Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.04 @ 15:56:30 Player: kaletaa Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1066) 1066 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 2907 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/550 Matter 170/500 Energy 100/100 System Corruption 0% Temperature Cool (696) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Large Storage Unit High-capacity Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (14) --- Light Ion Engine Aluminum Leg Improved Aluminum Leg Titanium Leg Small Storage Unit Sensor Array Light Armor Plating Shield Generator Small Laser Light Assault Rifle Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Cooled Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Improved Aluminum Leg Titanium Leg Small Storage Unit Sensor Array Light Armor Plating Shield Generator Small Laser Light Assault Rifle Assault Cannon Assault Cannon Rocket Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 25 | 6 4 11 4 Power 7 | 1 1 3 2 Engine 5 | 1 . 2 2 Core 2 | . 1 1 . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads . | . . . . Leg 5 | 2 . 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device . | . . . . Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 1 4 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 3 | . . 2 1 Launcher 4 | . 1 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . . 7 9 Power 5 | . . 3 2 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 8 | . . 4 4 Highest Loss Streak 9 | . . 3 9 Average Slot Usage (%) 89 | . 95 89 80 Engine 5 | . 8 4 8 Core 4 | . 5 4 . Leg 27 | . 28 28 26 Storage 28 | . 23 30 27 Ballistic Gun 6 | . 22 2 . Ballistic Cannon 10 | . . 12 19 Launcher 5 | . 5 6 . Naked Turns . | . . . . Heaviest Build 46 | 12 30 41 46 Greatest Support 51 | 20 20 51 51 Greatest Overweight (x) 2 | . 1 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 14 | 6 12 14 14 Average Capacity 12 | 4 9 13 14 Most Carried 14 | 3 9 14 14 Average Carried 9 | 1 6 10 13 Final Capacity 14 | 6 10 14 14 Final Carried 14 | 2 8 14 12 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1093 | 237 311 505 40 Remotely . | . . . . Salvage Created 1089 | . 311 592 186 Parts 75 | . 19 49 7 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 29 | . 7 16 6 Guns 7 | . 7 . . Cannons 8 | . . 4 4 AOE 14 | . . 12 2 Classes Destroyed 9 | . 3 6 . Worker 1 | . . 1 . Builder 4 | . . 4 . Recycler 4 | . 1 3 . Operator 1 | . . 1 . Watcher 4 | . . 4 . Swarmer 11 | . 3 8 . Grunt 11 | . 4 2 5 Duelist 1 | . . 1 . Sentry 6 | . . 5 1 Best Kill Streak 11 | . 8 11 2 Combat Bots Only 7 | . 7 6 2 Max Kills in Single Turn 4 | . 1 4 1 Gunslinging . | . . . . Exploded 4 | . . 4 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2668 | . 187 862 1619 Core 817 | . 55 199 563 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 78 50 . Volleys Fired 79 | . 19 39 21 Largest 3 | . 2 2 3 Hottest 132 | . 40 88 132 Shots Fired 158 | . 38 72 48 Gun 47 | . 38 9 . Cannon 79 | . . 34 45 Launcher 32 | . . 29 3 Special . | . . . . Kinetic 126 | . 38 43 45 Thermal . | . . . . Explosive 32 | . . 29 3 Electromagnetic . | . . . . Robot Hit Streak 23 | . 23 19 8 Robot Miss Streak 5 | . 1 3 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 112 | . 29 50 33 Core Hits 81 | . 16 48 17 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3340 | . 322 1897 1121 Guns 439 | . 322 117 . Cannons 1100 | . . 462 638 Explosions 1801 | . . 1318 483 Melee . | . . . . Ramming . | . . . . Kinetic 1539 | . 322 579 638 Thermal . | . . . . Explosive 1801 | . . 1318 483 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 92 | . . 71 21 Projectiles 1 | . . . 1 Explosions 91 | . . 71 20 Melee . | . . . . Knockbacks 16 | . . 4 12 Impact . | . . . . Kinetic 12 | . . 4 8 Secondary 4 | . . . 4 Self-Inflicted Damage 474 | . . 318 156 Shots 17 | . . 13 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 699 | . 18 72 699 Average Temperature 139 | . 9 15 263 Received Heat Transfer 1017 | . 96 210 711 Effects 12 | . . . 12 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 2 | . . . 2 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 459 | . 227 459 311 Initial 83 | . . 81 83 Average 198 | . 125 252 177 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 41 | 100 50 32 42 Level 1 57 | . 49 65 57 Level 2 1 | . . 2 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 8 26 15 Peak Tracking Total 7 | . 7 7 7 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 5 3 2 Terminals 9 | . 5 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 24 | . 10 7 7 Successful 19 | . 9 5 5 Failed 5 | . 1 2 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 10 4 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 16 | . 9 2 5 Record 1 | . 1 . . Level Access Points 2 | . 1 . 1 Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . . 1 Alert Level 2 | . 1 . 1 Unreport Threat 1 | . 1 . . Dispatch Records 4 | . 3 . 1 Assault Status 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 2 2 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1619 | 73 390 892 264 Spaces Moved 850 | 53 175 497 125 Core 6 | 6 . . . Treads . | . . . . Legs 844 | 47 175 497 125 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 130 130 Average Speed 140 | 112 148 143 130 Slowest Speed 190 | 120 150 190 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 34 41 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 196 | . . 143 53 Melee . | . . . . Projectile 21 | . . 10 11 AOE 175 | . . 133 42 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1126 | 66 270 605 185 Wait 135 | . 63 38 34 Move 847 | 52 174 496 125 Hop . | . . . . Pick Up 34 | 8 8 18 . Fast Attach 2 | . . . 2 Attach 19 | 6 2 9 2 Detach 1 | . 1 . . Swap 4 | . 2 2 . Drop 5 | . 1 3 1 Fire 79 | . 19 39 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Destroyed 7 combat bots 330 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 15) 382 | -10/Materials | Identified exit to Materials 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 686 | -9/Materials | Lost 3 parts (1p2w) 877 | -9/Materials | Lost 3 parts (1p2w) 1156 | -9/Materials | Identified exit to Mines 1289 | -9/Materials | Discovered new exit (range 16) 1356 | -9/Materials | Entered another Materials area 1356 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1411 | -8/Materials | Identified exit to Factory 1607 | -8/Materials | Core integrity fell below 50% 1620 | -8/Materials | Core integrity fell below 20% 1621 | -8/Materials | Core destroyed Last Messages --------------- K-01 Serf collects debris. Overheating: Matter decay (-32). Titanium Leg destroyed. Power failure, Ion Engine shutdown. Overheating: Hcp. Matter Pod damaged (-2). Overheating: Lrg. Storage Unit damaged (-100). Titanium Leg destroyed. Destroyed Carbon-fiber Leg. Destroyed Hvy. Laser. G-50 Soldier destroyed. Overheating: Rocket Launcher damaged (-22). K-01 Serf collects debris. G-50 Soldier destroyed. Ion Engine destroyed. U-05 Engineer lays Concrete. Rocket Launcher destroyed. Destroyed Rocket Launcher. U-05 Engineer lays Concrete. K-01 Serf collects debris. Overheating: Core damaged (-60). 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