Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 00:55:20

Player: GlasMayne

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (27)      135
Value Destroyed (686)      686
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1761

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     290/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (6)
Movement                   Rolling (200) Ox8
Location                   -9/Materials

 Parts 
-------
>               --- POWER (1) --------
          Light Ion Engine
>               --- PROPULSION (3) ---
          Light Treads
                Wheel
>               --- UTILITY (3) ------
                Huge Storage Unit
>               --- WEAPON (2) -------
                EM Shotgun
>               --- INVENTORY (25) ---
          Large Storage Unit
  High-capacity Storage Unit
          Large Battery (200)
                Visual Processing Unit
                Terrain Scanner
                Terrain Scanner
                Terrain Scan Processor
                EM Shotgun
                EM Shotgun
                EM Shotgun
                Hammer

 Peak State 
------------
>               --- POWER ------------
          Light Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
          Light Treads
>               --- UTILITY ----------
                Huge Storage Unit
                Structural Scanner
                Terrain Scanner
>               --- WEAPON -----------
          Light Assault Rifle
          Light Assault Rifle
>               --- INVENTORY --------
                Ion Engine
          Light Ion Engine
          Light Treads
          Large Storage Unit
  High-capacity Storage Unit
          Large Battery
                Visual Processing Unit
                Terrain Scanner
                Terrain Scanner
                Terrain Scan Processor
                EM Shotgun
                EM Shotgun
                EM Shotgun
                EM Shotgun
                Beam Rifle
                Hammer
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    Huge Storage Unit
  Device                   Terrain Scanner
  Storage                  Huge Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Beam Rifle
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
Parts Attached             36   | 7   13  16  
  Power                    8    | 2   3   3   
    Engine                 8    | 2   3   3   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               10   | 2   3   5   
    Treads                 6    | 2   .   4   
    Leg                    .    | .   .   .   
    Wheel                  4    | .   3   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  7    | 1   5   1   
    Device                 3    | .   2   1   
    Storage                4    | 1   3   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   11   | 2   2   7   
    Energy Gun             3    | .   .   3   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          7    | 2   2   3   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 19   | .   3   16  
  Power                    4    | .   1   3   
  Propulsion               6    | .   1   5   
  Utility                  2    | .   .   2   
  Weapon                   7    | .   1   6   
  Highest Loss Streak      6    | .   1   6   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     86   | .   96  75  
  Engine                   11   | .   14  9   
  Treads                   8    | .   4   12  
  Wheel                    15   | .   22  9   
  Device                   13   | .   11  15  
  Storage                  12   | .   14  11  
  Energy Gun               1    | .   .   3   
  Ballistic Gun            19   | .   27  10  
  Launcher                 2    | .   .   4   
Naked Turns                .    | .   .   .   
Heaviest Build             93   | 13  90  93  
  Greatest Support         60   | 40  40  60  
  Greatest Overweight (x)  29   | .   5   29  
  Average Overweight (x)   2    | .   2   3   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         23   | 7   23  25  
  Most Carried             22   | 4   18  22  
  Average Carried          14   | 3   13  16  
  Final Capacity           25   | 8   25  25  
  Final Carried            18   | 4   18  11  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           856  | 129 408 319 
  Remotely                 .    | .   .   .   
Salvage Created            785  | .   408 377 
  Parts                    56   | .   35  21  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  20   | .   11  9   
  Guns                     18   | .   11  7   
  AOE                      2    | .   .   2   
Classes Destroyed          9    | .   5   4   
  Worker                   1    | .   .   1   
  Builder                  3    | .   2   1   
  Tunneler                 1    | .   .   1   
  Hauler                   1    | .   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  6    | .   6   .   
  Grunt                    9    | .   5   4   
  Brawler                  1    | .   .   1   
  Sentry                   4    | .   .   4   
Best Kill Streak           5    | .   5   2   
  Combat Bots Only         4    | .   4   2   
Max Kills in Single Turn   2    | .   2   2   
  Gunslinging              1    | .   1   .   
  Exploded                 1    | .   .   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        206  | .    62   144  
  Missed                   61   | .    19   42   
Damage Taken               2017 | .    529  1488 
  Core                     499  | .    97   402  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         80   | 100  61   .    
Volleys Fired              89   | .    43   46   
  Largest                  2    | .    2    2    
  Hottest                  101  | .    40   101  
Shots Fired                168  | .    86   82   
  Gun                      158  | .    86   72   
  Cannon                   .    | .    .    .    
  Launcher                 10   | .    .    10   
  Special                  .    | .    .    .    
  Kinetic                  147  | .    86   61   
  Thermal                  7    | .    .    7    
  Explosive                10   | .    .    10   
  Electromagnetic          4    | .    .    4    
  Robot Hit Streak         12   | .    8    12   
  Robot Miss Streak        4    | .    4    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    1    1    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           106  | .    53   53   
  Core Hits                43   | .    23   20   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 2    | .    1    1    
  Critical Strikes         4    | .    1    3    
    Burn                   2    | .    .    2    
    Destroy                2    | .    1    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1622 | .    665  957  
  Guns                     1142 | .    665  477  
  Cannons                  .    | .    .    .    
  Explosions               480  | .    .    480  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1007 | .    665  342  
  Thermal                  399  | .    .    399  
  Explosive                167  | .    .    167  
  Electromagnetic          49   | .    .    49   
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            74   | .    .    74   
  Projectiles              .    | .    .    .    
  Explosions               74   | .    .    74   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      160  | .    .    160  
  Shots                    5    | .    .    5    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        54   | .    18   54   
  Average Temperature      13   | .    7    16   
  Received Heat Transfer   738  | .    195  543  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             2    | .    .    2    
  Heat Transferred         620  | .    .    620  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    .    1    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             215  | .   197 215 
  Initial                  36   | .   .   36  
  Average                  87   | .   76  111 
Maximum Alert Level        1    | .   .   1   
  Low Security (%)         91   | 100 100 80  
  Level 1                  8    | .   .   19  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   2   1   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            3    | .   2   1   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       1    | .   .   1   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           4    | .   1   3   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              41   | .   20  21  
  Peak Tracking Total      5    | .   5   5   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          5    | .   .   5   
  Max in Single Turn       2    | .   .   2   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          4    | .   1   3   
  Terminals                3    | .   1   2   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   .   1   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                9    | .   2   7   
  Successful               6    | .   2   4   
  Failed                   3    | .   .   3   
    Catastrophic           1    | .   .   1   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                8    | .   2   6   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   .   1   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   2   3   
  Record                   1    | .   .   1   
  Prototype ID Bank        1    | .   1   .   
  Alert Level              1    | .   .   1   
  Unreport Threat          1    | .   .   1   
  Investigation Status     1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   .   1   
  Report Inventory         1    | .   .   1   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   .   3   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -9   
-------------              Run  | Yrd  Mat  Mat  
Turns Passed               1799 | 116  881  802  
Spaces Moved               890  | 66   505  319  
  Core                     8    | 2    .    6    
  Treads                   225  | 64   65   96   
  Legs                     .    | .    .    .    
  Wheels                   657  | .    440  217  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   135  135  
  Average Speed            166  | 156  142  207  
  Slowest Speed            1500 | 160  320  1500 
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       32   | 4    60   32   
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 8    | .    .    8    
Terrain Destroyed          101  | .    .    101  
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      101  | .    .    101  
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      1041 | 75  579 387 
  Wait                     .    | .   .   .   
  Move                     888  | 65  504 319 
  Hop                      .    | .   .   .   
  Pick Up                  21   | 3   12  6   
  Fast Attach              13   | 6   6   1   
  Attach                   14   | .   1   13  
  Detach                   3    | .   3   .   
  Swap                     9    | 1   6   2   
  Drop                     4    | .   4   .   
  Fire                     89   | .   43  46  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-9/Materials (discovered 3 exits: [*Mat x2] / [*Sto])

 History 
---------
 Turn | Location      | Event
   13 | -11/Scrapyard | Discovered new exit (range 16)
  117 | -11/Scrapyard | Entered Materials
  314 | -10/Materials | Build established: Mutant
  536 | -10/Materials | Discovered new exit (range 16)
  752 | -10/Materials | Discovered new exit (range 13)
  989 | -10/Materials | Discovered new exit (range 7)
  998 | -10/Materials | Entered another Materials area
  998 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 1195 | -9/Materials  | Discovered new exit (range 8)
 1283 | -9/Materials  | Discovered new exit (range 3)
 1357 | -9/Materials  | Lost 3 parts (2n1w)
 1400 | -9/Materials  | Core integrity fell below 50%
 1444 | -9/Materials  | Lost 3 parts (1p1u1w)
 1612 | -9/Materials  | Core integrity fell below 20%
 1712 | -9/Materials  | Lost 6 parts (1p3n1u1w)
 1786 | -9/Materials  | Discovered new exit (range 10)
 1800 | -9/Materials  | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
01678_ Lgt. Assault Rifle destroyed.
01681_ Structural Scanner destroyed.
01684_ Critical hit (Burn: +37).
01691_ Y-45 Defender suffers critical hit (Burn). <x2>
01694_ Heat Sink melted. <x2>
01694_ Y-45 Defender destroyed.
01703_ R-06 Scavenger collects Hvy. Assault Rifle.
01714_ Acquired 56 matter.
01726_ K-01 Serf cleans the Nuclear Reactor.
01742_ K-01 Serf collects debris.
01748_ K-01 Serf cleans the Nuclear Reactor. <x3>
01786_ Chain reaction triggered in Lgt. Ion Engine.
01786_ Destroyed Mining Laser.
01786_ T-07 Excavator destroyed.
01786_ K-01 Serf destroyed.
01786_ EXIT=FOUND
01787_ W-16 Scout sends out distress signal.
01789_ Acquired 10 matter.
01794_ Beam Rifle destroyed.
01798_ Acquired Wheel.

 Map 
-----
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|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            250
Matter Stores              297
Matter Capacity            300
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           3

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GyrokineticCompactProcessor
  Manual?         0
Play Time         00:15:17
  Cumulative      7.5 hours
  Start           2024.04.12 @ 00:42:20
  End             2024.04.12 @ 00:55:20
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          14
  Rogue           14
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             16
Gallery%          16
Achievement%      12
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e402ffe8-a833-46b2-93d5-3d01bc187d57