Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.31 @ 23:04:34 // Winter2022/Polymind Player: Decinym Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (117) 585 Value Destroyed (5299) 5299 Prototype IDs (222) 4440 Alien Tech Used (0) 0 Bonus (29047) 29047 TOTAL SCORE: 50191 Bonus ------- Polymind Skill 16412 High Alert Combat Kills 71 Follower Combat Kills 630 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 654 Found Hidden Lab 3000 Met Warlord at Research 2000 Pursued by Intercept 500 Friendly Fire -120 Cogmind --------- Core Integrity 0/1600 Matter 0/0 Energy 212/300 System Corruption 5% Temperature Cool (0) Movement Hovering (52) Location -1/Access Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (3) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY (5) ------ Advanced Heat Sink Advanced Heat Sink Small Battery Small Battery Advanced Target Analyzer > --- WEAPON (3) ------- Gamma Rifle Gamma Rifle Advanced Remote Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Experimental Energy Well Advanced Gravity Neutralizer Advanced Phase Shifter Experimental Core Shielding Experimental Weapon Shielding Medium Regenerative Plating Improved Remote Force Field Experimental Hacking Suite Experimental System Shield > --- WEAPON ----------- Heavy Tesla Rifle Heavy Tesla Rifle Heavy Tesla Rifle > --- INVENTORY -------- (None) [Rating: 167] Favorites ----------- Power Compact Particle Reactor Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Compact Particle Reactor Propulsion Antigrav Array Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Improved Surge Thruster Utility Experimental Heat Sink Device Experimental Heat Sink Storage Advanced Energy Well Processor Improved Targeting Computer Hackware EX Chip 1 Protection Improved Core Shielding Weapon Arc Projector Energy Gun Arc Projector Energy Cannon EMDS Ballistic Gun Railgun Ballistic Cannon Heavy Autocannon Launcher Heavy Rocket Launcher Special Weapon Experimental Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Carbide Saw Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Acc Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 61 | . . 4 . . . . 4 5 . . . . . . . 1 . . . . 3 . 2 . 1 1 4 9 1 6 5 15 Power 9 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 2 . . 1 3 Propulsion 18 | . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 4 1 . 2 6 Utility 25 | . . 1 . . . . 1 3 . . . . . . . 1 . . . . . . 1 . 1 1 2 2 . 6 1 5 Weapon 9 | . . . . . . . 1 1 . . . . . . . . . . . . 3 . 1 . . . . 1 . . 1 1 Highest Loss Streak 12 | . . 3 . . . . 3 5 . . . . . . . 1 . . . . 2 . 2 . 1 1 3 9 10 6 4 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 85 86 96 96 96 92 31 25 88 90 90 90 90 90 87 86 86 86 86 81 72 65 63 74 80 73 86 76 88 82 45 Engine 2 | . 16 18 12 3 3 3 9 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 5 1 6 . . . Reactor 4 | . . . . . . . . . . 8 9 9 9 9 9 9 9 9 9 9 9 9 9 9 2 . 3 10 2 5 13 4 Treads 8 | . . . . . . . 15 12 12 . . . . . . . . . . . . . . . 16 25 18 20 . . . 5 Leg 1 | . . 10 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 33 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hover 4 | . . . . 3 3 3 . . . 8 9 9 9 9 9 9 9 9 9 9 9 9 9 9 2 . 6 1 4 11 19 3 Device 18 | . 33 23 24 . . . 18 2 . 26 27 27 27 27 27 27 27 27 27 27 27 27 23 22 17 16 15 20 22 30 20 12 Storage 1 | . . 5 . . . . . . . 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 1 . . . 2 3 . . Processor 3 | . . . 3 15 15 15 3 . . . . . . . . . . . . . . . . . 5 8 15 1 6 1 6 4 Hackware 9 | . . . 17 69 69 69 14 . . 8 9 9 9 9 9 9 9 9 9 9 9 9 9 9 2 . . . 4 7 . . Protection 7 | . . . . . . . 9 1 . 12 13 13 13 13 13 10 9 9 9 9 9 9 9 9 13 13 1 10 7 13 10 6 Energy Gun 9 | . . 9 12 3 3 3 9 12 12 17 18 18 18 18 18 18 18 18 18 18 13 4 1 . . . . 10 7 11 . . Ballistic Gun 1 | . . . . . . . 9 1 . . . . . . . . . . . . . . . . . . . 10 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 5 . . . . . Naked Turns 49 | . . 2 1 . . . 15 . . 3 . . . . . . . . . . . . . . 18 . 1 2 1 . . 6 Heaviest Build 81 | 6 6 16 21 21 21 21 23 23 4 63 63 63 63 63 63 63 61 61 61 61 61 49 49 37 81 81 79 47 68 68 60 42 Greatest Support 81 | 20 20 30 21 21 21 21 40 20 20 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 81 81 81 56 68 68 62 64 Greatest Overweight (x) 3 | . . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . 2 . 1 1 2 3 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 6 Average Capacity . | . . . . 1 1 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . 1 1 1 Most Carried 1 | . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Average Carried . | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Final Capacity 5 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 5 Final Carried 1 | . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 40% | Sentry 30% | A8 9% | Tinkerer 6% | Grunt 4% | A5 Dominant Class ---------------- Tunneler | -10/Materials Grunt | -10/Mines Grunt | -10/Exiles Tinkerer | -9/Mines Tinkerer | -8/Materials Tinkerer | -8/Storage Sentry | -7/Factory Sentry | -7/Lower Caves Sentry | -7/Lower Caves A8 | -7/Zion A8 | -6/Proximity Caves A8 | -6/Factory A8 | -6/Lower Caves A8 | -6/Lower Caves A8 | -6/Data Miner A8 | -5/Proximity Caves A8 | -5/Factory A8 | -5/Upper Caves A8 | -5/Upper Caves A8 | -5/Zhirov A8 | -4/Proximity Caves A8 | -4/Factory A8 | -4/Upper Caves A8 | -4/Upper Caves Sentry | -4/Warlord Sentry | -3/Proximity Caves Sentry | -3/Research Sentry | -3/Armory Cutter | -3/Lab A5 | -2/Research Programmer | -2/Garrison Programmer | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Acc Matter Collected 1509 | . . 50 . . . . 55 51 41 . . . . . . . . . . . . . . . 525 265 217 . . 305 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4436 | . . 19 . 77 79 663 422 20 . 105 282 11 95 105 . 413 . . 210 . 354 . . 37 51 295 171 185 49 686 . 107 Parts 259 | . . . . 21 5 53 20 4 . . 13 3 1 3 . 29 . . 9 . 17 . 4 1 11 13 11 9 3 29 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . 1 . 2 . 3 10 . 17 . . 6 . 7 . 4 2 . 13 . . . . . . Prevented 42 | . . . . . . . . . 3 . 12 . . . . 12 . . 3 . 8 . 4 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Acc Combat Hostiles Destroyed 100 | . . 2 . 7 2 11 10 4 . 1 4 . 1 1 . 10 . . 5 . 7 . 1 1 5 7 7 2 1 10 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guns 55 | . . 2 . 7 2 10 7 3 . 1 3 . 1 . . 6 . . 5 . 4 . 1 . . . . 1 1 1 . . Cannons 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 7 . . 4 . . AOE 10 | . . . . . . . 2 . . . . . . 1 . 3 . . . . 2 . . . . . . 1 . . . 1 Classes Destroyed 18 | . . 3 . 2 2 3 4 1 . . . . . . . . . . . . . . . . 2 . . . 1 . . . Worker 8 | . . 1 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Builder 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Swarmer 35 | . . . . 7 . . 4 . . . . . . . . 5 . . 5 . 5 . . 1 . 3 3 . . 2 . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 24 | . . . . . 1 . 2 . . . 2 . . . . 4 . . . . 2 . 1 . 1 3 4 . . 4 . . Brawler 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . Duelist 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 17 | . . . . . 1 9 1 . . 1 . . . 1 . . . . . . . . . . . . . 2 . 2 . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 6 | . . . . . . 2 1 . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . . 1 . 4 1 6 14 4 . 1 2 1 1 1 . 10 . . 5 . 5 . 1 1 1 4 4 1 1 6 . 1 Combat Bots Only 10 | . . 1 . 4 1 5 4 4 . 1 2 . 1 1 . 10 . . 5 . 5 . 1 1 1 4 4 1 1 6 . 1 Max Kills in Single Turn 9 | . . 1 . 2 1 1 9 1 . 1 1 1 1 1 . 2 . . 2 . 2 . 1 1 1 1 1 1 1 1 . 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . Exploded 2 | . . . . . . . 1 . . . . . . 1 . 1 . . . . 2 . . . . . . 1 . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Acc Damage Taken 15639 | . . 512 . 50 43 262 1098 324 . 6 188 8 13 43 104 128 . 17 53 . 246 16 175 112 1831 542 1458 1918 77 2224 901 3290 Core 3912 | . . 166 . 6 29 61 337 58 . 6 13 3 . 8 12 16 . . . . 25 . 32 14 300 . 311 530 77 143 165 1600 Absorbed by Shields 1183 | . . . . . . . . . . 6 173 8 12 40 103 115 . 15 49 . 207 14 137 . . . . . . 304 . . Redirected to Shielding 753 | . . . . . . . . . . . 60 3 8 7 27 16 . . . . 7 . 9 5 161 50 . 35 . 337 28 . Regen/Repaired (Parts) 220 | . . . . . . . . . . . 10 . . 2 . 14 . . 7 . 59 7 50 4 8 . . . . 59 . . Core Remaining (%) 69 | 100 . . . 31 . 83 . . . . 40 . . . . 95 . . . . 97 . . . . 69 . . 29 . 78 . Volleys Fired 237 | . . 10 . . . . 13 15 . 4 12 1 1 1 1 17 . . 4 . 23 . 12 . 34 14 16 16 1 42 . . Largest 4 | . . 1 . . . . 2 2 . 4 4 4 4 4 1 4 . . 4 . 4 . 1 . 1 1 1 2 3 3 . . Hottest 220 | . . 75 . . . . 108 108 . 220 220 220 220 220 55 220 . . 220 . 220 . 55 . 90 90 90 129 210 210 . . Shots Fired 522 | . . 9 . 9 6 37 44 20 1 14 48 4 4 4 1 68 . . 16 . 47 . 12 . 34 14 16 23 3 88 . . Gun 435 | . . 9 . 9 6 37 44 20 1 14 48 4 4 4 1 68 . . 16 . 47 . 12 . . . . 13 3 75 . . Cannon 77 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 14 16 . . 13 . . Launcher 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 89 | . . . . . . . 13 5 . . . . . . . . . . . . . . . . 34 14 16 7 . . . . Thermal 44 | . . 9 . . . . 13 15 1 . . . . . . . . . . . . . . . . . . 6 . . . . Explosive 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Electromagnetic 379 | . . . . 9 6 37 18 . . 14 48 4 4 4 1 68 . . 16 . 47 . 12 . . . . . 3 88 . . Robot Hit Streak 21 | . . 3 . 7 6 20 10 21 . 13 14 7 8 12 . 11 . . 4 . 8 . 7 . 5 13 9 17 1 13 . . Robot Miss Streak 7 | . . 1 . 2 2 3 4 3 . . 2 . . . 1 5 . . 1 . 7 . 1 . 2 1 1 1 2 4 . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 10 | . . . . . . . 1 . . . 1 . . . . 4 . . 1 . 2 . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . 1 . . . . 1 . . 1 . 1 . . . . . . . . 1 . . Autonomous 70 | . . . . 9 6 37 18 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 374 | . . 6 . 7 6 35 37 19 . 6 31 2 1 4 . 49 . . 10 . 28 . 10 . 18 12 13 18 1 61 . . Core Hits 241 | . . 4 . 8 4 24 38 19 . 5 16 1 1 2 . 27 . . 10 . 16 . 4 1 6 6 5 18 1 21 2 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . . . . 1 4 2 . . . . . . . . . . . . . . . . . 1 . 1 . . 5 . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Corrupt 12 | . . . . . 1 4 2 . . . . . . . . . . . . . . . . . . . . . . 5 . . Melee Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13481 | . . 126 . 153 144 858 2271 507 . 61 387 45 11 105 . 927 . . 151 . 518 . 142 27 1716 1098 1085 1117 27 1677 97 231 Guns 5655 | . . 126 . 153 144 858 757 507 . 61 387 12 11 45 . 571 . . 151 . 327 . 142 . . . . 295 27 1081 . . Cannons 4453 | . . . . . . . . . . . . . . . . . . . . . . . . . 1716 1098 1062 . . 577 . . Explosions 3197 | . . . . . . . 1514 . . . . 33 . 60 . 356 . . . . 191 . . . . . . 822 . . . 221 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 176 | . . . . . . . . . . . . . . . . . . . . . . . . 27 . . 23 . . 19 97 10 Kinetic 4276 | . . . . . . . 193 93 . . . . . . . . . . . . . . . . 1716 1098 1062 114 . . . . Thermal 3372 | . . 126 . . . . 1790 414 . . . 33 . 60 . 356 . . . . 191 . . . . . . 181 . . . 221 Explosive 822 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 822 . . . . Electromagnetic 4835 | . . . . 153 144 858 288 . . 61 387 12 11 45 . 571 . . 151 . 327 . 142 . . . . . 27 1658 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . 8 8 8 . . 1 16 16 16 . . . . . . . . . . . . . . . . 3 3 3 3 3 5 Average Corruption 7 | . . 7 8 8 . . 1 14 16 16 . . . . . . . . . . . . . . . . 2 3 3 1 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 102 | . . 11 8 7 . . 5 26 21 2 . . . . . . . . . . . . . . . . 1 17 . . 2 2 Message Errors 35 | . . 3 4 1 . . 2 11 7 2 . . . . . . . . . . . . . . . . 1 2 . . 1 1 Matter Fused 19 | . . . . . . . 1 4 7 . . . . . . . . . . . . . . . . . . 7 . . . . Heat Flow Errors 8 | . . 1 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . 3 . . . . Energy Discharges 13 | . . 2 2 . . . 2 3 2 . . . . . . . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 15 | . . 2 1 4 . . . 4 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . Data Loss (major) 8 | . . 2 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . Misfires 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 942 | . . . . . . . 529 . . . . . . . . . . . . . 16 . . . 29 174 177 17 . . . . Projectiles 380 | . . . . . . . . . . . . . . . . . . . . . . . . . 29 174 177 . . . . . Explosions 562 | . . . . . . . 529 . . . . . . . . . . . . . 16 . . . . . . 17 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 7 5 . . . 1 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Kinetic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 6 4 . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Self-Inflicted Damage 787 | . . . . . . . 436 . . . . 17 . 32 . 36 . . . . 59 . . 13 . . 3 20 . 9 47 115 Shots 14 | . . . . . . . 6 . . . . 1 . 1 . 2 . . . . 2 . . . . . . 1 . . . 1 Rammed 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 3 4 4 Targets Rammed 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 3 4 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 223 | . . 81 . 222 17 17 72 167 217 . 5 . . . . . . . . . . . . . 223 9 5 218 . 5 . 60 Average Temperature 61 | . . 32 . 134 8 8 18 58 85 . 3 . . . . . . . . . . . . . 104 6 5 40 . 3 . 37 Received Heat Transfer 1519 | . . 12 . . 36 108 96 36 . 3 45 . . . . 36 . 8 . . 52 . 61 27 180 24 135 354 . 72 63 171 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . 1 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . 5 . . Combat Hostiles 10 | . . . . . . 1 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . 5 . . Parts Fried 37 | . . . . . . 3 1 . . . 7 . . . . 3 . . 1 . 3 . 3 . . . . . . 16 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 1 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . Heat Transferred 3719 | . . 222 . . . . 1650 925 . . . 50 . . . 300 . . . . 150 . . . . . . 222 . . . 200 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . 1 . . . . 1 . 1 . 3 . . . . 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Acc Peak Influence 610 | . . 30 . 188 178 610 517 . . . . 184 . . . . 141 . . . . 127 . . . . 257 224 . 267 230 234 Initial 200 | . . . . . 72 74 . . . . . 127 . . . . 141 . . . . 84 . . . . 57 134 . . 200 125 Average 111 | . . 4 . 126 112 235 195 . . . . 154 . . . . 141 . . . . 89 . . . . 176 82 . 56 203 145 Maximum Alert Level 2 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 Low Security (%) 79 | 100 100 100 . 100 100 52 75 . . . . 100 . . . . 100 . . . . 100 . . . . 44 76 . 95 1 88 Level 1 15 | . . . . . . 36 . . . . . . . . . . . . . . . . . . . . 55 23 . 4 98 11 Level 2 5 | . . . . . . 11 24 . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . . . 1 2 2 . . . . 2 . . . . 1 . . . . 1 . . . . 3 3 . 6 . 3 Investigation 8 | . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . 2 . . 1 . 1 Extermination 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 . . . . Reinforcement 9 | . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 . 2 . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Acc Distress Signals 16 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 4 . 6 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 387 | . . 10 . 6 6 14 13 4 . 1 7 1 4 6 5 11 . 3 5 . 9 6 2 5 55 10 16 59 3 35 19 72 Peak Tracking Total 26 | . . 4 . 3 4 3 4 4 . 1 5 1 3 4 4 5 . 3 5 . 5 6 2 4 11 4 11 26 2 13 12 19 Tactical Retreats 17 | . . 1 . . . . . . . . 1 . 1 1 . 1 . . . . 1 . 1 1 2 3 . . . 3 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Acc Traps Triggered 6 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . 1 . . 2 . . . . . . . . 1 1 2 . 14 . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Acc Machines Disabled 26 | . . . . . . 1 20 . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . 1 Max in Single Turn 13 | . . . . . . 1 13 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Acc Machines Accessed 31 | . . . 1 . 1 6 2 2 . . . . 1 . 4 . . . . 4 . 1 . . 3 1 . 1 . 3 . 1 Terminals 13 | . . . . . 1 6 1 1 . . . . . . . . . . . . . 1 . . . 1 . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . Total Hacks 88 | . . . 1 . 2 17 2 5 . . . . 1 . 29 . . . . 13 . 3 . . 7 1 . 1 . 4 . 2 Successful 82 | . . . 1 . 1 16 1 5 . . . . 1 . 29 . . . . 13 . 3 . . 7 1 . 1 . 3 . . Failed 6 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Catastrophic 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 13 | . . . . . 2 5 . . . . . . . . . . . . . . . 5 . . 1 . . . . . . . Terminals 31 | . . . . . 2 17 1 4 . . . . . . . . . . . . . 3 . . . 1 . 1 . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . Terminal Hacks 76 | . . . 1 . 1 15 . 5 . . . . 1 . 29 . . . . 13 . 2 . . 7 1 . 1 . . . . Record 29 | . . . 1 . . . . 4 . . . . . . 11 . . . . 5 . . . . 7 1 . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . . 11 . . . . 4 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 6 | . . . . . . 3 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Unauthorized Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminals 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . . 2 1 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Full Trace Events 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . 15 . . . . 11 . . . . 4 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 10 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 3 . . . 4 Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Combat 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 3 . . . 2 Robot Hacks Applied 15 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 3 . . . 6 map_walls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . mark_security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . find_shortcuts 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 3 . . . 2 find_garrison 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Acc Total Allies 12 | . . . . 2 . . . . . 3 . . . . . . . . . . . 3 . . 4 . . . . . . . Largest Group 4 | . . . . 2 2 2 1 . . 3 3 3 3 3 . . . . . . . 1 . . 4 . . . . . . . Highest-Rated Group 217 | . . . . 45 45 45 31 . . 84 84 84 84 81 . . . . . . . 46 . . 217 . . . . . . . Highest-Rated Ally 68 | . . . . 31 31 31 31 . . 31 31 31 31 31 . . . . . . . 46 . . 68 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 91 | . . . . . 2 2 . . . . 16 . 23 20 . . . . . . . 6 . . 22 . . . . . . . Total Damage 2296 | . . . . . 42 22 . . . . 319 . 428 264 . . . . . . . 168 . . 1053 . . . . . . . Kills 18 | . . . . . 1 . . . . . 3 . 3 4 . . . . . . . 1 . . 6 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Acc Robot Analysis Total 132 | 1 . 2 . . . . 1 . . . . . . . 128 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . 1 1 . 1 . 2 . . . . 1 2 . 1 . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Acc Turns Passed 10808 | 47 30 696 426 231 120 416 742 814 452 532 219 52 233 305 61 252 28 93 295 72 384 63 233 129 1138 548 253 1072 33 606 103 130 Spaces Moved 10410 | 48 35 594 304 256 139 482 487 472 283 824 266 48 334 504 106 327 50 166 419 129 302 107 365 229 881 304 186 312 45 900 261 245 Core 168 | 4 . 74 3 . . . 4 . . 5 . . . . . . . . . . . . . . 36 . 3 3 2 5 . 29 Treads 1840 | . . . . . . . 289 472 283 1 . . . . . . . . . . . . . . 242 304 83 160 . . . 6 Legs 381 | . . 214 167 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 400 | 44 35 306 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Hover 7503 | . . . 134 256 139 482 194 . . 818 266 48 334 504 106 327 50 166 419 129 302 107 365 229 603 . 100 51 23 895 261 195 Flight 118 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 20 . . . Fastest Speed 15 | 50 80 50 50 80 80 80 50 160 160 50 56 56 56 56 56 56 56 56 56 56 56 56 56 56 50 170 50 15 21 32 32 40 Average Speed 82 | 77 80 114 140 80 80 80 139 164 160 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 88 170 115 101 65 49 32 48 Slowest Speed 330 | 80 80 190 190 80 80 80 240 240 160 160 56 56 56 56 56 56 56 56 56 56 56 56 56 56 330 170 170 160 110 200 40 160 Overloaded Moves 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 7 . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 11 87 72 70 18 75 20 59 59 82 48 2 53 62 77 57 3 37 62 61 46 6 57 50 83 53 6 39 52 30 55 8 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 34 | . . . 1 1 . . . . . . . . 1 . 28 . . . . 3 . . . . . . . . . . . . Known Exits Taken 13 | . . . . . 1 1 . . . . 1 1 . . . 1 1 . . . 1 1 . 1 . . 1 1 1 1 . . Unknown Exits Taken 18 | 1 1 1 1 1 . . 1 1 1 1 . . 1 1 1 . . 1 1 1 . . 1 . 1 1 . . . . . . Scrap Searched 28 | . . 1 . 3 . . . 1 2 2 3 . 4 6 . 1 . . 3 . . . 1 . . 1 . . . . . . Spaces Dug 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 6 . . . . Terrain Destroyed 163 | . . . . . . . 90 . . . . 1 . 2 . 5 . . . . 9 . . . 7 1 3 26 . 1 . 18 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 3 . . 1 . . AOE 151 | . . . . . . . 90 . . . . 1 . 2 . 5 . . . . 9 . . . . . . 26 . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Acc Total 12187 | 57 36 603 303 281 147 512 522 486 282 883 305 70 377 523 106 352 49 165 468 128 479 109 381 229 1207 321 207 1044 45 981 276 253 Wait 1502 | . . . . 26 9 31 23 . . 56 22 22 43 17 . 9 . . 46 . 155 . 5 . 274 4 4 716 . 37 1 2 Move 10376 | 47 34 593 303 255 138 481 486 471 282 823 265 47 333 503 105 326 49 165 418 128 301 106 364 228 880 303 185 311 44 899 258 245 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fire 237 | . . 10 . . . . 13 15 . 4 12 1 1 1 1 17 . . 4 . 23 . 12 . 34 14 16 16 1 42 . . Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Ram 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 3 4 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Rewire 30 | . . . . . . . . . . . 6 . . 2 . . . . . . . 3 . . 19 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 13 | 10 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / *Arm / Tes x2) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 2 exits: [*Qua] / Gar) -2/Garrison (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 48 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 14) 78 | -10/Materials | Entered Mines 79 | -10/Mines | Assembled infested the area 169 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 265 | -10/Mines | Learned Materials garrison access intel 281 | -10/Mines | Core integrity fell below 50% 348 | -10/Mines | Discovered new exit (range 11) 355 | -10/Mines | Lost 3 parts (2n1u) 360 | -10/Mines | Received a Mining Laser from a helpful Derelict 469 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 765 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 767 | -10/Mines | Discovered new exit (range 5) 774 | -10/Mines | Entered Exiles 820 | -10/Exiles | Met 8R-AWN 852 | -10/Exiles | Met EX-HEX 923 | -10/Exiles | Met EX-DEC 993 | -10/Exiles | Met EX-BIN 1016 | -10/Exiles | Aligned with FarCom system 1018 | -10/Exiles | Given EX-Vault access code 1093 | -10/Exiles | Took control of EX-DEC (ally) 1118 | -10/Exiles | Visited The Gauntlet 1159 | -10/Exiles | Learned location of Zion (-7) 1191 | -10/Exiles | Discovered new exit (range 12) 1200 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1200 | -10/Exiles | Entered Mines 1399 | -9/Mines | Discovered new exit (range 5) 1431 | -9/Mines | Entered Materials 1431 | -8/Materials | Accompanied by 2 allies 1432 | -8/Materials | Loaded intel: 1 garrison access location 1436 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1494 | -8/Materials | Identified exit to Storage 1551 | -8/Materials | Entered Storage 1551 | -8/Storage | Accompanied by 2 allies 1559 | -8/Storage | Identified exit to Factory 1833 | -8/Storage | Discovered new exit (range 13) 1967 | -8/Storage | Entered Factory 1967 | -7/Factory | Accompanied by 1 ally 2084 | -7/Factory | Lost 3 parts (1p1u1w) 2690 | -7/Factory | Discovered new exit (range 9) 2709 | -7/Factory | Entered Lower Caves 2774 | -7/Lower Caves | Ambushed by wild Derelicts 2777 | -7/Lower Caves | Core integrity fell below 50% 2796 | -7/Lower Caves | System corruption reached 10% 2838 | -7/Lower Caves | Lost 5 parts (1p3u1w) 3077 | -7/Lower Caves | Learned Factory terminal intel 3194 | -7/Lower Caves | Learned location of 1 exit from Research 3495 | -7/Lower Caves | Discovered new exit (range 6) 3523 | -7/Lower Caves | Entered another Lower Caves area 3524 | -7/Lower Caves | Identified exit to Factory 3813 | -7/Lower Caves | Learned 4 Factory zone layouts 3949 | -7/Lower Caves | Discovered new exit (range 13) 3975 | -7/Lower Caves | Entered Zion 3980 | -7/Zion | Took control of A8 (ally) 4029 | -7/Zion | System corruption cleaned by Quarantine Array 4043 | -7/Zion | Discovered new exit (range 14) 4050 | -7/Zion | Given the Hacking Drone Bay 4229 | -7/Zion | Rebuked by Imprinter 4281 | -7/Zion | Identified exit to Deep Caves 4331 | -7/Zion | Gained Derelict followers 4507 | -7/Zion | Entered Proximity Caves 4507 | -6/Proximity Caves | Accompanied by 3 allies 4633 | -6/Proximity Caves | Learned 4 Factory zone layouts 4654 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4726 | -6/Proximity Caves | Entered Factory 4726 | -6/Factory | Accompanied by 3 allies 4727 | -6/Factory | Identified exit to Factory 4728 | -6/Factory | Identified exit to Lower Caves 4729 | -6/Factory | Loaded intel: 26 terminal locations 4748 | -6/Factory | Discovered exit to Lower Caves (range 14) 4778 | -6/Factory | Entered Lower Caves 4778 | -6/Lower Caves | Accompanied by 3 allies 4924 | -6/Lower Caves | Learned 8 Factory zone layouts 4998 | -6/Lower Caves | Discovered new exit (range 8) 5011 | -6/Lower Caves | Entered another Lower Caves area 5011 | -6/Lower Caves | Accompanied by 3 allies 5219 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5297 | -6/Lower Caves | Discovered new exit (range 5) 5298 | -6/Lower Caves | Encountered a Warlord checkpoint 5316 | -6/Lower Caves | Entered Data Miner 5316 | -6/Data Miner | Discovered new exit (range 6) 5327 | -6/Data Miner | Met Data Miner 5339 | -6/Data Miner | Learned location of Section 7 (-2) 5339 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5347 | -6/Data Miner | Received God Mode back door access code from Data Miner 5362 | -6/Data Miner | Interfaced with the Data Conduit 5377 | -6/Data Miner | Entered Proximity Caves 5508 | -5/Proximity Caves | Spotted B-75 Beast 5548 | -5/Proximity Caves | Destroyed 10 combat bots 5620 | -5/Proximity Caves | Discovered exit to Factory (range 10) 5629 | -5/Proximity Caves | Entered Factory 5630 | -5/Factory | Identified exit to Upper Caves 5631 | -5/Factory | Identified exit to Factory 5632 | -5/Factory | Loaded intel: 260 machine locations 5657 | -5/Factory | Entered Upper Caves 5658 | -5/Upper Caves | Encountered a Warlord checkpoint 5744 | -5/Upper Caves | Discovered new exit (range 11) 5750 | -5/Upper Caves | Entered another Upper Caves area 5752 | -5/Upper Caves | Learned Factory interactive machine intel 5758 | -5/Upper Caves | Learned 8 Factory zone layouts 5843 | -5/Upper Caves | Discovered exit to Factory (range 8) 6037 | -5/Upper Caves | Discovered new exit (range 14) 6045 | -5/Upper Caves | Entered Zhirov 6045 | -5/Zhirov | Discovered new exit (range 3) 6056 | -5/Zhirov | Met Zhirov 6102 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6117 | -5/Zhirov | Entered Proximity Caves 6258 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6381 | -4/Proximity Caves | Learned 4 Research zone layouts 6493 | -4/Proximity Caves | Discovered exit to Factory (range 5) 6501 | -4/Proximity Caves | Entered Factory 6503 | -4/Factory | Loaded intel: 261 machine locations 6504 | -4/Factory | Loaded intel: 54 interactive machine locations 6522 | -4/Factory | Identified exit to Upper Caves 6522 | -4/Factory | Identified exit to Extension 6564 | -4/Factory | Entered Upper Caves 6793 | -4/Upper Caves | Discovered new exit (range 8) 6797 | -4/Upper Caves | Entered another Upper Caves area 6798 | -4/Upper Caves | Identified exit to Warlord 6810 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6811 | -4/Upper Caves | Discovered new exit (range 11) 6847 | -4/Upper Caves | Learned Research stockpile data 6923 | -4/Upper Caves | Learned Research security intel 6926 | -4/Upper Caves | Entered Warlord 7017 | -4/Warlord | Learned Research stockpile data 7018 | -4/Warlord | Learned 4 Armory zone layouts 7018 | -4/Warlord | Learned 4 Armory zone layouts 7018 | -4/Warlord | Learned Factory fabricator intel 7018 | -4/Warlord | Learned Factory garrison access intel 7018 | -4/Warlord | Learned Armory recycling unit intel 7209 | -4/Warlord | Warlord's base attacked by MAIN.C 7241 | -4/Warlord | Met Warlord 7248 | -4/Warlord | Opened Warlord's prototype stash 7554 | -4/Warlord | Spotted B-90 Cyclops 7559 | -4/Warlord | Warlord forces counterattacked 7612 | -4/Warlord | Spotted Executioner 7615 | -4/Warlord | Spotted Executioner 7631 | -4/Warlord | Spotted Striker 7632 | -4/Warlord | Spotted Executioner 7633 | -4/Warlord | Spotted B-90 Cyclops 7634 | -4/Warlord | Spotted Striker 7783 | -4/Warlord | Spotted Executioner 7884 | -4/Warlord | Warlord base infiltrated, sounded retreat 7898 | -4/Warlord | Spotted Striker 7926 | -4/Warlord | Spotted Striker 7955 | -4/Warlord | Spotted Executioner 8042 | -4/Warlord | Discovered new exit (range 14) 8064 | -4/Warlord | Entered Proximity Caves 8578 | -3/Proximity Caves | Discovered new exit (range 7) 8612 | -3/Proximity Caves | Entered Research 8613 | -3/Research | Identified exit to Testing 8618 | -3/Research | Loaded intel: 93 machine locations 8790 | -3/Research | Discovered new exit (range 11) 8860 | -3/Research | Discovered new exit (range 6) 8863 | -3/Research | Identified exit to Armory 8865 | -3/Research | Entered Armory 8866 | -3/Armory | Identified exit to Research 8866 | -3/Armory | Identified exit to Lab 8867 | -3/Armory | Loaded intel: 73 machine locations 8868 | -3/Armory | Loaded intel: 1 recycling unit location 8888 | -3/Armory | Lost 3 parts (1p1n1u) 9912 | -3/Armory | Core integrity fell below 50% 9929 | -3/Armory | Spotted B-86 Titan 9937 | -3/Armory | Entered Lab 9937 | -3/Lab | Discovered exit to Research (range 9) 9943 | -3/Lab | Hidden lab's door opened automatically 9943 | -3/Lab | Sensor layout match revealed 9944 | -3/Lab | Gained access to the hidden lab's interior 9946 | -3/Lab | Detected by scanners 9954 | -3/Lab | Confronted by A5 9954 | -3/Lab | Took control of A5 9970 | -3/Lab | Lost 10 parts (2p5n2u1w) 9970 | -3/Lab | Entered Research 9970 | -2/Research | Warlord forces began assault on 0b10 9972 | -2/Research | Loaded intel: 120 machine locations 9986 | -2/Research | Spotted B-90 Cyclops 10080 | -2/Research | Research machine network offline 10175 | -2/Research | Met up with Warlord 10389 | -2/Research | Spotted Tracker 10395 | -2/Research | Spotted Tracker 10403 | -2/Research | Spotted Combat Programmer 10409 | -2/Research | Destroyed Tracker 10457 | -2/Research | Destroyed Tracker 10460 | -2/Research | Took control of Combat Programmer 10496 | -2/Research | Lost 6 parts (6u) 10517 | -2/Research | Discovered new exit (range 10) 10575 | -2/Research | Identified exit to Garrison 10576 | -2/Research | Entered Garrison 10577 | -2/Garrison | Loaded intel: 20 machine locations 10588 | -2/Garrison | Spotted B-90 Cyclops 10596 | -2/Garrison | Triggered checkpoint 10602 | -2/Garrison | Discovered new exit (range 13) 10607 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10627 | -2/Garrison | Triggered checkpoint 10634 | -2/Garrison | Triggered checkpoint 10642 | -2/Garrison | Discovered new exit (range 11) 10645 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10666 | -2/Garrison | Triggered checkpoint 10672 | -2/Garrison | Discovered new exit (range 8) 10677 | -2/Garrison | Installed Relay Interface Framework 10679 | -2/Garrison | Entered Access 10680 | -1/Access | Loaded intel: 110 machine locations 10705 | -1/Access | Lost 4 parts (1p2n1w) 10709 | -1/Access | Spotted B-99 Colossus 10710 | -1/Access | Spotted B-99 Colossus 10743 | -1/Access | Lost 3 parts (1p1u1w) 10761 | -1/Access | Core integrity fell below 50% 10768 | -1/Access | Spotted Combat Programmer 10772 | -1/Access | Energy Cycler disabled 10772 | -1/Access | Destroyed Combat Programmer 10791 | -1/Access | Core integrity fell below 20% 10809 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10786_ Released control of U-05 Engineer. 10786_ Took control of R-10 Processor. 10787_ Com. Wheel destroyed. 10787_ Penetrated by Slug. 10787_ Imp. Ion Engine destroyed. 10790_ Com. Wheel destroyed. 10790_ Penetrated by Slug. 10793_ Repair Station disabled. 10795_ K-01 Serf cleans the Recycling Unit. 10796_ Com. Wheel destroyed. 10796_ Recycling Unit disabled. 10796_ Released control of R-10 Processor. 10798_ K-01 Serf collects debris. 10801_ Took control of P-80 Master. 10804_ Penetrated by Slug. 10804_ Slug penetrates Wall. 10808_ System corrupted: Energy discharge (-111). 10808_ Penetrated by Slug. 10808_ Slug penetrates Wall. 10808_ Failed to hack B-99 Colossus. Map ----- +----------------------------------------------------+ | ????????????????????????????# ####### | | ????????????????????????????# #?????? | | ??????????????????? ????????# #?????? | | ????????????????? ????????# #?????? | | ???????????????# ???""???# #?????? | | ???????????????# ???""??## #?????? | | ???????????????# ??""? / #?????? | | ??????"????????# ???S ######## ########?????? | | ?????"""???????# ??"" #??????# #????????????? | | ??????"""??#???# ??""? #??????# #????????????? | | ???????"???#???? ??""? #??????# #????????????? | | ???????????#????? ????? #??????# #????????????? | | ?????? ????#?????? ????? #?######+#######??????? | | ######+############+#####;### #??????? | | p # #??????? | | # #??????? | | h p # """"" #??????? | | "" g p # """"" #??????? | | ?######### "" g###p # """"" #??????? | | ????????## Y" h#?# # """"" #??????? | | ???=!???## ^ " g ### # """"" #??????? | | ???=!???## ""g ### # """"" #??????? | | "??=!???## g ### # #??????? | | ??????!?## g g #?# % # #??????? | | ????????## hg #?# + #??????? | | ????????## ###" "####?#p #######+######??????? | | ????????## ###"R""#????# BB #???????????????????? | | ????????## ###""" #????# BB #???????????????????? | | ????????## ########????# % #???????????????????? | | ????????## h########????# #???????????????????? | | ????????## # #????# #???????????????????? | | ????????##h # #????# +???????????????????? | | ????????##b # #????# #???????????????????? | | ????????## # ##???# #???????????????????? | | ????????## # "#???# #???????????????????? | | ????????## + "##?? ???????????????????? | | ????????## " " #? ???????????????????? | | ????????## " " # ??????????????????? | | ########## " "## ??????????????????? | | #????? # " " # BB ?????????????????? | | #?????? # "% " # BB ?????????????????? | | #""????? / " "## ?????????????????? | | ?""??? # " "##""""""""""?????????????????? | | ?"T? # # ##?""""""""""?????????????????? | | ?"" * + ###+####??""""""""""?????????????????? | | #"" # # #??""""""""""?????????????????? | | #? # #?? #?????????????????????????????? | | #? ?# #? #????""""""???????????????????? | | ########## #? #????"????"???????????????????? | | ?????????# # #????"?""?"???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 66 Energy Capacity 1240 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 20 EM Shielding 4 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Resistance: EX 90 Resistance: EM 90 Resistance: I 25 Resistance: S 25 Core Shielding 40 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 76 Targeting Accuracy 6 Melee Accuracy 5 Launcher Accuracy 40 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- Thermic Laser | -7/Zion | Archive Power Maul | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive System Guard | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. System Restoration Module | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive W-25 Informer | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Acc Hosts 19 | 1 . 2 1 . . . 1 . . 1 . . . . . . . . . . . . . . 2 . 2 3 1 1 . 4 Combat Hostiles 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 3 1 1 . 2 Allies 5 | . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Unique Host Classes 15 | 1 . 2 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 3 1 1 . 3 Average Host Suspicion 63 | 1 3 51 . 99 83 94 93 . 1 99 59 52 64 94 13 76 9 32 39 . 54 60 85 90 66 63 82 81 50 97 85 82 Unsuspicious Activity 1229 | 52 10 210 16 . . . 25 150 . . . . . . . . . . . . . . . . 28 . 22 716 . . . . Returns to Shadow . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fuzzy Dispatches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Protomatter Created 6364 | . . 66 . 19 14 65 39 150 47 . 37 34 . 28 . 129 . . . . 25 24 175 . 2825 64 124 83 . 2232 184 . Used 1323 | 5 . 19 33 . . . 51 . . 150 . . . . . . . . . . . . . . 56 . 142 93 240 360 . 174 Decayed 3020 | . . 33 . . . . . . 28 . . 34 . 20 . . . . . . . . . . 1279 64 124 . . 1286 152 . Highest Spend 360 | 5 . 14 33 . . . 51 . . 150 . . . . . . . . . . . . . . 28 . 97 65 240 360 . 97 Top 5 Hosts by Kills: A8 (-7/Zion: 31) EX-DEC (-10/Exiles: 24) 7V-VGL(Y) (-4/Warlord: 17) Y-54 Guardian (-7/Factory: 10) Combat Programmer (-2/Research: 6) Game ------ Seed EtherialSeismicSink Manual? 0 Play Time 01:38:54 Cumulative 422.2 hours Start 2022.12.31 @ 21:23:34 End 2022.12.31 @ 23:04:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 424 Rogue 424 Adventurer 0 Explorer 0 Win Type - Total 32 Types 18/3/4/1/2/1/3/0/0 Lore% 92 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5756fcc-fdf5-4397-bfe4-5054b65fde73