Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.04 @ 14:03:06 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (208) 1040 Value Destroyed (7821) 7821 Prototype IDs (41) 820 Alien Tech Used (1) 200 Bonus (3355) 3355 TOTAL SCORE: 21236 Bonus ------- High Alert Combat Kills 440 Follower Combat Kills 626 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -411 Cogmind --------- Core Integrity 678/1150 Matter 280/300 Energy 230/230 System Corruption 8% Temperature Cool (0) Movement Hovering (108) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Light Particle Reactor > --- PROPULSION (5) --- Antigrav System Gyrokinetic Inverter Improved Antigrav System > --- UTILITY (10) ----- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer Advanced Transmission Jammer > --- WEAPON (3) ------- Heavy Proton Cannon Force Lance > --- INVENTORY (10) --- Compact Wheel Antigrav System Antigrav System High-capacity Matter Pod (200) Advanced Sensor Array Advanced Variable Charge Gun Heavy Missile Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter Improved Antigrav System > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Target Analyzer Advanced Transmission Jammer > --- WEAPON ----------- Dispersion Rifle Heavy Proton Cannon Makeshift Axe > --- INVENTORY -------- Light Quantum Reactor Compact Wheel Antigrav System High-capacity Matter Pod Advanced Sensor Array Advanced Variable Charge Gun Heavy Missile Launcher Molecular Deconstructor [Rating: 111] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Authchip [R/Combat] Protection Weapon Shielding Weapon Mini Assault Cannon Energy Gun Variable Charge Gun Energy Cannon YOLO Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Slots Evolved 12 | . . . 2 . . . 2 . . 2 2 . . . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . Utility 7 | . . . 1 . . . 1 . . 1 . . . . . . . 2 . . . . 2 . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 146 | 6 4 2 3 1 2 4 1 3 4 8 4 9 5 4 1 1 4 23 4 3 . . 7 23 20 Power 21 | 1 1 . . . . . . . . 1 2 2 1 . . . 2 2 . 1 . . 1 5 2 Engine 6 | 1 . . . . . . . . . 1 1 . 1 . . . 1 1 . . . . . . . Core 12 | . 1 . . . . . . . . . 1 2 . . . . 1 1 . 1 . . 1 3 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Propulsion 53 | 2 2 . . . . 3 . 3 4 1 2 3 4 1 1 1 . 8 1 . . . 2 8 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 31 | . . . . . . 3 . 3 4 1 2 3 4 1 1 1 . . . . . . . 8 . Wheel 16 | 2 2 . . . . . . . . . . . . . . . . 8 1 . . . 2 . 1 Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 44 | 1 . . 2 . 1 1 1 . . 4 . 2 . 1 . . . 11 2 1 . . 3 6 8 Device 20 | . . . 1 . . . 1 . . . . . . 1 . . . 6 2 . . . 2 4 3 Storage 5 | 1 . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . . Processor 9 | . . . 1 . . . . . . 1 . . . . . . . 1 . . . . 1 2 3 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protection 8 | . . . . . . 1 . . . 2 . 2 . . . . . 3 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 1 2 1 1 1 . . . . 2 . 2 . 2 . . 2 2 1 1 . . 1 4 3 Energy Gun 11 | 1 . . . 1 . . . . . 1 . 1 . 1 . . . 1 . . . . 1 3 1 Energy Cannon 4 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . 1 Ballistic Gun 3 | 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Launcher 3 | . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 1 . . . . . 1 . . . 1 . . . . 2 . . . 1 . 2 Parts Lost 64 | . 2 . . . . . . . . 4 . 8 . 1 . 9 8 4 . 1 1 . 3 13 10 Power 14 | . 1 . . . . . . . . 1 . 1 . . . 2 2 1 . . 1 . . 3 2 Propulsion 22 | . . . . . . . . . . . . 3 . . . 5 3 2 . 1 . . 1 5 2 Utility 18 | . . . . . . . . . . 1 . 3 . . . 2 2 1 . . . . 2 3 4 Weapon 10 | . 1 . . . . . . . . 2 . 1 . 1 . . 1 . . . . . . 2 2 Highest Loss Streak 9 | . 2 . . . . . . . . 4 . 7 . 1 . 9 6 2 . 1 1 . 2 5 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | . 4 7 7 7 8 6 4 9 10 12 9 8 8 9 9 8 4 5 7 7 7 7 7 8 8 Power . | . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . . . . . . . . Propulsion 1 | . 1 3 4 4 5 2 . 1 2 2 2 2 1 2 3 2 . 1 2 2 2 2 . 1 1 Utility 3 | . 1 3 2 1 1 1 1 4 5 5 5 4 4 3 3 3 3 3 3 3 3 3 3 4 3 Weapon 1 | . . . . 1 1 1 1 2 2 1 1 . . 1 2 1 1 1 2 2 2 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . 3 3 1 . 5 . 3 . . . 1 . 1 . . . . . . . . . . 4 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 13 | . . 3 1 1 . 5 . . . . . 1 . . . . . . . . . . . . 2 Utility 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 81 | . 81 85 79 88 81 78 79 89 89 91 84 82 91 90 86 76 44 70 82 84 80 77 71 86 76 Engine 2 | . 8 . . . . . . . . 2 5 6 6 6 6 4 3 6 . . . . . . . Core 6 | . 2 14 11 11 11 11 9 9 9 4 5 4 6 6 6 5 . 2 5 8 8 5 5 5 4 Leg 16 | . . . . . . 15 25 35 35 30 33 28 33 33 33 29 12 . . . . . . 17 3 Wheel 6 | . 28 28 22 22 22 11 . . . . . . . . . . . 14 21 20 16 16 19 2 . Device 11 | . . . 7 11 11 7 9 9 9 6 . . . 5 6 6 3 13 21 22 22 22 13 24 23 Storage 6 | . 14 14 11 11 11 11 9 9 9 7 6 6 6 6 6 6 4 2 5 5 5 5 5 5 5 Processor 8 | . . . 6 11 11 11 9 9 9 7 6 6 6 6 6 6 6 8 5 5 5 5 8 12 15 Protection 6 | . . . . . . . 9 9 8 15 20 15 13 13 13 8 . 5 5 5 5 5 4 . . Energy Gun 3 | . 7 . . 11 4 . . . . 6 . 2 6 3 . . . 2 5 5 5 5 5 5 7 Energy Cannon 2 | . . . 5 10 11 11 9 9 9 6 . . . . . . 3 . . . . . . . . Ballistic Gun 1 | . 20 14 5 . . . . . . . . . . . . . . 2 4 5 5 5 5 2 . Ballistic Cannon 1 | . . . . . . . . . . . 6 6 6 6 6 6 6 2 . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . 1 5 . . . . . . 2 5 5 4 5 4 Peak Build Rating 111 | 6 8 9 13 14 28 33 35 39 41 53 43 48 59 73 56 72 35 70 69 75 74 68 80 104 111 Average Rating 52 | 4 6 8 11 13 22 30 33 38 39 51 40 41 51 57 56 50 26 49 67 72 71 68 70 91 86 On Entrance 40 | . 6 8 9 13 14 28 33 35 39 41 31 43 48 56 56 56 23 19 64 69 74 68 68 68 79 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . . . . . 10 8 . . . . . . . 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 14 14 16 19 18 34 34 35 35 35 74 35 43 47 46 42 48 28 63 53 71 67 62 68 61 63 Greatest Support 115 | 26 26 20 20 20 20 40 40 55 60 65 81 81 96 96 92 92 53 58 64 64 54 54 76 115 56 Greatest Overweight (x) 9 | . . . . . 1 2 . . 1 1 . . . . . . 6 9 1 1 1 1 . 2 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . 1 Largest Inventory Capacity 20 | 8 8 8 8 8 10 10 10 10 10 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 6 8 8 8 8 8 10 10 10 10 17 10 10 10 10 10 10 8 7 10 10 10 10 10 10 10 Most Carried 15 | 2 8 8 8 8 8 8 6 10 10 15 12 10 10 10 10 10 8 10 10 9 8 8 9 10 10 Average Carried 8 | . 4 7 7 7 8 5 4 9 10 12 9 8 8 9 10 9 5 6 8 8 8 8 8 9 9 Final Capacity 20 | 8 8 8 8 8 10 10 10 10 10 20 10 10 10 10 10 10 5 10 10 10 10 10 10 10 10 Final Carried 13 | 2 8 8 7 8 8 4 6 10 10 13 10 7 10 10 10 8 5 10 8 8 8 8 9 10 9 Class Distribution -------------------- 37% | Mutant 28% | Scavenger-Mutant 22% | Scavenger-Assassin 8% | Pyromaniac-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Pyromaniac-Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Scavenger-Assassin | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Matter Collected 3978 | 249 149 48 71 41 . 60 20 30 60 88 2 580 106 557 100 45 69 370 143 188 . 12 125 567 298 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6917 | . 251 48 52 25 . 196 . 479 383 895 . 449 47 285 . . 160 1092 372 343 . . 159 960 721 Parts 375 | . 13 14 6 3 . 12 . 28 14 53 . 30 3 14 . . 11 71 14 17 . . 8 43 21 Haulers Intercepted 9 | . . . 1 . . . . . 2 3 . . . . . . . 1 1 . . . . . 1 Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . . . . . 9 4 . 10 . 10 16 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Combat Hostiles Destroyed 156 | . 7 6 . 4 . 5 . 21 4 15 . 22 2 7 . . 5 11 5 13 . . 2 22 5 Melee 10 | . . . . . . . . . . . . . . . . . 5 . . . . . . 2 3 Guns 35 | . 7 . . . . . . . . . . . . . . . . 11 2 5 . . . 10 . Cannons 41 | . . . . . . 2 . 4 2 6 . 11 2 7 . . . . . . . . . 6 1 AOE 67 | . . 6 . 4 . 3 . 17 2 7 . 11 . . . . . . 3 8 . . 2 4 . Classes Destroyed 17 | . 3 1 1 . . 1 . 2 1 3 . 2 . 1 . . . . . . . . . 1 1 Worker 14 | . . 1 . . . . . . . 2 . . 1 . . . . 8 . . . . . . 2 Builder 12 | . 1 . 1 . . . . . . 4 . . . . . . . 5 . . . . . . 1 Tunneler 6 | . . . . . . 2 . . 1 . 1 . . . . . . . . . . . 1 . 1 Hauler 9 | . . . 1 . . . . . 2 3 . . . . . . . 1 1 . . . . . 1 Recycler 5 | . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . 2 Operator 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 61 | . 3 6 . 4 . 3 . 12 . 3 . 4 2 3 . . 4 2 . 9 . . . 6 . Cutter 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Grunt 55 | . 4 . . . . 2 . 4 1 8 . 9 . 2 . . 1 5 5 4 . . . 9 1 Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Duelist 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Sentry 14 | . . . . . . . . 5 3 1 . 1 . 1 . . . 2 . . . . . 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 7 | . . . . . . . . . 1 1 . 2 . . . . . . . . . . 2 . 1 Programmer 11 | . . . . . . . . . . 2 . . . . . . . 2 . . . . . 4 3 Decomposer 5 | . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Savage 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | . 4 4 2 4 . 3 . 6 4 6 1 9 2 6 . . 3 7 6 5 . . 2 7 2 Combat Bots Only 9 | . 4 3 . 4 . 3 . 6 1 3 . 9 2 6 . . 3 5 5 5 . . 2 7 2 Max Kills in Single Turn 5 | . 1 4 2 4 . 3 . 3 3 3 1 3 1 1 . . 1 2 2 5 . . 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Exploded 5 | . . 3 . 4 . 2 . 3 1 1 . 3 . . . . . . 2 5 . . 2 2 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Hostile Shots Fired 1063 | . 50 4 . 4 . 2 . 26 8 35 . 194 6 49 . 71 113 83 13 24 . . 38 292 51 Missed 352 | . 16 1 . 1 . 2 . 11 4 10 . 63 2 16 . 28 51 16 1 9 . . 9 99 13 Hits 711 | . 34 3 . 3 . . . 15 4 25 . 131 4 33 . 43 62 67 12 15 . . 29 193 38 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Projectile 710 | . 34 3 . 3 . . . 15 4 25 . 130 4 33 . 43 62 67 12 15 . . 29 193 38 AOE 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Critical Strikes 22 | . . . . . . . . . . 1 . 1 . 1 . . 1 3 2 1 . . 1 7 4 Part Disruptions 5 | . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage Taken 10014 | . 318 26 . 22 . . . 170 87 461 . 1310 46 447 . 1588 684 1029 181 195 116 . 429 2038 867 Core 1525 | . 81 3 . . . . . 38 43 100 . 155 . 9 . 253 206 122 14 29 . . 51 254 167 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 122 | . . . . . . . . 14 3 14 . 47 . 20 . 24 . . . . . . . . . Ignored by Resistances 2861 | . 101 9 . 6 . . . 50 24 129 . 389 14 125 . 417 192 302 49 57 . . 120 629 248 Regen/Repaired (Parts) 129 | . . . . . . . 104 . 25 . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 66 . . . 100 . . 85 38 . . . . . . 26 . . . . 83 . . . Volleys Fired 350 | . 27 2 2 1 . 5 . 23 9 18 3 72 7 29 3 3 . 40 11 14 . 3 5 59 14 Largest 2 | . 2 1 1 1 . 1 . 1 1 1 1 2 2 2 1 2 . 2 2 2 . 2 2 2 2 Hottest 465 | . 60 33 33 33 . 100 . 100 100 100 40 120 120 120 40 40 . 255 105 105 . 105 119 465 169 Shots Fired 490 | . 54 2 2 1 . 5 . 23 9 16 3 77 12 41 3 6 . 58 14 25 . 6 6 109 18 Gun 258 | . 54 . . . . . . . . . . 4 6 12 . . . 58 12 22 . 6 1 76 7 Cannon 192 | . . . . . . 5 . 23 9 16 3 55 6 29 3 4 . . . . . . . 28 11 Launcher 38 | . . 2 2 1 . . . . . . . 18 . . . . . . 2 3 . . 5 5 . Special 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Kinetic 255 | . 43 . . . . . . . . . 3 55 6 29 3 4 . 40 9 11 . 3 . 49 . Thermal 165 | . . . . . . 5 . 23 9 16 . 4 6 12 . . . 18 3 11 . 3 1 49 5 Explosive 38 | . . 2 2 1 . . . . . . . 18 . . . . . . 2 3 . . 5 5 . Electromagnetic 30 | . 11 . . . . . . . . . . . . . . . . . . . . . . 6 13 Robot Hit Streak 39 | . 22 3 4 5 . 6 . 3 3 3 6 15 5 13 . 2 . 14 9 14 . . 2 39 13 Robot Miss Streak 7 | . 1 . . . . 1 . 1 2 1 . 3 4 4 2 3 . 1 1 1 . 6 7 4 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Secondary Targets 6 | . 1 . . . . . . . . . . . . . . . . 1 . 2 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Shots Hit Robots 388 | . 44 2 1 1 . 1 . 5 3 7 3 59 7 32 . 4 8 63 10 13 . . 6 89 30 Core Hits 315 | . 15 6 2 4 . 4 . 25 7 21 1 53 5 18 . 1 5 32 11 18 . . 7 66 14 Critical Kills 8 | . . . . . . . . . . 2 . . . . . . . 1 2 1 . . . 2 . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 . Critical Strikes 28 | . . . . . . . . . . 2 . 5 . 3 . . 1 6 3 1 . . . 5 2 Meltdown 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Destroy 11 | . . . . . . . . . . . . . . . . . . 4 3 1 . . . 3 . Blast 8 | . . . . . . . . . . . . 5 . 3 . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Impale 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Melee Attacks 111 | . . . . . . . . . . . . . 2 . . . 11 42 1 . . . 8 12 35 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 55 | . . . . . . . . . . . . . 2 . . . . . . . . . 8 12 33 Piercing 56 | . . . . . . . . . . . . . . . . . 11 42 1 . . . . . 2 Sneak Attacks 26 | . . . . . . . . . . . . . . . . . . 13 1 . . . 2 . 10 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22064 | . 589 295 132 217 . 669 . 2357 691 2940 88 2898 130 719 49 81 235 2473 686 914 . . 695 3343 1863 Guns 4690 | . 566 . . . . . . . . . . 45 77 153 . . . 1644 366 225 . . 23 1549 42 Cannons 5361 | . . . . . . 231 . 799 352 1080 88 1272 53 566 49 81 . . . . . . . 589 201 Explosions 9162 | . 23 295 132 217 . 438 . 1558 339 1860 . 1581 . . . . . . 271 689 . . 524 826 409 Melee 2851 | . . . . . . . . . . . . . . . . . 235 829 49 . . . 148 379 1211 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5325 | . 465 . . . . . . . . . 88 1272 53 566 49 81 . 1236 346 115 . . . 1054 . Thermal 8116 | . 23 . . . . 669 . 2357 691 2372 . 45 77 153 . . . 408 20 110 . . 23 1057 111 Explosive 5434 | . . 295 132 217 . . . . . 568 . 1581 . . . . . . 271 689 . . 524 826 331 Electromagnetic 338 | . 101 . . . . . . . . . . . . . . . . . . . . . . 27 210 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1738 | . . . . . . . . . . . . . . . . . . . . . . . 148 379 1211 Piercing 1113 | . . . . . . . . . . . . . . . . . 235 829 49 . . . . . . Highest Corruption 8 | . . . . . . . . . . 4 . . 1 1 1 1 1 2 2 2 2 . 1 7 8 Average Corruption 2 | . . . . . . . . . . 2 . . 1 1 1 1 1 1 2 2 2 . 1 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 91 | . . . . . . . . . . 10 . . 3 4 2 2 4 1 2 5 1 . . 12 45 Message Errors 26 | . . . . . . . . . . 3 . . . . 2 1 2 . . 2 . . . 3 13 Matter Fused 24 | . . . . . . . . . . 3 . . . 2 . . 1 . 2 1 . . . 4 11 Heat Flow Errors 12 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . . 2 7 Energy Discharges 10 | . . . . . . . . . . 1 . . . . . . . . . 1 1 . . 1 6 Data Loss (minor) 5 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . 3 Data Loss (major) 6 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 2 Misfires 5 | . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Overload Shots 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . Overflow Damage 1243 | . . 11 . . . 139 . 162 32 288 1 8 . 20 . . 5 132 41 27 . . 51 68 258 Projectiles 380 | . . . . . . 55 . 127 . 169 1 8 . 20 . . . . . . . . . . . Explosions 366 | . . 11 . . . 84 . 35 32 119 . . . . . . . . . 27 . . 18 40 . Melee 497 | . . . . . . . . . . . . . . . . . 5 132 41 . . . 33 28 258 Knockbacks 32 | . . . . . . . . . . . 1 12 . 4 1 . . . . . . . . 14 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . . . . . . . . . 1 12 . 4 1 . . . . . . . . 12 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 372 | . . 11 . . . . . 36 41 193 . 33 . . . . . . . . . . . . 58 Shots 10 | . . 1 . . . . . 1 1 4 . 2 . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 316 | . 87 . . . . 16 . 35 24 44 18 144 220 210 . 10 194 316 39 29 227 . . . 202 Average Temperature 62 | . 38 . . . . 10 . 7 6 12 9 44 85 100 . 10 104 143 21 10 126 . . . 75 Received Heat Transfer 1874 | . 216 . . . . . . 45 18 12 . 339 . 99 . . 144 333 147 36 . . 9 340 136 Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Melted 11 | . . . . . . 1 . . . 8 . . . . . . . 1 . . . . . 1 . Heat Transferred 8840 | . 50 . . . . 720 . 2076 720 2290 . 100 175 350 . . . 568 37 185 . . 37 1445 87 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Maximum Alert Level 3 | . . . . . . . . 3 2 2 1 2 1 . . . . . . . . . 2 2 1 Low Security (%) 59 | 100 100 100 100 100 . 100 100 10 . 48 71 13 73 . . . . 100 . . . . 44 24 89 Level 1 13 | . . . . . . . . 6 65 4 28 17 26 . . . . . . . . . 17 43 10 Level 2 19 | . . . . . . . . 17 34 47 . 69 . . . . . . . . . . 37 32 . Level 3 7 | . . . . . . . . 65 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1082 | . 125 114 60 136 . 92 27 1082 510 553 208 638 289 . . . . 130 . . . . 450 590 268 Initial 454 | . . 34 . 9 . . 22 . 454 148 208 99 289 . . . . . . . . . 450 85 268 Average 245 | . 68 58 29 79 . 27 5 722 394 311 188 454 85 . . . . 18 . . . . 280 344 76 Influence Increases 6798 | . 195 160 70 177 . 218 10 1102 306 937 5 619 82 156 31 . 125 475 105 290 . . 619 695 421 Destroy 0b10 Robot/C 3540 | . 140 120 20 140 . 120 . 560 100 300 . 440 40 140 20 . 100 220 100 260 . . 40 520 160 Destroy 0b10 Robot/NC 255 | . 5 5 10 . . 10 10 . 15 60 5 . 5 . . . . 75 5 . . . 10 . 40 Destroy Leader 438 | . 30 20 2 20 . 20 . 20 54 66 . 30 10 . 10 . 10 42 . 30 . . 10 30 34 Allied During Kill 135 | . . 4 1 9 . 8 . 71 8 1 . 3 . 1 1 . . . . . . . . 22 6 Successful Hack 125 | . 7 . . . . . . 12 2 10 . 12 16 . . . . 22 . . . . 42 . 2 Disable Machine 396 | . 9 . 9 . . 9 . 63 18 180 . 9 9 . . . . 18 . . . . 18 27 27 Anti-Garrison Action 300 | . . . . . . . . 100 . 150 . 50 . . . . . . . . . . . . . Destroy Structure 1024 | . 4 11 28 8 . 51 . 261 109 170 . 75 2 . . . . 68 . . . . 34 81 122 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . . 450 . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . 15 . . . . . . . Lose Combat Pursuer 120 | . . . . . . . . 15 . . . . . 15 . . 15 15 . . . . 15 15 30 Influence Decreases 6764 | . 90 265 40 131 76 149 79 20 1008 822 337 144 720 156 31 . 125 375 150 185 160 . 480 244 977 Entered New Map 2372 | . . 71 . 21 76 . 47 . 628 232 287 64 349 . . . . . 45 16 160 . . 54 322 Time Decay 3170 | . 70 194 40 110 . 149 32 . 230 550 50 . 201 146 31 . 65 343 105 159 . . 150 . 545 Lost Part 502 | . 20 . . . . . . . . 40 . 80 . 10 . . 60 32 . 10 . . 30 130 90 Lost Ally 120 | . . . . . . . . 20 . . . . 20 . . . . . . . . . . 60 20 Purge Threat 600 | . . . . . . . . . 150 . . . 150 . . . . . . . . . 300 . . Squads Dispatched 17 | . . . 1 . . . . . . 4 . . 1 . . . . 5 . . . . 2 . 4 Investigation 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Extermination 9 | . . . . . . . . . . 2 . . . . . . . 3 . . . . 1 . 3 Reinforcement 4 | . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . 1 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Distress Signals 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Communications Jammed 27 | . . . . . . . . . . . . . . . . . . 10 . . . . . . 17 Distress Signals 26 | . . . . . . . . . . . . . . . . . . 10 . . . . . . 16 Times Spotted 197 | . 8 6 2 7 . 4 2 13 5 16 . 22 2 10 1 7 7 17 5 13 . 3 5 26 16 Peak Tracking Total 8 | . 3 3 1 4 . 1 1 5 1 3 . 8 2 7 1 4 7 6 5 5 . 2 5 7 4 Tactical Retreats 8 | . . . . . . . . 1 . . . . . 1 . . 1 1 . . . . 1 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Traps Triggered 19 | . . . . . . . . 4 2 2 . 1 2 . . . . . . . 2 . . 3 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Machines Disabled 53 | . 1 . 1 . . 1 . 10 2 21 . 2 1 2 . 1 . 2 1 . . . 2 3 3 Max in Single Turn 6 | . 1 . 1 . . 1 . 2 1 6 . 1 1 1 . 1 . 1 1 . . . 2 1 2 Garrison Access 5 | . . . . . . . . . 1 2 . . . . . . . 2 . . . . . . . Garrison Relay 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Machines Accessed 50 | . 1 . . . 1 . 3 3 3 7 2 3 3 . 1 3 . 9 . 1 . . 5 1 4 Terminals 24 | . 1 . . . . . 1 3 1 2 . 3 3 . . . . 5 . . . . 3 1 1 Fabricators 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Repair Stations 3 | . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 2 Scanalyzers 3 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Garrison Access 7 | . . . . . . . 1 . 1 1 1 . . . . . . 2 . . . . 1 . . Total Hacks 119 | . 2 . . . 1 . 7 6 5 16 3 5 7 . 1 28 . 14 . 1 . . 10 2 11 Successful 77 | . 2 . . . 1 . 3 2 4 9 2 2 2 . 1 28 . 7 . 1 . . 5 . 8 Failed 41 | . . . . . . . 4 4 1 6 1 3 5 . . . . 7 . . . . 5 2 3 Catastrophic 10 | . . . . . . . . 1 . 2 . . 2 . . . . 3 . . . . 1 . 1 Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 35 | . 1 . . . 1 . . 2 2 3 . . 5 1 . . . 8 . . . . 7 2 3 Terminals 47 | . 2 . . . . . 3 6 2 3 . 5 7 . . . . 8 . . . . 7 2 2 Fabricators 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 Repair Stations 6 | . . . . . . . 3 . 2 1 . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . . . . . . 2 . . . . . . 4 . . . . . . 5 Scanalyzers 11 | . . . . . . . . . . 9 . . . . . . . . . . . . 2 . . Garrison Access 7 | . . . . . . . 1 . 1 1 1 . . . . . . 2 . . . . 1 . . Terminal Hacks 44 | . 2 . . . 1 . . 2 1 . . 2 2 . 1 28 . 2 . 1 . . 2 . . Record 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . . . . . . 13 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . 1 . . . 1 . . . . . . . . . 2 . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Repair Station Hacks 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . . . . . 1 . . . . . . 3 . . . . . . 3 Report Inventory 5 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 2 Retrieve Components 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Scanalyzer 9 | . . . . . . . . . . 7 . . . . . . . . . . . . 2 . . Insert Component 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 1 1 . . . . . . 2 . . . . 1 . . Unlock Access 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . Seal Access 4 | . . . . . . . . . 1 1 . . . . . . . 2 . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 . . . . . 3 2 1 6 2 2 3 . . . . 6 . . . . 4 1 2 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Time 100 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 Total Robot Build Rating 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 Part Schematics Acquired 15 | . . . . . . . . . . 2 . . . . . 13 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . Parts Repaired 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Time 64 | . . . . . . . 38 . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 7 Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Used RIF Installer 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . 8 . 1 . 5 . . . . . . . . . . . . . Machine Destruction 14 | . . . . . . . . 8 . 1 . 5 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Total Allies 15 | . . 3 . . . . . 2 . . . 1 . 2 . . . . . . . . . 3 4 Largest Group 4 | . . 3 3 3 3 3 3 4 2 1 . 1 1 2 1 1 . . . . . . . 3 2 Highest-Rated Group 141 | . . 40 40 40 40 40 40 64 36 20 . 38 32 62 30 27 . . . . . . . 141 82 Highest-Rated Ally 47 | . . 16 16 16 16 16 16 20 20 20 . 38 32 32 30 27 . . . . . . . 47 41 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 114 | . . . 8 6 . 15 4 25 3 . . 3 1 2 3 . . . . . . . . 25 19 Total Damage 2145 | . . . 74 59 . 111 62 254 72 . . . . 52 72 . . . . . . . . 745 644 Kills 23 | . . . 1 3 . 1 2 7 1 . . . . . 1 . . . . . . . . 4 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Active Infowar (turns) 9496 | . . . 72 221 223 286 168 1140 476 1083 . . . 612 314 125 183 1275 405 353 96 190 318 697 1259 Optics 1077 | . . . . . . . . . . . . . . . . . . . . . . . . . 1077 Sensors 3607 | . . . 72 221 223 286 . . . . . . . 612 314 125 183 532 396 353 96 190 4 . . Terrain 1658 | . . . . . . . . . . . . . . . . . . 418 1 200 96 190 318 42 393 Structural 5207 | . . . . . . . 168 1140 476 1083 . . . . . . . 1100 405 353 96 190 196 . . Seismic 725 | . . . . . . . . . . . . . . . . . . . . . . . 28 697 . Jamming 2546 | . . . . . . . . . . . . . . . . . . 1275 78 . . . . . 1193 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . . . 1 . . 1 . . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Turns Passed 12566 | 56 177 415 112 221 223 413 168 1140 476 1101 110 823 515 613 314 125 362 1511 405 353 96 190 318 996 1333 Spaces Moved 8140 | 50 95 266 95 237 234 350 102 815 302 547 74 517 355 418 221 95 218 947 341 252 89 168 225 545 582 Core 176 | 2 . . . . . . . . . . . . . . . . 49 125 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4493 | . . . . . . 153 102 815 302 547 74 517 355 418 221 95 169 . . . . . . 482 243 Wheels 3147 | 48 95 266 95 237 234 197 . . . . . . . . . . . 822 341 252 89 168 225 63 15 Hover 324 | . . . . . . . . . . . . . . . . . . . . . . . . . 324 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 46 | 50 80 80 80 80 80 95 120 120 120 105 110 108 108 120 120 105 100 80 90 90 108 108 92 92 46 Average Speed 117 | 88 88 80 80 80 87 106 120 120 120 153 111 110 110 120 120 117 143 118 90 100 108 108 95 120 167 Slowest Speed 500 | 90 90 80 80 80 95 260 120 120 190 181 113 113 120 120 120 120 350 500 101 108 108 108 100 260 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 23 54 9 69 61 91 9 84 33 21 2 49 13 59 47 78 49 32 46 48 15 40 8 63 20 Regions Visited 25 Branch Regions 12 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 20 | . 1 . 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . 1 . 1 . . . . . . . 3 1 . 1 . . 1 . 1 . . . Spaces Dug 155 | . . . . . . 21 . 19 53 17 . . . . . . . 23 3 4 . . 6 . 9 Terrain Destroyed 1143 | . 3 11 27 8 . 65 . 277 146 193 . 78 2 4 . . . 47 35 63 . 5 24 84 71 Melee 33 | . . . . . . . . . . . . . . . . . . 18 . . . . 6 . 9 Projectile 87 | . . . . . . 2 . 10 5 3 . . 2 4 . . . 29 9 15 . 5 . 3 . AOE 1023 | . 3 11 27 8 . 63 . 267 141 190 . 78 . . . . . . 26 48 . . 18 81 62 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Total 10423 | 58 134 469 130 267 252 377 147 909 391 749 98 690 464 487 267 101 256 1224 421 323 88 170 311 757 883 Wait 1454 | 1 . 191 25 24 14 11 40 54 65 173 14 82 87 14 40 . 17 159 56 49 . . 60 86 192 Move 8117 | 49 94 265 94 236 233 349 102 814 301 546 73 516 354 417 220 94 217 946 340 251 88 167 225 544 582 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 49 | 2 7 4 2 2 . . 3 5 2 3 . 4 3 . . . 1 4 1 . . . 1 3 2 Fast Attach 97 | 6 1 . 3 . 1 4 1 1 4 . . 4 . 2 . . 4 21 3 2 . . 5 20 15 Attach 31 | . 1 . . . . . 1 . . 4 3 5 . 1 . 3 3 . 3 . . . 2 2 3 Detach 6 | . . . . . . 1 . . . . . . . 1 . 1 . 1 . . . . 2 . . Swap 53 | . 2 2 . 3 1 . . 2 4 5 3 3 5 2 1 . . 2 3 5 . . 2 6 2 Drop 85 | . 2 5 4 1 3 7 . 3 6 . 2 4 6 3 1 . 2 9 3 2 . . 1 13 8 Fire 350 | . 27 2 2 1 . 5 . 23 9 18 3 72 7 29 3 3 . 40 11 14 . 3 5 59 14 Melee 111 | . . . . . . . . . . . . . 2 . . . 11 42 1 . . . 8 12 35 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 6 . . . . . . . . . . . . . . . . 26 Rewire 35 | . . . . . . . . . . . . . . 18 2 . . . . . . . . 11 4 Trap 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / [Ext]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Identified exit to Mines 234 | -10/Materials | Entered Mines 275 | -10/Mines | Learned 2 Materials zone layouts 305 | -10/Mines | Build established: Mutant 321 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 361 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 436 | -10/Mines | Discovered new exit (range 7) 649 | -10/Mines | Entered Materials 649 | -9/Materials | Accompanied by 3 allies 649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 650 | -9/Materials | Identified exit to Materials 742 | -9/Materials | Discovered new exit (range 7) 760 | -9/Materials | Identified exit to Mines 761 | -9/Materials | Entered Mines 761 | -9/Mines | Accompanied by 3 allies 769 | -9/Mines | Discovered exit to Materials (range 8) 777 | -9/Mines | Met a Derelict bent on vengeance 810 | -9/Mines | Discovered exit to Materials (range 5) 868 | -9/Mines | Identified exit to Exiles 938 | -9/Mines | Learned location of Storage (-8) 954 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 982 | -9/Mines | Entered Exiles 982 | -9/Exiles | Accompanied by 3 allies 1003 | -9/Exiles | Met 8R-AWN 1016 | -9/Exiles | Met EX-HEX 1039 | -9/Exiles | Met EX-BIN 1047 | -9/Exiles | Aligned with FarCom system 1048 | -9/Exiles | Given EX-Vault access code 1070 | -9/Exiles | Opened EX-Vault 1076 | -9/Exiles | Found YOLO Cannon 1095 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1120 | -9/Exiles | Met EX-DEC 1183 | -9/Exiles | Discovered new exit (range 10) 1190 | -9/Exiles | Identified exit to Mines 1205 | -9/Exiles | Left Exiles lab with YOLO Cannon 1205 | -9/Exiles | Entered Mines 1205 | -8/Mines | Accompanied by 3 allies 1573 | -8/Mines | Discovered exit to Materials (range 14) 1618 | -8/Mines | Entered Materials 1618 | -8/Materials | Accompanied by 3 allies 1618 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1677 | -8/Materials | Repaired Carbon-fiber Leg 1786 | -8/Materials | Identified exit to Garrison 1786 | -8/Materials | Entered Garrison 1786 | -8/Garrison | Accompanied by 3 allies 1793 | -8/Garrison | Build established: Scavenger-Mutant 1828 | -8/Garrison | Triggered checkpoint 1834 | -8/Garrison | Garrison Relay disabled 1910 | -8/Garrison | Rescued a captive Derelict 1910 | -8/Garrison | Rescued a captive Derelict 2006 | -8/Garrison | Triggered checkpoint 2102 | -8/Garrison | Discovered new exit (range 10) 2114 | -8/Garrison | Identified exit to Materials 2174 | -8/Garrison | Triggered checkpoint 2277 | -8/Garrison | Triggered checkpoint 2334 | -8/Garrison | Discovered exit to Materials (range 11) 2526 | -8/Garrison | Triggered checkpoint 2707 | -8/Garrison | Triggered checkpoint 2723 | -8/Garrison | Discovered exit to Materials (range 15) 2747 | -8/Garrison | Installed Relay Interface Framework 2926 | -8/Garrison | Entered Materials 2926 | -8/Materials | Accompanied by 2 allies 3195 | -8/Materials | Repaired Weapon Shielding 3386 | -8/Materials | Discovered new exit (range 3) 3389 | -8/Materials | Identified exit to Factory 3402 | -8/Materials | Entered Factory 3402 | -7/Factory | Accompanied by 1 ally 3402 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3432 | -7/Factory | Central database locked down 3697 | -7/Factory | Build established: Pyromaniac-Skirmisher 4306 | -7/Factory | Discovered new exit (range 6) 4314 | -7/Factory | Identified exit to Factory 4485 | -7/Factory | YOLO Cannon suddenly exploded 4486 | -7/Factory | Core integrity fell below 50% 4503 | -7/Factory | Entered another Factory area 4503 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4516 | -6/Factory | Lost 4 parts (1p1u2w) 4607 | -6/Factory | Identified exit to Garrison 4613 | -6/Factory | Entered Garrison 4675 | -6/Garrison | Triggered checkpoint 4726 | -6/Garrison | Garrison Relay disabled 4798 | -6/Garrison | Build established: Mutant 4826 | -6/Garrison | Triggered checkpoint 4836 | -6/Garrison | Triggered checkpoint 4894 | -6/Garrison | Destroyed 9 combat bots 4900 | -6/Garrison | Triggered checkpoint 5048 | -6/Garrison | Rescued a captive Derelict 5052 | -6/Garrison | Lost 7 parts (1p3n2u1w) 5370 | -6/Garrison | Discovered new exit (range 44) 5370 | -6/Garrison | Discovered new exit (range 60) 5370 | -6/Garrison | Discovered new exit (range 15) 5394 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 5410 | -6/Garrison | Identified exit to Factory 5436 | -6/Garrison | Entered Factory 5436 | -6/Factory | Accompanied by 1 ally 5897 | -6/Factory | Identified exit to Factory 5943 | -6/Factory | Discovered new exit (range 5) 5948 | -6/Factory | Identified exit to Lower Caves 5951 | -6/Factory | Entered Lower Caves 6040 | -6/Lower Caves | Learned Factory stockpile data 6197 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6443 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6455 | -6/Lower Caves | Found Prototype Special Weapon 6455 | -6/Lower Caves | Identified Molecular Deconstructor 6560 | -6/Lower Caves | Discovered new exit (range 4) 6563 | -6/Lower Caves | Identified exit to Lower Caves 6564 | -6/Lower Caves | Entered another Lower Caves area 6564 | -6/Lower Caves | Accompanied by 1 ally 6838 | -6/Lower Caves | Discovered new exit (range 11) 6872 | -6/Lower Caves | Identified exit to Data Miner 6878 | -6/Lower Caves | Entered Data Miner 6878 | -6/Data Miner | Accompanied by 1 ally 6878 | -6/Data Miner | Discovered new exit (range 6) 6901 | -6/Data Miner | Met Data Miner 6922 | -6/Data Miner | Learned location of Section 7 (-2) 6922 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6941 | -6/Data Miner | Received God Mode back door access code from Data Miner 6945 | -6/Data Miner | Data Conduit disabled 7002 | -6/Data Miner | Identified exit to Proximity Caves 7003 | -6/Data Miner | Entered Proximity Caves 7017 | -5/Proximity Caves | Lost 9 parts (2p5n2u) 7081 | -5/Proximity Caves | Spotted B-75 Beast 7095 | -5/Proximity Caves | Core integrity fell below 50% 7175 | -5/Proximity Caves | Learned Factory security intel 7281 | -5/Proximity Caves | Lost 6 parts (1p3n1u1w) 7355 | -5/Proximity Caves | Discovered exit to Factory (range 4) 7365 | -5/Proximity Caves | Entered Factory 7365 | -5/Factory | Evolved 2 slots: Utility x2 7981 | -5/Factory | Garrison activated, responded to threat 8000 | -5/Factory | Discovered new exit (range 13) 8076 | -5/Factory | Build established: Scavenger-Assassin 8471 | -5/Factory | Discovered new exit (range 16) 8484 | -5/Factory | Identified exit to Factory 8869 | -5/Factory | Discovered new exit (range 7) 8875 | -5/Factory | Identified exit to Upper Caves 8876 | -5/Factory | Entered Upper Caves 8919 | -5/Upper Caves | Found Alien Artifact 8919 | -5/Upper Caves | Identified Core Expander 8919 | -5/Upper Caves | Installed Core Expander, added new Utility slot 9272 | -5/Upper Caves | Discovered new exit (range 11) 9280 | -5/Upper Caves | Identified exit to Upper Caves 9281 | -5/Upper Caves | Entered another Upper Caves area 9308 | -5/Upper Caves | Learned Factory security intel 9610 | -5/Upper Caves | Discovered new exit (range 17) 9633 | -5/Upper Caves | Identified exit to Warlord 9634 | -5/Upper Caves | Entered Warlord 9672 | -5/Warlord | System corruption cleaned by Quarantine Array 9677 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 9677 | -5/Warlord | Attacked by Warlord forces 9722 | -5/Warlord | Discovered new exit (range 8) 9728 | -5/Warlord | Identified exit to Proximity Caves 9730 | -5/Warlord | Entered Proximity Caves 9732 | -4/Proximity Caves | Spotter reported a threat 9733 | -4/Proximity Caves | Spotter reported a threat 9802 | -4/Proximity Caves | Learned 8 Research zone layouts 9832 | -4/Proximity Caves | Spotter reported a threat 9900 | -4/Proximity Caves | Discovered exit to Factory (range 13) 9917 | -4/Proximity Caves | Learned Research garrison access intel 9920 | -4/Proximity Caves | Entered Factory 9920 | -4/Factory | Evolved 2 slots: Utility x2 10238 | -4/Factory | Identified exit to Garrison 10238 | -4/Factory | Entered Garrison 10272 | -4/Garrison | Triggered checkpoint 10291 | -4/Garrison | Discovered new exit (range 5) 10295 | -4/Garrison | Identified exit to Factory 10466 | -4/Garrison | Triggered checkpoint 10466 | -4/Garrison | Triggered checkpoint 10549 | -4/Garrison | Triggered checkpoint 10599 | -4/Garrison | Discovered exit to Factory (range 13) 10660 | -4/Garrison | Triggered checkpoint 10678 | -4/Garrison | Triggered checkpoint 10783 | -4/Garrison | Build established: Scavenger-Mutant 10840 | -4/Garrison | Triggered checkpoint 10910 | -4/Garrison | Triggered checkpoint 10966 | -4/Garrison | Lost 5 parts (1p2n1u1w) 10972 | -4/Garrison | Destroyed 7 combat bots 10976 | -4/Garrison | Discovered exit to Factory (range 13) 11153 | -4/Garrison | Discovered exit to Factory (range 8) 11162 | -4/Garrison | Expanded RIF knowledge: Patrol Navigation 11228 | -4/Garrison | Lost 3 parts (1p2n) 11234 | -4/Garrison | Entered Factory 11940 | -4/Factory | Fabricated H-66 Slayer (x2) 12002 | -4/Factory | Fabricated H-66 Slayer (x2) 12028 | -4/Factory | P-70 Sage assimilated allied Slayer 7c 12308 | -4/Factory | Found Prototype Processor 12308 | -4/Factory | Identified Exp. Terrain Scan Processor 12467 | -4/Factory | Lost 4 parts (1p2n1u) 12557 | -4/Factory | Lost 3 parts (1p1u1w) 12567 | -4/Factory | Self-destructed Last Messages --------------- 12508_ Lrn. Terrain Scanner destroyed. 12526_ Triggered Hellfire Trap. 12526_ An explosion rips through the floor. 12526_ Dispersion Rifle destroyed. 12529_ System corrupted: FCS attempts to trigger Hvy. Proton Cannon. 12529_ System corrupted: Hvy. Proton Cannon misfires. 12529_ H-71 Marshal call for reinforcements jammed. 12538_ Acquired Force Lance. 12539_ Dropped Mak. Axe. 12545_ The unstable cave ceiling collapses. 12548_ Acquired Mic. Fission Core. 12551_ The unstable cave ceiling collapses. 12562_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 12567_ C-30 ARC bursts open, deploying its payload. 12567_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# ! #???????????????????? | | ??????????????????#?# ##??????????????????? | | ????????????????????# ;#??????????????????? | | ???????????########## ##??????????????????? | | ???????????# # !/@ ###+######+#????????? | | ???????????# # !// ; #??????? | | ??#????????# # !// # | | ???????????# ! # # s | | ???????????# # ! + s %s | | ???????????# ?# # s ######## | | #??????????# # ! # ########??????? | | ???????????# # ###### ##??????????#?? | | ???????????# ##R #??#?? ! #????????????? | | ????????########+# # #T ## #????????????? | | ????????# #????????????? | | ????????+ H +???????????? | | ?? ?????# #????? ??????? | | ????????# #### #### #????????????? | | ????????# #??## ### ##???? #?? ?????????? | | ????????# #??# """" #?????# ###????????????? | | ????????# #??#""""""#?????# #????????????? ? | | ????????# % #??#""F ""#?????# +??????????????? | | ??####### ####""" ####### #??????????????? | | # !!! " % #????????? ????? | | # !!! # #??????????????? | | # !! + """"""""" #??????????"?"?? | | # ?# ##??????#?????#? | | # ?# """"""""" ##+"##########??????? | | ######??# # #???#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 195 Energy Generation 43 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Target Analysis 9 Matter Filtering 50 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Sensor Array | -7/Factory | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Robot Schematics ------------------ X-72 Disruptor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ H-66 Slayer | x2 | -4/Factory | Authchip H-66 Slayer | x2 | -4/Factory | Authchip Repaired ---------- Carbon-fiber Leg | 5% | -8/Materials Weapon Shielding | 50% | -8/Materials Studied --------- Rocket Launcher | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Com. Wheel | -4/Factory | Hacked Neutrino Core | -4/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Official Business YOLO Challenges ------------ None Game ------ Seed ActuatorActuatorWeb Manual? 0 Play Time 01:39:34 Cumulative 279.7 hours Start 2026.01.03 @ 18:19:41 End 2026.01.04 @ 14:03:06 Sessions 10 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 207 Rogue 10 Adventurer 197 Explorer 0 Win Type - Total 19 Types 8/0/8/3/0/0/0/0/0/0 Lore% 78 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3983913-6458-48f5-ac40-187a159bffc3