Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.27 @ 01:12:18 Player: kiul Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1606) 1606 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 3755 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/550 Matter 59/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Treads Hacking Suite Hacking Suite High-powered Tractor Beam Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Core Shielding > --- WEAPON ----------- Autogun High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Medium Armor Plating Hacking Suite Light Assault Rifle Heavy Assault Rifle Light Cannon Rocket Launcher Rocket Launcher [Rating: 20] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 41 | 6 1 23 9 2 Power 11 | 1 . 7 3 . Engine 10 | 1 . 7 2 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 . 5 3 . Treads 10 | 2 . 5 3 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 . 5 . 2 Device 2 | . . 2 . . Storage 2 | 1 . 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 12 | 2 1 6 3 . Energy Gun 3 | 2 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 6 | . 1 4 1 . Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 4 . 6 5 Power 4 | . 1 . 1 2 Propulsion 4 | . 2 . 1 1 Utility 4 | . . . 2 2 Weapon 3 | . 1 . 2 . Highest Loss Streak 4 | . 3 . 4 4 To Critical Strikes . | . . . . . Average Backups 6 | . 2 6 9 5 Power 1 | . 1 2 1 . Propulsion . | . . . . . Utility 1 | . . 1 3 2 Weapon 2 | . . 2 2 2 Tool/Special . | . . . . . Unused Backups 8 | . . 4 . 4 Power 4 | . . 4 . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 79 | . 71 85 92 36 Engine 17 | . 11 21 15 10 Core 1 | . . . 6 . Treads 16 | . 19 16 22 4 Device 5 | . . 8 6 . Storage 11 | . 14 11 11 9 Protection 6 | . . 7 11 4 Energy Gun 5 | . 22 4 . . Ballistic Gun 8 | . 3 8 14 . Ballistic Cannon 4 | . . 7 2 . Peak Build Rating 20 | 6 6 20 19 13 Average Rating 11 | 5 5 12 16 8 On Entrance 7 | . 6 2 18 9 Naked Turns . | . . . . . Heaviest Build 34 | 14 14 34 29 27 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 8 | . 2 4 1 8 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 1 3 10 10 6 Average Carried 6 | . 2 6 8 5 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 1 3 10 6 6 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1233 | 192 64 440 537 . Remotely . | . . . . . Salvage Created 1778 | . 171 633 974 . Parts 134 | . 12 47 75 . Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 52 | . 8 17 27 . Guns 29 | . 7 11 11 . Cannons 9 | . . 6 3 . AOE 13 | . . . 13 . Classes Destroyed 11 | . 2 5 4 . Worker 1 | . . 1 . . Builder 1 | . . 1 . . Hauler 2 | . . . 2 . Recycler 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 3 | . . 2 1 . Swarmer 20 | . 6 6 8 . Grunt 19 | . 2 6 11 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 11 | . . 5 6 . Best Kill Streak 8 | . 3 5 8 . Combat Bots Only 6 | . 3 4 6 . Max Kills in Single Turn 4 | . 1 2 4 . Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 361 | . 79 91 106 85 Missed 109 | . 21 35 36 17 Hits 252 | . 58 56 70 68 Melee 7 | . . . 7 . Projectile 245 | . 58 56 63 68 Critical Strikes 8 | . 2 2 3 1 Actively Blocked 1 | . . 1 . . Damage Taken 3209 | . 555 665 1023 966 Core 934 | . 165 51 151 567 Absorbed by Shields . | . . . . . Redirected to Shielding 36 | . . 2 34 . Regen/Repaired (Parts) 6 | . . 6 . . Core Remaining (%) 61 | 100 34 . 49 . Volleys Fired 167 | . 41 54 72 . Largest 2 | . 2 2 2 . Hottest 100 | . 100 100 56 . Shots Fired 304 | . 67 108 129 . Gun 236 | . 67 78 91 . Cannon 53 | . . 30 23 . Launcher 15 | . . . 15 . Special . | . . . . . Kinetic 208 | . 11 83 114 . Thermal 81 | . 56 25 . . Explosive 15 | . . . 15 . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 4 7 12 . Robot Miss Streak 8 | . 8 3 5 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 165 | . 30 61 74 . Core Hits 94 | 1 11 31 49 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 3 4 . . Burn 6 | . 3 3 . . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3511 | 1 393 1006 2099 12 Guns 1913 | . 382 707 824 . Cannons 505 | . . 299 206 . Explosions 1069 | . . . 1069 . Melee . | . . . . . Ramming 24 | 1 11 . . 12 Kinetic 1880 | . 45 805 1030 . Thermal 538 | . 337 201 . . Explosive 1069 | . . . 1069 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . . 16 3 Message Errors 2 | . . . 1 1 Matter Fused 5 | . . . 4 1 Heat Flow Errors 1 | . . . 1 . Energy Discharges 4 | . . . 3 1 Parts Rejected 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 3 | . . . 3 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 42 | . . . 38 4 Shots 1 | . . . 1 . Rammed 15 | 1 2 . . 12 Targets Rammed 15 | 1 2 . . 12 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 395 | . 395 153 162 . Average Temperature 118 | . 182 42 29 . Received Heat Transfer 648 | . 150 216 282 . Effects 8 | . 8 . . . Shutdowns 1 | . 1 . . . Energy Bleed 2 | . 2 . . . Interference 2 | . 2 . . . Short Circuit 1 | . 1 . . . Damage (minor) 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 2 | . . 2 . . Heat Transferred 2035 | . 1221 814 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 2 | . . . 2 1 Low Security (%) 84 | 100 100 100 43 89 Level 1 9 | . . . 32 10 Level 2 6 | . . . 24 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 604 | . 80 177 604 213 Initial 213 | . . 10 49 213 Average 131 | . 32 82 302 106 Influence Increases 1606 | . 220 501 885 . Destroy 0b10 Robot/C 1040 | . 160 340 540 . Destroy 0b10 Robot/NC 45 | . . 25 20 . Destroy Leader 270 | . 30 84 156 . Successful Hack 3 | . . 3 . . Disable Machine 75 | . . . 75 . Destroy Structure 98 | . . 4 94 . Lose Combat Pursuer 75 | . 30 45 . . Influence Decreases 1606 | . 194 410 496 506 Entered New Map 377 | . . 16 68 293 Time Decay 1079 | . 154 394 368 163 Lost Part 150 | . 40 . 60 50 Squads Dispatched 12 | . 1 1 10 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault 1 | . . . 1 . Garrison 6 | . . . 6 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 5 | . 1 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 13 31 34 2 Peak Tracking Total 6 | . 4 6 5 2 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 5 | . . . 4 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 5 | . . . 5 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . 2 . . Successful 2 | . . 2 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 36 | . . 36 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3321 | 112 452 1544 848 365 Spaces Moved 1551 | 66 214 735 400 136 Core 238 | 4 47 118 . 69 Treads 1313 | 62 167 617 400 67 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 150 160 160 200 Average Speed 171 | 153 157 174 160 224 Slowest Speed 450 | 160 160 250 240 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 6 48 59 88 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 101 | . . . 101 . Melee . | . . . . . Projectile . | . . . . . AOE 101 | . . . 101 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1895 | 73 262 891 493 176 Wait 68 | . 3 40 1 24 Move 1548 | 66 213 734 399 136 Hop . | . . . . . Pick Up 24 | 1 2 18 1 2 Fast Attach 15 | 6 . 6 3 . Attach 7 | . . 2 3 2 Detach 1 | . . 1 . . Swap 27 | . 1 17 9 . Drop 24 | . . 19 5 . Fire 167 | . 41 54 72 . Melee . | . . . . . Ram 12 | . . . . 12 Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 468 | -10/Materials | Core integrity fell below 50% 520 | -10/Materials | Lost 3 parts (1p1n1w) 527 | -10/Materials | Discovered new exit (range 15) 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 713 | -9/Materials | Repaired Broken Med. Laser 1219 | -9/Materials | Build established: Scavenger-Mutant 1474 | -9/Materials | Discovered new exit (range 9) 1702 | -9/Materials | Discovered new exit (range 12) 1925 | -9/Materials | Build established: Mutant 1940 | -9/Materials | Discovered new exit (range 10) 2109 | -9/Materials | Entered Storage 2163 | -9/Storage | Garrison activated, responded to threat 2466 | -9/Storage | Garrison activated, responded to threat 2574 | -9/Storage | Build established: Scavenger-Mutant 2897 | -9/Storage | Build established: Mutant 2909 | -9/Storage | First assault squad dispatched 2944 | -9/Storage | Discovered new exit (range 9) 2957 | -9/Storage | Entered Materials 2957 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2988 | -8/Materials | Lost 4 parts (1n1u2w) 3187 | -8/Materials | Core integrity fell below 50% 3214 | -8/Materials | Lost 4 parts (2p1n1u) 3275 | -8/Materials | Core integrity fell below 20% 3322 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03194_ Slammed into H-55 Commando. 03198_ Penetrated by Slug. 03210_ Triggered Shock Trap. 03210_ The floor emits a surge of raw power. 03210_ System corrupted (+2). 03212_ K-01 Serf cleans the Terminal. 03217_ U-05 Engineer lays Concrete. 03219_ K-01 Serf cleans the Terminal. 03220_ Slug penetrates Wall. 03225_ Penetrated by Slug. 03225_ Imp. Targeting Computer destroyed. 03226_ K-01 Serf cleans the Terminal. 03231_ Penetrated by Slug. 03235_ System corrupted: Matter fused (-7). 03236_ Penetrated by Slug. 03261_ ILTISFM8NEJXB:|,WJW