Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.11 @ 14:53:42 Player: Minty Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (52) 260 Value Destroyed (1450) 1450 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-826) -826 TOTAL SCORE: 4364 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 105 Friendly Fire -1031 Cogmind --------- Core Integrity 137/700 Matter 69/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink YI-UF0's Bottomless Matter Pit (374) Terrain Scanner Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Gravmag System Cooled Airjet Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Coolant Injector Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- Field Laser Heavy Laser Gatling Laser Bore Cannon > --- INVENTORY -------- Micro Nuclear Core YI-UF0's Bottomless Matter Pit Improved Sensor Array Terrain Scanner [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Flight Unit Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 3 | . . . 1 . . . 1 . 1 Weapon 2 | . . . 1 . . . . . 1 Parts Attached 70 | . 7 . 6 2 . 4 1 5 45 Power 10 | . 1 . 2 . . 2 . . 5 Engine 7 | . 1 . 2 . . 2 . . 2 Core 3 | . . . . . . . . . 3 Reactor . | . . . . . . . . . . Propulsion 20 | . 2 . 1 . . 1 . . 16 Treads 3 | . . . . . . . . . 3 Leg 6 | . . . . . . . . . 6 Wheel 2 | . . . . . . . . . 2 Hover 5 | . . . . . . . . . 5 Flight 4 | . 2 . 1 . . 1 . . . Utility 21 | . 3 . 3 1 . . 1 3 10 Device 12 | . 1 . 2 . . . . 1 8 Storage 2 | . . . . . . . . 2 . Processor 7 | . 2 . 1 1 . . 1 . 2 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 19 | . 1 . . 1 . 1 . 2 14 Energy Gun 12 | . . . . . . . . . 12 Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | . 1 . . . . 1 . . . Ballistic Cannon 4 | . . . . 1 . . . 1 2 Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 2 Parts Lost 24 | . 1 . . . . 2 . 7 14 Power 3 | . . . . . . . . 1 2 Propulsion 8 | . . . . . . 1 . 2 5 Utility 3 | . . . . . . . . 1 2 Weapon 10 | . 1 . . . . 1 . 3 5 Highest Loss Streak 7 | . 1 . . . . 2 . 7 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 94 100 80 88 88 86 74 72 88 Engine 6 | . 14 14 11 11 11 11 9 7 1 Core 2 | . . . . . . . . . 4 Treads 1 | . . . . . . . . . 2 Leg 4 | . 16 . . . . . . . 5 Wheel 1 | . . . . . . . . . 2 Hover 3 | . . . . . . . . . 7 Flight 8 | . 11 28 22 22 22 21 18 14 . Device 11 | . 6 . 3 11 11 11 9 7 14 Storage 1 | . 9 . . . . . . . . Processor 20 | . 8 28 22 22 22 22 20 27 22 Energy Gun 13 | . 5 . . . . . . . 25 Ballistic Gun 10 | . 22 28 22 22 22 21 18 14 . Naked Turns 6 | . . . . . . . . . 6 Heaviest Build 29 | 14 15 7 8 8 8 8 8 8 29 Greatest Support 66 | 20 20 8 8 8 8 8 8 8 66 Greatest Overweight (x) 6 | . 3 . . . . . . . 6 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 5 5 5 8 5 Average Capacity 5 | . 7 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 5 5 5 5 5 5 5 5 Average Carried 4 | . 5 5 5 4 5 4 5 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 5 5 5 4 3 Class Distribution -------------------- 41% | Gunner 30% | Mutant 21% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 1523 | 200 125 54 . 119 . 138 46 373 468 Remotely . | . . . . . . . . . . Salvage Created 1855 | . 251 . . 119 . 167 120 200 998 Parts 115 | . 27 . . 3 . 21 8 11 45 Haulers Intercepted 4 | . 1 . . . . . 1 1 1 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 36 | . 7 . . . . 8 1 4 16 Guns 29 | . 7 . . . . 8 1 2 11 Cannons 2 | . . . . . . . . . 2 AOE 2 | . . . . . . . . 2 . Classes Destroyed 12 | . 4 . . . . 1 1 . 6 Worker 2 | . . . . . . . . . 2 Builder 2 | . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . 1 Hauler 4 | . 1 . . . . . 1 1 1 Recycler 1 | . . . . . . . . . 1 Watcher 5 | . 2 . . . . . 1 . 2 Swarmer 12 | . 5 . . . . 7 . . . Grunt 14 | . 2 . . . . . . 2 10 Sentry 5 | . . . . . . . 1 2 2 Specialist 1 | . . . . . . . . . 1 Hunter 1 | . . . . . . 1 . . . Programmer 3 | . . . . . . . . . 3 Best Kill Streak 4 | . 4 . . . . 4 3 3 4 Combat Bots Only 4 | . 3 . . . . 4 1 2 4 Max Kills in Single Turn 2 | . 1 . . 1 . 2 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 386 | . 34 . 8 . . 33 7 99 205 Missed 167 | . 8 . 7 . . 17 3 48 84 Damage Taken 3206 | . 209 . 14 . . 191 60 627 2105 Core 1021 | . 30 . . . . 44 29 355 563 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 76 | 100 . 88 . . . 89 . 30 . Volleys Fired 121 | . 25 . . 10 . 16 6 17 47 Largest 4 | . 2 . . 2 . 2 2 3 4 Hottest 320 | . 60 . . 40 . 40 40 70 320 Shots Fired 285 | . 49 . . 20 . 29 12 31 144 Gun 266 | . 49 . . 20 . 29 12 26 130 Cannon 16 | . . . . . . . . 2 14 Launcher 3 | . . . . . . . . 3 . Special . | . . . . . . . . . . Kinetic 141 | . 38 . . 20 . 29 12 28 14 Thermal 117 | . . . . . . . . . 117 Explosive 3 | . . . . . . . . 3 . Electromagnetic 24 | . 11 . . . . . . . 13 Robot Hit Streak 10 | . 7 . . 10 . 7 8 8 10 Robot Miss Streak 4 | . 3 . . 1 . 3 3 3 4 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 1 . . . . 1 . . 5 Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 Shots Hit Robots 183 | . 20 . . 16 . 17 8 19 103 Core Hits 102 | . 13 . . 5 . 11 5 13 55 Critical Kills 3 | . . . . . . . . . 3 Critical Parts Destroyed 5 | . . . . . . 1 . 1 3 Critical Strikes 15 | . 1 . . . . 1 . 1 12 Burn 4 | . . . . . . . . . 4 Destroy 8 | . . . . . . 1 . 1 6 Corrupt 3 | . 1 . . . . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3599 | . 298 . . 177 . 205 107 576 2236 Guns 3056 | . 298 . . 177 . 205 107 195 2074 Cannons 154 | . . . . . . . . . 154 Explosions 381 | . . . . . . . . 381 . Melee . | . . . . . . . . . . Ramming 8 | . . . . . . . . . 8 Kinetic 1102 | . 264 . . 177 . 205 107 195 154 Thermal 1969 | . . . . . . . . . 1969 Explosive 381 | . . . . . . . . 381 . Electromagnetic 139 | . 34 . . . . . . . 105 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 1 6 Average Corruption 3 | . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 14 | . . . . . . . . 1 13 Matter Fused 5 | . . . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 4 | . . . . . . . . 1 3 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 4 | . . . . . . . . 4 . Projectiles . | . . . . . . . . . . Explosions 4 | . . . . . . . . 4 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . 4 Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 641 | . 1 . . . . . . 25 641 Average Temperature 126 | . 1 . . . . . . 12 131 Received Heat Transfer 633 | . 12 . 9 . . . 27 171 414 Effects 9 | . . . . . . . . . 9 Shutdowns 2 | . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . 3 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . 3 Parts Melted 10 | . . . . . . . . . 10 Heat Transferred 4440 | . . . . . . . . . 4440 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 544 | . 124 22 58 22 . 245 154 269 544 Initial 121 | . . 22 8 22 . . 95 65 121 Average 231 | . 45 22 41 22 . 135 140 167 354 Maximum Alert Level 2 | . . . . . . 1 . 1 2 Low Security (%) 50 | . 100 100 100 100 . 77 100 47 21 Level 1 25 | . . . . . . 22 . 52 33 Level 2 23 | . . . . . . . . . 45 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 . 1 . . . . 2 8 Investigation 10 | . 1 . 1 . . . . 2 6 Extermination 2 | . . . . . . . . . 2 Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 2 | . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 92 | . 10 . 6 . . 12 5 16 43 Peak Tracking Total 11 | . 4 . 6 . . 4 3 11 10 Tactical Retreats 5 | . . . . . . 1 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 2 | . . . . . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 1 | . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 19 | . 2 . 2 . 1 . . 7 7 Terminals 11 | . 2 . 1 . . . . 6 2 Fabricators 2 | . . . . . . . . . 2 Repair Stations 1 | . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . 2 Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 59 | . 11 . 7 . 1 . . 22 18 Successful 26 | . 5 . 5 . 1 . . 8 7 Failed 33 | . 6 . 2 . . . . 14 11 Catastrophic 5 | . 2 . . . . . . 1 2 Database Lockouts . | . . . . . . . . . . Manual 9 | . 5 . 1 . . . . 1 2 Terminals 38 | . 11 . 3 . . . . 18 6 Fabricators 3 | . . . . . . . . . 3 Repair Stations 4 | . . . . . . . . . 4 Recycling Units 5 | . . . . . . . . . 5 Scanalyzers 4 | . . . 4 . . . . . . Garrison Access 4 | . . . . . . . . 4 . Terminal Hacks 14 | . 4 . 2 . 1 . . 5 2 Record 1 | . . . . . 1 . . . . Part Schematic 2 | . . . . . . . . 2 . Robot Schematic 1 | . . . . . . . . . 1 Prototype ID Bank 3 | . . . 1 . . . . 2 . Branch Access Points 1 | . . . . . . . . 1 . Alert Level 3 | . 1 . 1 . . . . . 1 Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . 2 Report Inventory 2 | . . . . . . . . . 2 Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . . . 3 . Unlock Access 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks 4 | . 1 . 1 . . . . . 2 Terminals 2 | . 1 . 1 . . . . . . Botnet 2 | . 1 . 1 . . . . . . Fabricators 2 | . . . . . . . . . 2 Overload 1 | . . . . . . . . . 1 Download 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 2 . 2 . . . . 5 5 Full Trace Events 12 | . 2 . 2 . . . . 4 4 Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . 2 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 32 | . . . . . . . . . 32 Highest-Rated Ally 32 | . . . . . . . . . 32 Total Orders . | . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . 9 Total Damage 360 | . . . . . . . . . 360 Kills 3 | . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 1747 | . 214 47 60 76 58 195 42 163 892 Spaces Moved 2141 | 1 162 128 126 98 157 327 61 270 811 Core 138 | . . . . . . . . 62 76 Treads 41 | . . . . . . . . . 41 Legs 211 | 1 63 . . . . . . . 147 Wheels 117 | . . . . . . . . . 117 Hover 430 | . . . . . . . . . 430 Flight 1204 | . 99 128 126 98 157 327 61 208 . Fastest Speed 36 | 120 37 37 37 37 37 37 37 37 36 Average Speed 56 | 120 74 37 37 37 37 37 37 39 79 Slowest Speed 350 | 120 280 37 37 37 37 37 37 50 350 Overloaded Moves 290 | . . . . . . . . . 290 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 15 | . 2 2 . 1 . 7 . 3 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 2 27 59 17 23 50 64 5 49 24 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . . . Unknown Exits Taken 6 | 1 . . . 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 15 | . . . . . . . . 14 1 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE 14 | . . . . . . . . 14 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total 2407 | . 205 125 138 119 156 364 67 290 943 Wait 30 | . 1 . 1 1 . 22 . 1 4 Move 2102 | . 157 123 125 95 156 312 60 263 811 Hop 15 | . 2 2 . 1 . 7 . 3 . Pick Up 11 | . 2 . 1 4 . 1 . . 3 Fast Attach 38 | . 6 . 4 1 . 1 1 . 25 Attach 14 | . 1 . . 1 . 1 . 2 9 Detach 15 | . 4 . 1 2 . . . 1 7 Swap 19 | . . . 2 . . 2 . 3 12 Drop 35 | . 7 . 4 4 . 2 . . 18 Fire 121 | . 25 . . 10 . 16 6 17 47 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 6 | . . . . . . . . . 6 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 18) 213 | -10/Materials | Identified exit to Mines 215 | -10/Materials | Entered Mines 216 | -10/Mines | Assembled infested the area 258 | -10/Mines | Discovered new exit (range 11) 262 | -10/Mines | Identified exit to Materials 262 | -10/Mines | Entered Materials 262 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 302 | -9/Materials | Discovered new exit (range 14) 321 | -9/Materials | Identified exit to Mines 322 | -9/Materials | Entered Mines 351 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 377 | -9/Mines | Murdered YI-UF0 377 | -9/Mines | Destroyed YI-UF0 383 | -9/Mines | Found Prototype Storage 392 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 396 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 396 | -9/Mines | Discovered new exit (range 5) 398 | -9/Mines | Entered Exiles 398 | -9/Exiles | Found Exiles lab abandoned 451 | -9/Exiles | Discovered new exit (range 14) 456 | -9/Exiles | Entered Mines 634 | -8/Mines | Discovered new exit (range 10) 651 | -8/Mines | Entered Materials 651 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 671 | -8/Materials | Discovered new exit (range 13) 675 | -8/Materials | Build established: Mutant 693 | -8/Materials | Entered Storage 694 | -8/Storage | Identified exit to Recycling 707 | -8/Storage | Identified YI-UF0's Bottomless Matter Pit 734 | -8/Storage | Identified exit to Garrison 845 | -8/Storage | Core integrity fell below 50% 851 | -8/Storage | Discovered new exit (range 8) 856 | -8/Storage | Entered Factory 856 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 872 | -7/Factory | Lost 7 parts (1p2n1u3w) 1405 | -7/Factory | Build established: Gunner 1414 | -7/Factory | Core integrity fell below 50% 1728 | -7/Factory | Cargo convoy interrupted 1742 | -7/Factory | Released all parts (8) 1744 | -7/Factory | Core integrity fell below 20% 1748 | -7/Factory | Self-destructed Last Messages --------------- 01739_ Penetrated by Slug. 01739_ H-55 Commando suffers critical hit (Destroy). 01739_ Destroyed Carbon-fiber Leg. 01739_ Penetrated by Slug. 01740_ K-01 Serf collects debris. 01740_ Penetrated by Slug. 01740_ Mic. Nuclear Core destroyed. 01740_ Imp. Heat Sink destroyed. 01741_ M-28 Smith repairs M-28 Smith. 01742_ Released Target Analyzer. 01742_ Released Adv. Targeting Computer. 01742_ Released Imp. Signal Interpreter. 01742_ Released Gatling Laser. 01742_ Released Imp. Sensor Array. 01742_ Released Adv. Treads. 01742_ Released Bore Cannon. 01744_ M-28 Smith repairs H-55 Commando. 01748_ Triggered Ambush Trap. 01748_ B-48 Gladiator emerges from a hatch in the floor. 01748_ S-27 Virus emerges from a hatch in the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????# ??????????? | | ????????????????????????????## ??????????? | | ??????????????????????????? # ???????????? | | ??????????????????????????? # #???????????? | | ??????????????????????????? # #???????????? | | ??????????????????? """??"" # #???????????? | | ??????????????????? 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" % ????????? | | [ i """""??"" ????????? | | ??????? "%"! ???????? | | ???????? % ? ????????? | | ####?????????? ????????????? | | ############+##+#????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ####???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #### #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Phase Cannon | -8/Storage | Hacked Ion Cannon | -8/Storage | Hacked Imp. Plasma Cutter | -7/Factory | Downloaded Robot Schematics ------------------ K-01 Serf | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceResetFlail Manual? 0 Play Time 00:22:10 Cumulative 583.7 hours Start 2024.01.11 @ 14:33:21 End 2024.01.11 @ 14:53:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 499 Rogue 226 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 78 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76a6794d-3078-4195-aed9-c6ff22831f9b