Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 15:10:24 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (1926) 1926 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4671 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 25/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Wheel Improved Signal Interpreter Enhanced Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Aluminum Leg Wheel Heat Sink Improved Signal Interpreter Particle Gun Enhanced Autogun Enhanced Autogun Rocket Launcher [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 51 | 9 9 14 11 8 Power 9 | 2 1 2 3 1 Engine 5 | 2 1 2 . . Core 4 | . . . 3 1 Reactor . | . . . . . Propulsion 12 | 2 . 3 5 2 Treads 6 | 2 . 3 1 . Leg 6 | . . . 4 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 4 5 . 3 Device 7 | 1 2 3 . 1 Storage 3 | 1 2 . . . Processor 3 | . . 2 . 1 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 3 4 4 3 2 Energy Gun 5 | 1 2 2 . . Energy Cannon 2 | . 1 1 . . Ballistic Gun 7 | 2 . . 3 2 Ballistic Cannon 2 | . 1 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 28 | . 7 3 1 17 Power 4 | . 2 . . 2 Propulsion 8 | . 1 1 1 5 Utility 10 | . 2 2 . 6 Weapon 6 | . 2 . . 4 Highest Loss Streak 16 | . 3 1 1 16 To Critical Strikes . | . . . . . Average Backups 8 | 3 6 9 10 9 Power 1 | . 1 2 2 1 Propulsion 1 | 1 2 2 1 1 Utility 1 | . 1 1 2 1 Weapon 2 | . 1 3 4 3 Tool/Special . | . . . . . Unused Backups 14 | . . 3 3 8 Power 3 | . . . 2 1 Propulsion 2 | . . . 1 1 Utility 2 | . . . . 2 Weapon 7 | . . 3 . 4 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 85 87 91 93 Engine 8 | . 13 11 4 . Core 2 | . . . 4 6 Treads 13 | . 19 19 15 . Leg 8 | . . . 12 27 Device 13 | . 11 15 18 10 Storage 10 | . 14 11 9 6 Processor 6 | . . 9 9 12 Hackware 1 | . . . . 4 Energy Gun 4 | . 11 1 1 . Energy Cannon 3 | . 4 8 . . Ballistic Gun 9 | . 5 . 14 21 Ballistic Cannon 4 | . 4 11 1 . Peak Build Rating 37 | 7 8 14 28 37 Average Rating 16 | 5 6 11 21 33 On Entrance 11 | . 7 7 14 28 Naked Turns 32 | . . . . 32 Heaviest Build 29 | 13 22 23 26 29 Greatest Support 50 | 40 40 40 45 50 Greatest Overweight (x) 4 | . 1 1 2 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 9 Most Carried 10 | 6 10 10 10 10 Average Carried 8 | 3 6 9 9 9 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 6 10 10 10 5 Class Distribution -------------------- 54% | Mutant 24% | Scavenger-Skirmisher 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1515 | 320 89 318 485 303 Remotely . | . . . . . Salvage Created 2617 | 194 401 824 695 503 Parts 163 | 12 28 54 37 32 Haulers Intercepted 4 | . 2 1 1 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 55 | . 10 20 15 10 Guns 40 | . 10 5 15 10 Cannons 14 | . . 14 . . Classes Destroyed 12 | 3 4 2 1 2 Worker 1 | 1 . . . . Builder 1 | . . 1 . . Tunneler 4 | 3 . . . 1 Hauler 4 | . 2 1 1 . Recycler 3 | 1 . . 2 . Operator 5 | . 1 2 1 1 Swarmer 19 | . 6 3 8 2 Grunt 30 | . 4 14 6 6 Duelist 1 | . . . . 1 Sentry 3 | . . 3 . . Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 9 | 2 4 5 9 5 Combat Bots Only 8 | . 3 4 8 5 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 407 | . 109 70 57 171 Missed 106 | . 25 14 16 51 Hits 301 | . 84 56 41 120 Melee 6 | . . . . 6 Projectile 295 | . 84 56 41 114 Critical Strikes 12 | . . 2 2 8 Damage Taken 4105 | . 801 653 473 2178 Core 973 | . 95 120 51 707 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 62 70 90 . Volleys Fired 208 | 15 51 48 47 47 Largest 3 | 2 2 2 2 3 Hottest 98 | 40 90 98 86 75 Shots Fired 438 | 30 87 96 94 131 Gun 352 | 30 85 19 87 131 Cannon 86 | . 2 77 7 . Launcher . | . . . . . Special . | . . . . . Kinetic 348 | 30 52 48 87 131 Thermal 90 | . 35 48 7 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 6 6 15 14 7 Robot Miss Streak 4 | 3 4 4 3 4 Penetration Max . | . . . . . Secondary Targets 7 | . 3 . . 4 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 269 | 18 53 59 65 74 Core Hits 119 | 12 26 28 28 25 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 5 1 . Burn 2 | . . 2 . . Meltdown 1 | . . 1 . . Blast 3 | . . 2 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4102 | 144 527 981 1118 1332 Guns 3123 | 144 504 115 1028 1332 Cannons 959 | . 17 852 90 . Explosions . | . . . . . Melee . | . . . . . Ramming 20 | . 6 14 . . Kinetic 3252 | 144 255 491 1030 1332 Thermal 830 | . 266 476 88 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 19 | . . . . 19 Average Corruption 13 | . . . . 13 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Matter Fused 2 | . . . . 2 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 5 | . . 5 . . Projectiles 5 | . . 5 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 10 | . . 9 1 . Impact 1 | . . 1 . . Kinetic 8 | . . 7 1 . Secondary 1 | . . 1 . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . 1 3 . . Targets Rammed 4 | . 1 3 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 385 | . 198 324 19 385 Average Temperature 88 | . 60 89 7 113 Received Heat Transfer 1365 | . 219 294 225 627 Effects 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 4 | . 2 2 . . Heat Transferred 2065 | . 659 1184 222 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 95 | 100 100 84 94 100 Level 1 4 | . . 15 5 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 298 | 10 142 298 244 119 Initial 119 | . . . 119 107 Average 63 | 1 29 122 96 45 Influence Increases 1673 | 25 340 590 421 297 Destroy 0b10 Robot/C 1100 | . 200 400 300 200 Destroy 0b10 Robot/NC 90 | 25 15 20 20 10 Destroy Leader 238 | . 44 102 52 40 Successful Hack 11 | . 6 5 . . Disable Machine 30 | . . 15 15 . Destroy Structure 9 | . . 3 4 2 Lose Combat Pursuer 195 | . 75 45 30 45 Influence Decreases 1673 | 25 340 306 469 533 Entered New Map 294 | . . . 165 129 Time Decay 1167 | 25 270 286 294 292 Lost Part 212 | . 70 20 10 112 Squads Dispatched 12 | . . 4 2 6 Investigation 2 | . . 1 . 1 Extermination 2 | . . . . 2 Reinforcement 5 | . . 3 2 . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 104 | . 25 27 24 28 Peak Tracking Total 13 | . 4 5 5 13 Tactical Retreats 7 | . 2 2 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 7 2 . 3 Terminals 11 | . 7 2 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 21 | . 11 5 . 5 Successful 9 | . 7 2 . . Failed 12 | . 4 3 . 5 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual 19 | . 11 5 . 3 Terminals 19 | . 11 5 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 2 | . 1 1 . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 6 1 . . Terminals 7 | . 6 1 . . Botnet 2 | . 1 1 . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 3 | . 1 1 . 1 Used 2 | . . 1 . 1 Hacking Detections 6 | . 3 1 . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3365 | 66 1041 802 657 799 Sensors 2049 | . . 593 657 799 Terrain 324 | . . 324 . . Seismic 1275 | 66 1041 168 . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3798 | 189 1295 802 657 855 Spaces Moved 1735 | 88 526 292 272 557 Core 78 | 8 . . . 70 Treads 987 | 80 526 292 89 . Legs 670 | . . . 183 487 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 50 Average Speed 154 | 150 186 175 155 113 Slowest Speed 260 | 160 240 240 260 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 87 26 29 13 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2539 | 117 759 487 445 731 Wait 487 | 1 161 109 104 112 Move 1731 | 87 525 291 271 557 Hop . | . . . . . Pick Up 28 | 5 7 10 3 3 Fast Attach 22 | 7 3 5 6 1 Attach 13 | . 3 4 . 6 Detach . | . . . . . Swap 20 | 2 5 5 6 2 Drop 26 | . 3 12 8 3 Fire 208 | 15 51 48 47 47 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . 1 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 190 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 461 | -10/Materials | Lost 3 parts (1p2w) 485 | -10/Materials | Discovered new exit (range 14) 646 | -10/Materials | Discovered new exit (range 15) 745 | -10/Materials | Lost 3 parts (1p1n1u) 1058 | -10/Materials | Discovered new exit (range 9) 1069 | -10/Materials | Learned 2 Mines zone layouts 1144 | -10/Materials | Learned location of 1 exit from Storage 1265 | -10/Materials | Learned 4 Recycling zone layouts 1270 | -10/Materials | Discovered new exit (range 15) 1353 | -10/Materials | Learned Storage emergency access door positions 1405 | -10/Materials | Learned location of 1 exit from Storage 1468 | -10/Materials | Learned Storage interactive machine intel 1485 | -10/Materials | Entered another Materials area 1485 | -9/Materials | Evolved 2 slots: Utility x2 2240 | -9/Materials | Discovered new exit (range 11) 2285 | -9/Materials | Identified exit to Materials 2287 | -9/Materials | Entered another Materials area 2287 | -8/Materials | Evolved 2 slots: Propulsion x2 2520 | -8/Materials | Build established: Scavenger-Mutant 2926 | -8/Materials | Discovered new exit (range 14) 2932 | -8/Materials | Destroyed 8 combat bots 2943 | -8/Materials | Identified exit to Factory 2944 | -8/Materials | Entered Factory 2944 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3506 | -7/Factory | Build established: Scavenger-Skirmisher 3573 | -7/Factory | Garrison activated, responded to threat 3750 | -7/Factory | System corruption reached 10% 3765 | -7/Factory | Core integrity fell below 50% 3793 | -7/Factory | Core integrity fell below 20% 3798 | -7/Factory | Lost 16 parts (2p5n5u4w) 3799 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03747_ Enh. Nuclear Core destroyed. 03749_ Hacking Suite destroyed. 03749_ Carbon-fiber Leg destroyed. 03749_ System corrupted by crushing effect (+2). 03749_ System corrupted by crushing effect (+4). 03751_ System corrupted: Matter fused (-6). 03752_ The unstable cave ceiling collapses. 03752_ P-60 Hacker resets B-48 Gladiator, system corruption cleaned. 03753_ G-47 Trooper destroyed. 03758_ Enh. Autogun destroyed. 03767_ Med. Storage Unit destroyed. 03767_ Imp. Signal Interpreter destroyed. 03767_ System corrupted by crushing effect (+1). 03767_ System corrupted by crushing effect (+5). 03767_ Knocked back. 03773_ Y-54 Guardian emerges from the garrison. 03785_ System corrupted: Matter fused (-10). 03791_ C-30 ARC bursts open, deploying its payload. 03791_ S-27 Virus unfolds itself. 03791_ K-01 Serf collects debris. 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