Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 19:12:54 Player: GiggleBox Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (359) 359 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1814 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 209/250 Matter 280/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (237) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Armored Treads Advanced Treads > --- UTILITY (2) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (20) --- Light Treads Light Treads Active Sensor Suite Armor Integrity Analyzer Scrapoid Pod Autogun Autogun Battle Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Treads Light Treads Active Sensor Suite Armor Integrity Analyzer Scrapoid Pod Autogun Autogun Battle Rifle [Rating: 20] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 7 10 . 1 2 Power 4 | 1 3 . . . Engine 4 | 1 3 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 1 2 Treads 5 | 2 . . 1 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 4 . . . Device 1 | . 1 . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 6 | 3 3 . . . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 3 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Highest Loss Streak 2 | . . . 2 . To Critical Strikes . | . . . . . Average Backups 10 | . 5 9 10 13 Power . | . . . . . Propulsion 1 | . 1 2 1 . Utility 1 | . . 1 . 2 Weapon 7 | . 3 6 7 8 Tool/Special . | . . . . . Unused Backups 16 | . 2 . . 14 Power 1 | . . . . 1 Propulsion 3 | . 2 . . 1 Utility 3 | . . . . 3 Weapon 8 | . . . . 8 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 96 | . 86 100 100 100 Engine 14 | . 14 14 14 14 Treads 27 | . 27 28 28 28 Device 9 | . . . 7 14 Storage 14 | . 14 14 14 14 Protection 1 | . 1 14 6 . Ballistic Gun 26 | . 23 28 28 28 Peak Build Rating 20 | 6 12 12 13 20 Average Rating 12 | 4 9 12 12 14 On Entrance 8 | . 6 12 12 13 Naked Turns . | . . . . . Heaviest Build 57 | 13 57 57 57 55 Greatest Support 42 | 40 40 40 40 42 Greatest Overweight (x) 16 | 1 16 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 6 14 20 20 20 Most Carried 20 | 1 9 9 12 20 Average Carried 11 | . 5 9 10 15 Final Capacity 20 | 8 20 20 20 20 Final Carried 12 | 1 9 9 12 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 656 | 247 238 . 88 83 Remotely . | . . . . . Salvage Created 520 | . 432 . 88 . Parts 38 | . 33 1 4 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 16 | . 14 . 2 . Guns 15 | . 13 . 2 . AOE 1 | . 1 . . . Classes Destroyed 6 | . 4 1 1 . Worker 1 | . . 1 . . Hauler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 9 | . 9 . . . Grunt 5 | . 5 . . . Subdweller 2 | . . . 2 . Best Kill Streak 5 | . 5 1 2 . Combat Bots Only 5 | . 5 . 2 . Max Kills in Single Turn 2 | . 2 1 1 . Gunslinging 1 | . 1 . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 72 | . 62 . 10 . Missed 17 | . 16 . 1 . Hits 55 | . 46 . 9 . Projectile 55 | . 46 . 9 . Critical Strikes 1 | . 1 . . . Damage Taken 615 | . 404 . 211 . Core 41 | . 41 . . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 42 | 3 31 . 8 . Largest 2 | 2 2 . 2 . Hottest 60 | 60 60 . 46 . Shots Fired 84 | 6 62 . 16 . Gun 84 | 6 62 . 16 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 62 | 3 43 . 16 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 22 | 3 19 . . . Robot Hit Streak 8 | 3 8 . 6 . Robot Miss Streak 3 | 3 3 . 1 . Penetration Max . | . . . . . Secondary Targets 4 | . 3 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 52 | 3 37 . 12 . Core Hits 24 | . 19 1 4 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 774 | 32 560 1 181 . Guns 678 | 30 467 . 181 . Cannons . | . . . . . Explosions 93 | . 93 . . . Melee . | . . . . . Ramming 3 | 2 . 1 . . Kinetic 559 | 15 363 . 181 . Thermal 93 | . 93 . . . Explosive . | . . . . . Electromagnetic 119 | 15 104 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 6 6 6 6 Average Corruption 5 | . 5 6 6 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . 10 3 5 . Message Errors 6 | . 2 1 3 . Matter Fused 5 | . 2 1 2 . Heat Flow Errors 2 | . 2 . . . Energy Discharges 3 | . 3 . . . Data Loss (minor) 1 | . . 1 . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 7 | . 7 . . . Projectiles . | . . . . . Explosions 7 | . 7 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | 1 . . . . Targets Rammed 2 | 1 . 1 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 291 | 20 291 . . . Average Temperature 45 | 15 46 . . . Received Heat Transfer 144 | . 78 . 66 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . 150 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 142 | . 142 15 . . Initial 10 | . . 10 . . Average 64 | . 81 3 . . Influence Increases 354 | . 349 5 . . Destroy 0b10 Robot/C 280 | . 280 . . . Destroy 0b10 Robot/NC 15 | . 10 5 . . Destroy Leader 44 | . 44 . . . Successful Hack 13 | . 13 . . . Destroy Structure 2 | . 2 . . . Influence Decreases 354 | . 320 34 . . Entered New Map 19 | . . 19 . . Time Decay 335 | . 320 15 . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Scr Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . 17 . 2 . Peak Tracking Total 6 | . 6 . 2 . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 5 | . 5 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 2 | . . . . 2 Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 5 | . 3 . . 2 Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 8 . . 5 Successful 7 | . 2 . . 5 Failed 6 | . 6 . . . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 . . 5 Record 4 | . . . . 4 Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 4 | . . . 1 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 3254 | 101 791 101 206 2055 Spaces Moved 1360 | 54 339 42 75 850 Core 8 | 7 1 . . . Treads 1352 | 47 338 42 75 850 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 232 Average Speed 224 | 148 191 240 240 239 Slowest Speed 850 | 160 850 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 5 70 22 6 68 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 7 | . . . . 7 Spaces Dug . | . . . . . Terrain Destroyed 2 | . 2 . . . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . 2 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Scr Total 1492 | 65 426 42 89 870 Wait 17 | . 17 . . . Move 1357 | 54 338 41 74 850 Hop . | . . . . . Pick Up 23 | 1 11 . 5 6 Fast Attach 16 | 6 10 . . . Attach 3 | . 1 . 2 . Detach 5 | . 5 . . . Swap 8 | 1 5 . . 2 Drop 20 | . 8 . . 12 Fire 42 | 3 31 . 8 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Subcaves -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 3) 511 | -10/Materials | Identified exit to Mines 569 | -10/Materials | Discovered new exit (range 10) 802 | -10/Materials | Derelicts attacked the area 893 | -10/Materials | Entered Mines 982 | -10/Mines | Discovered new exit (range 7) 994 | -10/Mines | Entered Subcaves 995 | -10/Subcaves | Approached by a straggling Scientist 1125 | -10/Subcaves | Learned Materials stockpile data 1184 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1200 | -10/Subcaves | Entered Scraptown 1205 | -7/Scraptown | System corruption cleaned by C-Scrubber 1380 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1725 | -7/Scraptown | Discovered new exit (range 13) 1785 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1792 | -7/Scraptown | Learned location of 1 exit from Lower Caves 1794 | -7/Scraptown | Learned 8 Research zone layouts 1797 | -7/Scraptown | Learned location of Quarantine (-3) 1857 | -7/Scraptown | Visited Bundlers 2037 | -7/Scraptown | Visited Cyclists 2087 | -7/Scraptown | Visited UFD Registry 2087 | -7/Scraptown | Registered with UFD as "Shockplate" 2171 | -7/Scraptown | Visited Scrapoid Pod Storage 2245 | -7/Scraptown | Found Scrapoid Pod 2304 | -7/Scraptown | Visited LU-1G1's Boring Crew 2350 | -7/Scraptown | Visited Infowarlord's Domain 2369 | -7/Scraptown | Found Active Sensor Suite 2413 | -7/Scraptown | Visited Abandonware Association 2430 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2442 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 2442 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 2533 | -7/Scraptown | Visited Research Penetration Think Tank 2586 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2595 | -7/Scraptown | Found DCF Scrap (27 items) 2655 | -7/Scraptown | Visited Curators Association 2696 | -7/Scraptown | Visited Botcube Research 2761 | -7/Scraptown | Visited Science Guys 3255 | -7/Scraptown | Self-destructed Last Messages --------------- 03185_ Dropped Hvy. Assault Rifle. 03186_ Acquired Sub. Laser. 03187_ Dropped Sub. Laser. 03187_ Dropped Hvy. Assault Rifle. 03217_ Dropped Sub. Power Source. 03218_ Dropped Lgt. Treads. 03218_ Dropped Sub. Optics. S3-9H8(p): If I've learned anything across my cycles of adventuring, it's to not be too greedy. Greed kills. Fellow I used to dive Garrisons with, AZ-K3N, just wouldn't give up, returning again and again for the access to great parts. I guess they just got too greedy and were eventually taken out for good on that last trip I didn't join. Never saw them again. 03230_ S9-EBY(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" IS-DL1(j): One does not simply toss components in a pile and call it Scrap. That would be insulting to Scrap. 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""" "# #??????????????????? | | ?????## "]" ##?# #??????????????????? | | ??????#"###"#??# #??????????????????? | | ??????##???##??# ############??????????????????? | | ???????????##### #####?????????????????????????? | | ???????"???#"|"# """"#?????????????????????????? | | ?#"""##""|##" # "" "#?????????????????????????? | | "#?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoAssembledNanovents Manual? 0 Play Time 00:14:07 Cumulative 133.7 hours Start 2025.07.20 @ 19:00:58 End 2025.07.20 @ 19:12:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 099ec53f-d239-4845-87d7-2112fa2e2bd4