Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 10:42:30 Player: Ceorik Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (59) 295 Value Destroyed (1785) 1785 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6180 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 344/700 Matter 263/300 Energy 150/150 System Corruption 35% Temperature Cool (0) Movement Hovering (56) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Gravmag System Gravmag System > --- UTILITY (6) ------ Small Storage Unit Improved Signal Interpreter Transmission Jammer > --- WEAPON (2) ------- Great Maul > --- INVENTORY (8) ---- Airjet Energy Filter Hacking Suite YOLO Cannon Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Power Amplifier Improved Heat Sink Improved Signal Interpreter Advanced Terrain Scan Processor Power Shielding Dynamic Insulation System > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Plasma Cannon YOLO Cannon Katana [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 4 | . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 90 | 6 7 19 5 . 1 6 3 2 41 Power 10 | 1 . 1 2 . . . . . 6 Engine 2 | 1 . . . . . . . . 1 Core 8 | . . 1 2 . . . . . 5 Reactor . | . . . . . . . . . . Propulsion 25 | 2 2 4 1 . . 2 . 1 13 Treads 9 | . 2 4 1 . . 2 . . . Leg . | . . . . . . . . . . Wheel 4 | 2 . . . . . . . . 2 Hover 12 | . . . . . . . . 1 11 Flight . | . . . . . . . . . . Utility 27 | 1 2 6 1 . 1 . 2 1 13 Device 10 | . 1 2 . . . . 1 1 5 Storage 3 | 1 1 . . . . . . . 1 Processor 5 | . . 1 . . . . 1 . 3 Hackware . | . . . . . . . . . . Protection 9 | . . 3 1 . 1 . . . 4 Artifact . | . . . . . . . . . . Weapon 28 | 2 3 8 1 . . 4 1 . 9 Energy Gun 4 | 1 . 1 . . . . . . 2 Energy Cannon 4 | . . . . . . 1 1 . 2 Ballistic Gun 8 | 1 1 3 1 . . 2 . . . Ballistic Cannon 3 | . . 3 . . . . . . . Launcher 2 | . 2 . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 2 | . . 1 . . . . . . 1 Slashing Weapon 3 | . . . . . . 1 . . 2 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 10 | . . . . . . . . 10 . Parts Lost 28 | . 2 4 4 . . . . 7 11 Power 5 | . . 1 2 . . . . 1 1 Propulsion 11 | . 1 1 1 . . . . 4 4 Utility 8 | . . 2 1 . . . . 1 4 Weapon 4 | . 1 . . . . . . 1 2 Highest Loss Streak 7 | . 2 4 3 . . . . 7 4 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 10 | 1 7 13 14 12 13 13 12 9 5 Power 1 | . 1 1 1 1 1 1 1 1 . Propulsion 1 | 1 1 2 1 1 1 . 1 1 . Utility 3 | . 2 4 4 4 4 4 3 2 1 Weapon 4 | . 1 5 6 6 7 6 6 4 2 Tool/Special . | . . . . . . . . . . Unused Backups 29 | . . 5 1 . . 7 . 8 8 Power 2 | . . 1 . . . 1 . . . Propulsion 2 | . . 1 . . . . . . 1 Utility 9 | . . 1 . . . 1 . 4 3 Weapon 15 | . . 2 1 . . 5 . 3 4 Tool/Special 1 | . . . . . . . . 1 . Average Slot Usage (%) 90 | . 79 96 98 100 94 92 99 63 87 Engine 2 | . 14 3 . . . . . . . Core 6 | . . 7 10 11 11 9 7 4 6 Treads 14 | . 4 21 21 22 22 29 30 17 . Wheel 4 | . 20 . . . . . . . 4 Hover 4 | . . . . . . . . 2 17 Device 11 | . . 18 17 11 6 . 6 4 20 Storage 9 | . 14 11 11 11 11 9 7 4 5 Processor 8 | . . 11 11 11 11 9 15 10 9 Protection 6 | . . 2 4 11 11 17 15 8 5 Energy Gun 2 | . 7 . . . . . . . 3 Energy Cannon 1 | . . . . . . 2 7 4 2 Ballistic Gun 9 | . 17 11 14 22 22 8 . . . Ballistic Cannon 1 | . . 7 . . . . . . . Impact Weapon 1 | . . . 7 . . . . . 2 Slashing Weapon 2 | . . . . . . 7 6 4 5 Peak Build Rating 51 | 6 7 18 17 18 18 26 31 32 51 Average Rating 23 | 4 5 15 16 17 17 23 30 22 43 On Entrance 15 | . 6 5 17 16 18 17 26 31 14 Avg Prop Armor Cover (%) 5 | . 5 . . . . . . . . Naked Turns 10 | . . . . . . . . 10 . Heaviest Build 47 | 10 26 36 39 39 39 46 47 47 28 Greatest Support 80 | 26 40 46 43 40 40 80 80 80 56 Greatest Overweight (x) 8 | 3 1 8 1 . . . . 2 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 8 Average Capacity 11 | 7 9 15 15 15 15 15 15 11 7 Most Carried 15 | 3 10 15 15 14 14 15 14 14 8 Average Carried 10 | 1 7 13 14 13 13 14 13 10 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 8 Final Carried 15 | 3 10 15 12 14 14 15 13 5 7 Class Distribution -------------------- 54% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Matter Collected 2117 | 260 285 569 251 . . 75 40 . 637 Remotely . | . . . . . . . . . . Salvage Created 2096 | . 394 532 95 . . 44 43 . 988 Parts 123 | . 16 32 5 . . 1 1 . 68 Haulers Intercepted 4 | . 2 1 . . . 1 . . . Recyclers Shooed 5 | . 1 1 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 34 | . 5 13 3 . . . 1 . 12 Melee 10 | . . . . . . . . . 10 Guns 7 | . 3 1 3 . . . . . . Cannons 13 | . . 11 . . . . 1 . 1 AOE 3 | . 2 1 . . . . . . . Classes Destroyed 13 | . 4 3 1 . . . . . 5 Worker 5 | . 3 . . . . . . . 2 Builder 6 | . . . . . . . . . 6 Tunneler 1 | . . . . . . . . . 1 Hauler 4 | . 2 1 . . . 1 . . . Recycler 5 | . 1 . . . . . . . 4 Operator 1 | . . . . . . . . . 1 Watcher 3 | . . 3 . . . . . . . Grunt 18 | . 5 8 2 . . . 1 . 2 Duelist 2 | . . 2 . . . . . . . Sentry 3 | . . 3 . . . . . . . Demolisher 1 | . . . 1 . . . . . . Hunter 1 | . . . . . . . . . 1 Programmer 9 | . . . . . . . . . 9 Best Kill Streak 4 | . 2 3 2 . . 1 1 . 4 Combat Bots Only 3 | . 2 3 2 . . . 1 . 1 Max Kills in Single Turn 2 | . 1 2 1 . . 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . 1 1 . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 293 | . 22 90 23 . . . 1 8 149 Missed 92 | . 5 16 1 . . . 1 1 68 Hits 201 | . 17 74 22 . . . . 7 81 Melee 20 | . . 13 . . . . . 7 . Projectile 181 | . 17 61 22 . . . . . 81 AOE 17 | . 1 . 15 . . . . . 1 Critical Strikes 13 | . 1 3 . . . . . 4 5 Part Disruptions 1 | . 1 . . . . . . . . Damage Taken 4012 | . 506 1164 602 . . . . 276 1464 Core 740 | . 44 212 128 . . . . 137 219 Absorbed by Shields 140 | . . 70 70 . . . . . . Regen/Repaired (Parts) 46 | . 46 . . . . . . . . Core Remaining (%) 74 | 100 82 . . . 15 100 . . . Volleys Fired 127 | . 45 48 8 . . . 2 . 24 Largest 2 | . 2 2 2 . . . 2 . 2 Hottest 160 | . 60 66 46 . . . 160 . 160 Shots Fired 228 | . 84 94 16 . . . 4 . 30 Gun 136 | . 78 26 16 . . . . . 16 Cannon 84 | . . 66 . . . . 4 . 14 Launcher 8 | . 6 2 . . . . . . . Special . | . . . . . . . . . . Kinetic 179 | . 71 92 16 . . . . . . Thermal 25 | . 7 . . . . . 4 . 14 Explosive 8 | . 6 2 . . . . . . . Electromagnetic 16 | . . . . . . . . . 16 Robot Hit Streak 15 | . 15 12 10 . . . 5 . 7 Robot Miss Streak 4 | . 4 4 1 . . . . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 199 | . 53 55 12 . . 4 6 . 69 Core Hits 76 | . 23 23 5 . . 1 2 . 22 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . . . . . 3 Critical Strikes 6 | . . 1 . . . . . . 5 Destroy 1 | . . 1 . . . . . . . Smash 3 | . . . . . . . . . 3 Sever 2 | . . . . . . . . . 2 Melee Attacks 137 | . . 3 . . . 9 3 . 122 Impact 45 | . . 3 . . . . . . 42 Slashing 67 | . . . . . . 9 3 . 55 Piercing 25 | . . . . . . . . . 25 Sneak Attacks 29 | . . 1 . . . 2 2 . 24 Combat Hostiles 4 | . . . . . . . . . 4 Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 5611 | . 741 1149 181 . 5 213 273 . 3049 Guns 1095 | . 522 214 181 . . . . . 178 Cannons 1048 | . . 739 . . . . 103 . 206 Explosions 340 | . 219 79 . . . . . . 42 Melee 3110 | . . 107 . . . 213 170 . 2620 Ramming 18 | . . 10 . . 5 . . . 3 Kinetic 1620 | . 486 953 181 . . . . . . Thermal 387 | . 36 . . . . . 103 . 248 Explosive 298 | . 219 79 . . . . . . . Electromagnetic 178 | . . . . . . . . . 178 Impact 832 | . . 107 . . . . . . 725 Slashing 2082 | . . . . . . 213 170 . 1699 Piercing 196 | . . . . . . . . . 196 Highest Corruption 35 | . 1 . . . . . . 20 35 Average Corruption 14 | . 1 . . . . . . 7 22 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 158 | . 15 . . . . . . 8 135 Message Errors 40 | . 6 . . . . . . 1 33 Matter Fused 31 | . 1 . . . . . . 1 29 Heat Flow Errors 15 | . 3 . . . . . . . 12 Energy Discharges 13 | . 1 . . . . . . . 12 Parts Rejected 4 | . . . . . . . . 1 3 Parts Fused 2 | . . . . . . . . . 2 Data Loss (minor) 25 | . 3 . . . . . . 1 21 Data Loss (major) 11 | . . . . . . . . 1 10 Misfires 3 | . . . . . . . . . 3 Alerts 6 | . . . . . . . . 1 5 Misdirections 4 | . . . . . . . . 2 2 Weapon Failures 4 | . 1 . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 757 | . 10 31 . . . 8 48 . 660 Projectiles 14 | . . 14 . . . . . . . Explosions 10 | . 10 . . . . . . . . Melee 733 | . . 17 . . . 8 48 . 660 Knockbacks 10 | . . 10 . . . . . . . Impact . | . . . . . . . . . . Kinetic 9 | . . 9 . . . . . . . Secondary 1 | . . 1 . . . . . . . Self-Inflicted Damage 4 | . . 3 . . . . . . 1 Shots 1 | . . 1 . . . . . . . Rammed 5 | . 1 2 . . 1 . . . 1 Targets Rammed 5 | . 1 2 . . 1 . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 345 | . 265 60 4 . . . 92 . 345 Average Temperature 83 | . 111 19 2 . . . 50 . 126 Received Heat Transfer 729 | . 168 382 38 . . . . . 141 Effects 1 | . . . . . . . . . 1 Interference 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . 1 . . . . . . 3 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 8 | . . 1 . . . . . . 7 Impact Corruptions 15 | . . 2 . . . . . . 13 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 3 Heat Transferred 725 | . 75 . . . . . 200 . 450 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 . 100 100 100 100 97 Level 1 . | . . . . . . . . . 2 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 231 | . 58 184 50 . . 15 20 . 231 Initial 22 | . . . 22 . . . 4 . . Average 35 | . 7 68 9 . . . 1 . 59 Influence Increases 1567 | . 214 507 100 . . 55 21 . 670 Destroy 0b10 Robot/C 680 | . 100 260 60 . . . 20 . 240 Destroy 0b10 Robot/NC 125 | . 30 20 . . . 5 . . 70 Destroy Leader 244 | . 34 88 10 . . 2 . . 110 Successful Hack 106 | . 9 30 . . . 29 . . 38 Disable Machine 60 | . . 60 . . . . . . . Destroy Structure 97 | . 26 19 . . . 4 1 . 47 Partial Spotted 30 | . 15 . . . . . . . 15 Lose Combat Pursuer 225 | . . 30 30 . . 15 . . 150 Influence Decreases 1367 | . 214 449 158 . . 44 32 . 470 Entered New Map 43 | . . . 36 . . . 7 . . Time Decay 1145 | . 194 417 112 . . 44 25 . 353 Lost Part 169 | . 20 32 10 . . . . . 107 Lost Ally 10 | . . . . . . . . . 10 Squads Dispatched 34 | . 1 2 . . . 9 1 . 21 Investigation 3 | . . 1 . . . 1 . . 1 Extermination 9 | . . . . . . . . . 9 Reinforcement 12 | . 1 1 . . . 1 1 . 8 Assault . | . . . . . . . . . . Garrison 10 | . . . . . . 7 . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Distress Signals 5 | . 1 . . . . 4 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 76 | . 9 20 6 . . 3 1 5 32 Peak Tracking Total 5 | . 3 5 2 . . 2 1 5 4 Tactical Retreats 11 | . . 2 1 . . 1 . . 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Traps Triggered 5 | . 1 1 . . . . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Disabled 4 | . . 4 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Accessed 35 | . 6 8 . 2 . 4 . . 15 Terminals 24 | . 4 7 . . . 4 . . 9 Fabricators 4 | . . . . . . . . . 4 Repair Stations 1 | . 1 . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 Total Hacks 86 | . 13 25 . 2 . 19 . . 27 Successful 41 | . 6 17 . 2 . 10 . . 6 Failed 44 | . 7 8 . . . 9 . . 20 Catastrophic 8 | . 1 . . . . . . . 7 Database Lockouts 1 | . . . . . . . . . 1 Manual 62 | . 9 17 . 1 . 17 . . 18 Terminals 69 | . 9 23 . . . 19 . . 18 Fabricators 6 | . . . . . . . . . 6 Repair Stations 2 | . 2 . . . . . . . . Recycling Units 4 | . 2 2 . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 Garrison Access 1 | . . . . . . . . . 1 Terminal Hacks 17 | . . 8 . 2 . 6 . . 1 Record 2 | . . 1 . 1 . . . . . Part Schematic 1 | . . . . . . 1 . . . Robot Schematic 1 | . . . . . . 1 . . . Robot Analysis 4 | . . 3 . . . 1 . . . Prototype ID Bank 1 | . . 1 . . . . . . . Branch Access Points 3 | . . 1 . . . 1 . . 1 Locate Traps 1 | . . 1 . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . Zone Layout 2 | . . . . . . 2 . . . Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 4 | . 2 2 . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 16 | . 2 7 . . . 4 . . 3 Terminals 16 | . 2 7 . . . 4 . . 3 Assimilate 2 | . . . . . . . . . 2 Botnet 14 | . 2 7 . . . 4 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 29 | . 4 7 . . . 4 . . 14 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . 3 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 26 | . . . . . . . . . 26 Highest-Rated Ally 26 | . . . . . . . . . 26 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 5538 | . 16 2063 457 854 129 . . . 2019 Sensors 3503 | . . 2063 457 854 129 . . . . Terrain 16 | . 16 . . . . . . . . Jamming 2019 | . . . . . . . . . 2019 Robot Analysis Total 4 | . . 3 . . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Turns Passed 10656 | 65 1787 2193 554 854 244 1452 369 210 2928 Spaces Moved 6497 | 61 638 757 294 534 85 690 206 184 3048 Core 37 | 17 . 2 . . . . . 18 . Treads 2836 | . 196 755 294 534 85 690 206 76 . Legs . | . . . . . . . . . . Wheels 1001 | 44 442 . . . . . . . 515 Hover 2623 | . . . . . . . . 90 2533 Flight . | . . . . . . . . . . Fastest Speed 48 | 50 90 160 160 160 160 160 160 50 48 Average Speed 108 | 86 130 165 162 160 160 160 160 106 58 Slowest Speed 450 | 200 240 450 240 160 160 160 160 320 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 49 | 4 81 56 50 82 19 39 4 99 61 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug 50 | . . 1 . . . 4 1 . 44 Terrain Destroyed 93 | . 25 12 . . . 4 1 . 51 Melee 50 | . . 1 . . . 4 1 . 44 Projectile 3 | . . 3 . . . . . . . AOE 40 | . 25 8 . . . . . . 7 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total 9681 | 71 1517 1600 351 534 194 1027 236 195 3956 Wait 2672 | . 806 728 36 . 106 292 21 6 677 Move 6489 | 60 637 756 293 533 84 689 206 183 3048 Hop . | . . . . . . . . . . Pick Up 74 | 5 11 21 2 1 . 15 . 1 18 Fast Attach 53 | 4 3 10 . . . 4 . 5 27 Attach 28 | 2 3 7 4 . 1 2 2 . 7 Detach 3 | . 2 . . . 1 . . . . Swap 33 | . 3 9 7 . . 1 2 . 11 Drop 70 | . 6 16 1 . 1 15 . . 31 Fire 127 | . 45 48 8 . . . 2 . 24 Melee 127 | . . 3 . . . 9 3 . 112 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 4 | . 1 2 . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 13) 66 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Met a group of wandering Federalists 173 | -10/Materials | Lost 5 allies 306 | -10/Materials | Build established: Mutant 1162 | -10/Materials | Repaired Grenade Launcher 1170 | -10/Materials | Discovered new exit (range 16) 1658 | -10/Materials | Discovered new exit (range 11) 1853 | -10/Materials | Entered another Materials area 1853 | -9/Materials | Evolved 2 slots: Utility x2 2500 | -9/Materials | Lost 4 parts (1p1n2u) 2579 | -9/Materials | Core integrity fell below 50% 3328 | -9/Materials | Build established: Scavenger-Mutant 3346 | -9/Materials | Discovered new exit (range 16) 3403 | -9/Materials | Identified exit to Materials 3910 | -9/Materials | Discovered new exit (range 5) 3955 | -9/Materials | Identified exit to Mines 4046 | -9/Materials | Entered Mines 4053 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4069 | -9/Mines | Learned Materials stockpile data 4111 | -9/Mines | Met a Derelict bent on vengeance 4402 | -9/Mines | Assembled infested the area 4461 | -9/Mines | Core integrity fell below 20% 4481 | -9/Mines | Build established: Mutant 4490 | -9/Mines | Lost 3 parts (1p1n1u) 4594 | -9/Mines | Discovered new exit (range 5) 4598 | -9/Mines | Identified exit to Exiles 4600 | -9/Mines | Entered Exiles 4644 | -9/Exiles | Met 8R-AWN 4668 | -9/Exiles | Met EX-HEX 4733 | -9/Exiles | Met EX-BIN 4756 | -9/Exiles | Aligned with FarCom system 4757 | -9/Exiles | Given EX-Vault access code 4796 | -9/Exiles | Build established: Scavenger-Mutant 4829 | -9/Exiles | Opened EX-Vault 4837 | -9/Exiles | Found YOLO Cannon 4869 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5037 | -9/Exiles | Met EX-DEC 5076 | -9/Exiles | Visited The Gauntlet 5248 | -9/Exiles | Discovered new exit (range 12) 5265 | -9/Exiles | Identified exit to Mines 5437 | -9/Exiles | Discovered exit to Mines (range 14) 5454 | -9/Exiles | Left Exiles lab with YOLO Cannon 5454 | -9/Exiles | Entered Mines 5674 | -8/Mines | Discovered exit to Materials (range 15) 5698 | -8/Mines | Entered Materials 5698 | -8/Materials | Evolved 2 slots: Propulsion x2 5729 | -8/Materials | Garrison activated, responded to threat 6112 | -8/Materials | Garrison activated, responded to threat 6216 | -8/Materials | Garrison activated, responded to threat 6351 | -8/Materials | Discovered new exit (range 12) 6367 | -8/Materials | Identified exit to Factory 7150 | -8/Materials | Entered Factory 7150 | -7/Factory | Evolved 2 slots: Utility x2 7266 | -7/Factory | Discovered new exit (range 13) 7285 | -7/Factory | Identified exit to Lower Caves 7519 | -7/Factory | Sucked down chute 7519 | -7/Factory | Entered Waste 7534 | -7/Waste | EMP discharged 7565 | -7/Waste | Spotted C-40 Crusher 7566 | -7/Waste | Spotted C-40 Crusher 7573 | -7/Waste | Spotted C-40 Crusher 7634 | -7/Waste | EMP discharged 7634 | -7/Waste | System corruption reached 10% 7636 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7639 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7647 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7648 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7650 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7651 | -7/Waste | Crushed by Compactor (1 part destroyed) 7658 | -7/Waste | Spotted C-40 Crusher 7682 | -7/Waste | Lost 7 parts (1p4n1u1w) 7705 | -7/Waste | Spotted C-40 Crusher 7709 | -7/Waste | Discovered new exit (range 16) 7729 | -7/Waste | Entered Factory 7945 | -7/Factory | Build established: Mutant 8944 | -7/Factory | Garrison activated, responded to threat 9091 | -7/Factory | Discovered new exit (range 15) 9134 | -7/Factory | Identified exit to Factory 9139 | -7/Factory | Build established: Scavenger-Mutant 9533 | -7/Factory | Cargo convoy interrupted 9906 | -7/Factory | Central database locked down 10341 | -7/Factory | Lost 3 parts (1n1u1w) 10427 | -7/Factory | Identified exit to Storage 10630 | -7/Factory | Core integrity fell below 50% 10654 | -7/Factory | Crushed by falling debris 10654 | -7/Factory | System corruption reached 30% 10657 | -7/Factory | Self-destructed Last Messages --------------- effect. 10633_ P-60 Hacker destroyed. 10635_ Sneak attack on U-05 Engineer. 10635_ Destroyed Structural Scanner. 10635_ U-05 Engineer system corrupted by crushing effect. 10635_ Terrain Scanner fried. 10635_ Wheel fried. 10635_ U-05 Engineer destroyed. 10646_ U-05 Engineer builds a Wall. 10654_ The unstable cave ceiling collapses. 10654_ Crushed by falling debris. 10654_ Spear destroyed. 10654_ System corrupted by crushing effect (+4). 10654_ Imp. Heat Sink destroyed. 10654_ System corrupted by crushing effect (+2). 10654_ Gravmag System+ destroyed. 10654_ System corrupted by crushing effect (+1). 10654_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ##### ###?????????????????????????? | | #???????????????????????????? | | ##### #???????????????????????????? | | T#??# #???????????????????????????? | | #??# #???????????????????????????? | | ##??# #???????????????????????????? | | #???######## #???????????????????????????? | | #######??????????# #???????????????????????????? | | ##????????????????# #???????????????????????????? | | +#######???????????# #???????????????????????????? | | ############# #???????????????????????????? | | + #??????????cc???????????????? | | ] ############ #########+#?????????????????? | | #?# # +?????????????????? | | ** #?# """" * # #?????????????????? | | * ! !#?# """" # #?????????????????? | | #?# """" +% +?????????????????? | | ###"####?# """" # #?????????????????? | | ??##" #### """" ## ######### #?????????????????? | | ???#" + """" ## #??????## #?????????????????? | | ???##"#### """" ## #??????? #????????????????? | | ????###??# ## #??????? H ???????????????? | | ?????????########### #??????? ###??????????????? | | ???????????????????# #???????# ##????????????????? | | ???????????????????# #??###??# #?????????????????? | | ???????????????????#g#??#@##?# #?????????????????? | | ???????????????????#g#??#####? #?????????????????? | | ??????????????######/######"## #?????????????????? | | ??????????????# g # #!#?????????????????? | | ??????????????# ###%#?????????????????? | | ??????????????# #??|#?????????????????? | | ###########???# #?? #?????????????????? | | #???# #?? ??????????????????? | | """"" #???# !! * #?# #?????????????????? | | " ""T"" #???# !! #?# #?????###?????????? | | " #???# #?# #????"""""????????? | | " #???# #?# #????"""""????????? | | " ! #???# #?# #??? """""" ??????? | | " #???# #?# #??? """""" #?????? | | " #???#] #?# #?? #?????? | | " ###########+######## ### #?????? | | " ## + #?????? | | " ## ########## ! #?????? | | / # ###############?????? | | ## "" "" # ## #???????????? | | ## ""R"" # ## = #???????????? | | ## """" # ## #???????????? | | #+########## # ## =! #???????????? | | ##+#"## ! #???????????? | | ^ + #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 12 Power Amplification 20 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 375 Resistance: TH 10 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ G-47 Trooper | -8/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 23% | -10/Materials Studied --------- Gravmag System | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed ShadingXenonBay Manual? 0 Play Time 01:21:27 Cumulative 55.0 hours Start 2026.02.23 @ 09:21:22 End 2026.02.23 @ 10:42:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a75642b2-c037-41d0-ad51-eb068493efa7