Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.16 @ 02:17:54 Player: shapeshifter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (384) 384 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 854 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 213/300 Energy 84/100 System Corruption 3% Temperature Warning (300) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Improved Terrain Scanner Seismic Detector Seismic Detector Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Compact Wheel Compact Wheel High-capacity Matter Pod Improved Terrain Scanner Light Armor Plating Light Armor Plating Small Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 7 5 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 2 8 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility 3 | . 1 2 Weapon 2 | . . 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 8 | 3 9 8 Power . | . . . Propulsion 1 | 1 2 1 Utility 5 | . 6 6 Weapon . | . . . Tool/Special . | . . . Unused Backups 5 | . . 5 Power . | . . . Propulsion . | . . . Utility 5 | . . 5 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 97 | . 99 87 Engine 13 | . 14 10 Treads 25 | . 28 11 Wheel 1 | . . 10 Device 2 | . 2 . Storage 14 | . 14 14 Protection 11 | . 10 13 Energy Gun 4 | . 2 14 Ballistic Gun 22 | . 25 5 Peak Build Rating 8 | 7 8 8 Average Rating 7 | 5 7 6 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 32 | 12 31 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 14 14 Most Carried 12 | 6 12 10 Average Carried 8 | 3 9 7 Final Capacity 15 | 8 15 5 Final Carried 10 | 5 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 781 | 302 364 115 Remotely . | . . . Salvage Created 623 | 149 372 102 Parts 31 | 7 22 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 21 | . 8 13 Guns 12 | . 8 4 AOE 9 | . . 9 Classes Destroyed 5 | 2 2 1 Tunneler 2 | 2 . . Recycler 1 | 1 . . Watcher 2 | . 2 . Grunt 9 | . 8 1 Assembled 12 | . . 12 Best Kill Streak 12 | 2 3 12 Combat Bots Only 12 | . 3 12 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 112 | . 38 74 Missed 28 | . 7 21 Hits 84 | . 31 53 Melee 1 | . . 1 Projectile 83 | . 31 52 AOE 7 | . . 7 Critical Strikes 1 | . 1 . Part Disruptions 1 | . . 1 Damage Taken 1303 | . 364 939 Core 256 | . 35 221 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 77 | 8 38 31 Largest 2 | 2 2 2 Hottest 60 | 40 60 60 Shots Fired 130 | 16 76 38 Gun 118 | 16 76 26 Cannon . | . . . Launcher 12 | . . 12 Special . | . . . Kinetic 97 | 16 74 7 Thermal 21 | . 2 19 Explosive 12 | . . 12 Electromagnetic . | . . . Robot Hit Streak 5 | 4 5 4 Robot Miss Streak 6 | 1 6 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 69 | 11 39 19 Core Hits 62 | 6 24 32 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1276 | 117 443 716 Guns 760 | 117 442 201 Cannons . | . . . Explosions 515 | . . 515 Melee . | . . . Ramming 1 | . 1 . Kinetic 595 | 117 442 36 Thermal 165 | . . 165 Explosive 515 | . . 515 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . 5 5 Message Errors 3 | . 2 1 Matter Fused 2 | . 2 . Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . 1 . Parts Fused 1 | . . 1 Data Loss (minor) 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 38 | . . 38 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 313 | . 46 313 Average Temperature 30 | . 14 57 Received Heat Transfer 523 | . 225 298 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 375 | . . 375 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 94 | 10 94 20 Initial . | . . . Average 23 | . 30 3 Influence Increases 363 | 15 296 52 Destroy 0b10 Robot/C 180 | . 160 20 Destroy 0b10 Robot/NC 25 | 15 10 . Destroy Leader 44 | . 44 . Successful Hack 22 | . 22 . Select Force Hacks 60 | . 60 . Destroy Structure 32 | . . 32 Influence Decreases 353 | 15 296 42 Time Decay 320 | 15 276 29 Lost Part 33 | . 20 13 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 14 19 Peak Tracking Total 18 | . 3 18 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 10 | . 10 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 31 . Successful 12 | . 12 . Failed 19 | . 19 . Catastrophic . | . . . Database Lockouts . | . . . Manual 23 | . 23 . Terminals 25 | . 25 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Recall Investigation 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 6 | . 6 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 19 | . 19 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 214 | 22 192 . Seismic 214 | 22 192 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1270 | 143 962 165 Spaces Moved 644 | 82 493 69 Core 26 | 25 . 1 Treads 566 | 57 493 16 Legs . | . . . Wheels 52 | . . 52 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 150 | 126 160 114 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 5 87 19 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 29 | . . 29 Terrain Destroyed 64 | . . 64 Melee . | . . . Projectile . | . . . AOE 64 | . . 64 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 820 | 106 598 116 Wait 56 | . 49 7 Move 642 | 81 492 69 Hop . | . . . Pick Up 20 | 10 10 . Fast Attach 2 | 2 . . Attach 13 | 5 4 4 Detach . | . . . Swap 3 | . 1 2 Drop 6 | . 3 3 Fire 77 | 8 38 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 14) 523 | -10/Materials | Discovered new exit (range 8) 832 | -10/Materials | Discovered new exit (range 16) 906 | -10/Materials | Identified exit to Materials 954 | -10/Materials | Identified exit to Subcaves 1037 | -10/Materials | Learned Storage emergency access door positions 1046 | -10/Materials | Loaded intel: 9 trap records 1056 | -10/Materials | Loaded intel: 14 non-interactive machine locations 1077 | -10/Materials | Learned Materials trap positions 1106 | -10/Materials | Entered Mines 1107 | -10/Mines | Assembled infested the area 1195 | -10/Mines | Destroyed 12 combat bots 1233 | -10/Mines | Core integrity fell below 50% 1250 | -10/Mines | Core integrity fell below 20% 1271 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01232_ System corrupted: Assault Rifle fused. 01233_ U-05 Engineer builds a Wall. 01234_ D-53 Grenadier destroyed. 01235_ The unstable cave ceiling collapses. 01241_ Lgt. Armor Plating destroyed. 01243_ Com. Wheel destroyed. 01245_ Assault Rifle destroyed. 01245_ Com. Wheel destroyed. 01246_ Destroyed Shock Absorption System. 01253_ K-01 Serf collects debris. 01256_ The unstable cave ceiling collapses. 01258_ G-34 Mercenary destroyed. 01263_ U-05 Engineer builds a Wall. 01265_ System corrupted: Heat flow error (+266). 01266_ The unstable cave ceiling collapses. 01269_ U-05 Engineer lays Concrete. 01270_ Dropped Sml. Laser. 01270_ Dropped Lrg. Storage Unit. 01271_ The unstable cave ceiling collapses. 01271_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????? ??????????????????????????? | | ??????? ??????????????????????????? | | ????? ??????????????????????????? | | ????? ??????????????????????????? | | ?????? ??????????????????????????? | | ?????? #?????????????????????????? | | ??????? ##???????????????????????? | | ??????? #???????????????????????? | | ???????# #???????????????????????? | | ???????? #???????????????????????? | | ????????# ##?????#????????????????? | | ????????# #???? ## ##????????????? | | ????????? ##??? #???????????? | | ?????????? ???? #??????????? | | ??????????# #### "??????????? | | ??????????# % % ??????????? | | ??????????# ### # #??????????? | | ??????????# #????## #???????????????? | | ????????### #???? ???? ???????????? | | ???????## ##### ##???? ?? ????????? | | ?????### # # ##??? ?? ??????? | | ????## ## ## #### ## #?????? | | ????# g@[ # # % #?????? | | ????# """ u* % #??????? | | ????# """ ## = #??????? | | ????# """ # # ## #??????? | | ????# ## # ##?##???? | | ????# ### # # ???? ????? | | ????# ##?## # # #??? #????? | | ????## ##???#### # #?## ###??? | | ?????## #???##### # # ### ##?? | | ??????# ##### # # ## """ ##? | | ??????# = """ #? | | ??????# """ #? | | ??????###### # | | ???????????##### # ## ## ### | | ???????????????? # #####?###???##?? | | ????????????????#######??????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeProjectionPower Manual? 0 Play Time 00:09:02 Cumulative 390.7 hours Start 2025.10.16 @ 01:34:07 End 2025.10.16 @ 02:17:54 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 510 Rogue 510 Adventurer 0 Explorer 0 Win Type - Total 12 Types 6/0/1/2/1/0/2/0/0/0 Lore% 88 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8abf152a-de2f-4c9d-89d0-538232c3f87d