Oops, I hope HEX didn't hear that..." 01797_ Machine disabled. 01798_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 01800_ EX-DEC: "Let's see what this bad boy can do..." 01800_ EX-DEC deploys DAS Turret. 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""????????????? | | ??????????????????????"" ??????????????? | | ???????????????????????? ????????????????? | | ????????????????????????? ??????????????????? | | ?????????????????????????" ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalPotentialScythe Manual? 0 Play Time 00:16:36 Cumulative 179.6 hours Start 2022.06.01 @ 00:35:47 End 2022.06.01 @ 01:18:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 257 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 54 Gallery% 76 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ee9fdb0-69c9-4b8f-8660-e2c18d9eb7ab