Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 08:12:53 Player: Henry Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (1352) 1352 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5437 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 850/850 Matter 0/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (200) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (7) ------ Huge Storage Unit Advanced Targeting Computer Matter Filter Hardened Light Armor Plating Improved Medium Armor Plating Thermal Shield > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (25) --- Titanium Leg Titanium Leg Hardened Light Armor Plating Hardened Light Armor Plating High-powered Shotgun High-powered Shotgun Assault Cannon Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Matter Filter Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Thermal Shield > --- WEAPON ----------- High-powered Shotgun Assault Cannon > --- INVENTORY -------- Fusion Compressor Titanium Leg Titanium Leg Titanium Leg Hardened Light Armor Plating High-powered Shotgun High-powered Shotgun Assault Cannon [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility Small Storage Unit Device Matter Filter Storage Small Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power . | . . . . . . . . Propulsion 3 | . . . 2 . 1 . . Utility 5 | . . . . 2 1 . 2 Weapon . | . . . . . . . . Parts Attached 51 | 6 . 4 6 19 5 5 6 Power 6 | 1 . 1 . 2 . 1 1 Engine 2 | 1 . 1 . . . . . Core 4 | . . . . 2 . 1 1 Reactor . | . . . . . . . . Propulsion 15 | 2 . . 4 7 1 1 . Treads . | . . . . . . . . Leg 11 | . . . 2 7 1 1 . Wheel 4 | 2 . . 2 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 . 1 1 4 4 1 5 Device 2 | . . . . . . 1 1 Storage 2 | 1 . . . . . . 1 Processor 2 | . . . . 1 . . 1 Hackware . | . . . . . . . . Protection 11 | . . 1 1 3 4 . 2 Artifact . | . . . . . . . . Weapon 13 | 2 . 2 1 6 . 2 . Energy Gun 2 | 2 . . . . . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 6 | . . 2 . 3 . 1 . Ballistic Cannon 3 | . . . . 2 . 1 . Launcher . | . . . . . . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 17 | . . . 6 7 . 2 2 Power 2 | . . . . 2 . . . Propulsion 8 | . . . 3 4 . 1 . Utility 2 | . . . . . . 1 1 Weapon 5 | . . . 3 1 . . 1 Highest Loss Streak 6 | . . . 6 3 . 1 2 To Critical Strikes . | . . . . . . . . Average Backups 6 | 4 8 7 6 5 7 7 7 Power 1 | . 1 1 1 1 1 1 . Propulsion 2 | 2 4 4 1 1 4 3 2 Utility 1 | . 1 1 3 1 . . 1 Weapon 1 | 1 2 1 . 1 2 3 3 Tool/Special . | . . . . . . . . Unused Backups 9 | . . . . 2 1 1 5 Power 2 | . . . . . 1 1 . Propulsion 2 | . . . . . . . 2 Utility 3 | . . . . 1 . . 2 Weapon 2 | . . . . 1 . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 85 87 79 82 99 99 94 Engine 4 | . 14 14 11 2 . . . Core 4 | . . . . 4 7 7 5 Leg 23 | . . . 8 22 38 37 33 Wheel 7 | . 28 28 26 1 . . . Device 2 | . . . . . . 6 12 Storage 8 | . 14 14 11 9 7 7 6 Processor 3 | . . . . . 7 7 6 Protection 17 | . . 2 11 26 22 15 17 Energy Gun 2 | . 28 13 . . . . . Ballistic Gun 7 | . . 14 11 7 7 1 6 Ballistic Cannon 5 | . . . . 5 7 13 4 Peak Build Rating 51 | 7 7 8 10 28 38 43 51 Average Rating 24 | 5 7 7 7 16 34 40 47 On Entrance 16 | . 7 7 8 6 28 38 39 Naked Turns . | . . . . . . . . Heaviest Build 116 | 12 12 14 14 22 33 37 116 Greatest Support 85 | 20 20 20 40 68 85 85 85 Greatest Overweight (x) 6 | . . . 1 6 . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 25 Average Capacity 9 | 7 8 8 8 8 8 8 15 Most Carried 9 | 8 8 8 8 8 8 8 9 Average Carried 6 | 4 8 7 6 5 7 7 7 Final Capacity 25 | 8 8 8 8 8 8 8 25 Final Carried 8 | 8 8 8 5 8 8 8 7 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Matter Collected 1060 | 260 . 35 71 336 . 349 9 Remotely . | . . . . . . . . Salvage Created 1248 | 132 . 96 124 615 . 281 . Parts 73 | 13 . 5 7 40 . 8 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Combat Hostiles Destroyed 31 | . . 2 3 16 . 10 . Guns 12 | . . 2 3 4 . 3 . Cannons 19 | . . . . 12 . 7 . Classes Destroyed 8 | 2 . 1 1 2 . 2 . Tunneler 4 | 3 . 1 . . . . . Recycler 1 | 1 . . . . . . . Watcher 1 | . . . . 1 . . . Swarmer 7 | . . . . 3 . 4 . Grunt 17 | . . 2 2 10 . 3 . Sentry 4 | . . . 1 3 . . . Specialist 2 | . . . . . . 2 . Heavy 1 | . . . . . . 1 . Best Kill Streak 7 | 3 . 2 2 7 . 4 . Combat Bots Only 7 | . . 2 2 7 . 4 . Max Kills in Single Turn 1 | 1 . 1 1 1 . 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Hostile Shots Fired 288 | . . 24 47 130 . 81 6 Missed 86 | . . 4 15 40 . 24 3 Hits 202 | . . 20 32 90 . 57 3 Projectile 202 | . . 20 32 90 . 57 3 Critical Strikes 7 | . . . 1 5 . 1 . Actively Blocked 3 | . . . . 3 . . . Damage Taken 3308 | . . 272 413 1273 26 1150 174 Core 450 | . . 69 126 237 . 18 . Absorbed by Shields . | . . . . . . . . Redirected to Shielding 88 | . . . 4 84 . . . Core Remaining (%) 78 | 100 . 72 68 56 . 97 . Volleys Fired 140 | 7 . 21 23 59 . 30 . Largest 2 | 2 . 2 2 2 . 2 . Hottest 100 | 100 . 100 100 97 . 74 . Shots Fired 232 | 14 . 30 31 98 . 59 . Gun 124 | 14 . 30 28 45 . 7 . Cannon 105 | . . . . 53 . 52 . Launcher . | . . . . . . . . Special 3 | . . . 3 . . . . Kinetic 174 | . . 15 28 72 . 59 . Thermal 58 | 14 . 15 3 26 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 11 . 10 6 12 . 11 . Robot Miss Streak 5 | . . 2 5 5 . 4 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 169 | 11 . 22 17 75 . 44 . Core Hits 75 | 5 . 7 6 36 . 21 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . . . 3 . 3 . Blast 6 | . . . . 3 . 3 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3047 | 135 . 215 197 1398 . 1102 . Guns 1032 | 135 . 215 149 429 . 104 . Cannons 1967 | . . . . 969 . 998 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2304 | . . 106 149 947 . 1102 . Thermal 743 | 135 . 109 48 451 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 2 1 1 . Average Corruption 1 | . . . . 2 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . 5 . 2 . Matter Fused 2 | . . . . 1 . 1 . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 2 | . . . . 2 . . . Data Loss (major) 1 | . . . . . . 1 . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 4 | . . . . 4 . . . Projectiles 4 | . . . . 4 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 6 | . . . . 1 . 5 . Impact . | . . . . . . . . Kinetic 6 | . . . . 1 . 5 . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 321 | 156 . 321 42 227 . 11 . Average Temperature 69 | 59 . 127 13 56 . 6 . Received Heat Transfer 1056 | . . 150 168 621 . 117 . Effects 1 | . . . . 1 . . . Interference 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | 1 . . . . . . . Heat Transferred 1580 | 407 . 333 100 740 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 99 | 100 100 100 100 100 100 93 100 Level 1 . | . . . . . . 6 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Peak Influence 263 | 10 . 50 75 167 21 263 137 Initial 137 | . . . . . 21 3 137 Average 38 | 2 . 10 17 46 2 102 66 Influence Increases 894 | 20 . 55 116 418 5 280 . Destroy 0b10 Robot/C 620 | . . 40 60 320 . 200 . Destroy 0b10 Robot/NC 30 | 20 . 5 . 5 . . . Destroy Leader 112 | . . 10 10 72 . 20 . Successful Hack 5 | . . . . . 5 . . Disable Machine 30 | . . . . 15 . 15 . Destroy Structure 7 | . . . 1 6 . . . Partial Spotted 30 | . . . 30 . . . . Lose Combat Pursuer 60 | . . . 15 . . 45 . Influence Decreases 894 | 20 . 55 116 370 48 22 263 Entered New Map 155 | . . . . . 27 2 126 Time Decay 442 | 20 . 55 56 173 21 . 117 Lost Part 160 | . . . 60 60 . 20 20 Purge Threat 137 | . . . . 137 . . . Squads Dispatched 11 | . . . . 5 . 2 4 Investigation 1 | . . . . 1 . . . Extermination . | . . . . . . . . Reinforcement 8 | . . . . 4 . 2 2 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Distress Signals 4 | . . . 1 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 54 | . . 2 9 28 . 14 1 Peak Tracking Total 8 | . . 2 6 8 . 8 3 Tactical Retreats 2 | . . . 1 . . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Traps Triggered 3 | . . . . 2 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Disabled 2 | . . . . 1 . 1 . Max in Single Turn 1 | . . . . 1 . 1 . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Accessed 5 | . . 1 . 2 1 . 1 Terminals 5 | . . 1 . 2 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . . 1 . 5 3 . 1 Successful 2 | . . . . 1 1 . . Failed 8 | . . 1 . 4 2 . 1 Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 4 | . . 1 . 2 . . 1 Terminals 10 | . . 1 . 5 3 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . . 1 1 . . Open DSF 1 | . . . . . 1 . . Unreport Threat 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . 1 . 2 1 . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Turns Passed 1887 | 112 29 255 196 465 297 244 289 Spaces Moved 1135 | 86 36 248 119 209 204 91 142 Core 8 | 2 . . . 6 . . . Treads . | . . . . . . . . Legs 702 | . . . 62 203 204 91 142 Wheels 425 | 84 36 248 57 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 80 120 130 130 130 Average Speed 112 | 79 80 80 101 129 130 130 145 Slowest Speed 350 | 80 80 80 120 350 130 130 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 16 62 16 23 7 84 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 7 | . . . 1 6 . . . Melee . | . . . . . . . . Projectile 7 | . . . 1 6 . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total 1513 | 112 35 276 162 308 237 158 225 Wait 140 | 6 . 2 10 5 22 27 68 Move 1128 | 85 35 247 118 208 203 90 142 Hop . | . . . . . . . . Pick Up 25 | 8 . . 3 7 3 2 2 Fast Attach 28 | 6 . 2 . 15 1 2 2 Attach 14 | . . 1 5 3 2 1 2 Detach 4 | . . . . 1 . 1 2 Swap 11 | . . 1 1 2 2 2 3 Drop 23 | . . 2 2 8 4 3 4 Fire 140 | 7 . 21 23 59 . 30 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 16) 142 | -10/Materials | Entered Mines 143 | -10/Mines | Learned location of Storage (-7) 313 | -10/Mines | Build established: Mutant 376 | -10/Mines | Found a hidden stash of uninstalled traps 392 | -10/Mines | Discovered new exit (range 7) 397 | -10/Mines | Entered Materials 397 | -9/Materials | Evolved 2 slots: Propulsion x2 545 | -9/Materials | Lost 6 parts (3n3w) 572 | -9/Materials | Discovered new exit (range 16) 593 | -9/Materials | Entered another Materials area 593 | -8/Materials | Evolved 2 slots: Utility x2 771 | -8/Materials | Destroyed 7 combat bots 776 | -8/Materials | Lost 3 parts (2n1w) 1005 | -8/Materials | Discovered new exit (range 16) 1058 | -8/Materials | Entered Factory 1058 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1354 | -7/Factory | Identified exit to DSF 1355 | -7/Factory | Entered DSF 1385 | -7/DSF | Additional patrols routed to DSF 1553 | -7/DSF | Discovered new exit (range 16) 1595 | -7/DSF | Sterilization system engaged 1599 | -7/DSF | Entered Factory 1599 | -6/Factory | Evolved 2 slots: Utility x2 1888 | -6/Factory | Self-destructed Last Messages --------------- 01764_ Dropped Sml. Storage Unit. 01780_ Connecting with Terminal... 01780_ Current location identified: Factory 01817_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01820_ Knocked back. 01824_ H-61 Shepherd calls for reinforcements. 01824_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01824_ Slug penetrates Door. 01826_ Imp. Medium Armor Plating destroyed. 01828_ Penetrated by Slug. 01828_ Assault Cannon destroyed. 01828_ Acquired 9 matter. 01833_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 01863_ Dropped Fusion Compressor. 01870_ ALERT: Security rotation in progress. 01887_ R-10 Processor collects Fusion Compressor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????! = ????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ???????? % ????????????????????????????????????? | | ????? ????????????????????????????????????? | | ????? ????????????????????????????????????? | | ? ??? " #????????????????????????????????????? | | ? ?? " #????????????????????????????????????? | | ? ?? " #?##?????????????????????????????????? | | ?? ? #? ??????????????????????????????????? | | ?? ?" # !??????????????????????????????????? | | ??? " # # ??????##############???????????????? | | ????? " # # ??????# #???????????????? | | ??????? " "???????# #???????????????? | | ????????# "???????# #???????????????? | | ???????## ######### #???????????????? | | ######## + *x #???????????????? | | # @ #???????????????? | | + ] R #???????????????? | | # + ??????????? | | """" # # ?????????? | | """" ###### # #??? ?????????? | | """" #????# # #???????????????? | | """" "" #????# # #???????????????? | | """" T" #????#+##############???????????????? | | """" "" #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ##+#######+###???????????????????????????????????? | | #????????????????????????????????????? | | ==!#????????????????????????????????????? | | ] =!!#????????????????????????????????????? | | =!!#????????????????????????????????????? | | #????????????????????????????????????? | | ###+#####+###????????????????????????????????????? | | #??????????????????????????????????????? | | #####??????????????????????????????????????? | | #??????????????????????????????????????????? | | #####??????????????????????????????????????? | | ???????????????????????????????????? | | " ???????????????????????????????????? | | " ! ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 20 Core Shielding 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackMissileExtractor Manual? 0 Play Time 00:27:07 Cumulative 453.1 hours Start 2025.05.13 @ 07:45:20 End 2025.05.13 @ 08:12:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 42 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d5d45ae-c591-407c-a600-d4e801285280