Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 18:45:10 Player: Skergy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (682) 682 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3742 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 215/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Micro Nuclear Core Improved Titanium Leg Advanced Weight Redist. System Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Matter Pod Structural Scanner Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- Pulse Rifle Assault Rifle Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Titanium Leg Advanced Weight Redist. System Datajack [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 3 | . . . 2 . 1 . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 51 | 6 2 9 13 13 8 . Power 6 | 1 . 2 1 1 1 . Engine 4 | 1 . 1 1 1 . . Core 2 | . . 1 . . 1 . Reactor . | . . . . . . . Propulsion 18 | 2 1 2 6 6 1 . Treads 5 | . . . 5 . . . Leg 7 | 2 1 2 1 1 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . . . 5 1 . Utility 9 | 1 . 1 1 3 3 . Device 3 | . . . 1 1 1 . Storage 3 | 1 . . . 2 . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 18 | 2 1 4 5 3 3 . Energy Gun 4 | . . . 2 1 1 . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . 1 1 2 . . Ballistic Cannon 1 | . . . . . 1 . Launcher 3 | . 1 1 1 . . . Special Weapon 3 | . . 2 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes . | . . . . . . . Parts Lost 37 | . 3 . 10 11 . 13 Power 4 | . 1 . 1 1 . 1 Propulsion 15 | . 1 . 4 5 . 5 Utility 7 | . . . 1 2 . 4 Weapon 11 | . 1 . 4 3 . 3 Highest Loss Streak 12 | . 2 . 6 8 . 12 To Critical Strikes 1 | . 1 . . . . . Average Slot Usage (%) 86 | . 80 100 90 57 88 61 Engine 9 | . 12 13 8 5 2 . Core 1 | . . . 2 . 4 4 Treads 9 | . . . 30 14 . . Leg 15 | . 25 28 10 1 . . Flight 5 | . . . . 5 38 22 Device 3 | . . . 4 11 7 5 Storage 10 | . 14 14 11 4 7 5 Processor 1 | . . . . . 7 10 Protection 5 | . . 14 2 . . . Energy Gun 5 | . . . 13 10 7 4 Ballistic Gun 6 | . 24 6 . 4 7 1 Launcher 6 | . 4 14 5 . . . Special Weapon 2 | . . 6 . . . . Naked Turns 28 | . . . . . . 28 Heaviest Build 18 | 11 13 17 17 18 18 18 Greatest Support 80 | 20 20 20 80 80 37 28 Greatest Overweight (x) 3 | . 1 . 3 3 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 5 5 5 Most Carried 8 | 6 8 8 7 4 5 5 Average Carried 5 | 4 7 7 3 2 4 5 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 5 3 5 5 Class Distribution -------------------- 63% | Mutant 18% | Scavenger-Mutant 17% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 730 | 200 88 150 225 . 4 63 Remotely . | . . . . . . . Salvage Created 721 | . 192 29 385 57 . 58 Parts 48 | . 22 2 22 . . 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 22 | . 11 2 7 1 . 1 Guns 11 | . 8 . 2 1 . . Cannons 1 | . . . . . . 1 AOE 10 | . 3 2 5 . . . Classes Destroyed 6 | . 3 . 3 . . . Worker 1 | . 1 . . . . . Recycler 1 | . . . 1 . . . Swarmer 9 | . 9 . . . . . Grunt 7 | . 2 2 2 1 . . Duelist 1 | . . . 1 . . . Sentry 5 | . . . 4 . . 1 Best Kill Streak 6 | . 6 2 3 1 . 1 Combat Bots Only 6 | . 6 2 3 1 . 1 Max Kills in Single Turn 2 | . 2 2 2 1 . 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . 2 2 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 350 | . 77 8 51 76 . 138 Missed 108 | . 19 4 14 20 . 51 Damage Taken 3788 | . 542 72 1038 874 . 1262 Core 1194 | . 123 14 214 141 . 702 Absorbed by Shields 90 | . . . . . . 90 Redirected to Shielding 50 | . . 3 47 . . . Core Remaining (%) 66 | 100 . 45 46 74 . . Volleys Fired 100 | . 19 42 25 8 2 4 Largest 3 | . 2 2 2 3 3 3 Hottest 136 | . 50 100 100 136 127 127 Shots Fired 149 | . 35 45 33 18 6 12 Gun 82 | . 31 . 21 18 4 8 Cannon 6 | . . . . . 2 4 Launcher 18 | . 4 6 8 . . . Special 43 | . . 39 4 . . . Kinetic 44 | . 31 . . 1 4 8 Thermal 61 | . . 39 10 6 2 4 Explosive 18 | . 4 6 8 . . . Electromagnetic 26 | . . . 15 11 . . Robot Hit Streak 11 | . 9 11 10 4 1 4 Robot Miss Streak 5 | . 5 1 3 2 5 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 64 | . 19 4 21 10 1 9 Core Hits 46 | . 18 5 14 5 1 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . 2 2 . . Burn 2 | . . . . 2 . . Corrupt 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1804 | . 451 263 688 166 50 186 Guns 637 | . 169 . 183 149 30 106 Cannons 100 | . . . . . 20 80 Explosions 1053 | . 279 263 499 12 . . Melee . | . . . . . . . Ramming 14 | . 3 . 6 5 . . Kinetic 337 | . 169 . . . 34 134 Thermal 388 | . . . 235 85 16 52 Explosive 848 | . 279 263 306 . . . Electromagnetic 217 | . . . 141 76 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . 4 . . 12 Average Corruption 4 | . . . 4 . . 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . 7 . . . Message Errors 4 | . . . 4 . . . Matter Fused 2 | . . . 2 . . . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 4 | . . . 4 . . . Projectiles . | . . . . . . . Explosions 4 | . . . 4 . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 248 | . 13 22 213 . . . Shots 10 | . 2 1 7 . . . Rammed 4 | . . . 3 1 . . Targets Rammed 7 | . 2 . 4 1 . . Kicked 3 | . 2 . 1 . . . Crushed . | . . . . . . . Highest Temperature 361 | . 6 302 126 274 150 361 Average Temperature 101 | . 4 113 30 90 34 208 Received Heat Transfer 1047 | . 120 27 147 468 . 285 Effects 2 | . . 1 . . . 1 Energy Bleed 1 | . . 1 . . . . Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 842 | . . . 311 383 37 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 3 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Peak Influence 331 | . 331 128 267 186 129 282 Initial 124 | . . 124 31 27 84 90 Average 121 | . 121 105 161 74 105 191 Maximum Alert Level 1 | . 1 . 1 . . 1 Low Security (%) 82 | 100 73 100 56 100 100 67 Level 1 17 | . 26 . 43 . . 32 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . 2 5 . . Investigation 3 | . 2 . . 1 . . Extermination . | . . . . . . . Reinforcement 4 | . . . 2 2 . . Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 4 | . . . . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 16 2 9 24 1 36 Peak Tracking Total 28 | . 6 2 4 18 1 28 Tactical Retreats 8 | . 1 . 1 3 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 4 | . 1 1 2 . . . Max in Single Turn 1 | . 1 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 8 | . 2 . . 2 3 1 Terminals 6 | . 2 . . 2 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 23 | . 9 . . 8 4 2 Successful 6 | . 2 . . 2 1 1 Failed 17 | . 7 . . 6 3 1 Catastrophic 6 | . 2 . . 2 1 1 Database Lockouts . | . . . . . . . Manual 17 | . 8 . . 8 . 1 Terminals 21 | . 9 . . 8 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 3 | . 2 . . 1 . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 2 | . . . . 1 . 1 Terminals 2 | . . . . 1 . 1 Track 2 | . . . . 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . . 2 3 1 Full Trace Events 4 | . 2 . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 1562 | 58 201 493 416 166 117 111 Spaces Moved 1312 | 40 110 248 221 182 275 236 Core 109 | 8 . . 4 38 . 59 Treads 167 | . . . 133 34 . . Legs 480 | 32 110 248 84 6 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 556 | . . . . 104 275 177 Fastest Speed 27 | 50 120 120 120 29 27 27 Average Speed 82 | 106 125 120 145 67 27 33 Slowest Speed 275 | 120 190 120 200 275 27 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 14 | . . . . 3 . 11 Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 31 | 3 35 72 25 29 8 49 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 29 | . . 25 4 . . . Terrain Destroyed 111 | . 19 51 34 7 . . Melee . | . . . . . . . Projectile 32 | . . 28 4 . . . AOE 79 | . 19 23 30 7 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 1541 | 52 139 319 270 203 313 245 Wait 41 | 1 4 14 4 . 17 1 Move 1281 | 39 109 247 220 175 274 217 Hop 9 | . . . . 3 . 6 Pick Up 23 | 6 3 2 4 1 7 . Fast Attach 24 | 6 1 2 5 6 4 . Attach 19 | . 1 1 7 6 4 . Detach 4 | . . 1 . 2 1 . Swap 8 | . . 6 1 1 . . Drop 8 | . . 4 . . 4 . Fire 100 | . 19 42 25 8 2 4 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . 2 . 1 . . . Crush 4 | . . . 3 1 . . Escape Stasis 17 | . . . . . . 17 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 15) 159 | -10/Materials | Identified exit to Mines 260 | -10/Materials | Entered Mines 276 | -10/Mines | Met a Derelict bent on vengeance 302 | -10/Mines | Build established: Mutant 313 | -10/Mines | Discovered new exit (range 4) 733 | -10/Mines | Core integrity fell below 50% 741 | -10/Mines | Discovered new exit (range 9) 753 | -10/Mines | Entered Materials 753 | -9/Materials | Evolved 2 slots: Propulsion x2 888 | -9/Materials | Lost 4 parts (1p1n1u1w) 890 | -9/Materials | Crushed by falling debris 914 | -9/Materials | Core integrity fell below 50% 933 | -9/Materials | Lost 6 parts (3n3w) 1146 | -9/Materials | Discovered new exit (range 5) 1169 | -9/Materials | Entered another Materials area 1169 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1182 | -8/Materials | Garrison activated, responded to threat 1234 | -8/Materials | Lost 3 parts (1n1u1w) 1292 | -8/Materials | Lost 8 parts (1p4n1u2w) 1327 | -8/Materials | Discovered new exit (range 16) 1335 | -8/Materials | Entered Factory 1335 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1452 | -7/Factory | Identified exit to Garrison 1452 | -7/Factory | Entered Garrison 1466 | -7/Garrison | Triggered checkpoint 1510 | -7/Garrison | Discovered new exit (range 8) 1512 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1534 | -7/Garrison | System corruption reached 10% 1537 | -7/Garrison | Core integrity fell below 50% 1548 | -7/Garrison | Triggered checkpoint 1556 | -7/Garrison | Core integrity fell below 20% 1563 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01532_ Sml. Matter Pod destroyed. 01532_ Triggered Stasis Trap. 01532_ A bubble of rippling energy engulfs the area. 01532_ Field strength at 94. 01533_ Field strength at 88. 01533_ Target Analyzer destroyed. 01533_ Structural Scanner destroyed. 01533_ System corrupted by crushing effect (+5). 01534_ Field strength at 71. 01535_ Field strength at 61. 01535_ Adv. Targeting Computer destroyed. 01535_ System corrupted by crushing effect (+2). 01536_ Field strength at 43. 01537_ Field strength at 29. 01538_ Field strength at 16. 01538_ Stasis field depleted. 01548_ Beams of light sweep through the air. An alarm sounds. 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