Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 09:25:44 Player: ktur Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (675) 675 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (332) 332 TOTAL SCORE: 3652 Bonus ------- Follower Combat Kills 68 Aligned with FarCom 300 Friendly Fire -36 Cogmind --------- Core Integrity 489/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Enhanced Autogun Gauss Rifle > --- INVENTORY (20) --- Light Ion Engine Light Treads VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Medium Storage Unit Large Storage Unit Superbattery (1500) Sensor Array Improved Sensor Array Chronowheel Advanced Beam Cannon Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Longsword +1 Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved VTOL Module > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Light Ion Engine Compact Wheel VTOL Module Medium Storage Unit Large Storage Unit Superbattery Sensor Array Improved Sensor Array Chronowheel Advanced Beam Cannon Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher Longsword +1 [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 29 | 6 3 7 . 3 10 Power 4 | 1 . 1 . 1 1 Engine 4 | 1 . 1 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . 2 . 2 6 Treads 7 | 2 . . . . 5 Leg 2 | . . . . 2 . Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 5 | 1 2 1 . . 1 Device . | . . . . . . Storage 3 | 1 1 . . . 1 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 8 | 2 1 3 . . 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 1 2 . . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 6 | . . 4 . . 2 Power 2 | . . 1 . . 1 Propulsion 2 | . . 1 . . 1 Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Highest Loss Streak 4 | . . 4 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 94 100 100 99 65 Engine 12 | . 14 14 14 14 8 Treads 8 | . 28 8 . . 9 Leg 14 | . . . . 27 11 Wheel 3 | . . 20 28 . . Storage 12 | . 14 14 14 14 9 Processor 9 | . . 10 14 14 9 Protection 1 | . 8 4 . . . Ballistic Gun 25 | . 28 26 28 28 18 Naked Turns . | . . . . . . Heaviest Build 54 | 13 30 30 27 29 54 Greatest Support 60 | 40 40 40 32 32 60 Greatest Overweight (x) 2 | . . . . 2 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 15 | 7 13 15 15 15 19 Most Carried 20 | 6 15 15 14 15 20 Average Carried 14 | 3 11 12 12 14 18 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 20 | 6 15 11 14 15 20 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 807 | 260 160 45 . 109 233 Remotely . | . . . . . . Salvage Created 824 | . 276 58 . 87 403 Parts 40 | . 13 . . 4 23 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 19 | . 6 6 . 2 5 Guns 11 | . 6 . . 2 3 AOE 8 | . . 6 . . 2 Classes Destroyed 7 | . 2 1 . . 4 Worker 3 | . . . . . 3 Hauler 2 | . . . . . 2 Operator 1 | . 1 . . . . Watcher 2 | . . . . . 2 Grunt 11 | . 6 . . 2 3 Sentry 2 | . . . . . 2 Assembled 6 | . . 6 . . . Best Kill Streak 6 | . 2 6 . 2 6 Combat Bots Only 6 | . 2 6 . 2 2 Max Kills in Single Turn 3 | . 1 3 . 1 3 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1049 | . 265 330 . 104 350 Core 185 | . 22 70 . 32 61 Absorbed by Shields . | . . . . . . Redirected to Shielding 26 | . 3 23 . . . Regen/Repaired (Parts) 91 | . . . . . 91 Core Remaining (%) 75 | 100 . . . 50 . Volleys Fired 60 | . 27 5 . 6 22 Largest 2 | . 2 2 . 2 2 Hottest 53 | . 40 40 . 40 53 Shots Fired 118 | . 54 8 . 12 44 Gun 116 | . 54 6 . 12 44 Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special . | . . . . . . Kinetic 116 | . 54 6 . 12 44 Thermal . | . . . . . . Explosive 2 | . . 2 . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 6 8 . 6 7 Robot Miss Streak 8 | . 3 2 . 1 8 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 77 | . 38 6 . 9 24 Core Hits 54 | . 17 17 . 6 14 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 3 | . . . . . 3 Destroy 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1941 | . 443 455 . 123 920 Guns 1144 | . 435 76 . 111 522 Cannons . | . . . . . . Explosions 745 | . . 379 . . 366 Melee . | . . . . . . Ramming 52 | . 8 . . 12 32 Kinetic 1144 | . 435 76 . 111 522 Thermal 366 | . . . . . 366 Explosive 379 | . . 379 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 139 | . . 25 . . 114 Projectiles . | . . . . . . Explosions 139 | . . 25 . . 114 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 147 | . . 76 . . 71 Shots 3 | . . 2 . . 1 Rammed 3 | . 2 . . . 1 Targets Rammed 9 | . 2 . . 3 4 Kicked 5 | . . . . 3 2 Crushed 1 | . . . . . 1 Highest Temperature 25 | . 25 13 . 10 17 Average Temperature 8 | . 11 13 . 3 6 Received Heat Transfer 426 | . 135 60 . 60 171 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . . . . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 198 | . 151 66 . 65 198 Initial 33 | . . 33 . . . Average 44 | . 53 44 . 22 77 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 13 13 . 2 11 Peak Tracking Total 19 | . 3 19 . 2 4 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 6 | . . . . . 6 Max in Single Turn 6 | . . . . . 6 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 5 | . 2 . 2 . 1 Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 7 . 2 . 2 Successful 7 | . 3 . 2 . 2 Failed 4 | . 4 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 7 | . 6 . 1 . . Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . 2 . . Record 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 56 | . . . . 56 56 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 22 | . . . . . 22 Total Damage 311 | . . . . . 311 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2929 | 83 600 74 306 1155 711 Spaces Moved 1552 | 46 304 35 304 593 270 Core 4 | 4 . . . . . Treads 482 | 42 304 6 . . 130 Legs 730 | . . . . 590 140 Wheels 336 | . . 29 304 3 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 100 100 100 160 Average Speed 168 | 150 160 110 100 189 217 Slowest Speed 260 | 160 160 160 100 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 38 6 60 82 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 69 | . . 21 . . 48 Melee . | . . . . . . Projectile . | . . . . . . AOE 69 | . . 21 . . 48 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1742 | 57 367 60 306 608 344 Wait 45 | . 9 10 . . 26 Move 1547 | 45 303 34 303 592 270 Hop . | . . . . . . Pick Up 31 | 6 15 . 3 1 6 Fast Attach 18 | 6 3 . . 2 7 Attach 5 | . . 4 . . 1 Detach 2 | . . . . 1 1 Swap 6 | . . 3 . 1 2 Drop 15 | . 8 . . 2 5 Fire 60 | . 27 5 . 6 22 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . . . 3 2 Crush 4 | . 2 . . . 2 Escape Stasis . | . . . . . . Rewire 4 | . . 4 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 9) 509 | -10/Materials | Discovered new exit (range 14) 684 | -10/Materials | Entered Mines 685 | -10/Mines | Assembled infested the area 717 | -10/Mines | Met 8R-AWN 752 | -10/Mines | Lost 4 parts (1p1n1u1w) 752 | -10/Mines | Discovered new exit (range 5) 758 | -10/Mines | Entered Exiles 782 | -10/Exiles | Welcomed by 8R-AWN 802 | -10/Exiles | Met EX-HEX 842 | -10/Exiles | Met EX-DEC 846 | -10/Exiles | Learned location of Zion (-6) 865 | -10/Exiles | Met EX-BIN 925 | -10/Exiles | Aligned with FarCom system 926 | -10/Exiles | Given EX-Vault access code 950 | -10/Exiles | Opened EX-Vault 958 | -10/Exiles | Found Longsword +1 961 | -10/Exiles | Found Superbattery 963 | -10/Exiles | Found Chronowheel 985 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1051 | -10/Exiles | Discovered new exit (range 15) 1064 | -10/Exiles | Stole three prototypes: Longsword +1, Superbattery, Chronowheel 1064 | -10/Exiles | Entered Mines 1185 | -9/Mines | Discovered new exit (range 6) 1253 | -9/Mines | Learned Materials security intel 1383 | -9/Mines | Discovered new exit (range 6) 2053 | -9/Mines | Learned location of 2 exits from Materials 2219 | -9/Mines | Entered Materials 2219 | -8/Materials | Accompanied by 2 allies 2219 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2220 | -8/Materials | Identified exit to Factory 2224 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2704 | -8/Materials | Repaired Lgt. Treads 2725 | -8/Materials | Build established: Scavenger-Mutant 2930 | -8/Materials | Self-destructed Last Messages --------------- 02885_ K-01 Serf collects debris. 02886_ U-05 Engineer lays Concrete. 02886_ K-01 Serf collects debris. 02886_ U-05 Engineer lays Concrete. 02889_ K-01 Serf collects debris. 02889_ U-05 Engineer lays Concrete. 02889_ K-01 Serf collects debris. 02890_ U-05 Engineer lays Concrete. 02891_ R-06 Scavenger collects Med. Storage Unit. 02892_ K-01 Serf collects debris. 02892_ U-05 Engineer lays Concrete. 02895_ R-06 Scavenger collects Com. Wheel. 02897_ K-01 Serf collects debris. 02898_ R-06 Scavenger collects Prototype Energy Gun. 02901_ K-01 Serf collects debris. 02902_ R-06 Scavenger collects Transport Network Coupler. 02906_ K-01 Serf collects debris. 02917_ Crushed K-01 Serf. 02917_ K-01 Serf destroyed. 02923_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ########??????????????????????????###############? | | ! ! ?????????????????????????#! # """ #? | | ##########################[ # "R" =!#? | | ] + [[%[[ + " " !!## | | ! #!########################[! # # | | ##########%##?? #??????????????# = # ## | | ????????# =*# #???#############= "" "" | | ######### / """ #???# #! %" * | | ? # # """ #???# %+%/! | | """"" ## ## """ #???# #=[ " | | """"" ## #?? #???# #* *" = | | """"" ## #?#######???# ?# % | | """"" ## #?# """ #???# ?#!!= ! | | """"" ## #?# "T" #???# ! ??#=%=# " | | """"" ## #?# #???##+#######??#!% # ## | | """"" ## #?# ###### #???????## ## # | | ## #?# """ # #@######### # # | | ##+####### ### """ # # #[* # | | # """ # k +% # | | / # # #[[ # | | # *** # ########### #! # | | ### ######## *** ######?????????### ###[ # | | ??# #??????# *** #????????????????# ### # | | ??# #??????# #????????????????#%#?# ## | | ??# #??????###+###????????????????# #?# ## | | ??# ?????????????????????????????# #?#########? | | ??# ????????????????????????????# #??????????? | | ??# "" ???????????????????????????# #??????????? | | ??# "T ??????????????????????????# #??????????? | | ??# "" ?????????????????????????# #??????????? | | ??# ?? ????????????????????????# #??????????? | | ??/ ?? ??????????????Y??????????#+####???????? | | ??# ??????????????????????????????# #???????? | | ??? ??????????????????????????????# !#???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# !! #???????? | | ????????????????????????????????????# !! #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????+ #???????? | | ????????????????????????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingHugeMegatreads Manual? 0 Play Time 00:13:46 Cumulative 370.8 hours Start 2022.04.30 @ 08:54:07 End 2022.04.30 @ 09:25:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 380 Rogue 380 Adventurer 0 Explorer 0 Win Type - Total 20 Types 12/2/3/2/0/0/0/1/0 Lore% 91 Gallery% 88 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e6f7c42-cdee-4d1a-98de-e9ecb654522f