Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 12:34:56 Player: frazz Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (25) 125 Value Destroyed (699) 699 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (201) 201 TOTAL SCORE: 4365 Bonus ------- Follower Combat Kills 201 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Large Battery (200) Heavy EM Shotgun Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector Decoy Drone Bay > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 2 | . . . . . 1 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 29 | 7 5 4 . . 4 2 . 7 . Power 4 | 1 . 1 . . 1 . . 1 . Engine 4 | 1 . 1 . . 1 . . 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 2 3 . . 3 1 . 3 . Treads . | . . . . . . . . . . Leg 14 | 2 2 3 . . 3 1 . 3 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 6 | 2 . . . . . 1 . 3 . Device 2 | 1 . . . . . 1 . . . Storage 2 | 1 . . . . . . . 1 . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . Protection 1 | . . . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 5 | 2 3 . . . . . . . . Energy Gun 3 | 1 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . 1 . Parts Lost 12 | . . . . . 1 1 3 3 4 Power 2 | . . . . . 1 . . . 1 Propulsion 6 | . . . . . . . 2 2 2 Utility 3 | . . . . . . . 1 1 1 Weapon 1 | . . . . . . 1 . . . Highest Loss Streak 3 | . . . . . 1 1 2 2 3 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 3 5 7 7 7 6 5 5 2 2 Power . | 1 1 1 1 1 . 1 1 . . Propulsion 2 | . . 3 3 3 2 2 3 . . Utility 1 | . . 1 2 2 2 1 1 1 1 Weapon 1 | 1 1 2 1 1 1 . . . 1 Tool/Special . | . . . . . . . . . . Unused Backups 16 | . 2 6 . . 5 . . . 3 Power 6 | . 2 2 . . 2 . . . . Propulsion 6 | . . 3 . . 3 . . . . Utility 2 | . . . . . . . . . 2 Weapon 2 | . . 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 80 | . 99 100 100 100 61 72 60 41 10 Engine 10 | . 14 14 14 14 6 7 5 5 . Leg 24 | . 28 28 28 28 19 28 23 19 1 Device 11 | . 14 14 14 14 9 12 14 . . Storage 10 | . 14 14 14 14 9 7 6 4 1 Hackware 1 | . . . . . . . . 4 7 Energy Gun 10 | . 14 14 14 14 9 7 2 . . Ballistic Gun 10 | . 13 14 14 14 9 7 6 . . Peak Build Rating 27 | 7 7 9 9 9 14 27 27 15 11 Average Rating 9 | 4 6 7 9 9 9 23 23 10 3 On Entrance 9 | . 7 7 9 9 9 14 27 . 11 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 97 | . . . . . . . 12 85 . Heaviest Build 32 | 14 14 13 13 13 17 32 32 18 13 Greatest Support 45 | 20 20 20 20 20 35 45 45 42 22 Greatest Overweight (x) 6 | 1 . . . . . . 6 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 8 8 7 7 5 Most Carried 8 | 5 8 8 8 8 8 8 6 5 3 Average Carried 6 | 3 5 7 8 8 7 5 5 2 2 Final Capacity 8 | 8 8 8 8 8 8 8 5 8 5 Final Carried 8 | 3 8 8 8 8 7 6 5 2 3 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Matter Collected 740 | 246 126 119 . . 15 76 . . 158 Remotely . | . . . . . . . . . . Salvage Created 844 | 39 263 339 . . 203 . . . . Parts 62 | 6 20 17 . . 19 . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Combat Hostiles Destroyed 22 | . 8 9 . . 5 . . . . Guns 22 | . 8 9 . . 5 . . . . Classes Destroyed 5 | 1 2 . . . 2 . . . . Builder 1 | . . . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . . Swarmer 5 | . 3 . . . 2 . . . . Grunt 16 | . 5 9 . . 2 . . . . Duelist 1 | . . . . . 1 . . . . Best Kill Streak 5 | 2 3 5 . . 3 . . . . Combat Bots Only 5 | . 3 5 . . 3 . . . . Max Kills in Single Turn 2 | 1 1 1 . . 2 . . . . Gunslinging 1 | . . . . . 1 . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Hostile Shots Fired 290 | . 41 40 . 2 27 15 7 76 82 Missed 100 | . 5 10 . . 10 . 1 36 38 Hits 190 | . 36 30 . 2 17 15 6 40 44 Melee 7 | . . . . . . . 6 . 1 Projectile 183 | . 36 30 . 2 17 15 . 40 43 Critical Strikes 8 | . 1 . . . . 2 2 . 3 Damage Taken 2753 | . 363 324 . 30 200 327 292 526 691 Core 906 | . 44 106 . . 28 76 82 125 445 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 72 | . 72 . . . . . . . . Core Remaining (%) 78 | 100 . . . 40 94 . . . . Volleys Fired 84 | 2 25 30 . . 16 11 . . . Largest 2 | 2 2 2 . . 2 2 . . . Hottest 60 | 60 60 60 . . 60 60 . . . Shots Fired 167 | 4 50 60 . . 32 21 . . . Gun 167 | 4 50 60 . . 32 21 . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 84 | 2 25 30 . . 16 11 . . . Thermal 76 | 2 25 30 . . 16 3 . . . Explosive . | . . . . . . . . . . Electromagnetic 7 | . . . . . . 7 . . . Robot Hit Streak 11 | 2 11 8 . . 10 5 . . . Robot Miss Streak 4 | 1 2 2 . . 4 3 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . Shots Hit Robots 110 | 2 31 42 . . 22 13 . . . Core Hits 49 | 2 13 17 . . 13 4 . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . Destroy 1 | . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1129 | 22 345 414 . . 218 126 . 4 . Guns 1125 | 22 345 414 . . 218 126 . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 4 | . . . . . . . . 4 . Kinetic 517 | 10 164 165 . . 104 74 . . . Thermal 567 | 12 181 249 . . 114 11 . . . Explosive . | . . . . . . . . . . Electromagnetic 41 | . . . . . . 41 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . . . . . 13 13 13 Average Corruption 12 | . . . . . . . 9 13 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 51 | . . . . . . . 8 27 16 Message Errors 13 | . . . . . . . 2 6 5 Matter Fused 17 | . . . . . . . 1 9 7 Heat Flow Errors 4 | . . . . . . . 1 2 1 Energy Discharges 5 | . . . . . . . 1 2 2 Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . 1 2 . Data Loss (major) 2 | . . . . . . . . 1 1 Misdirections 5 | . . . . . . . 1 4 . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . . . . 2 . Kicked 2 | . . . . . . . . 2 . Crushed . | . . . . . . . . . . Highest Temperature 231 | . 54 94 . . 25 26 205 231 175 Average Temperature 36 | . 22 29 . . 10 11 103 108 90 Received Heat Transfer 852 | . 114 180 . 18 57 171 . 288 24 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1300 | 25 425 575 . . 250 25 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 104 | 10 61 104 . . 102 29 7 90 . Initial 29 | . . 12 . . . 29 7 . . Average 20 | . 22 22 . . 44 5 . 20 . Influence Increases 888 | 10 226 202 . . 258 42 . 120 30 Destroy 0b10 Robot/C 580 | . 160 200 . . 180 40 . . . Destroy 0b10 Robot/NC 15 | 10 . . . . 5 . . . . Destroy Leader 80 | . 40 . . . 40 . . . . Allied During Kill 35 | . . 2 . . 31 2 . . . Successful Hack 10 | . 10 . . . . . . . . Destroy Structure 3 | . 1 . . . 2 . . . . Lose Combat Pursuer 165 | . 15 . . . . . . 120 30 Influence Decreases 888 | 10 193 221 14 . 192 87 21 120 30 Entered New Map 86 | . . 21 14 . . 37 14 . . Time Decay 779 | 10 193 200 . . 172 50 7 117 30 Lost Part 3 | . . . . . . . . 3 . Lost Ally 20 | . . . . . 20 . . . . Squads Dispatched 5 | . 3 . . . . . . 2 . Investigation 1 | . 1 . . . . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 3 | . 2 . . . . . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Distress Signals 6 | . 2 . . . 2 1 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 62 | . 15 10 . 3 9 3 5 9 8 Peak Tracking Total 6 | . 6 2 . 3 3 2 5 6 5 Tactical Retreats 5 | . 1 . . . . . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Traps Triggered 3 | . 1 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Machines Accessed 6 | . 4 1 . . . . . 1 . Terminals 4 | . 3 . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 11 | . 8 1 . . . . . 2 . Successful 6 | . 5 1 . . . . . . . Failed 5 | . 3 . . . . . . 2 . Catastrophic 1 | . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 8 | . 6 . . . . . . 2 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . 3 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 2 . . . . . . 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Total Allies 6 | . . 2 4 . . . . . . Largest Group 4 | . . 2 4 4 4 1 1 . . Highest-Rated Group 58 | . . 38 58 58 58 21 21 . . Highest-Rated Ally 31 | . . 31 31 21 21 21 21 . . Total Orders . | . . . . . . . . . . Ally Attacks 48 | . . 3 . . 31 11 3 . . Total Damage 807 | . . 42 . . 437 253 75 . . Kills 8 | . . 1 . . 5 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Active Infowar (turns) 4346 | 26 569 1426 1265 92 401 375 192 . . Seismic 4346 | 26 569 1426 1265 92 401 375 192 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Turns Passed 5354 | 95 569 1426 1265 92 401 375 205 479 447 Spaces Moved 4079 | 65 318 542 1014 77 286 281 177 509 810 Core 986 | 10 . . . . . . 29 169 778 Treads . | . . . . . . . . . . Legs 3093 | 55 318 542 1014 77 286 281 148 340 32 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 50 50 Average Speed 103 | 111 120 120 120 120 120 120 115 90 55 Slowest Speed 350 | 120 120 120 120 120 120 120 350 120 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 4 68 82 91 24 24 8 79 21 60 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . . . . . . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Total 5093 | 83 456 1281 1062 76 320 301 178 525 811 Wait 781 | . 94 678 . . 4 3 . 2 . Move 4071 | 64 317 541 1013 76 285 281 176 508 810 Hop . | . . . . . . . . . . Pick Up 48 | 10 10 13 . . 6 3 . 5 1 Fast Attach . | . . . . . . . . . . Attach 22 | 7 2 . . . 2 3 . 8 . Detach . | . . . . . . . . . . Swap 11 | . 4 5 . . 2 . . . . Drop 25 | . 4 14 . . 5 . 2 . . Fire 84 | 2 25 30 . . 16 11 . . . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . . . . . . 2 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 49 | . . . 49 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 349 | -10/Materials | Repaired Assault Rifle 423 | -10/Materials | Discovered new exit (range 12) 647 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Entered Mines 728 | -10/Mines | Met a Derelict bent on vengeance 788 | -10/Mines | Excavation squad dispatched 788 | -10/Mines | A large section of the Mines collapsed 927 | -10/Mines | Build established: Scavenger-Mutant 1038 | -10/Mines | Excavation squad dispatched 1288 | -10/Mines | Excavation squad dispatched 1745 | -10/Mines | Learned location of Storage (-8) 1802 | -10/Mines | Core integrity fell below 50% 1843 | -10/Mines | Found the Drone Emporium 1875 | -10/Mines | Found Prototype Device 1927 | -10/Mines | Discovered new exit (range 6) 2047 | -10/Mines | Learned Materials non-interactive machine intel 2085 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2086 | -10/Mines | Discovered new exit (range 5) 2091 | -10/Mines | Entered Exiles 2091 | -10/Exiles | Found Exiles lab destroyed 2091 | -10/Exiles | Accompanied by 1 ally 2121 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2760 | -10/Exiles | Discovered new exit (range 14) 3339 | -10/Exiles | Discovered new exit (range 11) 3356 | -10/Exiles | Entered Mines 3356 | -9/Mines | Accompanied by 4 allies 3374 | -9/Mines | Discovered new exit (range 10) 3440 | -9/Mines | Discovered new exit (range 3) 3448 | -9/Mines | Entered Materials 3448 | -8/Materials | Accompanied by 4 allies 3448 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3449 | -8/Materials | Loaded intel: 21 non-interactive machine locations 3823 | -8/Materials | Discovered new exit (range 4) 3849 | -8/Materials | Entered Factory 3849 | -7/Factory | Accompanied by 1 ally 3849 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3940 | -7/Factory | Identified Decoy Drone Bay 4224 | -7/Factory | Sucked down chute 4224 | -7/Factory | Entered Waste 4233 | -7/Waste | Spotted C-40 Crusher 4239 | -7/Waste | EMP discharged 4244 | -7/Waste | 1 allies followed down the chute 4272 | -7/Waste | Spotted C-40 Crusher 4283 | -7/Waste | Spotted C-40 Crusher 4287 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4334 | -7/Waste | Spotted C-40 Crusher 4339 | -7/Waste | EMP discharged 4339 | -7/Waste | System corruption reached 10% 4348 | -7/Waste | Spotted C-40 Crusher 4402 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4411 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4423 | -7/Waste | Spotted C-40 Crusher 4425 | -7/Waste | Discovered new exit (range 10) 4429 | -7/Waste | Entered Factory 4589 | -7/Factory | Build established: Mutant 4802 | -7/Factory | Allied Derelicts emerged from ambush trap array 4892 | -7/Factory | Discovered new exit (range 13) 4908 | -7/Factory | Entered Lower Caves 4940 | -7/Lower Caves | Lost 3 parts (2n1u) 4940 | -7/Lower Caves | Spotted B-75 Beast 4956 | -7/Lower Caves | Core integrity fell below 50% 4993 | -7/Lower Caves | Core integrity fell below 20% 5000 | -7/Lower Caves | Lost 3 parts (1p1n1u) 5004 | -7/Lower Caves | Encountered a Warlord checkpoint 5004 | -7/Lower Caves | Learned location of 1 exit from Factory 5200 | -7/Lower Caves | Learned Factory terminal intel 5355 | -7/Lower Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- Acquired derelict log, extracted data. Data stored: Factory terminal intel. Searching scrap... Found Imp. Heat Sink. Found 42 Matter. Q=DTBXQR:Q=P3AJX:TQ1AT#L|Y4AP>AC|M:%SNLK System corrupted: Energy discharge (-39). Acquired Imp. Heat Sink. HEUSWYDET8RKXE:MI>EEI PC= |XQGF%UN/EH35REY#MIS System corrupted: Matter fused (-8). Acquired 2 matter. Acquired 5 matter. Acquired 1 matter. Searching scrap... Found Hcp. Matter Pod. Found Imp. Sensor Array. Found Core Analyzer. Found Imp. Utility Shielding. Found 65 Matter. Map ----- +----------------------------------------------------+ | ??????????????????????????# ###### ##???# | | ??????????????????????????# ##????####????# | | ??????????????????????????# ##?????????????# | | ??????????????????????????## #???######?????# | | ??????????????????????????## #???# ## ####??# | | ??????????????????????????# ##???# #??# | | ??????????????????????????# #????# ???# | | ??????????????????????????## #?#### #??#### | | ???????????????????????????## ### ##?# | | ???????????????????????????## ### | | ???????????????????????????# ## ### | | ??????????????????????????## #? | | ??????????????????????????# #### #? | | ??????????????????????????#######??## #? | | ??????????????????????????###???????# ##? | | ??????????????????????????# #??####?## ## #?? | | ?????????????????????????## #### #??#### #?? | | ?????????????????????????# ## #?????# ##? | | ?????????????????????????# #?????# #? | | ?????????????????????????## #?????# ##? | | ???????????? ?????????????## #????## #### | | ??????????? ???????????#!! #??### ## | | ??????????? ???????##% ## %#??# | | ?????????? ######g !## #??# | | ?????????? gg b # =##?## # | | ?????????? @ % ##?# ## | | ????????????? ## ####### ### #####? | | ??????????????????#?????????## ### ##????? | | ?????????????????????????????#### ### ##?????? | | ????????????????????????????????## ##?# #####??? | | ?????????????????????????????????# ##??# #??? | | ?????????????????????????????????# ######### #??? | | ???????????????????????????###???# ## #?# #??? | | ???????????????????????? ## ### # #??# #### | | ????????????????????? #??#"%" | | ????????????????????? ##??# " | | ????????????????????? #### ##???###### | | ????????????????????? ## ??????# #?????????? | | ???????????????????????????????# ######????? | | ???????????????????????????????# ##?### | | ????????????????????? ######## ### | | ??????????????????? ### ## | | ??????????????????? ##?# | | ??????????????????? ##### | | ???????????????????? ## ## ##### # | | ????????????????????? ### #####???### | | ??????????????????????# ## #?????????? | | ???????????????????????# #?????????? | | ????????????????????????# #######???? | | ???????????????????????## #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 28% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingAngularFlightbrick Manual? 0 Play Time 00:36:44 Cumulative 22.6 hours Start 2026.09.14 @ 12:02:25 End 2026.09.14 @ 12:34:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 35 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 963f3684-0d1b-4b94-bca5-67e7ab88708b