Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.07 @ 20:33:17 Player: Minty Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (888) 888 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3046 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 417/550 Matter 279/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Small Storage Unit Advanced Visual Processing Unit System Shield > --- WEAPON (4) ------- Ion Cannon Light Assault Rifle > --- INVENTORY (8) ---- Light Deuterium Engine Light Deuterium Engine Improved Heat Sink Sensor Array Seismic Detector Improved Utility Shielding Hardened Medium Armor Plating System Shield Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- Particle Gun Ion Cannon Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Sensor Array Seismic Detector Improved Utility Shielding Hardened Medium Armor Plating Hacking Suite System Shield [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Parts Attached 24 | 2 1 8 4 9 Power 5 | . . 3 1 1 Engine 5 | . . 3 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads . | . . . . . Leg . | . . . . . Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 1 . 2 5 Device 2 | . . . 1 1 Storage 1 | . 1 . . . Processor 2 | . . . . 2 Hackware 3 | . . . 1 2 Protection . | . . . . . Artifact . | . . . . . Weapon 8 | . . 4 1 3 Energy Gun 2 | . . . 1 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | . . 4 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 1 . 8 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon 4 | . . . . 4 Highest Loss Streak 4 | . . 1 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 95 100 100 96 Engine 12 | . 14 14 11 9 Wheel 24 | . 28 28 22 17 Device 3 | . . . 11 6 Storage 19 | . 23 28 11 9 Processor 2 | . . . . 11 Hackware 4 | . . . 10 9 Energy Gun 4 | . . . 11 11 Energy Cannon 1 | . . . . 5 Ballistic Gun 22 | . 28 28 22 11 Launcher 1 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 24 | 11 12 12 17 24 Greatest Support 32 | 32 32 32 26 26 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 Most Carried 8 | 6 5 8 8 8 Average Carried 6 | 5 3 5 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 4 8 8 8 Class Distribution -------------------- 54% | Mutant 42% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 648 | 200 54 165 82 147 Remotely . | . . . . . Salvage Created 1151 | . 82 257 170 642 Parts 75 | . 7 19 10 39 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 30 | . 3 10 3 14 Guns 25 | . 3 10 3 9 Cannons 2 | . . . . 2 AOE 3 | . . . . 3 Classes Destroyed 8 | . 2 3 . 3 Worker 2 | . . 1 . 1 Tunneler 1 | . . 1 . . Hauler 1 | . . . . 1 Watcher 3 | . 1 . 1 1 Swarmer 15 | . 3 8 . 4 Grunt 12 | . . 2 3 7 Sentry 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 9 | . 4 3 3 9 Combat Bots Only 9 | . 3 3 3 9 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging 1 | . 1 1 . 1 Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 918 | . 31 349 43 495 Core 254 | . . 112 9 133 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 55 97 . Volleys Fired 73 | . 6 34 7 26 Largest 4 | . 2 2 3 4 Hottest 175 | . 40 40 80 175 Shots Fired 182 | . 12 68 21 81 Gun 162 | . 12 68 21 61 Cannon 13 | . . . . 13 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 123 | . 12 68 14 29 Thermal 35 | . . . . 35 Explosive 7 | . . . . 7 Electromagnetic 17 | . . . 7 10 Robot Hit Streak 24 | . 7 16 11 24 Robot Miss Streak 4 | . 1 4 2 2 Penetration Max . | . . . . . Secondary Targets 10 | . 1 5 1 3 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 129 | . 10 46 15 58 Core Hits 66 | . 6 20 7 33 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . 1 1 . Destroy 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1796 | . 114 400 220 1062 Guns 1239 | . 114 400 174 551 Cannons 299 | . . . . 299 Explosions 258 | . . . 46 212 Melee . | . . . . . Ramming . | . . . . . Kinetic 793 | . 114 400 112 167 Thermal 604 | . . . 46 558 Explosive 212 | . . . . 212 Electromagnetic 187 | . . . 62 125 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 18 | . . . . 18 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 401 | . . 45 102 401 Average Temperature 106 | . . 18 44 156 Received Heat Transfer 510 | . . 210 30 270 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1160 | . . . 50 1110 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 481 | . 110 286 169 481 Initial 60 | . . 36 31 60 Average 160 | . 39 175 71 265 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 65 | 100 100 59 100 30 Level 1 31 | . . 40 . 57 Level 2 2 | . . . . 12 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 1 3 Investigation 4 | . 1 . 1 2 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 5 11 4 22 Peak Tracking Total 8 | . 2 3 3 8 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 7 | . 3 . 3 1 Terminals 6 | . 2 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 8 . 17 5 Successful 17 | . 4 . 11 2 Failed 13 | . 4 . 6 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 27 | . 5 . 17 5 Terminals 27 | . 5 . 17 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . . . 8 . Prototype ID Bank 4 | . . . 4 . Level Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 2 . 3 2 Terminals 7 | . 2 . 3 2 Botnet 6 | . 2 . 3 1 Disrupt 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 . 2 1 Full Trace Events 3 | . 1 . 1 1 Feedback Events 1 | . . . . 1 Hackware Fried 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 1089 | 8 100 496 235 250 Spaces Moved 868 | 4 79 394 224 167 Core . | . . . . . Treads . | . . . . . Legs 3 | 3 . . . . Wheels 865 | 1 79 394 224 167 Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 100 100 90 90 90 Average Speed 95 | 115 100 99 90 90 Slowest Speed 120 | 120 100 100 90 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 2 21 77 25 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 60 | . . . 3 57 Melee . | . . . . . Projectile . | . . . . . AOE 60 | . . . 3 57 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 992 | 7 89 439 246 211 Wait 1 | . . . . 1 Move 864 | 3 78 393 223 167 Hop . | . . . . . Pick Up 17 | . 2 2 6 7 Fast Attach 3 | . 1 . 1 1 Attach 8 | . . 1 2 5 Detach . | . . . . . Swap 13 | 2 . 7 1 3 Drop 13 | 2 2 2 6 1 Fire 73 | . 6 34 7 26 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 9 | -11/Junkyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 6) 109 | -10/Materials | Entered Mines 164 | -10/Mines | Learned location of Storage (-7) 228 | -10/Mines | Learned 2 Materials zone layouts 308 | -10/Mines | Build established: Mutant 449 | -10/Mines | Discovered new exit (range 6) 605 | -10/Mines | Entered Materials 605 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 606 | -9/Materials | Identified exit to Mines 791 | -9/Materials | Identified exit to Materials 840 | -9/Materials | Entered another Materials area 840 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 902 | -8/Materials | Build established: Hacker-Skirmisher 943 | -8/Materials | Destroyed 9 combat bots 1031 | -8/Materials | Hacking Suite fried by hacking feedback 1090 | -8/Materials | Self-destructed Last Messages --------------- 01063_ Acquired Imp. Heat Sink. 01064_ G-47 Trooper destroyed. 01064_ A-02 Transporter destroyed. 01067_ Grenade Launcher destroyed. 01068_ K-01 Serf collects debris. 01068_ U-05 Engineer lays Concrete. 01071_ K-01 Serf collects debris. 01072_ Acquired 52 matter. 01073_ K-01 Serf destroyed. 01076_ Com. Wheel destroyed. 01078_ Critical hit (Burn: +37). 01081_ The unstable cave ceiling collapses. 01081_ K-01 Serf collects debris. 01083_ Particle Gun destroyed. 01084_ K-01 Serf collects debris. 01086_ M-13 Machinist repairs G-47 Trooper. 01086_ Adv. Heat Sink destroyed. 01086_ U-05 Engineer lays Concrete. 01088_ The unstable cave ceiling collapses. 01088_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????# ######### # """ #????????? | | ####### # "" #????????? | | # | # + #????????? | | # # ##############?# * #????????? | | # ! # #??????????????# ]! #????????? | | #!! + #######????????### ##????????? | | #!! # #??????????### ###?????????? | | # # ##########???# #???????????? | | # # # #???# #???????????? | | ####### + #???# #???????????? | | ??????# ####### #???# #???????????? | | ??????# #?????# ###?# #???????????? | | ?????## ##????# #?# #???????????# | | ?????# #????# [ #?# #????????? ? | | ?????# ######*=! # #?# #??????? ### | | ?????# *%+%*=[ # #?# #?????/ %* | | ?????# ##### [*% # #?# #####!!% #? | | ???####+#####??####+##### ### !/#???? | | ???# #???# % #### # !#???? | | ???# """""#???# * gg [ * #???? | | ???# """""#???# % =%[= %= #???? | | ???# """""#???# k % * #???? | | ???# """""#???# b### ####### #???? | | ???# """""#???## ##?#####?????? #???? | | ???# """""#????# #?????????????? #???? | | ???# """""?????#@ #??????????????? #???? | | ???# ?????# #????????????????#???? | | ???##########????# #????????????????????? | | ?????????????????# #????????????????????? | | ????????????????## ##???????????????????? | | ?????????######## #???????????????????? | | ?????????# #???????????????????? | | ?????????# #???????????????????? | | ?????????# #???????????????????? | | ?????????######## #???????????????????? | | ????????????????#######???????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastBladeKinecellerator Manual? 0 Play Time 00:10:35 Cumulative 388.9 hours Start 2023.04.07 @ 20:22:57 End 2023.04.07 @ 20:33:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 287 Rogue 88 Adventurer 72 Explorer 127 Win Type - Total 20 Types 18/0/1/0/0/0/0/1/0 Lore% 64 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb2d83bc-046f-427f-8f7d-82ec6716592b