Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.16 @ 19:38:09 Player: welikiq Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1613) 1613 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 3125 Bonus ------- High Alert Combat Kills 72 Cogmind --------- Core Integrity 163/400 Matter 279/300 Energy 143/265 System Corruption 11% Temperature Warning (377) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Visual Processing Unit Improved Terrain Scanner > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Ion Engine Light Treads Small Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Cooling System Visual Processing Unit Improved Terrain Scanner Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Small Storage Unit [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Cooling System Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 33 | 6 10 4 13 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 1 4 Treads 7 | 2 . 1 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 4 2 5 Device 4 | . 1 . 3 Storage 1 | 1 . . . Processor 4 | . 2 . 2 Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 10 | 2 5 1 2 Energy Gun . | . . . . Energy Cannon 2 | . . . 2 Ballistic Gun 2 | 2 . . . Ballistic Cannon 2 | . 2 . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon 2 | . 2 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 9 | . 3 2 4 Power 2 | . 1 . 1 Propulsion 1 | . 1 . . Utility 5 | . 1 2 2 Weapon 1 | . . . 1 Highest Loss Streak 3 | . 2 2 3 To Critical Strikes . | . . . . Average Backups 3 | 1 4 3 4 Power . | . . . . Propulsion . | . . . 2 Utility 1 | . 1 2 1 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 8 | . 5 . 3 Power 1 | . . . 1 Propulsion 4 | . 2 . 2 Utility . | . . . . Weapon 3 | . 3 . . Tool/Special . | . . . . Average Slot Usage (%) 91 | . 94 87 87 Engine 11 | . 12 11 9 Treads 24 | . 27 21 21 Device 4 | . 1 . 14 Processor 13 | . 14 17 9 Protection 10 | . 8 15 10 Energy Cannon 5 | . . . 21 Ballistic Gun 3 | . 5 . . Ballistic Cannon 8 | . 15 . . Launcher 1 | . . 7 . Impact Weapon 6 | . 6 14 . Peak Build Rating 20 | 6 9 14 20 Average Rating 10 | 4 7 12 15 On Entrance 6 | . 6 9 9 Naked Turns . | . . . . Heaviest Build 23 | 14 17 19 23 Greatest Support 43 | 40 40 40 43 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 5 5 5 Most Carried 5 | 2 5 4 5 Average Carried 3 | 1 4 3 4 Final Capacity 8 | 8 5 5 5 Final Carried 4 | 2 2 4 3 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1150 | 260 394 131 365 Remotely . | . . . . Salvage Created 1736 | . 465 489 782 Parts 107 | . 27 40 40 Haulers Intercepted 4 | . 1 2 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 39 | . 11 12 16 Melee 1 | . 1 . . Guns 2 | . 2 . . Cannons 19 | . 5 . 14 AOE 12 | . . 12 . Classes Destroyed 12 | . 8 3 1 Worker 5 | . 1 4 . Builder 5 | . 2 3 . Tunneler 3 | . 2 1 . Hauler 4 | . 1 2 1 Recycler 1 | . 1 . . Operator 2 | . . 1 1 Watcher 5 | . 2 2 1 Swarmer 8 | . 5 . 3 Grunt 22 | . 6 8 8 Brawler 2 | . . 1 1 Duelist 1 | . . . 1 Sentry 6 | . . 3 3 Best Kill Streak 8 | . 4 7 8 Combat Bots Only 8 | . 2 4 8 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 170 | . 70 29 71 Missed 39 | . 18 8 13 Hits 131 | . 52 21 58 Melee 14 | . . . 14 Projectile 117 | . 52 21 44 Critical Strikes 3 | . . . 3 Damage Taken 2079 | . 550 604 925 Core 336 | . 99 60 177 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 60 . . Volleys Fired 104 | . 37 31 36 Largest 2 | . 2 1 2 Hottest 136 | . 60 33 136 Shots Fired 176 | . 74 31 71 Gun 12 | . 12 . . Cannon 130 | . 59 . 71 Launcher 34 | . 3 31 . Special . | . . . . Kinetic 71 | . 71 . . Thermal 71 | . . . 71 Explosive 34 | . 3 31 . Electromagnetic . | . . . . Robot Hit Streak 5 | . 5 5 5 Robot Miss Streak 9 | . 9 3 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 107 | . 50 17 40 Core Hits 79 | . 15 43 21 Critical Kills 3 | . 1 . 2 Critical Parts Destroyed 2 | . 2 . . Critical Strikes 5 | . 3 . 2 Meltdown 2 | . . . 2 Smash 3 | . 3 . . Melee Attacks 26 | . 26 . . Impact 26 | . 26 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks 6 | . 6 . . Damage Inflicted 3881 | . 1213 1746 922 Guns 64 | . 64 . . Cannons 1427 | . 524 . 903 Explosions 1759 | . 25 1734 . Melee 592 | . 592 . . Ramming 39 | . 8 12 19 Kinetic 588 | . 588 . . Thermal 903 | . . . 903 Explosive 1639 | . 25 1614 . Electromagnetic 120 | . . 120 . Impact 592 | . 592 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . 6 11 Average Corruption 6 | . . 6 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 22 | . . 1 21 Message Errors 8 | . . . 8 Matter Fused 4 | . . . 4 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . 1 . Data Loss (minor) 2 | . . . 2 Data Loss (major) 3 | . . . 3 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 151 | . 130 18 3 Projectiles 19 | . 16 . 3 Explosions 18 | . . 18 . Melee 114 | . 114 . . Knockbacks 9 | . 8 . 1 Impact 3 | . 2 . 1 Kinetic 6 | . 6 . . Secondary . | . . . . Self-Inflicted Damage 89 | . . 89 . Shots 3 | . . 3 . Rammed 13 | . 4 3 6 Targets Rammed 14 | . 5 3 6 Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 377 | . 39 48 377 Average Temperature 61 | . 11 18 121 Received Heat Transfer 456 | . 168 87 201 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . 3 . . Combat Hostiles 3 | . 3 . . Parts Fried 1 | . 1 . . Impact Corruptions 5 | . 5 . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 3 | . . . 3 Heat Transferred 1449 | . . . 1449 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 2 | . . 2 2 Low Security (%) 81 | 100 100 62 50 Level 1 16 | . . 32 45 Level 2 1 | . . 5 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 490 | . 131 452 490 Initial 190 | . . 48 190 Average 106 | . 47 172 211 Influence Increases 1655 | . 403 602 650 Destroy 0b10 Robot/C 780 | . 220 240 320 Destroy 0b10 Robot/NC 125 | . 45 65 15 Destroy Leader 198 | . 46 78 74 Successful Hack 12 | . . . 12 Disable Machine 120 | . 30 45 45 Anti-Garrison Action 150 | . . . 150 Destroy Structure 195 | . 17 174 4 Lose Combat Pursuer 75 | . 45 . 30 Influence Decreases 1165 | . 289 264 612 Entered New Map 328 | . . 66 262 Time Decay 747 | . 259 178 310 Lost Part 90 | . 30 20 40 Squads Dispatched 8 | . 2 3 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 6 | . 2 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 24 16 25 Peak Tracking Total 10 | . 5 5 10 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 9 | . 2 3 4 Max in Single Turn 1 | . 1 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 7 | . 2 1 4 Terminals 4 | . . 1 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 5 3 10 Successful 9 | . 3 1 5 Failed 9 | . 2 2 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . . 3 9 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 1 5 Record 3 | . . 1 2 Scanalyzer Index 1 | . . . 1 Alert Level 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 5 | . 2 1 2 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 1117 | . 343 301 473 Optics 1007 | . 233 301 473 Sensors 110 | . 110 . . Terrain 293 | . . . 293 T.N.C. 43 | . . . 43 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2623 | 93 1471 371 688 Spaces Moved 1341 | 55 769 186 331 Core 4 | 4 . . . Treads 1337 | 51 769 186 331 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 152 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . . 2 . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 34 | 4 73 24 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 9 | . . 9 . Terrain Destroyed 218 | . 20 198 . Melee . | . . . . Projectile . | . . . . AOE 218 | . 20 198 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1599 | 62 898 225 414 Wait 43 | . 33 . 10 Move 1338 | 54 768 185 331 Hop . | . . . . Pick Up 20 | 2 11 2 5 Fast Attach 22 | 6 7 3 6 Attach 4 | . 2 . 2 Detach . | . . . . Swap 12 | . 3 1 8 Drop 23 | . 13 . 10 Fire 104 | . 37 31 36 Melee 19 | . 19 . . Ram . | . . . . Kick . | . . . . Crush 14 | . 5 3 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -9/Materials -9/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 12) 682 | -10/Materials | Identified exit to Subcaves 738 | -10/Materials | Discovered new exit (range 8) 751 | -10/Materials | Identified exit to Mines 1349 | -10/Materials | Discovered new exit (range 13) 1387 | -10/Materials | Identified exit to Materials 1565 | -10/Materials | Entered another Materials area 1565 | -9/Materials | Evolved 2 slots: Utility x2 1866 | -9/Materials | Crushed by falling debris 1901 | -9/Materials | Discovered new exit (range 15) 1936 | -9/Materials | Entered Storage 2352 | -9/Storage | Build established: Scavenger-Mutant 2617 | -9/Storage | Core integrity fell below 50% 2617 | -9/Storage | System corruption reached 10% 2624 | -9/Storage | Self-destructed Last Messages --------------- 02602_ Hrd. Light Armor Plating destroyed. 02608_ Overheating: Energy bleed (-32). 02608_ G-47 Trooper destroyed. 02608_ Lgt. Treads severed. 02610_ System corrupted: Component data lost. 02615_ R-06 Scavenger collects Lgt. Treads. 02616_ Cooling System destroyed. 02616_ System corrupted by crushing effect (+5). 02617_ Hammer melted. 02617_ B-36 Bruiser destroyed. 02617_ Component Storage disabled. 02618_ Overheating: Visual Processing Unit damaged (-13). 02618_ R-06 Scavenger collects Lgt. Treads. 02618_ Adv. Beam Cannon destroyed. 02619_ Power failure, Imp. Ion Engine shutdown. 02620_ G-34 Mercenary destroyed. 02621_ R-06 Scavenger collects Aluminum Leg. 02622_ L-31 Rogue suffers critical hit (Meltdown). 02622_ Melee Analysis Suite melted. 02623_ K-01 Serf collects debris. 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" #"%k# "" # | | ?????????#??????+ ""i # | | ??????????#?????# # # | | ??????###?##????# # r=!# | | ####### ######### # =""/!# | | # [ # #==*G%%# | | """ # # #![%===# | | "T" # """" """" # #=[%=@=# | | # """" """" # ######## | | # """" """" # # # | | # """" """ # # """# | | # %% # / """# | | #+######+##+##### # """# | | # """# | | % # """# | | % # # | | ########+##+######### """# | | #??# %! #???# """# | | " #??# ##### """# | | " #??# """ """ """## """# | | " #?## """ """ R"## %"""# | | " #??# """ """ """## # | | " #??# ########## # | | " #??# #?#???????## | | #??# #??????????? | | ####??####+######??##??????? | | ?????????? ????? ??#???#??#? | | ?????????????? ????????????? | | ???????????????? ????#????#? | | ???????????? ????#??????? | | ####???????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Remodeling Challenges ------------ None Game ------ Seed SchematicPhasingMesh Manual? 0 Play Time 00:33:23 Cumulative 7.1 hours Start 2025.10.16 @ 19:05:50 End 2025.10.16 @ 19:38:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 238e97c2-4eed-4a5a-a21a-a4c5ee55f53e