Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.26 @ 00:07:37 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (122) 610 Value Destroyed (2772) 2772 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 6034 Bonus ------- High Alert Combat Kills 72 Cogmind --------- Core Integrity 277/550 Matter 193/300 Energy 102/275 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Cooling System Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (25) --- Cooled Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Large Storage Unit Seismic Detector Light Armor Plating Hacking Suite Heavy EM Shotgun Precision Beam Rifle Precision Beam Rifle EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Assault Cannon Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Cooling System Huge Storage Unit Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Cooled Ion Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Large Storage Unit Seismic Detector Light Armor Plating Hacking Suite Heavy EM Shotgun Precision Beam Rifle Precision Beam Rifle EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Assault Cannon Rocket Launcher Mini Grenade Launcher [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 70 | 6 4 2 32 . . . 26 Power 9 | 1 1 . 4 . . . 3 Engine 8 | 1 1 . 4 . . . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 23 | 2 1 . 12 . . . 8 Treads . | . . . . . . . . Leg 23 | 2 1 . 12 . . . 8 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 2 . 6 . . . 6 Device 8 | . 1 . 4 . . . 3 Storage 4 | 1 1 . 1 . . . 1 Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 23 | 2 . 2 10 . . . 9 Energy Gun 7 | . . . 5 . . . 2 Energy Cannon 8 | . . 1 2 . . . 5 Ballistic Gun 5 | 2 . 1 2 . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 1 . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . 1 Parts Lost 17 | . . 1 8 . . . 8 Power 2 | . . . 1 . . . 1 Propulsion 9 | . . . 4 . . . 5 Utility 3 | . . . 2 . . . 1 Weapon 3 | . . 1 1 . . . 1 Highest Loss Streak 3 | . . 1 3 . . . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 94 99 98 100 100 100 99 Engine 11 | . 14 14 10 11 11 11 8 Leg 32 | . 28 28 32 33 33 33 35 Device 12 | . 8 14 15 11 11 11 12 Storage 11 | . 14 14 11 11 11 11 9 Processor 5 | . . . 5 11 11 11 9 Protection 1 | . . . . . . . 5 Energy Gun 4 | . . . 14 . . . 2 Energy Cannon 9 | . . 9 3 22 22 22 14 Ballistic Gun 8 | . 28 17 3 . . . . Naked Turns . | . . . . . . . . Heaviest Build 99 | 14 30 31 38 36 36 36 99 Greatest Support 45 | 20 20 20 30 30 30 30 45 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 3 Average Overweight (x) . | . . 1 . 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 Average Capacity 16 | 6 8 15 15 15 15 15 24 Most Carried 25 | 5 8 12 15 15 15 15 25 Average Carried 14 | 2 5 9 13 15 15 15 22 Final Capacity 25 | 8 15 15 15 15 15 15 25 Final Carried 21 | 2 8 11 15 15 15 15 21 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1472 | 254 318 129 520 . . . 251 Remotely . | . . . . . . . . Salvage Created 3750 | 53 494 282 1737 17 . . 1167 Parts 259 | 7 31 27 107 2 . . 85 Haulers Intercepted 7 | . 2 . 3 . . . 2 Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 83 | . 12 9 33 1 . . 28 Guns 46 | . 12 7 26 . . . 1 Cannons 17 | . . 2 2 1 . . 12 AOE 16 | . . . 4 . . . 12 Classes Destroyed 13 | 1 4 1 5 1 . . 1 Worker 12 | . 1 1 5 1 . . 4 Builder 4 | . . . 1 . . . 3 Tunneler 8 | 2 . 3 1 . . . 2 Hauler 7 | . 2 . 3 . . . 2 Recycler 1 | . . 1 . . . . . Operator 3 | . . . 2 . . . 1 Watcher 4 | . . . 3 . . . 1 Swarmer 31 | . 6 9 7 . . . 9 Grunt 34 | . 6 . 16 . . . 12 Brawler 1 | . . . 1 . . . . Sentry 15 | . . . 9 . . . 6 Demolisher 1 | . . . . 1 . . . Hunter 1 | . . . . . . . 1 Best Kill Streak 14 | 2 3 3 5 1 . . 14 Combat Bots Only 10 | . 3 3 4 1 . . 10 Max Kills in Single Turn 3 | 1 1 1 2 1 . . 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3592 | . 321 179 1295 203 . . 1594 Core 620 | . 97 32 199 19 . . 273 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 377 | . . . . . . . 377 Core Remaining (%) 64 | 100 . 48 . . . 45 . Volleys Fired 266 | 3 44 27 110 4 . . 78 Largest 2 | 2 2 2 2 2 . . 2 Hottest 136 | 40 40 80 136 136 . . 136 Shots Fired 514 | 6 88 54 214 7 . . 145 Gun 321 | 6 88 38 185 . . . 4 Cannon 176 | . . 16 23 7 . . 130 Launcher 17 | . . . 6 . . . 11 Special . | . . . . . . . . Kinetic 185 | 6 88 38 53 . . . . Thermal 209 | . . 16 56 7 . . 130 Explosive 17 | . . . 6 . . . 11 Electromagnetic 103 | . . . 99 . . . 4 Robot Hit Streak 25 | 4 10 6 25 5 . . 15 Robot Miss Streak 5 | . 5 2 5 1 . . 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 332 | 4 44 30 148 5 . . 101 Core Hits 180 | 3 22 15 73 4 . . 63 Critical Kills 2 | . . . 1 . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . . 5 . . . 1 Burn 4 | . . . 4 . . . . Meltdown 2 | . . . 1 . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7252 | 66 532 434 2973 103 . . 3144 Guns 3020 | 66 532 259 2107 . . . 56 Cannons 2554 | . . 175 333 103 . . 1943 Explosions 1678 | . . . 533 . . . 1145 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1282 | 66 532 259 425 . . . . Thermal 3198 | . . 175 977 103 . . 1943 Explosive 1472 | . . . 327 . . . 1145 Electromagnetic 1300 | . . . 1244 . . . 56 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . Average Corruption 1 | . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . 13 3 3 . . Message Errors 4 | . . . 3 1 . . . Matter Fused 6 | . . . 3 1 2 . . Energy Discharges 1 | . . . 1 . . . . Data Loss (minor) 2 | . . . 2 . . . . Data Loss (major) 1 | . . . . . 1 . . Misfires 2 | . . . 2 . . . . Weapon Failures 3 | . . . 2 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 114 | . . 7 27 . . . 80 Projectiles 36 | . . 7 . . . . 29 Explosions 78 | . . . 27 . . . 51 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 293 | . . . 154 . . . 139 Shots 9 | . . . 5 . . . 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 225 | . 20 . 47 27 . . 225 Average Temperature 53 | . 9 . 13 17 . . 70 Received Heat Transfer 1215 | . 123 . 390 . . . 702 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 11 | . . . 11 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . 1 . . . 3 Combat Hostiles 4 | . . . 1 . . . 3 Parts Melted 17 | . . . 9 . . . 8 Heat Transferred 6281 | . . 370 2211 185 . . 3515 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . 5 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 679 | 10 251 163 679 247 . . 423 Initial 222 | . 6 18 . 222 . . . Average 153 | 1 100 31 275 235 . . 128 Maximum Alert Level 2 | . 1 . 2 1 . . 2 Low Security (%) 77 | 100 94 100 54 . . 100 87 Level 1 11 | . 5 . 10 100 . . 11 Level 2 10 | . . . 34 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 . 5 . . . 2 Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 3 . . . 1 Assault 1 | . . . 1 . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 3 | . . . 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . 19 9 49 2 . . 40 Peak Tracking Total 7 | . 4 3 6 2 . . 7 Tactical Retreats 8 | . . . 6 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . . . 3 . . . 3 Max in Single Turn 1 | . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 18 | . 6 1 6 1 1 . 3 Terminals 16 | . 6 1 6 1 . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 48 | . 13 1 14 1 4 . 15 Successful 35 | . 10 . 11 1 4 . 9 Failed 13 | . 3 1 3 . . . 6 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 13 | . 4 1 4 . . . 4 Terminals 34 | . 13 1 14 1 . . 5 Fabricators . | . . . . . . . . Repair Stations 10 | . . . . . . . 10 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 21 | . 7 . 8 1 4 . 1 Record 5 | . 1 . . . 4 . . Prototype ID Bank 3 | . 1 . 2 . . . . Branch Access Points 1 | . . . 1 . . . . Unreport Threat 3 | . . . 3 . . . . Locate Traps 3 | . 2 . . . . . 1 Hauler Manifests 3 | . 2 . 1 . . . . Zone Layout 3 | . 1 . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . . . . . 8 Scan Component 4 | . . . . . . . 4 Repair 4 | . . . . . . . 4 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 3 . 3 . . . . Terminals 6 | . 3 . 3 . . . . Track 2 | . 1 . 1 . . . . Botnet 4 | . 2 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 5 1 3 . . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . . . . . 4 Time 154 | . . . . . . . 154 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . 6 . . . . . Total Damage 64 | . . 64 . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 6880 | 61 939 1247 2007 269 551 69 1737 Spaces Moved 3059 | 43 643 610 788 136 291 37 511 Core 16 | 16 . . . . . . . Treads . | . . . . . . . . Legs 3043 | 27 643 610 788 136 291 37 511 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 120 190 190 190 120 Average Speed 182 | 93 122 190 184 190 190 190 245 Slowest Speed 330 | 120 190 190 190 190 190 190 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 4 95 97 70 28 67 16 43 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 132 | . . . 69 . . . 63 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 131 | . . . 69 . . . 62 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3848 | 56 709 645 1129 139 290 36 844 Wait 354 | . 9 1 144 . . . 200 Move 3052 | 42 642 609 787 135 290 36 511 Hop . | . . . . . . . . Pick Up 69 | 5 7 5 30 . . . 22 Fast Attach 15 | 3 . . 8 . . . 4 Attach 26 | 3 1 2 8 . . . 12 Detach . | . . . . . . . . Swap 29 | . 3 . 16 . . . 10 Drop 37 | . 3 1 26 . . . 7 Fire 266 | 3 44 27 110 4 . . 78 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 10) 531 | -10/Materials | Discovered new exit (range 3) 854 | -10/Materials | Discovered new exit (range 13) 915 | -10/Materials | Discovered new exit (range 14) 1001 | -10/Materials | Entered Mines 1097 | -10/Mines | Discovered new exit (range 2) 1235 | -10/Mines | Learned 2 Materials zone layouts 1367 | -10/Mines | Core integrity fell below 50% 1390 | -10/Mines | Discovered new exit (range 10) 1391 | -10/Mines | Escorted by a lone wolf Derelict 2248 | -10/Mines | Entered Materials 2248 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2445 | -9/Materials | Identified exit to Mines 2545 | -9/Materials | Build established: Scavenger-Mutant 2809 | -9/Materials | Lost 3 parts (1n2u) 2981 | -9/Materials | Discovered new exit (range 15) 4248 | -9/Materials | First assault squad dispatched 4255 | -9/Materials | Entered Mines 4259 | -9/Mines | Discovered new exit (range 11) 4286 | -9/Mines | Learned location of 1 exit from Materials 4383 | -9/Mines | Assembled infested the area 4396 | -9/Mines | Core integrity fell below 50% 4433 | -9/Mines | Met 8R-AWN 4516 | -9/Mines | Discovered new exit (range 5) 4524 | -9/Mines | Entered Exiles 4555 | -9/Exiles | Discovered new exit (range 15) 4576 | -9/Exiles | Welcomed by 8R-AWN 4602 | -9/Exiles | Met EX-HEX 4676 | -9/Exiles | Met EX-DEC 4692 | -9/Exiles | Learned location of Zion (-7) 4722 | -9/Exiles | Met EX-BIN 4805 | -9/Exiles | Visited The Gauntlet 5051 | -9/Exiles | Discovered new exit (range 14) 5075 | -9/Exiles | Entered Mines 5127 | -8/Mines | Discovered new exit (range 8) 5144 | -8/Mines | Entered Materials 5144 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5145 | -8/Materials | Identified exit to Factory 6350 | -8/Materials | Repaired Aluminum Leg 6377 | -8/Materials | Repaired Aluminum Leg 6429 | -8/Materials | Repaired Adv. Beam Cannon 6480 | -8/Materials | Repaired Adv. Beam Cannon 6801 | -8/Materials | Lost 3 parts (1n1u1w) 6806 | -8/Materials | Destroyed 10 combat bots 6819 | -8/Materials | Garrison activated, responded to threat 6881 | -8/Materials | Self-destructed Last Messages --------------- 06857_ K-01 Serf collects debris. 06857_ U-05 Engineer lays Concrete. 06860_ K-01 Serf collects debris. 06862_ U-05 Engineer lays Concrete. 06863_ K-01 Serf collects debris. 06865_ U-05 Engineer lays Concrete. 06867_ K-01 Serf collects debris. 06868_ U-05 Engineer lays Concrete. 06869_ Nuclear Core destroyed. 06869_ Critical hit (Burn: +37). 06870_ K-01 Serf collects debris. 06870_ U-05 Engineer lays Concrete. 06872_ Aluminum Leg destroyed. 06872_ U-05 Engineer lays Concrete. 06875_ K-01 Serf collects debris. 06875_ G-47 Trooper destroyed. 06877_ The unstable cave ceiling collapses. 06877_ K-01 Serf collects debris. 06878_ G-47 Trooper destroyed. 06878_ K-01 Serf collects debris. 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" ??????????????????????????????? | | ??????????? # ??????????????????????????????? | | ?????????? # | ??????????????????????????????? | | ????????? ## !%##?????????????????????????????? | | ????????? ??# =???????????????????????????????? | | ??????????#???# ???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseWeldingTriangulator Manual? 0 Play Time 00:45:07 Cumulative 915.7 hours Start 2022.08.25 @ 22:45:13 End 2022.08.26 @ 00:07:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 475 Rogue 475 Adventurer 0 Explorer 0 Win Type - Total 68 Types 38/5/14/6/1/1/3/0/0 Lore% 88 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5773b7ed-fcb8-4115-96d7-205ab90a9210