Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.19 @ 20:58:33 Player: derk Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (183) 915 Value Destroyed (5251) 5251 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (490) 490 TOTAL SCORE: 11516 Bonus ------- High Alert Combat Kills 183 Follower Combat Kills 7 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 75/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved VTOL Module Makeshift Armor Plating Molecular Deconstructor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Improved VTOL Module > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Makeshift Armor Plating Hacking Suite > --- WEAPON ----------- Precision Grenade Launcher Makeshift Sword > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Makeshift Flight Unit Medium Storage Unit Makeshift Salvage Targeting Computer Improved Light Armor Plating Hacking Suite System Shield System Shield Hacking Drone Bay EMP Blaster Mini Grenade Launcher Molecular Deconstructor Dirty Bomb Trap Fire Trap [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher EMP Blaster Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 7 | . . . 1 . . . 2 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 166 | 7 11 3 31 3 2 10 32 17 4 4 6 24 12 Power 16 | 1 2 1 3 . . . 2 2 . . 1 3 1 Engine 7 | 1 2 . 2 . . . 1 1 . . . . . Core 9 | . . 1 1 . . . 1 1 . . 1 3 1 Reactor . | . . . . . . . . . . . . . . Propulsion 49 | 2 4 . 8 1 . 4 14 2 2 . 1 10 1 Treads 34 | 2 4 . 8 1 . 4 11 1 2 . . 1 . Leg 1 | . . . . . . . 1 . . . . . . Wheel 3 | . . . . . . . . 1 . . . 2 . Hover 1 | . . . . . . . 1 . . . . . . Flight 10 | . . . . . . . 1 . . . 1 7 1 Utility 42 | 2 1 . 5 . 2 2 7 6 2 . 1 7 7 Device 5 | . . . 1 . . . . 1 . . . 1 2 Storage 10 | 2 1 . 2 . 2 . . 1 . . . 2 . Processor 3 | . . . . . . . 1 1 . . . 1 . Hackware 6 | . . . . . . . 1 1 . . . 1 3 Protection 18 | . . . 2 . . 2 5 2 2 . 1 2 2 Artifact . | . . . . . . . . . . . . . . Weapon 59 | 2 4 2 15 2 . 4 9 7 . 4 3 4 3 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 6 | . 1 1 4 . . . . . . . . . . Ballistic Gun 29 | 2 3 . 8 1 . 2 6 5 . 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 21 | . . 1 3 1 . 2 3 2 . 1 1 4 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . 2 . . . 2 . . . 2 2 . Parts Lost 41 | . 1 . 7 . . 2 7 3 . 1 . 11 9 Power 7 | . . . 2 . . . . 1 . . . 3 1 Propulsion 10 | . . . 2 . . 1 2 1 . . . 1 3 Utility 10 | . . . . . . . 2 . . . . 4 4 Weapon 14 | . 1 . 3 . . 1 3 1 . 1 . 3 1 Highest Loss Streak 7 | . 1 . 4 . . 1 2 1 . 1 . 7 7 Average Slot Usage (%) 94 | . 99 100 98 100 100 99 97 92 91 91 91 82 52 Engine 6 | . 14 5 5 11 11 11 8 4 7 7 4 . . Core 2 | . . 8 4 . . . . 2 . . 2 6 1 Treads 18 | . 27 28 32 33 33 32 26 14 7 7 . . . Wheel 2 | . . . . . . . . 3 7 7 7 6 . Flight 1 | . . . . . . . . . . . 6 8 17 Device 3 | . . . 8 . . . . 1 7 7 7 6 . Storage 19 | . 28 28 22 22 22 22 18 21 15 15 15 14 4 Processor 4 | . . . . . . . 9 7 7 7 7 11 . Hackware 4 | . . . . . . . 7 6 7 7 7 8 19 Protection 8 | . . . 2 11 11 11 9 11 14 15 15 7 4 Energy Cannon 2 | . 2 10 8 . . . . . . . . . . Ballistic Gun 13 | . 25 14 12 19 22 14 15 14 15 12 2 . . Launcher 1 | . . 3 . 2 . 7 1 . . . 4 2 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 110 | 14 47 47 65 66 81 82 84 110 103 88 91 84 18 Greatest Support 67 | 40 40 40 63 63 63 63 67 62 28 28 28 28 18 Greatest Overweight (x) 10 | . 1 1 1 1 1 1 1 5 5 3 3 10 . Average Overweight (x) 1 | . . 1 . 1 1 1 1 2 3 2 2 . . Largest Inventory Capacity 24 | 8 14 14 18 18 20 20 20 24 20 20 20 20 8 Average Capacity 17 | 6 10 14 15 18 18 20 20 23 20 20 20 15 7 Most Carried 24 | 7 14 14 16 17 19 20 20 24 20 20 20 19 8 Average Carried 16 | 4 9 13 14 16 18 19 19 20 19 19 19 13 5 Final Capacity 20 | 8 14 14 18 18 20 20 20 20 20 20 20 8 4 Final Carried 20 | 7 14 14 16 17 19 20 20 15 20 20 19 8 4 Class Distribution -------------------- 58% | Hauler-Mutant 31% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 4387 | 290 543 133 689 97 10 252 752 879 287 92 67 214 82 Remotely . | . . . . . . . . . . . . . . Salvage Created 6769 | 89 372 237 1680 212 . 684 1192 1563 282 50 . 300 108 Parts 396 | 5 35 21 106 12 . 39 63 86 9 4 . 10 6 Haulers Intercepted 7 | . . . 3 . . . 3 1 . . . . . Recyclers Shooed 4 | . . . 1 . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 6 5 . 11 . Prevented 4 | . . . . . . . . . 1 2 . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 137 | . 11 9 34 5 . 12 23 30 1 1 . 8 3 Melee 1 | . . . . . . . . . . . . 1 . Guns 74 | . 11 2 13 3 . 4 16 24 1 . . . . Cannons 22 | . . 5 17 . . . . . . . . . . AOE 39 | . . 2 4 2 . 8 7 5 . 1 . 7 3 Classes Destroyed 16 | 2 4 . 5 2 . . 1 1 1 . . . . Worker 10 | . 2 1 2 . . 3 1 1 . . . . . Builder 4 | . . . 3 . . 1 . . . . . . . Tunneler 4 | 1 . 1 . . . . . . . . . . 2 Hauler 7 | . . . 3 . . . 3 1 . . . . . Recycler 6 | 1 . . 2 . . 1 1 1 . . . . . Minesweeper 4 | . . . . . . . . . 3 . . 1 . Mechanic 2 | . . . 1 . . . . . . . . . 1 Operator 5 | . 2 . . . . . 1 1 . . . . 1 Watcher 4 | . . . 3 . . . . 1 . . . . . Swarmer 41 | . 6 5 12 . . 3 8 7 . . . . . Grunt 61 | . 5 4 13 3 . 6 6 16 1 . . 5 2 Brawler 7 | . . . . 1 . 3 2 . . . . 1 . Duelist 3 | . . . . 1 . . . . . . . 1 1 Sentry 18 | . . . 9 . . . 6 3 . . . . . Hunter 4 | . . . . . . . 1 2 . 1 . . . Programmer 3 | . . . . . . . . 2 . . . 1 . Best Kill Streak 8 | 2 4 3 7 3 . 4 8 5 1 1 . 5 5 Combat Bots Only 7 | . 3 3 3 3 . 3 7 5 1 1 . 5 3 Max Kills in Single Turn 4 | 1 2 2 4 1 . 2 3 2 1 1 . 1 2 Gunslinging 1 | . 1 . . . . . 1 1 . . . . . Exploded 3 | . . 1 1 1 . 2 3 2 . 1 . 1 1 Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Damage Taken 9407 | . 564 242 1687 127 . 362 1454 1829 134 79 . 1674 1255 Core 2077 | . 113 28 262 . . 28 186 84 16 . . 504 856 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 49 | 100 . 43 . . . 27 66 . . . . 13 . Volleys Fired 422 | 5 55 20 101 8 . 28 70 87 17 2 . 15 14 Largest 2 | 2 2 2 2 2 . 2 2 2 2 1 . 1 1 Hottest 93 | 40 88 88 93 48 . 48 56 56 56 33 . 33 30 Shots Fired 752 | 10 110 38 185 14 . 42 129 160 33 2 . 15 14 Gun 575 | 10 108 18 103 12 . 30 115 146 33 . . . . Cannon 96 | . 2 18 76 . . . . . . . . . . Launcher 81 | . . 2 6 2 . 12 14 14 . 2 . 15 14 Special . | . . . . . . . . . . . . . . Kinetic 575 | 10 108 18 103 12 . 30 115 146 33 . . . . Thermal 96 | . 2 18 76 . . . . . . . . . . Explosive 35 | . . 2 4 . . . . 1 . . . 14 14 Electromagnetic 46 | . . . 2 2 . 12 14 13 . 2 . 1 . Robot Hit Streak 26 | 3 18 8 18 4 . 13 26 19 7 8 . 11 1 Robot Miss Streak 5 | 3 5 5 2 1 . 2 3 4 3 . . 2 1 Penetration Max 1 | . . . . . . . . 1 . . . . . Secondary Targets 7 | . 1 . . . . . 3 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . . . . Shots Hit Robots 545 | 5 80 22 131 7 . 25 105 130 23 2 . 14 1 Core Hits 345 | 3 24 15 59 8 . 27 49 100 17 2 . 22 19 Critical Hits 16 | . . 2 9 . . . 3 1 1 . . . . Critical Kills 5 | . . 1 3 . . . 1 . . . . . . Critical Parts Destroyed 11 | . . 1 6 . . . 2 1 1 . . . . Melee Attacks 16 | . . . . . . . . . . 9 . 7 . Impact . | . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . 7 . Piercing 9 | . . . . . . . . . . 9 . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12754 | 55 978 542 2876 235 . 953 1946 2734 476 34 . 1271 654 Guns 6704 | 55 938 91 961 128 . 432 1487 2136 476 . . . . Cannons 1615 | . 40 245 1330 . . . . . . . . . . Explosions 4204 | . . 206 585 107 . 513 437 583 . 34 . 1085 654 Melee 186 | . . . . . . . . . . . . 186 . Ramming 45 | . . . . . . 8 22 15 . . . . . Kinetic 6704 | 55 938 91 961 128 . 432 1487 2136 476 . . . . Thermal 1936 | . 40 245 1399 22 . 121 21 88 . . . . . Explosive 2353 | . . 206 371 . . . . 56 . . . 1066 654 Electromagnetic 1530 | . . . 145 85 . 392 416 439 . 34 . 19 . Impact . | . . . . . . . . . . . . . . Slashing 186 | . . . . . . . . . . . . 186 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 2 1 3 3 3 3 7 . Average Corruption 2 | . . . . . . 1 1 2 3 3 3 1 . Corruption Purged . | . . . . . . . . . . . . . . Effects 81 | . . . . . . 5 1 16 26 27 1 5 . Message Errors 24 | . . . . . . 2 . 3 8 9 . 2 . Matter Fused 19 | . . . . . . . . 3 8 6 1 1 . Heat Flow Errors 13 | . . . . . . . . 3 6 3 . 1 . Energy Discharges 9 | . . . . . . . . 2 2 4 . 1 . Data Loss (minor) 9 | . . . . . . 2 1 . 1 5 . . . Targeting Errors 6 | . . . . . . 1 . 5 . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 69 | . . 11 23 . . . . 23 . . . . 12 Projectiles 12 | . . . 12 . . . . . . . . . . Explosions 57 | . . 11 11 . . . . 23 . . . . 12 Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 272 | . . . 28 14 . 63 33 45 . . . 37 52 Shots 18 | . . . 1 1 . 8 2 2 . . . 3 1 Rammed 4 | . . . . . . 1 2 1 . . . . . Targets Rammed 4 | . . . . . . 1 2 1 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 300 | . 27 198 242 10 . 26 24 300 226 206 . 74 8 Average Temperature 47 | . 9 79 49 4 . 6 9 40 93 92 . 21 4 Received Heat Transfer 2502 | . 231 78 420 24 . 126 441 474 54 . . 369 285 Effects 2 | . . . 2 . . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Fried 2 | . . . . . . . 1 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . Heat Transferred 3473 | . 74 444 2505 50 . 200 100 100 . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 2 1 . 3 2 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 666 | 10 176 134 600 312 . 281 484 666 . . . . 549 Initial 192 | . 6 5 . 192 . . 31 155 . . . . 28 Average 213 | 3 61 54 358 270 . 96 298 305 . . . . 261 Maximum Alert Level 2 | . . . 2 1 . 1 2 2 . . . . 2 Low Security (%) 57 | 100 100 100 23 10 . 98 28 29 . . . . 48 Level 1 24 | . . . 29 89 . 1 51 44 . . . . 24 Level 2 17 | . . . 46 . . . 19 25 . . . . 26 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 . 5 . . . 5 7 . . . 1 5 Investigation 7 | . 1 . 1 . . . . 3 . . . . 2 Extermination 3 | . . . . . . . . 2 . . . . 1 Reinforcement 10 | . 2 . 4 . . . 2 1 . . . . 1 Assault 3 | . . . . . . . . 1 . . . 1 1 Garrison 3 | . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 12 | . 1 . 4 . . . 2 3 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 249 | . 23 10 52 5 . 13 36 43 4 1 . 21 41 Peak Tracking Total 14 | . 6 3 5 3 . 3 9 4 3 1 . 10 14 Tactical Retreats 23 | . 2 . 1 . . 2 3 2 1 . . 3 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 7 | . 4 . 2 . . . . 1 . . . . . Indirectly 1 | . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 38 | . . . . . . . . . 24 1 . 13 . Triggered 2 | . . . . . . . . . 2 . . . . Exploded 3 | . . . . . . . 2 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 11 | . . . 4 . . 2 1 3 . 1 . . . Max in Single Turn 2 | . . . 1 . . 1 1 2 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 37 | . 6 . 9 . 1 . 4 7 1 1 . . 8 Terminals 19 | . 5 . 5 . . . 3 3 . . . . 3 Fabricators 2 | . . . . . . . . 1 . . . . 1 Repair Stations 6 | . 1 . 2 . . . 1 1 . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . 1 Scanalyzers 6 | . . . 2 . . . . 2 . . . . 2 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 127 | . 17 . 29 . 2 . 14 18 1 1 . . 45 Successful 73 | . 7 . 14 . 2 . 8 15 1 1 . . 25 Failed 54 | . 10 . 15 . . . 6 3 . . . . 20 Catastrophic 4 | . . . . . . . . 1 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 48 | . 8 . 7 . . . 5 3 . 1 . . 24 Terminals 76 | . 14 . 19 . . . 10 9 . . . . 24 Fabricators 8 | . . . . . . . . 3 . . . . 5 Repair Stations 17 | . 3 . 4 . . . 4 2 . . . . 4 Recycling Units 3 | . . . . . . . . . . . . . 3 Scanalyzers 19 | . . . 6 . . . . 4 . . . . 9 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 28 | . 4 . 6 . 2 . 3 5 1 1 . . 6 Record 2 | . . . . . 2 . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . 1 Open Door 2 | . . . . . . . . . 1 1 . . . Branch Access Points 3 | . . . . . . . 1 1 . . . . 1 Terminal Index 2 | . . . 1 . . . . . . . . . 1 Fabricator Index 2 | . . . . . . . . 1 . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . Locate Traps 4 | . 1 . 1 . . . . 1 . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . 1 Hauler Manifests 4 | . 1 . 2 . . . 1 . . . . . . Zone Layout 6 | . 2 . 1 . . . 1 2 . . . . . Fabricator Hacks 6 | . . . . . . . . 3 . . . . 3 Network Status 2 | . . . . . . . . 1 . . . . 1 Load Schematic 2 | . . . . . . . . 1 . . . . 1 Build 2 | . . . . . . . . 1 . . . . 1 Repair Station Hacks 11 | . 2 . 1 . . . 4 2 . . . . 2 Scan Component 6 | . 1 . 1 . . . 2 1 . . . . 1 Repair 5 | . 1 . . . . . 2 1 . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 Process 1 | . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . 1 Scanalyzer 15 | . . . 6 . . . . 3 . . . . 6 Insert Component 9 | . . . 3 . . . . 2 . . . . 4 Analyze 6 | . . . 3 . . . . 1 . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . 1 . . . 1 2 . . . . 6 Terminals 10 | . 1 . 1 . . . 1 2 . . . . 5 Track 4 | . 1 . . . . . 1 . . . . . 2 Botnet 4 | . . . . . . . . 2 . . . . 2 Disrupt 1 | . . . 1 . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . 1 Siphon 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . 9 . . . 3 6 . . . . 7 Full Trace Events 7 | . 1 . 1 . . . . 3 . . . . 2 Feedback Events 1 | . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . . . . 1 . . . . 3 Parts Built 2 | . . . . . . . . 1 . . . . 1 Matter 498 | . . . . . . . . 285 . . . . 213 Time 202 | . . . . . . . . 50 . . . . 152 Total Part Build Rating 10 | . . . . . . . . 5 . . . . 5 Parts Repaired 5 | . 1 . . . . . 2 1 . . . . 1 Time 207 | . 26 . . . . . 118 38 . . . . 25 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 34 | . . . . . . . . . . . . . 34 Retrieved Matter 34 | . . . . . . . . . . . . . 34 Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . . . 1 . . . . 2 Part Schematics Acquired 5 | . . . 2 . . . . 1 . . . . 2 Parts Damaged 1 | . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 1 | . . 1 . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . 1 . Ally Attacks 1 | . . 1 . . . . . . . . . . . Total Damage 22 | . . 22 . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . 2 . 1 3 . Drone Launches 1 | . . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 15426 | 124 1415 1275 1707 146 928 1054 1452 1772 1639 1387 1298 782 447 Spaces Moved 9145 | 60 683 664 799 67 512 535 625 898 1043 754 1015 607 883 Core 11 | 2 . . . . . . . . . . . . 9 Treads 5037 | 58 683 664 799 67 512 535 625 522 174 395 . 3 . Legs . | . . . . . . . . . . . . . . Wheels 3156 | . . . . . . . . 376 869 359 1015 537 . Hover . | . . . . . . . . . . . . . . Flight 941 | . . . . . . . . . . . . 67 874 Fastest Speed 29 | 50 160 180 160 180 180 180 165 130 130 130 120 29 29 Average Speed 145 | 156 169 180 161 180 180 180 171 162 147 176 126 105 31 Slowest Speed 735 | 160 180 180 180 180 180 180 180 260 260 220 130 735 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . . . 21 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 98 99 83 13 86 96 47 14 78 73 86 78 20 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . . 2 . . 1 . . . 1 . 1 1 . Known Exits Taken 5 | . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 15 | . . 1 . 1 . 1 . . 3 3 3 3 . Spaces Dug 80 | . . . 22 5 . 16 6 . . 5 . . 26 Terrain Destroyed 265 | . . 12 41 5 . 16 9 21 2 5 . 99 55 Melee 5 | . . . . . . . . . . 5 . . . Projectile 2 | . . . . . . . . . 2 . . . . AOE 258 | . . 12 41 5 . 16 9 21 . . . 99 55 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 10527 | 78 836 707 1054 78 521 586 903 1068 1123 787 1033 735 1018 Wait 468 | . 60 14 76 1 . 9 120 36 4 11 . 20 117 Move 9093 | 59 682 663 798 66 511 534 624 897 1042 753 1014 606 844 Hop 18 | . . . . . . . . . . . . . 18 Pick Up 132 | 7 16 3 20 . 4 1 23 10 18 3 4 19 4 Fast Attach 49 | 7 6 1 7 . . . 8 5 . 1 3 8 3 Attach 52 | . 1 . 7 . . 2 11 6 2 . 2 12 9 Detach 15 | . . . 1 . . . 3 2 . . . 3 6 Swap 66 | . 4 2 17 3 2 8 14 6 2 3 1 4 . Drop 154 | . 12 4 27 . 4 3 28 18 14 4 9 28 3 Fire 422 | 5 55 20 101 8 . 28 70 87 17 2 . 15 14 Melee 16 | . . . . . . . . . . 9 . 7 . Ram 1 | . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . . . . . . 1 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 38 | . . . . . . . . . 24 1 . 13 . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 14) 125 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 8) 912 | -10/Materials | Discovered new exit (range 16) 992 | -10/Materials | Repaired Lgt. Treads 1241 | -10/Materials | Discovered new exit (range 13) 1513 | -10/Materials | Discovered new exit (range 15) 1540 | -10/Materials | Entered Mines 1603 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1607 | -10/Mines | Found Prototype Device 1632 | -10/Mines | Received a Mining Laser from a helpful Derelict 1636 | -10/Mines | Discovered new exit (range 10) 1939 | -10/Mines | Learned location of Mines (-8) 1995 | -10/Mines | Discovered new exit (range 10) 2032 | -10/Mines | Core integrity fell below 50% 2229 | -10/Mines | Learned location of Zion (-7) 2815 | -10/Mines | Entered Materials 2815 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3187 | -9/Materials | Discovered new exit (range 15) 3368 | -9/Materials | Build established: Scavenger-Mutant 3516 | -9/Materials | Discovered new exit (range 9) 3582 | -9/Materials | Lost 4 parts (1p2n1w) 3869 | -9/Materials | Identified Exp. Sensor Array 4064 | -9/Materials | Discovered new exit (range 12) 4219 | -9/Materials | Core integrity fell below 50% 4488 | -9/Materials | Discovered new exit (range 14) 4522 | -9/Materials | Entered Mines 4568 | -9/Mines | Build established: Mutant 4659 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4660 | -9/Mines | Discovered new exit (range 5) 4668 | -9/Mines | Entered Exiles 4721 | -9/Exiles | Met 8R-AWN 4750 | -9/Exiles | Met EX-HEX 4854 | -9/Exiles | Met EX-DEC 4884 | -9/Exiles | Visited The Gauntlet 5393 | -9/Exiles | Met EX-BIN 5519 | -9/Exiles | Build established: Hauler-Mutant 5576 | -9/Exiles | Discovered new exit (range 12) 5596 | -9/Exiles | Entered Mines 5828 | -8/Mines | Discovered new exit (range 16) 6350 | -8/Mines | Discovered new exit (range 9) 6650 | -8/Mines | Entered Materials 6650 | -8/Materials | Evolved 2 slots: Utility x2 6875 | -8/Materials | Garrison activated, responded to threat 7136 | -8/Materials | Destroyed 7 combat bots 7456 | -8/Materials | Discovered new exit (range 3) 7768 | -8/Materials | Repaired Faulty Exp. Sensor Array? 7849 | -8/Materials | Repaired Adv. Treads 8102 | -8/Materials | Entered Factory 8102 | -7/Factory | Evolved 2 slots: Utility x2 8181 | -7/Factory | Repaired Minigun? 8738 | -7/Factory | Discovered new exit (range 3) 9280 | -7/Factory | Identified exit to Lower Caves 9529 | -7/Factory | Fabricated Exp. Sensor Array? 9702 | -7/Factory | First assault squad dispatched 9874 | -7/Factory | Entered Lower Caves 10110 | -7/Lower Caves | Encountered a Warlord checkpoint 10410 | -7/Lower Caves | Learned location of 1 exit from Factory 11084 | -7/Lower Caves | Discovered new exit (range 6) 11388 | -7/Lower Caves | Identified exit to Lower Caves 11513 | -7/Lower Caves | Entered another Lower Caves area 11571 | -7/Lower Caves | Discovered new exit (range 10) 11595 | -7/Lower Caves | Identified exit to Factory 12783 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12793 | -7/Lower Caves | Found Prototype Special Weapon 12869 | -7/Lower Caves | Discovered new exit (range 14) 12887 | -7/Lower Caves | Identified exit to Zion 12900 | -7/Lower Caves | Entered Zion 12985 | -7/Zion | System corruption cleaned by Quarantine Array 13087 | -7/Zion | Discovered new exit (range 16) 13303 | -7/Zion | Received a visual enhancement algorithm 13409 | -7/Zion | Given the Hacking Drone Bay 13409 | -7/Zion | Found Prototype Device 13532 | -7/Zion | Learned location of Warlord (-4) 14197 | -7/Zion | Identified exit to Proximity Caves 14198 | -7/Zion | Entered Proximity Caves 14301 | -6/Proximity Caves | Identified Hacking Drone Bay 14368 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14408 | -6/Proximity Caves | Learned location of Extension (-5) 14438 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 14685 | -6/Proximity Caves | Build established: Mutant 14893 | -6/Proximity Caves | Learned Factory trap positions 14914 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14936 | -6/Proximity Caves | Core integrity fell below 50% 14945 | -6/Proximity Caves | Core integrity fell below 20% 14970 | -6/Proximity Caves | Lost 7 parts (2p1n2u2w) 14979 | -6/Proximity Caves | Discovered exit to Factory (range 6) 14980 | -6/Proximity Caves | Entered Factory 14980 | -6/Factory | Evolved 2 slots: Utility x2 14981 | -6/Factory | Identified exit to Lower Caves 14982 | -6/Factory | Loaded intel: 107 trap records 15014 | -6/Factory | Repaired Imp. Flight Unit 15059 | -6/Factory | Identified Molecular Deconstructor 15220 | -6/Factory | Fabricated Exp. Sensor Array? 15330 | -6/Factory | First assault squad dispatched 15338 | -6/Factory | Build established: Hacker-Sprinter 15370 | -6/Factory | Core integrity fell below 50% 15397 | -6/Factory | Spotted B-75 Beast 15399 | -6/Factory | Core integrity fell below 20% 15421 | -6/Factory | Lost 7 parts (1p2n3u1w) 15427 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15317_ Acquired Mak. Armor Plating. 15330_ ALERT: Significant disruption in Zone 3T, assault force dispatched. 15336_ W-25 Informer sends out distress signal. 15341_ Mni. Grenade Launcher destroyed. 15341_ Mic. Nuclear Core destroyed. 15344_ Hacking Suite destroyed. 15362_ Connecting with Recycling Unit... >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Fusion Compressor (12) Imp. Actuator Array (22) >>Retrieve(Matter) Matter ejected: 34 15372_ System Shield destroyed. 15390_ Imp. Flight Unit destroyed. 15399_ Fabricator disabled. 15402_ K-01 Serf destroyed. 15408_ U-05 Engineer builds a Wall. 15422_ Imp. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ??????????????????# !! #?############ """" "" | | ???^??????????????# ! #? # """" "" | | ???????????????#### # # """" "" | | ??????^????" " / !# # """" "" | | ????^??????" " ####### # # """" "" | | ?????????????????????# # # """" "" | | ?????????????????????# / # """" "" | | ??????????^??????????# " # | | ?????????????????????# # # | | ?????????????????????# # ########## | | ?????????????????????# u#? #????????? | | ?????????????????????#k #? #????????? | | ?????????????????????# s#?? #????????? | | ?????????????????????+ s ##############????????? | | ?????????????????????# # ?????????????? | | ?????????????????????# # """ """ ???????????? | | ?????????????????????# s # """ """ ??????????? | | ?????????????????????# # """ """ ?#????????? | | ?????????????????????# # #????????? | | ?????????????????????# # """ """ #????????? | | ?????????????????????+^ ts # """ """ #????????? | | ?????????????????????# g """ """ #????????? | | ?????????????????????# # #????????? | | ?????????????????????# # #????????? | | ?????????????????????#A # #????????? | | ?????????????????????# @ # #????????? | | ?????????????????????# ##############????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????#t #?????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????????????? #?????????????????????? | | ???????????????????? #?????????????????????? | | ??????????????????? #?????????????????????? | | ??????????????????? #?????????????????????? | | ?????????????????? #?????????????????????? | | ?????????????????#+#########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. System Backup Module | -6/Factory | Scanalyzed Imp. Heavy Machine Gun | -6/Factory | Scanalyzed Mic. Fission Core | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagLinearBoosters Manual? 0 Play Time 02:18:26 Cumulative 315.9 hours Start 2021.11.29 @ 17:52:39 End 2021.12.19 @ 20:58:33 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 12 Types 10/0/1/1/0/0/0/0/0 Lore% 66 Gallery% 87 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01d995a3-6ad4-4d00-aa3c-0177e4dad806