Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.01 @ 19:58:36 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (74) 370 Value Destroyed (2264) 2264 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (486) 486 TOTAL SCORE: 7680 Bonus ------- Follower Combat Kills 346 Met Data Miner 300 Friendly Fire -160 Cogmind --------- Core Integrity 762/850 Matter 101/300 Energy 200/440 System Corruption 0% Temperature Warm (120) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Huge Storage Unit Machine Analyzer Target Analyzer Improved Light Armor Plating Force Field > --- WEAPON (4) ------- Autogun Autogun Improved Assault Rifle Gauss Rifle > --- INVENTORY (25) --- Deuterium Engine Light Treads Light Treads Improved Treads Advanced Treads Improved Heat Sink Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Thermal Shield High-powered Tractor Beam Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Improved Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Target Analyzer Improved Light Armor Plating Force Field > --- WEAPON ----------- Heavy Assault Rifle Autogun Autogun Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Storage Unit Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Thermal Shield High-powered Tractor Beam Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle Mini Grenade Launcher Improved Grenade Launcher Axe [Rating: 42] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Ballistic Gun Autogun Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . 1 . 1 . . . . . Utility 3 | . . 1 . . . 1 . . . . 1 Weapon 2 | . . 1 . 1 . . . . . . . Parts Attached 82 | . 16 1 2 14 16 18 1 5 1 . 8 Power 7 | . 1 . . 3 1 . . . . . 2 Engine 6 | . 1 . . 2 1 . . . . . 2 Core 1 | . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 23 | . 8 . . 1 6 3 1 1 . . 3 Treads 17 | . 2 . . 1 6 3 1 1 . . 3 Leg 6 | . 6 . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 25 | . 3 . 2 8 1 7 . 2 . . 2 Device 4 | . . . 1 2 . . . . . . 1 Storage 5 | . 1 . . . . 3 . . . . 1 Processor 3 | . . . . . . 2 . 1 . . . Hackware 2 | . . . . 2 . . . . . . . Protection 11 | . 2 . 1 4 1 2 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 27 | . 4 1 . 2 8 8 . 2 1 . 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 25 | . 4 1 . 2 8 6 . 2 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . . . . . . Parts Lost 9 | . 2 . . . 3 . . 2 . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 1 | . . . . . . . . . . . 1 Utility 2 | . 1 . . . . . . 1 . . . Weapon 5 | . 1 . . . 2 . . 1 . . 1 Highest Loss Streak 3 | . 2 . . . 3 . . 2 . . 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 88 90 100 99 100 100 99 100 100 99 Engine 9 | . 14 11 11 8 9 7 7 7 7 7 13 Treads 23 | . 1 22 22 27 27 30 30 30 30 30 25 Leg 4 | . 26 . . . . . . . . . . Device 4 | . . . . 4 9 7 7 2 . . 6 Storage 8 | . 14 11 11 9 9 7 7 7 7 7 6 Processor 5 | . . . . . . 7 7 12 15 15 13 Protection 9 | . 13 11 13 12 9 7 7 6 7 7 6 Ballistic Gun 31 | . 28 33 33 36 35 29 30 30 30 30 26 Naked Turns . | . . . . . . . . . . . . Heaviest Build 118 | 10 54 57 64 71 68 106 106 106 104 104 118 Greatest Support 88 | 20 40 40 40 60 60 85 85 88 88 88 88 Greatest Overweight (x) 2 | . 2 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . 1 1 1 . 1 . 1 1 1 1 1 Largest Inventory Capacity 25 | . 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 21 | . 18 20 20 20 20 21 25 25 25 25 25 Most Carried 24 | . 20 19 20 20 20 23 23 23 24 23 23 Average Carried 20 | . 15 19 19 19 19 20 22 22 23 23 21 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 Final Carried 23 | 6 20 19 20 20 20 22 23 23 23 23 20 Class Distribution -------------------- 43% | Scavenger-Tank 20% | Scavenger-Gunner 16% | Mutant 14% | Tank 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Matter Collected 2602 | 200 179 . 107 468 717 350 287 229 . 65 . Remotely . | . . . . . . . . . . . . Salvage Created 3287 | . 424 . 109 759 1034 408 299 183 . . 71 Parts 175 | . 29 . 6 37 54 20 16 8 . . 5 Haulers Intercepted 7 | . 1 . . . 6 . . . . . . Recyclers Shooed 9 | . 1 . . 3 2 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 17 8 . 3 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 52 | . 12 . . 12 10 7 6 4 . . 1 Guns 52 | . 12 . . 12 10 7 6 4 . . 1 Classes Destroyed 14 | . 3 . 2 3 2 2 1 1 . . . Worker 1 | . . . . . 1 . . . . . . Builder 3 | . . . . 1 1 . . . . . 1 Tunneler 2 | . . . 2 . . . . . . . . Hauler 7 | . 1 . . . 6 . . . . . . Recycler 6 | . . . 1 2 2 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 9 | . 3 . . 2 . 3 1 . . . . Grunt 26 | . 9 . . 6 4 3 2 2 . . . Brawler 1 | . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 10 | . . . . 2 6 . 1 . . . 1 Hunter 3 | . . . . 2 . . 1 . . . . Programmer 3 | . . . . . . 2 . 1 . . . Best Kill Streak 5 | . 3 . 2 4 5 3 3 3 . . 2 Combat Bots Only 4 | . 3 . . 4 4 3 3 3 . . 1 Max Kills in Single Turn 3 | . 2 . 1 3 1 2 2 2 . . 2 Gunslinging 1 | . 1 . . . . . 1 1 . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Damage Taken 3824 | . 641 . . 705 461 369 394 578 . 239 437 Core 507 | . 94 . . 76 41 24 14 146 . 24 88 Absorbed by Shields 122 | . . . . . . . . . . . 122 Regen/Repaired (Parts) 38 | . . . . . 38 . . . . . . Core Remaining (%) 82 | 100 62 . 100 . 78 . . . . 70 . Volleys Fired 180 | . 46 . 4 39 37 21 11 11 . 4 7 Largest 4 | . 2 . 3 4 4 4 4 4 . 4 4 Hottest 97 | . 40 . 63 86 97 97 97 97 . 92 97 Shots Fired 621 | . 92 . 12 156 148 80 45 44 . 16 28 Gun 620 | . 92 . 12 156 148 79 45 44 . 16 28 Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . Special . | . . . . . . . . . . . . Kinetic 620 | . 92 . 12 156 148 79 45 44 . 16 28 Thermal . | . . . . . . . . . . . . Explosive 1 | . . . . . . 1 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 18 | . 11 . 6 14 14 18 7 9 . 17 7 Robot Miss Streak 6 | . 6 . 2 4 2 4 2 4 . 1 5 Penetration Max 1 | . . . . . . 1 1 1 . . . Secondary Targets 12 | . 1 . . 3 1 2 3 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 1 . . 1 Shots Hit Robots 401 | . 60 . 7 102 96 47 29 30 . 13 17 Core Hits 159 | . 31 . 5 38 39 17 13 9 . 2 5 Critical Kills 4 | . 1 . . . 1 . 2 . . . . Critical Parts Destroyed 6 | . 1 . . . 1 . . 2 . 2 . Critical Strikes 10 | . 2 . . . 2 . 2 2 . 2 . Destroy 10 | . 2 . . . 2 . 2 2 . 2 . Melee Attacks 3 | . . . . . . 3 . . . . . Impact . | . . . . . . . . . . . . Slashing 3 | . . . . . . 3 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5609 | . 486 . 79 1133 1516 911 443 550 . 203 288 Guns 5529 | . 476 . 79 1114 1495 881 443 550 . 203 288 Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 80 | . 10 . . 19 21 30 . . . . . Kinetic 5529 | . 476 . 79 1114 1495 881 443 550 . 203 288 Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 3 3 4 4 4 . Average Corruption 3 | . . . . . . 1 3 3 4 4 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 52 | . . . . . . 5 14 20 4 9 . Message Errors 10 | . . . . . . 1 3 4 2 . . Matter Fused 11 | . . . . . . . 3 4 1 3 . Heat Flow Errors 10 | . . . . . . 3 3 2 . 2 . Energy Discharges 4 | . . . . . . 1 2 1 . . . Data Loss (minor) 8 | . . . . . . . 2 3 1 2 . Data Loss (major) 7 | . . . . . . . . 5 . 2 . Misfires 1 | . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 9 | . . . . 4 4 1 . . . . . Targets Rammed 13 | . 4 . . 4 4 1 . . . . . Kicked 4 | . 4 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 303 | . 54 . 26 303 53 135 240 254 . 217 120 Average Temperature 54 | . 12 . 13 95 21 52 80 65 . 61 58 Received Heat Transfer 1046 | . 297 . . 252 225 39 78 108 . 36 11 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Peak Influence 395 | . 267 89 49 369 395 228 . . . . 87 Initial 170 | . . 89 34 18 94 170 . . . . 23 Average 132 | . 92 89 47 175 171 154 . . . . 59 Maximum Alert Level 1 | . 1 . . 1 1 1 . . . . . Low Security (%) 73 | . 92 100 100 43 56 75 . . . . 100 Level 1 26 | . 7 . . 56 43 24 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 3 1 . 2 3 5 . . . . 3 Investigation 4 | . 1 . . . 1 2 . . . . . Extermination 4 | . . . . . . 3 . . . . 1 Reinforcement 7 | . 2 1 . 2 . . . . . . 2 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Distress Signals 6 | . 1 . . 3 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 108 | . 27 1 . 25 26 10 7 4 . 1 7 Peak Tracking Total 6 | . 4 1 . 6 5 4 3 3 . 1 5 Tactical Retreats 7 | . 7 . . . . . . . . . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Traps Triggered 3 | . 1 . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Machines Accessed 14 | . 2 . 1 1 5 . . . 3 . 2 Terminals 9 | . 2 . . 1 4 . . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 54 | . 7 . 1 4 12 . . . 26 . 4 Successful 43 | . 5 . 1 1 7 . . . 26 . 3 Failed 9 | . 1 . . 2 5 . . . . . 1 Catastrophic 1 | . . . . . 1 . . . . . . Database Lockouts 2 | . 1 . . 1 . . . . . . . Manual 16 | . 3 . . 4 7 . . . . . 2 Terminals 25 | . 7 . . 4 10 . . . . . 4 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 40 | . 5 . 1 1 5 . . . 26 . 2 Record 6 | . . . . . . . . . 6 . . Part Schematic 13 | . 1 . . 1 . . . . 11 . . Robot Schematic 6 | . . . . . . . . . 6 . . Robot Analysis 2 | . . . . . 2 . . . . . . Prototype ID Bank 6 | . 2 . . . . . . . 3 . 1 Open Door 2 | . . . 1 . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 3 | . 1 . . . 1 . . . . . 1 Disarm Traps 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 1 . . 1 4 . . . . . 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . 1 . . . . 11 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 32 | . . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Total Allies 13 | . . . 2 . 10 . . . . 1 . Largest Group 10 | . . . 2 2 10 6 . . . 1 1 Highest-Rated Group 173 | . . . 50 50 173 109 . . . 96 96 Highest-Rated Ally 96 | . . . 31 31 29 29 . . . 96 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 109 | . . . . 20 64 14 . . . 3 8 Total Damage 1706 | . . . . 270 795 172 . . . 146 323 Kills 16 | . . . . 2 11 2 . . . 1 . Allies Corrupted 1 | . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . . . . . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Turns Passed 6453 | . 1036 105 260 620 1144 751 668 911 189 497 272 Spaces Moved 2495 | 1 357 44 103 196 398 373 268 368 80 206 101 Core . | . . . . . . . . . . . . Treads 2153 | . 16 44 103 196 398 373 268 368 80 206 101 Legs 342 | 1 341 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 240 240 160 240 156 236 236 236 236 236 Average Speed 227 | 120 235 240 240 235 240 171 236 236 236 236 236 Slowest Speed 260 | 120 260 240 240 240 240 236 236 236 236 236 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 1 42 8 30 27 66 13 50 45 69 37 5 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 5 | . . . 1 . . . 2 2 . . . Spaces Dug 3 | . . . . . . 3 . . . . . Terrain Destroyed 10 | . . . . . . 10 . . . . . Melee 3 | . . . . . . 3 . . . . . Projectile . | . . . . . . . . . . . . AOE 7 | . . . . . . 7 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Total 2945 | . 476 44 109 286 523 434 279 385 82 209 118 Wait 66 | . 12 . . 13 41 . . . . . . Move 2484 | . 356 43 102 195 397 372 267 367 79 205 101 Hop . | . . . . . . . . . . . . Pick Up 57 | . 25 . 1 9 10 9 . 2 1 . . Fast Attach 7 | . 1 . 1 2 2 . . 1 . . . Attach 24 | . 5 1 . 6 4 2 . 2 1 . 3 Detach . | . . . . . . . . . . . . Swap 51 | . 10 . 1 6 10 16 1 2 . . 5 Drop 60 | . 17 . . 12 18 10 . . 1 . 2 Fire 180 | . 46 . 4 39 37 21 11 11 . 4 7 Melee 3 | . . . . . . 3 . . . . . Ram . | . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . Crush 9 | . . . . 4 4 1 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 491 | -10/Materials | Central database locked down 517 | -10/Materials | Discovered new exit (range 5) 884 | -10/Materials | Discovered new exit (range 16) 1037 | -10/Materials | Entered another Materials area 1037 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1127 | -9/Materials | Discovered new exit (range 7) 1142 | -9/Materials | Entered Mines 1312 | -9/Mines | Discovered new exit (range 13) 1335 | -9/Mines | Found the Drone Emporium 1343 | -9/Mines | Build established: Tank 1351 | -9/Mines | Found Prototype Device 1351 | -9/Mines | Identified Thief Drone Bay 1402 | -9/Mines | Entered Materials 1402 | -8/Materials | Accompanied by 2 allies 1402 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1407 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1506 | -8/Materials | Central database locked down 1883 | -8/Materials | Discovered new exit (range 16) 2014 | -8/Materials | Build established: Scavenger-Tank 2022 | -8/Materials | Entered Storage 2134 | -8/Storage | Lost 3 parts (1p2w) 2741 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2851 | -8/Storage | Repaired Hvy. Assault Rifle 2971 | -8/Storage | Garrison activated, responded to threat 3120 | -8/Storage | Discovered new exit (range 6) 3166 | -8/Storage | Entered Factory 3166 | -7/Factory | Accompanied by 6 allies 3166 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3518 | -7/Factory | Discovered new exit (range 13) 3915 | -7/Factory | Identified exit to Lower Caves 3917 | -7/Factory | Entered Lower Caves 4054 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4415 | -7/Lower Caves | Encountered a Warlord checkpoint 4546 | -7/Lower Caves | Discovered new exit (range 15) 4585 | -7/Lower Caves | Entered another Lower Caves area 5139 | -7/Lower Caves | Build established: Scavenger-Gunner 5455 | -7/Lower Caves | Encountered a Warlord checkpoint 5461 | -7/Lower Caves | Discovered new exit (range 13) 5496 | -7/Lower Caves | Entered Data Miner 5496 | -7/Data Miner | Discovered new exit (range 6) 5544 | -7/Data Miner | Met Data Miner 5589 | -7/Data Miner | Learned location of Section 7 (-2) 5589 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5622 | -7/Data Miner | Received God Mode back door access code from Data Miner 5685 | -7/Data Miner | Entered Proximity Caves 6084 | -6/Proximity Caves | Spotted B-75 Beast 6086 | -6/Proximity Caves | Escorted by Enhanced Grunt 6098 | -6/Proximity Caves | Allies destroyed B-75 Beast 6156 | -6/Proximity Caves | Discovered new exit (range 10) 6182 | -6/Proximity Caves | Entered Factory 6182 | -6/Factory | Accompanied by 1 ally 6182 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6454 | -6/Factory | Self-destructed Last Messages --------------- 06443_ Penetrated by Slug. 06445_ R-10 Processor collects Prototype Device. 06445_ K-01 Serf collects debris. 06446_ Slug penetrates U-05 Engineer. 06446_ U-05 Engineer destroyed. 06446_ Hvy. Assault Rifle destroyed. 06447_ Imp. Treads destroyed. 06448_ Y-54 Guardian destroyed. 06448_ Switching to secondary target: H-66 Slayer. 06448_ Slug penetrates Wall. 06448_ U-05 Engineer destroyed. 06448_ K-01 Serf collects debris. 06449_ R-10 Processor collects Prototype Leg. 06451_ Penetrated by Slug. 06451_ Slug penetrates Fusion Modulator. 06451_ K-01 Serf collects debris. 06452_ Penetrated by Slug. 06453_ R-10 Processor collects Structural Scanner. 06454_ Penetrated by Slug. 06454_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????# #??????????????????????????????????? | | """????????# #??? ????????????????????????????? | | """????????# #??? ? ????????????????????????? | | """????????# #??? ??????????????????????? | | ????????# #??? ????????????????????? | | "T""????????# #??# ????????????????????? | | """"????????# #??# ???????????????????? | | ?????????# #??# ????????????????????? | | ####????????# #??# ??????????????????????? | | ????#########+#### ???????????????????????? | | ????# # ????????????????????????? | | ????# """" """" # #?????????????????????????? | | ????# """" """" # #?????????????????????????? | | ????# """" """" # #???""""??????????????????? | | ????# """" """" # #???""""??????????????????? | | ????# """" """" + #???""""??????????????????? | | ????# """" """" # #"??""""??????????????????? | | ????# """" """" # #T????????????????????????? | | ????# ## ##"????????????????????????? | | ????# ## #??????????????????????????? | | ????# ## #?########### ###??????????? | | ????# ## #?# h ?????????? | | ????############### ### =! # ?????????? | | ????????????????# !# *%]]! # ????????? | | ????"""?????????# # !%]!! #???????????? | | ????"Y"?????????# #@ []! #???????????? | | ????????"""?""" + T ;%R%! h #???????????? | | ????????"""?""" # #k ! """ +???????????? | | ????????"""?"""?# # """ #???????????? | | ????????????????# # """ ?"""????????????? | | ????"""?"""?"""?### w ### ??Y"????????????? | | ????"""?"""?"""???# #?# """????????????? | | ????"""?"""?"""???# #?# ??????????????? | | ??????????????????# #?#########+#??????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????##+##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????"""???"""????????????????????????? | | ??????????????"""""?"""""????????????????????????? | | ??????????????"""""?"""""????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Thermic Laser | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodShockPod Manual? 0 Play Time 00:26:18 Cumulative 755.9 hours Start 2023.02.01 @ 19:33:51 End 2023.02.01 @ 19:58:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1167 Rogue 1167 Adventurer 0 Explorer 0 Win Type - Total 72 Types 43/1/11/12/4/0/0/1/0 Lore% 92 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7839b3f6-d3a9-4717-a798-9f91e0fb3157