Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.30 @ 02:03:09 Player: Allakazzaror Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (165) 825 Value Destroyed (4490) 4490 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (141) 141 TOTAL SCORE: 8536 Bonus ------- High Alert Combat Kills 141 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 70/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Hardened Heavy Armor Plating Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Katana > --- INVENTORY -------- Nuclear Core Nuclear Core Improved Deuterium Engine Advanced Heat Sink Structural Scanner Improved Sensor Array Terrain Scanner Recoil Stabilizer Utility Shielding Hardened Heavy Armor Plating Hardened Heavy Armor Plating [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . 2 2 2 . Weapon . | . . . . . . . Parts Attached 174 | 7 14 5 36 61 41 10 Power 19 | 1 . 2 3 6 6 1 Engine 8 | 1 . 2 1 1 2 1 Core 11 | . . . 2 5 4 . Reactor . | . . . . . . . Propulsion 29 | 3 3 . 7 11 4 1 Treads 26 | 1 2 . 7 11 4 1 Leg 3 | 2 1 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 85 | 1 4 1 12 32 27 8 Device 38 | . 2 1 4 14 12 5 Storage 9 | 1 2 . 4 1 1 . Processor 7 | . . . 1 4 2 . Hackware 2 | . . . . . 2 . Protection 29 | . . . 3 13 10 3 Artifact . | . . . . . . . Weapon 41 | 2 7 2 14 12 4 . Energy Gun 10 | . 5 . 3 2 . . Energy Cannon 2 | . 2 . . . . . Ballistic Gun 20 | 2 . . 8 8 2 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 2 . . . . Special Weapon 3 | . . . 3 . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . 2 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 35 | . 3 1 9 7 8 7 Power 6 | . . . 2 1 1 2 Propulsion 10 | . 1 . 3 3 2 1 Utility 8 | . . . 2 1 1 4 Weapon 11 | . 2 1 2 2 4 . Highest Loss Streak 4 | . 1 1 4 4 3 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 98 97 96 98 98 65 Engine 4 | . 14 14 3 . 1 6 Core 5 | . . . 7 8 5 . Treads 16 | . 7 28 21 17 14 6 Leg 3 | . 20 . . . . . Device 16 | . 13 14 17 17 19 15 Storage 10 | . 14 14 11 9 7 6 Processor 10 | . . . 10 18 15 13 Hackware 3 | . . . . . 15 13 Protection 3 | . . . 2 9 1 2 Energy Gun 5 | . 25 6 . 1 . . Ballistic Gun 11 | . 1 . 18 16 13 . Launcher 2 | . . 18 1 . . . Peak Build Rating 45 | 6 9 9 18 32 45 31 Average Rating 22 | 3 7 8 13 29 39 24 On Entrance 15 | . 6 7 9 18 30 35 Naked Turns 32 | . . . . . . 32 Heaviest Build 63 | 14 30 33 35 50 63 51 Greatest Support 46 | 20 40 40 46 46 44 20 Greatest Overweight (x) 2 | 1 2 . 1 1 2 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 13 Most Carried 16 | 7 14 15 16 15 15 15 Average Carried 13 | 4 8 14 13 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 4 14 15 15 15 13 3 Class Distribution -------------------- 23% | Scavenger-Skirmisher 23% | Mutant 18% | Scavenger-Mutant 16% | Hacker-Skirmisher 8% | Skirmisher 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 3972 | 199 371 140 858 1474 930 . Remotely . | . . . . . . . Salvage Created 6511 | . 1012 345 1492 2355 1307 . Parts 411 | . 68 23 93 144 83 . Haulers Intercepted 10 | . 2 . 3 4 1 . Recyclers Shooed 3 | . . . 1 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 107 | . 19 8 28 36 16 . Melee 1 | . . . . . 1 . Guns 99 | . 17 3 28 36 15 . AOE 6 | . 1 5 . . . . Classes Destroyed 14 | . 6 1 2 3 2 . Worker 16 | . 1 1 2 4 8 . Builder 9 | . 2 1 1 2 3 . Tunneler 1 | . . . . . 1 . Hauler 10 | . 2 . 3 4 1 . Recycler 4 | . . 1 . 3 . . Mechanic 2 | . . . . 1 1 . Operator 3 | . . . 1 2 . . Watcher 13 | . 3 . 4 4 2 . Swarmer 21 | . 3 2 7 9 . . Grunt 59 | . 16 6 14 18 5 . Duelist 1 | . . . . 1 . . Sentry 19 | . . . 7 7 5 . Hunter 1 | . . . . 1 . . Programmer 6 | . . . . . 6 . Best Kill Streak 9 | . 8 5 9 9 8 . Combat Bots Only 6 | . 3 4 6 4 4 . Max Kills in Single Turn 4 | . 2 4 2 2 3 . Gunslinging 1 | . . . 1 . 1 . Exploded 3 | . 1 3 . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 1156 | . 73 51 196 195 322 319 Missed 380 | . 19 14 46 39 132 130 Damage Taken 7330 | . 483 340 1371 1908 1972 1256 Core 1543 | . 113 120 351 259 211 489 Absorbed by Shields . | . . . . . . . Redirected to Shielding 29 | . . . . 16 . 13 Ignored by Resistances 2215 | . 150 103 412 553 594 403 Regen/Repaired (Parts) 631 | . . . . 278 353 . Core Remaining (%) 42 | 100 . 6 12 52 . . Volleys Fired 397 | . 54 25 123 130 65 . Largest 2 | . 2 2 2 2 2 . Hottest 100 | . 80 63 100 56 56 . Shots Fired 728 | . 105 27 222 250 124 . Gun 712 | . 105 18 215 250 124 . Cannon . | . . . . . . . Launcher 9 | . . 9 . . . . Special 7 | . . . 7 . . . Kinetic 578 | . . . 208 246 124 . Thermal 18 | . . . 14 4 . . Explosive 9 | . . 9 . . . . Electromagnetic 123 | . 105 18 . . . . Robot Hit Streak 37 | . 17 9 24 37 18 . Robot Miss Streak 3 | . 3 2 2 2 3 . Penetration Max 1 | . . . . 1 1 . Secondary Targets 10 | . 3 . 2 3 2 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 574 | . 76 22 173 189 114 . Core Hits 261 | . 34 16 64 89 56 2 Critical Kills 3 | . . . . 3 . . Critical Parts Destroyed 3 | . . . . 2 1 . Critical Strikes 8 | . 1 . . 5 2 . Destroy 7 | . . . . 5 2 . Corrupt 1 | . 1 . . . . . Melee Attacks 25 | . . . . 2 23 . Impact . | . . . . . . . Slashing 25 | . . . . 2 23 . Piercing . | . . . . . . . Sneak Attacks 9 | . . . . . 9 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11161 | . 1203 718 2028 3905 3290 17 Guns 9618 | . 1081 209 2004 3890 2434 . Cannons . | . . . . . . . Explosions 631 | . 122 509 . . . . Melee 856 | . . . . . 856 . Ramming 32 | . . . . 15 . 17 Kinetic 8194 | . . . 1928 3832 2434 . Thermal 333 | . 122 53 100 58 . . Explosive 456 | . . 456 . . . . Electromagnetic 1290 | . 1081 209 . . . . Impact . | . . . . . . . Slashing 856 | . . . . . 856 . Piercing . | . . . . . . . Highest Corruption 8 | . 1 1 . . 8 8 Average Corruption 3 | . 1 1 . . 5 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 35 | . 4 8 . . 14 9 Message Errors 10 | . 2 2 . . 4 2 Matter Fused 4 | . 1 2 . . 1 . Heat Flow Errors 3 | . . 1 . . 2 . Energy Discharges 4 | . . . . . 1 3 Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 8 | . . 2 . . 5 1 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . 1 . . . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 112 | . . 56 4 . 52 . Projectiles 4 | . . . 4 . . . Explosions 56 | . . 56 . . . . Melee 52 | . . . . . 52 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 7 | . 4 . . . . 3 Shots 1 | . 1 . . . . . Rammed 7 | . . . . 1 . 6 Targets Rammed 7 | . . . . 1 . 6 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 266 | . 165 265 66 266 253 1 Average Temperature 57 | . 67 50 14 71 51 1 Received Heat Transfer 3075 | . 291 207 717 1017 513 330 Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 4 | . 3 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 522 | . 100 50 224 148 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Peak Influence 508 | . 429 141 471 508 185 54 Initial 104 | . . 16 46 80 104 39 Average 177 | . 116 70 287 283 83 35 Maximum Alert Level 2 | . 2 . 2 2 . . Low Security (%) 58 | 100 61 100 17 30 100 100 Level 1 30 | . 34 . 63 46 . . Level 2 10 | . 4 . 18 23 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 3 . 3 5 5 1 Investigation 9 | . 3 . 2 3 1 . Extermination 2 | . . . . . 1 1 Reinforcement 6 | . . . 1 2 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 8 | . 3 . 1 3 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 173 | . 25 12 41 50 32 13 Peak Tracking Total 11 | . 8 6 10 4 6 11 Tactical Retreats 10 | . 1 1 4 1 2 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 10 | . 4 . 2 2 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 4 | . . 2 . 2 . . Max in Single Turn 2 | . . 2 . 1 . . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 38 | . 8 . 8 11 10 1 Terminals 27 | . 7 . 7 8 4 1 Fabricators 1 | . . . . . 1 . Repair Stations 4 | . . . . 2 2 . Recycling Units 1 | . 1 . . . . . Scanalyzers 4 | . . . 1 1 2 . Garrison Access 1 | . . . . . 1 . Total Hacks 114 | . 14 . 27 43 27 3 Successful 56 | . 6 . 11 24 14 1 Failed 57 | . 8 . 16 18 13 2 Catastrophic 14 | . 4 . 2 5 3 . Database Lockouts 1 | . . . . 1 . . Manual 70 | . 9 . 24 28 6 3 Terminals 75 | . 13 . 26 26 7 3 Fabricators 2 | . . . . . 2 . Repair Stations 24 | . . . . 14 10 . Recycling Units 1 | . 1 . . . . . Scanalyzers 9 | . . . 1 3 5 . Garrison Access 3 | . . . . . 3 . Terminal Hacks 29 | . 5 . 11 10 2 1 Part Schematic 1 | . . . . . 1 . Prototype ID Bank 13 | . . . 7 6 . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . . 1 . . . Terminal Index 3 | . 1 . 1 1 . . Alert Level 3 | . 2 . . . . 1 Unreport Threat 1 | . 1 . . . . . Zone Layout 6 | . 1 . 2 3 . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 17 | . . . . 12 5 . Scan Component 9 | . . . . 6 3 . Repair 8 | . . . . 6 2 . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 6 | . . . . 2 4 . Insert Component 3 | . . . . 1 2 . Analyze 3 | . . . . 1 2 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 35 | . 8 . 8 11 8 . Full Trace Events 5 | . . . 1 3 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . 1 3 . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 36 | . . . . . 36 . Total Part Build Rating 6 | . . . . . 6 . Parts Repaired 8 | . . . . 6 2 . Time 254 | . . . . 216 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . 1 2 . Part Schematics Acquired 3 | . . . . 1 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 8078 | 84 1390 794 1624 2058 1851 277 Spaces Moved 3750 | 58 659 454 740 793 892 154 Core 79 | 15 . . . . . 64 Treads 3180 | 15 196 454 740 793 892 90 Legs 491 | 28 463 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 145 50 Average Speed 162 | 116 161 160 160 172 158 163 Slowest Speed 320 | 160 260 160 240 240 320 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 4 93 85 66 78 30 30 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 3 | . . 3 . . . . Spaces Dug 8 | . . . 4 2 2 . Terrain Destroyed 89 | . 5 74 6 2 2 . Melee 4 | . . . . 2 2 . Projectile 6 | . . . 6 . . . AOE 79 | . 5 74 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 4981 | 74 879 498 953 1224 1179 174 Wait 430 | . 115 5 4 192 114 . Move 3744 | 57 658 453 739 792 891 154 Hop . | . . . . . . . Pick Up 113 | 10 24 5 28 24 20 2 Fast Attach 13 | . 3 1 1 7 1 . Attach 59 | 6 6 1 10 11 15 10 Detach 6 | . . . . . 4 2 Swap 102 | 1 5 3 25 43 25 . Drop 85 | . 14 5 23 22 21 . Fire 397 | . 54 25 123 130 65 . Melee 25 | . . . . 2 23 . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 5 | . . . . 1 . 4 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 13) 787 | -10/Materials | Discovered new exit (range 16) 906 | -10/Materials | Discovered new exit (range 11) 1124 | -10/Materials | Discovered new exit (range 12) 1202 | -10/Materials | Discovered new exit (range 15) 1475 | -10/Materials | Entered Mines 1527 | -10/Mines | Learned 2 Materials zone layouts 1568 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1594 | -10/Mines | Learned Materials machine intel 1690 | -10/Mines | Core integrity fell below 50% 1758 | -10/Mines | Discovered new exit (range 9) 1851 | -10/Mines | Discovered new exit (range 15) 1876 | -10/Mines | Core integrity fell below 20% 1911 | -10/Mines | Build established: Scavenger-Mutant 2269 | -10/Mines | Entered Materials 2269 | -9/Materials | Evolved 2 slots: Utility x2 2271 | -9/Materials | Loaded intel: 67 machine locations 2551 | -9/Materials | Discovered new exit (range 16) 2558 | -9/Materials | Build established: Scavenger-Skirmisher 2595 | -9/Materials | Identified exit to Mines 2773 | -9/Materials | Lost 4 parts (1p1n1u1w) 2999 | -9/Materials | Discovered new exit (range 10) 3103 | -9/Materials | Core integrity fell below 50% 3442 | -9/Materials | Core integrity fell below 20% 3476 | -9/Materials | Discovered new exit (range 16) 3502 | -9/Materials | Build established: Scavenger-Mutant 3891 | -9/Materials | Identified exit to Materials 3893 | -9/Materials | Entered another Materials area 3893 | -8/Materials | Evolved 2 slots: Utility x2 4055 | -8/Materials | Lost 4 parts (1p1n1u1w) 4412 | -8/Materials | Central database locked down 4456 | -8/Materials | Build established: Skirmisher 4849 | -8/Materials | Repaired Grenade Launcher 4894 | -8/Materials | Repaired Gauss Rifle 4927 | -8/Materials | Repaired Hrd. Light Armor Plating 5168 | -8/Materials | Discovered new exit (range 16) 5240 | -8/Materials | Repaired Imp. Terrain Scanner 5279 | -8/Materials | Repaired Imp. Sensor Array 5319 | -8/Materials | Repaired Lgt. Nuclear Core 5350 | -8/Materials | Identified exit to Factory 5616 | -8/Materials | Build established: Scavenger-Skirmisher 5642 | -8/Materials | Discovered exit to Factory (range 16) 5951 | -8/Materials | Entered Factory 5951 | -7/Factory | Evolved 2 slots: Utility x2 6285 | -7/Factory | Build established: Hacker-Skirmisher 6757 | -7/Factory | Fabricated Adv. Treads (x2) 6876 | -7/Factory | Discovered new exit (range 5) 6881 | -7/Factory | Identified exit to Factory 6974 | -7/Factory | Repaired Hrd. Medium Armor Plating 6994 | -7/Factory | Repaired Hrd. Medium Armor Plating 7152 | -7/Factory | Discovered new exit (range 16) 7215 | -7/Factory | Identified exit to Storage 7321 | -7/Factory | Cargo convoy interrupted 7802 | -7/Factory | Entered Storage 7827 | -7/Storage | Lost 3 parts (1n2w) 8030 | -7/Storage | Lost 4 parts (1p3u) 8030 | -7/Storage | Core integrity fell below 50% 8043 | -7/Storage | Released all parts (7) 8064 | -7/Storage | Core integrity fell below 20% 8074 | -7/Storage | Lost 3 parts (1p1n1u) 8079 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08009_ System corrupted: Component data lost. 08010_ Slammed into K-01 Serf. 08028_ U-05 Engineer destroyed. 08033_ System corrupted: Energy discharge (-101). 08035_ Acquired Structural Scanner. 08038_ Hrd. Heavy Armor Plating destroyed. 08042_ Lgt. Treads destroyed. 08043_ Imp. Deuterium Engine destroyed. 08043_ Released Hrd. Heavy Armor Plating. 08043_ Released Adv. Terrain Scan Processor. 08043_ Released System Shield. 08043_ Released Hacking Suite. 08043_ Released Imp. Signal Interpreter. 08043_ Released Lrg. Storage Unit. 08043_ Released Utility Shielding. 08043_ M-13 Machinist repairs A-02 Transporter. 08052_ ALERT: Rogue bot located, Programmers report to Storage Zone 6I. 08061_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?#???#?????????????????????????????????????????? | | #???#??##??????#???????????????????????????????? | | ?#???????#?????????????????????????????????????? | | ???##??#?#???#???????#????#??????"?????????????? | | ?#???####?##?##?#############????"?????????????? | | ####?##??#??#?###############???? ?????????????? | | #???#??#??####???## ##???#/#????????????? | | #######??#?##?#?### ###?? ????????????? | | ################### + ?? ????????????? | | ## ############## Y##??? ????????????? | | ## # ##### ##??## #????????????? | | ## # ##?## ###### ###??????????? | | ## # ##### ###### #######??????? | | ## # ##### s /Y a ????? | | ## + ##### s @s ###### ????? | | ## # #####+###m######### ???????????? | | ## # ##### ########+##???????????? | | ## # ##### # ##??????????? | | ## # ##### # ##??????????? | | ## ####+######### # ##??????????? | | ## # + # """ """ ##??????????? | | ## # """ """"" # # """ """ ##??????????? | | ## # """ ""T"" # k g# """ """ ##??????????? | | ## # """ # # ##??????????? | | ## # # # ##??????????? | | ## #####+######## Y#####+######??????????? | | ## ##??????????? | | ## Y ##??????????? | | ## ##??????????? | | ##########+##################### ####??????????? | | ##### ################### ####??????????? | | ???## !!/ """#########?#???## ##????????????? | | ##?## !! R"####?###??????## ##????????????? | | ?#?## !! """#####?########## ##????????????? | | ?#?## #######?### !!* #????????????? | | #?### ########### %!! #????????????? | | ???## ###?#?##?## =!! #????????????? | | ???## ######??#?# ########????????????? | | ??### ###??###??# #??#"T"#????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Adv. Treads | -7/Factory | Hacked Katana | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicStormLance Manual? 0 Play Time 01:48:42 Cumulative 36.3 hours Start 2025.04.30 @ 00:11:19 End 2025.04.30 @ 02:03:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 5 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fdd87e3-0b48-4cc5-b130-06bb2b21caf0