Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.06.30 @ 04:22:34 Player: cptwinky Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (355) 1775 Value Destroyed (16448) 16448 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (9940) 9940 TOTAL SCORE: 35923 Bonus ------- High Alert Combat Kills 4923 Follower Combat Kills 2355 Entered Garrisons 1200 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -838 Cogmind --------- Core Integrity 0/1150 Matter 96/300 Energy 100/100 System Corruption 17% Temperature Cool (9) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster > --- UTILITY (8) ------ Improved Propulsion Shielding Relay Coupler [NC] (22) Relay Coupler [Swarmer] (40) Relay Coupler [Grunt] (35) > --- WEAPON (3) ------- Improved Remote Datajack > --- INVENTORY (5) ---- Structural Scanner Advanced ECM Suite Relay Coupler [NC] (32) Relay Coupler [Grunt] (27) Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Medium Treads Heavy Treads Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Huge Storage Unit Improved Transmission Jammer Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] > --- WEAPON ----------- Compact Mass Driver Compact Mass Driver Compact Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Advanced Heat Sink Large Matter Pod Structural Scanner Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Proto] Relay Coupler [Proto] YOLO Cannon Gauss Rifle Tiamat Missile Launcher Tiamat Missile Launcher Datajack Improved Remote Datajack Heavy Flail [Rating: 124] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Flight Unit Impulse Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Tiamat Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Slots Evolved 12 | . . . . . 4 . 2 . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 . 1 . . . . . . 1 . 1 . . Utility 6 | . . . . . 3 . 1 . . . 1 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Parts Attached 362 | . 17 4 6 2 11 11 41 26 31 16 8 41 22 33 19 34 14 26 Power 25 | . 2 . 1 . . . 2 1 3 . 2 2 3 1 3 1 1 3 Engine 14 | . 2 . 1 . . . 2 1 1 . . 2 2 . 3 . . . Core 3 | . . . . . . . . . . . . . 1 1 . . . 1 Reactor 8 | . . . . . . . . . 2 . 2 . . . . 1 1 2 Propulsion 52 | . 4 . 1 . 4 1 6 2 6 1 . 5 3 3 2 5 2 7 Treads 40 | . 4 . 1 . 3 1 6 2 4 1 . 5 3 3 2 3 . 2 Leg 5 | . . . . . . . . . . . . . . . . 2 2 1 Wheel 6 | . . . . . 1 . . . 2 . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . 1 Utility 103 | . 4 . 1 . 5 3 12 4 8 3 5 13 8 11 5 8 7 6 Device 31 | . . . . . 1 . 4 1 2 . 1 3 3 5 4 . 6 1 Storage 3 | . 1 . . . 1 . . . . . . . . 1 . . . . Processor 2 | . . . . . 1 . . . . . . . . . . 1 . . Hackware 28 | . . . . . . . 5 . 4 1 1 1 3 3 . 5 1 4 Protection 39 | . 3 . 1 . 2 3 3 3 2 2 3 9 2 2 1 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 182 | . 7 4 3 2 2 7 21 19 14 12 1 21 8 18 9 20 4 10 Energy Gun 5 | . . . . . . . . 4 . . . . . . . . . 1 Energy Cannon 68 | . . . 1 . 1 4 10 3 4 6 1 13 3 10 6 3 1 2 Ballistic Gun 18 | . 4 2 1 1 . . . 2 . 1 . 1 4 . . 1 . 1 Ballistic Cannon 16 | . . . . . . . . 1 5 1 . . . . . 6 2 1 Launcher 29 | . 3 2 . 1 1 3 2 3 1 2 . 4 . 2 3 1 . 1 Special Weapon 24 | . . . . . . . . . 4 1 . 1 1 6 . 8 1 2 Impact Weapon 9 | . . . . . . . 3 4 . . . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 13 | . . . 1 . . . 6 2 . 1 . 1 . . . 1 . 1 Unidentified Prototypes 6 | . . . . . . . . . 5 . . . 1 . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . System Corruption 8 | . . . . . . . . . . . . 8 . . . . . . Parts Lost 74 | . 1 . . . . . . 1 5 5 . 11 6 . 3 13 8 21 Power 10 | . . . . . . . . . 1 . . 2 1 . 1 1 1 3 Propulsion 20 | . 1 . . . . . . . 2 1 . 1 2 . . 3 2 8 Utility 26 | . . . . . . . . . 2 2 . 6 2 . 1 4 4 5 Weapon 18 | . . . . . . . . 1 . 2 . 2 1 . 1 5 1 5 Highest Loss Streak 6 | . 1 . . . . . . 1 2 2 . 3 3 . 2 4 3 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 97 100 100 100 94 99 99 99 85 85 89 83 84 81 81 77 85 55 Engine 7 | . 14 14 14 14 9 9 6 7 3 . . 5 8 5 9 8 1 . Reactor 2 | . . . . . . . . . 3 7 13 7 . . . . 7 3 Treads 20 | . 26 28 28 28 26 26 29 30 19 14 13 9 19 17 17 14 6 5 Wheel 1 | . . . . . . . . . 4 7 6 3 . . . . . 1 Device 8 | . . . . . 7 9 12 6 9 9 8 15 8 5 9 8 17 8 Storage 7 | . 14 14 14 14 9 9 7 7 7 7 6 6 6 5 5 5 5 4 Processor 4 | . . . . . . 9 7 7 7 7 6 6 6 5 5 7 1 . Hackware 4 | . . . . . . . 2 7 8 7 6 . 5 10 5 10 13 12 Protection 11 | . 11 14 14 14 23 18 14 14 9 8 14 14 9 4 6 3 . . Energy Gun 1 | . 14 14 9 . . . . 2 . . . . . . . . . . Energy Cannon 9 | . . . 4 14 8 16 11 5 . 6 13 10 9 16 16 10 1 1 Ballistic Gun 2 | . 13 13 6 12 9 . . 2 . 3 . . 2 . . . . . Ballistic Cannon 1 | . . . . . . . . . 6 . . . . . . 2 13 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 14 34 34 36 36 64 67 78 71 77 77 99 99 90 154 155 157 140 119 Greatest Support 215 | 20 40 40 40 40 60 60 90 90 84 28 28 150 133 175 167 215 110 110 Greatest Overweight (x) 37 | . 1 . . . 2 1 1 . 2 2 3 3 . . . 1 1 37 Average Overweight (x) . | . . . . . . 1 . . 1 2 2 1 . . . . 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 20 | 8 14 15 15 15 19 20 20 20 20 20 20 20 20 24 25 25 25 23 Most Carried 25 | 6 15 15 15 15 18 20 20 20 20 20 20 20 20 25 25 25 21 20 Average Carried 18 | 6 13 15 14 15 13 19 19 19 19 18 19 19 18 23 24 21 18 16 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 5 Final Carried 25 | 6 15 15 15 15 17 20 20 20 20 18 20 20 20 22 25 18 20 5 Class Distribution -------------------- 45% | Bothacker-Mutant 31% | Mutant 8% | Bothacker-Skirmisher 4% | Botlord-Mutant 4% | Botlord-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Skirmisher | -5/Factory Bothacker-Skirmisher | -5/Garrison Botlord-Gunner | -4/Factory Botlord-Skirmisher | -4/Garrison Botlord-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Matter Collected 7520 | 169 368 47 106 94 205 197 448 390 819 405 51 685 400 522 468 659 735 752 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 14843 | . 995 72 . 96 302 742 666 406 1008 747 82 2746 872 1204 1777 1357 419 1352 Parts 627 | . 56 11 . 6 19 39 34 14 61 35 4 106 32 48 53 57 16 36 Haulers Intercepted 8 | . 2 . . . 1 . . . 2 . . . 1 1 . 1 . . Recyclers Shooed 8 | . . . . . . . . . . . . . 1 1 . 2 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Combat Hostiles Destroyed 297 | . 20 9 . 6 7 22 19 15 20 21 2 43 14 21 30 21 11 16 Melee 3 | . . . . . . . . . . . . . . . . . . 3 Guns 28 | . 13 3 . 1 1 . . 4 . 3 . . 2 . . 1 . . Cannons 135 | . . . . 2 3 12 8 3 13 10 1 23 9 9 13 14 11 4 AOE 100 | . 6 6 . 2 3 8 9 7 6 7 . 12 . 8 13 6 . 7 Classes Destroyed 22 | . 5 . . . 3 1 2 1 4 1 . 2 . 1 . 1 . 1 Worker 14 | . . . . . 1 . . . 2 . . . . 1 . 3 . 7 Builder 11 | . . . . . . . 1 . 3 . . . 2 . . 3 . 2 Tunneler 1 | . . . . . . . . . 1 . . . . . . . . . Hauler 8 | . 2 . . . 1 . . . 2 . . . 1 1 . 1 . . Recycler 16 | . 4 . . . . . 2 . 2 . . . . 2 . 1 . 5 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . Watcher 2 | . . . . . . . 1 . 1 . . . . . . . . . Swarmer 81 | . 3 9 . 4 3 8 11 8 1 8 . 3 . 7 13 . 3 . Cutter 3 | . . . . . . . . . . . . 3 . . . . . . Saboteur 5 | . . . . . . . . . . . . 5 . . . . . . Grunt 92 | . 17 . . 2 2 8 4 4 . 4 . 11 11 5 10 5 6 3 Brawler 7 | . . . . . . . . . . 2 . 3 1 1 . . . . Duelist 3 | . . . . . . . . 2 . . . . . . 1 . . . Protector 3 | . . . . . . . . . 2 . . . . . . 1 . . Sentry 36 | . . . . . 2 4 1 . 6 3 . 12 . 2 2 2 . 2 Specialist 3 | . . . . . . . . . 1 . . . . . . 2 . . Hunter 27 | . . . . . 1 1 1 . 4 1 . 3 1 2 1 3 1 8 Programmer 34 | . . . . . . 1 2 1 5 3 2 2 1 3 3 8 . 3 Heavy 1 | . . . . . . . . . 1 . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . 1 1 . 1 . Striker 1 | . . . . . . . . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | . 7 3 . 2 3 4 9 4 10 7 1 4 4 10 5 7 4 9 Combat Bots Only 10 | . 3 3 . 2 3 4 8 4 10 7 1 4 4 9 5 6 4 3 Max Kills in Single Turn 6 | . 3 3 . 2 2 4 3 2 4 3 1 3 1 3 4 6 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 3 . 2 2 4 2 2 3 3 . 3 . 3 4 5 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Damage Taken 22616 | . 706 103 . 52 377 655 798 970 1948 1437 216 2873 922 1662 1184 3536 2229 2948 Core 2338 | . 75 9 . 8 56 67 70 123 164 173 . 233 52 115 40 263 293 597 Absorbed by Shields 603 | . . . . . . 232 196 42 . 52 . . . . 15 66 . . Reduced by Siege Mode 21 | . . . . . . . . . . . . . . . 21 . . . Redirected to Shielding 154 | . . . . . . . . . . . . 49 . . 105 . . . Regen/Repaired (Parts) 1061 | . 95 . . . . . 78 . 459 . . . . 429 . . . . Core Remaining (%) 69 | 100 . . . 63 . 77 . . . 24 . . 66 . 84 . . . Volleys Fired 932 | . 55 7 . 9 27 59 41 46 70 65 9 170 52 59 111 70 39 43 Largest 3 | . 2 2 . 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 Hottest 226 | . 70 70 . 88 88 136 148 148 162 180 180 180 109 226 150 181 222 198 Shots Fired 1559 | . 107 11 . 17 51 90 72 71 73 89 17 254 88 135 203 146 83 52 Gun 225 | . 104 8 . 8 24 . . 16 . 23 . 8 27 . . 2 . 5 Cannon 1198 | . . . . 8 24 83 65 47 64 59 17 236 56 117 193 119 79 31 Launcher 77 | . 3 3 . 1 3 7 7 8 . 4 . 7 . 8 10 4 . 12 Special 59 | . . . . . . . . . 9 3 . 3 5 10 . 21 4 4 Kinetic 342 | . 52 4 . 8 24 . . 8 58 44 . 8 27 . . 32 65 12 Thermal 997 | . 52 4 . 8 24 83 65 55 3 32 17 175 44 117 193 89 14 22 Explosive 77 | . 3 3 . 1 3 7 7 8 . 4 . 7 . 8 10 4 . 12 Electromagnetic 84 | . . . . . . . . . 3 6 . 61 12 . . . . 2 Robot Hit Streak 49 | . 13 5 . 4 14 16 16 12 23 22 9 49 25 28 19 19 16 10 Robot Miss Streak 4 | . 2 1 . 4 3 1 2 4 2 2 2 3 2 2 3 4 3 2 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1102 | . 79 7 4 7 35 50 59 53 53 65 10 184 57 102 118 102 57 60 Core Hits 577 | . 43 8 . 5 20 32 41 32 31 25 1 76 28 42 70 52 26 45 Critical Kills 18 | . . . . . . 2 . 1 . . 1 4 1 2 1 4 . 2 Critical Parts Destroyed 10 | . . . . . . . . . . . . . . . . 8 . 2 Critical Strikes 52 | . 6 . . . . 2 . 1 7 . 1 7 1 2 1 13 7 4 Burn 6 | . 6 . . . . . . . . . . . . . . . . . Meltdown 14 | . . . . . . 2 . 1 . . 1 4 1 2 1 1 . 1 Destroy 11 | . . . . . . . . . . . . . . . . 11 . . Blast 15 | . . . . . . . . . 7 . . . . . . 1 7 . Corrupt 3 | . . . . . . . . . . . . 3 . . . . . . Smash 3 | . . . . . . . . . . . . . . . . . . 3 Melee Attacks 74 | . . . 4 . . . 14 8 . . . 13 . . . 1 . 34 Impact 54 | . . . . . . . 4 7 . . . 12 . . . . . 31 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . 4 . . . 6 1 . . . 1 . . . . . 5 Combat Hostiles 2 | . . . . . . . . 1 . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 46645 | . 1878 439 . 221 1001 1613 2016 1766 3977 2772 394 7084 1496 3918 5512 5145 1963 5450 Guns 2394 | . 1024 52 . 43 193 . . 281 . 270 . 146 282 . . 31 . 72 Cannons 27306 | . . . . 89 368 1028 1056 760 2692 1749 394 5761 1210 2817 3401 2603 1963 1415 Explosions 15536 | . 791 369 . 84 431 580 943 725 1280 753 . 1118 . 1097 2111 2496 . 2758 Melee 1172 | . . . . . . . . . . . . . . . . . . 1172 Ramming 237 | . 63 18 . 5 9 5 17 . 5 . . 59 4 4 . 15 . 33 Kinetic 7118 | . 494 25 . 43 193 . . 158 2347 1169 . 146 282 . . 416 1641 204 Thermal 23201 | . 530 27 . 89 368 1028 1056 883 1505 687 394 4380 866 2817 3401 2718 322 2130 Explosive 12914 | . 791 369 . 84 431 580 943 725 50 753 . 1118 . 1097 2111 1996 . 1866 Electromagnetic 2003 | . . . . . . . . . 70 163 . 1381 344 . . . . 45 Impact 1172 | . . . . . . . . . . . . . . . . . . 1172 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 1 5 9 1 10 10 3 8 12 13 17 Average Corruption 6 | . . . . . . . . 1 3 7 1 2 10 2 6 8 12 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 312 | . . . . . . . . 2 34 37 4 30 33 5 62 17 43 45 Message Errors 67 | . . . . . . . . . 9 6 2 8 6 1 15 3 11 6 Matter Fused 73 | . . . . . . . . . 10 6 1 7 10 1 16 5 9 8 Heat Flow Errors 43 | . . . . . . . . 2 2 5 . 3 7 1 9 1 5 8 Energy Discharges 36 | . . . . . . . . . 4 6 1 1 1 . 8 2 6 7 Parts Rejected 3 | . . . . . . . . . . 1 . . . 1 . . . 1 Data Loss (minor) 40 | . . . . . . . . . 6 5 . 4 3 . 6 3 6 7 Data Loss (major) 9 | . . . . . . . . . . 2 . 1 3 . 1 . 2 . Misfires 17 | . . . . . . . . . 2 4 . 3 1 . 2 2 1 2 Alerts 10 | . . . . . . . . . 1 . . 3 . . 3 . 1 2 Misdirections 4 | . . . . . . . . . . . . . . . . . 1 3 Weapon Failures 10 | . . . . . . . . . . 2 . . 2 1 2 1 1 1 Overload Shots 4 | . . . . . . . . . . . . . . 4 . . . . Effects 1 | . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . Overflow Damage 2463 | . . 25 . . . 14 12 90 498 125 55 177 5 158 184 440 . 680 Projectiles 1136 | . . . . . . 6 1 5 299 116 55 72 5 42 89 227 . 219 Explosions 995 | . . 25 . . . 8 11 85 199 9 . 105 . 116 95 213 . 129 Melee 332 | . . . . . . . . . . . . . . . . . . 332 Knockbacks 30 | . 1 . . . . . . . 5 2 . . . . . 7 6 9 Impact 9 | . 1 . . . . . . . . . . . . . . 1 . 7 Kinetic 19 | . . . . . . . . . 5 2 . . . . . 6 6 . Secondary 2 | . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 507 | . 31 48 . . 47 84 28 3 48 . . 2 . 73 52 . . 91 Shots 19 | . 1 2 . . 1 3 2 1 1 . . 1 . 3 2 . . 2 Rammed 31 | . 9 4 . 1 . 1 3 . 1 . . 7 1 1 . 3 . . Targets Rammed 35 | . 9 4 . 1 1 1 3 . 1 . . 7 1 1 . 3 . 3 Kicked 3 | . . . . . . . . . . . . . . . . . . 3 Crushed 1 | . . . . . 1 . . . . . . . . . . . . . Highest Temperature 360 | . 287 70 . 156 21 300 334 220 140 231 360 328 242 212 233 259 187 219 Average Temperature 74 | . 90 36 . 58 14 90 73 71 20 34 163 87 79 79 81 66 52 77 Received Heat Transfer 3752 | . 375 . . 6 63 257 177 122 276 163 27 735 303 234 144 306 330 234 Effects 3 | . . . . . . . . . . . 1 2 . . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . 2 3 . . . Total Turns 109 | . . . . . . . . . . . . . . 60 49 . . . Longest Duration 37 | . . . . . . . . . . . . . . 37 29 . . . Robots Corrupted 7 | . . . . . . . . . . 1 . 5 1 . . . . . Combat Hostiles 6 | . . . . . . . . . . 1 . 4 1 . . . . . Parts Fried 7 | . . . . . . . . . . 1 . 6 . . . . . . Impact Corruptions 15 | . . . . . . . . . . . . . . . . . . 15 Robots Melted 26 | . 1 . . . . 2 2 1 1 . 1 6 2 4 4 1 . 1 Combat Hostiles 22 | . 1 . . . . 2 2 1 1 . 1 3 2 4 4 . . 1 Parts Melted 91 | . 4 . . . . 4 3 4 2 3 2 17 7 18 12 11 . 4 Heat Transferred 31852 | . 1924 74 . 148 666 1776 1923 1690 1363 777 409 6221 1184 3491 4427 3186 500 2093 Parts Sabotaged 5 | . . . . . . . . . . . 2 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Peak Influence 1861 | . 464 410 . 136 273 1376 783 932 934 1456 806 1861 1012 816 1671 1149 1171 614 Initial 976 | . . 180 . . . 35 722 397 489 653 758 350 976 409 496 877 780 614 Average 668 | . 316 303 . 31 92 609 588 761 660 1164 684 1107 850 443 1064 764 1000 344 Maximum Alert Level 5 | . 2 2 . . 1 4 3 3 3 4 3 5 3 3 5 4 4 2 Low Security (%) 13 | 100 18 . . 100 86 15 . . . . . . . . . . . 26 Level 1 13 | . 50 65 . . 13 22 8 2 . . . 4 . 43 . . . 38 Level 2 26 | . 30 34 . . . 20 51 27 70 5 51 9 11 49 17 44 . 34 Level 3 32 | . . . . . . 29 40 69 29 41 48 37 88 6 40 43 91 . Level 4 11 | . . . . . . 11 . . . 52 . 37 . . 34 12 8 . Level 5 1 | . . . . . . . . . . . . 10 . . 8 . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 5 . . 1 7 . 7 . 19 . 3 . 10 8 . 9 . 4 Investigation 21 | . 4 . . 1 2 . 1 . 6 . 1 . 2 3 . . . 1 Extermination 15 | . . . . . . . 3 . 2 . 1 . 1 3 . 2 . 3 Reinforcement 17 | . 1 . . . 2 . 3 . 3 . . . 3 1 . 4 . . Assault 6 | . . . . . . . . . 1 . 1 . 3 . . 1 . . Garrison 14 | . . . . . 3 . . . 7 . . . 1 1 . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . 1 . 2 . 1 . . . 1 . . 2 . . Haulers Reinforced 4 | . . . . . . . . . 2 . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Distress Signals 13 | . 3 . . . 1 . . . 3 . . . . 1 . 4 . 1 Communications Jammed 90 | . . . . . . . . . 29 . . . . . . 61 . . Distress Signals 79 | . . . . . . . . . 18 . . . . . . 61 . . Times Spotted 473 | . 34 10 . 5 12 24 35 19 50 31 9 44 30 37 25 58 16 34 Peak Tracking Total 13 | . 5 3 . 3 5 5 5 4 10 6 5 10 7 6 6 13 4 6 Tactical Retreats 16 | . . 1 . . . 1 4 . 2 . . . 1 1 . 2 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Traps Triggered 44 | . 1 . . . . 14 2 . 3 9 . 8 . 2 2 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 126 | . . . . . . . 107 11 . 8 . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . Disarmed 2 | . . . . . . . 1 1 . . . . . . . . . . Reprogrammed 8 | . . . . . . . 7 . . 1 . . . . . . . . Reused 2 | . . . . . . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . 1 . . 2 . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Machines Disabled 49 | . 2 1 . . . 3 2 . 5 3 . 6 7 1 5 12 1 1 Max in Single Turn 5 | . 1 1 . . . 1 1 . 1 1 . 1 1 1 1 5 1 . Garrison Access 4 | . . . . . . . . . 2 . . . 1 . . . . 1 Garrison Relay 9 | . . . . . . 3 . . . . . 3 . . 2 . 1 . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Machines Accessed 71 | . 8 . 2 1 4 1 8 2 15 1 5 2 3 10 . 4 1 4 Terminals 35 | . 5 . . . 2 1 4 2 5 1 1 2 2 5 . 2 1 2 Fabricators 6 | . . . . . . . . . 2 . . . . 2 . 1 . 1 Repair Stations 9 | . 1 . . . 1 . 1 . 3 . 1 . . 2 . . . . Recycling Units 6 | . 2 . . . . . 1 . 1 . 2 . . . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 . . . . . . . . . Garrison Access 10 | . . . . . 1 . 1 . 3 . 1 . 1 1 . 1 . 1 Total Hacks 189 | . 31 . 2 1 11 2 18 5 37 2 14 3 10 21 . 15 2 15 Successful 102 | . 17 . 2 1 4 1 10 2 21 1 9 1 7 12 . 7 . 7 Failed 86 | . 13 . . . 7 1 8 3 16 1 5 2 3 9 . 8 2 8 Catastrophic 19 | . 1 . . . 2 . 2 . 4 1 . 1 1 5 . . 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 83 | . 17 . 1 . 8 . 7 . 13 . 7 . 7 8 . 8 . 7 Terminals 99 | . 23 . . . 7 2 5 5 11 2 4 3 7 11 . 7 2 10 Fabricators 17 | . . . . . . . . . 4 . . . . 4 . 5 . 4 Repair Stations 25 | . 3 . . . 2 . 3 . 9 . 4 . . 4 . . . . Recycling Units 10 | . 5 . . . . . 1 . 1 . 3 . . . . . . . Scanalyzers 8 | . . . . . . . 5 . 3 . . . . . . . . . Garrison Access 27 | . . . . . 2 . 4 . 9 . 3 . 3 2 . 3 . 1 Terminal Hacks 36 | . 10 . 2 1 . 1 1 2 3 1 1 1 4 3 . 4 . 2 Record 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . . . 1 . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . . . . 1 . . . . . . 1 . . Open Door 5 | . . . . 1 . 1 . 1 . 1 . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . . . . . . . 1 . 1 . 2 1 . 3 . 2 Locate Traps 2 | . . . . . . . 1 . . . . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . 2 . . . . . . . . . . . . 2 . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . 1 . . . 1 Network Status 2 | . . . . . . . . . 1 . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 16 | . 2 . . . 1 . 2 . 6 . 2 . . 3 . . . . Scan Component 11 | . 1 . . . 1 . 1 . 4 . 2 . . 2 . . . . Repair 5 | . 1 . . . . . 1 . 2 . . . . 1 . . . . Recycling Unit Hacks 5 | . 2 . . . . . . . 1 . 2 . . . . . . . Retrieve Components 5 | . 2 . . . . . . . 1 . 2 . . . . . . . Scanalyzer 6 | . . . . . . . 4 . 2 . . . . . . . . . Insert Component 4 | . . . . . . . 2 . 2 . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . 1 . 3 . 1 . 1 1 . 1 . 1 Unlock Access 8 | . . . . . 1 . 1 . 2 . 1 . 1 1 . 1 . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . 1 Unauthorized Hacks 26 | . 3 . . . 2 . 2 . 5 . 3 . 2 4 . 2 . 3 Terminals 13 | . 1 . . . 1 . 2 . 2 . 2 . 1 1 . 1 . 2 Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . Botnet 11 | . 1 . . . 1 . 2 . 1 . 1 . 1 1 . 1 . 2 Operators 1 | . . . . . . . . . 1 . . . . . . . . . Fabricators 5 | . . . . . . . . . 1 . . . . 2 . 1 . 1 Liberate 5 | . . . . . . . . . 1 . . . . 2 . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . 2 . . . 1 1 . . . . Reprogram 5 | . . . . . 1 . . . 2 . . . 1 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 6 . . . 4 1 7 2 14 1 4 2 2 7 . 4 1 3 Full Trace Events 15 | . 2 . . . 1 . 1 . 4 1 1 1 1 1 . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . 152 Total Robot Build Rating 15 | . . . . . . . . . . . . . . . . . . 15 Part Schematics Acquired 3 | . 1 . . . . . 2 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . . . 1 . 2 . . . . 1 . . . . Time 161 | . 26 . . . . . 22 . 63 . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . 20 . . . . . . . 2 . 4 . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . . . 1 . 1 . . . 1 . . 1 . . . Command Fork 2 | . . . . . . . . . . . . 1 . . 1 . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . Robots Hacked 52 | . . . 4 . . . 6 1 8 2 . 2 2 6 . 13 2 6 Non-combat 14 | . . . 3 . . . 2 . 3 . . . 1 1 . 2 . 2 Combat 38 | . . . 1 . . . 4 1 5 2 . 2 1 5 . 11 2 4 Robot Hacks Applied 58 | . . . 4 . . . 9 1 8 2 . 2 4 7 . 13 2 6 parse_system 4 | . . . 4 . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . 1 . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . 1 drop_inventory 2 | . . . . . . . . . . . . . . . . 1 . 1 check_alert 1 | . . . . . . . 1 . . . . . . . . . . . purge_threat 7 | . . . . . . . 4 . . . . . 3 . . . . . redirect_shields 2 | . . . . . . . . . 1 . . . . . . 1 . . scatter_targeting 1 | . . . . . . . . . . . . . . . . 1 . . spike_heat 2 | . . . . . . . 1 . . . . . . . . . . 1 amplify_resonance 3 | . . . . . . . . . . . . . . 2 . . . 1 reboot_system 6 | . . . . . . . . . . 1 . . . 2 . 1 1 1 overwrite_iff 9 | . . . . . . . . . 3 . . 1 . . . 5 . . streamctrl_high 4 | . . . . . . . 2 . 1 . . 1 . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . 1 . . . . formatsys_high 14 | . . . . . . . 1 1 2 1 . . 1 2 . 4 1 1 Relay Couplers Released 40 | . . . . . . 14 . . 2 . . 12 1 . 6 . 5 . Machine Destruction 36 | . . . . . . 10 . . 2 . . 12 1 . 6 . 5 . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . Attached 26 | . . . . . . . 4 . 4 1 . 1 3 3 . 5 1 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 4 . 6 . . . . . . Allies Hacked 4 | . . . . . . . . 1 1 . 1 . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Total Allies 69 | . . . . 3 3 . 3 3 12 5 1 9 2 6 . 17 1 4 Largest Group 6 | . . . . 3 3 3 1 2 3 5 1 3 3 3 1 6 1 3 Highest-Rated Group 304 | . . . . 40 48 48 32 45 109 145 10 92 85 87 30 304 56 87 Highest-Rated Ally 137 | . . . . 16 16 16 32 25 109 32 10 46 85 30 30 137 56 49 Total Orders 11 | . . . . . . . . . . . 2 1 1 4 . 3 . . STAY 9 | . . . . . . . . . . . 1 1 1 3 . 3 . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . AID 1 | . . . . . . . . . . . . . . 1 . . . . Ally Attacks 399 | . . . . . 35 32 6 43 49 65 . 17 45 21 2 58 8 18 Total Damage 11512 | . . . . . 330 327 613 928 1691 1755 . 396 2001 322 62 2407 340 340 Kills 81 | . . . . . 5 5 3 8 12 11 . 3 16 3 . 13 1 1 Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Robot Analysis Total 3 | . 2 . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Turns Passed 24036 | 3 1187 661 820 1122 1325 2555 1732 1048 1924 1193 517 2323 874 1539 2091 1027 1019 1076 Spaces Moved 10865 | 3 559 324 499 575 340 901 698 496 1064 569 322 1046 386 720 1037 437 391 498 Core 4 | . . . . . . . . . . . . . . . . . . 4 Treads 8069 | . 532 324 499 575 316 901 698 496 338 . . 471 386 720 1037 437 223 116 Legs 395 | 3 27 . . . . . . . . . . . . . . . 168 197 Wheels 2235 | . . . . . 24 . . . 726 569 322 575 . . . . . 19 Hover . | . . . . . . . . . . . . . . . . . . . Flight 162 | . . . . . . . . . . . . . . . . . . 162 Fastest Speed 40 | 120 120 160 160 160 130 250 161 155 115 130 130 145 160 160 163 160 190 40 Average Speed 166 | 120 158 160 160 160 216 250 166 157 138 130 140 151 160 161 163 170 218 149 Slowest Speed 1900 | 120 240 160 160 160 250 250 246 161 161 130 145 160 160 163 163 240 240 1900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 64 60 70 99 26 74 16 63 28 65 9 85 11 20 74 14 29 14 Regions Visited 18 Branch Regions 3 Pre-discovered Areas 6 | . 2 2 1 1 . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . 1 . 1 . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . Spaces Dug 137 | . . . . 13 19 18 7 9 5 1 1 27 1 19 16 1 . . Terrain Destroyed 1022 | . 38 28 . 13 23 53 27 41 61 27 6 105 2 131 101 127 15 224 Melee 14 | . . . . . . . 3 1 . . . 10 . . . . . . Projectile 89 | . . . . . . . . . 22 5 6 7 2 8 1 11 15 12 AOE 919 | . 38 28 . 13 23 53 24 40 39 22 . 88 . 123 100 116 . 212 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Total 15106 | 2 745 451 519 762 878 1111 1172 675 1419 921 368 1504 553 984 1259 594 490 699 Wait 2231 | . 76 113 . 172 484 103 251 63 210 162 21 124 76 150 68 37 30 91 Move 10848 | 2 558 323 498 574 339 900 697 495 1064 568 322 1045 385 719 1036 437 390 496 Hop 1 | . . . . . . . . . . . . . . . . . . 1 Pick Up 117 | . 18 . 5 2 9 8 10 8 12 . 3 8 5 7 10 5 6 1 Fast Attach 112 | . 3 . . . 1 . 6 4 14 7 7 18 10 7 5 7 7 16 Attach 75 | . 1 . . . 4 1 5 2 14 3 1 5 5 3 4 14 5 8 Detach 49 | . 1 . . . 1 . . 4 15 1 2 3 5 3 4 5 3 2 Swap 175 | . 13 4 6 2 6 10 30 20 3 6 . 18 7 23 10 13 2 2 Drop 113 | . 11 . 6 2 6 5 7 12 16 2 2 16 7 9 8 2 1 1 Fire 932 | . 55 7 . 9 27 59 41 46 70 65 9 170 52 59 111 70 39 43 Melee 74 | . . . 4 . . . 14 8 . . . 13 . . . 1 . 34 Ram . | . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . 3 Crush 31 | . 9 4 . 1 1 1 3 . . . . 7 1 1 . 3 . . Escape Stasis 116 | . . . . . . 24 . . . 45 . 40 . . 2 . 5 . Rewire 103 | . . . . . . . 1 2 1 54 1 37 . 3 1 . 2 1 Trap 126 | . . . . . . . 107 11 . 8 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: [*Res] / Gar) -4/Garrison -4/Factory (discovered 2 exits: [*Res] / Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Central database locked down 196 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 15) 821 | -10/Materials | Repaired Lgt. Treads 1191 | -10/Materials | Entered Mines 1222 | -10/Mines | Discovered new exit (range 15) 1328 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1356 | -10/Mines | Learned 2 Materials zone layouts 1458 | -10/Mines | Learned location of Storage (-8) 1459 | -10/Mines | Discovered new exit (range 8) 1620 | -10/Mines | Assembled infested the area 1845 | -10/Mines | Discovered new exit (range 5) 1852 | -10/Mines | Entered Exiles 1873 | -10/Exiles | Discovered new exit (range 15) 1892 | -10/Exiles | Met 8R-AWN 1921 | -10/Exiles | Met EX-HEX 2034 | -10/Exiles | Met EX-DEC 2076 | -10/Exiles | Learned location of Zion (-7) 2221 | -10/Exiles | Met EX-BIN 2354 | -10/Exiles | Aligned with FarCom system 2355 | -10/Exiles | Given EX-Vault access code 2392 | -10/Exiles | Opened EX-Vault 2409 | -10/Exiles | Found YOLO Cannon 2441 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2672 | -10/Exiles | Left Exiles lab with YOLO Cannon 2672 | -10/Exiles | Entered Mines 3178 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3366 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3424 | -9/Mines | Discovered new exit (range 4) 3651 | -9/Mines | Met a Derelict shopkeep closing up shop 3767 | -9/Mines | Discovered new exit (range 13) 3794 | -9/Mines | Entered Materials 3794 | -8/Materials | Accompanied by 3 allies 3794 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4199 | -8/Materials | Discovered new exit (range 11) 4424 | -8/Materials | Garrison activated, responded to threat 5034 | -8/Materials | Identified exit to Garrison 5119 | -8/Materials | Entered Garrison 5119 | -8/Garrison | Accompanied by 3 allies 5190 | -8/Garrison | Triggered checkpoint 5254 | -8/Garrison | Garrison Relay disabled 5345 | -8/Garrison | Triggered checkpoint 5348 | -8/Garrison | Triggered checkpoint 5438 | -8/Garrison | Discovered new exit (range 10) 5506 | -8/Garrison | Triggered checkpoint 5557 | -8/Garrison | Garrison Relay disabled 5900 | -8/Garrison | Discovered new exit (range 13) 6018 | -8/Garrison | Triggered checkpoint 6376 | -8/Garrison | Triggered checkpoint 6577 | -8/Garrison | Discovered new exit (range 13) 6714 | -8/Garrison | Triggered checkpoint 7141 | -8/Garrison | Garrison Relay disabled 7549 | -8/Garrison | Installed Relay Interface Framework 7674 | -8/Garrison | Entered Factory 7674 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7843 | -7/Factory | Build established: Bothacker-Mutant 8104 | -7/Factory | Discovered new exit (range 13) 8733 | -7/Factory | Destroyed 8 combat bots 9337 | -7/Factory | Repaired Imp. Deuterium Engine 9403 | -7/Factory | Identified exit to Garrison 9406 | -7/Factory | Entered Garrison 9406 | -7/Garrison | Accompanied by 1 ally 9435 | -7/Garrison | Triggered checkpoint 9437 | -7/Garrison | Triggered checkpoint 9502 | -7/Garrison | Discovered new exit (range 58) 9502 | -7/Garrison | Discovered new exit (range 53) 9502 | -7/Garrison | Discovered new exit (range 81) 9655 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 9718 | -7/Garrison | Triggered checkpoint 9748 | -7/Garrison | Triggered checkpoint 9871 | -7/Garrison | Rescued a captive Derelict 9872 | -7/Garrison | Rescued a captive Derelict 10236 | -7/Garrison | Triggered checkpoint 10454 | -7/Garrison | Entered Factory 10740 | -7/Factory | Repaired Arm. Treads 10878 | -7/Factory | Identified exit to Garrison 11048 | -7/Factory | Cargo convoy interrupted 11096 | -7/Factory | Destroyed 10 combat bots 11275 | -7/Factory | Garrison activated, responded to threat 11808 | -7/Factory | Core integrity fell below 50% 12011 | -7/Factory | Repaired Arm. Huge Wheel 12123 | -7/Factory | Garrison activated, responded to threat 12366 | -7/Factory | Identified exit to Garrison 12378 | -7/Factory | Entered Garrison 12378 | -7/Garrison | Accompanied by 3 allies 12428 | -7/Garrison | Triggered checkpoint 12537 | -7/Garrison | Destroyed 7 combat bots 12600 | -7/Garrison | Triggered checkpoint 12700 | -7/Garrison | Discovered new exit (range 12) 13066 | -7/Garrison | Phase Generator disabled 13116 | -7/Garrison | Triggered checkpoint 13136 | -7/Garrison | Triggered checkpoint 13497 | -7/Garrison | Discovered new exit (range 14) 13544 | -7/Garrison | Triggered checkpoint 13571 | -7/Garrison | Entered Factory 13571 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13921 | -6/Factory | First assault squad dispatched 14088 | -6/Factory | Identified exit to Garrison 14088 | -6/Factory | Entered Garrison 14152 | -6/Garrison | Triggered checkpoint 14311 | -6/Garrison | Triggered checkpoint 14400 | -6/Garrison | Triggered checkpoint 14548 | -6/Garrison | Discovered new exit (range 10) 14645 | -6/Garrison | Garrison Relay disabled 14855 | -6/Garrison | Triggered checkpoint 14958 | -6/Garrison | Discovered new exit (range 12) 15060 | -6/Garrison | Triggered checkpoint 15176 | -6/Garrison | Triggered checkpoint 15433 | -6/Garrison | Garrison Relay disabled 15516 | -6/Garrison | Triggered checkpoint 15847 | -6/Garrison | Lost 3 parts (1p2u) 15859 | -6/Garrison | Expanded RIF knowledge: Command Fork 15908 | -6/Garrison | Discovered new exit (range 12) 16020 | -6/Garrison | Triggered checkpoint 16095 | -6/Garrison | Garrison Relay disabled 16314 | -6/Garrison | Lost 3 parts (2u1w) 16370 | -6/Garrison | System corruption reached 10% 16411 | -6/Garrison | Entered Factory 16411 | -6/Factory | Accompanied by 3 allies 16550 | -6/Factory | Spotted B-75 Beast 16556 | -6/Factory | Assimilated Beast 5a with formatsys_high 16761 | -6/Factory | First assault squad dispatched 16935 | -6/Factory | Lost 3 parts (2n1u) 17013 | -6/Factory | Discovered new exit (range 4) 17144 | -6/Factory | Found Powered Armor 17177 | -6/Factory | Discovered new exit (range 5) 17206 | -6/Factory | Identified exit to Garrison 17285 | -6/Factory | Entered another Factory area 17285 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17793 | -5/Factory | Build established: Bothacker-Skirmisher 18282 | -5/Factory | Repaired Imp. Heavy Armor Plating 18316 | -5/Factory | Spotted B-75 Beast 18398 | -5/Factory | Destroyed B-75 Beast 18652 | -5/Factory | Discovered new exit (range 12) 18685 | -5/Factory | Destroyed 9 combat bots 18808 | -5/Factory | Identified exit to Garrison 18819 | -5/Factory | Garrison activated, responded to threat 18824 | -5/Factory | Entered Garrison 18824 | -5/Garrison | Accompanied by 1 ally 18880 | -5/Garrison | Triggered checkpoint 19180 | -5/Garrison | Triggered checkpoint 19310 | -5/Garrison | Spotted B-75 Beast 19328 | -5/Garrison | Destroyed B-75 Beast 19518 | -5/Garrison | Discovered new exit (range 10) 19727 | -5/Garrison | Triggered checkpoint 19795 | -5/Garrison | Discovered new exit (range 12) 19976 | -5/Garrison | Triggered checkpoint 20110 | -5/Garrison | Garrison Relay disabled 20294 | -5/Garrison | Found Relay Coupler [Proto] 20297 | -5/Garrison | Found Relay Coupler [Proto] 20300 | -5/Garrison | Found Relay Coupler [Proto] 20454 | -5/Garrison | Triggered checkpoint 20630 | -5/Garrison | Triggered checkpoint 20731 | -5/Garrison | Discovered new exit (range 10) 20812 | -5/Garrison | Expanded RIF knowledge: Command Fork 20915 | -5/Garrison | Entered Factory 20915 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21165 | -4/Factory | First assault squad dispatched 21625 | -4/Factory | Spotted Striker 21626 | -4/Factory | Cargo convoy interrupted 21653 | -4/Factory | Destroyed Striker 21655 | -4/Factory | Garrison activated, responded to threat 21700 | -4/Factory | System corruption reached 10% 21707 | -4/Factory | Lost 3 parts (1p2u) 21745 | -4/Factory | Lost 4 parts (2n1u1w) 21880 | -4/Factory | Garrison activated, responded to threat 21896 | -4/Factory | Discovered new exit (range 16) 21942 | -4/Factory | Identified exit to Garrison 21942 | -4/Factory | Entered Garrison 21990 | -4/Garrison | Triggered checkpoint 22087 | -4/Garrison | Discovered exit to Factory (range 5) 22151 | -4/Garrison | Build established: Bothacker-Mutant 22188 | -4/Garrison | Triggered checkpoint 22246 | -4/Garrison | Lost 3 parts (2u1w) 22359 | -4/Garrison | Garrison Relay disabled 22595 | -4/Garrison | Spotted B-86 Titan 22656 | -4/Garrison | Lost 3 parts (2n1u) 22664 | -4/Garrison | Destroyed B-86 Titan 22748 | -4/Garrison | Build established: Botlord-Skirmisher 22961 | -4/Garrison | Entered Factory 23052 | -4/Factory | Core integrity fell below 50% 23105 | -4/Factory | Lost 6 parts (2n2u2w) 23361 | -4/Factory | Build established: Botlord-Mutant 23490 | -4/Factory | Lost 4 parts (1p2n1u) 23577 | -4/Factory | Fabricated G-50 Soldier? 23777 | -4/Factory | Core integrity fell below 20% 23826 | -4/Factory | Lost 6 parts (2p3n1u) 23957 | -4/Factory | Lost 3 parts (1n2w) 23959 | -4/Factory | Released all parts (8) 24037 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 23992_ K-01 Serf cleans the Nuclear Reactor. 23994_ Jacked S-27 Virus... >>amplify_resonance Amplifying resonance, compromised power stability. 23995_ S-27 Virus Lgt. Nuclear Core critical resonance detonation. 23995_ S-27 Virus destroyed. 23995_ U-05 Engineer destroyed. 23995_ K-01 Serf collects debris. 24000_ U-05 Engineer destroyed. 24017_ Jacked A-15 Conveyor... >>drop_inventory Dumping inventory... 7x Adv. ECM Suite 24018_ System corrupted: Energy discharge (-25). 24019_ Dropped Tiamat Missile Launcher. 24019_ Acquired Adv. ECM Suite. 24025_ Detecting nearby Garrison Access. 24031_ Connecting with Garrison Access... >>Seal Access door sealed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ??????????????????????????????????????????# """""" | | ??????????????????????????????????????????# """""" | | ??????????????????????????????????????????# """""" | | ??????????????????????????????????????????# """""" | | ??????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????###+#####+ | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ?????????????????????" ?????????????????# | | ????????????????????? ????????????????# | | ?????????????????????" ????????????????# | | ????????????????????"" ????????????????# #### | | ????????????????????""k ?????????######## #??? | | ??????????????????? ?????????# #??? | | ?????????????????" """ ????????# #### | | ?????????????????" """ ????????# | | ?????????????????" """ ????????# #### | | ?????????????????? ????????# #??? | | ?????????????????? """ ????????# ###### #??? | | ????????????????"" """ ######### T#???# #??? | | ?????????? """ """ k w #???? #??? | | ?????????? R ##???? #??? | | ?????????? @ #????? #??? | | ?????????? #????? #??? | | ?????????? #????? #??? | | ???????????######### ##########+#######?? ???? | | ???????????????????# ???????# #?? ???? | | ???????????????????# ???????# " #??????? | | ???????????????????# ???????# """ "G" #??????? | | ???????????????????# ???????# """ " " #??????? | | ???????????????????+ ???????# """ #??????? | | ???????????????????# ???????+ #??????? | | ???????????????????# ???????# #??????? | | ???????????????????# ???????# ] #??????? | | ???????????????????# gg ??????###########??????? | | ???????????????????#g * ????????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????????# """ """ ?????????????????? ? | | ???????????????????# """ """ ?????????????????? ? | | ???????????????????# """ """ #??????????????? ? | | ??????????########## "" "" #??????????????? ? | | ??????????# "" "" #??????????????? ? | | ??????????# ###???###?####?? # | | ??????????# + ?? ? #?? # | | ??????????# # ?? ? #?# # | | ??????????# # ? #?# # | | ??????########+######+##### # """ """ #?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 45 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 25 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Matter Filtering 50 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 107 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Remote Datajack | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireCommDrive Manual? 0 Play Time 02:30:34 Cumulative 1121.9 hours Start 2022.06.30 @ 01:26:33 End 2022.06.30 @ 04:22:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 795 Rogue 791 Adventurer 4 Explorer 0 Win Type - Total 123 Types 94/9/8/5/2/0/1/2/2 Lore% 94 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b2ab6f5-7770-4c99-9458-8a3fbcdd758a