Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.01 @ 15:19:51 Player: Leebears Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (2151) 2151 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (737) 737 TOTAL SCORE: 5223 Bonus ------- High Alert Combat Kills 37 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 503/550 Matter 181/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox6 Location -8/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon Improved Assault Rifle > --- INVENTORY (28) --- Improved Ion Engine Wheel Wheel Signal Interpreter Improved Signal Interpreter Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Relay Coupler [NC] (28) Relay Coupler [NC] (28) Relay Coupler [Grunt] (23) Relay Coupler [Hunter] (12) Light EM Pulse Cannon Light EM Pulse Cannon Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun EMP Blaster Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Wheel Wheel Signal Interpreter Improved Signal Interpreter Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun EMP Blaster Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 60 | 7 8 33 9 3 Power 5 | 1 1 3 . . Engine 4 | 1 . 3 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 18 | 2 3 11 2 . Treads 13 | 2 1 10 . . Leg . | . . . . . Wheel 5 | . 2 1 2 . Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 4 4 5 . Device 1 | . . 1 . . Storage 7 | 2 4 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 6 | . . 2 4 . Artifact . | . . . . . Weapon 22 | 2 . 15 2 3 Energy Gun 4 | . . 4 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 13 | 2 . 9 1 1 Ballistic Cannon . | . . . . . Launcher 4 | . . 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 10 | . 2 5 2 1 Power 1 | . . 1 . . Propulsion 3 | . 2 1 . . Utility 2 | . . . 2 . Weapon 4 | . . 3 . 1 Highest Loss Streak 2 | . 1 2 2 1 Average Slot Usage (%) 99 | . 99 99 100 100 Engine 7 | . 1 10 9 9 Core 3 | . 12 . . . Treads 19 | . 24 20 . . Wheel 3 | . 3 1 18 18 Storage 30 | . 28 33 27 27 Processor 1 | . . . 7 9 Protection 7 | . . 8 19 18 Energy Gun 1 | . . 1 . . Ballistic Gun 21 | . 28 19 17 11 Naked Turns . | . . . . . Heaviest Build 126 | 17 73 117 126 121 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 6 | . 3 5 6 6 Average Overweight (x) 2 | . 1 2 5 5 Largest Inventory Capacity 28 | 8 20 28 28 28 Average Capacity 24 | 5 16 28 28 28 Most Carried 28 | 4 15 28 28 28 Average Carried 19 | 2 9 23 25 25 Final Capacity 28 | 8 20 28 28 28 Final Carried 28 | 4 15 28 26 28 Class Distribution -------------------- 89% | Hauler-Mutant 10% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1755 | 282 343 857 193 80 Remotely . | . . . . . Salvage Created 2785 | 79 665 1489 417 135 Parts 187 | 4 46 95 23 19 Haulers Intercepted 7 | . 2 5 . . Recyclers Shooed 5 | . 1 4 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 54 | . 10 24 11 9 Guns 37 | . 10 20 7 . AOE 16 | . . 3 4 9 Classes Destroyed 8 | 1 6 1 . . Worker 3 | . 1 1 1 . Tunneler 1 | . 1 . . . Hauler 7 | . 2 5 . . Recycler 5 | 1 1 3 . . Watcher 9 | . 3 5 1 . Swarmer 18 | . 1 7 3 7 Grunt 25 | . 9 9 7 . Sentry 11 | . . 8 1 2 Best Kill Streak 6 | 1 3 5 6 5 Combat Bots Only 5 | . 3 5 5 5 Max Kills in Single Turn 3 | 1 2 2 3 2 Gunslinging 1 | . 1 . . . Exploded 3 | . . 2 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 2768 | . 679 1207 632 250 Core 385 | . 148 190 38 9 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 40 52 . . Volleys Fired 196 | 2 56 93 33 12 Largest 2 | 2 2 2 2 2 Hottest 112 | 40 40 112 46 79 Shots Fired 373 | 4 112 182 60 15 Gun 354 | 4 112 179 56 3 Cannon 6 | . . . . 6 Launcher 13 | . . 3 4 6 Special . | . . . . . Kinetic 317 | 4 112 142 56 3 Thermal 32 | . . 32 . . Explosive 13 | . . 3 4 6 Electromagnetic 11 | . . 5 . 6 Robot Hit Streak 19 | 2 15 19 12 7 Robot Miss Streak 7 | 1 7 4 2 5 Penetration Max . | . . . . . Secondary Targets 5 | . 2 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 256 | 3 74 130 41 8 Core Hits 126 | 2 33 54 28 9 Critical Hits 3 | . . 2 1 . Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . 2 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4721 | 35 954 2190 978 564 Guns 3422 | 35 882 1921 534 50 Cannons 56 | . . . . 56 Explosions 1169 | . 57 210 444 458 Melee . | . . . . . Ramming 74 | . 15 59 . . Kinetic 2987 | 35 882 1486 534 50 Thermal 536 | . 57 409 . 70 Explosive 1042 | . . 210 444 388 Electromagnetic 82 | . . 26 . 56 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 38 | . 17 10 . 11 Projectiles . | . . . . . Explosions 38 | . 17 10 . 11 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 258 | . 171 . . 87 Shots 6 | . 3 . . 3 Rammed 5 | . 2 3 . . Targets Rammed 7 | . 3 4 . . Kicked . | . . . . . Crushed 2 | . 1 1 . . Highest Temperature 135 | . 31 135 51 117 Average Temperature 32 | . 4 38 17 32 Received Heat Transfer 891 | . 264 393 216 18 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . 4 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 3 | . . 3 . . Heat Transferred 1186 | . 50 1036 . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 528 | 5 209 315 424 528 Initial 275 | . 3 49 124 275 Average 170 | . 70 197 229 399 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 64 | 100 95 57 46 . Level 1 31 | . 4 42 42 44 Level 2 3 | . . . 10 56 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 2 3 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 1 2 1 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 7 | . 1 5 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 18 35 16 9 Peak Tracking Total 6 | . 3 6 6 5 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 5 | . 5 . . . Reprogrammed 6 | . . 6 . . Reused 1 | . . 1 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 7 | . 4 2 . 1 Max in Single Turn 4 | . 4 1 . 1 Garrison Relay 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 14 | . 6 7 1 . Terminals 11 | . 6 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 44 | . 20 23 1 . Successful 27 | . 12 14 1 . Failed 15 | . 7 8 . . Catastrophic . | . . . . . Database Lockouts 2 | . 1 1 . . Manual 23 | . 14 9 . . Terminals 38 | . 20 18 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . 5 . . Garrison Access 1 | . . . 1 . Terminal Hacks 18 | . 10 8 . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 4 | . 3 1 . . Alert Level 2 | . . 2 . . Unreport Threat 1 | . 1 . . . Locate Traps 5 | . 3 2 . . Disarm Traps 1 | . 1 . . . Reprogram Traps 1 | . . 1 . . Hauler Manifests 2 | . 1 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . 5 . . Insert Component 2 | . . 2 . . Analyze 3 | . . 3 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 3 | . 2 1 . . Terminals 3 | . 2 1 . . Botnet 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 6 7 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 4127 | 114 1122 2398 268 225 Spaces Moved 1843 | 61 542 987 115 138 Core 4 | 4 . . . . Treads 1473 | 57 454 962 . . Legs . | . . . . . Wheels 366 | . 88 25 115 138 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 110 130 130 130 Average Speed 178 | 152 163 198 138 136 Slowest Speed 260 | 160 180 260 140 140 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 5 91 84 20 48 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 18 | . . 8 10 . Terrain Destroyed 173 | . 71 31 44 27 Melee . | . . . . . Projectile . | . . . . . AOE 173 | . 71 31 44 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 2321 | 74 665 1259 163 160 Wait 116 | 1 39 75 1 . Move 1839 | 60 541 986 114 138 Hop . | . . . . . Pick Up 59 | 4 13 33 4 5 Fast Attach 16 | 7 1 8 . . Attach 20 | . 3 10 6 1 Detach 5 | . . 5 . . Swap 24 | . 4 15 3 2 Drop 39 | . 5 30 2 2 Fire 196 | 2 56 93 33 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 7 | . 3 4 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 486 | -10/Materials | Central database locked down 593 | -10/Materials | Discovered new exit (range 16) 745 | -10/Materials | Build established: Hauler-Mutant 848 | -10/Materials | Discovered new exit (range 16) 957 | -10/Materials | Discovered new exit (range 9) 1108 | -10/Materials | Core integrity fell below 50% 1237 | -10/Materials | Entered another Materials area 1237 | -9/Materials | Evolved 2 slots: Utility x2 1724 | -9/Materials | Central database locked down 1918 | -9/Materials | Discovered new exit (range 5) 2436 | -9/Materials | Discovered new exit (range 16) 2703 | -9/Materials | Discovered new exit (range 11) 3597 | -9/Materials | Discovered new exit (range 15) 3635 | -9/Materials | Entered another Materials area 3635 | -8/Materials | Evolved 2 slots: Utility x2 3764 | -8/Materials | Garrison activated, responded to threat 3902 | -8/Materials | Identified exit to Garrison 3903 | -8/Materials | Entered Garrison 3910 | -8/Garrison | Installed Relay Interface Framework 3968 | -8/Garrison | Triggered checkpoint 3972 | -8/Garrison | Triggered checkpoint 4034 | -8/Garrison | Triggered checkpoint 4052 | -8/Garrison | Discovered new exit (range 14) 4110 | -8/Garrison | Garrison Relay disabled 4128 | -8/Garrison | Self-destructed Last Messages --------------- 04006_ S-10 Pest destroyed. 04017_ Chain reaction triggered in Imp. Ion Engine. 04017_ Y-45 Defender destroyed. 04023_ Acquired 49 matter. 04024_ Acquired 20 matter. 04027_ Acquired Lgt. Armor Plating. 04038_ Acquired 11 matter. 04039_ The unstable cave ceiling collapses. 04052_ EXIT=FOUND 04060_ The unstable cave ceiling collapses. 04110_ Garrison Relay disabled. 04110_ Relay Coupler [NC] tumbles out of relay unit. 04110_ Relay Coupler [Duelist] tumbles out of relay unit. 04110_ Relay Coupler [NC] tumbles out of relay unit. 04110_ Relay Coupler [Hunter] tumbles out of relay unit. 04110_ Relay Coupler [Grunt] tumbles out of relay unit. 04118_ Acquired Relay Coupler [NC]. 04123_ Dropped Lgt. Treads. 04125_ Acquired Relay Coupler [Grunt]. 04127_ Acquired Relay Coupler [Hunter]. 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