Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.30 @ 14:48:50 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (802) 802 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2142 Bonus ------- None Cogmind --------- Core Integrity 320/400 Matter 260/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Wheel Hacking Suite Beam Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Wheel Hacking Suite Beam Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Mining Laser Mining Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 32 | 3 21 3 5 Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 12 2 2 Treads 11 | 1 7 1 2 Leg . | . . . . Wheel 7 | 1 5 1 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 . 3 Device 4 | 1 1 . 2 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 6 | . 5 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | . 4 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 . 3 Power 2 | . 1 . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 100 94 Engine 13 | . 13 14 10 Treads 22 | . 17 24 30 Wheel 6 | . 10 3 . Device 7 | . 12 . 3 Storage 13 | . 14 14 11 Protection 7 | . 1 14 16 Ballistic Gun 24 | . 26 23 22 Launcher 1 | . . 4 . Naked Turns . | . . . . Heaviest Build 35 | 12 32 32 35 Greatest Support 60 | 20 40 40 60 Greatest Overweight (x) 3 | 1 3 3 . Average Overweight (x) 1 | . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 13 15 15 Most Carried 15 | 7 15 15 15 Average Carried 13 | 6 11 15 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 924 | 225 288 186 225 Remotely 33 | 33 . . . Salvage Created 1065 | 94 399 146 426 Parts 84 | 5 36 12 31 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 24 | . 11 4 9 Guns 24 | . 11 4 9 Classes Destroyed 8 | 2 5 . 1 Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 4 | . 2 . 2 Swarmer 8 | . 6 1 1 Grunt 12 | . 5 3 4 Sentry 4 | . . . 4 Best Kill Streak 11 | 2 11 2 3 Combat Bots Only 7 | . 7 2 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1181 | . 402 121 658 Core 137 | . 47 10 80 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 213 | . 213 . . Core Remaining (%) 88 | 100 . 77 . Volleys Fired 95 | 5 42 9 39 Largest 2 | 2 2 2 2 Hottest 60 | 60 60 46 46 Shots Fired 190 | 10 84 18 78 Gun 190 | 10 84 18 78 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 172 | 5 71 18 78 Thermal 18 | 5 13 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 4 9 8 13 Robot Miss Streak 5 | 1 5 2 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 119 | 6 54 11 48 Core Hits 49 | 2 25 7 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1654 | 72 624 174 784 Guns 1624 | 72 624 161 767 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 30 | . . 13 17 Kinetic 1488 | 41 519 161 767 Thermal 136 | 31 105 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . . 2 2 Targets Rammed 4 | . . 2 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 76 | . 27 12 76 Average Temperature 27 | . 11 6 35 Received Heat Transfer 450 | . 105 42 303 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 325 | 75 250 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 246 | 10 246 65 174 Initial 6 | . 6 . . Average 40 | 7 50 15 62 Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | 100 88 100 100 Level 1 5 | . 11 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 19 7 17 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 11 | . 7 . 4 Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 24 . 10 Successful 20 | . 15 . 5 Failed 13 | . 8 . 5 Catastrophic 1 | . . . 1 Database Lockouts 1 | . 1 . . Manual 17 | . 10 . 7 Terminals 26 | . 17 . 9 Fabricators . | . . . . Repair Stations 7 | . 6 . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 . 3 Robot Analysis 2 | . 1 . 1 Prototype ID Bank 2 | . 1 . 1 Branch Access Points 1 | . 1 . . Locate Traps 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 6 . . Scan Component 3 | . 3 . . Repair 3 | . 3 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 4 . 2 Terminals 6 | . 4 . 2 Track 2 | . 2 . . Botnet 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 3 . . Time 78 | . 78 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 3283 | 68 1651 997 567 Spaces Moved 1219 | 40 456 517 206 Core . | . . . . Treads 552 | . 27 319 206 Legs 39 | 39 . . . Wheels 628 | 1 429 198 . Hover . | . . . . Flight . | . . . . Fastest Speed 95 | 95 95 125 160 Average Speed 135 | 119 112 146 160 Slowest Speed 240 | 120 240 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 4 61 98 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 2662 | 49 1512 737 364 Wait 1285 | . 970 205 110 Move 1216 | 39 455 516 206 Hop . | . . . . Pick Up 17 | 1 14 1 1 Fast Attach 5 | 1 3 . 1 Attach 5 | . 1 . 4 Detach 2 | . 1 . 1 Swap 22 | 2 17 3 . Drop 11 | 1 9 1 . Fire 95 | 5 42 9 39 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . . 2 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 3) 69 | -11/Junkyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 11) 259 | -10/Materials | Destroyed 7 combat bots 334 | -10/Materials | Discovered new exit (range 15) 362 | -10/Materials | Build established: Mutant 868 | -10/Materials | Central database locked down 899 | -10/Materials | Repaired Lgt. Treads 927 | -10/Materials | Repaired Lgt. Treads 954 | -10/Materials | Repaired Assault Rifle 1614 | -10/Materials | Identified exit to Mines 1641 | -10/Materials | Discovered new exit (range 7) 1720 | -10/Materials | Entered Mines 1721 | -10/Mines | Learned location of Storage (-8) 1741 | -10/Mines | Met a Derelict bent on vengeance 1844 | -10/Mines | Discovered new exit (range 15) 2134 | -10/Mines | Found a hidden stash of uninstalled traps 2149 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2149 | -10/Mines | Discovered new exit (range 5) 2194 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2312 | -10/Mines | Learned 2 Materials zone layouts 2435 | -10/Mines | Discovered new exit (range 9) 2717 | -10/Mines | Entered Materials 2717 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2718 | -9/Materials | Identified exit to Materials 3284 | -9/Materials | Self-destructed Last Messages --------------- 03183_ W-16 Scout destroyed. 03189_ Acquired 27 matter. 03229_ W-16 Scout sends out distress signal. 03243_ G-34 Mercenary destroyed. 03244_ W-16 Scout sends out distress signal. 03246_ R-06 Scavenger collects Hover Unit. 03248_ R-06 Scavenger collects Sensor Array. 03250_ R-06 Scavenger collects Signal Interpreter. 03256_ G-34 Mercenary destroyed. 03260_ Lgt. Armor Plating destroyed. 03263_ Critical hit (Burn: +37). 03265_ R-06 Scavenger collects Ion Engine. 03266_ Lgt. Ion Engine destroyed. 03269_ Lgt. Treads destroyed. 03271_ R-06 Scavenger collects Aluminum Leg. 03273_ Destroyed Heat Sink. 03276_ Y-45 Defender destroyed. 03278_ R-06 Scavenger collects Imp. Ion Engine. 03279_ Slammed into R-06 Scavenger. 03281_ Acquired 50 matter. 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""" ## ## ## | | ??????????????????????????????# "Y" ## [## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 45 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumGhostAutobeam Manual? 0 Play Time 00:18:03 Cumulative 65.9 hours Start 2023.07.30 @ 14:25:53 End 2023.07.30 @ 14:48:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 39 Gallery% 40 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed65408b-217c-4dbf-a324-518ca2bc51bd