Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.28 @ 18:52:44 Player: scartomyzon Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (104) 520 Value Destroyed (3234) 3234 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6174 Bonus ------- None Cogmind --------- Core Integrity 234/700 Matter 90/300 Energy 222/240 System Corruption 19% Temperature Cool (12) Movement Flying (105) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (5) --- Improved VTOL Module > --- UTILITY (5) ------ Small Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Antigrav System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Small Battery Advanced Visual Processing Unit Terrain Scanner Advanced ECM Suite > --- WEAPON ----------- Arc Projector Katana > --- INVENTORY -------- Light Ion Engine Mini Grenade Launcher [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 104 | 7 10 34 26 27 Power 15 | 1 1 4 2 7 Engine 10 | 1 1 4 2 2 Core 5 | . . . . 5 Reactor . | . . . . . Propulsion 30 | 2 2 9 7 10 Treads 14 | 2 2 8 2 . Leg . | . . . . . Wheel 1 | . . 1 . . Hover 2 | . . . . 2 Flight 13 | . . . 5 8 Utility 20 | 2 2 6 6 4 Device 8 | 1 . 4 1 2 Storage 7 | 1 2 2 1 1 Processor 2 | . . . 1 1 Hackware 1 | . . . 1 . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 39 | 2 5 15 11 6 Energy Gun 3 | 2 . . . 1 Energy Cannon 3 | . . 1 2 . Ballistic Gun 20 | . 3 9 4 4 Ballistic Cannon 2 | . . 1 1 . Launcher 1 | . . . . 1 Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon 8 | . . 4 4 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 55 | . 1 12 19 23 Power 10 | . . 3 2 5 Propulsion 20 | . . 5 6 9 Utility 10 | . . 2 5 3 Weapon 15 | . 1 2 6 6 Highest Loss Streak 11 | . 1 5 11 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 99 94 87 66 Engine 9 | . 14 10 8 1 Treads 24 | . 27 31 20 . Flight 4 | . . . 10 18 Device 15 | . 14 20 10 7 Storage 10 | . 14 10 8 12 Processor 1 | . . . 5 2 Protection 1 | . . . 4 . Energy Cannon 1 | . . 1 1 . Ballistic Gun 14 | . 17 17 11 5 Special Weapon 1 | . 8 . . . Slashing Weapon 2 | . . 2 2 2 Peak Build Rating 33 | 7 8 17 26 33 Average Rating 15 | 5 7 14 18 22 On Entrance 10 | . 7 7 13 23 Naked Turns . | . . . . . Heaviest Build 59 | 15 47 57 59 20 Greatest Support 80 | 40 40 66 80 23 Greatest Overweight (x) 17 | 2 5 2 17 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 20 20 8 Average Capacity 15 | 7 12 19 15 6 Most Carried 16 | 3 10 16 16 5 Average Carried 8 | 1 6 11 10 2 Final Capacity 20 | 8 20 20 5 5 Final Carried 14 | 3 8 14 4 2 Class Distribution -------------------- 51% | Mutant 35% | Scavenger-Mutant 6% | Hacker-Sprinter 3% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2399 | 270 205 1054 490 380 Remotely . | . . . . . Salvage Created 3631 | 40 311 1653 1017 610 Parts 220 | 7 29 116 46 22 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 5 | 1 . 3 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 83 | . 11 36 17 19 Melee 7 | . . . 4 3 Guns 60 | . 11 36 9 4 Cannons 4 | . . . 4 . AOE 12 | . . . . 12 Classes Destroyed 14 | 1 4 6 2 1 Worker 1 | . . 1 . . Builder 2 | . . 1 1 . Tunneler 5 | 2 . 3 . . Hauler 1 | . . 1 . . Recycler 6 | . 1 . 4 1 Operator 2 | . . . 1 1 Watcher 4 | . 1 2 1 . Swarmer 26 | . 9 7 4 6 Grunt 34 | . 2 16 8 8 Brawler 2 | . . 2 . . Duelist 2 | . . 1 . 1 Sentry 16 | . . 10 4 2 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 6 | 2 6 5 5 5 Combat Bots Only 4 | . 3 4 3 4 Max Kills in Single Turn 3 | 1 2 2 1 3 Gunslinging 1 | . 1 1 . . Exploded 2 | . . . . 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 789 | . 104 210 257 218 Missed 245 | . 32 46 80 87 Damage Taken 6420 | . 533 1993 2229 1665 Core 1331 | . 54 309 502 466 Absorbed by Shields . | . . . . . Ignored by Resistances 1738 | . 167 488 626 457 Core Remaining (%) 52 | 100 78 22 8 . Volleys Fired 318 | 4 42 137 81 54 Largest 2 | 2 2 2 2 2 Hottest 120 | 80 120 98 114 55 Shots Fired 499 | 8 65 233 129 64 Gun 398 | 8 45 210 95 40 Cannon 57 | . . 23 34 . Launcher 24 | . . . . 24 Special 20 | . 20 . . . Kinetic 398 | . 39 219 101 39 Thermal 62 | . 20 14 28 . Explosive 24 | . . . . 24 Electromagnetic 15 | 8 6 . . 1 Robot Hit Streak 30 | 6 10 30 27 20 Robot Miss Streak 4 | 1 2 4 3 4 Penetration Max . | . . . . . Secondary Targets 7 | . 4 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 385 | 6 27 176 114 62 Core Hits 160 | 3 15 65 38 39 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 3 3 . Destroy 3 | . . 3 . . Blast 1 | . . . 1 . Sever 2 | . . . 2 . Melee Attacks 81 | . . 12 39 30 Impact . | . . . . . Slashing 81 | . . 12 39 30 Piercing . | . . . . . Sneak Attacks 5 | . . . 3 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7830 | 78 341 2784 2299 2328 Guns 4565 | 78 340 2579 1045 523 Cannons 757 | . . 160 597 . Explosions 1446 | . . . . 1446 Melee 947 | . . 23 656 268 Ramming 115 | . 1 22 1 91 Kinetic 4531 | . 298 2579 1142 512 Thermal 1067 | . . 160 500 407 Explosive 1039 | . . . . 1039 Electromagnetic 131 | 78 42 . . 11 Impact . | . . . . . Slashing 947 | . . 23 656 268 Piercing . | . . . . . Highest Corruption 19 | . . . . 19 Average Corruption 12 | . . . . 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 32 | . . . . 32 Message Errors 11 | . . . . 11 Matter Fused 5 | . . . . 5 Energy Discharges 3 | . . . . 3 Parts Rejected 3 | . . . . 3 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . . . 2 Misdirections 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 229 | . . 3 132 94 Projectiles 15 | . . . 15 . Explosions 94 | . . . . 94 Melee 120 | . . 3 117 . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 333 | . . . . 333 Shots 10 | . . . . 10 Rammed 5 | . 1 3 1 . Targets Rammed 5 | . 1 3 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 282 | 36 54 109 282 22 Average Temperature 35 | 20 16 26 83 3 Received Heat Transfer 2157 | . 162 726 1008 261 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | 1 . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1212 | . . 222 740 250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 399 | 10 172 220 293 399 Initial 109 | . 5 . . 109 Average 87 | 4 70 69 92 171 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 92 | 100 100 97 95 61 Level 1 7 | . . 2 4 38 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 24 | . . 4 10 10 Investigation 15 | . . 4 6 5 Extermination 3 | . . . . 3 Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . . 4 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 168 | . 19 58 52 39 Peak Tracking Total 9 | . 5 5 9 6 Tactical Retreats 22 | . 2 4 11 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . 1 2 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . 1 1 6 Max in Single Turn 4 | . . 1 1 4 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged 2 | . . 1 1 . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 35 | . 9 10 8 8 Terminals 28 | . 7 9 7 5 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 5 | . 2 1 1 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 98 | . 25 29 25 19 Successful 58 | . 12 19 17 10 Failed 40 | . 13 10 8 9 Catastrophic 5 | . 1 1 1 2 Database Lockouts . | . . . . . Manual 69 | . 20 27 15 7 Terminals 87 | . 22 28 23 14 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 9 | . 3 1 2 3 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 28 | . 5 9 10 4 Record 1 | . . 1 . . Robot Analysis 3 | . 3 . . . Prototype ID Bank 2 | . . 2 . . Level Access Points 5 | . 1 2 2 . Machine Index 1 | . . . 1 . Alert Level 5 | . 1 2 2 . Unreport Threat 1 | . . . . 1 Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . . 1 . . Security Status 1 | . . . 1 . Transport Status 1 | . . . 1 . Extermination Status 1 | . . . . 1 Reinforcement Status 2 | . . . . 2 Assault Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Registered Prototypes 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 8 | . 3 1 2 2 Report Inventory 7 | . 3 1 1 2 Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 20 | . 4 9 5 2 Terminals 20 | . 4 9 5 2 Botnet 18 | . 4 8 4 2 Sabotage 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 25 | . 6 6 7 6 Full Trace Events 16 | . 3 3 5 5 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 8807 | 113 1648 4008 1858 1180 Spaces Moved 6846 | 59 815 2100 1774 2098 Core 65 | 13 3 27 15 7 Treads 3407 | 46 812 2002 547 . Legs . | . . . . . Wheels 71 | . . 71 . . Hover 316 | . . . . 316 Flight 2987 | . . . 1212 1775 Fastest Speed 23 | 50 160 80 27 23 Average Speed 104 | 149 179 158 79 41 Slowest Speed 900 | 160 300 320 900 175 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 12 | . . . 3 9 Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 59 | 4 94 96 59 42 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 86 | . 19 17 27 23 Terrain Destroyed 241 | . 19 19 30 173 Melee 53 | . . 8 22 23 Projectile 38 | . 19 11 8 . AOE 149 | . . . . 149 Terrain Rammed 1 | . . . . 1 Walls Destroyed 1 | . . . . 1 Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 7818 | 73 892 2529 2032 2292 Wait 418 | . 16 222 101 79 Move 6818 | 58 814 2098 1767 2081 Hop 11 | . . . 3 8 Pick Up 41 | 4 6 15 10 6 Fast Attach 34 | 6 1 9 4 14 Attach 38 | 1 1 9 19 8 Detach 7 | . . 2 2 3 Swap 32 | . 8 16 3 5 Drop 13 | . 3 5 2 3 Fire 318 | 4 42 137 81 54 Melee 81 | . . 12 39 30 Ram 1 | . . . . 1 Kick . | . . . . . Crush 5 | . 1 3 1 . Escape Stasis 1 | . . 1 . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 12) 1762 | -10/Materials | Entered another Materials area 1762 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1830 | -9/Materials | Lost 5 parts (2n1u2w) 2376 | -9/Materials | Discovered new exit (range 16) 2703 | -9/Materials | Identified exit to Materials 2712 | -9/Materials | Discovered new exit (range 10) 4079 | -9/Materials | Build established: Scavenger-Mutant 5043 | -9/Materials | Crushed by falling debris 5044 | -9/Materials | Core integrity fell below 50% 5412 | -9/Materials | Discovered new exit (range 6) 5770 | -9/Materials | Entered another Materials area 5770 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6826 | -8/Materials | Garrison activated, responded to threat 6847 | -8/Materials | Core integrity fell below 50% 6895 | -8/Materials | Lost 11 parts (1p4n2u4w) 6996 | -8/Materials | Core integrity fell below 20% 7158 | -8/Materials | Discovered new exit (range 17) 7185 | -8/Materials | Identified exit to Factory 7396 | -8/Materials | Build established: Hacker-Sprinter 7628 | -8/Materials | Entered Factory 7628 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7876 | -7/Factory | Lost 3 parts (1p1n1w) 8116 | -7/Factory | System corruption reached 10% 8142 | -7/Factory | Lost 4 parts (1p1n1u1w) 8168 | -7/Factory | Build established: Scavenger-Sprinter 8228 | -7/Factory | Lost 5 parts (1p3n1w) 8473 | -7/Factory | Build established: Mutant 8554 | -7/Factory | Discovered new exit (range 9) 8670 | -7/Factory | Lost 3 parts (1n1u1w) 8716 | -7/Factory | Core integrity fell below 50% 8753 | -7/Factory | Lost 5 parts (1p2n2w) 8808 | -7/Factory | Self-destructed Last Messages --------------- Retrieving latest reported positions... Found 1 active reinforcement squad. Downloaded coordinate data. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 08742_ ALERT: Suspicious activity at Terminal F002. Dispatching Investigation squad. 08750_ Acquired Prototype Engine. 08750_ Identified Hvy. Deuterium Engine. 08751_ System corrupted: Matter fused (-5). 08752_ Acquired Lgt. Nuclear Core. 08766_ VTOL Module destroyed. 08771_ System corrupted: VTOL Module rejected. 08774_ R-06 Scavenger collects VTOL Module. 08786_ SWAGTH2%AOEC2DVY5LHX#I2VV:U M2Q7B#