Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.02 @ 18:02:42 Player: Grey Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (719) 719 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2014 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Mace Mining Claw > --- INVENTORY (15) --- Structural Scanner Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Mace > --- INVENTORY -------- Improved Ion Engine Light Treads Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 6 7 . 16 Power 6 | 1 2 . 3 Engine 5 | 1 1 . 3 Core 1 | . 1 . . Reactor . | . . . . Propulsion 10 | 2 2 . 6 Treads 3 | 2 . . 1 Leg 7 | . 2 . 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 . 3 Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 8 | 2 2 . 4 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . 1 . 1 Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 15 | . 3 1 11 Power 4 | . . 1 3 Propulsion 6 | . 2 . 4 Utility 2 | . . . 2 Weapon 3 | . 1 . 2 Highest Loss Streak 3 | . 3 1 3 To Critical Strikes 1 | . . . 1 Average Backups 2 | 1 3 1 2 Power . | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | 1 1 1 . Tool/Special . | . . . . Unused Backups 3 | . 1 . 2 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 86 | . 95 96 75 Engine 10 | . 10 5 10 Core 1 | . 3 5 . Treads 10 | . 22 . . Leg 15 | . 4 28 25 Storage 18 | . 25 28 11 Protection 3 | . . . 7 Ballistic Gun 9 | . 14 14 4 Impact Weapon 10 | . 13 14 7 Slashing Weapon 3 | . . . 6 Peak Build Rating 13 | 6 9 9 13 Average Rating 7 | 4 7 7 8 On Entrance 5 | . 6 9 7 Naked Turns . | . . . . Heaviest Build 41 | 14 34 33 41 Greatest Support 40 | 40 40 20 40 Greatest Overweight (x) 10 | . 10 1 10 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 13 15 15 Most Carried 7 | 5 4 2 7 Average Carried 2 | 2 3 1 2 Final Capacity 15 | 8 15 15 15 Final Carried 2 | 2 2 1 1 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 626 | 199 152 10 265 Remotely . | . . . . Salvage Created 994 | . 344 113 537 Parts 57 | . 16 1 40 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 27 | . 10 3 14 Melee 20 | . 8 1 11 Guns 3 | . . . 3 Classes Destroyed 7 | . 3 2 2 Worker 1 | . . 1 . Builder 1 | . . . 1 Recycler 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 12 | . 3 3 6 Grunt 13 | . 7 . 6 Sentry 2 | . . . 2 Best Kill Streak 7 | . 3 5 7 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 314 | . 91 20 203 Missed 87 | . 20 7 60 Hits 227 | . 71 13 143 Projectile 227 | . 71 13 143 Critical Strikes 4 | . . . 4 Damage Taken 2374 | . 716 107 1551 Core 535 | . 123 8 404 Absorbed by Shields . | . . . . Redirected to Shielding 2 | . . . 2 Core Remaining (%) 73 | 100 . 47 . Volleys Fired 36 | . 11 . 25 Largest 1 | . 1 . 1 Hottest 20 | . 20 . 20 Shots Fired 36 | . 11 . 25 Gun 36 | . 11 . 25 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 36 | . 11 . 25 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | . 4 . 6 Robot Miss Streak 4 | . 1 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 96 | . 37 10 49 Core Hits 28 | . 9 . 19 Critical Kills 3 | . 3 . . Critical Parts Destroyed 8 | . 6 1 1 Critical Strikes 11 | . 9 1 1 Smash 11 | . 9 1 1 Melee Attacks 99 | . 41 12 46 Impact 61 | . 41 12 8 Slashing 38 | . . . 38 Piercing . | . . . . Sneak Attacks 8 | . 3 2 3 Combat Hostiles . | . . . . Follow-up Attacks 5 | . . . 5 Damage Inflicted 2420 | . 937 297 1186 Guns 323 | . 100 . 223 Cannons . | . . . . Explosions . | . . . . Melee 2097 | . 837 297 963 Ramming . | . . . . Kinetic 323 | . 100 . 223 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 1458 | . 837 297 324 Slashing 639 | . . . 639 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 488 | . 229 114 145 Projectiles . | . . . . Explosions . | . . . . Melee 488 | . 229 114 145 Knockbacks 6 | . 5 . 1 Impact 6 | . 5 . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 8 | . 8 . . Average Temperature 8 | . 8 . . Received Heat Transfer 777 | . 330 . 447 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 8 | . 3 4 1 Combat Hostiles 4 | . 2 2 . Parts Fried 6 | . 1 4 1 Impact Corruptions 23 | . 10 8 5 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 187 | . 187 98 94 Initial 48 | . . 48 33 Average 59 | . 96 58 26 Influence Increases 925 | . 475 80 370 Destroy 0b10 Robot/C 540 | . 200 60 280 Destroy 0b10 Robot/NC 35 | . 5 10 20 Destroy Leader 122 | . 42 10 70 Trap Triggered on 0b10 50 | . 50 . . Successful Hack 13 | . 13 . . Lose Combat Pursuer 165 | . 165 . . Influence Decreases 875 | . 350 117 408 Entered New Map 132 | . . 77 55 Time Decay 623 | . 320 30 273 Lost Part 120 | . 30 10 80 Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 20 3 26 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 9 | . 9 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused 5 | . 5 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 5 | . 5 . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 6 . 2 Successful 5 | . 4 . 1 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Locate Traps 2 | . 2 . . Reprogram Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1941 | 69 890 74 908 Spaces Moved 594 | 38 292 22 242 Core 14 | 5 5 . 4 Treads 268 | 33 217 . 18 Legs 312 | . 70 22 220 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 190 120 Average Speed 183 | 145 174 190 199 Slowest Speed 550 | 160 550 190 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 5 41 11 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1240 | 52 591 34 563 Wait 445 | 1 233 . 211 Move 591 | 37 291 21 242 Hop . | . . . . Pick Up 32 | 8 6 . 18 Fast Attach . | . . . . Attach 27 | 6 4 1 16 Detach 1 | . . . 1 Swap 9 | . 3 . 6 Drop 7 | . 2 . 5 Fire 36 | . 11 . 25 Melee 92 | . 41 12 39 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 818 | -10/Materials | Lost 3 parts (2n1w) 840 | -10/Materials | Discovered new exit (range 6) 960 | -10/Materials | Entered Mines 981 | -10/Mines | Learned location of Zion (-6) 981 | -10/Mines | Discovered new exit (range 4) 986 | -10/Mines | Core integrity fell below 50% 1034 | -10/Mines | Entered Materials 1034 | -9/Materials | Evolved 2 slots: Propulsion x2 1534 | -9/Materials | Core integrity fell below 50% 1548 | -9/Materials | Core integrity fell below 20% 1582 | -9/Materials | Lost 3 parts (1p1n1w) 1680 | -9/Materials | Lost 3 parts (1p1n1u) 1942 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01635_ Mace follow-up attack on G-34 Mercenary. 01635_ G-34 Mercenary destroyed. 01636_ K-01 Serf collects debris. 01637_ Imp. Ion Engine destroyed. 01641_ K-01 Serf collects debris. 01649_ Lgt. Armor Plating destroyed. 01655_ G-34 Mercenary destroyed. 01656_ K-01 Serf collects debris. 01660_ Sneak attack on K-01 Serf. 01660_ Destroyed Lgt. Ion Engine. 01665_ Acquired Aluminum Leg. 01672_ Acquired Ion Engine. 01675_ R-06 Scavenger collects Lgt. Ion Engine. 01678_ Acquired Structural Scanner. 01679_ Acquired 40 matter. 01877_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01934_ S-10 Pest destroyed. 01937_ Mace follow-up attack on S-10 Pest. 01941_ S-10 Pest destroyed. 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