Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 23:42:33 Player: kisaca Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (112) 560 Value Destroyed (3146) 3146 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (207) 207 TOTAL SCORE: 5893 Bonus ------- High Alert Combat Kills 207 Cogmind --------- Core Integrity 0/550 Matter 204/300 Energy 145/150 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Targeting Computer Core Analyzer Graphene Brace > --- WEAPON (2) ------- Gauss Rifle Assault Cannon > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Huge Storage Unit Improved Terrain Scanner Hacking Suite System Shield Improved Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Huge Storage Unit Improved Terrain Scanner Hacking Suite Improved Light Cannon Improved Light Cannon Assault Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Targeting Computer Device Shield Generator Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 116 | 6 16 13 27 54 Power 18 | 1 3 2 3 9 Engine 13 | 1 3 1 3 5 Core 5 | . . 1 . 4 Reactor . | . . . . . Propulsion 46 | 2 3 5 12 24 Treads 2 | . . 1 . 1 Leg 44 | 2 3 4 12 23 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 4 2 1 6 Device 4 | . 2 . . 2 Storage 6 | 1 1 2 1 1 Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 38 | 2 6 4 11 15 Energy Gun 5 | 1 3 1 . . Energy Cannon . | . . . . . Ballistic Gun 18 | 1 1 3 8 5 Ballistic Cannon 9 | . . . 3 6 Launcher 6 | . 2 . . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 1 2 1 9 Power 3 | . . . 1 2 Propulsion 4 | . . 1 . 3 Utility 1 | . 1 . . . Weapon 5 | . . 1 . 4 Highest Loss Streak 6 | . 1 1 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 95 99 87 Engine 8 | . 14 6 8 5 Core 2 | . . 7 2 1 Leg 36 | . 27 24 44 29 Device 1 | . 4 . . 5 Storage 11 | . 14 14 11 9 Processor 11 | . 8 14 11 13 Energy Gun 2 | . 11 1 . . Ballistic Gun 13 | . 5 21 15 11 Ballistic Cannon 4 | . . . 6 5 Launcher 2 | . 11 2 . . Naked Turns . | . . . . . Heaviest Build 108 | 13 16 87 98 108 Greatest Support 63 | 20 20 22 54 63 Greatest Overweight (x) 10 | 1 1 4 2 10 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 18 | 6 8 8 24 15 Most Carried 20 | 1 8 9 20 15 Average Carried 10 | . 4 6 14 10 Final Capacity 25 | 8 8 8 25 15 Final Carried 16 | 1 6 7 16 10 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2896 | 245 310 135 1056 1150 Remotely . | . . . . . Salvage Created 3428 | . 454 165 1393 1416 Parts 225 | . 42 8 85 90 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 82 | . 13 7 32 30 Guns 42 | . 6 4 19 13 Cannons 16 | . . . 13 3 AOE 23 | . 7 2 . 14 Classes Destroyed 15 | . 7 . 5 3 Worker 9 | . 2 . 5 2 Builder 3 | . . . . 3 Tunneler 1 | . 1 . . . Hauler 2 | . 1 . 1 . Recycler 4 | . . . 1 3 Mechanic 2 | . 1 . . 1 Operator 2 | . . . 2 . Watcher 7 | . 2 . 3 2 Swarmer 19 | . 3 3 6 7 Grunt 44 | . 10 4 14 16 Brawler 3 | . . . 2 1 Duelist 1 | . . . 1 . Sentry 12 | . . . 9 3 Specialist 2 | . . . . 2 Heavy 1 | . . . . 1 Best Kill Streak 9 | . 6 3 7 9 Combat Bots Only 9 | . 4 3 7 9 Max Kills in Single Turn 4 | . 3 1 2 4 Gunslinging . | . . . . . Exploded 4 | . 3 1 . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 391 | . 54 40 136 161 Missed 127 | . 18 11 48 50 Damage Taken 3908 | . 436 392 1083 1997 Core 913 | . 110 83 164 556 Absorbed by Shields 110 | . . . . 110 Regen/Repaired (Parts) 90 | . . . 90 . Core Remaining (%) 60 | 100 . 22 59 . Volleys Fired 291 | . 62 32 111 86 Largest 2 | . 2 2 2 2 Hottest 90 | . 90 65 78 83 Shots Fired 501 | . 83 41 216 161 Gun 375 | . 72 36 154 113 Cannon 94 | . . . 62 32 Launcher 32 | . 11 5 . 16 Special . | . . . . . Kinetic 418 | . 30 27 216 145 Thermal 51 | . 42 9 . . Explosive 32 | . 11 5 . 16 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 8 7 15 13 Robot Miss Streak 8 | . 4 5 5 8 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . . . 2 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 323 | . 49 26 134 114 Core Hits 181 | . 35 16 61 69 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 6 | . 1 . 2 3 Burn 1 | . 1 . . . Destroy 2 | . . . 1 1 Blast 3 | . . . 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7422 | . 1274 391 2285 3472 Guns 3811 | . 461 259 1484 1607 Cannons 1148 | . . . 749 399 Explosions 2389 | . 803 126 . 1460 Melee . | . . . . . Ramming 74 | . 10 6 52 6 Kinetic 4555 | . 157 159 2233 2006 Thermal 404 | . 304 100 . . Explosive 2389 | . 803 126 . 1460 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 65 | . 34 . . 31 Projectiles . | . . . . . Explosions 65 | . 34 . . 31 Melee . | . . . . . Knockbacks 9 | . . . 4 5 Impact . | . . . . . Kinetic 7 | . . . 4 3 Secondary 2 | . . . . 2 Self-Inflicted Damage 82 | . 17 . . 65 Shots 4 | . 1 . . 3 Rammed 1 | . . . . 1 Targets Rammed 16 | . 5 2 7 2 Kicked 15 | . 5 2 7 1 Crushed . | . . . . . Highest Temperature 419 | . 419 306 63 150 Average Temperature 71 | . 146 117 13 34 Received Heat Transfer 1270 | . 219 177 279 595 Effects 3 | . 3 . . . Shutdowns 1 | . 1 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 1 | . 1 . . . Heat Transferred 1100 | . 878 222 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 709 | . 430 176 447 709 Initial 188 | . . 47 33 188 Average 256 | . 203 119 243 444 Maximum Alert Level 3 | . 2 . 2 3 Low Security (%) 33 | 100 34 100 25 7 Level 1 51 | . 58 . 63 46 Level 2 15 | . 6 . 11 44 Level 3 . | . . . . 1 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 4 . 3 4 Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 8 | . 3 . 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 12 | . 4 1 3 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 132 | . 28 8 54 42 Peak Tracking Total 9 | . 5 3 6 9 Tactical Retreats 5 | . . 1 2 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 7 | . . 1 1 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 12 | . . . 12 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 7 | . 4 1 1 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 26 | . 6 2 16 2 Terminals 17 | . 4 1 10 2 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 4 | . 2 . 2 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 86 | . 20 4 57 5 Successful 46 | . 9 2 33 2 Failed 40 | . 11 2 24 3 Catastrophic 6 | . 1 1 3 1 Database Lockouts . | . . . . . Manual 7 | . 2 . 5 . Terminals 63 | . 14 3 41 5 Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units 8 | . 6 . 2 . Scanalyzers 8 | . . . 8 . Garrison Access . | . . . . . Terminal Hacks 34 | . 7 2 23 2 Record 14 | . 3 1 8 2 Prototype ID Bank 4 | . . . 4 . Open Door 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Alert Level 2 | . 1 . 1 . Unreport Threat 2 | . 1 . 1 . Disarm Traps 2 | . . . 2 . Dispatch Records 3 | . . . 3 . Surveillance Status 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 3 | . . . 3 . Repair 1 | . . . 1 . Recycling Unit Hacks 4 | . 2 . 2 . Process 3 | . 1 . 2 . Retrieve Components 1 | . 1 . . . Scanalyzer 4 | . . . 4 . Insert Component 3 | . . . 3 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 23 | . 7 1 13 2 Full Trace Events 5 | . 1 1 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter 559 | . 57 . 502 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 5585 | 66 865 689 2941 1024 Spaces Moved 2719 | 50 538 463 1176 492 Core 13 | 8 . . . 5 Treads 64 | . . 46 . 18 Legs 2642 | 42 538 417 1176 469 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 120 Average Speed 164 | 113 120 125 212 138 Slowest Speed 550 | 120 190 400 260 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 3 64 91 82 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 172 | . 26 46 2 98 Melee . | . . . . . Projectile 12 | . . . 2 10 AOE 160 | . 26 46 . 88 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3367 | 56 675 532 1418 686 Wait 65 | . 27 8 25 5 Move 2715 | 49 537 462 1175 492 Hop . | . . . . . Pick Up 88 | 1 13 9 43 22 Fast Attach 24 | 6 5 . . 13 Attach 27 | . 2 3 7 15 Detach 3 | . 3 . . . Swap 65 | . 9 10 20 26 Drop 73 | . 12 6 30 25 Fire 291 | . 62 32 111 86 Melee . | . . . . . Ram . | . . . . . Kick 15 | . 5 2 7 1 Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 67 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 3) 703 | -10/Materials | Discovered new exit (range 13) 898 | -10/Materials | Discovered new exit (range 14) 932 | -10/Materials | Entered Mines 957 | -10/Mines | Core integrity fell below 50% 1218 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1304 | -10/Mines | Discovered new exit (range 12) 1475 | -10/Mines | Discovered new exit (range 14) 1511 | -10/Mines | Learned location of Zion (-7) 1621 | -10/Mines | Entered Materials 1621 | -9/Materials | Evolved 2 slots: Propulsion x2 1622 | -9/Materials | Identified exit to Mines 1924 | -9/Materials | Build established: Scavenger-Mutant 2308 | -9/Materials | Destroyed 7 combat bots 2517 | -9/Materials | Repaired Hvy. Assault Rifle 3041 | -9/Materials | Discovered new exit (range 16) 3229 | -9/Materials | Build established: Mutant 3950 | -9/Materials | Discovered new exit (range 16) 4526 | -9/Materials | Discovered new exit (range 16) 4562 | -9/Materials | Entered another Materials area 4562 | -8/Materials | Evolved 2 slots: Utility x2 4878 | -8/Materials | Discovered new exit (range 15) 5174 | -8/Materials | Core integrity fell below 50% 5185 | -8/Materials | Core integrity fell below 20% 5218 | -8/Materials | Destroyed 9 combat bots 5224 | -8/Materials | Lost 6 parts (1p2n3w) 5586 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05538_ The unstable cave ceiling collapses. 05545_ Acquired Aluminum Leg. 05550_ Acquired 16 matter. 05553_ Acquired Aluminum Leg. 05556_ Acquired Assault Cannon. 05561_ Dropped Lgt. Deuterium Engine. 05562_ Acquired Lgt. Angular Momentum Engine. 05571_ K-01 Serf collects debris. 05572_ Slug penetrates Y-45 Defender. 05572_ Y-45 Defender destroyed. 05572_ U-05 Engineer lays Concrete. 05574_ K-01 Serf collects debris. 05574_ U-05 Engineer lays Concrete. 05579_ K-01 Serf collects debris. 05579_ U-05 Engineer lays Concrete. 05581_ K-01 Serf collects debris. 05582_ U-05 Engineer lays Concrete. 05585_ K-01 Serf collects debris. 05586_ U-05 Engineer lays Concrete. 05586_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | = ???????????????????????????????????????????? | | #??????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | !""" [#?????????????????????##???????????????????? | | #????????????????######T###########????????? | | #######????????????????# ?????????? | | ##?????????????????????# ?????????? | | ##?????????????????????# " ??????????? | | ##?????????????????????? """ T g ???????????? | | ##??????????????????????# """ "% g#????????????? | | # #?????????????????????# """ #????????????? | | ###?????????????????????# """ g #????????????? | | ##????????????????????### """ #????????????? | | #?????????????? ?######;# #????????????? | | #?????????????? # ########?????? | | #??????????????? + ??? | | #????????????????# *! ####+?????????? | | #????????????????# % ###+#####??????????? | | #????????????????# %=# #??????????? | | #????????????????# [[ @ u """#??????????? | | ####?????????????# [ %!!k ! """#??????????? | | #?????????????# =%! """#??????????? | | *% ############### k *[[ # #??????????? | | # """#??????????? | | ! # """#??????????? | | ] ! # """#??????????? | | % ###/######## ! # #??????????? | | # ##a ###################??????????? | | #### """ """ ## #????????????????????????????? | | # """ """ ## #????????????????????????????? | | # """ """ ## #????????????????????????????? | | # ## #????????????????????????????? | | # ## #????????????????????????????? | | # [## #????????????????????????????? | | # ## #????????????????????????????? | | ############ #????????????????????????????? | | #??????????# #????????????????????????????? | | #??????????# #????????????????????????????? | | ####??????????# #????????????????????????????? | | ??????????????? +????????????????????????????? | | ??????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 18 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Safety First Challenges ------------ None Game ------ Seed MinesnifferTrapThruster Manual? 0 Play Time 01:38:34 Cumulative 7.9 hours Start 2024.05.04 @ 20:12:50 End 2024.05.04 @ 23:42:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb3fd953-8fc9-44c1-8d04-af01d6b5b5b6