Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 16:41:40 Player: Some Pennies Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (265) 1325 Value Destroyed (10910) 10910 Prototype IDs (92) 1840 Alien Tech Used (11) 2200 Bonus (20374) 20374 TOTAL SCORE: 47149 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1509 Follower Combat Kills 1935 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Read Decrypted Archives 300 Used Core Reset Matrix 3000 Met R17 at Research 2000 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -270 Cogmind --------- Core Integrity 1063/1850 Matter 300/300 Energy 146/1040 System Corruption 2% Temperature Cool (79) Movement Walking (90) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Large Storage Unit Quantum Capacitor Graphene Brace > --- WEAPON (2) ------- Improved Potential Cannon > --- INVENTORY (15) --- Experimental Cooling System Improved Energy Well (0) Advanced Energy Well (0) Advanced Energy Well (0) Experimental EM Disruption Field Transdimensional Reconstructor Terrabomb Sigix Sheargun Sigix Sheargun Hardcell Cannon Omega Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Quantum Capacitor > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Quantum Reactor Improved Energy Well Advanced Energy Well Advanced Energy Well Experimental EM Disruption Field Transdimensional Reconstructor Transdimensional Reconstructor Terrabomb Hypervelocity EM Gauss Rifle Sigix Sheargun Sigix Sheargun Omega Cannon Sigix Broadsword [Rating: 243] Favorites ----------- Power Neutrino Core Engine Angular Momentum Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Subdweller Monowheel Hover Unit Antigrav Array Flight Unit Impulse Thruster Array Utility Core Analyzer Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Utility 12 | . . . 2 . 2 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 523 | 9 12 22 35 50 20 . 4 . . 37 4 10 11 . 20 4 5 13 4 40 17 18 . 25 49 24 10 23 25 32 Power 57 | 1 2 5 3 4 1 . . . . 5 . 4 . . 2 . . 2 . 5 2 4 . 1 3 2 1 1 3 6 Engine 19 | 1 1 4 2 3 1 . . . . 3 . 2 . . 1 . . 1 . . . . . . . . . . . . Core 17 | . 1 1 1 1 . . . . . . . 2 . . 1 . . . . 2 2 1 . 1 2 . . . . 2 Reactor 21 | . . . . . . . . . . 2 . . . . . . . 1 . 3 . 3 . . 1 2 1 1 3 4 Propulsion 96 | 2 1 5 12 14 4 . . . . 7 1 . 2 . 2 . . 2 . 4 . 2 . 2 17 4 . 12 3 . Treads 48 | 2 1 1 10 12 . . . . . 6 1 . 2 . 2 . . 1 . 4 . 2 . 2 1 . . 1 . . Leg 12 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Wheel 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Flight 29 | . . . . . 4 . . . . 1 . . . . . . . 1 . . . . . . 5 4 . 11 3 . Utility 217 | 4 4 2 9 7 9 . 2 . . 14 1 4 2 . 5 4 4 4 1 26 11 7 . 17 19 12 5 5 19 20 Device 126 | 3 2 2 2 5 5 . 1 . . 5 . 3 1 . 4 2 3 2 . 17 7 5 . 8 7 6 3 1 12 20 Storage 14 | 1 2 . . . 1 . . . . 3 . . . . . . . . . 1 . . . 1 1 3 . . 1 . Processor 23 | . . . . . 1 . . . . 4 . . . . 1 . . . . . . . . 1 3 2 2 3 6 . Hackware 17 | . . . 1 . 1 . 1 . . . . . . . . 1 1 . . 5 . . . 1 4 1 . 1 . . Protection 37 | . . . 6 2 1 . . . . 2 1 1 1 . . 1 . 2 1 3 4 2 . 6 4 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 153 | 2 5 10 11 25 6 . 2 . . 11 2 2 7 . 11 . 1 5 3 5 4 5 . 5 10 6 4 5 . 6 Energy Gun 40 | 1 4 . 1 3 . . . . . 7 1 2 5 . 3 . . . . . . 2 . 2 4 2 . 1 . 2 Energy Cannon 33 | . . 2 2 . . . . . . . 1 . 1 . 3 . 1 4 2 5 1 2 . 1 1 1 3 . . 3 Ballistic Gun 32 | 1 1 6 6 12 . . . . . 1 . . . . 2 . . 1 1 . . 1 . . . . . . . . Ballistic Cannon 10 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 1 1 3 . 1 Launcher 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Weapon 4 | . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Impact Weapon 11 | . . . . 6 1 . . . . . . . 1 . 3 . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 2 . 1 . . 3 . . . . . . . . . . . . . . 2 2 . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 8 | . . . 1 3 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . 3 6 . . . . . . . . 1 . 1 . . 4 . 1 . 4 . 1 8 12 1 3 3 2 Parts Lost 71 | . 1 8 1 4 . 3 . . 3 2 . . . . . . . . 1 . . . . 29 16 1 . 2 . . Power 8 | . 1 1 . . . . . . . 1 . . . . . . . . . . . . . 3 2 . . . . . Propulsion 21 | . . 3 1 3 . 3 . . . . . . . . . . . . . . . . . 5 6 . . . . . Utility 34 | . . 1 . 1 . . . . 2 1 . . . . . . . . 1 . . . . 18 7 1 . 2 . . Weapon 8 | . . 3 . . . . . . 1 . . . . . . . . . . . . . . 3 1 . . . . . Highest Loss Streak 27 | . 1 2 1 1 . 2 . . 3 1 . . . . . . . . 1 . . . . 27 15 1 . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 95 96 96 92 93 68 69 63 93 99 100 96 93 94 94 94 88 93 87 80 84 89 81 68 63 76 77 81 64 Engine 3 | . 9 10 6 7 4 4 . . . 2 6 4 . . 5 5 5 3 . . . . . . . . . . . . Core 3 | . 3 3 2 1 2 . . . . . . 1 6 6 5 5 5 5 5 . 4 3 . 1 3 . . . . 3 Reactor 2 | . . . . . . . . . . . . . . . . . . 1 5 9 5 6 10 7 1 4 4 4 6 14 Treads 20 | . 28 9 32 32 1 . . . . 30 32 33 30 26 23 23 23 23 23 19 15 15 15 12 1 . . . . . Flight 2 | . . . . . 28 26 7 7 7 . . . . . . . . . . . . . . . 2 15 21 20 14 . Device 15 | . 14 13 9 10 14 15 15 15 11 5 13 13 13 13 18 23 23 23 23 25 22 22 26 20 14 15 18 5 9 18 Storage 6 | . 14 14 9 9 7 7 3 . . 5 6 6 6 6 5 5 5 5 5 5 5 5 5 7 2 4 4 4 6 9 Processor 7 | . . . . . 6 7 7 7 7 17 13 13 13 13 11 6 5 5 5 5 5 5 5 5 4 3 10 21 24 . Hackware 4 | . . . . 9 14 15 18 23 23 8 . . . . . 3 4 5 5 5 5 5 5 4 12 12 13 16 5 . Protection 6 | . . . 14 6 . . . . . 7 13 13 13 13 9 5 5 4 4 5 5 9 10 9 1 4 4 2 . . Energy Gun 4 | . 20 2 . . . . . . . 4 12 13 11 13 4 . . . . . . 3 5 4 2 . . . 7 9 Energy Cannon 2 | . . 12 1 . . . . . . . . . . . . 5 9 6 9 8 7 5 5 4 . . . . . . Ballistic Gun 3 | . 7 8 16 14 . . . . . 3 . . . . 4 5 1 . 1 1 . . . . . . . . . . Peak Build Rating 243 | 8 10 16 30 38 46 41 28 28 28 61 58 62 69 69 90 90 89 94 93 130 131 157 153 155 128 160 148 162 226 243 Average Rating 76 | 6 8 13 26 31 41 38 27 28 26 52 57 59 63 69 82 88 87 83 91 114 129 147 153 135 92 129 140 134 192 231 On Entrance 74 | . 8 8 16 30 36 41 27 28 28 21 57 58 61 69 69 90 88 87 91 93 130 131 153 153 3 97 127 141 150 226 Naked Turns 51 | . . . . . . . . . . . . . . . . . . . . . . . . 1 50 . . . . . Heaviest Build 171 | 14 48 62 75 65 59 20 15 5 5 59 59 78 75 75 94 81 88 85 85 152 166 171 171 171 71 47 46 45 53 83 Greatest Support 187 | 40 40 40 80 83 80 20 5 5 5 108 110 110 145 145 150 142 142 142 142 177 177 187 187 187 115 48 46 46 70 70 Greatest Overweight (x) 19 | . 1 19 3 1 1 2 2 . . 1 . . . . . . . . . 2 . 1 . 1 6 1 . 1 . 1 Average Overweight (x) . | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 10 10 5 5 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 15 15 15 15 15 15 Average Capacity 16 | 7 9 20 20 20 10 10 7 5 5 14 15 15 15 15 15 15 15 15 15 20 25 25 25 24 10 15 15 15 14 15 Most Carried 25 | 6 11 20 20 20 18 10 10 5 5 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 15 15 15 15 15 15 Average Carried 15 | 2 8 18 19 19 10 10 7 5 5 12 14 14 14 14 14 14 14 14 14 18 24 24 25 19 9 14 14 14 14 14 Final Capacity 25 | 8 20 20 20 20 10 10 5 5 5 15 15 15 15 15 15 15 15 15 15 25 25 25 25 5 15 15 15 15 15 15 Final Carried 25 | 6 11 18 20 18 10 10 5 5 5 15 15 15 15 15 15 15 15 15 14 25 25 25 25 5 15 15 15 15 15 14 Class Distribution -------------------- 28% | Derelict-Mutant 23% | Scavenger-Mutant 23% | Mutant 5% | Hacker-Mutant 5% | Hacker-Sprinter 3% | Hacker-Scout 3% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Mutant | -4/Hub_04(d) Hacker-Mutant | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Scout | -2/Quarantine Hacker-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Matter Collected 7940 | 272 283 293 993 1402 310 16 20 . 20 439 50 100 118 . 372 156 93 122 197 250 471 197 . 233 494 . 75 339 446 179 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13942 | 128 675 481 1369 1883 177 . 55 . 23 671 158 289 . 500 921 96 150 370 327 872 1324 . . 878 560 . 75 18 597 1345 Parts 584 | 14 39 32 83 106 4 . . . 2 25 10 9 . 13 40 4 5 4 12 26 56 . . 40 8 . 7 2 20 23 Haulers Intercepted 24 | . 2 . 6 5 . . . . . 1 . . . . 1 . . . . . 1 . . . 4 . . . 2 2 Recyclers Shooed 11 | . 5 . . . . . . . . 3 . . . . 1 . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . 5 . . . 5 . . 2 . 23 8 2 15 . 4 5 1 12 . . . . . . . . . . . Prevented 13 | . . . . . . . . . . . 2 . . 8 . . . 3 . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 184 | . 12 10 23 31 . . . . 2 12 5 2 . 8 14 4 2 . 6 9 14 . . 14 1 . . . 1 14 Melee 5 | . . . . . . . . . 2 2 . . . . . . . . . . . . . . 1 . . . . . Guns 107 | . 12 2 20 28 . . . . . 9 5 1 . 8 12 2 . . 3 . . . . 4 . . . . 1 . Cannons 48 | . . 7 . . . . . . . . . . . . 1 2 2 . 3 9 10 . . 9 . . . . . 5 AOE 14 | . . . 3 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 Classes Destroyed 27 | 2 7 2 3 3 . . 1 . 1 1 1 1 . . . . . . . . . . . 2 1 . . . . 2 Worker 9 | . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . 3 Builder 7 | . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . . . . 2 1 Tunneler 6 | 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Hauler 24 | . 2 . 6 5 . . . . . 1 . . . . 1 . . . . . 1 . . . 4 . . . 2 2 Recycler 12 | 1 . . . 3 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . 2 2 Mechanic 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 5 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Drone 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Watcher 14 | . 2 . 3 1 2 . . . . . . . . . 3 . . . . 1 2 . . . . . . . . . Swarmer 25 | . 3 . 6 3 . . . . . 2 4 . . 3 . 4 . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 57 | . 9 . 6 12 . . . . . 7 . . . 3 6 . . . 4 3 2 . . 3 . . . . . 2 Brawler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 10 | . . . . 3 . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . 4 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Sentry 30 | . . . 8 12 . . . . . 1 . . . . 1 . . . . . 6 . . 1 . . . . 1 . Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . 1 . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . Programmer 18 | . . . . . . . . . . 2 . 1 . 1 5 . 1 . . 5 . . . 2 . . . . . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 6 | . . . . . . . . . . . . 1 . . . . 1 . . . 2 . . . . . . . . 2 Lightning 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 4 5 2 5 5 2 . . . 2 5 4 1 . 4 4 4 1 . 4 3 5 . . 5 1 . 2 1 2 16 Combat Bots Only 14 | . 3 2 5 5 . . . . 2 3 4 1 . 4 4 4 1 . 4 3 4 . . 5 1 . . . 1 14 Max Kills in Single Turn 4 | 1 2 1 2 1 1 . 1 . 1 1 2 1 . 1 1 1 1 . 1 1 1 . . 1 1 . 1 1 1 4 Gunslinging 1 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Melee 1 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Hostile Shots Fired 2081 | . 72 49 110 125 2 42 . . 29 132 35 19 . 82 84 20 18 . 60 44 101 8 . 356 200 38 20 70 98 267 Missed 689 | . 10 11 32 33 1 17 . . 20 41 13 7 . 25 26 1 8 . 16 12 20 4 . 70 79 23 14 45 53 108 Damage Taken 25511 | . 693 918 961 1613 13 375 . . 150 1214 312 226 . 632 517 94 102 . 667 592 1312 127 . 8087 3015 288 141 570 831 2061 Core 3642 | . 64 179 81 164 . 135 . . 91 57 17 . . 11 24 8 9 . 36 26 50 . . 857 691 61 71 136 238 636 Absorbed by Shields 2324 | . . . . . . . . . . . . . . 191 475 108 106 . 197 105 563 103 . 476 . . . . . . Reduced by Siege Mode 899 | . . . . . . . . . . . . . . 18 3 4 . . 32 14 67 . . 761 . . . . . . Ignored by Resistances 2781 | . . . . . . . . . . . . 39 . 160 80 101 19 . . . . . . . . . . . 240 2142 Regen/Repaired (Parts) 2054 | . . . . 192 . . . . . . . . 961 . . . . . . 507 . . . . . . . 64 330 . Core Remaining (%) 59 | 100 . 2 . 55 . . . . 67 . . . . 90 . . . . 92 . . . . 18 . 42 . . 73 57 Volleys Fired 935 | 11 68 48 88 130 . . . . . 41 8 10 . 29 53 13 11 12 21 76 125 1 . 78 7 . 8 3 11 83 Largest 2 | 2 2 2 2 2 . . . . . 2 2 2 . 2 2 2 2 2 2 1 2 1 . 2 2 . 1 1 2 2 Hottest 200 | 70 80 160 108 50 . . . . . 155 155 155 . 150 123 123 180 156 180 120 185 120 . 200 130 . 94 100 200 200 Shots Fired 1523 | 22 136 82 171 252 . . . . . 82 15 21 . 58 103 21 23 25 43 75 125 1 . 135 15 . 8 3 20 87 Gun 1055 | 22 136 31 153 248 . . . . . 82 14 21 . 58 97 7 7 . 17 . . . . 58 14 . . . 20 70 Cannon 424 | . . 37 14 . . . . . . . 1 . . . 6 14 16 25 26 75 109 1 . 71 1 . 8 3 . 17 Launcher 13 | . . . 4 4 . . . . . . . . . . . . . . . . . . . 5 . . . . . . Special 31 | . . 14 . . . . . . . . . . . . . . . . . . 16 . . 1 . . . . . . Kinetic 599 | 11 53 27 153 246 . . . . . 21 . . . . 50 7 7 . 17 . 1 . . . 1 . 2 3 . . Thermal 740 | 11 58 55 14 . . . . . . 61 14 21 . 58 50 14 16 . 26 75 106 1 . 129 14 . . . . 17 Explosive 13 | . . . 4 4 . . . . . . . . . . . . . . . . . . . 5 . . . . . . Electromagnetic 64 | . 25 . . 2 . . . . . . 1 . . . 3 . . 25 . . 2 . . . . . 6 . . . Slashing 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 70 Robot Hit Streak 42 | 6 12 7 15 22 . . . . . 19 8 19 . 7 42 11 10 16 18 19 16 . . 9 3 . 2 . 5 10 Robot Miss Streak 9 | 1 3 4 5 6 . . . . . 3 2 2 . 4 3 1 2 1 2 4 4 . . 2 2 . 1 . 3 9 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Secondary Targets 17 | . 3 . 5 2 . . . . . 2 3 . . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . Capacitor 264 | . . . . . . . . . . . . . . . . . . . . 75 105 . . 8 . . . . . 76 Shots Hit Robots 1083 | 15 87 45 114 180 5 . 2 . 5 80 12 17 . 40 84 9 15 23 33 52 105 . . 83 31 . 4 1 20 21 Core Hits 503 | 8 33 16 55 70 1 . 1 . 1 41 13 9 . 20 54 4 5 18 11 21 30 . . 44 9 . 3 1 11 24 Critical Kills 10 | . . 1 . 1 1 . . . . . . . . . 1 . . . 1 . 4 . . . . . . . . 1 Critical Parts Destroyed 9 | . 2 . 1 1 2 . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Critical Strikes 39 | 1 5 1 1 2 3 . . . . 5 1 1 . 2 2 . 1 . 2 . 4 . . . 5 . . . 2 1 Burn 11 | 1 3 . . . . . . . . 3 1 1 . 2 . . . . . . . . . . . . . . . . Meltdown 6 | . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 Destroy 10 | . 2 . 1 2 . . . . . . . . . . 2 . 1 . 2 . . . . . . . . . . . Smash 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 . . . 2 . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Melee Attacks 114 | . . . . 6 13 2 2 . 7 17 . . 1 . 6 . . . . . . . . . 29 5 . 2 24 . Impact 26 | . . . . 6 13 . . . . . . . 1 . 6 . . . . . . . . . . . . . . . Slashing 82 | . . . . . . 2 2 . 7 17 . . . . . . . . . . . . . . 23 5 . 2 24 . Piercing 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Sneak Attacks 26 | . . . . 1 4 . 2 . 2 4 . . . . . . . . . . . . . . 4 . . 1 8 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Damage Inflicted 38229 | 174 1229 1031 2241 3887 578 . 140 . 248 2228 273 436 . 994 2396 262 537 309 948 1874 3966 . . 3886 1622 . 165 173 2259 6373 Guns 15655 | 174 1219 325 1794 3153 . . . . . 1703 243 436 . 994 2191 90 111 . 366 . . . . 1255 205 . . . 367 1029 Cannons 12356 | . . 706 227 . . . . . . . 30 . . . 100 172 426 309 582 1874 3899 . . 2029 . . 165 . . 1837 Explosions 4611 | . . . 209 588 . . . . . . . . . . . . . . . . . . . 602 . . . . . 3212 Melee 5058 | . . . . 114 578 . 140 . 248 517 . . . . 35 . . . . . . . . . 1399 . . 173 1854 . Ramming 549 | . 10 . 11 32 . . . . . 8 . . . . 70 . . . . . 67 . . . 18 . . . 38 295 Kinetic 7574 | 72 446 281 1794 3110 . . . . . 369 . . . . 935 90 111 . 366 . . . . . . . . . . . Thermal 21327 | 102 480 750 227 39 . . . . . 1334 243 436 . 994 1356 172 426 . 582 1874 3837 . . 3284 205 . . . . 4986 Explosive 1423 | . . . 209 549 . . . . . . . . . . . . . . . . . . . 602 . . . . . 63 Electromagnetic 902 | . 293 . . 43 . . . . . . 30 . . . . . . 309 . . 62 . . . . . 165 . . . Impact 727 | . . . . 114 578 . . . . . . . . . 35 . . . . . . . . . . . . . . . Slashing 5311 | . . . . . . . 140 . 248 517 . . . . . . . . . . . . . . 983 . . 173 2221 1029 Piercing 416 | . . . . . . . . . . . . . . . . . . . . . . . . . 416 . . . . . Highest Corruption 53 | . . . . . . 3 3 3 3 . . 1 1 . 4 4 4 4 4 1 1 1 1 53 4 9 1 1 1 2 Average Corruption 3 | . . . . . . 2 3 3 3 . . 1 1 . 3 4 4 4 4 1 1 1 1 18 4 7 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 154 | . . . . . . 2 2 . 5 . . 6 1 . 10 19 17 10 17 4 15 2 1 14 11 7 1 . 4 6 Message Errors 37 | . . . . . . 1 2 . 1 . . 4 . . 1 4 3 1 3 1 4 2 . 2 3 2 1 . . 2 Matter Fused 40 | . . . . . . . . . 2 . . . 1 . 4 3 5 2 4 1 6 . 1 2 4 1 . . 2 2 Heat Flow Errors 18 | . . . . . . 1 . . . . . 1 . . 2 6 3 . 1 . 1 . . 1 1 . . . . 1 Energy Discharges 15 | . . . . . . . . . 1 . . . . . . 1 3 2 1 1 2 . . 2 . 1 . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 20 | . . . . . . . . . 1 . . . . . 3 1 1 3 3 . . . . 4 1 1 . . 1 1 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . 1 3 . 1 . . . . 1 . . . . Misfires 8 | . . . . . . . . . . . . 1 . . . 2 2 1 1 . . . . . 1 . . . . . Alerts 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1757 | . . . . 5 401 . 48 . 123 98 . . . . 26 . 4 24 36 129 14 . . 67 298 . 1 . 46 437 Projectiles 380 | . . . . . . . . . . . . . . . . . 4 24 36 129 14 . . 67 . . 1 . . 105 Explosions 291 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 286 Melee 1086 | . . . . . 401 . 48 . 123 98 . . . . 26 . . . . . . . . . 298 . . . 46 46 Knockbacks 5 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . 2 Impact 5 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . . 4 50 . . . . . . . . . . . . . . . . . . . . . . . . . 38 Shots 4 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 11 | . . . 1 2 . . . . . 1 . . . . 3 . . . . . 4 . . . . . . . . . Targets Rammed 22 | . 1 . 1 2 . . . . . 1 . . . . 3 . . . . . 5 . . . 2 . . . 1 6 Kicked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 6 Crushed 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Highest Temperature 356 | 130 291 17 86 15 . 195 . . . 260 . 231 . 261 334 230 188 66 124 236 227 . . 199 127 . 4 356 . 195 Average Temperature 66 | 60 71 5 28 6 . 92 . . . 66 . 49 . 74 103 100 80 26 28 128 112 . . 85 91 . 2 216 . 90 Received Heat Transfer 3662 | . 363 129 297 549 9 72 . . 48 420 12 36 . 168 89 . 6 . 185 68 140 . . 550 186 . 18 36 126 155 Effects 6 | . 1 . . . . . . . . . . . . 1 1 . . . . . 2 . . . . . . 1 . . Energy Bleed 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 18 | . . . . . . . . . . . . . . 1 1 1 1 . 1 4 5 1 . 3 . . . . . . Total Turns 451 | . . . . . . . . . . . . . . 36 24 19 3 . 42 40 81 19 . 187 . . . . . . Longest Duration 114 | . . . . . . . . . . . . . . 36 24 19 3 . 42 19 36 19 . 114 . . . . . . Robots Corrupted 8 | . . . . 1 2 . . . . . . . . . 1 . . 1 . . . . . . . . . . . 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fried 22 | . 3 . . 1 7 . . . . . . . . . 2 . . . . . . . . 1 . . 2 . . 6 Impact Corruptions 17 | . . . . 1 11 . . . . . . . . . 2 . . . . . . . . . . . . . . 3 Robots Melted 10 | . . 1 . . . . . . . 1 . 1 . . 1 . . . . . 4 . . . . . . . . 2 Combat Hostiles 10 | . . 1 . . . . . . . 1 . 1 . . 1 . . . . . 4 . . . . . . . . 2 Parts Melted 49 | . 2 2 1 . . . . . . 7 2 2 . 4 7 . . . . 9 8 . . 2 . . . . . 3 Heat Transferred 26498 | 370 1580 1062 296 50 . . . . . 3172 650 1025 . 2450 2811 185 446 . 874 1924 3330 . . 2955 231 . . . . 3087 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Peak Influence 2611 | 25 212 . 568 825 616 . . . . 217 . . . . 294 . . . . 347 607 516 458 426 147 134 248 453 1861 2611 Initial 1116 | . 16 . . 174 375 . . . . 109 . . . . 16 . . . . 200 58 276 126 153 78 . 69 85 111 1116 Average 322 | 14 68 . 324 496 476 . . . . 123 . . . . 104 . . . . 169 323 412 252 284 63 71 146 262 495 1559 Maximum Alert Level 5 | . 1 . 2 3 2 . . . . 1 . . . . 1 . . . . 1 2 2 2 2 . . 1 2 5 5 Low Security (%) 48 | 100 96 . 31 6 . . . . . 87 . . . . 84 . . . . 66 29 . 55 15 100 100 85 29 21 . Level 1 23 | . 3 . 23 19 13 . . . . 12 . . . . 15 . . . . 33 30 62 7 83 . . 14 64 57 . Level 2 19 | . . . 44 54 86 . . . . . . . . . . . . . . . 40 37 36 1 . . . 6 5 . Level 3 2 | . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 66 Squads Dispatched 95 | . 2 . 4 5 3 . . . 1 3 . . . . 4 . . . . 8 4 . . 4 9 2 2 1 8 35 Investigation 14 | . 2 . 1 . 1 . . . . 1 . . . . . . . . . 3 1 . . . 1 1 2 . 1 . Extermination 9 | . . . . . . . . . . 2 . . . . 1 . . . . 3 . . . 1 . . . 1 1 . Reinforcement 23 | . . . 1 1 1 . . . . . . . . . 2 . . . . 2 2 . . 3 8 1 . . . 2 Assault 40 | . . . . 1 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . 6 30 Garrison 9 | . . . 2 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . Haulers Reinforced 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 7 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Distress Signals 35 | . 3 . 2 4 . . . . . . . . . . 2 . . . . 2 1 2 . 1 10 . 1 1 1 5 Communications Jammed 96 | . . . . . . . . . . . . . . . . . . . 1 25 . . . 70 . . . . . . Distress Signals 95 | . . . . . . . . . . . . . . . . . . . . 25 . . . 70 . . . . . . Times Spotted 557 | . 23 10 34 43 8 7 4 . 13 24 7 2 . 17 24 4 2 . 6 13 27 9 4 35 15 3 14 24 51 134 Peak Tracking Total 37 | . 5 2 5 6 4 4 8 . 10 4 4 1 . 5 3 4 1 . 4 5 5 5 9 11 9 2 5 8 23 37 Tactical Retreats 61 | . . . 1 2 3 1 . . 4 5 . . . . . . . . . 1 2 . 1 2 2 . 4 8 7 18 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Traps Triggered 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 49 | . . . 18 25 6 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 8 | . 6 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . 3 2 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . Reused 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . 1 . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Machines Disabled 40 | . 2 . . 10 . . . . . . . . . . 2 . . 1 . 1 1 1 1 1 1 4 . 2 8 5 Max in Single Turn 1 | . 1 . . 1 . . . . . . . . . . 1 . . 1 . 1 . 1 . 1 1 1 . 1 1 1 Garrison Access 4 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Machines Accessed 113 | . 9 . 11 12 11 . . 4 . 4 1 . . . 2 . 1 4 . 10 2 1 1 3 3 2 6 11 13 2 Terminals 78 | . 8 . 9 9 8 . . . . 3 . . . . 2 . . . . 2 2 1 . 3 1 1 5 9 13 2 Fabricators 7 | . . . . . 1 . . . . 1 . . . . . . . . . 3 . . . . . 1 1 . . . Repair Stations 4 | . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Recycling Units 8 | . 1 . 1 1 1 . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Total Hacks 472 | . 40 . 36 46 42 . . 30 . 19 1 . . . 4 . 1 17 . 26 5 3 25 21 10 9 45 53 35 4 Successful 298 | . 22 . 23 23 23 . . 30 . 10 1 . . . . . 1 17 . 18 2 . 25 16 4 2 31 31 19 . Failed 173 | . 18 . 12 23 19 . . . . 9 . . . . 4 . . . . 8 3 3 . 5 6 7 14 22 16 4 Catastrophic 29 | . 1 . . 4 3 . . . . 2 . . . . 1 . . . . . 1 1 . . 2 4 4 3 2 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 208 | . 24 . 22 25 35 . . . . 11 . . . . 3 . . . . 7 2 1 . 8 7 7 25 15 16 . Terminals 329 | . 37 . 32 41 32 . . . . 15 . . . . 4 . . . . 5 5 3 . 21 1 7 41 46 35 4 Fabricators 24 | . . . . . 3 . . . . 4 . . . . . . . . . 11 . . . . . 2 4 . . . Repair Stations 9 | . . . . 2 . . . . . . . . . . . . . . . 5 . . . . . . . 2 . . Recycling Units 26 | . 3 . 3 1 6 . . . . . . . . . . . . . . 4 . . . . 9 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . 1 2 1 . . . . . . . . . . . . . . 1 . . . . . . . 5 . . Terminal Hacks 190 | . 14 . 8 12 6 . . 30 . 3 1 . . . . . 1 17 . 1 2 . 25 12 . . 20 23 15 . Record 42 | . . . 1 . . . . 11 . . . . . . . . . 5 . . . . 25 . . . . . . . Part Schematic 15 | . . . . 1 . . . 9 . . . . . . . . . 4 . . . . . . . . 1 . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 5 . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . Prototype ID Bank 22 | . 4 . 2 2 . . . 3 . 1 . . . . . . . 4 . . . . . . . . 2 4 . . Open Door 11 | . . . . 4 . . . . . . 1 . . . . . 1 . . . . . . . . . . . 5 . Level Access Points 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . Branch Access Points 5 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . . Emergency Access Points 9 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . 2 . . 1 3 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 5 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Fabricator Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Index 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 9 | . . . 2 1 . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . 2 . Unreport Threat 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 . Locate Traps 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 13 | . 1 . . 2 . . . . . . . . . . . . . . . . 1 . . 2 . . 3 3 1 . Fabricator Hacks 16 | . . . . . 2 . . . . 2 . . . . . . . . . 8 . . . . . 2 2 . . . Network Status 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Load Schematic 8 | . . . . . 1 . . . . 1 . . . . . . . . . 4 . . . . . 1 1 . . . Build 5 | . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . 1 . . . . Repair Station Hacks 6 | . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . Scan Component 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Repair 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Recycling Unit Hacks 6 | . . . 1 1 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Retrieve Components 6 | . . . 1 1 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Seal Access 4 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Unauthorized Hacks 76 | . 8 . 13 7 14 . . . . 5 . . . . . . . . . 4 . . . 4 3 . 9 5 4 . Terminals 64 | . 8 . 12 7 10 . . . . 5 . . . . . . . . . 1 . . . 4 . . 8 5 4 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assimilate 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Botnet 24 | . 2 . 4 2 3 . . . . 2 . . . . . . . . . 1 . . . 2 . . 4 2 2 . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Skim 29 | . 5 . 6 5 5 . . . . 3 . . . . . . . . . . . . . . . . 3 1 1 . Fabricators 4 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Recompile 4 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 7 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . 3 . . . . . Reject 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Mask 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Used 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 84 | . 8 . 9 8 10 . . . . 4 . . . . 2 . . . . 8 2 1 . 3 2 2 6 8 9 2 Full Trace Events 7 | . 2 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 7 . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . 1 . . . 9 . . . . 14 . . . . 4 . . . . . . . . 1 . 2 . Parts Built 6 | . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . 1 . . . . Authchips 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Time 281 | . . . . . . . . . . 58 . . . . . . . . . 147 . . . . . 76 . . . . Total Part Build Rating 44 | . . . . . . . . . . 7 . . . . . . . . . 32 . . . . . 5 . . . . Parts Repaired 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 123 | . . . . 38 . . . . . . . . . . . . . . . 31 . . . . . . . 54 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . 9 . . . . . . . . . . . . . . . 10 . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Total Allies 110 | . . . . . 1 . . . . . . . 8 . . . . . . . 14 5 . . . . 1 2 1 78 Largest Group 32 | . . . . . 1 . . . . . . . 8 8 . . . . . . 13 12 11 7 . . 1 1 1 32 Highest-Rated Group 859 | . . . . . 10 . . . . . . . 223 223 . . . . . . 708 859 859 577 . . 45 45 9 452 Highest-Rated Ally 159 | . . . . . 10 . . . . . . . 51 51 . . . . . . 159 159 159 96 . . 45 45 9 15 Total Orders 8 | . . . . . . . . . . . . . . . . . . . . . 2 5 1 . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . RETURN 7 | . . . . . . . . . . . . . . . . . . . . . 2 5 . . . . . . . . Ally Attacks 477 | . . . . . . . . . . . . . . 37 . . . . . . 84 74 39 46 . . . . . 197 Total Damage 11339 | . . . . . . . . . . . . . . 779 . . . . . . 2376 1786 1603 1309 . . . . . 3486 Kills 52 | . . . . . . . . . . . . . . 6 . . . . . . 13 10 8 5 . . . . . 10 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Robot Analysis Total 10 | . 5 . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . Derelict Logs Recovered 15 | . . 2 . . . . 1 . 3 . 1 1 . 3 . 1 1 . 2 . . . . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . . . 3 6 . . . . . . . . Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . . . . 3 6 . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Turns Passed 24782 | 169 1306 1341 1573 2096 437 148 154 29 203 1422 589 740 2750 843 863 913 992 442 692 1533 1236 410 79 432 874 206 458 486 628 738 Spaces Moved 19464 | 78 629 692 772 892 1036 363 174 81 372 822 326 389 1688 466 388 413 569 192 373 635 560 198 40 128 827 391 1428 1441 1384 1717 Core 185 | 4 . 13 . . . . . . . . . . . . . . . . . . . . . 25 143 . . . . . Treads 9249 | 74 629 54 647 892 11 . . . . 600 326 389 1688 466 388 413 569 192 373 635 560 198 40 103 2 . . . . . Legs 2453 | . . . . . . . . . . . . . . . . . . . . . . . . . 308 . . . 428 1717 Wheels 750 | . . 625 125 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 353 | . . . . . . . . . . . . . . . . . . . . . . . . . 353 . . . . . Flight 6474 | . . . . . 1025 363 174 81 372 222 . . . . . . . . . . . . . . 21 391 1428 1441 956 . Fastest Speed 22 | 50 160 130 140 160 27 27 35 35 35 34 163 163 158 158 158 167 167 166 167 163 163 163 163 50 39 26 26 25 22 30 Average Speed 101 | 154 166 155 157 175 28 29 65 35 35 138 165 163 161 158 162 167 167 166 167 189 163 163 163 143 81 36 26 26 27 31 Slowest Speed 1000 | 160 240 1000 240 240 160 175 175 35 35 250 168 163 163 158 167 167 167 167 167 330 163 245 163 240 350 108 26 104 30 90 Overloaded Moves 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 11 6 . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 4 94 27 67 85 26 59 37 69 59 14 54 56 88 61 16 53 67 62 69 15 64 67 65 23 24 41 30 88 80 59 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 12 | . 1 . 2 3 . . . 1 . . . . 1 . . . 1 3 . . . . . . . . . . . . Known Exits Taken 18 | . 1 . 1 1 1 1 1 1 1 1 . . . 1 1 . . . . 1 1 . . 1 1 . 1 1 1 . Unknown Exits Taken 12 | 1 . 1 . . . . . . . . 1 1 1 . . 1 1 1 1 . . 1 1 . . 1 . . . . Scrap Searched 28 | . . 9 . . . 1 1 . . . 2 7 1 1 . 3 2 . 1 . . . . . . . . . . . Spaces Dug 115 | . . . . . 8 1 . . 2 2 . . . . 5 7 . . . 5 . . . 3 1 1 1 1 13 65 Terrain Destroyed 370 | . . 4 27 28 8 1 . . 2 2 . . . . 9 11 5 . 10 20 17 . . 52 3 1 1 1 21 147 Melee 24 | . . . . . 8 1 . . 2 2 . . . . 5 . . . . . . . . . 1 1 . . 4 . Projectile 232 | . . 4 6 4 . . . . . . . . . . 4 11 5 . 10 20 17 . . 21 2 . 1 1 17 109 AOE 114 | . . . 21 24 . . . . . . . . . . . . . . . . . . . 31 . . . . . 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Total 23093 | 102 757 851 1029 1251 1153 400 210 80 433 991 359 476 1714 515 506 618 591 299 412 972 879 285 54 244 965 446 1504 1528 1553 1916 Wait 1342 | . 29 58 31 98 57 35 25 . 55 32 16 49 5 19 16 182 5 57 13 137 144 51 15 11 . . 50 44 82 26 Move 19385 | 77 628 691 771 891 1035 362 173 80 371 821 325 388 1687 465 387 412 568 191 372 634 559 197 39 127 826 382 1419 1418 1373 1716 Hop 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 11 5 . Pick Up 244 | 5 8 18 34 10 5 . 1 . . 19 3 6 3 1 8 3 . 10 1 40 9 4 . . 23 5 3 2 12 11 Fast Attach 256 | 7 4 7 13 21 3 . 4 . . 17 1 5 4 . 4 1 1 6 1 15 3 7 . 3 37 18 7 18 25 24 Attach 85 | . 1 9 4 3 5 . . . . 3 . 1 1 . 2 1 1 3 1 10 1 2 . 13 2 6 3 5 2 6 Detach 37 | . . 2 1 1 3 . . . . 1 . . . . . . 1 . . 1 . . . 2 3 8 3 8 . 3 Swap 192 | 2 7 6 19 26 12 . . . . 17 3 4 6 . 14 2 3 5 2 15 13 9 . 9 10 . . 1 4 3 Drop 405 | . 11 12 47 38 14 1 5 . . 22 3 13 7 1 13 4 1 15 1 44 20 14 . 1 29 18 7 16 15 33 Fire 935 | 11 68 48 88 130 . . . . . 41 8 10 . 29 53 13 11 12 21 76 125 1 . 78 7 . 8 3 11 83 Melee 111 | . . . . 6 13 2 2 . 7 17 . . 1 . 6 . . . . . . . . . 26 5 . 2 24 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 6 Crush 13 | . 1 . 1 2 . . . . . 1 . . . . 3 . . . . . 5 . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 49 | . . . 18 25 6 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 14) 683 | -10/Materials | Discovered new exit (range 7) 791 | -10/Materials | Discovered new exit (range 16) 917 | -10/Materials | Loaded intel: 13 trap records 952 | -10/Materials | Learned Recycling recycling unit intel 979 | -10/Materials | Identified exit to Mines 995 | -10/Materials | Identified exit to Subcaves 1002 | -10/Materials | Loaded intel: 8 terminal locations 1020 | -10/Materials | Identified exit to Materials 1090 | -10/Materials | Learned location of Subcaves (-10) 1327 | -10/Materials | Build established: Scavenger-Mutant 1476 | -10/Materials | Entered Subcaves 1493 | -10/Subcaves | Learned Materials terminal intel 1903 | -10/Subcaves | Learned Materials trap positions 2312 | -10/Subcaves | Core integrity fell below 50% 2764 | -10/Subcaves | Core integrity fell below 20% 2785 | -10/Subcaves | Discovered new exit (range 9) 2817 | -10/Subcaves | Entered Materials 2817 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2818 | -8/Materials | Identified exit to Storage 2819 | -8/Materials | Loaded intel: 20 trap records 2820 | -8/Materials | Loaded intel: 12 terminal locations 3234 | -8/Materials | Garrison activated, responded to threat 3359 | -8/Materials | Central database locked down 3597 | -8/Materials | Learned Factory trap positions 3632 | -8/Materials | Learned 4 Factory zone layouts 3659 | -8/Materials | Learned location of 1 exit from Extension 3675 | -8/Materials | Learned 4 Factory zone layouts 3683 | -8/Materials | Learned location of 1 exit from Storage 3684 | -8/Materials | Learned Factory stockpile data 3685 | -8/Materials | Learned location of 1 exit from Extension 3686 | -8/Materials | Learned location of Zion (-6) 3697 | -8/Materials | Learned 4 Factory zone layouts 3716 | -8/Materials | Learned Storage trap positions 3928 | -8/Materials | Discovered new exit (range 16) 4390 | -8/Materials | Entered Storage 4391 | -8/Storage | Identified exit to Recycling 4392 | -8/Storage | Loaded intel: 28 trap records 4837 | -8/Storage | Garrison activated, responded to threat 5067 | -8/Storage | Repaired Hrd. Medium Armor Plating 5833 | -8/Storage | Learned location of Armory (-4) 6143 | -8/Storage | Identified exit to Factory 6321 | -8/Storage | Learned 4 Recycling zone layouts 6360 | -8/Storage | Learned Factory emergency access door positions 6390 | -8/Storage | Learned Factory emergency access door positions 6390 | -8/Storage | First assault squad dispatched 6429 | -8/Storage | Learned location of 1 exit from Extension 6486 | -8/Storage | Entered Factory 6486 | -7/Factory | Evolved 2 slots: Utility x2 6487 | -7/Factory | Identified exit to Factory 6488 | -7/Factory | Identified exit to Lower Caves 6489 | -7/Factory | Loaded intel: 93 trap records 6660 | -7/Factory | Discovered exit to Factory (range 15) 6886 | -7/Factory | First assault squad dispatched 6920 | -7/Factory | Build established: Hacker-Scout 6923 | -7/Factory | Entered Lower Caves 7022 | -7/Lower Caves | Crushed by falling debris 7036 | -7/Lower Caves | Encountered a Warlord checkpoint 7063 | -7/Lower Caves | Discovered new exit (range 12) 7065 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7069 | -7/Lower Caves | Identified exit to Lower Caves 7071 | -7/Lower Caves | Entered another Lower Caves area 7187 | -7/Lower Caves | Learned location of 1 exit from Factory 7220 | -7/Lower Caves | Discovered new exit (range 8) 7222 | -7/Lower Caves | Identified exit to Data Miner 7225 | -7/Lower Caves | Entered Data Miner 7225 | -7/Data Miner | Discovered new exit (range 6) 7232 | -7/Data Miner | Met Data Miner 7239 | -7/Data Miner | Learned location of Section 7 (-2) 7239 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7245 | -7/Data Miner | Received God Mode back door access code from Data Miner 7253 | -7/Data Miner | Identified exit to Proximity Caves 7254 | -7/Data Miner | Entered Proximity Caves 7275 | -6/Proximity Caves | Learned Factory terminal intel 7289 | -6/Proximity Caves | Learned Factory interactive machine intel 7316 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7409 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7426 | -6/Proximity Caves | Spotted B-75 Beast 7440 | -6/Proximity Caves | Lost 3 parts (2u1w) 7453 | -6/Proximity Caves | Discovered exit to Factory (range 13) 7457 | -6/Proximity Caves | Entered Factory 7457 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7458 | -6/Factory | Identified exit to Factory 7460 | -6/Factory | Loaded intel: 52 interactive machine locations 7461 | -6/Factory | Loaded intel: 26 terminal locations 7535 | -6/Factory | Identified exit to Lower Caves 7705 | -6/Factory | Build established: Hacker-Mutant 7838 | -6/Factory | Discovered exit to Factory (range 5) 7942 | -6/Factory | Fabricated Imp. Heavy Treads? 8458 | -6/Factory | Build established: Mutant 8879 | -6/Factory | Entered Lower Caves 8915 | -6/Lower Caves | Encountered a Warlord checkpoint 8943 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9381 | -6/Lower Caves | Learned 4 Factory zone layouts 9414 | -6/Lower Caves | Discovered new exit (range 16) 9468 | -6/Lower Caves | Entered another Lower Caves area 9530 | -6/Lower Caves | Spotted B-75 Beast 9544 | -6/Lower Caves | Destroyed B-75 Beast 9738 | -6/Lower Caves | Learned 8 Factory zone layouts 9892 | -6/Lower Caves | Found DCF Scrap (15 items) 10197 | -6/Lower Caves | Discovered new exit (range 8) 10208 | -6/Lower Caves | Entered Zion 10232 | -6/Zion | Build established: Derelict-Mutant 10283 | -6/Zion | System corruption cleaned by Quarantine Array 10439 | -6/Zion | Given A8's code to call for help 10442 | -6/Zion | Discovered new exit (range 10) 10643 | -6/Zion | Found Prototype Device 10643 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 10751 | -6/Zion | Received a hallucinogenic algorithm 10785 | -6/Zion | Gained Derelict followers 10850 | -6/Zion | Gained Derelict followers 11252 | -6/Zion | Visited the Megawrench Repair Shop 11252 | -6/Zion | Megawrench repaired 12 parts 11587 | -6/Zion | Met Imprinter 12958 | -6/Zion | Entered Proximity Caves 12958 | -5/Proximity Caves | Accompanied by 8 allies 12969 | -5/Proximity Caves | Ambushed by research squad 13002 | -5/Proximity Caves | Lost 5 allies 13053 | -5/Proximity Caves | Learned location of 1 exit from Factory 13084 | -5/Proximity Caves | Learned Factory emergency access door positions 13190 | -5/Proximity Caves | Learned Factory non-interactive machine intel 13470 | -5/Proximity Caves | Lost 3 allies 13736 | -5/Proximity Caves | Discovered exit to Factory (range 8) 13801 | -5/Proximity Caves | Entered Factory 13801 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13802 | -5/Factory | Identified exit to Upper Caves 13806 | -5/Factory | Loaded intel: 203 non-interactive machine locations 14425 | -5/Factory | Garrison activated, responded to threat 14664 | -5/Factory | Entered Upper Caves 15419 | -5/Upper Caves | Encountered a Warlord checkpoint 15487 | -5/Upper Caves | Learned Factory emergency access door positions 15549 | -5/Upper Caves | Discovered new exit (range 12) 15577 | -5/Upper Caves | Entered another Upper Caves area 15651 | -5/Upper Caves | Discovered new exit (range 12) 15747 | -5/Upper Caves | Spotted B-75 Beast 15832 | -5/Upper Caves | Destroyed B-75 Beast 16076 | -5/Upper Caves | Encountered a Warlord checkpoint 16102 | -5/Upper Caves | Discovered new exit (range 8) 16569 | -5/Upper Caves | Entered Zhirov 16570 | -5/Zhirov | Discovered new exit (range 3) 16632 | -5/Zhirov | Learned location of Quarantine (-2) 16632 | -5/Zhirov | Learned location of Testing (-3) 16632 | -5/Zhirov | Learned location of Command (-1) 16691 | -5/Zhirov | Found Alien Artifact 16691 | -5/Zhirov | Identified Integrated Dissipator 16691 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16718 | -5/Zhirov | Found Alien Artifact 17011 | -5/Zhirov | Entered Proximity Caves 17020 | -4/Proximity Caves | Spotter reported a threat 17278 | -4/Proximity Caves | Learned location of 1 exit from Research 17293 | -4/Proximity Caves | Build established: Mutant 17675 | -4/Proximity Caves | Discovered new exit (range 8) 17693 | -4/Proximity Caves | Learned Research emergency access door positions 17703 | -4/Proximity Caves | Entered Factory 17703 | -4/Factory | Evolved 2 slots: Utility x2 17747 | -4/Factory | Found Quantum Capacitor 17836 | -4/Factory | Spotted B-86 Titan 17837 | -4/Factory | Build established: Derelict-Mutant 17908 | -4/Factory | Identified exit to Upper Caves 17908 | -4/Factory | Identified exit to Extension 17908 | -4/Factory | Identified exit to Armory 18244 | -4/Factory | Discovered new exit (range 5) 18405 | -4/Factory | Build established: Mutant 18659 | -4/Factory | Incoming investigation squad redirected 18756 | -4/Factory | Repaired Imp. Heavy Treads 18885 | -4/Factory | Fabricated Imp. Heavy Treads (x1) 18975 | -4/Factory | Fabricated Enh. Nova Cannon (x2) 19093 | -4/Factory | Fabricated Assault Drone Bay? 19236 | -4/Factory | Entered Extension 19237 | -4/Extension | Identified exit to Cetus 19237 | -4/Extension | Identified exit to Research 19565 | -4/Extension | Rescued a captive Derelict 19593 | -4/Extension | Rescued a captive Derelict 19594 | -4/Extension | Rescued a captive Derelict 19624 | -4/Extension | Rescued A7 19631 | -4/Extension | Spotted B-86 Titan 19756 | -4/Extension | Destroyed B-86 Titan 19768 | -4/Extension | Spotted B-86 Titan 19787 | -4/Extension | Build established: Scavenger-Mutant 19787 | -4/Extension | Destroyed B-86 Titan 19986 | -4/Extension | First assault squad dispatched 20283 | -4/Extension | Build established: Commander-Mutant 20472 | -4/Extension | Entered Cetus 20472 | -4/Cetus | Accompanied by 12 allies (A7) 20477 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 20491 | -4/Cetus | Spotted Cetus Guard 20493 | -4/Cetus | Allies destroyed Cetus Guard 20498 | -4/Cetus | Spotted Cetus Guard 20498 | -4/Cetus | Spotted Cetus Guard 20506 | -4/Cetus | Allies destroyed Cetus Guard 20509 | -4/Cetus | Allies destroyed Cetus Guard 20509 | -4/Cetus | Allies destroyed Cetus Guard 20537 | -4/Cetus | Lost 4 allies 20617 | -4/Cetus | Started Cetus Manufacturing Module 20642 | -4/Cetus | Manufactured an Enhanced Grunt 20667 | -4/Cetus | Manufactured an Enhanced Grunt 20668 | -4/Cetus | Discovered new exit (range 15) 20692 | -4/Cetus | Manufactured an Enhanced Grunt 20715 | -4/Cetus | Spotted Cetus Guard 20715 | -4/Cetus | Spotted Cetus Guard 20716 | -4/Cetus | Discovered exit to Research (range 23) 20717 | -4/Cetus | Manufactured an Enhanced Grunt 20719 | -4/Cetus | Allies destroyed Cetus Guard 20720 | -4/Cetus | Spotted Cetus Guard 20728 | -4/Cetus | Spotted Cetus Guard 20728 | -4/Cetus | Allies destroyed Cetus Guard 20729 | -4/Cetus | Allies destroyed Cetus Guard 20730 | -4/Cetus | Allies destroyed Cetus Guard 20742 | -4/Cetus | Manufactured an Enhanced Grunt 20748 | -4/Cetus | Met Revision 17 20882 | -4/Cetus | Entered Archives 20882 | -4/Archives | Accompanied by 11 allies (A7) 20900 | -4/Archives | Met Zhirov 20906 | -4/Archives | Reinforcements dispatched to Archives 20920 | -4/Archives | Read partially decrypted archive contents 20923 | -4/Archives | Discovered new exit (range 15) 20951 | -4/Archives | Reinforcements dispatched to Archives 20961 | -4/Archives | Entered Hub_04(d) 20961 | -4/Hub_04(d) | Accompanied by 7 allies 21075 | -4/Hub_04(d) | Discovered exit to Research (range 8) 21081 | -4/Hub_04(d) | Network Hub disabled 21146 | -4/Hub_04(d) | Spotted Lightning 21149 | -4/Hub_04(d) | Spotted Lightning 21154 | -4/Hub_04(d) | Spotted Lightning 21182 | -4/Hub_04(d) | System corruption reached 10% 21190 | -4/Hub_04(d) | Destroyed Lightning 21193 | -4/Hub_04(d) | Lost 5 allies 21222 | -4/Hub_04(d) | Spotted Lightning 21245 | -4/Hub_04(d) | System corruption reached 30% 21270 | -4/Hub_04(d) | Destroyed Lightning 21278 | -4/Hub_04(d) | Build established: Scavenger-Mutant 21279 | -4/Hub_04(d) | Destroyed Lightning 21304 | -4/Hub_04(d) | Destroyed Lightning 21318 | -4/Hub_04(d) | Found Prototype Processor 21318 | -4/Hub_04(d) | Identified Exp. Targeting Computer 21337 | -4/Hub_04(d) | Spotted Lightning 21344 | -4/Hub_04(d) | Spotted Lightning 21371 | -4/Hub_04(d) | Destroyed Lightning 21386 | -4/Hub_04(d) | Core integrity fell below 50% 21393 | -4/Hub_04(d) | Core integrity fell below 20% 21393 | -4/Hub_04(d) | Entered Research 21393 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21394 | -3/Research | Identified exit to Testing 21412 | -3/Research | Lost 27 parts (3p5n16u3w) 21591 | -3/Research | Build established: Mutant 21593 | -3/Research | Revision forces began assault on 0b10 21722 | -3/Research | Met up with Revision 17++ 21813 | -3/Research | Found Prototype Hackware 21813 | -3/Research | Identified Exp. System Shield 21896 | -3/Research | Lost 3 allies 21910 | -3/Research | Build established: Hacker-Mutant 22093 | -3/Research | Research terminal network offline 22160 | -3/Research | Spotted Striker 22180 | -3/Research | Spotted Striker 22211 | -3/Research | Destroyed Striker 22263 | -3/Research | Core integrity fell below 50% 22267 | -3/Research | Entered Testing 22296 | -3/Testing | Lost 15 parts (1p6n7u1w) 22299 | -3/Testing | Found Prototype Energy Gun 22299 | -3/Testing | Identified Hyp. EM Gauss Rifle 22327 | -3/Testing | Found Prototype Processor 22327 | -3/Testing | Identified Spectral Analyzer 22345 | -3/Testing | Found Prototype Hackware 22345 | -3/Testing | Identified System Mapper 22356 | -3/Testing | Found Prototype Ballistic Cannon 22356 | -3/Testing | Identified Omega Cannon 22386 | -3/Testing | Found Prototype Energy Cannon 22386 | -3/Testing | Identified Imp. Potential Cannon 22393 | -3/Testing | Fabricated Exp. Propulsion Shielding? 22395 | -3/Testing | Discovered new exit (range 12) 22433 | -3/Testing | Found Prototype Device 22433 | -3/Testing | Identified Exp. EM Disruption Field 22436 | -3/Testing | Found Exp. EM Disruption Field 22473 | -3/Testing | Entered Research 22473 | -2/Research | Evolved 2 slots: Utility x2 22524 | -2/Research | Spotted B-90 Cyclops 22533 | -2/Research | Discovered new exit (range 6) 22584 | -2/Research | Identified exit to Quarantine 22601 | -2/Research | Discovered new exit (range 12) 22615 | -2/Research | Found Prototype Processor 22615 | -2/Research | Identified Exp. Signal Interpreter 22619 | -2/Research | Spotted B-90 Cyclops 22636 | -2/Research | Build established: Hacker-Sprinter 22709 | -2/Research | Spotted B-90 Cyclops 22749 | -2/Research | Identified exit to Access 22931 | -2/Research | Entered Quarantine 23101 | -2/Quarantine | Found Alien Artifact 23101 | -2/Quarantine | Identified Core Reset Matrix 23101 | -2/Quarantine | Identified Transdimensional Reconstructor 23101 | -2/Quarantine | Used Core Reset Matrix 23105 | -2/Quarantine | Detected hypermatrix surge 23105 | -2/Quarantine | Sensed 4 artifacts in vicinity 23162 | -2/Quarantine | Found Subatomic Replicator 23306 | -2/Quarantine | Discovered exit to Access (range 14) 23375 | -2/Quarantine | Found Sigix Broadsword 23393 | -2/Quarantine | Spotted Fortress 23415 | -2/Quarantine | Discovered new exit (range 6) 23416 | -2/Quarantine | Identified exit to Section 7 23417 | -2/Quarantine | Entered Section 7 23418 | -2/Section 7 | Sensed 20 artifacts in vicinity 23429 | -2/Section 7 | Found Integrated Mediator 23429 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 23436 | -2/Section 7 | Found Prototype Processor 23436 | -2/Section 7 | Identified Exp. Terrain Scan Processor 23438 | -2/Section 7 | Found Exp. Terrain Scan Processor 23439 | -2/Section 7 | Found Exp. Terrain Scan Processor 23448 | -2/Section 7 | Found Exp. Terrain Scan Processor 23748 | -2/Section 7 | Spotted Executioner 23748 | -2/Section 7 | Spotted Executioner 23754 | -2/Section 7 | Spotted Alpha 7 23760 | -2/Section 7 | Spotted B-99 Colossus 23785 | -2/Section 7 | Found LRC Inertial Stabilizer 23785 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 23787 | -2/Section 7 | Found LRC Armor 23787 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 23792 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Energy Well 23793 | -2/Section 7 | Found LRC Energy Well 23793 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 23795 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 23829 | -2/Section 7 | Spotted Executioner 23829 | -2/Section 7 | Spotted Executioner 23835 | -2/Section 7 | Integrated with Sigix Exoskeleton 23930 | -2/Section 7 | Found Transdimensional Reconstructor 23934 | -2/Section 7 | Found Terrabomb 24020 | -2/Section 7 | Spotted B-90 Cyclops 24045 | -2/Section 7 | Entered Access 24045 | -1/Access | Evolved 2 slots: Power x1, Utility x1 24050 | -1/Access | Emitted hypermatrix ping 24055 | -1/Access | Assembled emerged from beneath the floor 24111 | -1/Access | Found Unknown Device 24111 | -1/Access | Identified Quantum Capacitor 24170 | -1/Access | Assembled emerged from beneath the floor 24179 | -1/Access | Build established: Alien-Sigix 24231 | -1/Access | Assembled emerged from beneath the floor 24282 | -1/Access | Assembled emerged from beneath the floor 24334 | -1/Access | Assembled emerged from beneath the floor 24354 | -1/Access | Assembled emerged from beneath the floor 24358 | -1/Access | Garrison activated, responded to threat 24367 | -1/Access | Spotted Striker 24395 | -1/Access | Lost 25 allies 24407 | -1/Access | Assembled emerged from beneath the floor 24419 | -1/Access | Spotted Striker 24438 | -1/Access | Spotted B-99 Colossus 24456 | -1/Access | Lost 6 allies 24495 | -1/Access | Warped through subspace 24514 | -1/Access | Discovered new exit (range 18) 24546 | -1/Access | Assembled emerged from beneath the floor 24567 | -1/Access | Assembled emerged from beneath the floor 24589 | -1/Access | Spotted Executioner 24589 | -1/Access | Spotted Striker 24589 | -1/Access | Spotted Executioner 24595 | -1/Access | Spotted Striker 24595 | -1/Access | Spotted Striker 24608 | -1/Access | Lost 5 allies 24621 | -1/Access | Assembled emerged from beneath the floor 24647 | -1/Access | Assembled emerged from beneath the floor 24725 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 24732 | -1/Access | Spotted B-99 Colossus 24734 | -1/Access | Spotted B-99 Colossus 24742 | -1/Access | Destroyed B-99 Colossus 24754 | -1/Access | Destroyed Executioner 24756 | -1/Access | Spotted Striker 24760 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 24765 | -1/Access | Destroyed Striker 24769 | -1/Access | Destroyed B-99 Colossus 24783 | *** | Heading to fleet! Last Messages --------------- 24777_ G-73 Enforcer unfolds itself. 24777_ L-61 Swordsman unfolds itself. 24777_ G-73 Enforcer unfolds itself. 24777_ L-61 Swordsman unfolds itself. 24777_ E-15 Imp unfolds itself. 24777_ C-30 ARC bursts open, deploying its payload. 24777_ G-73 Enforcer unfolds itself. 24777_ B-74 Champion unfolds itself. 24777_ L-61 Swordsman unfolds itself. 24777_ I-47 Archangel unfolds itself. 24778_ Destroyed Unknown Flight Unit. 24778_ L-61 Swordsman destroyed. 24779_ Unknown Wheel melted. 24779_ I-47 Archangel destroyed. 24779_ Destroyed Unknown Energy Gun. 24779_ Destroyed Lgt. Quantum Reactor. 24779_ Destroyed Unknown Flight Unit. 24779_ E-15 Imp destroyed. 24779_ L-61 Swordsman destroyed. Map ----- +----------------------------------------------------+ | = # ############################ " # | | # #### ################"" """ # | | + + ################"" """ # | | # #### ] " ################"" " # | | # #### """ ################T # | | # #### """ ################"" ]# | | ##### #### " ################"" # | | # #### ################"" = ![ #### | | # #### ################ [ #### | | # ####[ ################ #### | | # #######+######################+############# | | + K K g ########## | | # k A p kk # | | ######"# ####### ""####### # | | ######"# ####### ""####### # ! | | # # k####### ""####### s# = ! | | ##### * # ####### T####### ss | | # # ####### ""####### ######/### | | + # ####### ""####### | | ## # # ####### ""####### | | ## / # ######""""""""""""######+######+#### | | ## # # ####### ### # = | | ## # # ####### ### # | | ## ######## ####### """""" ### # """ | | # ####### ####### " " ### + """ | | + ####### " X% " ### # "" | | # ####### " %" " ### # F"" | | # ###+############ " " ### # """ | | ## ## ###### "" %" ### + | | ## ## ###### % ############# | | ## ## " ######""""b ""################### | | ## ## """ ######"""" "################### | | ## ## """ ######" b %################### | | ## ## " ###### g % ################### | | ## ## ###### =g ################### | | ## ## ######/% % ################### | | ## ################# g ################### | | ## ################# ################### | | ## #################% !% t # ################ | | ## ################# ############## # | | ## ############### # % # ########## # | | ## ############### ""############ ##### | | ## ######"""""""" ### # | | ## ###### """"T""" ## # | | % % " ### # | | # ### # | | =% + **! ##### | | " """" # ** ### # | | ### """ """"" # *! ### # | | ### """ """""" # ### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Energy Generation 87 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 4210 ECM Strength 1 Jamming Range 14 Additional Mass Support 12 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 1350 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 12 Melee Accuracy 14 Core Analysis 9 Recoil Reduction 5 Particle Charging 30 Offensive Hacking 30 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Enh. Coil Gun | -2/Section 7 | Archive Exp. Optical Array | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Treads | x1 | -6/Factory | Authchip Imp. Heavy Treads | x1 | -4/Factory | Authchip Enh. Nova Cannon | x2 | -4/Factory | Preloaded Assault Drone Bay | x1 | -4/Factory | Authchip Exp. Propulsion Shielding | x1 | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Integrated Mediator LRC Inertial Stabilizer LRC Armor Subatomic Replicator LRC Energy Well Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicSwordTorch Manual? 0 Play Time 05:54:37 Cumulative 289.9 hours Start 2024.09.01 @ 22:32:58 End 2024.09.03 @ 16:41:40 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 213 Adventurer 5 Explorer 0 Win Type 2 Total 7 Types 4/0/3/0/0/0/0/0/0 Lore% 66 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67877820-2ee7-4ad6-b8ff-af5e00725164