Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.06 @ 23:08:07 Player: Beelzebelt Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (100) 100 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1035 Bonus ------- None Cogmind --------- Core Integrity 15/400 Matter 299/300 Energy 63/100 System Corruption 0% Temperature Cool (6) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ ECM Suite > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (4) ---- Propulsion Shielding Heavy Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Propulsion Shielding > --- WEAPON ----------- Heavy Hammer Heavy Hammer > --- INVENTORY -------- Wheel Wheel Heavy Hammer Heavy Hammer [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Propulsion Shielding Device Terrain Scanner Protection Propulsion Shielding Weapon Heavy Hammer Energy Gun Small Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 6 7 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 3 | 1 2 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 3 | . 2 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 4 3 Power 1 | . 1 . Propulsion 4 | . 3 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . 2 3 Average Slot Usage (%) 75 | . 86 61 Engine 1 | . 2 . Wheel 19 | . 27 9 Device 18 | . 16 20 Protection 10 | . 11 10 Impact Weapon 24 | . 28 21 Naked Turns . | . . . Heaviest Build 11 | 6 11 9 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 2 4 3 Average Carried 2 | . 3 2 Final Capacity 4 | 4 4 4 Final Carried 4 | 2 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 316 | 250 52 14 Remotely . | . . . Salvage Created 157 | 59 84 14 Parts 5 | 3 1 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | 1 3 1 Melee 1 | . . 1 Guns 1 | 1 . . Classes Destroyed 3 | 2 1 . Worker 2 | 1 1 . Swarmer 3 | . 2 1 Grunt 2 | 1 1 . Best Kill Streak 2 | 1 2 1 Combat Bots Only 2 | 1 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 874 | 24 292 558 Core 480 | . 95 385 Absorbed by Shields . | . . . Core Remaining (%) 81 | 100 62 . Volleys Fired 4 | 4 . . Largest 2 | 2 . . Hottest 80 | 80 . . Shots Fired 8 | 8 . . Gun 8 | 8 . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 8 | 8 . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | 5 . . Robot Miss Streak 1 | 1 . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 31 | 6 18 7 Core Hits 4 | 3 . 1 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 36 | . 25 11 Impact 36 | . 25 11 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks 6 | . 4 2 Damage Inflicted 813 | 64 571 178 Guns 64 | 64 . . Cannons . | . . . Explosions . | . . . Melee 749 | . 571 178 Ramming . | . . . Kinetic . | . . . Thermal 64 | 64 . . Explosive . | . . . Electromagnetic . | . . . Impact 749 | . 571 178 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 155 | . 142 13 Projectiles . | . . . Explosions . | . . . Melee 155 | . 142 13 Knockbacks 4 | . 4 . Impact 4 | . 4 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 42 | 42 . . Average Temperature 20 | 20 . . Received Heat Transfer 306 | 12 138 156 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 3 . Impact Corruptions 10 | . 9 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | 150 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 104 | 25 104 25 Average Influence 33 | 4 55 13 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 3 4 Investigation 4 | . 1 3 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | 1 18 8 Peak Tracking Total 5 | 1 4 5 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 4 5 Terminals 8 | . 4 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 33 | . 18 15 Successful 14 | . 10 4 Failed 19 | . 8 11 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 25 | . 15 10 Terminals 32 | . 18 14 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Terminal Hacks 14 | . 10 4 Record 4 | . 2 2 Robot Analysis 1 | . . 1 Level Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Alert Level 2 | . 1 1 Locate Traps 1 | . 1 . Investigation Status 1 | . 1 . Reinforcement Status 1 | . 1 . Recall Reinforcements 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 4 5 Full Trace Events 4 | . . 4 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 845 | 80 427 338 Spaces Moved 482 | 79 274 129 Core 57 | 21 . 36 Treads . | . . . Legs . | . . . Wheels 425 | 58 274 93 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 80 | 72 80 86 Slowest Speed 150 | 80 80 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 8 52 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 866 | 90 439 337 Wait 327 | . 131 196 Move 480 | 78 273 129 Hop . | . . . Pick Up 5 | 2 3 . Fast Attach 11 | 6 5 . Attach 4 | . 2 2 Detach 3 | . 2 1 Swap . | . . . Drop 3 | . 3 . Fire 4 | 4 . . Melee 29 | . 20 9 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 81 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 508 | -10/Materials | Entered another Materials area 508 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 527 | -9/Materials | Discovered new exit (range 15) 812 | -9/Materials | Core integrity fell below 50% 841 | -9/Materials | Core integrity fell below 20% 842 | -9/Materials | Lost 3 parts (1n1u1w) 846 | -9/Materials | Self-destructed Last Messages --------------- ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. Connecting with Terminal... >>Query(Lightweight Power Sources) Many engines, cores, and reactors have an alternative lightweight variant that retains the generation efficiency of its standard version but minimizes built-in battery space to reduce weight for certain robot designs, especially those with strict weight restrictions such as hovering and flight-based models. >>Query(Blade Trap) A simple trap mechanism, though the effectiveness of forcibly detaching target components is not to be underestimated where hostile forces are incapable of rebuilding in the field. K-01 Serf cleans the Terminal. S-10 Pest destroyed. Connecting with Terminal... ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. [Achievement: Party Time] K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????? ???????????????????????????????????? | | ???????# ???????????????????????????????????? | | ???????# ???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ??#????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ?????#?# #???????????????????????????????????? | | ######## #???????????????????????????????????? | | #????????????????"??????????????????? | | ?# #??????????????? ???????????????????? | | ?# "" #????????????? [????????????????????? | | ?# "T #???????????#+##????????????????????? | | ?# "" """ ############ #????????????????????? | | ## """ T #????????????????????? | | """ % #????????????????????? | | k g #????????????????????? | | [ g """ #####????????????????? | | #### #""T""#######g """ ==#????????????????? | | ???# #"""""## """ ==#????????????????? | | ???# ######## T [[#????????????????? | | ???# #??????# "" [[#????????????????? | | ??## #??????# ==#????????????????? | | ??## #??????# #######@ ==#????????????????? | | ??## ???????## ##?????# #####????????????????? | | ???# ????????# ??????# #????????????????????? | | ???# ????????# ??????# #????????????????????? | | ???? ????????# ??????# r#????????????????????? | | ???? ???????? ??????# #????????????????????? | | ???? ??????? ??????# #????????????????????? | | ???? ?????? ??????# +????????????????????? | | ??????????########??????# t#????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Propulsion Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed AntigravLightMapper Manual? 0 Play Time 00:26:15 Cumulative 4.9 hours Start 2020.02.06 @ 22:38:12 End 2020.02.06 @ 23:08:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: bb0149af-e0b5-44cd-a906-7dc6273205be