Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 08:51:12 Player: iwantthegold Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1817) 1817 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 5115 Bonus ------- High Alert Combat Kills 104 Friendly Fire -11 Cogmind --------- Core Integrity 0/700 Matter 215/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Terrain Scanner Advanced Targeting Computer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Micro Nuclear Core Structural Scanner Medium Reactive Plating Component Analysis Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Particle Cannon Plasma Cannon Minigun Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Wheel Gravmag System Structural Scanner Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Mini Grenade Launcher Missile Launcher Missile Launcher [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Surge Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 2 | . . 1 1 . . . . Weapon 2 | . . . . 2 . . . Parts Attached 85 | 6 5 21 7 23 6 8 9 Power 12 | 1 1 2 1 4 1 . 2 Engine 8 | 1 1 2 . 2 1 . 1 Core 4 | . . . 1 2 . . 1 Reactor . | . . . . . . . . Propulsion 22 | 2 . 7 1 7 3 2 . Treads . | . . . . . . . . Leg 9 | 2 . 3 . 2 1 1 . Wheel 12 | . . 4 1 5 1 1 . Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 19 | 1 4 2 1 4 . 2 5 Device 9 | . 2 2 . 3 . . 2 Storage 4 | 1 1 . . 1 . . 1 Processor 2 | . 1 . . . . 1 . Hackware 1 | . . . . . . 1 . Protection 3 | . . . 1 . . . 2 Artifact . | . . . . . . . . Weapon 32 | 2 . 10 4 8 2 4 2 Energy Gun 2 | 1 . . . . . 1 . Energy Cannon 9 | . . 2 1 3 . 1 2 Ballistic Gun 9 | 1 . 4 1 3 . . . Ballistic Cannon 3 | . . 1 . 2 . . . Launcher 9 | . . 3 2 . 2 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 4 | . . . . . . . 4 Parts Lost 30 | . . 2 8 2 7 2 9 Power 3 | . . . 1 . . . 2 Propulsion 12 | . . 1 3 1 4 1 2 Utility 5 | . . . 2 . 2 . 1 Weapon 10 | . . 1 2 1 1 1 4 Highest Loss Streak 9 | . . 2 8 1 7 2 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 97 96 95 90 67 51 65 Engine 6 | . 14 11 4 3 5 7 4 Core 1 | . . . 3 3 . . 2 Leg 6 | . 28 3 . 3 . 3 7 Wheel 18 | . . 26 34 22 19 6 6 Device 6 | . 11 11 9 6 4 . . Storage 11 | . 14 11 9 14 10 . 5 Processor 7 | . . 11 9 7 4 6 7 Hackware 1 | . . . . . . 6 7 Protection 1 | . . . 8 . . . 3 Energy Gun 2 | . 14 1 . . . 4 6 Energy Cannon 7 | . . 8 7 10 3 3 3 Ballistic Gun 7 | . 14 10 2 8 8 . . Ballistic Cannon 3 | . . . 5 6 4 . . Launcher 1 | . . . 1 . 2 8 6 Naked Turns 23 | . . . . . 23 . . Heaviest Build 67 | 13 27 39 46 63 67 25 37 Greatest Support 48 | 20 20 36 48 44 44 18 18 Greatest Overweight (x) 19 | . 1 2 2 19 5 2 9 Average Overweight (x) . | . . . . 1 . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 10 Average Capacity 12 | 6 9 15 15 15 11 5 8 Most Carried 15 | 6 10 15 15 15 15 5 8 Average Carried 11 | 4 7 14 14 12 11 3 5 Final Capacity 15 | 8 15 15 15 15 5 5 10 Final Carried 15 | 6 10 15 15 15 5 5 4 Class Distribution -------------------- 54% | Mutant 23% | Skirmisher 11% | Gunner 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Matter Collected 1865 | 240 108 334 110 712 3 22 336 Remotely . | . . . . . . . . Salvage Created 2075 | . 193 591 184 536 309 32 230 Parts 117 | . 10 41 10 39 5 7 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 47 | . 4 24 5 11 1 1 1 Guns 13 | . 4 7 . 1 . 1 . Cannons 17 | . . 5 2 9 1 . . AOE 16 | . . 12 3 . . . 1 Classes Destroyed 13 | . 2 6 1 2 1 . 1 Worker 4 | . . 2 . 1 . 1 . Builder 3 | . . 1 . 1 . 1 . Tunneler 1 | . . 1 . . . . . Recycler 1 | . . . . 1 . . . Watcher 1 | . 1 . . . . . . Swarmer 11 | . . 8 . 3 . . . Grunt 24 | . 4 13 3 4 . . . Brawler 1 | . . 1 . . . . . Sentry 4 | . . 2 1 1 . . . Hunter 2 | . . . 1 . . . 1 Programmer 4 | . . . . 3 . 1 . Compactor 1 | . . . . . 1 . . Packrat 2 | . . . . . . . 2 Samaritan 1 | . . . . . . . 1 Best Kill Streak 10 | . 3 10 3 5 1 3 1 Combat Bots Only 9 | . 2 9 3 3 1 1 1 Max Kills in Single Turn 4 | . 1 4 2 3 1 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 2 . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Hostile Shots Fired 285 | . 24 81 33 54 6 6 81 Missed 61 | . 5 20 8 9 . 1 18 Damage Taken 4041 | . 250 784 825 610 263 204 1105 Core 1080 | . 74 172 124 127 167 . 416 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 70 57 77 . . . . Volleys Fired 125 | . 16 42 15 33 6 5 8 Largest 4 | . 2 2 2 4 4 2 2 Hottest 224 | . 60 111 114 224 155 110 143 Shots Fired 269 | . 32 71 29 87 24 9 17 Gun 115 | . 32 37 . 24 11 3 8 Cannon 116 | . . 20 17 63 10 . 6 Launcher 38 | . . 14 12 . 3 6 3 Special . | . . . . . . . . Kinetic 120 | . 16 36 9 42 17 . . Thermal 92 | . 16 21 8 36 . 3 8 Explosive 38 | . . 14 12 . 3 6 3 Electromagnetic 19 | . . . . 9 4 . 6 Robot Hit Streak 10 | . 10 9 7 7 5 8 4 Robot Miss Streak 4 | . 3 2 3 3 2 1 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 149 | . 22 45 10 41 15 4 12 Core Hits 94 | . 10 37 14 19 1 6 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . 1 . 1 Destroy 1 | . . . . . 1 . . Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5335 | . 270 1856 654 1236 740 280 299 Guns 1040 | . 270 323 . 187 79 70 111 Cannons 1682 | . . 375 163 884 122 . 138 Explosions 2613 | . . 1158 491 165 539 210 50 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1081 | . 136 311 38 401 195 . . Thermal 1569 | . 134 387 125 742 . 70 111 Explosive 2448 | . . 1158 491 . 539 210 50 Electromagnetic 237 | . . . . 93 6 . 138 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 22 | . 1 . . 3 16 16 22 Average Corruption 8 | . 1 . . 2 8 16 18 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 56 | . 1 . . 16 6 8 25 Message Errors 9 | . . . . 2 1 2 4 Matter Fused 16 | . 1 . . 5 1 2 7 Heat Flow Errors 8 | . . . . 3 1 1 3 Energy Discharges 6 | . . . . . 2 . 4 Parts Rejected 2 | . . . . 1 1 . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 10 | . . . . 3 . 3 4 Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . . . . 1 . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 105 | . . 33 . 10 . 20 42 Projectiles 32 | . . . . 4 . . 28 Explosions 73 | . . 33 . 6 . 20 14 Melee . | . . . . . . . . Knockbacks 1 | . . . . 1 . . . Impact . | . . . . . . . . Kinetic 1 | . . . . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 214 | . . 31 . . . 131 52 Shots 6 | . . 1 . . . 4 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 463 | . 99 240 213 463 303 169 195 Average Temperature 104 | . 40 77 77 150 164 51 54 Received Heat Transfer 693 | . 144 285 84 153 . . 27 Effects 7 | . . . 1 3 3 . . Shutdowns 2 | . . . . 2 . . . Energy Bleed 2 | . . . . . 2 . . Interference 2 | . . . 1 . 1 . . Short Circuit 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 2 | . . . . 1 . 1 . Heat Transferred 2599 | . 300 580 185 1159 . 125 250 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Peak Influence 685 | . 134 685 414 258 111 62 . Initial 289 | . . 56 289 137 90 14 . Average 205 | . 70 424 353 131 66 46 . Maximum Alert Level 2 | . . 2 2 1 . . . Low Security (%) 61 | 100 100 36 . 68 100 100 . Level 1 22 | . . 6 69 31 . . . Level 2 16 | . . 56 30 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . 3 3 6 . . . Investigation 2 | . . . 1 1 . . . Extermination 2 | . . . . 2 . . . Reinforcement 8 | . . 3 2 3 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Distress Signals 7 | . 1 2 1 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 7 31 10 26 5 1 6 Peak Tracking Total 10 | . 4 10 5 5 5 1 5 Tactical Retreats 1 | . . 1 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Traps Triggered 7 | . 1 1 1 4 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Disabled 10 | . . 7 2 . . . 1 Max in Single Turn 3 | . . 3 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Accessed 16 | . 3 4 3 4 . 1 1 Terminals 9 | . 3 4 2 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 1 . . . Recycling Units 3 | . . . . 2 . 1 . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 3 6 5 5 . 1 1 Successful 10 | . 1 5 2 1 . . 1 Failed 11 | . 2 1 3 4 . 1 . Catastrophic 2 | . . 1 . . . 1 . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . . . 1 Terminals 12 | . 3 6 3 . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 2 1 . . . Recycling Units 3 | . . . . 2 . 1 . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 1 5 1 . . . 1 Open Door 1 | . . . . . . . 1 Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . Zone Layout 3 | . 1 2 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . Scan Component 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . 1 . . . Insert Component 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 3 1 3 4 . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 31 | . . . . . 31 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 19 | . . . . . 19 . . Total Damage 301 | . . . . . 301 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Turns Passed 3883 | 58 381 785 317 1523 120 159 540 Spaces Moved 2268 | 38 215 536 183 843 108 86 259 Core 80 | 4 . . . 11 54 9 2 Treads . | . . . . . . . . Legs 669 | 34 215 29 . 146 . 39 206 Wheels 1519 | . . 507 183 686 54 38 51 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 90 90 100 50 100 115 Average Speed 127 | 112 129 99 97 136 84 148 192 Slowest Speed 1000 | 120 190 260 120 1000 155 190 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 45 37 23 18 73 3 49 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 2 | 1 . . . . . 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 234 | . . 51 83 2 25 41 32 Melee . | . . . . . . . . Projectile 8 | . . 3 5 . . . . AOE 226 | . . 48 78 2 25 41 32 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total 3022 | 50 287 720 290 1167 120 106 282 Wait 425 | . 38 76 77 231 . 3 . Move 2262 | 37 214 535 182 843 107 85 259 Hop . | . . . . . . . . Pick Up 74 | 7 8 24 5 22 1 4 3 Fast Attach 28 | 5 2 6 . 6 3 5 1 Attach 31 | 1 . 5 2 12 1 3 7 Detach 7 | . . 2 . 2 . . 3 Swap 26 | . 3 10 5 5 2 . 1 Drop 44 | . 6 20 4 13 . 1 . Fire 125 | . 16 42 15 33 6 5 8 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 13) 439 | -10/Materials | Identified exit to Materials 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 680 | -9/Materials | Discovered new exit (range 8) 767 | -9/Materials | Identified exit to Mines 823 | -9/Materials | Destroyed 9 combat bots 1206 | -9/Materials | Discovered new exit (range 3) 1208 | -9/Materials | Identified exit to Materials 1225 | -9/Materials | Entered another Materials area 1225 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1508 | -8/Materials | Discovered new exit (range 11) 1541 | -8/Materials | Identified exit to Factory 1542 | -8/Materials | Entered Factory 1542 | -7/Factory | Evolved 2 slots: Weapon x2 1571 | -7/Factory | Lost 8 parts (1p3n2u2w) 2082 | -7/Factory | Build established: Scavenger-Gunner 2513 | -7/Factory | Build established: Skirmisher 3065 | -7/Factory | Sucked down chute 3065 | -7/Factory | Entered Waste 3066 | -7/Waste | Met a frightened Derelict 3080 | -7/Waste | EMP discharged 3104 | -7/Waste | Spotted C-40 Crusher 3105 | -7/Waste | Destroyed C-40 Crusher 3109 | -7/Waste | Spotted C-40 Crusher 3114 | -7/Waste | Spotted C-40 Crusher 3122 | -7/Waste | Spotted C-40 Crusher 3126 | -7/Waste | Spotted C-40 Crusher 3132 | -7/Waste | Spotted C-40 Crusher 3133 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3142 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3144 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3145 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3147 | -7/Waste | Crushed by Compactor (1 part destroyed) 3161 | -7/Waste | Discovered new exit (range 16) 3178 | -7/Waste | Lost 7 parts (4n2u1w) 3180 | -7/Waste | EMP discharged 3180 | -7/Waste | System corruption reached 10% 3185 | -7/Waste | Entered Factory 3286 | -7/Factory | Discovered new exit (range 8) 3344 | -7/Factory | Entered Lower Caves 3575 | -7/Lower Caves | Build established: Gunner 3846 | -7/Lower Caves | Core integrity fell below 50% 3879 | -7/Lower Caves | Core integrity fell below 20% 3884 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03852_ Gatling Laser destroyed. 03854_ Com. Wheel destroyed. 03854_ Penetrated by Slug. 03856_ Slug penetrates Machine. 03856_ Machine disabled. 03857_ P-60 Hacker resets Y-64 Sentinel, system corruption cleaned. 03857_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03861_ EM Pulse Cannon destroyed. 03866_ Imp. Light Armor Plating destroyed. 03868_ System corrupted: Component data lost. 03869_ Acquired 4 matter. 03872_ Acquired 1 matter. 03874_ Acquired 5 matter. 03876_ Acquired 4 matter. 03881_ Imp. Carbon-fiber Leg destroyed. 03881_ Penetrated by Slug. 03881_ Acquired 1 matter. 03882_ Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#??????###???????????????? | | ??????????????????????????????# ##??????????????? | | ?????????????????????????????# #??????????????? | | ????????????????????????????# ##?????????????? | | ???????????????????????###?# % ###???????????? | | ??????????????????????## ## ??????????? | | ??????????????????????? % ???????????? | | ??????????????????????? % % ?????????????? | | ???????????????????????# % % ???????????????? | | ??????????????????????##%% ?????????????????? | | ?????????????????###### %% ???????????????????? | | ?????????????????#% ?????????????????????? | | ????????????????## % @#??????????????????????? | | ????????????#???# p%% % ##??????????????????????? | | ???????????????## p ##???????????????????????? | | ???????#####??##% s % ########??? ??????????????? | | ???????# ### # s # #?????????????? | | ????????# %% % ?# #######?? #?????????????? | | ?????????# #?#Y ###"""""##? ??????????????# | | ?????????#% ### ##X ""#? ?????????????## | | ?????????# ## ##"" $ "## ????????????## | | ??????????# % % ## ""# ????????????? | | ??????????## % ## "# ?????????????? | | ??????????# "# #??????????????? | | ??????????#% ## "# ###????????????? | | ??????????# ## # ## ""# #??###?###???? | | ??????????#% ?# ## ## !""## ??## ### ##??? | | ??????????#%??##### ##"""""""## #?### #### | | ??????????# ###### ######### ### | | ??????????# ! ## | | ??????????# ##### # = ## ######## | | ??????????#??????# ##### ###### ##??????? | | ?????????????????# #???## #??# #??????? | | ?????????????????# #????## ##??????? | | ????????????????? #?????## #########???????? | | ????????????????? #??????## ###???????????????? | | ????????????????? #???????#####????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalVisualLattice Manual? 0 Play Time 01:00:25 Cumulative 12.4 hours Start 2024.04.10 @ 07:49:36 End 2024.04.10 @ 08:51:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: caabcc84-5512-4fab-83c5-9d53a09daef0