Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.17 @ 15:47:07 Player: Fleshy Vegetable Bird Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (255) 1275 Value Destroyed (7888) 7888 Prototype IDs (53) 1060 Alien Tech Used (4) 800 Bonus (10666) 10666 TOTAL SCORE: 31089 Bonus ------- High Alert Combat Kills 274 Follower Combat Kills 510 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 242 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Pursued by Intercept 500 Friendly Fire -460 Cogmind --------- Core Integrity 0/1450 Matter 131/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Hacking Suite Experimental Hacking Suite System Mapper System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Actuator Array Experimental Powered Armor Vortex Rail (19) Potential Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Advanced Gravity Neutralizer Advanced Signal Interpreter Melee Analysis Suite Core Analyzer Armor Integrity Analyzer Light Regenerative Plating Experimental Hacking Suite System Mapper Advanced System Shield Quantum Router > --- WEAPON ----------- Force Lance Force Lance Force Lance Force Lance > --- INVENTORY -------- Improved Ion Engine Experimental Heat Sink Advanced Energy Well Advanced Particle Charger Experimental Powered Armor Transdimensional Reconstructor Heavy Tesla Rifle Vortex Rail Vortex Rail Enhanced Quantum Rifle Potential Cannon Potential Cannon Heavy Gauss Cannon [Rating: 173] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Gravmag System Treads Improved Treads Leg Centrium Leg Wheel Wheel Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Pick Energy Gun EM Shotgun Energy Cannon Potential Cannon Ballistic Gun Linked Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Special Weapon Guided Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Slots Evolved 16 | . . . 2 . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Utility 10 | . . . 1 . . . 1 1 2 . . . . 2 . . . . 1 . . . . 1 . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 359 | 10 7 4 5 7 . . 15 13 42 . 6 . 1 41 18 . 6 8 42 8 . 15 4 3 6 24 74 Power 41 | 1 1 1 . 1 . . 2 . 3 . . . . 5 . . 1 2 5 . . 5 . 1 2 . 11 Engine 11 | 1 1 1 . 1 . . 2 . 2 . . . . 1 . . 1 . . . . . . . . . 1 Core 15 | . . . . . . . . . 1 . . . . 4 . . . 1 4 . . 2 . . . . 3 Reactor 15 | . . . . . . . . . . . . . . . . . . 1 1 . . 3 . 1 2 . 7 Propulsion 80 | 5 1 2 1 2 . . 7 4 18 . 3 . . 7 2 . . . 9 2 . 1 2 1 1 2 10 Treads 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel 13 | 5 1 2 1 2 . . 2 . . . . . . . . . . . . . . . . . . . . Hover 62 | . . . . . . . 4 4 18 . 3 . . 7 2 . . . 9 2 . 1 2 1 1 2 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 149 | 2 2 . 1 1 . . 2 5 18 . 1 . . 21 10 . 5 4 22 1 . 5 1 1 2 10 35 Device 76 | 1 . . . 1 . . . 3 4 . . . . 15 4 . 4 3 16 . . 2 1 . 1 3 18 Storage 9 | 1 2 . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . . . 1 Processor 23 | . . . 1 . . . . 1 5 . . . . 2 1 . . . 2 1 . . . . . 1 9 Hackware 13 | . . . . . . . . . 2 . 1 . . . 1 . . . 2 . . 1 . 1 . 2 3 Protection 28 | . . . . . . . 1 1 6 . . . . 2 4 . 1 1 1 . . 2 . . 1 4 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 3 1 3 3 . . 4 4 3 . 2 . 1 8 6 . . 2 6 5 . 4 1 . 1 12 18 Energy Gun 13 | 2 3 1 . . . . . 1 . . . . . . . . . . . . . 2 . . . 1 3 Energy Cannon 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 3 Ballistic Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 Launcher 12 | . . . 1 2 . . 1 . . . 1 . 1 . 2 . . 1 1 1 . 1 . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Impact Weapon 9 | . . . 2 1 . . 1 1 1 . . . . . . . . . 1 2 . . . . . . . Slashing Weapon 21 | . . . . . . . . 2 . . . . . 4 4 . . 1 4 2 . 1 1 . . . 2 Piercing Weapon 21 | . . . . . . . . . 2 . 1 . . 3 . . . . . . . . . . 1 9 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . . . . . 1 1 . . . . 3 1 . 1 . 2 . . 7 . . 1 9 9 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Lost 112 | . 4 4 4 . . . 9 . 5 . . . . 11 5 1 . 2 6 5 . 1 5 5 1 5 39 Power 23 | . 2 . . . . . 1 . 1 . . . . 2 . 1 . 1 2 . . 1 1 1 . 1 9 Propulsion 42 | . 1 2 2 . . . 5 . 2 . . . . 5 4 . . 1 1 3 . . 2 3 1 . 10 Utility 29 | . . 1 . . . . 1 . 2 . . . . 3 1 . . . 2 1 . . 1 1 . 2 14 Weapon 18 | . 1 1 2 . . . 2 . . . . . . 1 . . . . 1 1 . . 1 . . 2 6 Highest Loss Streak 15 | . 2 2 2 . . . 6 . 4 . . . . 5 3 1 . 2 2 5 . 1 5 3 1 5 15 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 85 65 95 100 100 85 99 93 93 92 93 93 86 93 87 83 80 96 92 89 95 95 88 89 86 70 Engine 3 | . 12 14 11 11 11 11 9 7 5 . . . . . 5 4 4 . . . . . . . . . . Core 2 | . . . . . . . . . . 6 6 6 6 4 . . . . 7 2 . 2 . . . . 3 Reactor 1 | . . . . . . . . . . . . . . . . . . 4 2 5 5 5 6 4 8 5 2 Wheel 6 | . 26 27 19 29 33 33 14 . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . 9 38 28 26 25 26 26 20 23 17 17 11 25 21 21 23 25 22 14 17 3 Device 6 | . 14 1 . 10 11 11 6 15 4 6 6 6 6 13 8 5 8 10 7 1 . . 3 2 3 1 1 Storage 6 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 14 | . . . 8 11 11 11 9 7 11 13 13 13 13 12 20 17 13 11 17 24 26 26 26 23 23 22 20 Hackware 9 | . . . . . . . . . 11 13 13 13 13 9 6 11 11 11 15 15 15 15 11 14 14 15 14 Protection 4 | . . . . . . . 8 7 9 6 6 6 6 3 6 10 8 10 4 5 5 4 5 4 4 3 1 Energy Gun 2 | . 28 27 5 . . . . 3 . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 2 12 11 11 2 . . . 1 . 3 . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . 7 9 11 11 3 6 5 . . . . . . . . . . 4 5 5 5 4 4 1 . Slashing Weapon 3 | . . . . . . . . 4 . . . . . 2 10 11 11 10 9 5 5 4 3 4 4 1 . Piercing Weapon 3 | . . . . . . . . . 6 13 11 13 9 8 . . . . . . . . . . 3 10 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 12 32 32 31 34 33 33 40 38 39 36 41 36 41 47 46 43 44 46 53 53 44 60 60 58 68 76 84 Greatest Support 110 | 32 26 20 30 30 30 30 30 43 47 47 48 48 48 63 50 32 41 41 76 59 49 62 62 62 73 83 110 Greatest Overweight (x) 19 | 1 1 2 3 3 1 1 1 . 1 1 1 . . 2 1 1 1 1 1 . . . . 1 1 1 19 Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 5 11 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 14 11 15 15 15 Average Carried 12 | 2 6 10 9 14 15 14 12 13 14 15 14 15 15 12 13 14 13 11 14 12 14 14 11 9 13 12 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 11 9 15 15 15 14 9 15 15 15 15 15 15 15 14 15 14 12 14 13 15 14 10 9 13 15 5 Class Distribution -------------------- 54% | Hacker-Mutant 23% | Mutant 15% | Scavenger-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Wizard-Mutant | -3/Lab Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Matter Collected 6950 | 290 70 40 32 255 . 55 322 9 684 15 116 . 30 1636 645 21 338 223 604 225 47 271 55 20 . 76 871 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10408 | 220 465 233 282 373 . 155 273 9 1377 . 184 . . 1523 496 . 338 53 2037 326 88 117 104 645 . 76 1034 Parts 442 | 14 29 16 19 31 . 2 29 4 48 . 6 . . 73 5 . 1 1 89 8 1 3 6 15 . 5 37 Haulers Intercepted 7 | . 1 . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . 1 Recyclers Shooed 3 | . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . 8 6 . 8 . 2 . 1 7 . 15 1 . 2 . . . . Prevented 12 | . . . . . . . . . . . 4 . . . 3 1 . . . . . . 4 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Combat Hostiles Destroyed 143 | . 10 5 9 18 . 3 12 . 8 . 2 . . 10 6 . . 1 22 7 1 2 3 9 . 1 14 Melee 58 | . . . 1 . . . . . 7 . . . . 10 2 . . . 22 1 1 . 2 2 . 1 9 Guns 17 | . 9 4 4 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 8 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 2 AOE 46 | . . . 3 18 . 3 5 . . . 2 . . . 4 . . 1 . 6 . 2 . . . . 2 Classes Destroyed 20 | 3 4 . 2 2 . 1 1 . 1 . 1 . . . . . . . . . . 1 1 . . . 3 Worker 40 | 2 . 2 2 6 . . 3 1 3 . . . . 10 . . . . 9 . . . . 2 . . . Builder 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Tunneler 17 | 5 . 2 . 4 . . . . 2 . . . . 3 . . . . 1 . . . . . . . . Hauler 7 | . 1 . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . 1 Recycler 17 | 1 . . . 1 . 1 . . 5 . . . . 4 . . . . 5 . . . . . . . . Minesweeper 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Operator 11 | . . . 1 . . . 1 . 3 . . . . 2 . . . . 1 . . . . 1 . . 2 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 12 | . 3 . 1 . . . . . 2 . . . . 3 . . . . 2 . . . . 1 . . . Swarmer 49 | . 3 3 4 15 . . 4 . . . . . . 4 3 . . . 9 . . . . 3 . . 1 Grunt 43 | . 7 2 4 2 . 2 3 . 3 . 1 . . 2 . . . 1 6 4 . . . 1 . . 5 Brawler 4 | . . . . . . 1 . . . . . . . . 2 . . . . . . 1 . . . . . Duelist 4 | . . . . 1 . . . . . . 1 . . . . . . . . 2 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 9 | . . . 1 . . . 4 . . . . . . 1 1 . . . . 1 . . . . . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 11 | . . . . . . . 1 . 2 . . . . 1 . . . . . . . . 2 4 . . 1 Programmer 14 | . . . . . . . . . 3 . . . . 2 . . . . 7 . 1 . . 1 . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 17 | 3 4 3 7 13 . 3 4 1 4 . 2 . . 4 3 . . 1 17 6 2 2 2 10 . 1 3 Combat Bots Only 11 | . 4 3 7 10 . 3 4 . 2 . 2 . . 4 3 . . 1 11 6 1 2 2 5 . 1 3 Max Kills in Single Turn 4 | 1 1 1 2 4 . 2 4 1 1 . 2 . . 1 2 . . 1 1 4 1 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 4 . 2 4 . . . 2 . . . 2 . . 1 . 4 . 1 . . . . 1 Melee 1 | . . . 1 . . . . . 1 . . . . 1 1 . . . 1 1 1 . 1 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Damage Taken 17370 | . 535 203 286 84 . 60 896 28 1036 17 160 . 66 1988 552 160 . 195 1739 459 18 261 522 954 44 1123 5984 Core 3537 | . 119 38 50 10 . . 182 . 130 . 29 . 32 632 65 . . 50 292 73 18 17 60 207 20 157 1356 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 330 | . . . . . . . 23 . 212 . 13 . . 32 15 6 . 19 10 . . . . . . . . Regen/Repaired (Parts) 1415 | . . . 11 . . . 23 . . . . . . 89 82 83 60 53 249 118 83 80 69 84 197 68 66 Core Remaining (%) 68 | 100 . 37 . . . 85 66 100 . . . . 77 . . . . 25 . . . . 60 . . 63 . Volleys Fired 232 | 24 41 21 17 8 . 5 57 . . . 2 . 2 . 7 . . 2 5 7 . 8 2 . . . 24 Largest 2 | 2 2 2 2 2 . 1 1 . . . 1 . 1 . 1 . . 1 1 1 . 1 1 . . . 2 Hottest 200 | 90 100 90 95 66 . 33 48 . . . 43 . 43 . 43 . . 43 43 43 . 43 43 . . . 200 Shots Fired 328 | 48 81 34 22 14 . 5 57 . . . 2 . 2 . 8 . . 2 5 7 . 8 2 . . 1 30 Gun 194 | 48 81 34 19 . . . . . . . . . . . . . . . . . . . . . . 1 11 Cannon 71 | . . . . . . . 52 . . . . . . . . . . . . . . . . . . . 19 Launcher 63 | . . . 3 14 . 5 5 . . . 2 . 2 . 8 . . 2 5 7 . 8 2 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 75 | . . . . . . . 52 . . . . . . . . . . . . . . . . . . . 23 Thermal 135 | 48 67 . 14 . . . . . . . . . . . . . . . . . . . . . . . 6 Explosive 63 | . . . 3 14 . 5 5 . . . 2 . 2 . 8 . . 2 5 7 . 8 2 . . . . Electromagnetic 55 | . 14 34 5 . . . . . . . . . . . . . . . . . . . . . . 1 1 Robot Hit Streak 12 | 7 12 8 9 2 . 5 6 . . . . . . . 3 . . 5 . 1 . 3 . . . . 12 Robot Miss Streak 4 | 3 4 4 4 4 . . 3 . . . 1 . . . 3 . . . 1 . . 2 . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 561 | 27 48 26 22 14 . 6 31 1 51 . 4 . . 68 25 . 5 2 95 11 8 4 6 28 . 17 62 Core Hits 343 | 8 25 13 14 26 . 7 17 1 18 . 5 . 2 34 17 . 5 3 48 25 1 25 4 6 . 4 35 Critical Kills 7 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . 3 . . . Critical Parts Destroyed 21 | . . . 2 3 . . 5 . . . . . . . . . . . . . 1 1 2 6 . 1 . Critical Strikes 86 | . 4 . 4 3 . . 9 . 6 . 2 . . 10 3 . . . 12 2 2 1 2 9 . 6 11 Burn 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Smash 24 | . . . 2 3 . . 2 . 1 . . . . . . . . . . 2 1 1 2 9 . 1 . Sever 20 | . . . . . . . . . . . . . . 4 3 . . . 12 . 1 . . . . . . Impale 27 | . . . . . . . . . 5 . 2 . . 6 . . . . . . . . . . . 5 9 Melee Attacks 648 | . . . 13 11 . 1 5 18 110 . 6 . 2 132 24 . 6 . 152 11 19 3 7 44 1 26 57 Impact 140 | . . . 13 11 . 1 5 17 22 . . . . . . . . . . 8 14 3 4 36 1 5 . Slashing 251 | . . . . . . . . 1 . . . . . 44 24 . 6 . 152 3 5 . 3 8 . . 5 Piercing 257 | . . . . . . . . . 88 . 6 . 2 88 . . . . . . . . . . . 21 52 Sneak Attacks 99 | . . . 3 11 . 1 3 1 17 . 1 . . 27 1 . . . 21 1 3 . . 5 . . 4 Combat Hostiles 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . 1 Follow-up Attacks 59 | . . . . . . . . . 8 . . . . 7 4 . . . 14 2 2 . 3 4 . 3 12 Damage Inflicted 32270 | 338 613 400 832 2615 . 331 1557 133 2601 . 399 . 51 3556 1824 . 448 130 5768 1334 708 1403 403 2056 . 1059 3711 Guns 1736 | 338 613 352 100 . . . . . . . . . . . . . . . . . . . . . . . 333 Cannons 1748 | . . . . . . . 841 . . . . . . . . . . . . . . . . . . . 907 Explosions 7043 | . . 48 211 1636 . 261 363 . . . 179 . 51 . 764 . . 130 363 856 . 1322 102 . . . 757 Melee 21743 | . . . 521 979 . 70 353 133 2601 . 220 . . 3556 1060 . 448 . 5405 478 708 81 301 2056 . 1059 1714 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1486 | . . . . . . . 841 . . . . . . . . . . . . . . . . . . . 645 Thermal 2282 | 338 469 48 75 . . . . . . . . . . . . . . . . . . . . . . . 1352 Explosive 6238 | . . . 211 1636 . 261 363 . . . 179 . 51 . 764 . . 130 363 856 . 1322 102 . . . . Electromagnetic 521 | . 144 352 25 . . . . . . . . . . . . . . . . . . . . . . . . Impact 5893 | . . . 521 979 . 70 353 133 534 . . . . . . . . . . 308 671 81 183 1928 . 132 . Slashing 9310 | . . . . . . . . . . . . . . 1865 1060 . 448 . 5405 170 37 . 118 128 . . 79 Piercing 6540 | . . . . . . . . . 2067 . 220 . . 1691 . . . . . . . . . . . 927 1635 Highest Corruption 16 | . . . . . . . . . 4 4 4 4 4 3 7 7 7 7 10 10 11 11 . 2 2 8 16 Average Corruption 5 | . . . . . . . . . 3 4 4 4 4 2 4 7 7 7 7 10 10 11 . 1 2 6 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Effects 209 | . . . . . . . . . 11 14 8 2 8 9 14 8 7 12 40 9 11 1 . . 8 8 39 Message Errors 45 | . . . . . . . . . . 5 1 . 1 3 3 . 3 2 12 3 1 1 . . . 2 8 Matter Fused 52 | . . . . . . . . . 3 5 1 . 2 1 4 2 1 5 15 1 7 . . . 2 1 2 Heat Flow Errors 27 | . . . . . . . . . 2 1 1 . . 2 2 1 1 2 3 2 1 . . . 2 1 6 Energy Discharges 30 | . . . . . . . . . 3 3 2 . 1 1 . 1 1 2 2 1 . . . . 3 2 8 Parts Rejected 6 | . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . 3 Parts Fused 4 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . 1 Data Loss (minor) 25 | . . . . . . . . . 1 . 2 . 3 1 2 4 . 1 4 1 2 . . . 1 . 3 Data Loss (major) 13 | . . . . . . . . . 1 . . 2 1 . 1 . . . 1 . . . . . . 2 5 Misfires 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alerts 4 | . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4829 | . . 28 224 669 . 40 222 . 603 . 46 . . 523 163 . . . 814 66 302 81 127 580 . 108 233 Projectiles 28 | . . . . . . . 23 . . . . . . . . . . . . . . . . . . . 5 Explosions 254 | . . 28 8 82 . . . . . . . . . . 13 . . . . 21 . . . . . . 102 Melee 4547 | . . . 216 587 . 40 199 . 603 . 46 . . 523 150 . . . 814 45 302 81 127 580 . 108 126 Knockbacks 30 | . . . 1 3 . . 6 . 4 . . . . . . . . . . . 2 1 . 9 . 2 2 Impact 21 | . . . 1 3 . . . . 3 . . . . . . . . . . . 2 1 . 9 . 2 . Kinetic 7 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 2 Secondary 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 329 | . . 30 . . . . . . . . 25 . . . 40 . . . 39 40 . . 71 . . . 84 Shots 9 | . . 1 . . . . . . . . 1 . . . 1 . . . 1 1 . . 2 . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 369 | 240 362 164 144 9 . 4 126 . 197 104 183 . . 115 164 93 146 241 244 151 250 113 26 . 190 255 369 Average Temperature 80 | 116 123 75 89 6 . 2 45 . 99 60 92 . . 65 58 32 75 103 35 51 129 31 6 . 69 112 119 Received Heat Transfer 1877 | . 177 72 60 12 . 36 423 12 108 . 33 . . 108 108 194 . 12 147 99 . 9 12 21 . . 234 Effects 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 44 | . 1 2 1 9 . 2 1 . 13 . . . . . . . . . . . 3 . . 12 . . . Impact Corruptions 80 | . . . 9 16 . 2 7 . 14 . . . . . . . . . . . 6 3 2 20 . 1 . Robots Melted 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 10 | . 7 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3784 | 880 1583 50 370 . . . . . . . . . . . . . . . . . . . . . . . 901 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Peak Influence 682 | 40 284 81 313 590 . 110 492 196 201 . . . . 149 . . . . 682 . . . . 579 341 . 110 Initial 293 | . 26 . 15 55 . . 42 171 39 . . . . . . . . . . . . . . 177 293 . . Average 170 | 19 150 46 188 411 . 104 328 129 86 . . . . 64 . . . . 329 . . . . 340 257 . 42 Maximum Alert Level 2 | . 1 . 1 2 . . 2 . 1 . . . . . . . . . 2 . . . . 2 1 . . Low Security (%) 69 | 100 71 100 48 9 . 100 20 100 98 . . . . 100 . . . . 30 . . . . 18 35 . 100 Level 1 16 | . 28 . 51 17 . . 44 . 1 . . . . . . . . . 27 . . . . 44 64 . . Level 2 13 | . . . . 73 . . 34 . . . . . . . . . . . 41 . . . . 37 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 . 3 . . . 1 . 7 . . . . 5 . . . . 10 . . . . 2 2 . 7 Investigation 8 | . 1 . 1 . . . . . 1 . . . . 1 . . . . 4 . . . . . . . . Extermination 11 | . . . . . . . . . 3 . . . . 1 . . . . 4 . . . . 1 2 . . Reinforcement 13 | . . . 2 . . . 1 . 2 . . . . 3 . . . . 2 . . . . 1 . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Distress Signals 20 | . 1 . 1 . . . 1 1 . . . . . 1 . . . . 2 . . . . 2 . . 11 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 299 | . 14 5 13 13 . 1 21 4 15 3 5 . 4 23 8 4 . 8 43 8 2 34 7 18 2 1 43 Peak Tracking Total 13 | . 4 3 4 7 . 1 5 2 3 4 2 . 4 5 4 4 . 5 11 7 1 13 3 6 5 1 8 Tactical Retreats 34 | . . . . . . . 2 3 1 . 3 . 1 4 1 1 . . 5 1 2 3 1 2 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Traps Triggered 11 | . 5 . 1 . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . 2 . . . 4 1 . . . . . 9 . 1 . . . Most Traps Carried 2 | . . . . . . . . . . . 1 1 1 1 1 . . . . . 2 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Machines Disabled 19 | . . . 1 . . . 5 . 2 . . . . 1 . . . . 4 . 1 1 . . 1 1 2 Max in Single Turn 2 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 2 . 1 1 . . 1 1 1 Garrison Access 5 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Machines Accessed 103 | . 8 1 5 . 1 . 4 8 17 2 1 4 . 12 . . 9 . 21 . . 3 . 2 2 2 1 Terminals 50 | . 8 1 3 . . . 3 6 11 . . . . 6 . . . . 9 . . . . 1 2 . . Fabricators 5 | . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . Repair Stations 11 | . . . 1 . . . 1 . 3 . . . . 2 . . . . 4 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . . 1 1 . . . . 1 . . . . 2 . . . . 1 . . . Garrison Access 7 | . . . . . . . . 1 2 . . . . 1 . . . . 2 . . . . . . . 1 Total Hacks 355 | . 27 2 14 . 23 . 13 11 46 6 1 31 . 32 . . 48 . 63 . . 7 . 4 5 20 2 Successful 234 | . 14 1 8 . 23 . 5 1 15 6 1 31 . 19 . . 48 . 30 . . 7 . 2 2 20 1 Failed 121 | . 13 1 6 . . . 8 10 31 . . . . 13 . . . . 33 . . . . 2 3 . 1 Catastrophic 21 | . . . 4 . . . 2 4 6 . . . . 1 . . . . 4 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 121 | . 22 2 9 . . . 9 4 34 . . . . 12 . . . . 23 . . . . 2 3 1 . Terminals 145 | . 27 2 10 . . . 9 8 34 . . . . 17 . . . . 31 . . . . 2 5 . . Fabricators 12 | . . . . . . . . . . . . . . 2 . . . . 10 . . . . . . . . Repair Stations 31 | . . . 2 . . . 4 . 7 . . . . 5 . . . . 13 . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Scanalyzers 16 | . . . 2 . . . . 2 2 . . . . 4 . . . . 4 . . . . 2 . . . Garrison Access 12 | . . . . . . . . 1 3 . . . . 1 . . . . 5 . . . . . . . 2 Terminal Hacks 155 | . 5 . 1 . 23 . 1 . 3 6 1 31 . 2 . . 48 . 6 . . 7 . . 1 20 . Record 101 | . . . . . 23 . . . . 5 . 11 . . . . 36 . . . . 6 . . . 20 . Part Schematic 19 | . 2 . . . . . . . . . . 12 . . . . 4 . . . . . . . 1 . . Robot Schematic 6 | . . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . 3 . . . . 4 . 1 . . . . . . . . Open Door 3 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . . . . 2 . . . . 8 . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . Build 5 | . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . Repair Station Hacks 18 | . . . 2 . . . 3 . 3 . . . . 3 . . . . 7 . . . . . . . . Scan Component 11 | . . . 1 . . . 2 . 2 . . . . 2 . . . . 4 . . . . . . . . Repair 7 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 3 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 12 | . . . 1 . . . . 1 1 . . . . 4 . . . . 3 . . . . 2 . . . Insert Component 8 | . . . 1 . . . . 1 1 . . . . 2 . . . . 2 . . . . 1 . . . Analyze 4 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . Garrison Access Hacks 5 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . 1 Seal Access 5 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . 1 Unauthorized Hacks 33 | . 9 1 4 . . . 1 . 6 . . . . 6 . . . . 5 . . . . . 1 . . Terminals 33 | . 9 1 4 . . . 1 . 6 . . . . 6 . . . . 5 . . . . . 1 . . Track 5 | . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . Botnet 25 | . 6 . 2 . . . 1 . 6 . . . . 5 . . . . 5 . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Used 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Hacking Detections 71 | . 8 1 3 . . . 4 8 13 . . . . 9 . . . . 21 . . . . 1 2 . 1 Full Trace Events 7 | . . . . . . . 1 . 1 . . . . 1 . . . . 4 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 2 . . . . . . . . . . 12 . 2 . . 4 . 1 . . . . 1 1 . . Parts Built 5 | . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 489 | . . . . . . . . . . . . . . 152 . . . . 337 . . . . . . . . Total Part Build Rating 25 | . . . . . . . . . . . . . . 5 . . . . 20 . . . . . . . . Parts Repaired 7 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 3 . . . . . . . . Time 581 | . . . 136 . . . 26 . 136 . . . . 100 . . . . 183 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 67 | . . . . . . . . . . . . . . 67 . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . Parts Damaged 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Total Allies 12 | . . . . . . . . . . 2 . . 1 . . . . 1 . 2 . . . . . . 6 Largest Group 5 | . . . . . . . . . . 2 2 . 1 . . . . 1 . 2 . . . . . . 5 Highest-Rated Group 99 | . . . . . . . . . . 62 62 . 96 . . . . 99 . 77 . . . . . . 69 Highest-Rated Ally 99 | . . . . . . . . . . 31 31 . 96 . . . . 99 . 47 . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 70 | . . . . . . . . . . 11 . . 15 . . . . 9 . 9 . . . . . . 26 Total Damage 1821 | . . . . . . . . . . 169 . . 515 . . . . 496 . 300 . . . . . . 341 Kills 22 | . . . . . . . . . . 4 . . 4 . . . . 7 . 4 . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Robot Analysis Total 6 | . 1 . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . . 1 1 . . . 2 3 . . . 1 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . . . . . . . . . . . 4 7 . . Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Emergency Access 7 | . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Turns Passed 16636 | 195 665 726 656 778 334 219 507 623 1422 528 497 38 507 1491 624 263 363 411 1655 355 364 536 210 261 617 307 1484 Spaces Moved 15786 | 102 539 665 416 738 352 201 288 943 1809 540 793 84 515 1181 628 241 188 291 1597 386 640 795 411 320 84 208 831 Core 40 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Treads 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Legs 476 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 476 Wheels 3170 | 90 539 665 416 738 352 201 169 . . . . . . . . . . . . . . . . . . . . Hover 12091 | . . . . . . . 110 943 1809 540 793 84 515 1181 628 241 188 291 1597 386 640 795 411 320 84 208 327 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 80 95 80 95 95 95 95 44 42 45 45 45 45 43 46 55 55 55 42 42 50 44 42 42 45 46 40 Average Speed 67 | 94 89 97 101 95 95 95 104 44 45 87 45 45 45 55 64 109 72 117 50 47 50 46 42 42 50 85 131 Slowest Speed 1000 | 100 95 110 125 125 95 95 240 44 112 101 101 45 45 220 115 115 115 121 147 50 50 50 48 115 114 121 1000 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 56 | 6 91 100 44 98 84 41 34 24 46 77 79 69 71 24 62 54 62 49 40 58 77 88 60 9 9 96 28 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 9 | . . 1 . . 1 . . . . . 1 1 . . . 1 3 . . . 1 . . . . . . Known Exits Taken 19 | . . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . 1 . 1 . . . . 2 . 2 . 3 . . 2 . 1 3 . 1 . . . . Spaces Dug 119 | . . . . . . . . 11 29 . . . 1 25 17 . . . 24 . 5 . . 4 . . 3 Terrain Destroyed 771 | . . 6 13 130 . 41 47 11 29 . 39 . 34 25 78 . . 36 92 66 5 58 31 4 . . 26 Melee 102 | . . . . . . . . 11 29 . . . 1 25 . . . . 24 . 5 . . 4 . . 3 Projectile 15 | . . . . . . . 14 . . . . . . . . . . . . . . . . . . . 1 AOE 654 | . . 6 13 130 . 41 33 . . . 39 . 33 . 78 . . 36 68 66 . 58 31 . . . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Total 20484 | 154 641 710 605 777 351 222 431 1124 2224 596 908 83 782 1808 810 241 410 358 2249 533 657 948 435 380 658 286 1103 Wait 3033 | . 29 14 144 9 . 15 47 115 207 57 95 . 263 424 120 . 199 50 415 113 2 95 15 18 553 2 32 Move 15757 | 101 538 664 415 737 351 200 287 942 1808 539 790 83 514 1180 627 240 187 290 1596 385 639 794 410 319 83 207 831 Hop 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Pick Up 341 | 14 19 3 11 4 . . 12 23 42 . 4 . . 30 8 . 7 5 42 4 2 17 . 3 11 18 62 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attach 241 | 9 3 4 4 3 . . 11 9 24 . 2 . . 27 12 . 7 5 19 6 . 9 4 3 6 16 58 Detach 28 | . . . . . . . 1 1 3 . . . . 9 4 1 . . 1 1 . . . . 1 1 5 Swap 124 | 1 4 . 1 4 . . 4 4 18 . 4 . 1 14 6 . . 3 23 2 . 6 . . 1 11 17 Drop 180 | 5 7 1 . 1 . 1 7 13 30 . 3 . . 15 6 . 5 3 24 1 . 16 . 1 2 9 30 Fire 232 | 24 41 21 17 8 . 5 57 . . . 2 . 2 . 7 . . 2 5 7 . 8 2 . . . 24 Melee 537 | . . . 13 11 . 1 5 17 92 . 6 . 2 109 19 . 5 . 124 9 14 3 4 36 1 22 44 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 8 | . . 3 . . . . . . . . . . . . . . . . . 5 . . . . . . . Trap 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research History --------- Turn | Location | Event 56 | -11/Junkyard | Discovered new exit (range 14) 196 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 9) 692 | -10/Materials | Discovered new exit (range 11) 800 | -10/Materials | Discovered new exit (range 16) 861 | -10/Materials | Entered Mines 887 | -10/Mines | Core integrity fell below 50% 987 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 989 | -10/Mines | Found Prototype Device 1041 | -10/Mines | Discovered new exit (range 15) 1148 | -10/Mines | Discovered new exit (range 16) 1157 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1587 | -10/Mines | Entered Materials 1587 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1671 | -9/Materials | Destroyed 7 combat bots 1679 | -9/Materials | Identified Exp. Sensor Array 2034 | -9/Materials | Repaired Broken Exp. Sensor Array 2169 | -9/Materials | Discovered new exit (range 10) 2243 | -9/Materials | Entered Mines 2356 | -9/Mines | Destroyed 10 combat bots 2395 | -9/Mines | Discovered new exit (range 11) 2396 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2556 | -9/Mines | Build established: Scavenger-Mutant 2573 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2723 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2769 | -9/Mines | Discovered new exit (range 10) 2795 | -9/Mines | Learned location of 1 exit from Lower Caves 3017 | -9/Mines | Discovered new exit (range 5) 3021 | -9/Mines | Entered Exiles 3044 | -9/Exiles | Met 8R-AWN 3060 | -9/Exiles | Met EX-HEX 3093 | -9/Exiles | Met EX-BIN 3162 | -9/Exiles | Met EX-DEC 3167 | -9/Exiles | Learned location of Zion (-7) 3209 | -9/Exiles | Visited The Gauntlet 3343 | -9/Exiles | Discovered new exit (range 15) 3355 | -9/Exiles | Entered Mines 3499 | -8/Mines | Discovered new exit (range 7) 3574 | -8/Mines | Entered Materials 3574 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3575 | -8/Materials | Identified exit to Factory 3774 | -8/Materials | Repaired Wheel 3823 | -8/Materials | Discovered exit to Factory (range 7) 3972 | -8/Materials | Lost 6 parts (1p3n1u1w) 4066 | -8/Materials | Discovered new exit (range 16) 4081 | -8/Materials | Entered Factory 4081 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4127 | -7/Factory | Build established: Mutant 4350 | -7/Factory | Discovered new exit (range 9) 4469 | -7/Factory | Discovered new exit (range 14) 4687 | -7/Factory | Discovered new exit (range 5) 4704 | -7/Factory | Entered another Factory area 4704 | -6/Factory | Evolved 2 slots: Utility x2 4824 | -6/Factory | Garrison activated, responded to threat 5060 | -6/Factory | Lost 4 parts (1p2n1u) 5232 | -6/Factory | Spotted B-75 Beast 5383 | -6/Factory | Build established: Hacker-Mutant 5435 | -6/Factory | Repaired Broken Exp. Sensor Array 5838 | -6/Factory | Build established: Hacker-Scout 5960 | -6/Factory | Identified exit to Lower Caves 6126 | -6/Factory | Entered Lower Caves 6127 | -6/Lower Caves | Identified exit to Lower Caves 6142 | -6/Lower Caves | A Commander dispatched an escort 6147 | -6/Lower Caves | Learned Research security intel 6147 | -6/Lower Caves | Learned Factory terminal intel 6147 | -6/Lower Caves | Learned Factory garrison access intel 6317 | -6/Lower Caves | Build established: Hacker-Mutant 6654 | -6/Lower Caves | Entered another Lower Caves area 6654 | -6/Lower Caves | Accompanied by 2 allies 6655 | -6/Lower Caves | Commander's escort returned to base 6655 | -6/Lower Caves | Commander's escort returned to base 6655 | -6/Lower Caves | Encountered a Warlord checkpoint 6917 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6986 | -6/Lower Caves | Discovered new exit (range 8) 7003 | -6/Lower Caves | Identified exit to Data Miner 7062 | -6/Lower Caves | Found Prototype Device 7151 | -6/Lower Caves | Entered Data Miner 7151 | -6/Data Miner | Discovered new exit (range 6) 7160 | -6/Data Miner | Met Data Miner 7169 | -6/Data Miner | Learned location of Section 7 (-2) 7169 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7176 | -6/Data Miner | Received God Mode back door access code from Data Miner 7188 | -6/Data Miner | Identified exit to Proximity Caves 7189 | -6/Data Miner | Entered Proximity Caves 7550 | -5/Proximity Caves | Escorted by Enhanced Grunt 7634 | -5/Proximity Caves | Discovered new exit (range 16) 7695 | -5/Proximity Caves | Identified exit to Factory 7696 | -5/Proximity Caves | Entered Factory 7696 | -5/Factory | Evolved 2 slots: Utility x2 7697 | -5/Factory | Loaded intel: 25 terminal locations 7698 | -5/Factory | Loaded intel: 3 garrison access locations 7918 | -5/Factory | Identified Heart of Steel 8441 | -5/Factory | Identified exit to Upper Caves 8517 | -5/Factory | Repaired Broken Cld. Aerolev Unit 8783 | -5/Factory | Core integrity fell below 50% 8810 | -5/Factory | Lost 5 parts (1p1n2u1w) 8980 | -5/Factory | Incoming investigation squad redirected 9109 | -5/Factory | Fabricated Lgt. Regenerative Plating? 9187 | -5/Factory | Entered Upper Caves 9191 | -5/Upper Caves | Build established: Scavenger-Mutant 9510 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9566 | -5/Upper Caves | Lost 3 parts (2n1u) 9610 | -5/Upper Caves | Discovered new exit (range 10) 9625 | -5/Upper Caves | Identified exit to Upper Caves 9633 | -5/Upper Caves | Learned 12 Factory zone layouts 9634 | -5/Upper Caves | Learned Factory stockpile data 9811 | -5/Upper Caves | Entered another Upper Caves area 9823 | -5/Upper Caves | Learned 4 Factory zone layouts 9920 | -5/Upper Caves | Build established: Hacker-Mutant 10021 | -5/Upper Caves | Ambushed by wild Derelicts 10037 | -5/Upper Caves | Encountered a Warlord checkpoint 10060 | -5/Upper Caves | Learned location of Armory (-3) 10064 | -5/Upper Caves | Learned 8 Factory zone layouts 10070 | -5/Upper Caves | Discovered new exit (range 8) 10074 | -5/Upper Caves | Identified exit to Zhirov 10074 | -5/Upper Caves | Entered Zhirov 10074 | -5/Zhirov | Discovered new exit (range 3) 10084 | -5/Zhirov | Met Zhirov 10094 | -5/Zhirov | Learned location of Quarantine (-3) 10094 | -5/Zhirov | Learned location of Testing (-2) 10094 | -5/Zhirov | Learned location of Command (-1) 10148 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10171 | -5/Zhirov | Found Alien Artifact 10172 | -5/Zhirov | Identified Integrated Reactor 10172 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10411 | -5/Zhirov | Found Alien Artifact 10437 | -5/Zhirov | Identified exit to Proximity Caves 10437 | -5/Zhirov | Entered Proximity Caves 10442 | -4/Proximity Caves | Heart of Steel transformed into Warbot 10826 | -4/Proximity Caves | Discovered new exit (range 12) 10838 | -4/Proximity Caves | Identified exit to Factory 10848 | -4/Proximity Caves | Entered Factory 10848 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10849 | -4/Factory | Identified exit to Research 10849 | -4/Factory | Identified exit to Extension 11412 | -4/Factory | Destroyed 11 combat bots 11611 | -4/Factory | Identified exit to Upper Caves 11662 | -4/Factory | Incoming investigation squad redirected 11675 | -4/Factory | Incoming investigation squad redirected 11716 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 11774 | -4/Factory | Fabricated Imp. Antigrav System (x2) 11885 | -4/Factory | Discovered exit to Research (range 8) 11925 | -4/Factory | Repaired Adv. Reaction Control System 11992 | -4/Factory | Repaired Exp. Sensor Array 12124 | -4/Factory | Fabricated Lrg. Storage Unit? 12239 | -4/Factory | System corruption reached 10% 12351 | -4/Factory | Repaired Ionic Axe 12452 | -4/Factory | Incoming investigation squad redirected 12488 | -4/Factory | Found Prototype Device 12489 | -4/Factory | Identified Adv. EM Disruption Field 12503 | -4/Factory | Entered Upper Caves 12537 | -4/Upper Caves | Encountered a Warlord checkpoint 12546 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12627 | -4/Upper Caves | Lost 5 parts (3n1u1w) 12632 | -4/Upper Caves | Learned Research garrison access intel 12852 | -4/Upper Caves | Discovered new exit (range 15) 12858 | -4/Upper Caves | Identified exit to Upper Caves 12858 | -4/Upper Caves | Entered another Upper Caves area 12868 | -4/Upper Caves | Learned Research trap positions 12932 | -4/Upper Caves | Discovered exit to Research (range 13) 12934 | -4/Upper Caves | Identified exit to Warlord 13222 | -4/Upper Caves | Entered Warlord 13240 | -4/Warlord | System corruption cleaned by Quarantine Array 13294 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13338 | -4/Warlord | Visited the Vortex Lab 13345 | -4/Warlord | Found Prototype Energy Gun 13346 | -4/Warlord | Identified Vortex Rail 13351 | -4/Warlord | Found Prototype Energy Gun 13352 | -4/Warlord | Identified Vortex Rifle 13358 | -4/Warlord | Found Vortex Rail 13359 | -4/Warlord | Warlord's base attacked by MAIN.C 13406 | -4/Warlord | Found Prototype Device 13407 | -4/Warlord | Identified Minesniffer Drone Bay 13423 | -4/Warlord | Met Warlord 13434 | -4/Warlord | Found Prototype Reactor 13436 | -4/Warlord | Identified Vortex Chain Reactor 13441 | -4/Warlord | Found Prototype Device 13442 | -4/Warlord | Identified Thermal Barrier 13446 | -4/Warlord | Found Prototype Hackware 13447 | -4/Warlord | Identified System Mapper 13615 | -4/Warlord | P-70 Sage assimilated allied B0-718(Y) 13638 | -4/Warlord | Warlord forces counterattacked 13709 | -4/Warlord | Spotted Striker 13753 | -4/Warlord | Discovered new exit (range 15) 13757 | -4/Warlord | Identified exit to Proximity Caves 13758 | -4/Warlord | Entered Proximity Caves 13847 | -3/Proximity Caves | Spotter reported a threat 13852 | -3/Proximity Caves | Lost 5 parts (1p2n1u1w) 13964 | -3/Proximity Caves | Discovered exit to Research (range 9) 13968 | -3/Proximity Caves | Entered Research 13968 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13969 | -3/Research | Loaded intel: 63 trap records 13971 | -3/Research | Loaded intel: 4 garrison access locations 14189 | -3/Research | Discovered new exit (range 10) 14229 | -3/Research | Identified exit to Armory 14229 | -3/Research | Entered Armory 14257 | -3/Armory | Lost 3 parts (3n) 14292 | -3/Armory | Identified Transdimensional Reconstructor 14292 | -3/Armory | Warped through subspace to slip node 14292 | -3/Armory | Discovered new exit (range 1) 14292 | -3/Armory | Identified exit to Lab 14846 | -3/Armory | Entered Lab 14846 | -3/Lab | Discovered new exit (range 9) 14854 | -3/Lab | Identified exit to Research 14861 | -3/Lab | Unable to decrypt terminal 14861 | -3/Lab | Opened the door to a hidden lab 14862 | -3/Lab | Gained access to the hidden lab's interior 14865 | -3/Lab | Unable to decrypt terminal 14872 | -3/Lab | Found Alien Artifact 14873 | -3/Lab | Identified Core Reset Matrix 14873 | -3/Lab | Used Core Reset Matrix 14877 | -3/Lab | Sensed 3 artifacts in vicinity 14880 | -3/Lab | Unable to decrypt terminal 14891 | -3/Lab | Detected by scanners 14897 | -3/Lab | Found Integrated Reactor 14898 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 14906 | -3/Lab | Confronted by A5 14909 | -3/Lab | Found Core Expander 14910 | -3/Lab | Installed Core Expander, added new Weapon slot 14980 | -3/Lab | Destroyed A5 14990 | -3/Lab | Found Prototype Hackware 14991 | -3/Lab | Identified Exp. Hacking Suite 15000 | -3/Lab | Lost 5 parts (1p2u2w) 15014 | -3/Lab | Found Prototype Hackware 15015 | -3/Lab | Identified Quantum Router 15017 | -3/Lab | Found Prototype Protection 15018 | -3/Lab | Identified Exp. Powered Armor 15022 | -3/Lab | Found Prototype Energy Cannon 15024 | -3/Lab | Identified Potential Cannon 15028 | -3/Lab | Found Potential Cannon 15053 | -3/Lab | Unable to decrypt terminal 15071 | -3/Lab | Found Prototype Special Weapon 15072 | -3/Lab | Identified Gui. Remote Datajack 15099 | -3/Lab | Discovered exit to Research (range 11) 15142 | -3/Lab | Found Transdimensional Reconstructor 15149 | -3/Lab | Unable to decrypt terminal 15153 | -3/Lab | Entered Research 15153 | -2/Research | Warlord forces began assault on 0b10 15153 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15176 | -2/Research | Spotted B-90 Cyclops 15263 | -2/Research | Research machine network offline 15305 | -2/Research | Build established: Wizard-Mutant 15336 | -2/Research | Met up with Warlord 15369 | -2/Research | Spotted Tracker 15369 | -2/Research | Spotted Tracker 15395 | -2/Research | Spotted Combat Programmer 15399 | -2/Research | Combat Programmer assimilated allied Z2-6DG(s) 15415 | -2/Research | Spotted Striker 15415 | -2/Research | Spotted Striker 15416 | -2/Research | Destroyed Striker 15416 | -2/Research | Combat Programmer assimilated allied FX-CDA(s) 15419 | -2/Research | Warped through subspace 15439 | -2/Research | Borebot progress halted 15448 | -2/Research | Lost 15 parts (2p5n6u2w) 15465 | -2/Research | Found Unknown Device 15465 | -2/Research | Borebot progress halted 15466 | -2/Research | Identified Quantum Capacitor 15467 | -2/Research | Destroyed Combat Programmer 15491 | -2/Research | Spotted Executioner 15559 | -2/Research | Borebot progress halted 15562 | -2/Research | Found Prototype Processor 15563 | -2/Research | Identified Exp. Core Analyzer 15620 | -2/Research | Found Exp. Core Analyzer 15652 | -2/Research | Found Prototype Energy Gun 15653 | -2/Research | Identified Immobilizer 15932 | -2/Research | Build established: Scavenger-Mutant 16051 | -2/Research | Spotted Striker 16141 | -2/Research | Found Prototype Launcher 16142 | -2/Research | Spotted Tracker 16158 | -2/Research | Destroyed Tracker 16159 | -2/Research | Spotted Combat Programmer 16164 | -2/Research | Found Prototype Processor 16165 | -2/Research | Identified Exp. Targeting Computer 16175 | -2/Research | System corruption reached 10% 16180 | -2/Research | Core integrity fell below 50% 16197 | -2/Research | Destroyed Combat Programmer 16227 | -2/Research | Lost 9 parts (2p2n2u3w) 16351 | -2/Research | Spotted Striker 16387 | -2/Research | Emitted hypermatrix ping 16392 | -2/Research | Assembled emerged from beneath the floor 16410 | -2/Research | Lost 6 parts (2p1n2u1w) 16515 | -2/Research | Found Prototype Device 16524 | -2/Research | Identified Exp. Focal Shield 16554 | -2/Research | Spotted B-90 Cyclops 16621 | -2/Research | Core integrity fell below 20% 16637 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 16563_ Graviton Restrictor disabled. 16565_ B-90 Cyclops activates siege mode. 16569_ Exp. Focal Shield destroyed. 16574_ System corrupted: Substantial component data lost. 16581_ Dropped Lgt. Fission Core. 16603_ ANNOUNCEMENT: Unaware assault squad dispatched in southwest quadrant. 16603_ ANNOUNCEMENT: Unaware assault squad dispatched in northeast quadrant. 16603_ ANNOUNCEMENT: Unaware assault squad dispatched in southwest quadrant. 16616_ System corrupted: Force Lance rejected. 16620_ Acquired Force Lance. 16625_ Lgt. Quantum Reactor destroyed. 16627_ S-43 Plague suffers critical hit (Impale). 16627_ S-43 Plague destroyed. 16628_ Centrium Leg destroyed. 16631_ Exp. Heat Sink destroyed. 16634_ Dropped Force Lance. 16636_ Exp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????# #???# ##?# # ##???????? | | ????????????????????????# #???# # ## ####????? | | ???????????????########## #####" "# ###### | | ???????????????# # | | ???????????????# # | | ???????????S ??# """# | | ???????????"" # """# ! * ! | | ???????????"" + """# ### # % * | | ???????????????# # # ] % =% | | ???????????????# ! # # ! 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""" ?# ########### " | | ????????????????? ??# ########?????????# " | | ???????????????? ????# #????????????????# | | ????????????????###?????# #????????????????# | | ????????????????????????# +????????????????# | | ????????????????????????# #????????????????# | | ????????????????????????# #????????????????# | | ???????????????????????? #????????????????#### | | ???????????????????????###+#+#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 65 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 16 Armor Coverage 400 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 68 Targeting Accuracy 12 Melee Accuracy 5 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 1 Salvage Targeting 1 Offensive Hacking 48 Defensive Hacking 39 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -4/Factory Imp. Antigrav System | x2 | -4/Factory Lrg. Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed KineticPhaseDissipator Manual? 0 Play Time 03:19:52 Cumulative 318.3 hours Start 2023.10.17 @ 07:11:28 End 2023.10.17 @ 15:47:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 352 Rogue 352 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0 Lore% 64 Gallery% 78 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51b6cddc-21a2-40a8-9f52-0e95678faf8a