Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 04:10:53 Player: puppuppit Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (480) 2400 Value Destroyed (15662) 15662 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (13432) 13432 TOTAL SCORE: 38594 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 8057 Follower Combat Kills 1273 Entered Garrisons 400 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -698 Cogmind --------- Core Integrity 0/850 Matter 201/300 Energy 107/1100 System Corruption 0% Temperature Cool (0) Movement Walking (150) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (5) --- Assembled Alloy Leg Assembled Alloy Leg Combat Airjet Combat Airjet > --- UTILITY (4) ------ Assembled Biocell Array Surveybot 24 Chip GOLEM Unit > --- WEAPON (4) ------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (5) ---- Experimental Heat Sink Surveybot 24 Scanner Encrypted Comm Array GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Combat Airjet Combat Airjet > --- UTILITY ---------- Surveybot 24 Scanner Surveybot 24 Chip GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Light DM Reactor Experimental Heat Sink Encrypted Comm Array GOLEM Unit [Rating: 108] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Combat Airjet Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Shock Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . 2 . . . 2 . . . . 2 2 . . . . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . 1 1 . . . . . . . Utility 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Parts Attached 431 | 8 17 14 45 5 6 6 15 31 43 50 26 54 34 9 9 5 4 6 39 5 Power 52 | 1 2 1 6 1 . 6 2 1 4 2 3 2 6 . 1 . . 2 11 1 Engine 35 | 1 2 1 6 1 . 6 1 . 4 1 1 . 4 . 1 . . 2 4 . Core 10 | . . . . . . . 1 1 . 1 2 2 2 . . . . . 1 . Reactor 7 | . . . . . . . . . . . . . . . . . . . 6 1 Propulsion 78 | 3 5 3 12 1 . . 2 10 2 11 3 10 9 1 1 . . . 3 2 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 12 | . . . . . . . . 6 . 6 . . . . . . . . . . Wheel 12 | 3 5 3 1 . . . . . . . . . . . . . . . . . Hover 54 | . . . 11 1 . . 2 4 2 5 3 10 9 1 1 . . . 3 2 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 89 | 2 3 2 9 . . . 5 1 3 . 4 18 8 6 3 2 4 2 15 2 Device 44 | 1 . 2 . . . . 2 1 1 . 3 7 6 4 . 1 4 2 9 1 Storage 9 | 1 1 . 1 . . . 1 . 1 . . 1 . . 1 . . . 2 . Processor 5 | . . . . . . . 2 . . . . 1 . . 1 . . . . 1 Hackware 4 | . . . 1 . . . . . . . . 2 1 . . . . . . . Protection 27 | . 2 . 7 . . . . . 1 . 1 7 1 2 1 1 . . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 212 | 2 7 8 18 3 6 . 6 19 34 37 16 24 11 2 4 3 . 2 10 . Energy Gun 6 | 1 1 . . . . . . 2 . 1 . 1 . . . . . . . . Energy Cannon 4 | . . 3 1 . . . . . . . . . . . . . . . . . Ballistic Gun 121 | 1 5 2 15 2 5 . 5 9 25 24 13 14 . . . . . . 1 . Ballistic Cannon 36 | . . . . . 1 . . 3 . 5 3 5 7 1 2 2 . 2 5 . Launcher 37 | . 1 3 2 1 . . 1 2 9 4 . 3 4 1 1 1 . . 4 . Special Weapon 8 | . . . . . . . . 3 . 3 . 1 . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . . 2 . . . . 2 1 1 . . . 1 6 . Parts Lost 34 | . 2 1 . 1 . . 2 5 3 2 2 6 3 . . . 1 . 6 . Power 8 | . 1 1 . 1 . . 1 . 1 . 1 . 1 . . . 1 . . . Propulsion 13 | . 1 . . . . . . 3 . 1 1 2 1 . . . . . 4 . Utility 1 | . . . . . . . . . . . . 1 . . . . . . . . Weapon 12 | . . . . . . . 1 2 2 1 . 3 1 . . . . . 2 . Highest Loss Streak 5 | . 2 1 . 1 . . 1 5 1 1 1 2 1 . . . 1 . 5 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 91 98 99 73 100 99 89 97 96 95 96 87 86 80 80 79 79 74 54 Engine 5 | . 9 6 9 10 11 11 7 2 7 7 1 . 1 6 6 6 5 10 5 . Core 3 | . . . . . . . 1 6 1 1 7 7 11 6 6 6 6 1 . . Leg 2 | . . . . . . . . 14 . 7 . . . . . . . . . 11 Wheel 2 | . 28 28 2 . . . . . . . . . . . . . . . . . Hover 22 | . . . 30 33 33 33 27 12 27 19 27 29 26 26 26 26 26 26 24 7 Device 12 | . . 10 1 . . . 5 11 16 18 17 17 14 18 13 13 18 20 14 12 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 9 7 6 6 6 6 6 6 6 5 Processor 1 | . . . . . . . 11 6 . . . . . . . . . . . 1 Protection 3 | . 14 3 8 11 11 11 . . 1 . . 2 . 1 6 6 1 . 3 . Energy Gun 1 | . 10 . . . . . . 4 . . . 1 . . . . . . . . Ballistic Gun 18 | . 17 17 31 33 4 33 36 18 32 28 31 24 . . . . . . . . Ballistic Cannon 4 | . . . . . 2 . . 2 . . 1 1 17 13 9 12 13 12 10 . Peak Build Rating 108 | 7 7 11 27 27 48 30 38 53 51 63 65 86 79 77 83 83 84 85 102 108 Average Rating 49 | 5 6 9 22 26 28 30 35 40 43 40 41 54 69 75 81 82 79 78 84 78 On Entrance 43 | . 7 7 10 26 27 30 30 35 45 43 40 43 60 77 77 82 83 78 80 43 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 12 14 22 25 22 73 22 26 75 37 85 80 90 63 60 66 66 69 70 92 96 Greatest Support 72 | 26 20 20 30 28 28 28 28 35 34 45 32 45 67 68 72 72 72 72 72 60 Greatest Overweight (x) 7 | . 1 1 2 . 2 . 1 7 1 3 2 2 1 . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 9 9 Most Carried 10 | 5 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 9 Average Carried 8 | 1 6 7 7 8 7 8 7 7 8 9 9 9 9 9 9 9 10 9 9 7 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 8 8 8 8 8 8 8 8 10 10 9 10 10 10 9 10 10 10 8 5 Class Distribution -------------------- 28% | Scavenger-Skirmisher 27% | Skirmisher 14% | Tank 10% | Gunner 8% | Mutant 3% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Machinist-Skirmisher | -6/Factory Tank | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Tank | -6/Deep Caves Golem | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Dee Pro Matter Collected 13775 | 304 261 209 1595 347 60 240 798 577 2055 861 839 1555 1542 738 455 200 140 60 939 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 16865 | 212 588 124 2313 467 . 499 940 765 2816 729 1900 1852 1300 1307 480 62 41 . 470 . Parts 931 | 14 35 19 165 29 . 38 65 36 180 46 83 95 58 10 28 4 2 . 24 . Haulers Intercepted 26 | . 2 . 6 . . . 4 . 5 . 1 2 5 . 1 . . . . . Recyclers Shooed 15 | . . . 3 2 . . 1 . 2 . . 3 3 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . . . . . 5 4 2 . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 340 | . 11 8 41 9 . 9 13 30 54 30 40 26 21 5 9 1 1 . 32 . Guns 144 | . 8 2 32 7 . 9 13 12 24 9 14 13 . . . . . . 1 . Cannons 72 | . . . 2 . . . . 14 . 9 26 6 8 3 1 . 1 . 2 . AOE 124 | . 3 6 7 2 . . . 4 30 12 . 7 13 2 8 1 . . 29 . Classes Destroyed 24 | 3 4 2 1 2 . . 1 1 3 . . 1 1 1 . 1 . . 3 . Worker 46 | 2 . . 5 1 . 2 2 . 14 . 2 9 5 . 4 . . . . . Builder 18 | . . 2 3 1 . 1 1 . 3 . 1 5 1 . . . . . . . Tunneler 13 | 4 1 2 . 2 . . 1 . 3 . . . . . . . . . . . Hauler 26 | . 2 . 6 . . . 4 . 5 . 1 2 5 . 1 . . . . . Recycler 31 | 1 . . 7 3 . 4 2 . 5 . . 5 3 . 1 . . . . . Mechanic 11 | . . . . . . . . . 2 . 2 3 1 . 3 . . . . . Operator 11 | . 1 . 2 . . . 1 . 2 . 1 2 1 . 1 . . . . . Watcher 16 | . 2 . 5 . . . 3 . 4 . 1 . . . 1 . . . . . Swarmer 80 | . . 8 18 3 . 9 5 11 5 11 2 . 4 . 3 1 . . . . Cutter 2 | . . . . . . . . . . . . . 2 . . . . . . . Grunt 136 | . 11 . 13 . . . 4 11 31 10 20 17 13 . 5 . 1 . . . Brawler 6 | . . . . . . . . . 1 . 5 . . . . . . . . . Duelist 9 | . . . . 1 . . . . 4 . 3 . . . 1 . . . . . Protector 5 | . . . . . . . . . 3 . 1 1 . . . . . . . . Sentry 44 | . . . 10 . . . 3 4 9 6 9 3 . . . . . . . . Specialist 2 | . . . . . . . . . . . . 2 . . . . . . . . Hunter 7 | . . . . . . . 1 3 1 . . . 2 . . . . . . . Programmer 7 | . . . . . . . . 1 . 3 . 3 . . . . . . . . Compactor 5 | . . . . . . . . . . . . . . 5 . . . . . . Z-Light 7 | . . . . . . . . . . . . . . . . . . . 7 . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . Assembler 1 | . . . . . . . . . . . . . . . . . . . 1 . Assembled 29 | . . . . 5 . . . . . . . . . . . . . . 24 . Golem 1 | . . . . . . . . . . . . . . . . . . . 1 . Wasp 1 | . . . . . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 22 | 5 6 3 10 7 . 4 15 7 13 7 16 7 8 5 7 1 1 . 22 . Combat Bots Only 21 | . 5 3 7 5 . 3 7 7 10 7 15 6 7 5 4 1 1 . 21 . Max Kills in Single Turn 14 | 1 2 2 4 2 . 1 2 3 3 4 1 4 5 1 5 1 1 . 14 . Gunslinging 1 | . . . 1 . . . 1 . 1 . . . . . . . . . . . Exploded 14 | . 1 2 2 2 . . . 3 2 4 . 2 3 1 2 1 . . 14 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Dee Pro Hostile Shots Fired 936 | . 36 24 104 34 . 33 43 99 84 58 65 217 56 . 1 8 11 . 52 11 Missed 339 | . 7 1 35 15 . 6 12 37 31 22 23 107 27 . . 2 4 . 8 2 Damage Taken 10304 | . 421 230 813 281 . 226 435 862 1060 449 665 1377 675 . 18 139 210 . 2309 134 Core 1761 | . 78 38 167 24 . 40 71 61 76 92 69 187 58 . 18 16 79 . 643 44 Absorbed by Shields 78 | . . . . . . . . . . 78 . . . . . . . . . . Redirected to Shielding 92 | . 36 . 31 . . . . . . . . . . . . 25 . . . . Regen/Repaired (Parts) 1360 | . . . 185 . . . . . 156 . 13 211 43 179 358 15 22 . 178 . Core Remaining (%) 60 | 100 . 53 . . . 42 . . . . 32 73 . . . . . . . . Volleys Fired 814 | 24 52 24 119 32 . 20 55 48 138 33 43 77 65 10 29 4 4 . 35 2 Largest 4 | 2 2 2 3 3 . 3 4 4 4 4 4 4 4 3 2 2 2 . 2 1 Hottest 193 | 70 80 95 118 69 . 69 92 119 92 119 92 150 193 162 150 150 150 . 150 25 Shots Fired 2369 | 48 102 43 347 92 . 60 220 145 421 99 217 287 163 27 34 6 7 . 49 2 Gun 1883 | 48 98 25 336 90 . 60 220 111 389 67 173 255 . . . . . . 11 . Cannon 370 | . . 14 6 . . . . 31 . 21 44 20 151 20 19 5 7 . 30 2 Launcher 114 | . 4 4 5 2 . . . 3 32 9 . 12 12 7 15 1 . . 8 . Special 2 | . . . . . . . . . . 2 . . . . . . . . . . Kinetic 2126 | 24 51 25 336 90 . 60 220 122 389 84 217 265 151 20 19 5 7 . 41 . Thermal 95 | 24 47 14 6 . . . . . . 2 . . . . . . . . . 2 Explosive 114 | . 4 4 5 2 . . . 3 32 9 . 12 12 7 15 1 . . 8 . Electromagnetic 34 | . . . . . . . . 20 . 4 . 10 . . . . . . . . Robot Hit Streak 22 | 5 13 6 13 8 . 10 22 20 13 12 19 14 6 6 5 2 5 . 12 3 Robot Miss Streak 7 | 6 3 3 6 2 . 5 7 3 6 3 3 7 7 3 2 3 1 . 3 . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 15 | . 1 1 3 1 . 1 2 . 3 2 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . 1 1 1 . . . . . . . . . Autonomous 110 | . . . . . . . . 31 . 21 44 14 . . . . . . . . Shots Hit Robots 1301 | 24 62 22 205 55 . 29 129 80 195 48 143 155 92 13 11 3 4 . 29 2 Core Hits 859 | 10 36 14 90 24 . 16 49 36 150 39 67 125 99 8 31 2 2 . 61 . Critical Kills 3 | . 1 . . . . . . . 1 . 1 . . . . . . . . . Critical Parts Destroyed 4 | . . . . 1 . 1 . . 1 . 1 . . . . . . . . . Critical Strikes 22 | . 1 . . 1 . 1 . 4 2 2 4 1 4 . . 1 . . 1 . Destroy 7 | . 1 . . 1 . 1 . . 2 . 2 . . . . . . . . . Blast 15 | . . . . . . . . 4 . 2 2 1 4 . . 1 . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50883 | 270 943 702 3636 1011 . 498 2051 3440 8363 3512 5162 6254 5096 1408 3037 475 372 . 4561 92 Guns 16151 | 270 631 113 2919 880 . 498 2051 724 3001 488 1607 2270 . . . . . . 699 . Cannons 14889 | . . 175 102 . . . . 2282 . 1678 3555 1080 2852 678 844 248 372 . 931 92 Explosions 19799 | . 312 414 615 131 . . . 434 5362 1302 . 2904 2244 730 2193 227 . . 2931 . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 44 | . . . . . . . . . . 44 . . . . . . . . . . Kinetic 29976 | 97 277 113 2919 880 . 498 2051 2975 3001 2148 5162 3231 2852 678 844 248 372 . 1630 . Thermal 1584 | 173 354 272 102 . . . . . . . . 560 31 . . . . . . 92 Explosive 18956 | . 312 317 615 131 . . . 434 5362 1302 . 2189 2213 730 2193 227 . . 2931 . Electromagnetic 323 | . . . . . . . . 31 . 18 . 274 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 1 1 1 1 . . . 2 2 7 1 . 1 1 1 1 . . Average Corruption 1 | . . . 1 1 1 1 . . . 2 2 2 1 . 1 1 1 1 . . Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 64 | . . . 4 1 3 3 . . . 10 14 18 2 . 6 2 1 . . . Message Errors 19 | . . . 3 . 2 1 . . . 2 4 3 . . 3 . 1 . . . Matter Fused 17 | . . . 1 1 . 1 . . . 4 3 4 . . 2 1 . . . . Heat Flow Errors 7 | . . . . . 1 . . . . 1 1 4 . . . . . . . . Energy Discharges 6 | . . . . . . . . . . 1 3 2 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 8 | . . . . . . 1 . . . 1 1 2 1 . 1 1 . . . . Data Loss (major) 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Misfires 2 | . . . . . . . . . . 1 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2382 | . . 28 18 . . . . 293 147 351 380 307 177 . 355 62 . . 246 18 Projectiles 1564 | . . 3 . . . . . 229 . 239 380 230 113 . 164 47 . . 141 18 Explosions 818 | . . 25 18 . . . . 64 147 112 . 77 64 . 191 15 . . 105 . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 50 | . . . . . . . . 8 . 2 8 5 17 . 5 . 2 . 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 46 | . . . . . . . . 8 . 2 6 5 15 . 5 . 2 . 3 . Secondary 4 | . . . . . . . . . . . 2 . 2 . . . . . . . Self-Inflicted Damage 482 | . . 51 4 . . . . . 178 44 . 30 175 . . . . . . . Shots 12 | . . 2 1 . . . . . 4 . . 1 4 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 381 | 180 355 126 207 258 242 63 70 94 192 208 244 208 381 138 6 6 8 . 361 . Average Temperature 62 | 68 93 45 36 90 124 18 22 27 68 46 59 57 101 52 5 3 4 . 80 . Received Heat Transfer 2659 | . 231 . 201 60 . . 126 369 351 193 288 375 177 . . . 33 . 255 . Effects 6 | . . . . . 1 . . . . . 2 . 1 . . . . . 2 . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . 2 . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | 1 2 . . . . . . . . . 7 . 2 . . . . . . . Heat Transferred 2611 | 518 1036 409 148 . . . . . . . . 400 50 . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Dee Pro Peak Influence 3026 | 35 318 334 1119 755 . 380 788 1816 2318 3026 2640 2374 2317 855 1514 . . . . . Initial 1506 | . 22 105 81 436 . . 148 512 885 1506 1474 1201 1157 810 458 . . . . . Average 1292 | 11 208 196 716 660 . 266 461 1228 1710 2449 1954 1525 1624 825 751 . . . . . Maximum Alert Level 5 | . 1 1 4 3 . 1 3 5 5 5 5 5 5 3 4 . . . . . Low Security (%) 7 | 100 37 73 6 . . 32 18 . . . . . . . . . . . . . Level 1 7 | . 62 26 13 . . 67 4 . . . . . . . . . . . . . Level 2 11 | . . . 28 42 . . 69 4 . . . . . 12 56 . . . . . Level 3 15 | . . . 36 57 . . 7 41 9 . . . . 87 22 . . . . . Level 4 24 | . . . 14 . . . . 35 32 3 10 77 47 . 21 . . . . . Level 5 28 | . . . . . . . . 17 50 96 38 7 52 . . . . . . . High Security 5 | . . . . . . . . . 7 . 51 14 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . . Squads Dispatched 92 | . 3 1 5 . . . 7 . 15 . 14 23 19 . 5 . . . . . Investigation 25 | . 2 1 4 . . . 4 . 4 . 2 4 3 . 1 . . . . . Extermination 3 | . . . . . . . . . . . . 1 1 . 1 . . . . . Reinforcement 24 | . 1 . 1 . . . 1 . 1 . 1 7 12 . . . . . . . Assault 31 | . . . . . . . . . 7 . 8 10 3 . 3 . . . . . Garrison 9 | . . . . . . . 2 . 3 . 3 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . 2 3 . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . 1 3 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Dee Pro Distress Signals 16 | . 2 1 4 . . . 4 . 1 . 1 2 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 605 | . 20 8 49 21 . 16 39 29 73 30 82 102 44 5 5 7 3 . 71 1 Peak Tracking Total 36 | . 6 3 5 7 . 4 8 7 6 6 15 22 11 3 4 4 2 . 36 1 Tactical Retreats 51 | . 1 2 1 7 . 3 7 2 8 2 3 5 8 . . . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Dee Pro Traps Triggered 28 | . 5 . 2 . . . . 7 1 6 1 5 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . 1 . . . . . . . 1 . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Dee Pro Machines Disabled 69 | . . 1 . . . . 2 9 7 9 2 15 11 . 8 . . . 5 . Max in Single Turn 8 | . . 1 . . . . 1 1 2 1 1 8 3 . 4 . . . 1 . Garrison Access 2 | . . . . . . . . . . . . 1 . . 1 . . . . . Garrison Relay 11 | . . . . . . . . 5 . 6 . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 9 | . . . . . . . . 2 . 5 . 1 . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Dee Pro Machines Accessed 95 | . 7 2 14 . 5 . 15 5 16 2 2 15 7 . 5 . . . . . Terminals 55 | . 5 1 11 . . . 11 5 11 2 . 6 2 . 1 . . . . . Fabricators 6 | . . . . . . . . . . . . 2 3 . 1 . . . . . Repair Stations 14 | . . . 2 . . . 2 . 2 . 1 4 1 . 2 . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . 1 . 1 . 1 1 1 . 1 . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . 2 . . . . . . . . Total Hacks 323 | . 24 3 54 . 50 . 43 10 55 5 10 36 21 . 12 . . . . . Successful 208 | . 18 2 34 . 50 . 18 7 32 2 8 17 14 . 6 . . . . . Failed 113 | . 6 . 19 . . . 25 3 23 3 2 19 7 . 6 . . . . . Catastrophic 11 | . . . 1 . . . 3 . 1 . . 3 . . 3 . . . . . Database Lockouts 2 | . . 1 1 . . . . . . . . . . . . . . . . . Manual 133 | . 19 3 27 . 1 . 24 5 31 . . 8 8 . 2 . . 5 . . Terminals 164 | . 22 2 39 . . . 30 10 37 5 . 9 8 . 2 . . . . . Fabricators 13 | . . . . . . . . . . . . 4 7 . 2 . . . . . Repair Stations 57 | . . . 8 . . . 9 . 9 . 6 16 2 . 7 . . . . . Recycling Units 5 | . 2 . . . . . . . 3 . . . . . . . . . . . Scanalyzers 25 | . . . 7 . . . 2 . 5 . 4 2 4 . 1 . . . . . Garrison Access 8 | . . . . . . . 2 . 1 . . 5 . . . . . . . . Terminal Hacks 96 | . 11 2 11 . 50 . 5 5 9 2 . . 1 . . . . . . . Record 49 | . . . . . 49 . . . . . . . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 14 | . 8 1 2 . . . 1 . 2 . . . . . . . . . . . Prototype ID Bank 11 | . 2 . 4 . . . 2 . 3 . . . . . . . . . . . Open Door 3 | . . 1 . . . . . 1 . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 . . . 1 . 1 . . . 1 . . . . . . . Repair Station Index 1 | . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . 3 5 . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . 1 2 . . . . . . . Build 4 | . . . . . . . . . . . . 1 3 . . . . . . . Repair Station Hacks 35 | . . . 6 . . . 3 . 5 . 4 9 2 . 6 . . . . . Scan Component 21 | . . . 3 . . . 3 . 3 . 3 5 1 . 3 . . . . . Repair 14 | . . . 3 . . . . . 2 . 1 4 1 . 3 . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . 2 . . . . . . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . 7 . . . 1 . 5 . 4 1 4 . . . . . . . Insert Component 11 | . . . 3 . . . 1 . 2 . 2 1 2 . . . . . . . Analyze 11 | . . . 4 . . . . . 3 . 2 . 2 . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 39 | . 5 . 10 . . . 8 2 9 . . 3 2 . . . . . . . Terminals 39 | . 5 . 10 . . . 8 2 9 . . 3 2 . . . . . . . Botnet 39 | . 5 . 10 . . . 8 2 9 . . 3 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . 1 . 1 . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 5 1 14 . . . 15 2 15 2 2 13 7 . 5 . . . . . Full Trace Events 27 | . 2 1 6 . . . 4 1 4 1 1 3 3 . 1 . . . . . Feedback Events 5 | . . . 1 . . . . . . . . 2 1 . 1 . . . . . Corruption 5 | . . . 1 . . . . . . . . 2 1 . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . 1 . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . Time 81 | . . . . . . . . . . . . 81 . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 8 | . . . 3 . . . . . 2 . 1 . 2 . . . . . . . Parts Built 4 | . . . . . . . . . . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 119 | . . . . . . . . . . . . . 119 . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . 22 . . . . . . . Parts Repaired 14 | . . . 3 . . . . . 2 . 1 4 1 . 3 . . . . . Time 798 | . . . 152 . . . . . 129 . 78 231 28 . 180 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 158 | . . . . . . . . . 158 . . . . . . . . . . . Retrieved Matter 353 | . . . . . . . . . 353 . . . . . . . . . . . Retrieved Components 12 | . 12 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 3 . . . 1 . 2 . 1 1 2 . . . . . . . Part Schematics Acquired 8 | . . . 3 . . . . . 2 . 1 . 2 . . . . . . . Parts Damaged 3 | . . . . . . . . . 1 . . 1 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 51 | . . . . . . . . 18 . 29 . 3 . . 1 . . . . . Machine Destruction 45 | . . . . . . . . 18 . 26 . . . . 1 . . . . . Programmers 6 | . . . . . . . . . . 3 . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 2 . 6 . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Dee Pro Total Allies 39 | . . . . . . . . 2 . 6 . 3 3 20 . . . 5 . . Largest Group 21 | . . . . . . . . 2 2 6 . 2 3 20 20 18 17 21 21 1 Highest-Rated Group 757 | . . . . . . . . 40 40 149 . 53 93 715 715 665 636 757 757 24 Highest-Rated Ally 51 | . . . . . . . . 20 20 39 . 32 31 50 50 50 50 51 51 24 Total Orders 1 | . . . . . . . . . . . . 1 . . . . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 595 | . . . . . . . . . 1 63 . 23 48 13 44 18 29 . 356 . Total Damage 15792 | . . . . . . . . . 33 892 . 648 732 168 725 600 733 . 11261 . Kills 91 | . . . . . . . . . 1 8 . 4 3 1 8 6 3 . 57 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Dee Pro Robot Analysis Total 14 | . 8 1 2 . . . 1 . 2 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . . . . . . . 3 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Dee Pro Turns Passed 17061 | 122 659 472 1189 295 456 339 731 1462 1800 1826 630 1689 789 458 773 337 417 746 1227 644 Spaces Moved 17502 | 47 599 465 1277 416 658 461 902 1048 1931 1583 479 1973 932 494 881 415 525 1024 1319 73 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 728 | . . . . . . . . 385 . 270 . . . . . . . . . 73 Wheels 1179 | 46 599 465 69 . . . . . . . . . . . . . . . . . Hover 15594 | . . . 1208 416 658 461 902 663 1931 1313 479 1973 932 494 881 415 525 1024 1319 . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 80 80 42 42 52 52 52 55 58 52 52 45 45 59 65 65 65 65 59 150 Average Speed 63 | 82 80 83 45 43 65 52 52 101 58 74 54 50 50 63 65 65 65 65 66 173 Slowest Speed 610 | 90 95 95 180 52 178 52 126 610 121 330 184 220 121 65 65 65 130 65 124 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 3 83 92 89 74 90 93 65 88 85 86 34 40 24 96 16 51 74 87 89 11 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . . . . . . 1 . 1 . . Known Exits Taken 5 | . . . 1 . . . 1 . 1 . . 1 . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 . . . . 1 . . . . 1 1 1 1 . Scrap Searched 14 | . . 1 . 4 . 2 . . . . . . . . . 1 3 3 . . Spaces Dug 54 | . . . . 12 . . . . . . . 1 . . 41 . . . . . Terrain Destroyed 1513 | . 19 59 35 21 . . . 101 432 98 1 133 264 68 177 30 2 . 73 . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 81 | . . 6 2 . . . . 2 . 1 1 4 36 3 8 4 2 . 12 . AOE 1432 | . 19 53 33 21 . . . 99 432 97 . 129 228 65 169 26 . . 61 . Terrain Rammed 2 | . . . . . . . . . . 2 . . . . . . . . . . Walls Destroyed 2 | . . . . . . . . . . 2 . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Fac Was Fac Low Low Zio Dee Pro Total 22010 | 82 685 512 1656 456 692 517 1017 1366 2407 2166 785 2516 1134 614 1029 473 587 1106 1620 590 Wait 2483 | . . . 174 3 . 25 35 133 232 308 205 285 68 92 89 45 53 65 168 503 Move 17484 | 46 598 464 1276 415 657 460 902 1047 1930 1582 478 1972 932 493 880 414 524 1023 1318 73 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 147 | 4 8 2 11 . 13 . 1 7 19 18 7 20 9 4 6 2 . 2 12 2 Fast Attach 140 | 7 7 2 11 1 1 . 8 12 13 17 9 12 12 2 2 1 2 6 15 . Attach 110 | . 1 . 3 . 3 . 3 10 20 17 9 16 8 1 3 2 . . 11 3 Detach 80 | . 1 1 1 . . . 4 8 11 9 7 10 8 1 1 1 . . 14 3 Swap 181 | 1 9 12 31 4 2 6 4 9 10 16 8 26 14 6 4 2 2 . 13 2 Drop 285 | . 9 7 30 1 16 6 5 17 34 36 19 26 18 5 7 2 2 10 33 2 Fire 814 | 24 52 24 119 32 . 20 55 48 138 33 43 77 65 10 29 4 4 . 35 2 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 147 | . . . . . . . . 44 . 64 . 39 . . . . . . . . Rewire 95 | . . . . . . . . 24 . 44 . 26 . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 42 | . . . . . . . . 7 . 20 . 7 . . 8 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 15) 613 | -10/Materials | Discovered new exit (range 3) 732 | -10/Materials | Discovered new exit (range 10) 782 | -10/Materials | Entered Mines 805 | -10/Mines | Central database locked down 906 | -10/Mines | Met a Derelict shopkeep closing up shop 1006 | -10/Mines | Learned location of Mines (-8) 1115 | -10/Mines | Discovered new exit (range 7) 1150 | -10/Mines | Discovered new exit (range 9) 1254 | -10/Mines | Entered Materials 1254 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1399 | -9/Materials | Discovered new exit (range 9) 1419 | -9/Materials | Identified exit to Mines 1419 | -9/Materials | Identified exit to Storage 1647 | -9/Materials | Build established: Tank 1683 | -9/Materials | Repaired Autogun 1728 | -9/Materials | Discovered new exit (range 7) 1972 | -9/Materials | Destroyed 7 combat bots 2111 | -9/Materials | Central database locked down 2128 | -9/Materials | Discovered new exit (range 15) 2256 | -9/Materials | Discovered new exit (range 16) 2319 | -9/Materials | Repaired Aerolev Unit? 2383 | -9/Materials | Repaired Aerolev Unit 2443 | -9/Materials | Entered Mines 2514 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2514 | -9/Mines | Discovered new exit (range 5) 2518 | -9/Mines | Discovered new exit (range 14) 2532 | -9/Mines | Assembled infested the area 2738 | -9/Mines | Entered Exiles 2760 | -9/Exiles | Met 8R-AWN 2767 | -9/Exiles | Met EX-HEX 2787 | -9/Exiles | Met EX-DEC 2847 | -9/Exiles | Discovered new exit (range 15) 2909 | -9/Exiles | Visited The Gauntlet 2968 | -9/Exiles | Learned location of Zion (-6) 2977 | -9/Exiles | Met EX-BIN 2987 | -9/Exiles | Aligned with FarCom system 2988 | -9/Exiles | Given EX-Vault access code 3008 | -9/Exiles | Opened EX-Vault 3020 | -9/Exiles | Found AWS/Autocannon 3057 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3189 | -9/Exiles | Discovered new exit (range 11) 3194 | -9/Exiles | Left Exiles lab with AWS/Autocannon 3194 | -9/Exiles | Entered Mines 3196 | -8/Mines | Core integrity fell below 50% 3316 | -8/Mines | Discovered new exit (range 15) 3408 | -8/Mines | Discovered new exit (range 5) 3439 | -8/Mines | Build established: Skirmisher 3533 | -8/Mines | Entered Materials 3533 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3725 | -8/Materials | Destroyed 7 combat bots 3841 | -8/Materials | Discovered new exit (range 12) 3935 | -8/Materials | Garrison activated, responded to threat 4123 | -8/Materials | Discovered new exit (range 16) 4144 | -8/Materials | Garrison activated, responded to threat 4264 | -8/Materials | Identified exit to Garrison 4264 | -8/Materials | Entered Garrison 4335 | -8/Garrison | Garrison Relay disabled 4378 | -8/Garrison | Triggered checkpoint 4408 | -8/Garrison | Discovered new exit (range 10) 4428 | -8/Garrison | Triggered checkpoint 4430 | -8/Garrison | Garrison Relay disabled 4502 | -8/Garrison | Triggered checkpoint 4502 | -8/Garrison | Triggered checkpoint 4558 | -8/Garrison | Lost 5 parts (3n2w) 4561 | -8/Garrison | Destroyed 7 combat bots 4679 | -8/Garrison | Discovered new exit (range 12) 4855 | -8/Garrison | Build established: Scavenger-Skirmisher 4903 | -8/Garrison | Discovered new exit (range 11) 4934 | -8/Garrison | Triggered checkpoint 4945 | -8/Garrison | Discovered new exit (range 30) 4945 | -8/Garrison | Discovered new exit (range 38) 4945 | -8/Garrison | Discovered new exit (range 24) 4998 | -8/Garrison | Garrison Relay disabled 5021 | -8/Garrison | Learned Materials security intel 5165 | -8/Garrison | Garrison Relay disabled 5462 | -8/Garrison | Phase Generator disabled 5501 | -8/Garrison | Garrison Relay disabled 5627 | -8/Garrison | Build established: Skirmisher 5726 | -8/Garrison | Entered Materials 5726 | -8/Materials | Accompanied by 2 allies 5971 | -8/Materials | Repaired Imp. Assault Rifle 6054 | -8/Materials | Discovered new exit (range 14) 6126 | -8/Materials | First assault squad dispatched 6312 | -8/Materials | Repaired Broken Antigrav System 6382 | -8/Materials | Garrison activated, responded to threat 6483 | -8/Materials | Discovered new exit (range 9) 6685 | -8/Materials | Destroyed 10 combat bots 7002 | -8/Materials | Discovered new exit (range 9) 7052 | -8/Materials | Identified exit to Garrison 7398 | -8/Materials | High security lockdown imminent 7402 | -8/Materials | Sterilization system engaged 7402 | -8/Materials | Non-combat units ordered to evacuate 7502 | -8/Materials | Combat units ordered to evacuate 7526 | -8/Materials | Entered Garrison 7538 | -8/Garrison | Triggered checkpoint 7540 | -8/Garrison | Garrison Relay disabled 7622 | -8/Garrison | Destroyed 7 combat bots 7736 | -8/Garrison | Triggered checkpoint 7765 | -8/Garrison | Destroyed 7 combat bots 7782 | -8/Garrison | Discovered new exit (range 14) 7886 | -8/Garrison | Discovered new exit (range 11) 7910 | -8/Garrison | Triggered checkpoint 7972 | -8/Garrison | Discovered new exit (range 12) 7972 | -8/Garrison | Discovered new exit (range 78) 7972 | -8/Garrison | Discovered new exit (range 77) 8101 | -8/Garrison | Garrison Relay disabled 8212 | -8/Garrison | Triggered checkpoint 8229 | -8/Garrison | Garrison Relay disabled 8364 | -8/Garrison | Build established: Commander-Skirmisher 8401 | -8/Garrison | Triggered checkpoint 8422 | -8/Garrison | Triggered checkpoint 8472 | -8/Garrison | Triggered checkpoint 8530 | -8/Garrison | Garrison Relay disabled 8712 | -8/Garrison | Build established: Scavenger-Skirmisher 9053 | -8/Garrison | Core integrity fell below 50% 9352 | -8/Garrison | Entered Materials 9640 | -8/Materials | Repaired Broken Antigrav System? 9660 | -8/Materials | High security lockdown imminent 9688 | -8/Materials | Met 7R-MNS 9740 | -8/Materials | High security lockdown engaged 9772 | -8/Materials | Garrison activated, responded to threat 9858 | -8/Materials | Destroyed 15 combat bots 9935 | -8/Materials | Destroyed 10 combat bots 9968 | -8/Materials | Discovered new exit (range 14) 9982 | -8/Materials | Entered Factory 9982 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9983 | -7/Factory | Caught up to 7R-MNS 10020 | -7/Factory | Garrison activated, responded to threat 10270 | -7/Factory | Discovered new exit (range 16) 10345 | -7/Factory | Discovered new exit (range 5) 10354 | -7/Factory | Found Prototype Device 10354 | -7/Factory | Identified Active Sensor Suite 10358 | -7/Factory | Identified exit to Factory 10382 | -7/Factory | First assault squad dispatched 10396 | -7/Factory | Identified exit to Lower Caves 10409 | -7/Factory | Fabricated O-16 Technician? 10778 | -7/Factory | Repaired Broken Cmb. Airjet 10859 | -7/Factory | Repaired Broken Antigrav System? 10911 | -7/Factory | Repaired Gravmag System? 10970 | -7/Factory | Discovered exit to Factory (range 15) 10983 | -7/Factory | Repaired Broken Imp. Recalibrator? 11122 | -7/Factory | Discovered exit to Lower Caves (range 10) 11388 | -7/Factory | Cargo convoy interrupted 11424 | -7/Factory | High security lockdown imminent 11443 | -7/Factory | AWS/Autocannon suddenly broke down 11504 | -7/Factory | High security lockdown engaged 11671 | -7/Factory | Entered another Factory area 11671 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11672 | -6/Factory | Caught up to 7R-MNS 11711 | -6/Factory | Allied Derelicts emerged from ambush trap array 11880 | -6/Factory | Fabricated Smartbomb Launcher (x1) 12021 | -6/Factory | First assault squad dispatched 12176 | -6/Factory | Repaired Antigrav System 12226 | -6/Factory | Discovered new exit (range 15) 12252 | -6/Factory | Fabricated Cmb. Airjet (x2) 12254 | -6/Factory | Fabricated Hvy. Mass Driver (x1) 12372 | -6/Factory | Destroyed 7 combat bots 12460 | -6/Factory | Sucked down chute 12460 | -6/Factory | Entered Waste 12461 | -6/Waste | Met a frightened Derelict 12476 | -6/Waste | Spotted C-40 Crusher 12476 | -6/Waste | Destroyed C-40 Crusher 12480 | -6/Waste | Spotted C-40 Crusher 12489 | -6/Waste | Destroyed C-40 Crusher 12497 | -6/Waste | Spotted C-40 Crusher 12500 | -6/Waste | Destroyed C-40 Crusher 12506 | -6/Waste | Spotted C-40 Crusher 12509 | -6/Waste | Destroyed C-40 Crusher 12510 | -6/Waste | Spotted C-40 Crusher 12513 | -6/Waste | Spotted C-40 Crusher 12516 | -6/Waste | Destroyed C-40 Crusher 12516 | -6/Waste | Allies destroyed C-40 Crusher 12556 | -6/Waste | Found Broken Heavy Servo Lattice 12617 | -6/Waste | Discovered new exit (range 10) 12744 | -6/Waste | Warlord forces began an assault 12918 | -6/Waste | Entered Factory 12918 | -6/Factory | Accompanied by 20 allies 13112 | -6/Factory | Repaired Cmb. Antigrav System? 13188 | -6/Factory | Repaired Antigrav System 13268 | -6/Factory | First assault squad dispatched 13396 | -6/Factory | Repaired Hvy. Mass Driver? 13603 | -6/Factory | Build established: Machinist-Skirmisher 13663 | -6/Factory | Discovered new exit (range 14) 13675 | -6/Factory | Identified exit to Lower Caves 13691 | -6/Factory | Entered Lower Caves 13691 | -6/Lower Caves | Accompanied by 18 allies 13697 | -6/Lower Caves | Met a Warlord Commander 13698 | -6/Lower Caves | Learned location of Warlord (-5) 13699 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13700 | -6/Lower Caves | Found Unknown Device 13701 | -6/Lower Caves | Identified Encrypted Comm Array 13921 | -6/Lower Caves | Encountered a Warlord checkpoint 13940 | -6/Lower Caves | Discovered new exit (range 9) 14010 | -6/Lower Caves | Build established: Tank 14028 | -6/Lower Caves | Entered another Lower Caves area 14028 | -6/Lower Caves | Accompanied by 17 allies 14097 | -6/Lower Caves | Discovered new exit (range 3) 14162 | -6/Lower Caves | Spotted B-75 Beast 14169 | -6/Lower Caves | Allies destroyed B-75 Beast 14212 | -6/Lower Caves | Encountered a Warlord checkpoint 14294 | -6/Lower Caves | Learned location of 1 exit from Factory 14360 | -6/Lower Caves | Discovered new exit (range 8) 14376 | -6/Lower Caves | Learned Factory non-interactive machine intel 14381 | -6/Lower Caves | Learned 4 Factory zone layouts 14411 | -6/Lower Caves | Build established: Gunner 14445 | -6/Lower Caves | Entered Zion 14445 | -6/Zion | Accompanied by 16 allies 14475 | -6/Zion | System corruption cleaned by Quarantine Array 14552 | -6/Zion | Discovered new exit (range 11) 14565 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14594 | -6/Zion | Found CR-A16's Pointy Stick 14612 | -6/Zion | Learned Factory security intel 14696 | -6/Zion | Given A8's code to call for help 14740 | -6/Zion | Gained Derelict followers 14840 | -6/Zion | Learned Factory emergency access door positions 14854 | -6/Zion | Given the Hacking Drone Bay 14854 | -6/Zion | Found Prototype Device 14854 | -6/Zion | Identified Hacking Drone Bay 15071 | -6/Zion | Rebuked by Imprinter 15122 | -6/Zion | Opened final containment barrier to the Deep Caves 15130 | -6/Zion | Discovered new exit (range 5) 15132 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15191 | -6/Zion | Entered Deep Caves 15191 | -6/Deep Caves | Accompanied by 21 allies 15220 | -6/Deep Caves | Found Surveybot 24 Scanner 15330 | -6/Deep Caves | Z-Facility disabled 15341 | -6/Deep Caves | Attacked by Z-Imprinter 15347 | -6/Deep Caves | Allies destroyed Z-Imprinter 15510 | -6/Deep Caves | Found Prototype Protection 15510 | -6/Deep Caves | Identified Zio. Weapon Casing 15552 | -6/Deep Caves | Found Zio. Weapon Casing 15737 | -6/Deep Caves | Found Surveybot 24 Chip 15774 | -6/Deep Caves | Build established: Tank 15982 | -6/Deep Caves | Core integrity fell below 50% 16074 | -6/Deep Caves | Discovered new exit (range 7) 16147 | -6/Deep Caves | Spotted AG-91529 16170 | -6/Deep Caves | Allies destroyed AG-91529 16179 | -6/Deep Caves | Exposed GOLEM chamber 16180 | -6/Deep Caves | Triggered Deep Caves wall 16186 | -6/Deep Caves | Destroyed AS-80477 16195 | -6/Deep Caves | Found GOLEM Unit 16197 | -6/Deep Caves | Spotted AS-89061 16203 | -6/Deep Caves | Found XL Autogun Array 16209 | -6/Deep Caves | Destroyed 21 combat bots 16214 | -6/Deep Caves | Found GOLEM Unit 16216 | -6/Deep Caves | Found GOLEM Unit 16224 | -6/Deep Caves | Lost 8 allies 16241 | -6/Deep Caves | Spotted AG-85170 16275 | -6/Deep Caves | Found GOLEM Unit 16313 | -6/Deep Caves | Lost 10 allies 16334 | -6/Deep Caves | Core integrity fell below 20% 16364 | -6/Deep Caves | Lost 5 parts (3n2w) 16418 | -6/Deep Caves | Entered Proximity Caves 16418 | -5/Proximity Caves | Accompanied by 1 ally 16754 | -5/Proximity Caves | Build established: Golem 17062 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 16585_ GOLEM Unit beginning Asb. Alloy Leg integration. 16717_ Asb. Alloy Leg integration complete. 16718_ GOLEM Unit beginning Asb. Focal Cannon integration. 16769_ Asb. Focal Cannon integration complete. 16770_ GOLEM Unit beginning Asb. Focal Cannon integration. 16821_ Asb. Focal Cannon integration complete. 16822_ GOLEM Unit beginning Asb. Focal Cannon integration. 16873_ Asb. Focal Cannon integration complete. 16952_ Discarded Asb. Flux Generator. 16953_ GOLEM Unit beginning Asb. Flux Generator integration. 16953_ Discarded Asb. Flux Generator. 16958_ Acquired Heavy Servo Lattice. 17034_ Dropped Surveybot 24 Scanner. 17035_ GOLEM Unit beginning Asb. Biocell Array integration. 17035_ Dropped Heavy Servo Lattice. 17035_ Acquired Surveybot 24 Scanner. 17051_ Asb. Biocell Array integration complete. 17059_ Penetrated by Slug. 17061_ Destroyed Phase Shifter. 17062_ Penetrated by Slug. 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Assault Rifle | -9/Materials | Scanalyzed Aerolev Unit | -9/Materials | Scanalyzed Reaction Control System | -9/Materials | Scanalyzed Antigrav System | -8/Materials | Scanalyzed Smartbomb Launcher | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Cld. Airjet | -6/Factory | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked Fabricated ------------ O-16 Technician | x1 | -7/Factory | Authchip Smartbomb Launcher | x1 | -6/Factory Cmb. Airjet | x2 | -6/Factory Hvy. Mass Driver | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Killing Spree Challenges ------------ None Game ------ Seed StormArcReactor Manual? 0 Play Time 03:44:43 Cumulative 97.9 hours Start 2025.02.18 @ 00:26:34 End 2025.02.18 @ 04:10:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 49 Gallery% 54 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 18484ed1-e8c7-4b1f-99c9-693679432119