Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.13 @ 21:53:44 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (118) 590 Value Destroyed (3090) 3090 Prototype IDs (92) 1840 Alien Tech Used (6) 1200 Bonus (11072) 11072 TOTAL SCORE: 28492 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 463 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -321 Cogmind --------- Core Integrity 1557/1600 Matter 290/300 Energy 688/700 System Corruption 0% Temperature Cool (12) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Field Propulsion Array Impulse Thruster Array Improved Q-thruster Experimental Q-thruster > --- UTILITY (16) ----- Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Advanced Reaction Control System Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Ionic Axe Force Lance > --- INVENTORY (10) --- Micro Fission Core Light Antimatter Reactor Light Particle Reactor Improved Cesium-ion Thruster Field Propulsion Drive Faulty Electron Diverter Advanced Weight Redist. System Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Improved Q-thruster Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Experimental Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Advanced Reaction Control System Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Ionic Axe Force Lance > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Light Particle Reactor Improved Cesium-ion Thruster Field Propulsion Drive Electron Diverter Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter [Rating: 172] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Gravmag System Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Drive Utility Improved Hacking Suite Device Improved Transmission Jammer Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Artifact Phase Redirector Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Utility 13 | . . . . . 3 1 . . . . 2 . . . . . . . . . . 2 . . . . 1 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 294 | 6 5 5 2 3 75 27 3 9 8 2 15 3 11 1 2 2 28 9 2 3 2 8 3 . 12 2 9 15 10 5 7 Power 21 | 1 . 1 . . 4 2 . . . . . . . . . . 3 . . . . . 1 . 4 . 3 . 1 . 1 Engine 3 | 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . 3 2 . . . . . . . . . . 3 . . . . . . . 1 . 1 . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 2 . 1 . 1 Propulsion 67 | 2 1 . . 1 18 12 . 1 4 . 2 2 7 . . . 4 . . . . 1 . . . 2 1 3 3 2 1 Treads 9 | . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 12 | 2 . . . 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . 3 12 . 1 . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . . . . . . 4 . 2 2 7 . . . 4 . . . . 1 . . . 2 1 2 2 2 1 Utility 131 | 1 3 . 2 . 25 8 2 6 3 1 13 1 4 1 1 1 13 6 1 2 . 7 2 . 3 . 2 9 6 3 5 Device 84 | . . . . . 9 5 2 6 1 1 10 1 3 1 1 1 10 5 . 1 . 6 2 . 1 . 2 6 3 2 5 Storage 19 | 1 2 . 2 . 7 1 . . 2 . . . . . . . 1 1 . 1 . . . . 1 . . . . . . Processor 5 | . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . Hackware 12 | . . . . . . 1 . . . . 3 . 1 . . . 1 . . . . 1 . . 1 . . . 3 1 . Protection 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 75 | 2 1 4 . 2 28 5 1 2 1 1 . . . . 1 1 8 3 1 1 2 . . . 5 . 3 3 . . . Energy Gun 11 | 1 . . . 1 8 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Cannon 8 | . . . . . 6 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Ballistic Gun 4 | 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . 1 1 . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . 1 . 1 4 1 1 . 1 . . . . . 1 . 1 1 . 1 . . . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . Slashing Weapon 16 | . . . . . 4 2 . 1 . . . . . . . 1 2 . . . 2 . . . 2 . 1 1 . . . Piercing Weapon 9 | . . . . . . . . 1 . 1 . . . . . . 3 1 1 . . . . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 5 . . 3 1 2 . Parts Lost 20 | . 2 1 . . 9 2 . . . . 1 . 1 . . . . . 1 . . 1 . . . . . . . 2 . Power 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 7 | . 1 . . . 3 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . 3 . . . . . . . 1 . . . . . 1 . . . . . . . . . . 2 . Weapon 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 1 . . 3 1 . . . . 1 . 1 . . . . . 1 . . 1 . . . . . . . 2 . Average Slot Usage (%) 93 | . 95 99 96 85 86 99 100 100 100 100 97 93 92 91 93 93 93 91 85 90 94 94 93 95 94 95 93 94 94 94 86 Engine 2 | . 14 13 14 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 7 7 7 7 7 7 6 6 6 6 6 6 10 11 11 11 11 9 5 5 5 5 4 4 4 4 . Treads 3 | . . 14 14 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 23 14 14 14 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . 29 30 30 24 . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . 5 30 26 20 20 20 20 20 22 22 22 22 22 20 20 20 20 20 21 21 19 20 15 Device 16 | . . . . . 15 25 15 15 16 23 23 20 19 18 20 20 16 16 11 13 16 21 20 20 20 20 21 21 25 24 24 Storage 10 | . 23 28 24 14 9 15 15 15 13 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 4 | . 4 . . . . 3 7 7 7 7 6 6 6 6 6 6 5 5 8 11 11 10 10 10 10 10 9 9 8 8 7 Hackware 9 | . . . . . . . 7 7 7 7 13 20 20 20 20 20 17 16 16 16 16 18 20 20 20 20 18 18 19 20 23 Protection 1 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Gun 1 | . 11 . . 13 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 13 14 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 2 14 14 14 3 6 7 6 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 6 7 7 7 7 6 6 6 6 6 5 4 5 5 4 10 10 10 10 9 10 7 4 4 4 3 Piercing Weapon 1 | . . . . . . . . . 6 7 6 6 6 6 6 6 4 5 5 5 . . . . . . 1 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 13 42 45 93 94 103 46 44 44 35 28 31 30 30 29 34 34 47 51 43 50 47 50 47 45 48 48 55 55 58 56 74 Greatest Support 74 | 26 26 20 10 20 40 44 44 44 44 29 30 38 39 39 39 39 49 49 49 49 49 50 50 50 50 50 58 62 68 68 74 Greatest Overweight (x) 9 | 1 4 4 9 9 6 1 . . 1 . 1 . . . . . . 1 . 1 . 1 . . . 1 . . 1 . . Average Overweight (x) . | . 1 3 6 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 42 | 6 16 16 24 24 42 14 14 14 14 10 10 10 10 10 10 10 14 18 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 4 13 16 19 24 23 13 14 14 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 24 | 6 14 16 24 24 24 14 14 14 14 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 13 | 3 10 14 18 24 23 13 13 14 13 9 9 10 9 9 9 9 9 10 9 9 10 9 10 10 9 10 9 9 9 9 8 Final Capacity 24 | 6 16 16 24 24 12 14 14 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 24 | 6 13 16 24 24 12 14 14 14 9 10 10 10 10 9 9 10 10 10 9 10 10 10 10 10 10 10 10 10 10 9 10 Class Distribution -------------------- 18% | Hacker-Ninja 15% | Hauler-Mutant 14% | Hacker-Sprinter 13% | Mutant 9% | Scout 5% | Hacker-Scout 5% | Scavenger-Mutant 3% | Hacker-Mutant 3% | Infiltrator-Mutant 3% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Derelict-Scout | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Wizard-Ninja | -2/Research Wizard-Sprinter | -2/Testing Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 4431 | 260 213 177 20 86 1235 467 29 90 80 26 20 159 42 . . 217 259 132 15 40 30 70 40 . 120 20 108 246 120 . 110 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4385 | . 473 88 . 116 1871 409 . . . . 20 . 70 . . 89 220 . . 112 . 208 . . . 71 108 235 120 . 175 Parts 242 | . 33 7 . 10 102 29 . . . . 2 . 11 . . 8 7 . . 1 . 9 . . . . 2 8 3 . 10 Haulers Intercepted 8 | . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 7 | . 1 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . 3 1 . . . . . . 8 . 5 . 1 . . . . 28 4 . . . . . Prevented 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 66 | . 10 1 . 4 35 9 . . . . . . . . . 3 3 . . . . . . . . . . . . . 1 Melee 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 14 | . 8 . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 26 | . 2 . . 1 20 3 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 22 | . . 1 . 3 10 2 . . . . . . . . . 3 3 . . . . . . . . . . . . . . Classes Destroyed 16 | . 4 2 . 1 6 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Worker 7 | . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycler 14 | . . 1 . 2 5 2 . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 18 | . . . . . 4 2 . . . . 1 . 3 . . . 2 . . . . 2 . . . . . 2 . . 2 Swarmer 28 | . 3 1 . 3 9 6 . . . . . . . . . 3 3 . . . . . . . . . . . . . . Grunt 25 | . 7 1 . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 4 1 . 3 9 3 . . . . 1 . 2 . . 3 5 . . . . 1 . . . . 1 1 1 . 1 Combat Bots Only 7 | . 3 1 . 3 7 3 . . . . . . . . . 3 3 . . . . . . . . . . . . . 1 Max Kills in Single Turn 4 | . 1 2 . 3 4 2 . . . . 1 . 1 . . 3 3 . . . . 1 . . . . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 3 3 2 . . . . . . . . . 3 3 . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Damage Taken 4332 | . 448 112 . 40 1915 572 . . . . 75 38 145 . . 23 49 42 134 . . 296 . . . . . 113 19 177 134 Core 914 | . 146 . . . 329 75 . . . . . 1 75 . . . 20 21 . . . 126 . . . . . 30 . 48 43 Absorbed by Shields 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . . . 41 40 . . . . 89 . . . . . 91 . . . . 95 . . . . 89 . 97 . 89 97 Volleys Fired 239 | . 51 12 . 10 127 37 . . . . . . . . . 1 1 . . . . . . . . . . . . . . Largest 2 | . 2 2 . 2 2 2 . . . . . . . . . 1 1 . . . . . . . . . . . . . . Hottest 123 | . 60 69 . 84 123 100 . . . . . . . . . 43 43 . . . . . . . . . . . . . . Shots Fired 407 | . 102 20 . 18 225 40 . . . . . . . . . 1 1 . . . . . . . . . . . . . . Gun 179 | . 89 9 . 8 63 10 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 213 | . 13 8 . 9 154 29 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . 3 . 1 8 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 222 | . 64 17 . 9 96 36 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 115 | . . . . . 112 3 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 15 | . . 3 . 1 8 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . Electromagnetic 55 | . 38 . . 8 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 8 4 . 6 16 7 . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Miss Streak 6 | . 3 4 . 3 4 6 . . . . . . . . . 1 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 317 | . 61 11 . 13 151 39 . . . . 3 . 4 . . 2 10 . . 2 . 3 . . . 2 3 9 1 . 3 Core Hits 176 | . 23 9 . 8 78 31 . . . . 1 . 3 . . 4 6 . . 1 . 3 . . . 1 1 3 1 . 3 Critical Hits 6 | . 1 . . . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . Critical Kills 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 511 | . . . . . 17 47 14 21 . 8 65 1 42 . . 3 106 20 13 2 7 29 5 2 1 18 17 35 8 14 16 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 442 | . . . . . 17 47 14 21 . . 51 1 34 . . 3 84 17 9 1 7 29 5 2 1 18 17 30 8 12 14 Piercing 69 | . . . . . . . . . . 8 14 . 8 . . . 22 3 4 1 . . . . . . . 5 . 2 2 Sneak Attacks 15 | . . . . . 1 2 . . . . . . 1 . . 2 3 . . . . 2 . . . . 1 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . 2 . 2 . . . 3 . . 1 . . . . . . . 2 . . . Damage Inflicted 11155 | . 807 504 . 400 4551 1055 . . . . 119 . 213 . . 513 877 . . 257 . 284 . . . 226 294 717 166 . 172 Guns 1590 | . 664 79 . 77 648 122 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3249 | . 143 106 . 135 2488 377 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2648 | . . 319 . 188 1323 243 . . . . . . . . . 318 257 . . . . . . . . . . . . . . Melee 3656 | . . . . . 92 301 . . . . 119 . 213 . . 195 620 . . 257 . 284 . . . 226 294 717 166 . 172 Ramming 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2475 | . 476 185 . 135 1205 474 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1919 | . . . . . 1894 25 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2614 | . . 319 . 188 1289 243 . . . . . . . . . 318 257 . . . . . . . . . . . . . . Electromagnetic 479 | . 331 . . 77 71 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3220 | . . . . . 92 301 . . . . 85 . 213 . . 195 456 . . 152 . 284 . . . 226 294 584 166 . 172 Piercing 436 | . . . . . . . . . . . 34 . . . . . 164 . . 105 . . . . . . . 133 . . . Highest Corruption 12 | . . . . . . 3 3 . . . 1 12 12 2 2 2 3 3 . . . 1 1 . 2 . . . . . . Average Corruption 4 | . . . . . . 1 1 . . . 1 7 8 2 2 2 3 1 . . . 1 1 . 1 . . . . . . Corruption Purged 18 | . . . . . . . 3 . . . 1 . 10 . . . . 3 . . . . 1 . . . . . . . . Effects 65 | . . . . . . 6 2 . . . . 6 45 . . 3 . 1 . . . 1 1 . . . . . . . . Message Errors 16 | . . . . . . 2 . . . . . . 10 . . 2 . 1 . . . . 1 . . . . . . . . Matter Fused 13 | . . . . . . . 1 . . . . . 12 . . . . . . . . . . . . . . . . . . Heat Flow Errors 6 | . . . . . . 2 . . . . . 2 2 . . . . . . . . . . . . . . . . . . Energy Discharges 9 | . . . . . . 1 . . . . . 1 5 . . 1 . . . . . 1 . . . . . . . . . Data Loss (minor) 9 | . . . . . . 1 1 . . . . . 7 . . . . . . . . . . . . . . . . . . Data Loss (major) 4 | . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . Misdirections 6 | . . . . . . . . . . . . 2 4 . . . . . . . . . . . . . . . . . . Targeting Errors 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 905 | . . 43 . 13 103 67 . . . . 15 . . . . 89 160 . . . . . . . . 26 139 250 . . . Projectiles 45 | . . 14 . . 29 2 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 126 | . . 29 . 13 74 7 . . . . . . . . . . 3 . . . . . . . . . . . . . . Melee 734 | . . . . . . 58 . . . . 15 . . . . 89 157 . . . . . . . . 26 139 250 . . . Knockbacks 36 | . 3 2 . 4 10 17 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 33 | . 2 2 . 4 9 16 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 171 | . . 33 . . 51 64 . . . . . . . . . 23 . . . . . . . . . . . . . . . Shots 5 | . . 1 . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 254 | . 48 90 . 76 156 254 . . . . . 248 203 . . . 12 10 12 1 . . . . . . . 1 . . . Average Temperature 33 | . 22 46 . 36 44 90 . . . . . 100 103 . . . 1 1 1 1 . . . . . . . 1 . . . Received Heat Transfer 1245 | . 225 24 . . 873 9 . . . . . . 9 . . . 9 18 27 . . 24 . . . . . 27 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 3219 | . . . . . 3182 37 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Peak Influence 589 | . 264 82 . 100 377 430 . . . . 146 69 418 . . . 589 . . . . 119 . . . . 59 123 91 138 225 Average Influence 132 | . 79 28 . 54 238 262 . . . . 45 18 90 . . . 118 . . . . 39 . . . . 23 55 75 100 85 Maximum Alert Level 2 | . 1 . . . 1 2 . . . . . . 2 . . . 2 . . . . . . . . . . . . . 1 Low Security (%) 71 | 100 93 100 . 100 30 29 . . . . 100 100 82 . . . 80 . . . . 100 . . . . 100 100 100 100 91 Level 1 25 | . 6 . . . 69 68 . . . . . . 10 . . . 3 . . . . . . . . . . . . . 8 Level 2 2 | . . . . . . 2 . . . . . . 6 . . . 15 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 1 . . 3 4 . . . . . . 3 . . . 2 . 1 . . 2 . . . . . 1 . 4 3 Investigation 6 | . 1 1 . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . Extermination 11 | . . . . . . 3 . . . . . . 2 . . . 2 . . . . 2 . . . . . . . 1 1 Reinforcement 9 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 20 | . 2 . . 2 2 2 . . . . 2 . 1 . . . 2 . . . . 2 . . . . . 1 3 . 1 Communications Jammed 19 | . . . . . . 10 . . . . . . . . . . . . . . . 1 . . . . . 2 . . 6 Distress Signals 19 | . . . . . . 10 . . . . . . . . . . . . . . . 1 . . . . . 2 . . 6 Times Spotted 294 | . 17 3 . 9 60 38 . 1 1 . 10 10 15 . . 4 24 12 8 . 4 27 . . . 2 1 15 6 9 18 Peak Tracking Total 12 | . 4 3 . 4 6 5 . 2 1 . 3 4 4 . . 4 8 11 6 . 7 12 . . . 2 1 8 4 4 11 Tactical Retreats 52 | . 2 1 . 1 7 8 . 1 . . 5 1 4 . . . 3 5 3 . . 7 . . . . . 1 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 13 | . . . . . 4 2 . . . . 1 . 3 . . . 1 . . . . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . 1 . . . . . . . . . . . . . 5 . . . . . . . . 4 . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 14 | . 1 . . . 4 4 . . . . . . . . . . . . . . . . . . . . . 5 . . . Max in Single Turn 2 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 11 | . . . . . 1 1 . . . . 1 . 2 . . . 1 . . . . 1 . . . . 1 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 161 | . 8 1 4 . 11 13 . 2 . . 13 . 23 . 4 . 21 1 2 8 . 9 . . 8 . 9 11 4 3 6 Terminals 91 | . 7 . . . 9 10 . . . . 8 . 14 . . . 12 . 1 . . 6 . . . . 5 8 3 3 5 Fabricators 5 | . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . 1 . . . . Repair Stations 9 | . . . . . 1 1 . . . . 2 . . . . . 3 . . . . 1 . . . . . 1 . . . Recycling Units 8 | . 1 . . . . . . . . . 2 . 3 . . . 2 . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . 2 . . . 1 . . . . 1 . . . . 1 1 . . . Garrison Access 13 | . . . . . 1 2 . . . . 1 . 2 . . . 1 . . . . 1 . . . . 2 1 1 . 1 Total Hacks 551 | . 25 1 48 . 37 33 . 2 . . 30 . 65 . 26 . 62 7 9 47 . 29 . . 9 . 28 45 13 18 17 Successful 400 | . 15 1 48 . 21 17 . 2 . . 21 . 37 . 26 . 44 7 3 47 . 16 . . 9 . 22 34 9 9 12 Failed 149 | . 10 . . . 15 16 . . . . 9 . 27 . . . 18 . 6 . . 13 . . . . 6 11 4 9 5 Catastrophic 18 | . 1 . . . 2 2 . . . . 1 . 3 . . . 1 . 1 . . 3 . . . . 2 . . 1 1 Database Lockouts 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 242 | . 20 . . . 19 21 . . . . 18 . 29 . . . 32 . 7 . . 23 . . 1 . 19 21 11 13 8 Terminals 325 | . 22 . . . 33 29 . . . . 19 . 40 . . . 42 . 8 . . 25 . . . . 20 41 12 18 16 Fabricators 14 | . . . . . . . . . . . . . 6 . . . 4 . . . . . . . . . 4 . . . . Repair Stations 19 | . . . . . 2 2 . . . . 4 . . . . . 7 . . . . 2 . . . . . 2 . . . Recycling Units 28 | . 3 . . . . . . . . . 6 . 12 . . . 7 . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . 4 . . . 1 . . . . 1 . . . . 1 1 . . . Garrison Access 16 | . . . . . 2 2 . . . . 1 . 3 . . . 1 . . . . 1 . . . . 3 1 1 . 1 Terminal Hacks 255 | . 8 1 48 . 9 6 . 2 . . 7 . 16 . 26 . 15 7 3 47 . 8 . . 9 . 11 17 5 4 6 Record 109 | . . . 48 . . . . . . . . . . . 11 . . 7 1 35 . . . . 7 . . . . . . Part Schematic 14 | . . . . . . . . . . . . . 1 . 6 . 1 . 1 4 . . . . . . 1 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . 1 Prototype ID Bank 37 | . 5 . . . 3 1 . . . . 1 . 2 . 3 . 4 . . 4 . . . . . . 5 5 2 1 1 Open Door 8 | . . 1 . . . . . 2 . . . . . . . . . . 1 . . 1 . . 2 . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 8 | . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . 1 . . . . . 1 1 1 . Emergency Access Points 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Terminal Index 6 | . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 7 | . . . . . 1 1 . . . . . . 1 . . . 1 . . . . . . . . . 1 1 . . 1 Unreport Threat 8 | . 1 . . . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . 3 . . . Locate Traps 9 | . 1 . . . 1 1 . . . . 1 . 4 . . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Extermination Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 6 | . . . . . . . . . . . . . 1 . . . 2 . . . . 2 . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Zone Layout 13 | . . . . . 2 . . . . . 2 . 3 . . . 2 . . . . 2 . . . . . 2 . . . Fabricator Hacks 9 | . . . . . . . . . . . . . 5 . . . 2 . . . . . . . . . 2 . . . . Network Status 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Load Schematic 4 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . 1 . . . . Build 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . . . 2 2 . . . . 3 . . . . . 6 . . . . . . . . . . 2 . . . Scan Component 8 | . . . . . 1 1 . . . . 2 . . . . . 3 . . . . . . . . . . 1 . . . Repair 7 | . . . . . 1 1 . . . . 1 . . . . . 3 . . . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . Report Inventory 4 | . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . 2 . . . 1 . . . . 1 . . . . . 1 . . . Insert Component 5 | . . . . . . . . . . . . . 2 . . . 1 . . . . 1 . . . . . 1 . . . Garrison Access Hacks 11 | . . . . . 1 1 . . . . 1 . 2 . . . 1 . . . . 1 . . . . 1 1 1 . 1 Seal Access 11 | . . . . . 1 1 . . . . 1 . 2 . . . 1 . . . . 1 . . . . 1 1 1 . 1 Unauthorized Hacks 101 | . 7 . . . 9 8 . . . . 10 . 9 . . . 18 . . . . 6 . . . . 8 13 3 5 5 Terminals 79 | . 5 . . . 9 8 . . . . 5 . 4 . . . 12 . . . . 5 . . . . 5 13 3 5 5 Track 16 | . 1 . . . 3 3 . . . . . . 1 . . . 2 . . . . 1 . . . . . 3 . 2 . Assimilate 13 | . . . . . 1 2 . . . . 1 . . . . . 5 . . . . . . . . . 1 3 . . . Botnet 32 | . 2 . . . 3 2 . . . . 3 . 3 . . . 4 . . . . 2 . . . . 3 3 2 2 3 Disrupt 7 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 3 . 1 1 Operators 11 | . 2 . . . 1 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 1 1 . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Mechanics 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Recycling Units 16 | . 2 . . . . . . . . . 4 . 5 . . . 5 . . . . . . . . . . . . . . Monitor 3 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . Reject 3 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . Recyclers 4 | . 1 . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . Mask 6 | . 1 . . . . . . . . . 1 . 2 . . . 2 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 108 | . 8 . . . 10 11 . . . . 10 . 20 . . . 14 . 1 . . 7 . . . . 8 8 3 3 5 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . 1 . 6 . 1 . 1 4 . . . . . . 1 . . . . Parts Built 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Matter 665 | . . . . . . . . . . . . . 380 . . . 285 . . . . . . . . . . . . . . Time 218 | . . . . . . . . . . . . . 142 . . . 76 . . . . . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . . . 10 . . . 5 . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . 1 1 . . . . 1 . . . . . 3 . . . . . . . . . . 1 . . . Time 241 | . . . . . 26 44 . . . . 22 . . . . . 109 . . . . . . . . . . 40 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 47 | . . 5 . . 1 2 . . . . 1 19 . . . 1 5 2 . . . . . . 5 . 1 2 . . 3 Largest Group 19 | . . 5 2 1 1 1 . . . . 1 19 . . . 1 3 2 . . . . . . 5 5 1 2 . . 3 Highest-Rated Group 714 | . . 85 47 16 16 26 . . . . 26 714 . . . 94 130 40 . . . . . . 257 257 44 88 . . 359 Highest-Rated Ally 124 | . . 31 31 16 16 26 . . . . 26 50 . . . 94 94 20 . . . . . . 60 60 44 44 . . 124 Total Orders 18 | . . . . 4 . 2 . . . . . . . . . . 6 . . . . . . . . 1 . 5 . . . STAY 6 | . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . GOTO 5 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . 1 . 1 . . . FOLLOW 7 | . . . . 2 . 1 . . . . . . . . . . 2 . . . . . . . . . . 2 . . . Ally Attacks 230 | . . 11 . 15 1 . . . . . . 144 . . . 6 16 6 . . . . . . . 10 . . . . 21 Total Damage 7786 | . . 141 . 205 . . . . . . . 5629 . . . 138 688 102 . . . . . . . 211 . . . . 672 Kills 29 | . . 4 . 6 . . . . . . . 8 . . . 1 3 1 . . . . . . . 3 . . . . 3 Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . 1 Derelict Logs Recovered 15 | . . 2 . 2 . . 1 2 . 1 . . . . . 1 . 2 1 . . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 22353 | 73 870 788 735 1024 3654 1691 1536 428 611 153 855 185 1339 46 27 243 2007 459 194 61 401 802 385 264 443 913 333 663 393 402 375 Spaces Moved 23855 | 62 494 540 487 225 1756 2029 687 424 1218 304 1425 293 1765 128 76 520 2666 574 431 167 508 973 620 531 666 801 660 990 1011 256 568 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 486 | . . 47 . 10 429 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3057 | 58 494 493 487 215 1310 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4195 | . . . . . 17 2029 687 424 1038 . . . . . . . . . . . . . . . . . . . . . . Flight 16113 | . . . . . . . . . 180 304 1425 293 1765 128 76 520 2666 574 431 167 508 973 620 531 666 801 660 990 1011 256 568 Fastest Speed 22 | 50 90 110 90 150 112 48 48 48 31 31 31 31 32 32 32 32 29 29 29 29 29 29 29 29 29 29 27 27 26 22 24 Average Speed 49 | 88 100 126 143 156 161 48 48 48 45 31 31 33 33 32 32 32 29 29 29 29 29 31 30 29 29 29 27 27 26 24 24 Slowest Speed 270 | 100 120 200 170 240 270 108 48 48 113 31 113 34 34 32 32 32 29 105 29 105 29 105 34 29 29 114 29 27 99 26 24 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 74 | . . . . . . . . . . . 12 . 17 . . . 14 . . . . 7 . . 5 . . 4 10 . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 61 | 4 79 87 89 49 97 50 74 54 88 51 49 91 63 19 68 64 63 81 60 62 77 44 82 73 75 89 22 92 28 38 18 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 11 | . . 1 1 2 . . . . 2 . . . . . 1 . . . . 3 . . 1 . . . . . . . . Known Exits Taken 23 | . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 1 . 1 . . 8 3 2 1 . . . . . 1 . 3 3 . 3 . 2 2 . . . . . . . Spaces Dug 368 | . . . . . 18 35 14 21 . 7 46 1 27 . . 1 72 17 9 . 6 21 5 2 1 14 10 12 7 12 10 Terrain Destroyed 560 | . . 26 . 9 126 53 14 21 . 7 46 1 27 . . 16 88 17 9 . 6 21 5 2 1 14 10 12 7 12 10 Melee 366 | . . . . . 16 35 14 21 . 7 46 1 27 . . 1 72 17 9 . 6 21 5 2 1 14 10 12 7 12 10 Projectile 16 | . . 1 . 1 14 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 178 | . . 25 . 8 96 18 . . . . . . . . . 15 16 . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 33155 | 76 764 625 523 877 2346 2639 1871 613 1273 353 1743 376 2452 132 77 589 3757 836 483 175 751 1416 808 637 910 1455 795 1334 1111 578 780 Wait 8031 | 3 204 55 11 639 282 449 1165 156 42 40 248 77 643 4 . 63 966 232 41 2 235 408 181 105 193 635 101 287 80 298 186 Move 23682 | 61 493 539 486 224 1755 2028 686 423 1217 303 1402 292 1731 127 75 519 2637 573 430 166 507 959 619 530 655 800 659 981 993 255 557 Hop 68 | . . . . . . . . . . . 11 . 16 . . . 14 . . . . 6 . . 5 . . 4 7 . 5 Pick Up 136 | 6 9 8 21 . 34 16 1 1 . . 6 . 3 . . 1 6 . . 1 . 3 . . 1 . 5 3 3 2 6 Fast Attach 98 | 6 2 . 1 . 20 4 . 2 . . 2 2 2 . . . 15 5 . 3 1 1 1 . 9 2 2 9 6 3 . Attach 51 | . 2 1 . . 15 4 . . 1 . 5 . . 1 . . 2 . 1 . . 1 . . 1 . 6 3 2 1 5 Detach 27 | . 1 . . . 5 1 . . 1 . 4 . . . . . 2 . . . . . . . 1 . 2 3 3 . 4 Swap 148 | . 1 4 1 3 40 19 3 7 7 2 8 1 9 . 2 2 11 5 1 1 1 6 2 . 2 . 1 3 2 2 2 Drop 181 | . 1 6 3 1 51 20 2 3 5 . 6 3 6 . . . 19 4 . 1 1 5 . . 12 2 6 11 7 5 1 Fire 239 | . 51 12 . 10 127 37 . . . . . . . . . 1 1 . . . . . . . . . . . . . . Melee 442 | . . . . . 17 47 14 21 . 8 51 1 34 . . 3 84 17 10 1 6 27 5 2 1 16 13 30 8 12 14 Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . 13 . . . . . . 8 . . . . . . . . . . . . . . . . . . Rewire 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 3) 311 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 6) 765 | -10/Materials | Discovered new exit (range 3) 800 | -10/Materials | Core integrity fell below 50% 922 | -10/Materials | Discovered new exit (range 8) 944 | -10/Materials | Entered Mines 954 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 995 | -10/Mines | Learned location of Zion (-7) 1127 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1329 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1329 | -10/Mines | Discovered new exit (range 5) 1450 | -10/Mines | Discovered new exit (range 13) 1476 | -10/Mines | Discovered new exit (range 12) 1508 | -10/Mines | Met a Derelict shopkeep closing up shop 1732 | -10/Mines | Entered Exiles 1732 | -10/Exiles | Accompanied by 2 allies 1762 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1773 | -10/Exiles | Met 8R-AWN 1796 | -10/Exiles | Met EX-HEX 1843 | -10/Exiles | Met EX-BIN 2008 | -10/Exiles | Met EX-DEC 2053 | -10/Exiles | Visited The Gauntlet 2444 | -10/Exiles | Discovered new exit (range 12) 2467 | -10/Exiles | Entered Mines 2467 | -9/Mines | Accompanied by 1 ally 2468 | -9/Mines | Assembled infested the area 2473 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2597 | -9/Mines | Build established: Hauler-Mutant 3388 | -9/Mines | Discovered new exit (range 6) 3421 | -9/Mines | Discovered new exit (range 5) 3443 | -9/Mines | Learned location of Storage (-7) 3491 | -9/Mines | Entered Materials 3491 | -8/Materials | Accompanied by 1 ally 3491 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3695 | -8/Materials | Repaired EM Pulse Gun 4135 | -8/Materials | Destroyed 7 combat bots 4162 | -8/Materials | Discovered new exit (range 16) 4297 | -8/Materials | Build established: Scavenger-Mutant 4667 | -8/Materials | Discovered new exit (range 5) 4865 | -8/Materials | Central database locked down 5126 | -8/Materials | Discovered new exit (range 10) 5344 | -8/Materials | Core integrity fell below 50% 5378 | -8/Materials | Lost 3 parts (2u1w) 5399 | -8/Materials | Build established: Hauler-Mutant 7145 | -8/Materials | Entered Factory 7145 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7146 | -7/Factory | Identified exit to Storage 7561 | -7/Factory | Repaired Gravmag System 7571 | -7/Factory | Discovered new exit (range 11) 7601 | -7/Factory | Build established: Infiltrator-Mutant 8260 | -7/Factory | Discovered new exit (range 15) 8506 | -7/Factory | Build established: Scavenger-Ninja 8634 | -7/Factory | Identified exit to Factory 8728 | -7/Factory | Identified exit to Lower Caves 8836 | -7/Factory | Entered Lower Caves 8992 | -7/Lower Caves | Build established: Mutant 9422 | -7/Lower Caves | Build established: Scout 9517 | -7/Lower Caves | Learned Factory terminal intel 9636 | -7/Lower Caves | Encountered a Warlord checkpoint 10310 | -7/Lower Caves | Discovered new exit (range 9) 10370 | -7/Lower Caves | Identified exit to Lower Caves 10372 | -7/Lower Caves | Entered another Lower Caves area 10516 | -7/Lower Caves | Discovered exit to Factory (range 12) 10596 | -7/Lower Caves | Encountered a Warlord checkpoint 10730 | -7/Lower Caves | Learned Factory emergency access door positions 10752 | -7/Lower Caves | Discovered new exit (range 13) 10769 | -7/Lower Caves | Spotted B-75 Beast 10782 | -7/Lower Caves | Learned location of 1 exit from Factory 10800 | -7/Lower Caves | Identified exit to Zion 10800 | -7/Lower Caves | Entered Zion 11058 | -7/Zion | Learned location of Armory (-4) 11105 | -7/Zion | Received a hallucinogenic algorithm 11193 | -7/Zion | Given A8's code to call for help 11213 | -7/Zion | Discovered new exit (range 11) 11218 | -7/Zion | Identified exit to Proximity Caves 11411 | -7/Zion | Entered Proximity Caves 11431 | -6/Proximity Caves | Learned Factory terminal intel 11508 | -6/Proximity Caves | Spotted B-75 Beast 11523 | -6/Proximity Caves | Discovered exit to Factory (range 4) 11564 | -6/Proximity Caves | Entered Factory 11564 | -6/Factory | Evolved 2 slots: Utility x2 11565 | -6/Factory | Identified exit to Factory 11567 | -6/Factory | Loaded intel: 20 terminal locations 11802 | -6/Factory | Discovered new exit (range 15) 11831 | -6/Factory | Identified exit to Lower Caves 11917 | -6/Factory | Repaired Xenon Bombardment Thruster? 12072 | -6/Factory | Discovered exit to Factory (range 15) 12317 | -6/Factory | Build established: Hacker-Sprinter 12352 | -6/Factory | Discovered exit to Factory (range 16) 12419 | -6/Factory | Sucked down chute 12419 | -6/Factory | Entered Waste 12431 | -6/Waste | Spotted C-40 Crusher 12434 | -6/Waste | EMP discharged 12442 | -6/Waste | Spotted C-40 Crusher 12443 | -6/Waste | Spotted C-40 Crusher 12443 | -6/Waste | Spotted C-40 Crusher 12490 | -6/Waste | Met Warlord forces unprepared to attack 12534 | -6/Waste | EMP discharged 12534 | -6/Waste | System corruption reached 10% 12558 | -6/Waste | Allies destroyed C-40 Crusher 12560 | -6/Waste | Spotted C-40 Crusher 12563 | -6/Waste | Allies destroyed C-40 Crusher 12566 | -6/Waste | Spotted C-40 Crusher 12592 | -6/Waste | Discovered new exit (range 11) 12596 | -6/Waste | Identified exit to Factory 12604 | -6/Waste | Entered Factory 12605 | -6/Factory | Loaded intel: 20 terminal locations 12699 | -6/Factory | Build established: Hacker-Mutant 13110 | -6/Factory | Discovered exit to Factory (range 5) 13286 | -6/Factory | Discovered exit to Factory (range 13) 13466 | -6/Factory | Build established: Hacker-Sprinter 13641 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 13650 | -6/Factory | Central database locked down 13711 | -6/Factory | Local fabrication network quarantined 13774 | -6/Factory | Fabricated Imp. Hacking Suite? 13943 | -6/Factory | Entered Lower Caves 13986 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 13989 | -6/Lower Caves | Identified exit to Data Miner 13989 | -6/Lower Caves | Entered Data Miner 13989 | -6/Data Miner | Discovered new exit (range 6) 13996 | -6/Data Miner | Met Data Miner 14003 | -6/Data Miner | Learned location of Section 7 (-2) 14003 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14006 | -6/Data Miner | Received God Mode back door access code from Data Miner 14013 | -6/Data Miner | Identified exit to Proximity Caves 14016 | -6/Data Miner | Entered Proximity Caves 14035 | -5/Proximity Caves | Escorted by Enhanced Grunt 14177 | -5/Proximity Caves | Discovered exit to Factory (range 13) 14212 | -5/Proximity Caves | Learned Factory terminal intel 14259 | -5/Proximity Caves | Entered Factory 14259 | -5/Factory | Accompanied by 1 ally 14259 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14260 | -5/Factory | Loaded intel: 20 terminal locations 14338 | -5/Factory | Build established: Hacker-Scout 14399 | -5/Factory | Repaired Field Propulsion Array 14670 | -5/Factory | Identified exit to Upper Caves 14963 | -5/Factory | Repaired Lrn. Sensor Array 14984 | -5/Factory | Build established: Hacker-Sprinter 15728 | -5/Factory | Discovered new exit (range 15) 15791 | -5/Factory | Repaired Mic. Fission Core? 15854 | -5/Factory | Discovered new exit (range 15) 15916 | -5/Factory | Identified exit to Factory 15936 | -5/Factory | Fabricated Exp. Sensor Array? 15956 | -5/Factory | Local fabrication network quarantined 16143 | -5/Factory | Spotted B-75 Beast 16266 | -5/Factory | Entered Upper Caves 16530 | -5/Upper Caves | Attacked by a faux Warlord 16557 | -5/Upper Caves | Found Alien Artifact 16557 | -5/Upper Caves | Identified Core Expander 16557 | -5/Upper Caves | Installed Core Expander, added new Utility slot 16608 | -5/Upper Caves | Learned 8 Research zone layouts 16608 | -5/Upper Caves | Learned Factory trap positions 16608 | -5/Upper Caves | Learned Research garrison access intel 16608 | -5/Upper Caves | A Commander dispatched an escort 16669 | -5/Upper Caves | Discovered new exit (range 4) 16670 | -5/Upper Caves | Identified exit to Upper Caves 16676 | -5/Upper Caves | Learned Factory stockpile data 16719 | -5/Upper Caves | Learned Factory emergency access door positions 16725 | -5/Upper Caves | Entered another Upper Caves area 16727 | -5/Upper Caves | Learned 4 Factory zone layouts 16744 | -5/Upper Caves | Encountered a Warlord checkpoint 16817 | -5/Upper Caves | Spotted B-75 Beast 16834 | -5/Upper Caves | Build established: Hacker-Scout 16878 | -5/Upper Caves | Discovered new exit (range 20) 16919 | -5/Upper Caves | Identified exit to Zhirov 16919 | -5/Upper Caves | Entered Zhirov 16919 | -5/Zhirov | Discovered new exit (range 3) 16925 | -5/Zhirov | Met Zhirov 16930 | -5/Zhirov | Learned location of Quarantine (-3) 16930 | -5/Zhirov | Learned location of Testing (-2) 16930 | -5/Zhirov | Learned location of Command (-1) 16937 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16941 | -5/Zhirov | Found Alien Artifact 16946 | -5/Zhirov | Found Alien Artifact 16946 | -5/Zhirov | Identified Integrated Dissipator 16946 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 16978 | -5/Zhirov | Identified exit to Proximity Caves 16980 | -5/Zhirov | Entered Proximity Caves 17376 | -4/Proximity Caves | Discovered exit to Factory (range 7) 17381 | -4/Proximity Caves | Entered Factory 17381 | -4/Factory | Evolved 2 slots: Utility x2 17382 | -4/Factory | Identified exit to Armory 17384 | -4/Factory | Loaded intel: 74 trap records 17527 | -4/Factory | Discovered new exit (range 18) 17733 | -4/Factory | Discovered new exit (range 16) 17978 | -4/Factory | Build established: Hacker-Ninja 18062 | -4/Factory | Identified exit to Research 18098 | -4/Factory | Spotted B-86 Titan 18108 | -4/Factory | Identified exit to Upper Caves 18108 | -4/Factory | Identified exit to Extension 18183 | -4/Factory | Entered Upper Caves 18191 | -4/Upper Caves | Encountered a Warlord checkpoint 18507 | -4/Upper Caves | Identified exit to Upper Caves 18568 | -4/Upper Caves | Entered another Upper Caves area 18625 | -4/Upper Caves | Discovered exit to Research (range 13) 18779 | -4/Upper Caves | Discovered new exit (range 8) 18786 | -4/Upper Caves | Identified exit to Warlord 18832 | -4/Upper Caves | Entered Warlord 18839 | -4/Warlord | Discovered new exit (range 15) 18847 | -4/Warlord | System corruption cleaned by Quarantine Array 18890 | -4/Warlord | Met Warlord 18893 | -4/Warlord | Opened Warlord's prototype stash 18897 | -4/Warlord | Found Prototype Reactor 18897 | -4/Warlord | Identified Vortex Chain Reactor 18915 | -4/Warlord | Warlord's base attacked by MAIN.C 18933 | -4/Warlord | Found Prototype Launcher 18933 | -4/Warlord | Identified Vortex Catalyst Activator 18935 | -4/Warlord | Found Prototype Energy Cannon 18935 | -4/Warlord | Identified Vortex Driver 18938 | -4/Warlord | Found Prototype Energy Cannon 18938 | -4/Warlord | Identified Vortex Cannon 19219 | -4/Warlord | Opened side exit 19260 | -4/Warlord | Identified exit to Proximity Caves 19265 | -4/Warlord | Warlord forces counterattacked 19275 | -4/Warlord | Entered Proximity Caves 19275 | -3/Proximity Caves | Accompanied by 5 allies 20055 | -3/Proximity Caves | Discovered exit to Research (range 15) 20188 | -3/Proximity Caves | Entered Research 20188 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20190 | -3/Research | Loaded intel: 3 garrison access locations 20302 | -3/Research | Found Unknown Launcher 20302 | -3/Research | Identified Fusion Bomb Launcher 20433 | -3/Research | Discovered new exit (range 15) 20440 | -3/Research | Identified exit to Quarantine 20521 | -3/Research | Entered Quarantine 20521 | -3/Quarantine | Accompanied by 1 ally 20565 | -3/Quarantine | Identified exit to Research 20603 | -3/Quarantine | Found Alien Impact Weapon 20603 | -3/Quarantine | Identified Core Stripper 20660 | -3/Quarantine | Cryocooling Duct disabled 20675 | -3/Quarantine | Ambient heat levels rising (+20) 20675 | -3/Quarantine | Non-combat units ordered to evacuate 20721 | -3/Quarantine | Repaired Exp. Sensor Array 21011 | -3/Quarantine | Found Alien Artifact 21011 | -3/Quarantine | Identified Phase Redirector 21048 | -3/Quarantine | Found Alien Artifact 21048 | -3/Quarantine | Identified Matter Drive 21184 | -3/Quarantine | Entered Research 21184 | -2/Research | Warlord forces began assault on 0b10 21184 | -2/Research | Evolved 2 slots: Utility x2 21185 | -2/Research | Identified exit to Testing 21294 | -2/Research | Research machine network offline 21319 | -2/Research | Met up with Warlord 21343 | -2/Research | Borebot progress halted 21577 | -2/Research | Entered Testing 21629 | -2/Testing | Build established: Wizard-Ninja 21940 | -2/Testing | Identified exit to Access 21942 | -2/Testing | Spotted Striker 21942 | -2/Testing | Spotted Striker 21944 | -2/Testing | Spotted Alpha 7 21946 | -2/Testing | Stole the SGEMP Prototype 21947 | -2/Testing | Identified Transdimensional Reconstructor 21947 | -2/Testing | Warped through subspace 21968 | -2/Testing | Build established: Wizard-Sprinter 21979 | -2/Testing | Entered Access 21979 | -1/Access | Evolved 2 slots: Utility x2 21980 | -1/Access | Loaded intel: 107 machine locations 21980 | -1/Access | Loaded intel: 83 trap records 21980 | -1/Access | Identified exit to Surface 21980 | -1/Access | Discovered exit to Surface (range 220) 21980 | -1/Access | Identified exit to Command 21980 | -1/Access | Discovered exit to Command (range 134) 21980 | -1/Access | Delivered the SGEMP Prototype to Zhirov 21980 | -1/Access | Zhirov transferred Access data 22260 | -1/Access | Zhirov warped through subspace 22268 | -1/Access | Build established: Wizard-Ninja 22354 | *** | Escaped! Last Messages --------------- 22322_ Connecting with Terminal... >>Recall(Extermination) Establishing remote squad link... Recalled extermination squad 0S9W1GAQIE. >>Analysis(S7 Guard) Downloading analysis... S7 Guard Tier: 10 S7 Guards are the first variant in a new line of sentry frames, better fulfilling their purpose with built-in resistance to most forms of damage, and self-regenerating armor to ensure long-term defense of a position until reinforcements can arrive. 22325_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A014. 22333_ W-44 Eye destroyed. 22335_ K-01 Serf collects debris. 22352_ Connecting with Terminal... >>Open Sealed Barrier opened. 22353_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ############ # # " #" ## ##### | | ############ # # """ #T ## ##### | | ############ "" # # """ #" ## ## | | ############ """ # # " #" + ## | | ############ R" # # #" ## ## | | ## """ #^ # # ## ## | | ## + + + ## ## | | ## # # # ## ## | | ## # # # ## ## | | ########### ########## ## ## | | ##########u ######### ^+ # | | # Y ######### ## + | | "" "" # #################### # | | ""T"" # ####### #################### # | | """ + ############################### # | | # ############################### # | | # ############################### # | | ########### ############################### # | | ########### ############################### # | | ########### ####### ####################### # | | ########### """T""" """" ### # | | ########### """ """ """" BB ### # | | ########### """" BB ### ## | | ########### """" | | ####### "" """" | | ####### @" """" | | ####### """" | | " ####### """" BB ##### | | "" ####### """" BB ##### | | " ####### """" ##### | | ####### ####### ######################### | | ####### ################################# | | ########### ################################# | | # # # ########## #### | | # # # ########## #### | | # " + + ########## #### | | # """ # # + s ssss + #### | | # """ # # #####s # #### | | # " # ################## # #### | | # # ################## ########### | | # # ################## ########### | | ########### ################## ########### | | # # ################## ########### | | # # ################## ########### | | # "^ # ################## ########### | | # """ # ################## ######## | | #^ """ ^ # ######################## ######## | | # " ^ # ########Y ## ######## | | # # ######### # ####### | | # # ######### ""Y"" + Y ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 12 Cloak Strength 3 Power Amplification 30 Armor Coverage 300 Evasion (%) 79 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 52 Defensive Hacking 26 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Terrain Scanner | -5/Factory | Hacked Exp. Signal Interpreter | -5/Upper Caves | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Hacking Suite | -3/Research | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Stripper Phase Redirector Matter Drive Transdimensional Reconstructor Achievements -------------- Special Delivery Challenges ------------ None Game ------ Seed WeightSystemPenetrator Manual? 0 Play Time 05:17:46 Cumulative 148.0 hours Start 2020.06.12 @ 22:40:38 End 2020.06.13 @ 21:53:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 82 Adventurer 1 Explorer 0 Win Type 0 Total 5 Types 4/0/0/1/0/0/0 Lore% 71 Gallery% 77 Achievement% 56 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 170f52de-40f6-4438-8626-14ee851d7fd3