Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.31 @ 11:33:37 Player: Haraguro Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (485) 2425 Value Destroyed (20357) 20357 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3151) 3151 TOTAL SCORE: 33613 Bonus ------- High Alert Combat Kills 2994 Follower Combat Kills 367 Friendly Fire -210 Cogmind --------- Core Integrity 0/1450 Matter 276/300 Energy 189/190 System Corruption 43% Temperature Cool (18) Movement Rolling (110) Ox1 Location -2/Research Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (5) --- Compact Wheel > --- UTILITY (10) ----- Medium Storage Unit Medium Storage Unit Advanced Targeting Computer Advanced Target Analyzer Advanced Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (12) --- Micro Fission Core Particle Reactor Experimental Energy Well (1000) Medium Matter Pod (100) High-capacity Matter Pod (200) Energy Filter Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Medium Storage Unit Medium Storage Unit Large Storage Unit Advanced Targeting Computer Advanced Core Analyzer Improved Focal Shield Point Defense Array > --- WEAPON ----------- Gamma Rifle KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Micro Fission Core Light Quantum Reactor Light Quantum Reactor Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Experimental Energy Well High-capacity Matter Pod Energy Filter Advanced Phase Shifter Advanced Phase Shifter Heavy Insulated Plating Heavy Insulated Plating Heavy Insulated Plating Gamma Rifle Railgun Heavy Shock Bomb Launcher [Rating: 151] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Myomer Leg Treads Heavy Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Target Analyzer Protection Layered Light Armor Plating Weapon KE Penetrator Energy Gun Plasma Rifle Energy Cannon Cooled Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Bore Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Welding Torch Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Slots Evolved 16 | . . 2 . 2 2 2 . . 2 . . 2 . . 2 2 Power 2 | . . . . 1 . . . . . . . . . . . 1 Propulsion 3 | . . . . 1 . 1 . . 1 . . . . . . . Utility 8 | . . 1 . . 1 1 . . 1 . . 1 . . 2 1 Weapon 3 | . . 1 . . 1 . . . . . . 1 . . . . Parts Attached 412 | 7 2 10 18 30 17 26 2 . 48 5 4 44 6 . 66 127 Power 67 | 2 . . 2 6 1 3 . . 6 1 . 3 . . 14 29 Engine 17 | 2 . . 2 5 1 3 . . 3 . . . . . . 1 Core 11 | . . . . 1 . . . . 3 1 . 1 . . . 5 Reactor 39 | . . . . . . . . . . . . 2 . . 14 23 Propulsion 105 | 2 . 3 5 7 4 6 2 . 21 . 2 13 1 . 12 27 Treads 4 | . . . . . . . . . 3 . . . . . . 1 Leg 96 | 2 . 3 5 7 4 6 2 . 16 . 2 13 1 . 12 23 Wheel 1 | . . . . . . . . . . . . . . . . 1 Hover 2 | . . . . . . . . . . . . . . . . 2 Flight 2 | . . . . . . . . . 2 . . . . . . . Utility 104 | 1 2 2 5 6 5 5 . . 11 3 . 11 1 . 17 35 Device 47 | . . . 1 1 2 2 . . 3 1 . 6 1 . 11 19 Storage 19 | 1 1 1 1 1 1 1 . . 3 . . . . . 3 6 Processor 10 | . . . . . . 1 . . . . . 1 . . 2 6 Hackware . | . . . . . . . . . . . . . . . . . Protection 28 | . 1 1 3 4 2 1 . . 5 2 . 4 . . 1 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 136 | 2 . 5 6 11 7 12 . . 10 1 2 17 4 . 23 36 Energy Gun 43 | 1 . . 4 3 . 2 . . 1 . . 11 2 . 11 8 Energy Cannon 2 | . . . . . . . . . . . . . . . 2 . Ballistic Gun 77 | 1 . 3 1 7 6 9 . . 9 1 1 5 1 . 8 25 Ballistic Cannon 3 | . . . . . . . . . . . . . 1 . 1 1 Launcher 9 | . . 2 1 1 1 1 . . . . 1 1 . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 . . . . . . . 1 . . 2 2 Parts Lost 174 | . . 1 3 16 3 3 1 . 13 1 1 16 5 . 36 75 Power 30 | . . . . 2 1 . . . 3 . . 2 . . 6 16 Propulsion 42 | . . 1 . 5 2 1 1 . 6 . 1 . 1 . 8 16 Utility 31 | . . . 1 2 . 1 . . . 1 . 3 . . 6 17 Weapon 71 | . . . 2 7 . 1 . . 4 . . 11 4 . 16 26 Highest Loss Streak 26 | . . 1 1 7 3 3 1 . 5 1 1 8 3 . 21 26 Average Slot Usage (%) 95 | . 91 99 97 94 99 99 99 100 94 94 92 97 97 100 95 91 Engine 4 | . 14 11 11 14 7 13 13 13 5 . . . . . . . Core 4 | . . . . 2 6 . . . 4 11 11 8 10 10 . 1 Reactor 2 | . . . . . . . . . . . . 1 . . 7 9 Leg 22 | . 28 21 22 25 22 26 25 26 22 17 19 26 25 26 22 18 Device 11 | . . . . 4 7 17 20 20 10 8 5 9 15 15 21 12 Storage 10 | . 15 11 11 9 14 6 6 6 11 11 11 10 10 10 9 14 Processor 5 | . . . . . . 6 6 6 5 5 5 6 5 5 6 11 Protection 6 | . 4 21 21 12 7 2 . . 4 7 11 9 5 5 2 1 Energy Gun 3 | . 14 5 6 3 . 2 . . . . . 5 17 15 5 2 Ballistic Gun 19 | . 14 27 24 22 29 22 26 26 20 22 20 17 4 5 10 15 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 127 | 12 16 20 22 34 43 47 47 47 68 80 86 93 80 80 92 127 Greatest Support 146 | 20 20 20 23 41 39 69 74 74 116 70 70 102 102 97 125 146 Greatest Overweight (x) 15 | 2 . 1 2 1 2 . . . 9 1 5 1 . . . 15 Average Overweight (x) . | . . . . . 1 . . . . . 2 . . . . . Largest Inventory Capacity 22 | 6 6 6 6 8 8 12 8 8 14 14 14 14 14 14 18 22 Average Capacity 12 | 5 6 6 6 6 8 8 8 8 13 14 14 14 14 14 14 18 Most Carried 22 | 2 6 6 6 8 8 8 8 8 14 14 14 14 14 14 18 22 Average Carried 11 | 1 3 5 5 6 7 7 8 8 12 13 14 13 13 12 12 17 Final Capacity 18 | 6 6 6 6 8 8 8 8 8 14 14 14 14 14 14 18 12 Final Carried 18 | 2 6 6 6 8 8 8 8 8 14 14 14 13 12 14 18 6 Class Distribution -------------------- 56% | Scavenger-Gunner 31% | Scavenger-Tank 4% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Matter Collected 14673 | 210 80 468 300 796 568 910 63 . 1759 457 143 1531 242 . 1889 5257 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 27454 | 88 107 514 547 1621 1016 1635 189 . 2666 872 432 2763 928 . 3293 10783 Parts 1210 | 1 4 35 35 97 63 85 6 . 120 37 15 124 29 . 124 435 Haulers Intercepted 5 | . . . . 1 . . . . . . . 1 . . . 3 Recyclers Shooed 35 | . . 1 2 1 1 2 . . 5 . . 1 . . 3 19 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . 4 . . 36 9 . 26 9 . . Prevented 3 | . . . . . . . . . . . 3 . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Combat Hostiles Destroyed 323 | . 2 17 10 28 18 18 3 . 31 13 9 36 17 . 37 84 Melee 1 | . . . . . . . . . . . . . . . 1 . Guns 277 | . 2 10 9 23 13 18 3 . 31 13 5 34 15 . 19 82 Cannons 16 | . . . . . . . . . . . . . 1 . 15 . AOE 24 | . . 7 1 5 5 . . . . . 3 2 . . . 1 Classes Destroyed 17 | 1 1 6 2 3 1 1 . . . 1 . . . . . 1 Worker 51 | . . . 1 3 3 4 . . 2 . . 2 . . 4 32 Builder 31 | . . 1 1 1 2 3 . . 2 . . 3 . . 3 15 Tunneler 4 | . . 2 . . . . . . 1 . . . . . . 1 Hauler 5 | . . . . 1 . . . . . . . 1 . . . 3 Recycler 50 | 1 . . 1 4 2 4 . . 9 . . . . . 7 22 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 2 | . . . . . . 1 . . . . . . . . . 1 Watcher 17 | . . 1 1 4 2 . . . . . . 1 . . 1 7 Swarmer 59 | . . 6 . 6 4 3 . . 13 1 4 3 6 . 7 6 Grunt 131 | . 2 9 6 12 9 5 3 . 4 5 5 26 6 . 14 25 Brawler 8 | . . . . 2 . . . . 1 2 . . 1 . . 2 Duelist 6 | . . 1 1 . . . . . . 2 . . . . . 2 Protector 2 | . . . . . . . . . . . . . . . . 2 Sentry 37 | . . 1 3 6 3 5 . . 5 1 . 2 1 . 7 3 Hunter 33 | . . . . 2 . 2 . . 2 . . 2 2 . 5 18 Programmer 47 | . . . . . 2 3 . . 6 2 . 3 1 . 4 26 Best Kill Streak 25 | 1 2 9 3 9 13 6 3 . 7 9 6 8 6 . 8 25 Combat Bots Only 11 | . 2 7 3 7 11 5 3 . 5 9 6 7 6 . 6 8 Max Kills in Single Turn 4 | 1 1 2 2 3 3 3 2 . 2 2 3 2 2 . 2 4 Gunslinging 1 | . . 1 . 1 1 1 1 . 1 1 . 1 1 . 1 1 Exploded 2 | . . 2 1 2 2 . . . . . 2 1 . . . 1 Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Damage Taken 28431 | 4 148 363 563 1924 880 835 61 . 2086 383 298 3142 827 . 4641 12276 Core 2836 | . 20 20 87 214 56 63 . . 146 54 46 221 66 . 388 1455 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 92 . 73 61 92 . . 92 . . 75 . . 75 70 . Volleys Fired 937 | 4 16 37 42 89 41 45 3 . 97 24 6 89 36 . 133 275 Largest 5 | 2 2 3 3 3 4 4 4 . 4 4 4 5 5 . 5 5 Hottest 327 | 60 60 80 105 111 106 166 116 . 154 154 145 327 327 . 287 270 Shots Fired 3453 | 8 32 109 117 215 147 178 12 . 353 95 24 395 144 . 548 1076 Gun 3282 | 8 32 103 114 213 142 175 12 . 353 95 20 389 136 . 417 1073 Cannon 139 | . . . . . . . . . . . . . 8 . 131 . Launcher 32 | . . 6 3 2 5 3 . . . . 4 6 . . . 3 Special . | . . . . . . . . . . . . . . . . . Kinetic 2719 | 4 16 88 96 194 142 147 12 . 350 89 20 281 43 . 337 900 Thermal 528 | . . . 18 19 . 28 . . . . . 81 101 . 151 130 Explosive 19 | . . 6 3 2 5 3 . . . . . . . . . . Electromagnetic 187 | 4 16 15 . . . . . . 3 6 4 33 . . 60 46 Robot Hit Streak 39 | 7 8 13 19 20 24 16 10 . 24 11 18 27 27 . 21 39 Robot Miss Streak 6 | . 3 4 2 3 4 6 1 . 3 3 . 2 3 . 6 4 Penetration Max 2 | . . . . . 1 1 . . 1 1 1 1 1 . 1 2 Secondary Targets 69 | . . 4 2 5 4 1 2 . 6 1 . 11 3 . 3 27 Max Gunslinging Chain 2 | . . 1 1 1 2 1 1 . 1 1 . 1 1 . 1 2 Shots Hit Robots 2415 | 7 23 73 86 162 100 111 9 . 240 64 15 292 109 . 354 770 Core Hits 1156 | 2 6 40 43 75 49 60 6 . 84 27 12 133 38 . 174 407 Critical Hits 182 | . . . 1 . . 16 . . 18 8 2 24 7 . 33 73 Critical Kills 64 | . . . . . . 6 . . 7 5 1 7 1 . 12 25 Critical Parts Destroyed 104 | . . . 1 . . 9 . . 11 3 1 16 6 . 16 41 Melee Attacks 4 | . . . . . . . . . . . . . . . 4 . Impact 4 | . . . . . . . . . . . . . . . 4 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 55669 | 107 248 1333 1020 3052 2908 2835 155 . 5303 1387 755 6689 2372 . 7346 20159 Guns 49017 | 81 248 580 793 2408 1892 2467 155 . 5099 1387 318 5964 2215 . 5542 19868 Cannons 1855 | . . . . . . . . . . . . . 157 . 1698 . Explosions 4505 | 26 . 753 227 640 1016 368 . . 204 . 437 715 . . . 119 Melee 106 | . . . . . . . . . . . . . . . 106 . Ramming 186 | . . . . 4 . . . . . . . 10 . . . 172 Kinetic 41612 | 26 63 452 580 2151 1892 2044 155 . 5040 1372 318 4398 797 . 4810 17514 Thermal 7600 | 26 . 114 213 257 415 423 . . . . 43 1261 1575 . 1644 1629 Explosive 2679 | . . 639 227 640 601 368 . . 204 . . . . . . . Electromagnetic 3486 | 55 185 128 . . . . . . 59 15 394 1020 . . 786 844 Impact 106 | . . . . . . . . . . . . . . . 106 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 43 | . . . 1 . . . . . 1 2 3 2 2 2 9 43 Average Corruption 8 | . . . 1 . . . . . 1 1 2 1 2 2 6 21 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 558 | . . . 2 . . . . . 6 12 1 9 15 2 55 456 Message Errors 51 | . . . . . . . . . . 5 . 2 3 1 11 29 Matter Fused 34 | . . . . . . . . . . . . . . . 10 24 Heat Flow Errors 19 | . . . . . . . . . . 1 . . 3 . 1 14 Energy Discharges 24 | . . . 1 . . . . . . 3 . 2 2 . 2 14 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 26 | . . . 1 . . . . . 1 1 . 2 4 1 1 15 Data Loss (major) 10 | . . . . . . . . . . . . . . . 1 9 Misfires 8 | . . . . . . . . . . . . . . . 3 5 Alerts 3 | . . . . . . . . . . . . . . . . 3 Misdirections 18 | . . . . . . . . . . . . . . . . 18 Targeting Errors 302 | . . . . . . . . . 2 1 1 3 2 . 22 271 Weapon Failures 62 | . . . . . . . . . 3 1 . . 1 . 4 53 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 267 | . . 12 7 19 76 . . . 44 . 5 65 . . 4 35 Projectiles 4 | . . . . . . . . . . . . . . . 4 . Explosions 241 | . . 12 7 19 76 . . . 44 . 5 65 . . . 13 Melee 22 | . . . . . . . . . . . . . . . . 22 Knockbacks 14 | . . . . . . . . . . . . . 2 . 11 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 12 | . . . . . . . . . . . . . 2 . 10 . Secondary 1 | . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 336 | 4 . 48 . 92 6 20 . . . . 28 24 . . . 114 Shots 15 | 1 . 2 . 2 1 1 . . . . 3 1 . . . 4 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 15 | . . . . 1 . . . . . . . 2 . . . 12 Kicked 15 | . . . . 1 . . . . . . . 2 . . . 12 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 644 | 32 188 244 326 412 324 159 . . . 255 268 555 499 . 248 644 Average Temperature 122 | 19 90 87 72 136 134 45 . . . 51 121 147 140 . 33 147 Received Heat Transfer 4575 | . 108 84 225 576 393 234 36 . 120 90 138 786 120 . 585 1080 Effects 76 | . . . . 6 7 . . . . . . 8 5 . . 50 Shutdowns 29 | . . . . 1 1 . . . . . . 3 2 . . 22 Energy Bleed 4 | . . . . 1 1 . . . . . . . . . . 2 Interference 21 | . . . . 4 5 . . . . . . . 2 . . 10 Matter Decay 4 | . . . . . . . . . . . . 1 . . . 3 Short Circuit 5 | . . . . . . . . . . . . 1 . . . 4 Damage (minor) 5 | . . . . . . . . . . . . 2 1 . . 2 Damage (major) 8 | . . . . . . . . . . . . 1 . . . 7 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 1 . . . 2 1 Combat Hostiles 4 | . . . . . . . . . . . 1 . . . 2 1 Parts Fried 11 | . 3 . 1 . . . . . . . 2 . . . 2 3 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Parts Melted 30 | . . . . 1 . . . . . . . 10 12 . 2 5 Heat Transferred 13728 | 50 . 150 556 478 350 629 . . . . 50 2302 3117 . 3480 2566 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | 1 . 1 . . . . . . . . 1 1 . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Peak Influence 1081 | 5 73 525 756 677 471 503 . . 507 . . 745 . . 623 1081 Average Influence 376 | 2 47 274 486 467 184 353 . . 240 . . 494 . . 438 468 Maximum Alert Level 3 | . . 2 3 2 2 2 . . 2 . . 3 . . 2 3 Low Security (%) 23 | 100 100 18 7 . 57 13 . . 42 . . 10 . . 6 20 Level 1 35 | . . 67 35 18 35 49 . . 45 . . 21 . . 23 40 Level 2 31 | . . 13 40 81 6 37 . . 11 . . 61 . . 69 9 Level 3 8 | . . . 17 . . . . . . . . 7 . . . 30 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . . 3 4 4 4 9 . . 6 . . 10 . . 7 21 Investigation 4 | . . 1 1 . 1 . . . . . . . . . 1 . Extermination 16 | . . . . . 2 3 . . 2 . . 1 . . 1 7 Reinforcement 25 | . . 2 1 1 1 3 . . 2 . . 5 . . 4 6 Assault 6 | . . . 1 . . . . . 1 . . 1 . . . 3 Garrison 17 | . . . 1 3 . 3 . . 1 . . 3 . . 1 5 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . 1 . . . . . . 2 . . 1 3 Haulers Reinforced 7 | . . . . . . 1 . . 1 . . 2 . . 1 2 Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Distress Signals 19 | . 1 . 2 2 2 . . . 2 . . 1 . . 5 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 475 | . 5 25 30 41 28 25 3 . 44 14 11 51 17 . 58 123 Peak Tracking Total 10 | . 3 6 4 6 9 3 3 . 8 9 9 9 5 . 9 10 Tactical Retreats 25 | . . . 3 2 1 2 . . 2 1 1 5 . . 5 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Traps Triggered 10 | . . . 3 . . . . . 4 . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 2 . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Machines Disabled 34 | . . 2 1 3 3 1 . . 13 . . 6 . . 3 2 Max in Single Turn 6 | . . 1 . 2 3 1 . . 6 . . 1 . . 1 1 Garrison Access 7 | . . . . . . 2 . . 1 . . 2 . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Machines Accessed 29 | . 4 . . 3 3 7 . . 4 . . 2 . . 4 2 Terminals 18 | . 3 . . 3 2 4 . . 4 . . . . . 2 . Fabricators 1 | . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . Recycling Units 4 | . 1 . . . . 1 . . . . . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . . 1 . . 1 1 Total Hacks 65 | . 10 . . 7 6 16 . . 11 . . 4 . . 8 3 Successful 39 | . 7 . . 7 3 8 . . 7 . . 1 . . 4 2 Failed 26 | . 3 . . . 3 8 . . 4 . . 3 . . 4 1 Catastrophic 4 | . . . . . 1 1 . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 48 | . 9 . . 7 4 12 . . 11 . . . . . 5 . Fabricators 2 | . . . . . 2 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . Recycling Units 4 | . 1 . . . . 1 . . . . . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 3 . . . . . 2 . . 2 2 Terminal Hacks 31 | . 6 . . 7 2 6 . . 7 . . . . . 3 . Record 1 | . . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . . 2 1 2 . . 1 . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . . . . . . 1 . Alert Level 2 | . . . . 1 . . . . 1 . . . . . . . Dispatch Records 3 | . 2 . . 1 . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . . . Reinforcement Status 1 | . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 8 | . . . . 2 . 3 . . 2 . . . . . 1 . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 2 . . . . . 1 . . 1 1 Seal Access 5 | . . . . . . 2 . . . . . 1 . . 1 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . . 2 2 6 . . 3 . . 2 . . 4 1 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . 1 . . . . . . . . . . . Matter 212 | . . . . . 212 . . . . . . . . . . . Time 106 | . . . . . 106 . . . . . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 2 . . 1 . . . 1 Machine Destruction 4 | . . . . . . . . . 2 . . 1 . . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Total Allies 2 | . . . 2 . . . . . . . . . . . . . Largest Group 2 | . . . 2 1 . . . . . . . . . . . . Highest-Rated Group 109 | . . . 109 94 . . . . . . . . . . . . Highest-Rated Ally 99 | . . . 99 94 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 29 | . . . 29 . . . . . . . . . . . . . Total Damage 1305 | . . . 1305 . . . . . . . . . . . . . Kills 16 | . . . 16 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 2 . . 3 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Turns Passed 14328 | 72 174 302 597 1065 1173 1199 418 14 1816 1404 91 1018 830 204 1156 2795 Spaces Moved 7923 | 44 103 151 348 584 622 853 338 12 1075 785 35 516 582 169 471 1235 Core 10 | 7 . . . . . . . . . . . . . . . 3 Treads 967 | . . . . . . . . . 173 785 3 . . . . 6 Legs 6915 | 37 103 151 348 584 622 853 338 12 900 . 32 516 582 169 471 1197 Wheels 28 | . . . . . . . . . . . . . . . . 28 Hover 1 | . . . . . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . 2 . . . . . . . Fastest Speed 50 | 50 120 120 120 120 150 120 120 120 120 160 180 120 120 120 120 110 Average Speed 131 | 114 120 120 128 132 150 120 120 120 130 167 185 123 120 120 120 127 Slowest Speed 810 | 150 120 150 180 150 180 120 120 120 810 180 270 150 120 120 120 800 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 24 22 41 58 18 29 56 4 33 94 4 16 72 19 13 20 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . 1 . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . 1 1 . 1 1 1 1 . . Scrap Searched 6 | . . . . . . . 1 . . 1 . . 2 2 . . Spaces Dug 13 | . . . 13 . . . . . . . . . . . . . Terrain Destroyed 356 | . . 72 21 27 43 1 . . 93 12 10 17 5 . 24 31 Melee . | . . . . . . . . . . . . . . . . . Projectile 84 | . . . . . . 1 . . 13 12 3 4 5 . 24 22 AOE 272 | . . 72 21 27 43 . . . 80 . 7 13 . . . 9 Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Total 9858 | 55 124 203 430 745 808 954 347 11 1277 815 45 711 630 170 742 1791 Wait 186 | . . 2 9 16 105 3 . . 4 . . 11 2 . 2 32 Move 7907 | 43 102 150 347 583 621 852 337 11 1074 784 34 515 581 168 470 1235 Hop . | . . . . . . . . . . . . . . . . . Pick Up 168 | 1 3 2 1 11 10 8 2 . 26 1 . 22 4 2 31 44 Fast Attach 137 | 6 2 1 4 17 3 4 1 . 23 . 2 6 1 . 21 46 Attach 98 | . . 2 1 4 3 5 . . 9 1 . 16 4 . 20 33 Detach 5 | . 1 . . . 1 . . . . . . 1 . . 1 1 Swap 177 | 1 . 7 13 9 11 17 1 . 16 4 2 22 1 . 25 48 Drop 224 | . . 2 13 15 13 20 3 . 28 1 1 27 1 . 35 65 Fire 937 | 4 16 37 42 89 41 45 3 . 97 24 6 89 36 . 133 275 Melee 4 | . . . . . . . . . . . . . . . 4 . Ram . | . . . . . . . . . . . . . . . . . Kick 15 | . . . . 1 . . . . . . . 2 . . . 12 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 13) 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 324 | -9/Materials | Destroyed 7 combat bots 500 | -9/Materials | Discovered new exit (range 4) 549 | -9/Materials | Entered Storage 554 | -9/Storage | Build established: Tank 618 | -9/Storage | Garrison activated, responded to threat 703 | -9/Storage | Met 01-MTF 949 | -9/Storage | First assault squad dispatched 1015 | -9/Storage | Build established: Scavenger-Tank 1128 | -9/Storage | Discovered new exit (range 16) 1146 | -9/Storage | Entered Materials 1146 | -8/Materials | Accompanied by 1 ally 1146 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1152 | -8/Materials | 01-MTF left 1285 | -8/Materials | Garrison activated, responded to threat 1635 | -8/Materials | Destroyed 7 combat bots 1635 | -8/Materials | Lost 5 parts (2n3w) 1727 | -8/Materials | Lost 7 parts (1p2n2u2w) 2189 | -8/Materials | Discovered new exit (range 16) 2211 | -8/Materials | Entered Factory 2211 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2535 | -7/Factory | Fabricated Adv. Cooling System? 3324 | -7/Factory | Destroyed 11 combat bots 3325 | -7/Factory | Lost 3 parts (1p2n) 3360 | -7/Factory | Discovered new exit (range 8) 3384 | -7/Factory | Entered another Factory area 3384 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3712 | -6/Factory | Build established: Scavenger-Gunner 3813 | -6/Factory | Lost 3 parts (1n1u1w) 4012 | -6/Factory | Garrison activated, responded to threat 4189 | -6/Factory | Spotted B-75 Beast 4565 | -6/Factory | Discovered new exit (range 13) 4583 | -6/Factory | Entered Lower Caves 4726 | -6/Lower Caves | Identified exit to Lower Caves 4978 | -6/Lower Caves | Learned Factory terminal intel 5001 | -6/Lower Caves | Entered another Lower Caves area 5004 | -6/Lower Caves | Discovered new exit (range 10) 5015 | -6/Lower Caves | Entered Factory 5015 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5016 | -5/Factory | Loaded intel: 20 terminal locations 6311 | -5/Factory | Garrison activated, responded to threat 6328 | -5/Factory | Spotted B-75 Beast 6378 | -5/Factory | Lost 5 parts (3n2w) 6502 | -5/Factory | Lost 3 parts (1n2w) 6718 | -5/Factory | Discovered new exit (range 15) 6831 | -5/Factory | Entered Upper Caves 7328 | -5/Upper Caves | Build established: Scavenger-Tank 7616 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7693 | -5/Upper Caves | Destroyed 9 combat bots 8052 | -5/Upper Caves | Learned Factory stockpile data 8055 | -5/Upper Caves | Identified exit to Upper Caves 8235 | -5/Upper Caves | Entered another Upper Caves area 8251 | -5/Upper Caves | Discovered new exit (range 12) 8326 | -5/Upper Caves | Entered Factory 8326 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8411 | -4/Factory | Garrison activated, responded to threat 8463 | -4/Factory | Destroyed 7 combat bots 8825 | -4/Factory | Destroyed 7 combat bots 9116 | -4/Factory | Lost 8 parts (1p2u5w) 9291 | -4/Factory | Discovered new exit (range 16) 9337 | -4/Factory | Spotted B-86 Titan 9344 | -4/Factory | Entered Upper Caves 9529 | -4/Upper Caves | Learned Research garrison access intel 9658 | -4/Upper Caves | Learned 8 Research zone layouts 9694 | -4/Upper Caves | Build established: Scavenger-Gunner 9945 | -4/Upper Caves | Spotted B-86 Titan 10022 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10078 | -4/Upper Caves | Lost 3 parts (1n2w) 10156 | -4/Upper Caves | Discovered new exit (range 16) 10174 | -4/Upper Caves | Entered another Upper Caves area 10342 | -4/Upper Caves | Discovered new exit (range 6) 10378 | -4/Upper Caves | Entered Research 10378 | -3/Research | Evolved 2 slots: Utility x2 10379 | -3/Research | Identified exit to Testing 10379 | -3/Research | Identified exit to Research 10380 | -3/Research | Loaded intel: 2 garrison access locations 10435 | -3/Research | Garrison activated, responded to threat 10454 | -3/Research | Lost 3 parts (1p2w) 10968 | -3/Research | Lost 4 parts (1u3w) 11201 | -3/Research | Lost 21 parts (4p7n2u8w) 11230 | -3/Research | Build established: Scavenger-Tank 11534 | -3/Research | Entered another Research area 11534 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11570 | -2/Research | Build established: Scavenger-Gunner 11889 | -2/Research | Lost 5 parts (1p1u3w) 12105 | -2/Research | System corruption reached 10% 12135 | -2/Research | Lost 4 parts (1p1n2u) 12758 | -2/Research | Found Hvy. Insulated Plating 12763 | -2/Research | Found Hvy. Insulated Plating 12765 | -2/Research | Found Hvy. Insulated Plating 13072 | -2/Research | Garrison activated, responded to threat 13237 | -2/Research | Garrison activated, responded to threat 13318 | -2/Research | First assault squad dispatched 13386 | -2/Research | Lost 6 parts (2p1n1u2w) 13389 | -2/Research | Garrison activated, responded to threat 13455 | -2/Research | Core integrity fell below 50% 13458 | -2/Research | System corruption reached 30% 13459 | -2/Research | Destroyed 8 combat bots 13522 | -2/Research | Lost 19 parts (3p4n5u7w) 14292 | -2/Research | Core integrity fell below 20% 14301 | -2/Research | Spotted B-90 Cyclops 14328 | -2/Research | Lost 26 parts (6p6n6u8w) 14329 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 14278_ Biometal Leg destroyed. 14278_ K-01 Serf collects debris. 14283_ Hvy. Laser destroyed. 14285_ U-05 Engineer lays Concrete. 14285_ K-01 Serf collects debris. 14286_ Dropped Med. Storage Unit. 14287_ U-05 Engineer lays Concrete. 14287_ K-01 Serf collects debris. 14288_ U-05 Engineer lays Concrete. 14288_ K-01 Serf collects debris. 14290_ Lgt. Quantum Reactor destroyed. 14291_ U-05 Engineer lays Concrete. 14294_ System corrupted: Heat flow error (+189). 14296_ Adv. Targeting Computer destroyed. 14296_ U-05 Engineer builds a Wall. 14296_ Acquired Com. Wheel. 14297_ Mic. Fission Core destroyed. 14309_ System corrupted: Matter fused (-9). 14320_ U-05 Engineer lays Concrete. 14326_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | # #??# #?????????????????????????? #???????? | | ######??#+#########????????????????? ????????? | | #???????#[=[!""" #??????????????? ??????????? | | #???????#% * """ ###############+############# | | #???????#* =*""" #* |= =%!|*%= | | #+#######??#!! #%*!! =!%= = !!=| | | #??# |#== =* | | #??# +=% % | | !| #??# =!#=! ######################## | | ! #??# !#*! #########??????????????? | | !*""" #??###########!= # """" ????????????? | | """ #??# ! ?#[!% # ""S"" #??????????? | | """ #???? #*!%%# "" "" #??????????? | | #???? """"" [# %%# * #??????????? | | #???? ""T !%+ % +%! #??????????? | | #########??# =!#% %# ! #??????????? | | ???????????# =#|% %# #??????????? | | ???????????# !! ?#[%%%###############????????? | | ???????????# !! ?#[!%%%%% %% %%%==#????????? | | ???????????# ######??#=%|%%% % %%% %%%%%########## | | ?????????????????????#*=!!%%%% %%%%%%%%%%%%%%%%% | | ?????????????????????#%!*=!%!% % !%%%%########## | | ?????????????????????########% %##""%#+####?????? | | ????????????????????????????#% " =!!! = #?????? | | ###??????????????????########!=!%" =% #?????? | | #??????????????????# @ #%=%*" !#?????? | | #??????????????????# # = =# #?????? | | #?#?????????######## # !!%# #?????? | | #?? "?????# # #%% !# #?????? | | #??? "?????# # #% =# #?????? | | #??? ""????# # # %!# #?????? | | #???? ????# # #%% ###########?????? | | #????? ???# # # %!=#? #??????? | | #########+#### # # # #??????? | | !! * +!=! # g# # #??????? | | =!!!== *#|!| # ggg + """" ????????? | | [* [ ! !!/%*** # # # """" ????????? | | |!!! !#!!= # #% # """" ????????? | | #########+##+#!=[ ######## % #? """"?????????? | | ????# #*= = #????? #? ?????????? | | ????# ! # #???? #?? ????????? | | ????# # #?? #??######???????? | | ????# """" # + """ #???????????????? | | ????# """" # # """ #???????????????? | | ????# """" # # " #???????????????? | | ????# """" ######### "F" #???????????????? | | ????# ? #??????? ??"" #???????????????? | | ????# ??? #???????? ????? #???????????????? | | +#######?#####??????????????? +???????????????? | | #????????????????????? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 65 Energy Capacity 1510 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 50 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Point Defense Rating 160 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Cooling System | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleFlyingInterrupter Manual? 0 Play Time 03:14:31 Cumulative 109.2 hours Start 2020.05.31 @ 04:50:48 End 2020.05.31 @ 11:33:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 54 Rogue 25 Adventurer 29 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83daaf01-2e97-4261-94f3-a7e0fe1eb2c7