Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 22:09:26 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (203) 1015 Value Destroyed (7289) 7289 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (4621) 4621 TOTAL SCORE: 22365 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 774 Entered DSFs 500 Met Data Miner 300 Win 3000 Cogmind --------- Core Integrity 872/1600 Matter 193/300 Energy 62/100 System Corruption 11% Temperature Cool (0) Movement Core (500) Ox9 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Improved Coolant Injector (fused) Advanced Sensor Array Advanced Signal Interpreter Advanced Hacking Suite Improved System Shield > --- WEAPON (3) ------- Potential Cannon Advanced Datajack > --- INVENTORY (5) ---- Micro Antimatter Reactor Peak State ------------ > --- POWER ------------ Graviton Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced Hacking Suite Improved System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- Linear Accelerator Linear Accelerator Lance > --- INVENTORY -------- Light Angular Momentum Engine Micro Antimatter Reactor Micro Antimatter Reactor Q-thruster Q-thruster Q-thruster Q-thruster Advanced Sensor Array Potential Cannon Hellfire Missile Launcher Advanced Datajack [Rating: 177] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Medium Reactive Plating Weapon Great Maul Energy Gun Improved Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Greatsword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Res Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 8 | . . 1 . 1 . . . . . 2 . . . . . . 1 . 1 1 . 1 Utility 8 | . . . . 1 2 . . . . . . . . . 1 . 1 . 1 1 . 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 186 | 7 10 15 14 9 21 1 2 . 6 24 4 2 . . 2 1 2 13 36 2 5 10 Power 21 | 1 1 3 1 . 3 . . . . 4 . . . . 1 . . 3 3 . 1 . Engine 9 | 1 . 3 1 . 2 . . . . . . . . . . . . 2 . . . . Core 8 | . 1 . . . 1 . . . . 4 . . . . 1 . . 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 3 . 1 . Propulsion 60 | 2 3 6 5 4 1 . 1 . 1 9 4 . . . 1 1 . . 14 1 1 6 Treads 10 | . . 2 4 3 1 . . . . . . . . . . . . . . . . . Leg 13 | 2 3 4 1 . . . . . . 3 . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 Flight 33 | . . . . . . . 1 . 1 6 4 . . . 1 1 . . 12 1 1 5 Utility 60 | 2 3 1 1 1 12 . . . 1 9 . 1 . . . . 2 6 16 1 1 3 Device 25 | 1 1 . 1 1 5 . . . 1 3 . . . . . . . 2 7 . 1 2 Storage 3 | 1 1 . . . . . . . . . . . . . . . . . 1 . . . Processor 17 | . . 1 . . 3 . . . . 3 . . . . . . 2 3 5 . . . Hackware 8 | . . . . . 1 . . . . 2 . . . . . . . . 3 1 . 1 Protection 7 | . 1 . . . 3 . . . . 1 . 1 . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 3 5 7 4 5 1 1 . 4 2 . 1 . . . . . 4 3 . 2 1 Energy Gun 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . Energy Cannon 5 | . . 1 1 . . . . . . . . . . . . . . 2 . . 1 . Ballistic Gun 12 | 2 . 2 2 1 3 . . . 1 1 . . . . . . . . . . . . Ballistic Cannon 6 | . 3 1 . . . . . . . . . . . . . . . . 2 . . . Launcher 9 | . . . 2 2 1 1 . . 1 . . . . . . . . 1 . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 12 | . . 1 4 . . . . . . 1 . . . . 1 . . . 1 . 4 . Parts Lost 73 | . . 2 2 . 4 3 . . 3 9 . 3 . . . 2 . 17 5 4 1 18 Power 7 | . . 2 . . . . . . . 2 . . . . . . . 3 . . . . Propulsion 31 | . . . 2 . 1 2 . . 1 2 . 2 . . . 1 . 7 1 1 . 11 Utility 21 | . . . . . 2 . . . 1 2 . 1 . . . 1 . 3 4 3 . 4 Weapon 14 | . . . . . 1 1 . . 1 3 . . . . . . . 4 . . 1 3 Highest Loss Streak 14 | . . 1 1 . 2 2 . . 2 3 . 3 . . . 2 . 3 1 2 1 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 13 | 4 12 14 14 14 14 13 13 14 13 13 14 14 14 14 13 13 11 9 10 12 14 8 Power 1 | . 1 1 2 2 2 2 2 2 2 1 . . 1 1 . . . . 1 3 3 2 Propulsion 2 | 2 6 6 4 4 4 2 1 1 . 1 5 3 3 3 3 4 2 . 3 5 5 2 Utility 6 | . 2 4 4 3 4 7 7 8 8 7 6 7 7 7 6 6 4 4 3 2 . . Weapon 3 | . 1 2 4 5 3 2 2 3 3 3 2 2 2 2 2 2 3 3 1 1 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 2 4 3 1 11 . . . . 4 . . . . . . . 3 7 . 2 4 Power 12 | . . . 1 . 2 . . . . 2 . . . . . . . 3 . . . 4 Propulsion 13 | . 1 . 1 . 7 . . . . . . . . . . . . . 3 . 1 . Utility 8 | . . 2 1 . . . . . . 2 . . . . . . . . 3 . . . Weapon 8 | . 1 2 . 1 2 . . . . . . . . . . . . . 1 . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 99 98 97 94 88 93 100 99 87 93 92 100 100 94 94 92 75 79 73 72 64 Engine 6 | . 4 8 11 9 6 7 7 7 7 3 . . . . . . . 4 . . . . Treads 18 | . . 11 26 34 29 28 20 23 18 8 . . . . . . . . . . . . Leg 2 | . 28 21 6 . . . . . . 3 . . . . . . . . . . . . Flight 9 | . . . . . . . 5 7 11 22 40 39 40 40 35 35 35 24 26 21 21 15 Device 7 | . 9 1 1 16 15 7 7 7 6 5 6 6 6 6 9 11 5 7 5 12 17 14 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 3 3 4 4 2 Processor 11 | . . 6 9 . 6 15 15 15 15 13 6 6 6 6 5 5 14 15 18 4 4 4 Hackware 1 | . . . . . . . . . . 3 13 7 6 6 5 5 5 5 6 13 13 13 Protection 4 | . 4 3 . . 6 7 7 7 7 2 . 4 6 6 5 5 5 2 . . . . Energy Gun 1 | . . . 6 9 1 . . . 3 2 . . . . . . . . . . . . Ballistic Gun 3 | . 17 2 14 11 8 . . . . 1 . . . . . . . . . . . . Ballistic Cannon 1 | . 10 22 1 . . . . . . . . . . . . . . . 1 4 . 1 Launcher 7 | . . . . 2 . 7 15 15 10 1 . . . . . . . 1 . . . . Impact Weapon 4 | . . 5 3 . . . 5 7 7 6 6 6 6 6 1 . . . . . . . Slashing Weapon 1 | . . . . 4 6 4 . . . 1 6 6 6 6 5 5 5 . . . . . Peak Build Rating 177 | 9 12 15 25 32 42 42 45 45 49 64 63 66 66 66 73 70 80 89 141 153 169 177 Average Rating 47 | 4 10 12 19 30 40 38 42 45 46 53 63 62 66 66 70 68 78 65 100 147 147 134 On Entrance 57 | . 9 10 12 25 32 42 37 45 45 49 63 63 66 66 66 70 65 80 36 139 148 151 Avg Prop Armor Cover (%) 5 | . . 4 5 16 . . 1 7 2 6 . . . . . . . 15 1 . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 14 32 36 45 49 63 66 70 70 70 67 32 37 37 37 40 40 38 69 65 66 66 72 Greatest Support 80 | 20 20 40 60 80 80 80 60 60 60 41 41 41 41 41 41 40 47 47 70 80 80 80 Greatest Overweight (x) 23 | 3 1 1 1 4 . 1 1 23 1 1 . . . . . . . 12 3 . . 9 Average Overweight (x) 1 | . . . . . . . 1 8 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 12 15 15 12 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 14 Average Carried 14 | 4 12 14 14 14 14 14 14 15 14 14 14 14 15 15 14 14 12 9 11 12 14 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 14 15 15 14 14 15 15 15 15 15 14 14 5 15 12 15 1 Class Distribution -------------------- 57% | Mutant 9% | Scavenger-Mutant 6% | Hacker-Sprinter 4% | Gunner 4% | Sprinter 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Storage Commander-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/DSF Derelict-Scout | -4/Factory Sprinter | -4/Extension Scavenger-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Res Res Tes Acc Matter Collected 5099 | 164 167 680 462 188 692 57 224 13 275 654 40 33 . 12 . 35 . 360 533 40 160 310 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7762 | 12 181 787 1036 398 1100 184 162 . 766 994 . . . . . . . 782 887 96 65 312 Parts 385 | 2 13 39 75 19 51 9 2 . 27 34 . . . . . . . 33 51 9 6 15 Haulers Intercepted 8 | . . 1 2 1 1 . . . . 1 . . . . . . . . 2 . . . Recyclers Shooed 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . 6 1 2 10 . 1 3 . . . . . . . . . . Prevented 9 | . . . . . . . . . 9 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Res Res Tes Acc Combat Hostiles Destroyed 137 | . 4 16 22 6 24 11 1 . 18 14 . . . . . . . 5 7 1 1 7 Melee 18 | . . 2 . . 6 . 1 . . . . . . . . . . 4 3 1 1 . Guns 31 | . 4 . 11 3 10 . . . 3 . . . . . . . . . . . . . Cannons 26 | . . 13 8 . . . . . . . . . . . . . . . 4 . . 1 AOE 58 | . . . 2 3 8 11 . . 15 13 . . . . . . . . . . . 6 Classes Destroyed 16 | 1 3 5 . 1 3 2 . . . 1 . . . . . . . . . . . . Worker 19 | . 1 2 2 . 1 . . . . 8 . . . . . . . 2 2 . . 1 Builder 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Tunneler 6 | 1 . . . . 1 . . . . 3 . . . . . . . 1 . . . . Hauler 8 | . . 1 2 1 1 . . . . 1 . . . . . . . . 2 . . . Recycler 12 | . . 3 1 1 1 . . . . 1 . . . . . . . 3 2 . . . Operator 8 | . 1 1 1 . 1 . . . . 2 . . . . . . . . 2 . . . Drone 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 10 | . . 1 1 . 1 . . . . 3 . . . . . . . 1 1 1 . 1 Swarmer 34 | . . 6 7 . 7 4 . . 5 . . . . . . . . 2 3 . . . Cutter 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Grunt 50 | . 4 6 5 3 8 3 1 . 11 7 . . . . . . . 1 . . . 1 Brawler 3 | . . . . . . 1 . . 1 1 . . . . . . . . . . . . Sentry 22 | . . 4 10 3 2 . . . 1 . . . . . . . . 2 . . . . Hunter 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . . Programmer 17 | . . . . . 4 . . . . 1 . . . . . . . . 4 1 1 6 Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 3 7 5 3 5 7 1 . 5 6 . . . . . . . 3 4 2 1 6 Combat Bots Only 7 | . 3 5 5 3 5 7 1 . 5 4 . . . . . . . 2 3 1 1 4 Max Kills in Single Turn 4 | 1 1 2 2 3 2 4 1 . 4 3 . . . . . . . 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 3 2 4 . . 4 2 . . . . . . . . . . . 2 Melee 1 | . . 1 . . 1 . 1 . . . . . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Res Res Tes Acc Hostile Shots Fired 1132 | . 33 76 82 22 185 24 8 . 85 109 . 25 . 4 . 4 . 74 70 60 . 271 Missed 478 | . 6 16 15 12 75 5 2 . 23 55 . 14 . 3 . 2 . 27 34 40 . 149 Hits 654 | . 27 60 67 10 110 19 6 . 62 54 . 11 . 1 . 2 . 47 36 20 . 122 Melee 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Projectile 652 | . 27 60 67 10 110 19 6 . 62 52 . 11 . 1 . 2 . 47 36 20 . 122 AOE 4 | . . . . . . . . . . 1 . . . . . 2 . . . . . 1 Critical Strikes 21 | . . . 2 1 1 1 . . 1 1 . . . . . . . 4 1 . . 9 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 11597 | . 332 628 855 140 1487 369 94 . 1070 1164 . 466 . 22 . 113 . 1014 835 502 . 2506 Core 1988 | . 71 71 159 19 56 10 . . 77 235 . 168 . . . 23 . 209 110 52 . 728 Absorbed by Shields 197 | . . . . . . . . . . . . . . . . . . 197 . . . . Redirected to Shielding 44 | . . 5 . . . . . . . 39 . . . . . . . . . . . . Ignored by Resistances 256 | . . . . . 44 58 . . 154 . . . . . . . . . . . . . Regen/Repaired (Parts) 983 | . . . 11 . . . . 896 . . . . . . . . . . . . 76 . Core Remaining (%) 78 | 100 71 . 42 96 . . . . 79 . . . . 52 . 97 . 81 91 . 96 54 Volleys Fired 289 | 1 32 31 45 11 39 9 . . 19 17 . . . . . . . 46 21 . . 18 Largest 3 | 2 2 3 3 3 3 2 . . 2 2 . . . . . . . 1 1 . . 2 Hottest 151 | 40 60 128 151 106 116 89 . . 108 99 . . . . . . . 88 54 . . 108 Shots Fired 514 | 2 64 85 113 25 77 11 . . 30 18 . . . . . . . 46 22 . . 21 Gun 243 | 2 62 11 69 21 66 . . . 11 1 . . . . . . . . . . . . Cannon 165 | . 2 74 43 . . . . . . . . . . . . . . 8 22 . . 16 Launcher 81 | . . . 1 4 11 11 . . 19 17 . . . . . . . 13 . . . 5 Special 25 | . . . . . . . . . . . . . . . . . . 25 . . . . Kinetic 328 | 2 64 77 69 14 61 . . . 3 . . . . . . . . . 22 . . 16 Thermal 47 | . . 8 36 . . . . . 3 . . . . . . . . . . . . . Explosive 53 | . . . 1 4 11 8 . . 8 16 . . . . . . . . . . . 5 Electromagnetic 61 | . . . 7 7 5 3 . . 16 2 . . . . . . . 21 . . . . Robot Hit Streak 25 | 1 15 6 8 3 14 5 . . 5 4 . . . . . . . 17 25 . . 11 Robot Miss Streak 10 | . 2 4 7 2 3 2 . . 4 10 . . . . . . . 4 3 . . 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 426 | 1 53 53 61 14 73 8 5 . 21 28 . . . . . . . 51 30 7 2 19 Core Hits 302 | 1 14 20 31 13 43 33 2 . 41 44 . . . . . . . 19 18 3 1 19 Critical Kills 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 8 | . . 1 2 . . . 1 . . 4 . . . . . . . . . . . . Critical Strikes 21 | . 1 2 4 . 1 . 1 . 1 5 . . . . . . . 2 3 . . 1 Burn 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Blast 3 | . 1 1 . . . . . . . . . . . . . . . . . . . 1 Smash 9 | . . 1 2 . . . 1 . . 5 . . . . . . . . . . . . Sever 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . 2 3 . . . Melee Attacks 276 | . . 17 25 3 46 . 6 . 1 42 . 3 . 1 . . . 43 51 18 11 9 Impact 91 | . . 17 25 . . . 6 . 1 39 . 3 . . . . . . . . . . Slashing 56 | . . . . 3 46 . . . . 3 . . . . . . . 4 . . . . Piercing 129 | . . . . . . . . . . . . . . 1 . . . 39 51 18 11 9 Sneak Attacks 45 | . . 6 5 . 6 . . . . 12 . . . . . . . 6 8 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 20636 | 14 552 1422 1783 638 3633 1740 324 . 1889 3431 . . . . . . . 1316 1578 439 99 1778 Guns 2444 | 14 517 50 565 225 906 . . . 140 27 . . . . . . . . . . . . Cannons 2339 | . 35 693 387 . . . . . . . . . . . . . . 227 381 . . 616 Explosions 8526 | . . . 188 413 1452 1734 . . 1749 1747 . . . . . . . 188 . . . 1055 Melee 7303 | . . 679 625 . 1275 . 324 . . 1657 . . . . . . . 901 1197 439 99 107 Ramming 24 | . . . 18 . . 6 . . . . . . . . . . . . . . . . Kinetic 3649 | 14 552 662 424 148 811 . . . 41 . . . . . . . . . 381 . . 616 Thermal 664 | . . 81 387 . 159 . . . 37 . . . . . . . . . . . . . Explosive 7240 | . . . 188 413 1293 1640 . . 1102 1549 . . . . . . . . . . . 1055 Electromagnetic 1756 | . . . 141 77 95 94 . . 709 225 . . . . . . . 415 . . . . Impact 3285 | . . 679 625 . . . 324 . . 1657 . . . . . . . . . . . . Slashing 1293 | . . . . . 1275 . . . . . . . . . . . . 18 . . . . Piercing 2725 | . . . . . . . . . . . . . . . . . . 883 1197 439 99 107 Highest Corruption 15 | . . . 1 . 3 1 1 1 . 3 3 15 15 15 . . . . 4 2 2 11 Average Corruption 2 | . . . 1 . 1 1 1 1 . 3 3 12 15 15 . . . . 2 1 2 7 Corruption Purged 7 | . . . . . 3 . . . . . . . . . . . . . 4 . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Effects 106 | . . . 15 . 16 5 7 1 . 16 2 9 1 7 . . . . 9 1 4 13 Message Errors 20 | . . . 2 . 4 2 1 . . 3 1 4 . 1 . . . . 1 . 1 . Matter Fused 28 | . . . 3 . 4 3 3 . . 2 . . . 2 . . . . 2 1 3 5 Heat Flow Errors 15 | . . . . . 2 . 1 . . 5 1 1 . 2 . . . . 2 . . 1 Energy Discharges 10 | . . . 3 . 1 . 1 . . 3 . . 1 . . . . . . . . 1 Parts Rejected 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . 1 Parts Fused 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 12 | . . . . . 3 . 1 1 . 2 . 1 . 2 . . . . . . . 2 Data Loss (major) 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Misfires 4 | . . . 1 . 1 . . . . . . . . . . . . . 1 . . 1 Alerts 3 | . . . 1 . . . . . . . . 1 . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Weapon Failures 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2629 | . . 311 251 16 395 43 67 . 14 1198 . . . . . . . 97 149 16 . 72 Projectiles 67 | . . 12 . . . . . . . . . . . . . . . . . . . 55 Explosions 301 | . . . 2 16 157 43 . . 14 52 . . . . . . . . . . . 17 Melee 2261 | . . 299 249 . 238 . 67 . . 1146 . . . . . . . 97 149 16 . . Knockbacks 26 | . . 6 1 . . . . . . 7 . . . . . . . . 1 . . 11 Impact 10 | . . 2 1 . . . . . . 7 . . . . . . . . . . . . Kinetic 16 | . . 4 . . . . . . . . . . . . . . . . 1 . . 11 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 636 | . . . 11 8 . 143 . . 99 315 . . . . . . . 60 . . . . Shots 28 | . . . 1 1 . 8 . . 7 9 . . . . . . . 2 . . . . Rammed 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 428 | . 24 296 347 114 181 96 122 . 18 383 250 210 120 196 . . 272 321 428 . . 90 Average Temperature 79 | . 7 89 117 39 38 62 69 . 11 65 58 60 63 79 . . 93 59 98 . . 28 Received Heat Transfer 2173 | . 186 114 279 42 315 167 54 . 273 93 . 21 . 12 . . . 464 36 27 . 90 Effects 19 | . . 1 9 . . . . . . . . . . . . . 1 . 8 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 5 | . . . 2 . . . . . . . . . . . . . 1 . 2 . . . Interference 8 | . . 1 6 . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . 3 3 . . . 1 . . 9 . . . . . . . 1 . . . . Combat Hostiles 5 | . . 1 1 . . . 1 . . 1 . . . . . . . 1 . . . . Parts Fried 29 | . . 7 2 . . . . . 4 15 . . . . . . . 1 . . . . Impact Corruptions 57 | . . 11 8 . . . 3 . . 35 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 3 . . . 1 . . . . . . . . 1 . . . . Heat Transferred 1099 | . . 148 703 . 100 . . . 148 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Res Res Tes Acc Maximum Alert Level 3 | . . . 1 1 2 . . . . 3 . . . . . . . 1 1 1 . 1 Low Security (%) 64 | 100 100 100 19 69 40 . . . . 56 . . . . 100 100 100 98 70 84 100 85 Level 1 29 | . . . 80 30 54 . . . . . . . . . . . . 1 29 15 . 14 Level 2 5 | . . . . . 5 . . . . 38 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . 4 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 763 | . 60 116 284 358 693 . . . . 763 . . . . 2 3 . 209 274 265 199 253 Initial 139 | . . . 46 110 . . . . . 56 . . . . 2 3 . . 91 114 139 16 Average 150 | . 9 40 213 148 213 . . . . 266 . . . . 1 2 . 43 156 150 108 83 Influence Increases 8099 | 5 120 486 826 594 1290 180 25 . 420 1158 . 210 . 75 5 . . 814 796 324 194 577 Destroy 0b10 Robot/C 3100 | . 80 320 440 280 480 160 20 . 360 280 . . . . . . . 340 140 20 40 140 Destroy 0b10 Robot/NC 340 | 5 10 40 35 15 35 . 5 . . 95 . . . . . . . 35 45 5 . 15 Destroy Leader 718 | . 30 94 156 74 134 20 . . 30 58 . . . . . . . 42 36 2 10 32 Allied During Kill 318 | . . . 16 155 7 . . . . . . . . . . . . 128 . . 12 . Successful Hack 372 | . . 14 39 15 40 . . . . 43 . . . . 5 . . . 48 57 87 24 Disable Machine 915 | . . 15 90 . 405 . . . . 315 . . . . . . . 15 45 . 30 . Destroy Structure 626 | . . 3 20 40 159 . . . . 142 . . . . . . . 44 62 30 15 111 Partial Spotted 285 | . . . 15 . . . . . . 15 . . . . . . . 105 135 15 . . Lose Combat Pursuer 1425 | . . . 15 15 30 . . . 30 210 . 210 . 75 . . . 105 285 195 . 255 Influence Decreases 7881 | 5 120 376 673 857 609 569 317 . 330 485 423 175 375 70 5 5 . 639 768 279 414 387 Entered New Map 1583 | . . . 64 153 . 253 57 . . 34 283 65 375 . 3 2 . . 84 89 109 12 Time Decay 4810 | 5 120 356 589 410 569 286 260 . 310 351 140 80 . 70 2 . . 373 434 150 130 175 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . 200 . . . Lost Part 674 | . . 20 20 . 40 30 . . 20 90 . 30 . . . 3 . 141 50 40 10 180 Lost Ally 299 | . . . . 144 . . . . . 10 . . . . . . . 125 . . . 20 Purge Threat 315 | . . . . 150 . . . . . . . . . . . . . . . . 165 . Squads Dispatched 47 | . 3 4 3 . 12 . . . . 7 . . . . . 1 . 1 9 2 1 4 Investigation 7 | . 1 . 1 . 2 . . . . 2 . . . . . . . . . . . 1 Extermination 17 | . . . . . 5 . . . . 2 . . . . . . . . 5 2 1 2 Reinforcement 20 | . 2 4 2 . 2 . . . . 3 . . . . . 1 . 1 4 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Construction Impeded 3 | . . 1 . . 1 . . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Res Res Tes Acc Distress Signals 17 | . . . 3 4 1 . . . . 3 . . . . . . . 1 3 1 . 1 Communications Jammed 42 | . . . . . . . . . . . . . . . . . . . 4 10 . 28 Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . 6 . 6 Times Spotted 348 | . 8 23 33 19 30 13 1 . 20 40 . 15 . 5 . 2 . 28 46 24 4 37 Peak Tracking Total 15 | . 3 4 6 6 5 4 1 . 6 9 . 10 . 3 . 2 . 5 6 15 2 12 Tactical Retreats 49 | . . . 1 1 2 1 . . 2 9 . 4 . 2 . . . 4 10 6 . 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Res Res Tes Acc Traps Triggered 14 | . 1 3 2 . 2 . . . . 4 . . . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 1 1 1 1 1 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Res Res Tes Acc Machines Disabled 66 | . . 1 6 . 27 . . . 4 21 . . . . . . . 2 3 . 2 . Max in Single Turn 25 | . . 1 1 . 25 . . . 2 16 . . . . . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Res Res Tes Acc Machines Accessed 83 | . 3 6 12 5 5 1 . . . 12 . . 4 . 1 . 5 1 10 4 9 5 Terminals 48 | . 2 5 10 4 2 . . . . 6 . . . . 1 . . 1 6 4 6 1 Fabricators 8 | . . . . . 1 . . . . 3 . . . . . . 1 . 1 . . 2 Repair Stations 3 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . Recycling Units 7 | . 1 . 1 . . . . . . 1 . . . . . . 3 . 1 . . . Scanalyzers 10 | . . 1 . . 2 . . . . 1 . . . . . . . . 2 . 2 2 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . Total Hacks 256 | . 13 18 34 15 16 1 . . . 25 . . 26 . 2 . 11 2 25 17 38 13 Successful 112 | . 7 4 19 6 6 1 . . . 8 . . 26 . 1 . 3 . 7 5 14 5 Failed 143 | . 6 14 15 9 10 . . . . 16 . . . . 1 . 8 2 18 12 24 8 Catastrophic 33 | . . 2 1 1 1 . . . . 6 . . . . . . 3 1 5 3 7 3 Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Manual 115 | . 5 13 11 8 3 . . . . 16 . . . . . . 8 2 13 10 26 . Terminals 160 | . 10 15 29 14 9 . . . . 12 . . . . 2 . . 2 17 17 30 3 Fabricators 13 | . . . . . 2 . . . . 5 . . . . . . 2 . 1 . . 3 Repair Stations 6 | . . . 2 1 . . . . . . . . . . . . . . . . 3 . Recycling Units 18 | . 3 . 3 . . . . . . 3 . . . . . . 8 . 1 . . . Scanalyzers 30 | . . 3 . . 5 . . . . 4 . . . . . . . . 6 . 5 7 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . Terminal Hacks 55 | . 3 1 8 2 2 1 . . . 2 . . 26 . 1 . . . 1 2 5 1 Record 7 | . . . . . . . . . . . . . 6 . . . . . 1 . . . Part Schematic 12 | . . . . . . . . . . . . . 12 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . 3 . . . . . . . 1 . Open Door 6 | . . . 4 . . 1 . . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . . 1 1 1 . . . . . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . . . . . . . 2 . Scan Component 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Repair 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 6 | . 2 . 2 . . . . . . . . . . . . . 2 . . . . . Report Inventory 4 | . 1 . 1 . . . . . . . . . . . . . 2 . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . 2 . . 3 . . . . 1 . . . . . . . . 3 . 3 2 Retrieve Study 14 | . . 2 . . 3 . . . . 1 . . . . . . . . 3 . 3 2 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 2 1 7 4 1 . . . . 4 . . . . . . 1 . 3 3 4 . Terminals 29 | . 2 1 7 4 1 . . . . 4 . . . . . . . . 3 3 4 . Assimilate 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Botnet 26 | . 2 1 6 4 1 . . . . 3 . . . . . . . . 3 2 4 . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 2 5 10 4 4 . . . . 12 . . . . 1 . 5 1 10 4 7 4 Full Trace Events 5 | . . 1 1 . 1 . . . . 1 . . . . . . . . . . . 1 Feedback Events 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 74 | . . . . . . . . . . . . . . . . . . . . . . 74 Total Robot Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Part Schematics Acquired 12 | . . . . . . . . . . . . . 12 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 14 | . . 2 . . 3 . . . . 1 . . . . . . . . 3 . 3 2 Parts Repaired 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Time 134 | . . . 80 . . . . . . . . . . . . . . . . . 54 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 7 . 6 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . . 11 . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Res Res Tes Acc Total Allies 25 | . . . 10 . . . . . . 1 . . . . . . . 12 . . 1 1 Largest Group 10 | . . . 10 10 6 . . . . 1 . . . . . . . 4 . . 1 1 Highest-Rated Group 290 | . . . 88 88 48 . . . . 10 . . . . . . . 290 . . 154 154 Highest-Rated Ally 159 | . . . 16 16 8 . . . . 10 . . . . . . . 159 . . 154 154 Total Orders 2 | . . . 2 . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . 1 . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 166 | . . . . 69 9 . . . . . . . . . . . . 78 . . 5 5 Total Damage 3731 | . . . . 501 169 . . . . . . . . . . . . 1948 . . 373 740 Kills 25 | . . . . 11 1 . . . . . . . . . . . . 12 . . 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Res Res Tes Acc Active Infowar (turns) 18898 | 2 458 120 . 903 2301 634 651 9326 317 428 281 175 19 169 25 16 82 1337 774 319 273 288 Optics 1566 | . . . . . . . . . . . . . . . . . 82 649 774 61 . . Sensors 17990 | . 93 120 . 903 2301 634 651 9326 317 240 281 175 19 169 25 16 82 1337 440 319 273 269 Terrain 367 | 2 365 . . . . . . . . . . . . . . . . . . . . . Seismic 188 | . . . . . . . . . . 188 . . . . . . . . . . . . Jamming 766 | . . . . . . . . . . . . . . . . . . . 92 125 273 276 Robot Analysis Total 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . Derelict Logs Recovered 6 | . . . . . . 1 2 . 1 . 1 . . 1 . . . . . . . . Drone Launches 14 | . . . 14 . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Res Res Tes Acc Turns Passed 24469 | 70 687 1126 1856 1028 2396 634 651 9326 1199 1348 281 175 19 169 25 16 82 1341 1067 319 273 381 Spaces Moved 13851 | 36 288 513 845 304 1208 365 258 1681 491 1389 497 432 78 434 69 54 165 1069 1858 600 458 759 Core 600 | 13 . . . . . . . 575 . . . . . . . . . 11 . . . 1 Treads 5189 | . . 301 845 277 1208 365 258 1106 491 338 . . . . . . . . . . . . Legs 550 | 23 288 212 . . . . . . . 27 . . . . . . . . . . . . Wheels 27 | . . . . 27 . . . . . . . . . . . . . . . . . . Hover 179 | . . . . . . . . . . . . . . . . . . . 179 . . . Flight 7306 | . . . . . . . . . . 1024 497 432 78 434 69 54 165 1058 1679 600 458 758 Fastest Speed 18 | 50 120 160 160 140 162 162 216 216 216 24 24 24 24 24 24 24 21 20 18 31 32 26 Average Speed 142 | 138 161 171 160 159 162 164 218 552 221 74 24 24 24 24 24 24 21 35 28 31 32 34 Slowest Speed 1200 | 200 190 190 240 162 163 225 225 1200 225 225 24 24 24 24 24 24 21 650 230 32 34 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . . . . . 10 . 3 . . . . 1 14 11 10 . 7 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 45 | 4 44 35 95 40 35 64 46 85 59 41 67 59 68 65 3 45 6 49 56 16 44 26 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 17 | . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 . . . . . . . . . . . . . . 1 . . . Scrap Searched 10 | . . . . . . 1 1 2 . . 1 4 . 1 . . . . . . . . Spaces Dug 105 | . . . 8 3 19 . . . 1 17 . 3 . 1 . . . 6 29 10 3 5 Terrain Destroyed 800 | . . 1 15 47 191 137 . . 89 230 . 3 . 1 . . . 14 31 10 3 28 Melee 97 | . . . 8 3 19 . . . 1 17 . 3 . 1 . . . 6 21 10 3 5 Projectile 15 | . . 1 . . 1 . . . . . . . . . . . . . 10 . . 3 AOE 688 | . . . 7 44 171 137 . . 88 213 . . . . . . . 8 . . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Res Res Tes Acc Total 17689 | 52 452 664 1222 825 1507 380 333 1719 565 1586 655 493 77 497 77 56 210 1939 2284 689 569 838 Wait 2711 | . 106 55 245 485 127 4 64 39 47 80 154 53 . 63 4 . 41 709 257 72 68 38 Move 13724 | 35 287 512 844 303 1207 364 257 1680 490 1370 496 425 77 433 68 53 162 1043 1837 579 457 745 Hop 48 | . . . . . . . . . . 8 . 3 . . . . 1 11 9 10 . 6 Pick Up 131 | 9 8 11 11 4 22 . 3 . . 14 1 4 . . . 1 3 5 27 3 4 1 Fast Attach 95 | 4 4 7 10 1 9 . 1 . 3 15 . 1 . . 1 . . 4 27 . 5 3 Attach 79 | 3 . 6 1 2 5 1 2 . 1 6 . 3 . . 2 1 3 12 11 5 3 12 Detach 43 | . 1 . 2 1 3 . . . . 6 . . . . 2 . . 9 11 . 3 5 Swap 85 | . 6 11 11 8 17 1 . . 3 14 4 . . . . . . 2 6 1 1 . Drop 145 | . 8 14 19 7 32 . . . 1 16 . 1 . . . 1 . 11 27 1 6 1 Fire 289 | 1 32 31 45 11 39 9 . . 19 17 . . . . . . . 46 21 . . 18 Melee 271 | . . 17 25 3 46 . 6 . 1 40 . 3 . 1 . . . 40 51 18 11 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . 7 . . . . Rewire 50 | . . . . . . . . . . . . . . . . . . 39 . . 11 . Trap 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Miscellaneous 7 | . . . 7 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory -4/Extension -3/Research (discovered 3 exits: *Res x2 / *Arm) -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 13) 444 | -10/Materials | Discovered new exit (range 7) 676 | -10/Materials | Discovered new exit (range 5) 734 | -10/Materials | Build established: Mutant 758 | -10/Materials | Entered another Materials area 758 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1286 | -9/Materials | Discovered new exit (range 16) 1374 | -9/Materials | Identified exit to Materials 1821 | -9/Materials | Discovered new exit (range 12) 1843 | -9/Materials | Identified exit to Mines 1843 | -9/Materials | Identified exit to Storage 1884 | -9/Materials | Entered Storage 2152 | -9/Storage | Identified exit to Recycling 2315 | -9/Storage | Build established: Gunner 3062 | -9/Storage | Found Prototype Launcher 3062 | -9/Storage | Identified Scatter Rocket Array 3223 | -9/Storage | Core integrity fell below 50% 3368 | -9/Storage | Repaired Imp. Lightning Gun 3462 | -9/Storage | Build established: Mutant 3524 | -9/Storage | Discovered exit to Materials (range 15) 3534 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3740 | -9/Storage | Entered Materials 3740 | -8/Materials | Accompanied by 22 allies 3740 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3863 | -8/Materials | Lost 4 allies 3922 | -8/Materials | Discovered new exit (range 17) 4170 | -8/Materials | Build established: Commander-Skirmisher 4576 | -8/Materials | Build established: Commander-Mutant 4768 | -8/Materials | Entered Factory 4768 | -7/Factory | Accompanied by 7 allies 4768 | -7/Factory | Evolved 2 slots: Utility x2 4889 | -7/Factory | Lost 5 allies 5120 | -7/Factory | Garrison activated, responded to threat 6031 | -7/Factory | Build established: Scavenger-Mutant 7021 | -7/Factory | Build established: Scavenger-Gladiator 7134 | -7/Factory | Discovered new exit (range 13) 7163 | -7/Factory | Identified exit to Lower Caves 7164 | -7/Factory | Entered Lower Caves 7189 | -7/Lower Caves | Learned Factory terminal intel 7221 | -7/Lower Caves | Encountered a Warlord checkpoint 7600 | -7/Lower Caves | Spotted B-75 Beast 7737 | -7/Lower Caves | Discovered new exit (range 15) 7743 | -7/Lower Caves | Ambushed by wild Derelicts 7778 | -7/Lower Caves | Destroyed 7 combat bots 7793 | -7/Lower Caves | Identified exit to Lower Caves 7798 | -7/Lower Caves | Entered another Lower Caves area 7830 | -7/Lower Caves | Learned Factory emergency access door positions 7847 | -7/Lower Caves | Entered a destroyed Warlord outpost 8044 | -7/Lower Caves | Build established: Mutant 8384 | -7/Lower Caves | Identified exit to Factory 8423 | -7/Lower Caves | Discovered new exit (range 12) 8447 | -7/Lower Caves | Identified exit to Zion 8449 | -7/Lower Caves | Entered Zion 8782 | -7/Zion | System corruption cleaned by Quarantine Array 9173 | -7/Zion | Visited the Megawrench Repair Shop 9173 | -7/Zion | Megawrench repaired 10 parts 10317 | -7/Zion | Given A8's code to call for help 17544 | -7/Zion | Discovered new exit (range 15) 17574 | -7/Zion | Identified exit to Proximity Caves 17775 | -7/Zion | Entered Proximity Caves 18254 | -6/Proximity Caves | Attracted the attention of an 0b10 base 18606 | -6/Proximity Caves | Discovered exit to Factory (range 14) 18974 | -6/Proximity Caves | Entered Factory 18974 | -6/Factory | Evolved 2 slots: Propulsion x2 18976 | -6/Factory | Loaded intel: 26 terminal locations 19844 | -6/Factory | Lost 3 parts (2n1w) 20292 | -6/Factory | Central database locked down 20307 | -6/Factory | Build established: Hacker-Sprinter 20312 | -6/Factory | Discovered new exit (range 14) 20319 | -6/Factory | Identified exit to Lower Caves 20322 | -6/Factory | Entered Lower Caves 20578 | -6/Lower Caves | Discovered new exit (range 9) 20579 | -6/Lower Caves | Identified exit to Lower Caves 20592 | -6/Lower Caves | Encountered a Warlord checkpoint 20603 | -6/Lower Caves | Entered another Lower Caves area 20637 | -6/Lower Caves | Crushed by falling debris 20637 | -6/Lower Caves | System corruption reached 10% 20647 | -6/Lower Caves | Spotted B-75 Beast 20668 | -6/Lower Caves | Lost 3 parts (2n1u) 20725 | -6/Lower Caves | Attracted the attention of an 0b10 base 20734 | -6/Lower Caves | Encountered a Warlord checkpoint 20756 | -6/Lower Caves | Discovered new exit (range 9) 20758 | -6/Lower Caves | Identified exit to Data Miner 20778 | -6/Lower Caves | Entered Data Miner 20778 | -6/Data Miner | Discovered new exit (range 6) 20779 | -6/Data Miner | Identified exit to Proximity Caves 20783 | -6/Data Miner | Met Data Miner 20788 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20792 | -6/Data Miner | Received God Mode back door access code from Data Miner 20797 | -6/Data Miner | Entered Proximity Caves 20893 | -5/Proximity Caves | Learned 8 Factory zone layouts 20934 | -5/Proximity Caves | Build established: Sprinter 20947 | -5/Proximity Caves | Discovered new exit (range 8) 20948 | -5/Proximity Caves | Identified exit to Factory 20966 | -5/Proximity Caves | Entered Factory 20966 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20967 | -5/Factory | Identified exit to Upper Caves 20991 | -5/Factory | Identified exit to DSF 20991 | -5/Factory | Entered DSF 20996 | -5/DSF | Discovered new exit (range 11) 20998 | -5/DSF | Identified exit to Factory 21007 | -5/DSF | Entered Factory 21007 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21008 | -4/Factory | Identified exit to Extension 21089 | -4/Factory | Entered Extension 21341 | -4/Extension | Lost 3 parts (1p1n1w) 21722 | -4/Extension | Lost 3 parts (2n1u) 21735 | -4/Extension | Lost 5 allies 21788 | -4/Extension | Lost 3 allies 21899 | -4/Extension | Rescued A7 21922 | -4/Extension | Lost 3 parts (2n1w) 22287 | -4/Extension | Disrupted transfer network 22319 | -4/Extension | Spotted B-86 Titan 22424 | -4/Extension | Spotted B-86 Titan 22428 | -4/Extension | Discovered new exit (range 3) 22428 | -4/Extension | Identified exit to Research 22430 | -4/Extension | Entered Research 22430 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22457 | -3/Research | Lost 3 parts (1p1u1w) 23180 | -3/Research | Search patrols dispatched 23335 | -3/Research | Spotted B-86 Titan 23366 | -3/Research | Discovered new exit (range 19) 23381 | -3/Research | Identified exit to Armory 23430 | -3/Research | Search patrols dispatched 23492 | -3/Research | Discovered new exit (range 21) 23493 | -3/Research | Discovered new exit (range 14) 23497 | -3/Research | Entered another Research area 23497 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23812 | -2/Research | Discovered new exit (range 7) 23816 | -2/Research | Identified exit to Testing 23816 | -2/Research | Entered Testing 23833 | -2/Testing | Identified exit to Access 23835 | -2/Testing | Found Prototype Launcher 23837 | -2/Testing | Identified Hellfire Missile Launcher 23875 | -2/Testing | Build established: Hacker-Sprinter 23923 | -2/Testing | Rewired PH-4TLEAHC2BS 23972 | -2/Testing | Found Prototype Energy Cannon 23972 | -2/Testing | Identified Potential Cannon 24059 | -2/Testing | Repaired Graviton Reactor 24089 | -2/Testing | Entered Access 24089 | -1/Access | Accompanied by 1 ally 24089 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 24142 | -1/Access | Spotted B-99 Colossus 24293 | -1/Access | Fabricated D-83 Annihilator? 24360 | -1/Access | System corruption reached 10% 24381 | -1/Access | Spotted B-99 Colossus 24382 | -1/Access | Spotted B-99 Colossus 24423 | -1/Access | Lost 14 parts (10n3u1w) 24436 | -1/Access | Imp. System Shield fried by hacking feedback 24437 | -1/Access | Discovered new exit (range 6) 24439 | -1/Access | Identified exit to Surface 24470 | *** | Escaped! Last Messages --------------- 2V. 24393_ Acquired 3 matter. 24408_ Slug penetrates Wall. 24413_ System corrupted: Adv. Transmission Jammer rejected. 24413_ Penetrated by Slug. 24413_ Slug penetrates Wall. 24432_ System corrupted: Matter fused (-9). 24436_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. Feedback: Imp. System Shield fried. 24436_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 24437_ The Access Shell folds into the floor. 24437_ EXIT=FOUND 24439_ EXIT=IDENTIFIED: SURFACE 24452_ System corrupted: Matter fused (-6). 24459_ Impulse Thruster Array+ destroyed. 24469_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | """"" #???????????????????????????? ?????????? | | """"""""#???????????????????????????? #????????? | | """"""""#???????????????????????????? #????????? | | """"" #???????????????????????????? #????????? | | % #???????????????????????????? #????????? | | #???????????????????????????? #????????? | | ""T" *##??????????????????###?????? #????????? | | """" "########??########## ####### #????????? | | " "??" #????????? | | " "??" #????????? | | ######/#"" "??" #????????? | | # "??" #????????? | | # "??" "@ #????????? | | # "??" "" #????????? | | # u "??" #????????? | | # ##" "??" p p #????????? | | # #?# "??" """ """ #????????? | | # #?? "??" """T""" #????????? | | # #??########??########## ####### #????????? | | # #?????????????????????###?????# #????????? | | # #?###############?????????????# #????????? | | # # ! #?????????????# #????????? | | # # gg #?????????????# #????????? | | # # """"" gg g #?????????????# #????????? | | ### # """"" ############### #????????? | | # "" F" + #????????? | | # ######## #????????? | | # #??????## #????????? | | # #???????# #????????? | | ######## #???????# #????????? | | #??????# #???????# #????????? | | #??????####+#+###########??????# #????????? | | #?????#### ?? #????????? | | #?????# ? #????????? | | #?????# ########+#####???############????????? | | #?????# #????????????????????????????????????? | | #?????# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 80 Energy Generation 50 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Corruption Containment 8 Corruption Block 5 Armor Coverage 225 Resistance: KI 30 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 76 Targeting Accuracy 14 Melee Accuracy 6 Launcher Accuracy 20 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 36 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Point Defense System | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ D-83 Annihilator | x1 | -1/Access | Preloaded Repaired ---------- Imp. Lightning Gun | 87% | -9/Storage Graviton Reactor | 30% | -2/Testing Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Imp. Grenade Launcher | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Lance | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Impulse Thruster | -3/Research | Hacked Lgt. Antimatter Reactor | -2/Testing | Hacked Q-thruster | -2/Testing | Hacked Linear Accelerator | -2/Testing | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Mic. Antimatter Reactor | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed HoverSpectralMegashotty Manual? 0 Play Time 03:19:38 Cumulative 83.9 hours Start 2026.02.03 @ 08:09:25 End 2026.02.03 @ 22:09:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 55 Adventurer 4 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d36be10-4caa-4d71-886d-40e8c02bbd82