Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.14 @ 02:25:51 Player: Olexender Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (131) 655 Value Destroyed (5864) 5864 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 12459 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1150 Matter 200/300 Energy 540/540 System Corruption 3% Temperature Cool (0) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Antimatter Reactor > --- PROPULSION (7) --- Flexi-carbon Leg > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Plasma Rifle Katana > --- INVENTORY (5) ---- Advanced Energy Well (500) Matter Compressor (25) Structural Scanner Long-range Terrain Scanner Multitool Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Energy Well Active Sensor Suite Improved System Shield > --- WEAPON ----------- Heavy Plasma Cannon KE Penetrator Hypervelocity Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Flexi-carbon Leg Armored Leg Advanced Myomer Leg Advanced Power Amplifier Advanced Heat Sink Energy Well Matter Compressor Structural Scanner Advanced Terrain Scanner Precision Matter Filter Improved Kinecellerator Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Advanced Shield Generator Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Multitool Katana [Rating: 121] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Armored Leg Leg Armored Leg Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Salvage Targeting Computer Hackware Improved System Shield Protection Light Armor Plating Weapon Heavy Plasma Cannon Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Hypervelocity Gauss Cannon Special Weapon Multitool Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac DSF Fac Slots Evolved 12 | . . . 4 2 . 2 2 . 2 Power 1 | . . . 1 . . . . . . Propulsion 5 | . . . 1 1 . 1 1 . 1 Utility 5 | . . . 1 1 . 1 1 . 1 Weapon 1 | . . . 1 . . . . . . Parts Attached 135 | 6 2 2 17 2 12 31 1 15 47 Power 28 | 1 . 1 5 . 2 6 . 3 10 Engine 6 | 1 . 1 3 . . 1 . . . Core 14 | . . . 2 . 2 4 . 3 3 Reactor 8 | . . . . . . 1 . . 7 Propulsion 39 | 2 1 . 6 1 6 7 . 2 14 Treads . | . . . . . . . . . . Leg 39 | 2 1 . 6 1 6 7 . 2 14 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 37 | 1 . . 5 1 2 10 1 5 12 Device 24 | . . . 4 . 2 5 1 4 8 Storage 4 | 1 . . . . . 1 . 1 1 Processor 2 | . . . . 1 . 1 . . . Hackware 1 | . . . . . . . . . 1 Protection 6 | . . . 1 . . 3 . . 2 Artifact . | . . . . . . . . . . Weapon 31 | 2 1 1 1 . 2 8 . 5 11 Energy Gun 5 | . . . . . . 1 . 1 3 Energy Cannon 4 | . 1 . . . 1 . . 2 . Ballistic Gun 13 | 2 . . 1 . . 6 . . 4 Ballistic Cannon 6 | . . 1 . . 1 . . 2 2 Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 7 | . . . . . . 3 1 . 3 Parts Lost 59 | . 1 . 3 . 2 6 . 8 39 Power 10 | . 1 . 2 . . 1 . 1 5 Propulsion 15 | . . . 1 . . . . 2 12 Utility 17 | . . . . . 1 2 . 2 12 Weapon 17 | . . . . . 1 3 . 3 10 Highest Loss Streak 28 | . 1 . 3 . 2 1 . 7 28 To Critical Strikes 2 | . . . . . . . . . 2 Average Backups 11 | . 3 6 7 7 7 9 11 12 16 Power . | . . . . . . . 1 1 1 Propulsion 1 | . 1 3 1 . 1 . . 1 3 Utility 5 | . . 1 3 5 4 5 6 5 7 Weapon 2 | . . 1 1 1 1 2 3 3 3 Tool/Special . | . . . . . . . . . . Unused Backups 13 | . 1 . . . 2 . . 3 7 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . 2 Utility 7 | . 1 . . . 2 . . . 4 Weapon 3 | . . . . . . . . 2 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 78 75 86 94 89 94 88 80 82 Engine 2 | . 7 4 7 7 7 . . . . Core 3 | . . . . 7 7 9 5 4 . Reactor 4 | . . . . . . 1 5 4 8 Leg 31 | . 28 28 27 25 30 30 35 31 33 Device 14 | . . . 13 16 16 17 16 13 15 Storage 6 | . 14 14 9 7 7 6 5 5 4 Protection 1 | . . . . . . 5 . . . Energy Cannon 5 | . 7 4 9 7 6 5 . 3 4 Ballistic Gun 7 | . 20 18 8 7 2 10 11 6 3 Ballistic Cannon 4 | . . 4 9 7 6 . . 3 5 Peak Build Rating 121 | 6 6 7 20 30 52 74 93 100 121 Average Rating 69 | 4 5 6 13 27 42 65 92 91 104 On Entrance 38 | . 6 5 7 20 30 52 68 93 100 Naked Turns . | . . . . . . . . . . Heaviest Build 114 | 12 13 14 28 26 41 68 57 94 114 Greatest Support 144 | 20 20 20 30 50 80 100 111 111 144 Greatest Overweight (x) 1 | 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 15 15 20 20 Average Capacity 14 | 7 8 8 8 8 8 12 15 15 19 Most Carried 20 | . 6 7 8 8 8 15 14 15 20 Average Carried 12 | . 3 6 7 7 7 11 11 12 16 Final Capacity 20 | 8 8 8 8 8 8 15 15 20 5 Final Carried 15 | . 6 7 8 7 8 15 11 12 5 Class Distribution -------------------- 49% | Scavenger-Skirmisher 14% | Hacker-Skirmisher 9% | Mutant 8% | Scavenger-Tank 6% | Tank 5% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/DSF Hacker-Skirmisher | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac DSF Fac Matter Collected 4675 | 168 209 13 754 20 540 1143 . 413 1415 Remotely . | . . . . . . . . . . Salvage Created 5690 | . 231 . 717 20 426 2143 . 492 1661 Parts 311 | . 15 . 35 2 25 106 . 34 94 Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 2 | . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac DSF Fac Combat Hostiles Destroyed 108 | . 7 . 18 . 9 34 . 11 29 Melee 4 | . . . . . . . . . 4 Guns 43 | . 7 . 3 . 1 17 . 7 8 Cannons 53 | . . . 14 . 7 13 . 3 16 Classes Destroyed 18 | . 3 . 3 1 2 7 . 1 1 Worker 1 | . . . . . . 1 . . . Builder 8 | . . . . . . 3 . . 5 Hauler 1 | . . . . . . 1 . . . Recycler 2 | . . . 2 . . . . . . Mechanic 1 | . . . . . . 1 . . . Operator 3 | . . . . 1 . 1 . . 1 Watcher 7 | . 3 . 1 . . 2 . . 1 Swarmer 25 | . 5 . 6 . 3 6 . . 5 Cutter 4 | . . . . . . . . 4 . Grunt 32 | . 2 . 6 . 3 12 . . 9 Brawler 4 | . . . . . . 4 . . . Duelist 2 | . . . . . . 2 . . . Protector 1 | . . . . . . . . . 1 Sentry 9 | . . . 4 . . 1 . . 4 Specialist 4 | . . . . . 2 . . 2 . Hunter 15 | . . . 2 . . 6 . 4 3 Programmer 10 | . . . . . . 3 . . 7 Heavy 2 | . . . . . 1 . . 1 . Best Kill Streak 7 | . 4 . 4 1 4 7 . 6 6 Combat Bots Only 6 | . 2 . 3 . 4 6 . 6 4 Max Kills in Single Turn 3 | . 1 . 2 1 1 3 . 1 2 Gunslinging 1 | . . . . . . 1 . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac DSF Fac Hostile Shots Fired 1390 | . 55 . 57 . 76 263 . 134 805 Missed 454 | . 17 . 18 . 29 92 . 47 251 Hits 936 | . 38 . 39 . 47 171 . 87 554 Melee 32 | . . . . . . 7 . 15 10 Projectile 904 | . 38 . 39 . 47 164 . 72 544 AOE 1 | . . . . . . . . 1 . Critical Strikes 58 | . 1 . 2 . 2 10 . 7 36 Part Disruptions 5 | . . . . . . 1 . 3 1 Damage Taken 12763 | . 263 . 429 . 621 2242 . 1530 7678 Core 1805 | . 49 . 83 . 69 255 . 185 1164 Absorbed by Shields 513 | . . . . . . . . . 513 Ignored by Resistances 3829 | . 85 . 134 . 181 636 . 423 2370 Regen/Repaired (Parts) 52 | . . . . . . 52 . . . Core Remaining (%) 84 | 100 . 80 84 . 90 70 . 81 . Volleys Fired 308 | . 26 . 49 1 24 91 . 29 88 Largest 3 | . 2 . 3 3 3 3 . 3 3 Hottest 198 | . 80 . 116 116 146 140 . 198 192 Shots Fired 809 | . 50 . 144 3 59 245 . 81 227 Gun 430 | . 34 . 49 1 15 168 . 67 96 Cannon 379 | . 16 . 95 2 44 77 . 14 131 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 546 | . 34 . 98 2 39 162 . 52 159 Thermal 263 | . 16 . 46 1 20 83 . 29 68 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 36 | . 12 . 16 1 8 36 . 11 16 Robot Miss Streak 5 | . 5 . 3 1 3 4 . 3 4 Penetration Max 1 | . . . . . 1 1 . 1 1 Secondary Targets 5 | . 1 . . . . 3 . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 Shots Hit Robots 563 | . 35 . 84 1 39 178 . 59 167 Core Hits 246 | . 12 . 35 1 16 87 . 28 67 Critical Kills 27 | . . . 2 . 1 7 . 1 16 Critical Parts Destroyed 29 | . . . . . . 9 . 1 19 Critical Strikes 62 | . . . 3 . 2 17 . 2 38 Burn 1 | . . . . . . . . . 1 Meltdown 8 | . . . 1 . 1 4 . 1 1 Destroy 48 | . . . 1 . . 12 . 1 34 Blast 3 | . . . 1 . 1 1 . . . Sever 2 | . . . . . . . . . 2 Melee Attacks 14 | . . . . . . . . . 14 Impact . | . . . . . . . . . . Slashing 14 | . . . . . . . . . 14 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13573 | . 506 . 1462 17 1173 4685 . 1491 4239 Guns 6489 | . 331 . 388 17 206 2508 . 1136 1903 Cannons 6637 | . 175 . 1074 . 967 2173 . 355 1893 Explosions . | . . . . . . . . . . Melee 443 | . . . . . . . . . 443 Ramming 4 | . . . . . . 4 . . . Kinetic 7591 | . 331 . 973 17 733 2405 . 789 2343 Thermal 5535 | . 175 . 489 . 440 2276 . 702 1453 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 443 | . . . . . . . . . 443 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . 4 4 5 3 Average Corruption 2 | . . . . . . 1 4 4 2 Corruption Purged 4 | . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . Effects 51 | . . . . . . 10 2 7 32 Message Errors 10 | . . . . . . 2 1 2 5 Matter Fused 9 | . . . . . . . . . 9 Heat Flow Errors 3 | . . . . . . 1 . . 2 Energy Discharges 9 | . . . . . . 2 . 2 5 Parts Rejected 3 | . . . . . . 1 . . 2 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 3 1 1 3 Data Loss (major) 3 | . . . . . . 1 . 1 1 Misfires 3 | . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 185 | . 11 . 3 . 41 110 . . 20 Projectiles 185 | . 11 . 3 . 41 110 . . 20 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 25 | . . . 6 . 1 3 . . 15 Impact . | . . . . . . . . . . Kinetic 23 | . . . 5 . 1 3 . . 14 Secondary 2 | . . . 1 . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . Kicked 2 | . . . . . . 2 . . . Crushed . | . . . . . . . . . . Highest Temperature 360 | . 153 . 360 9 82 183 . 180 266 Average Temperature 63 | . 67 . 85 6 46 39 . 63 66 Received Heat Transfer 2619 | . 75 . 189 . 96 618 . . 1641 Effects 8 | . . . 4 . . . . . 4 Energy Bleed 4 | . . . 2 . . . . . 2 Interference 2 | . . . . . . . . . 2 Damage (minor) 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 8 | . . . 1 . 1 4 . 1 1 Combat Hostiles 8 | . . . 1 . 1 4 . 1 1 Parts Melted 28 | . 1 . 1 . 3 15 . 4 4 Heat Transferred 9449 | . 370 . 1036 . 711 3800 . 1325 2207 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac DSF Fac Maximum Alert Level 1 | . . . . . . 1 . . 1 Low Security (%) 90 | 100 100 . 100 100 100 87 100 100 82 Level 1 9 | . . . . . . 12 . . 17 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 2 | . . . . . 1 . . 1 . Peak Influence 399 | . 77 . 153 24 192 338 133 170 399 Initial 133 | . . . . 18 1 87 133 . 77 Average 105 | . 23 . 55 13 120 152 47 121 117 Influence Increases 3746 | . 191 . 491 6 211 1124 . 250 1473 Destroy 0b10 Robot/C 2140 | . 140 . 360 . 180 680 . 220 560 Destroy 0b10 Robot/NC 120 | . 15 . 15 5 . 45 . . 40 Destroy Leader 446 | . 36 . 102 . 20 136 . 30 122 Successful Hack 37 | . . . . . . 23 . . 14 Disable Machine 72 | . . . 9 . 9 18 . . 36 Anti-Garrison Action 300 | . . . . . . 150 . . 150 Destroy Structure 66 | . . . 5 1 2 12 . . 46 Lose Combat Pursuer 165 | . . . . . . 60 . . 105 Active Sensor Use 400 | . . . . . . . . . 400 Influence Decreases 3677 | . 167 24 444 49 23 998 318 80 1574 Entered New Map 429 | . . 14 . 29 3 105 185 . 93 Time Decay 2488 | . 80 10 414 20 . 740 133 . 1091 Lost Part 590 | . 10 . 30 . 20 60 . 80 390 Purge Threat 170 | . 77 . . . . 93 . . . Squads Dispatched 28 | . . . 3 . 1 9 . 2 13 Investigation 10 | . . . 1 . . 4 . . 5 Extermination 7 | . . . . . . 3 . . 4 Reinforcement 8 | . . . 2 . 1 1 . 2 2 Assault 2 | . . . . . . 1 . . 1 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . 1 Active Scanning Responses 4 | . . . . . . . . . 4 Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac DSF Fac Distress Signals 5 | . . . 2 . . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 153 | . 11 . 24 1 10 49 . 11 47 Peak Tracking Total 9 | . 4 . 5 1 5 8 . 4 9 Tactical Retreats 6 | . . . . . . 2 . . 4 Traps | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac DSF Fac Traps Triggered 10 | . . . 1 . 2 4 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac DSF Fac Machines Disabled 11 | . 1 . 1 . 1 3 . . 5 Max in Single Turn 1 | . 1 . 1 . 1 1 . . 1 Garrison Access 2 | . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac DSF Fac Machines Accessed 29 | . 4 . 4 1 . 11 2 . 7 Terminals 15 | . 3 . 2 1 . 3 2 . 4 Fabricators 2 | . . . . . . 1 . . 1 Repair Stations 2 | . . . . . . 1 . . 1 Recycling Units 5 | . 1 . 1 . . 3 . . . Scanalyzers 2 | . . . 1 . . 1 . . . Garrison Access 3 | . . . . . . 2 . . 1 Total Hacks 72 | . 6 . 8 1 . 41 3 . 13 Successful 42 | . 5 . 4 1 . 24 3 . 5 Failed 30 | . 1 . 4 . . 17 . . 8 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 33 | . 5 . 5 1 . 12 3 . 7 Fabricators 5 | . . . . . . 4 . . 1 Repair Stations 5 | . . . . . . 3 . . 2 Recycling Units 10 | . 1 . 1 . . 8 . . . Scanalyzers 11 | . . . 2 . . 9 . . . Garrison Access 8 | . . . . . . 5 . . 3 Terminal Hacks 19 | . 4 . 1 1 . 7 3 . 3 Record 9 | . 2 . . . . 3 2 . 2 Open DSF 3 | . . . . 1 . . 1 . 1 Alert Level 2 | . . . . . . 2 . . . Unreport Threat 2 | . 1 . . . . 1 . . . Zone Layout 3 | . 1 . 1 . . 1 . . . Fabricator Hacks 4 | . . . . . . 3 . . 1 Network Status 2 | . . . . . . 1 . . 1 Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 3 | . . . . . . 2 . . 1 Scan Component 2 | . . . . . . 1 . . 1 Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 6 | . 1 . 1 . . 4 . . . Report Inventory 4 | . 1 . 1 . . 2 . . . Retrieve Components 2 | . . . . . . 2 . . . Scanalyzer 10 | . . . 2 . . 8 . . . Insert Component 5 | . . . 1 . . 4 . . . Analyze 5 | . . . 1 . . 4 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . 1 . . 1 Used . | . . . . . . . . . . Hacking Detections 21 | . 3 . 3 . . 9 1 . 5 Full Trace Events 5 | . . . . . . 4 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . 4 . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 73 | . . . . . . 73 . . . Total Part Build Rating 6 | . . . . . . 6 . . . Parts Repaired 1 | . . . . . . 1 . . . Time 22 | . . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 11 | . . . . . . 11 . . . Parts Scanalyzed 5 | . . . 1 . . 4 . . . Part Schematics Acquired 5 | . . . 1 . . 4 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac DSF Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 3 . . 3 Machine Destruction 6 | . . . . . . 3 . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 42 | . . . . . . 9 8 8 17 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac DSF Fac Active Infowar (turns) 5268 | . . . 535 57 269 1581 397 327 2102 A.S.S. 2821 | . . . . . . . 392 327 2102 Terrain 1196 | . . . 59 57 269 778 1 . 32 Structural 3783 | . . . 535 1 . 1294 397 . 1556 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac DSF Fac Turns Passed 6357 | 51 275 22 1071 57 269 1581 397 328 2306 Spaces Moved 3639 | 36 138 14 561 41 135 969 230 160 1355 Core 4 | 4 . . . . . . . . . Treads . | . . . . . . . . . . Legs 3635 | 32 138 14 561 41 135 969 230 160 1355 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 112 115 108 115 Average Speed 119 | 120 120 120 120 120 121 118 115 113 120 Slowest Speed 190 | 190 120 120 120 122 122 120 115 115 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 32 1 44 2 94 33 7 92 35 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 2 | . . . 1 . . 1 . . . Terrain Destroyed 40 | . . . 5 . 2 11 . 4 18 Melee . | . . . . . . . . . . Projectile 39 | . . . 5 . 2 10 . 4 18 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Fac DSF Fac Total 4997 | 41 196 18 851 45 191 1218 364 241 1832 Wait 653 | . 22 . 202 . 2 69 128 . 230 Move 3630 | 35 137 13 560 40 134 968 229 159 1355 Hop . | . . . . . . . . . . Pick Up 115 | . 7 2 11 1 5 22 . 20 47 Fast Attach 22 | 6 . . 2 . 2 7 . 2 3 Attach 72 | . . 1 6 2 1 11 4 10 37 Detach 6 | . . . . . . 2 2 . 2 Swap 86 | . 3 2 11 1 10 24 . 11 24 Drop 84 | . 1 . 10 . 13 22 1 10 27 Fire 308 | . 26 . 49 1 24 91 . 29 88 Melee 14 | . . . . . . . . . 14 Ram . | . . . . . . . . . . Kick 2 | . . . . . . 2 . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 16) 265 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 4) 327 | -10/Materials | Entered Subcaves 327 | -10/Subcaves | Discovered new exit (range 8) 330 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 331 | -10/Subcaves | Shifting Twisted Machinery released Multitool 349 | -10/Subcaves | Entered Materials 349 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 806 | -8/Materials | Lost 3 parts (2p1n) 1415 | -8/Materials | Discovered new exit (range 4) 1420 | -8/Materials | Entered Factory 1420 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1442 | -7/Factory | Build established: Scavenger-Skirmisher 1477 | -7/Factory | Identified exit to DSF 1477 | -7/Factory | Entered DSF 1528 | -7/DSF | Additional patrols routed to DSF 1597 | -7/DSF | Discovered new exit (range 14) 1642 | -7/DSF | Sterilization system engaged 1662 | -7/DSF | Ambient heat levels rising (+10) 1677 | -7/DSF | Ambient heat levels rising (+10) 1682 | -7/DSF | Found Prototype Device 1692 | -7/DSF | Ambient heat levels rising (+10) 1707 | -7/DSF | Ambient heat levels rising (+10) 1722 | -7/DSF | Ambient heat levels rising (+10) 1737 | -7/DSF | Ambient heat levels rising (+10) 1746 | -7/DSF | Entered Factory 1746 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2156 | -6/Factory | Repaired Imp. Cooling System 2970 | -6/Factory | Fabricated Imp. Light Armor Plating? 3282 | -6/Factory | Discovered new exit (range 12) 3327 | -6/Factory | Entered another Factory area 3327 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3332 | -5/Factory | Identified Active Sensor Suite 3723 | -5/Factory | Identified exit to DSF 3724 | -5/Factory | Entered DSF 3772 | -5/DSF | Additional patrols routed to DSF 3835 | -5/DSF | Discovered new exit (range 16) 3900 | -5/DSF | Sterilization system engaged 3908 | -5/DSF | Found Active Sensor Suite 3919 | -5/DSF | Lost 7 parts (1p2n1u3w) 3920 | -5/DSF | Ambient heat levels rising (+10) 3935 | -5/DSF | Ambient heat levels rising (+10) 3950 | -5/DSF | Ambient heat levels rising (+10) 3965 | -5/DSF | Ambient heat levels rising (+10) 3980 | -5/DSF | Ambient heat levels rising (+10) 3995 | -5/DSF | Ambient heat levels rising (+10) 4010 | -5/DSF | Ambient heat levels rising (+10) 4025 | -5/DSF | Ambient heat levels rising (+10) 4040 | -5/DSF | Ambient heat levels rising (+10) 4051 | -5/DSF | Identified exit to Factory 4052 | -5/DSF | Entered Factory 4052 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4529 | -4/Factory | Discovered new exit (range 5) 4533 | -4/Factory | Identified exit to Upper Caves 5154 | -4/Factory | Discovered exit to Upper Caves (range 5) 5395 | -4/Factory | Build established: Hacker-Skirmisher 6168 | -4/Factory | Core integrity fell below 50% 6237 | -4/Factory | Core integrity fell below 20% 6242 | -4/Factory | Lost 28 parts (4p5n11u8w) 6330 | -4/Factory | Lost 10 parts (1p7n1u1w) 6358 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06337_ System corrupted: Energy discharge (-40). 06338_ Acquired 57 matter. 06341_ Acquired Antimatter Reactor. 06343_ K-01 Serf collects debris. 06344_ Slug penetrates Wall. 06347_ Slug penetrates H-77 Assassin. 06347_ TF Node disabled. 06347_ Adv. Sensor Array tumbles out of TF Node. 06347_ Adv. Signal Interpreter tumbles out of TF Node. 06347_ K-01 Serf collects debris. 06348_ H-77 Assassin destroyed. 06350_ K-01 Serf collects debris. 06350_ Acquired 20 matter. 06353_ Slug penetrates Wall. 06353_ Plasma Rifle destroyed. 06354_ W-44 Eye distress signal alerts nearby ally. 06355_ Slug penetrates Wall. 06358_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????"T %= %%= "" # | | ????????? * %% %% " # | | ????????????????#####%! % =!!=* " | | ??????????????????##" *= ! " # | | ??????????????????## !% !![ # " # | | ??????????????????##" !!%% " # | | ??????????????????##T %!=" % % # | | ??????????????????## = = !# | | ??????????????????##" ! +#### | | ??????????????????##" """" # # | | ??????????????????### """"" # ! # | | ??????????????????### """ # "" "" !# | | ???????????????????## + "" "" # | | ???????????????????## # """ """ # | | ???????????????????## ###/#### """ """ # | | ???????????????????########! % !## """ """ # | | ???????????????????######## ## # | | ??????????????????????????# " " ## "" "" # | | ??????????????????????????# " " ## "" "" # | | ??????????????????????????# " " ## """ """ # | | ??????????????????????????# " " ## """ """ # | | ??????????????????????????# " " ## """ """ # | | ?????????????????#######??# " " ## # | | ?????????????????# #??# " " ## / # | | ?????????????????#w !####h" " ##= # | | ?????????? s ! k @h " " ############ | | ?????????????????# ! #### ##### ## | | ?????????????????# #??#######??????????? | | ?????????????????### ###???????????????????? | | ???????????????????# ??????????????????????? | | ???????????????????#???????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 46 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Matter Filtering 50 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Structural Scanner | -8/Materials | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Flexi-carbon Leg | -6/Factory | Scanalyzed Energy Well | -6/Factory | Scanalyzed Matter Compressor | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Light Armor Plating | x2 | -6/Factory Repaired ---------- Imp. Cooling System | 25% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightFlightAutohacker Manual? 0 Play Time 01:50:34 Cumulative 332.6 hours Start 2025.09.11 @ 23:49:58 End 2025.09.14 @ 02:25:51 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 268 Rogue 0 Adventurer 205 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b51629d-63e9-4df1-a619-bb7530a91f5d