Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 17:22:08 Player: opdo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (41) 205 Value Destroyed (1344) 1344 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (423) 423 TOTAL SCORE: 6092 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 711/850 Matter 213/300 Energy 460/460 System Corruption 0% Temperature Cool (0) Movement Flying (274) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine Heavy Ion Engine > --- PROPULSION (4) --- Flight Unit Cesium-ion Thruster > --- UTILITY (6) ------ Scrap Engine Small Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Improved Heavy Machine Gun Great Maul > --- INVENTORY (8) ---- Aluminum Leg Compact Wheel Compact Wheel Advanced Terrain Scan Processor Coil Gun AWS/Gauss Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Flight Unit Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Scrap Engine Small Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Improved Heavy Machine Gun AWS/Gauss > --- INVENTORY -------- Compact Wheel Compact Wheel Flight Unit Advanced Terrain Scan Processor Coil Gun Heavy Machine Gun Great Maul Katana [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon AWS/Gauss Ballistic Gun AWS/Gauss Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . . . 4 . . 4 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . 1 Utility 4 | . . . . . 2 . . 2 Weapon 1 | . . . . . 1 . . . Parts Attached 33 | 7 . 1 1 . 4 11 1 8 Power 3 | 1 . . . . . 1 . 1 Engine 3 | 1 . . . . . 1 . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 9 | 2 . 1 . . 1 3 . 2 Treads . | . . . . . . . . . Leg 4 | 2 . 1 . . . . . 1 Wheel 1 | . . . . . 1 . . . Hover . | . . . . . . . . . Flight 4 | . . . . . . 3 . 1 Utility 9 | 2 . . . . 2 2 1 2 Device 4 | 1 . . . . 1 1 . 1 Storage 1 | 1 . . . . . . . . Processor 3 | . . . . . 1 1 . 1 Hackware 1 | . . . . . . . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 12 | 2 . . 1 . 1 5 . 3 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 2 . . 1 . 1 2 . 2 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . . 2 . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 . 1 Parts Lost 6 | . . . . . . 3 . 3 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . . 2 Utility 1 | . . . . . . 1 . . Weapon 3 | . . . . . . 2 . 1 Highest Loss Streak 3 | . . . . . . 1 . 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 91 85 90 88 90 86 Engine 11 | . 14 14 14 14 9 9 9 13 Leg 16 | . 28 28 28 28 18 14 . 5 Flight 10 | . . . . . . 11 27 20 Device 12 | . 14 14 14 14 18 10 9 13 Storage 10 | . 14 14 14 14 9 9 9 6 Processor 6 | . . . . . 9 15 12 6 Hackware 2 | . . . . . . . 5 6 Ballistic Gun 16 | . 28 28 20 14 18 14 9 9 Impact Weapon 2 | . . . . . . 1 9 3 Naked Turns . | . . . . . . . . . Heaviest Build 37 | 15 15 15 21 21 24 28 28 37 Greatest Support 25 | 20 20 25 25 25 25 25 14 18 Greatest Overweight (x) 3 | 2 . . . . . 1 1 3 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 Most Carried 8 | 4 5 8 8 8 7 8 8 8 Average Carried 6 | 2 4 6 7 8 4 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 4 5 8 8 8 5 8 8 8 Class Distribution -------------------- 37% | Skirmisher 32% | Mutant 29% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Assassin | -8/Recycling Assassin | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Matter Collected 631 | 147 . 74 . 35 . 359 10 6 Remotely . | . . . . . . . . . Salvage Created 1432 | 16 . 85 . 65 268 851 53 94 Parts 91 | 4 . 3 . 12 13 54 2 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 36 | . . 4 . 4 5 20 1 2 Guns 34 | . . 4 . 4 5 18 1 2 AOE 2 | . . . . . . 2 . . Classes Destroyed 10 | 1 . 2 . . 3 3 . 1 Builder 1 | . . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . Recycler 2 | . . . . . . 2 . . Watcher 1 | . . . . . . 1 . . Swarmer 15 | . . 3 . 4 . 8 . . Grunt 10 | . . 1 . . 2 6 . 1 Sentry 7 | . . . . . 1 5 1 . Specialist 1 | . . . . . 1 . . . Hunter 2 | . . . . . 1 1 . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 7 | 1 . 3 . 4 4 7 1 2 Combat Bots Only 6 | . . 3 . 4 4 6 1 2 Max Kills in Single Turn 3 | 1 . 2 . 3 1 2 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Hostile Shots Fired 136 | . . 28 . 7 20 54 . 27 Missed 48 | . . 10 . 2 11 16 . 9 Damage Taken 1584 | . . 191 . 39 195 554 . 605 Core 345 | . . 47 . . 64 95 . 139 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 84 | 100 . . . 81 . . 71 . Volleys Fired 50 | 2 3 12 . . . 29 . 4 Largest 2 | 2 2 2 . . . 1 . 2 Hottest 45 | 40 40 40 . . . 30 . 45 Shots Fired 155 | 4 6 24 . 7 17 87 1 9 Gun 151 | 4 6 24 . 7 17 83 1 9 Cannon . | . . . . . . . . . Launcher 4 | . . . . . . 4 . . Special . | . . . . . . . . . Kinetic 151 | 4 6 24 . 7 17 83 1 9 Thermal . | . . . . . . . . . Explosive 4 | . . . . . . 4 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 10 | 3 1 4 . 2 6 10 2 4 Robot Miss Streak 5 | . 4 3 . 5 2 2 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Autonomous 86 | . . . . 7 17 58 1 3 Shots Hit Robots 99 | 3 1 13 . 2 11 63 1 5 Core Hits 52 | 1 . 6 . 4 6 31 1 3 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 2 | . . . . . . 2 . . Destroy 2 | . . . . . . 2 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2960 | 37 15 168 . 142 331 2092 31 144 Guns 2592 | 37 15 168 . 113 331 1753 31 144 Cannons . | . . . . . . . . . Explosions 339 | . . . . . . 339 . . Melee . | . . . . . . . . . Ramming 29 | . . . . 29 . . . . Kinetic 2592 | 37 15 168 . 113 331 1753 31 144 Thermal . | . . . . . . . . . Explosive 339 | . . . . . . 339 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 1 | . . . . . . 1 . . Projectiles . | . . . . . . . . . Explosions 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 120 | . . . . . . 120 . . Shots 4 | . . . . . . 4 . . Rammed . | . . . . . . . . . Targets Rammed 3 | . . . . 3 . . . . Kicked 3 | . . . . 3 . . . . Crushed . | . . . . . . . . . Highest Temperature 22 | . . 20 . . . 7 . 22 Average Temperature 8 | . . 6 . . . 7 . 14 Received Heat Transfer 309 | . . 93 . . 9 63 . 144 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Peak Influence 725 | 5 30 182 . 95 244 725 434 382 Initial 382 | . 3 11 . . 37 102 282 382 Average 256 | 1 19 122 . 74 83 400 369 307 Maximum Alert Level 3 | . . . . . 1 3 2 1 Low Security (%) 47 | 100 100 100 . 100 96 18 . 24 Level 1 36 | . . . . . 3 32 60 75 Level 2 14 | . . . . . . 42 39 . Level 3 1 | . . . . . . 6 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 . . . 2 4 . 2 Investigation 2 | . . . . . . 2 . . Extermination 1 | . . . . . . . . 1 Reinforcement 5 | . 1 . . . 1 2 . 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Distress Signals 1 | . . . . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 53 | . 3 5 . 4 8 25 . 8 Peak Tracking Total 7 | . 2 3 . 4 6 5 . 7 Tactical Retreats . | . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 3 | . . . . . . 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 13 | . . 3 . . 2 7 . 1 Max in Single Turn 2 | . . 1 . . 1 2 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 16 | . 1 . 1 . 1 6 5 2 Terminals 10 | . 1 . . . 1 5 1 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . . . 1 4 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . 3 . 1 . 3 11 8 3 Successful 16 | . 3 . 1 . 1 4 7 . Failed 13 | . . . . . 2 7 1 3 Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 29 | . 3 . 1 . 3 12 8 2 Terminals 23 | . 3 . . . 3 10 4 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . . . 1 4 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . . . 1 . . 2 2 . Open Door 1 | . . . . . . 1 . . Locate Traps 1 | . . . . . . . 1 . Zone Layout 2 | . . . . . . 1 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . 3 . . . 1 2 5 . Terminals 6 | . 3 . . . 1 1 1 . Assimilate 1 | . 1 . . . . . . . Botnet 4 | . 1 . . . 1 1 1 . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . . . 1 4 . Tunnel 5 | . . . . . . 1 4 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 . . . 1 4 . 2 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 1 . . . . . Highest-Rated Group 49 | . . 49 18 . . . . . Highest-Rated Ally 31 | . . 31 18 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . 6 . . . . . . Total Damage 285 | . . 285 . . . . . . Kills 2 | . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Turns Passed 2643 | 70 114 367 308 170 117 605 211 681 Spaces Moved 1740 | 41 80 236 254 138 94 365 194 338 Core 12 | 12 . . . . . . . . Treads . | . . . . . . . . . Legs 1119 | 29 80 236 254 138 94 288 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 609 | . . . . . . 77 194 338 Fastest Speed 50 | 50 120 120 120 120 120 106 106 105 Average Speed 135 | 121 120 120 120 120 120 133 106 191 Slowest Speed 274 | 150 120 120 120 120 120 190 106 274 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 5 17 48 50 41 16 55 33 12 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 5 | . . . . . . 1 4 . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 3 | . . . . . . 3 . . Terrain Destroyed 100 | . . . . 8 13 77 2 . Melee . | . . . . . . . . . Projectile 43 | . . . . 8 13 20 2 . AOE 57 | . . . . . . 57 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Total 1959 | 53 92 296 258 142 98 456 200 364 Wait 96 | . 9 44 . . . 35 . 8 Move 1732 | 40 79 235 253 137 93 364 193 338 Hop . | . . . . . . . . . Pick Up 25 | 4 1 3 1 1 1 8 2 4 Fast Attach 15 | 7 . . 1 . . 5 1 1 Attach 11 | . . . . . 4 2 . 5 Detach 2 | . . . . . . 1 . 1 Swap 7 | . . 1 . . . 4 . 2 Drop 18 | . . 1 3 1 . 8 4 1 Fire 50 | 2 3 12 . . . 29 . 4 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 3 | . . . . 3 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 8) 185 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 318 | -10/Mines | Discovered new exit (range 14) 475 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 504 | -10/Mines | Discovered new exit (range 5) 552 | -10/Mines | Entered Exiles 552 | -10/Exiles | Accompanied by 1 ally 572 | -10/Exiles | Discovered new exit (range 15) 585 | -10/Exiles | Met 8R-AWN 602 | -10/Exiles | Met EX-HEX 640 | -10/Exiles | Met EX-BIN 659 | -10/Exiles | Aligned with FarCom system 660 | -10/Exiles | Given EX-Vault access code 688 | -10/Exiles | Opened EX-Vault 699 | -10/Exiles | Found AWS/Gauss 727 | -10/Exiles | Warned to stay clear of 0b10 Research branches 764 | -10/Exiles | Met EX-DEC 860 | -10/Exiles | Left Exiles lab with AWS/Gauss 860 | -10/Exiles | Entered Mines 980 | -9/Mines | Found a hidden stash of uninstalled traps 1012 | -9/Mines | Discovered new exit (range 15) 1030 | -9/Mines | Entered Materials 1030 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1092 | -8/Materials | Garrison activated, responded to threat 1129 | -8/Materials | Discovered new exit (range 14) 1146 | -8/Materials | Identified exit to Storage 1147 | -8/Materials | Entered Storage 1191 | -8/Storage | Build established: Skirmisher 1748 | -8/Storage | Used back door to open Recycling access 1748 | -8/Storage | Discovered new exit (range 5) 1751 | -8/Storage | Identified exit to Recycling 1752 | -8/Storage | Entered Recycling 1762 | -8/Recycling | Found Scrap Engine 1877 | -8/Recycling | Discovered new exit (range 7) 1962 | -8/Recycling | Identified exit to Factory 1963 | -8/Recycling | Entered Factory 1963 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1986 | -6/Factory | Build established: Assassin 2644 | -6/Factory | Self-destructed Last Messages --------------- 02621_ U-05 Engineer lays Concrete. 02622_ K-01 Serf collects debris. 02622_ U-05 Engineer lays Concrete. 02625_ K-01 Serf collects debris. 02625_ U-05 Engineer lays Concrete. 02628_ K-01 Serf collects debris. 02629_ U-05 Engineer lays Concrete. 02632_ Acquired 6 matter. 02633_ U-05 Engineer lays Concrete. 02633_ Flight Unit destroyed. 02633_ Hvy. Machine Gun destroyed. 02634_ U-05 Engineer lays Concrete. 02635_ Critical hit (Burn: +37). 02635_ U-05 Engineer lays Concrete. 02636_ Critical hit (Burn: +37). 02637_ Penetrated by Slug. 02637_ U-05 Engineer lays Concrete. 02640_ Imp. VTOL Module destroyed. 02641_ G-50 Soldier Adv. Heat Sink blasted off. 02641_ G-50 Soldier knocked back. 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""" + %"" """ #??????????????????? | | ?????? # """ """ #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateRegenerativeRifle Manual? 0 Play Time 00:17:50 Cumulative 47.4 hours Start 2024.04.29 @ 17:06:41 End 2024.04.29 @ 17:22:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 128 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36206a19-7522-4db6-b308-f080f081c5f0