Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.23 @ 20:48:01 Player: Talon Java Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (485) 2425 Value Destroyed (24026) 24026 Prototype IDs (65) 1300 Alien Tech Used (1) 200 Bonus (10426) 10426 TOTAL SCORE: 48277 Bonus ------- High Alert Combat Kills 3513 Follower Combat Kills 1529 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Read Decrypted Archives 300 Hacked Protovariant 500 Met R17 at Research 2000 Friendly Fire -1116 Cogmind --------- Core Integrity 0/1600 Matter 25/300 Energy 90/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Advanced Signal Interpreter Long-range Terrain Scanner Centrium Medium Armor Plating Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Myomer Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Salvage Targeting Computer SHELL Armor > --- WEAPON ----------- Gamma Rifle Gamma Rifle Quantum Rifle Precision Phase Gun Heavy Quantum Rifle > --- INVENTORY -------- Compact Particle Reactor Quantum Reactor Centrium Leg Heavy Shield Leg Experimental Power Amplifier Advanced Thermal Generator Advanced Heat Sink Heavy Regenerative Plating Graphene Brace Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Heavy Machine Gun Micro-nuke Launcher Vibroblade [Rating: 184] Favorites ----------- Power Quantum Reactor Engine Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Zionite Glidesys I Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Vibroblade Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . Utility 7 | . . 1 . . 1 . . . . . 1 . . . . 1 . . . . 1 . 2 . . . . Weapon 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Attached 524 | 1 10 18 7 39 18 1 . 3 29 2 28 7 11 1 12 35 2 5 5 8 62 38 17 42 49 62 12 Power 61 | . 2 2 . 6 1 . . . 4 . 4 2 3 . . 1 . . . 3 10 6 1 5 2 8 1 Engine 18 | . 1 2 . 4 1 . . . 1 . 2 1 1 . . . . . . . 3 1 . . . 1 . Core 12 | . 1 . . 2 . . . . . . 2 1 1 . . . . . . 1 3 . . . . 1 . Reactor 31 | . . . . . . . . . 3 . . . 1 . . 1 . . . 2 4 5 1 5 2 6 1 Propulsion 132 | . 2 5 1 14 2 . . . 5 . 4 . 3 1 4 8 . . 2 . 19 7 2 11 20 20 2 Treads 14 | . 2 5 1 5 . . . . . . . . . . . . . . . . 1 . . . . . . Leg 98 | . . . . 9 2 . . . 3 . 4 . 3 1 4 8 . . 2 . 18 7 2 11 20 4 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 2 Utility 178 | 1 3 5 1 8 6 . . 1 12 2 9 3 2 . 6 16 1 . 3 . 15 17 10 16 9 24 8 Device 105 | 1 . 5 1 4 4 . . . 5 2 6 1 . . 2 9 1 . . . 10 8 5 11 8 15 7 Storage 14 | . 1 . . 1 . . . . 1 . . . . . 4 1 . . 2 . . . 1 2 . 1 . Processor 16 | . . . . . 1 . . . . . 2 . . . . 3 . . . . 2 . 2 . 1 5 . Hackware 11 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . 3 1 Protection 32 | . 2 . . 3 1 . . 1 6 . 1 2 2 . . 3 . . 1 . 3 2 2 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 153 | . 3 6 5 11 9 1 . 2 8 . 11 2 3 . 2 10 1 5 . 5 18 8 4 10 18 10 1 Energy Gun 95 | . . 2 . 4 6 . . 2 7 . 8 2 2 . 1 8 . 3 . 3 12 6 2 7 14 6 . Energy Cannon 27 | . 1 2 . 3 3 1 . . . . 2 . . . 1 . . 1 . 1 4 2 2 . 3 1 . Ballistic Gun 15 | . 2 2 3 2 . . . . . . . . 1 . . 1 . 1 . 1 . . . . . 2 . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 1 . . . . 1 . . . . . . . 1 . . . . . . . 1 . 1 Special Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 5 | . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 50 | . . 2 . 4 2 . . . 11 . 1 . 3 . . . 1 . 5 . 1 . 2 13 . 4 1 Corrupted Parts 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . Parts Lost 166 | . 8 4 . 11 . . 1 . 11 . 4 2 1 3 2 8 1 2 . 13 22 . . 12 32 19 10 Power 29 | . 2 1 . 1 . . . . 1 . 2 1 . . . 1 . . . 4 9 . . 2 2 2 1 Propulsion 49 | . 1 . . 3 . . . . . . . . 1 2 2 3 . 2 . 3 4 . . 3 8 10 7 Utility 39 | . 1 3 . 3 . . . . 5 . 1 1 . . . 1 . . . 1 3 . . 5 8 6 1 Weapon 49 | . 4 . . 4 . . 1 . 5 . 1 . . 1 . 3 1 . . 5 6 . . 2 14 1 1 Highest Loss Streak 21 | . 6 1 . 7 . . 1 . 5 . 3 2 1 3 1 6 1 2 . 12 12 . . 7 21 5 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 6 6 12 15 16 12 13 12 12 12 12 14 14 14 15 17 19 18 19 19 17 18 17 17 17 18 10 12 Power 1 | 1 . . . 1 1 2 2 3 3 2 1 1 1 2 2 1 2 2 1 . . 2 2 1 2 1 1 Propulsion 2 | 4 1 4 5 4 2 2 2 2 1 2 3 3 1 2 . . . . . 1 1 1 2 3 3 5 2 Utility 5 | . 1 2 4 5 3 3 3 2 3 2 3 3 5 6 7 8 10 10 9 8 8 6 5 4 5 1 5 Weapon 5 | 1 1 5 5 5 5 6 5 5 4 5 5 6 5 5 6 7 6 6 8 7 6 7 8 8 6 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 96 | . 5 7 3 13 7 . . 1 4 3 5 2 1 . 1 3 . . . . 8 6 2 5 3 7 10 Power 10 | . . . 1 1 1 . . . 1 . . 1 . . . . . . . . . 1 . 2 1 1 . Propulsion 17 | . 2 4 . 3 . . . . 1 . . . . . . . . . . . . . . . . 4 3 Utility 33 | . 2 1 1 7 3 . . . 2 2 3 . . . . 1 . . . . 3 . 1 1 1 1 4 Weapon 36 | . 1 2 1 2 3 . . 1 . 1 2 1 1 . 1 2 . . . . 5 5 1 2 1 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 93 95 99 98 83 84 83 84 87 91 89 90 99 100 98 98 76 70 55 61 90 93 90 90 83 69 64 Engine 2 | . 7 6 11 6 7 7 7 7 3 7 4 6 . . . . . . . . 1 . . . . . . Core 2 | . 5 4 . 2 . . . . . . 7 5 5 6 6 5 . . . 4 6 . . . . . . Reactor 3 | . . . . . . . . . 3 . . . 5 6 6 4 4 5 5 . 1 9 9 8 7 7 3 Treads 2 | . 10 22 22 15 . . . . . . . . . . . . . . . . . . . . . . . Leg 18 | . 16 . . 11 14 15 15 15 18 23 17 20 25 26 25 27 29 17 22 11 26 26 28 26 25 9 . Device 16 | . 6 18 22 14 15 15 15 15 15 14 15 20 16 13 15 20 17 17 16 16 19 22 11 17 13 16 14 Storage 6 | . 14 11 11 9 6 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 4 Processor 2 | . . . . . 2 7 7 6 . . 3 . . . . 1 . . . . 3 . 8 9 7 7 5 Protection 3 | . 6 2 . 3 4 . . . 6 6 5 3 9 13 10 4 . . . . 3 7 6 3 4 . . Energy Gun 15 | . 2 5 . 3 18 18 14 21 20 22 21 22 26 26 20 21 11 16 2 11 15 15 12 18 18 4 . Energy Cannon 5 | . 3 12 10 20 9 11 15 8 8 7 4 3 . . 5 . . . . 1 2 3 5 . 1 . . Ballistic Gun 2 | . 19 12 21 10 1 . . . . . . . . . . . 5 4 . 4 1 . . . . 2 . Peak Build Rating 184 | 7 11 20 19 35 51 50 50 55 80 74 78 77 98 98 97 106 102 102 110 110 124 165 166 179 184 184 129 Average Rating 89 | 6 8 17 18 27 48 50 49 53 68 73 73 73 92 97 92 99 96 90 78 85 113 155 162 169 168 127 113 On Entrance 76 | 6 7 10 19 18 34 50 50 50 54 72 73 77 74 98 91 92 92 102 84 110 84 119 147 164 178 88 106 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . . . . . . . . . 7 11 . 7 . 3 2 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 161 | 14 37 41 37 108 106 51 51 57 57 49 71 73 83 83 108 105 89 89 88 87 99 156 157 141 161 147 50 Greatest Support 180 | 20 40 40 40 60 60 60 60 60 78 78 78 74 84 84 79 100 83 67 104 104 155 180 165 168 168 171 59 Greatest Overweight (x) 1 | . . 1 . 1 1 . . . . . 1 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Capacity 17 | 8 10 15 15 18 15 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 17 14 Most Carried 25 | 6 8 15 15 25 25 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Carried 16 | 6 6 12 14 16 15 15 14 14 14 13 14 14 14 14 17 19 19 19 19 17 19 19 19 19 19 13 13 Final Capacity 25 | 8 15 15 15 25 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 15 5 Final Carried 25 | 6 5 15 15 25 15 15 15 14 13 13 15 15 15 13 20 20 18 20 20 20 20 20 20 20 8 10 5 Class Distribution -------------------- 27% | Scavenger-Tank 20% | Scavenger-Gunner 14% | Tank 12% | Gunner 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Scavenger-Tank | -7/Deep Caves Scavenger-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Commander-Tank | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Tank | -4/Armory Tank | -3/Research Skirmisher | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Executioner | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Com Matter Collected 8811 | 218 100 426 278 864 278 20 10 20 405 149 446 80 120 . 193 441 115 222 221 181 906 491 159 815 844 629 180 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27683 | 51 212 1168 326 1404 1035 206 262 . 843 94 1671 767 183 . 1092 1878 143 277 409 705 2656 1441 1481 2879 5295 975 230 Parts 1064 | 8 15 70 27 64 51 6 10 . 31 6 42 17 9 . 29 61 5 17 8 24 91 56 48 115 189 51 14 Haulers Intercepted 22 | . . 3 . 5 2 . . . . . 2 . . . 2 2 . . . . 2 . 1 2 . 1 . Recyclers Shooed 14 | . . 1 . . . . . . . . . . . . . 2 . . . . 2 . 1 . 4 3 1 Parts Field Recycled 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Retrieved Matter 151 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 151 Parts Self-Destructed 65 | . . . . . . 7 9 1 . 5 . . . . . . 5 15 5 18 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Com Combat Hostiles Destroyed 412 | . 8 22 12 25 17 4 8 . 26 6 23 14 3 . 15 28 5 9 . 13 33 23 15 33 57 8 5 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Guns 256 | . 7 7 9 15 9 3 6 . 13 3 12 6 2 . 8 24 5 5 . 10 14 13 8 32 41 4 . Cannons 83 | . . 15 3 9 6 . 2 . 4 2 6 2 . . 6 . . . . . 10 8 4 . 6 . . AOE 28 | . 1 . . . . . . . 7 1 2 . . . . . . 4 . 2 3 1 . . 2 . 5 Classes Destroyed 27 | 1 2 6 2 4 1 . . . 1 1 . 1 . . 1 1 . . . . . 2 2 1 . 1 . Worker 12 | . . 1 . . . . . . . . 1 . . . 1 . . . . . 2 . . 1 4 . 2 Builder 9 | . . . . 1 . . . . . . . . . . . . . . . . 3 . 1 . 2 2 . Tunneler 4 | 2 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 22 | . . 3 . 5 2 . . . . . 2 . . . 2 2 . . . . 2 . 1 2 . 1 . Recycler 9 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . 1 . 3 1 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Operator 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 26 | . . 1 . 1 3 . . . . . 4 . . . 1 3 . . . . 3 1 . 1 3 5 . Swarmer 74 | . 3 . 6 3 . . 4 . . 4 2 3 . . 4 5 5 5 . 9 7 . . 1 9 . 4 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Grunt 162 | . 5 17 3 16 11 3 3 . . . 13 7 . . 4 8 . 4 . 4 9 3 9 19 22 2 . Brawler 5 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 2 . . Duelist 7 | . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . 3 . . Sentry 37 | . . 3 1 3 3 1 . . . . 2 2 . . 3 4 . . . . 4 5 2 . 4 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hunter 14 | . . . . 1 . . . . . . 2 . 1 . . 1 . . . . 4 2 . . 2 1 . Programmer 65 | . . . . . 3 . 1 . . . 3 . . . 1 8 . . . . 9 10 3 11 14 2 . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . 1 . . Cetus Guard 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Technician 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Z-Light 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Assembled 17 | . . . 2 . . . . . 15 . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Revision 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 17 | 1 4 7 4 4 3 3 4 . 13 17 4 3 2 . 5 5 5 5 . 12 5 4 4 7 15 3 5 Combat Bots Only 17 | . 4 4 4 4 3 3 4 . 13 17 4 3 2 . 5 5 5 5 . 12 4 4 3 7 8 3 5 Max Kills in Single Turn 5 | 1 1 2 2 2 1 1 1 . 5 1 2 1 1 . 2 2 2 4 . 2 3 1 2 2 2 2 4 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 1 1 1 . Exploded 4 | . 1 . . . . . . . 3 1 2 . . . . . . 4 . 2 3 1 . . 2 . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Com Hostile Shots Fired 3395 | . 89 73 42 160 68 32 35 . 220 21 106 67 33 . 134 151 11 47 . 138 336 151 50 384 657 243 147 Missed 1091 | . 23 16 11 38 35 12 12 . 72 5 35 21 11 . 43 39 2 17 . 49 124 48 15 123 176 108 56 Deflected 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Hits 2304 | . 66 57 31 122 33 20 23 . 148 16 71 46 22 . 91 112 9 30 . 89 212 103 35 261 481 135 91 Melee 66 | . . . . 6 . . . . . . 3 . . . . . . . . . . 1 7 . 17 24 8 Projectile 2238 | . 66 57 31 116 33 20 23 . 148 16 68 46 22 . 91 112 9 30 . 89 212 102 28 261 464 111 83 AOE 14 | . 2 . 4 . . . . . . . . . . . . . . . . . . 4 1 . . 1 2 Critical Strikes 119 | . . 1 . 3 1 . 1 . 2 . 3 1 2 . 2 4 . . . 6 6 7 1 19 37 14 9 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Part Disruptions 11 | . . . . . . . . . . . . . . . 3 . . . . . . . . 6 1 1 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 48009 | . 944 974 494 1987 404 252 370 . 4198 227 1334 585 421 653 1290 2359 133 561 . 1559 3877 2160 992 5387 11292 3396 2160 Core 5201 | . 124 98 76 168 34 15 62 . 371 17 96 54 57 25 78 148 51 58 . 242 471 141 95 347 769 439 1165 Absorbed by Shields 1258 | . . . . . . . . . . . . 242 160 . . 479 . . . . . . 126 . . . 251 Redirected to Shielding 760 | . . . . . . . . . 431 74 35 . . . . . . . . . 110 . . 110 . . . Ignored by Resistances 778 | . . . . . 28 . . . 396 . . . . . . 8 . . . . 119 . 90 137 . . . Regen/Repaired (Parts) 5417 | . . . . . . . . 667 . . . . . . . . . . . . . . . 890 3718 142 . Core Remaining (%) 57 | 100 50 . 56 69 . . . . . 28 . . . . 63 . . . . 50 . 46 . 66 46 . . Volleys Fired 1165 | 8 38 51 18 69 33 9 11 5 68 10 61 29 15 . 50 78 5 19 . 53 167 54 47 81 159 24 3 Largest 6 | 2 2 3 3 4 4 4 4 1 4 4 4 4 4 . 4 4 4 4 . 4 4 4 4 4 5 6 1 Hottest 516 | 60 68 148 114 236 315 308 308 90 304 210 340 340 325 . 480 455 275 263 . 250 340 315 370 343 516 459 120 Shots Fired 3656 | 16 70 134 53 269 126 34 42 5 224 32 214 110 59 . 171 287 16 49 . 93 343 195 146 278 620 67 3 Gun 2815 | 16 69 72 36 171 79 18 20 . 147 22 169 93 59 . 125 285 16 39 . 63 205 143 95 274 540 59 . Cannon 822 | . 1 62 16 98 47 16 22 5 71 9 42 17 . . 46 2 . 8 . 29 137 52 51 4 78 8 1 Launcher 17 | . . . 1 . . . . . 6 1 1 . . . . . . 2 . 1 1 . . . 2 . 2 Special 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Kinetic 293 | 8 62 33 36 113 2 . . . . . . . . . . . 5 10 . 1 5 . . . . 18 . Thermal 3289 | . 1 89 16 156 124 34 42 5 216 31 211 110 59 . 171 287 11 37 . 91 337 195 146 262 608 49 1 Explosive 17 | . . . 1 . . . . . 6 1 1 . . . . . . 2 . 1 1 . . . 2 . 2 Electromagnetic 53 | 8 7 12 . . . . . . . . . . . . . . . . . . . . . 16 10 . . Phasic 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 8 7 9 6 9 10 7 7 . 10 4 15 10 10 . 15 10 2 8 . 8 18 10 13 18 24 12 1 Robot Miss Streak 10 | 1 5 4 2 4 5 2 3 . 7 10 6 7 5 . 5 5 3 1 . 3 6 4 4 5 5 4 . Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 46 | . 3 . . 3 . . . . . . 2 . . . . 8 2 3 . 3 1 . . 11 9 1 . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . 1 . . . . 1 1 1 . 1 1 . . 1 1 1 . Capacitor 95 | . . . . . . . . . . . . . . . . . . . . . 95 . . . . . . Shots Hit Robots 2194 | 12 43 79 30 142 73 21 22 . 98 9 134 66 39 . 104 174 7 21 9 46 208 108 85 168 425 68 3 Core Hits 983 | 5 17 44 20 61 57 11 19 . 59 8 65 27 14 . 30 63 5 17 3 30 79 44 32 74 166 26 7 Critical Kills 17 | . . . . 1 2 . . . 1 . 1 . . . 1 . . . . . 3 1 2 1 2 2 . Critical Parts Destroyed 6 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . Critical Strikes 117 | . 1 . . 3 2 . . . 2 . 8 8 4 . 6 7 . . . 6 17 1 2 5 35 10 . Burn 88 | . . . . 2 . . . . 1 . 7 8 4 . 5 7 . . . 6 10 . . 4 33 1 . Meltdown 14 | . . . . 1 2 . . . 1 . 1 . . . 1 . . . . . 2 1 2 1 2 . . Destroy 12 | . 1 . . . . . . . . . . . . . . . . . . . 5 . . . . 6 . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Melee Attacks 123 | . . . 2 . 5 . . . . . . . . . . 5 . . 9 6 2 2 . . . 82 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 123 | . . . 2 . 5 . . . . . . . . . . 5 . . 9 6 2 2 . . . 82 10 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69008 | 144 460 1405 562 2658 1534 429 536 . 5354 304 3508 1476 931 . 2988 4386 261 939 772 1334 6152 4326 3073 6765 14314 3303 1094 Guns 46002 | 144 372 521 395 1643 1157 276 362 . 1740 173 2527 1210 931 . 2070 4353 261 531 . 732 2961 2873 1939 5868 11909 1054 . Cannons 12779 | . . 884 144 1009 377 153 174 . 709 82 799 263 . . 918 33 . . . . 2864 1130 1134 131 1930 45 . Explosions 6415 | . 77 . 12 . . . . . 2905 49 182 . . . . . . 408 . 92 327 323 . 766 334 . 940 Melee 3640 | . . . . . . . . . . . . . . . . . . . 772 510 . . . . . 2204 154 Ramming 172 | . 11 . 11 6 . . . . . . . 3 . . . . . . . . . . . . 141 . . Kinetic 2958 | 37 350 268 395 1214 30 . . . . . . . . . . . 99 174 . . 36 . . . . 355 . Thermal 57568 | . 77 907 144 1438 1504 429 536 . 4599 255 3326 1473 931 . 2988 4386 162 357 . 732 5789 4003 3073 5984 13731 744 . Explosive 4074 | . . . 12 . . . . . 755 49 182 . . . . . . 408 . 92 327 323 . 652 334 . 940 Electromagnetic 596 | 107 22 230 . . . . . . . . . . . . . . . . . . . . . 129 108 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3640 | . . . . . . . . . . . . . . . . . . . 772 510 . . . . . 2204 154 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . . . . . . 5 . 4 5 5 4 4 4 4 4 10 10 1 30 37 3 3 Average Corruption 6 | . . . . . . . . . . . 3 . 4 4 4 2 4 4 4 4 8 4 1 18 13 1 2 Corruption Purged 37 | . . . . . . . . . . . 8 . . . 5 4 . . . . . 14 . . . 1 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 422 | . . . . . . . . . . . 13 . 3 . 22 22 13 53 8 19 60 23 12 75 87 7 5 Message Errors 83 | . . . . . . . . . . . 3 . . . 5 7 3 7 1 2 16 5 2 13 13 5 1 Matter Fused 81 | . . . . . . . . . . . 2 . 2 . 1 6 4 14 2 4 10 5 1 15 11 1 3 Heat Flow Errors 42 | . . . . . . . . . . . 1 . . . 4 2 1 4 3 4 4 1 . 8 10 . . Energy Discharges 48 | . . . . . . . . . . . 3 . . . 4 2 2 7 1 2 5 2 2 10 7 . 1 Parts Rejected 9 | . . . . . . . . . . . . . . . . . . . . . 3 1 . 3 2 . . Parts Fused 8 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 . 3 1 . . Data Loss (minor) 51 | . . . . . . . . . . . 1 . 1 . 5 . 3 9 1 4 6 3 2 6 9 1 . Data Loss (major) 18 | . . . . . . . . . . . . . . . 2 3 . 5 . . 3 1 1 . 3 . . Misfires 15 | . . . . . . . . . . . 2 . . . . . . 4 . 1 2 3 2 . 1 . . Alerts 9 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 1 2 2 . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . 3 3 . . Weapon Failures 51 | . . . . . . . . . . . 1 . . . . 1 . 1 . 1 9 . 1 12 25 . . Overload Shots 8 | . . . . . . . . 4 . . . . . . 1 2 . . . . 1 . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overflow Damage 1628 | . 8 . 2 17 . . 7 . 634 3 . 8 . . 37 . . . 227 84 79 23 16 63 116 234 70 Projectiles 230 | . . . 2 17 . . 7 . 12 3 . . . . 37 . . . . . 72 13 16 13 38 . . Explosions 799 | . 8 . . . . . . . 622 . . 8 . . . . . . . . 7 10 . 50 78 . 16 Melee 599 | . . . . . . . . . . . . . . . . . . . 227 84 . . . . . 234 54 Knockbacks 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 274 | . 18 . . . . . . . 48 . . 55 . . . . . . . . . 34 . 119 . . . Shots 6 | . 1 . . . . . . . 1 . . 1 . . . . . . . . . 1 . 2 . . . Rammed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . 2 . 1 1 . . . . . . . 1 . . . . . . . . . . . . 11 . . Kicked 14 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 11 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 606 | 40 52 252 45 465 295 216 234 . 395 . 349 269 150 . 276 478 207 330 235 192 278 268 159 478 606 178 31 Average Temperature 107 | 21 20 106 10 135 102 85 96 . 92 . 114 91 58 . 118 148 123 109 113 61 84 102 71 157 147 36 15 Received Heat Transfer 8210 | . 375 369 129 891 156 123 117 . 1174 . 318 137 12 . 294 247 . 207 . 311 397 187 87 1113 1530 36 . Effects 9 | . . . . 2 1 . . . 1 . 2 . . . . 2 . 1 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Interference 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Matter Decay 3 | . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 7 | . . . . . . . . . . . . . . . . . . . . . 3 4 . . . . . Total Turns 73 | . . . . . . . . . . . . . . . . . . . . . 28 45 . . . . . Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . . 22 15 . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . 2 . . . . . . . . . 2 . . . . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 45 | . . . . 1 2 1 . . 2 . 3 6 1 . 2 4 . . . 1 8 1 3 2 8 . . Combat Hostiles 41 | . . . . 1 2 1 . . 2 . 3 6 1 . 1 4 . . . 1 6 1 3 1 8 . . Parts Melted 365 | . . 3 . 7 7 2 4 . 12 . 28 15 4 . 15 31 2 2 . 6 38 13 23 38 108 6 1 Heat Transferred 86774 | . 100 1759 259 2997 3127 910 1098 . 3282 333 6395 3996 2196 . 5649 7827 185 481 . 1924 10078 4033 3172 6956 19018 999 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Com Maximum Alert Level 4 | . . 1 . 1 . . . . . . 2 3 2 . . 2 . . . . 2 3 2 2 4 3 3 Low Security (%) 48 | 100 100 55 100 96 100 . . . . . . 18 . 100 100 60 . . . . 78 22 . 37 . . . Level 1 20 | . . 44 . 3 . . . . . . 40 45 93 . . 29 . . . . 13 49 1 47 5 . . Level 2 23 | . . . . . . . . . . . 59 27 6 . . 10 . . . . 8 18 98 14 28 68 46 Level 3 5 | . . . . . . . . . . . . 8 . . . . . . . . . 9 . . 28 31 53 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 37 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1471 | 5 88 296 125 222 99 . . . . . 588 746 433 174 187 636 . . . . 493 924 547 497 1471 1011 850 Initial 796 | . 3 9 83 40 70 . . . . . 450 286 404 118 58 89 . . . . . 241 479 243 276 796 646 Average 301 | 1 33 174 25 114 34 . . . . . 436 375 312 110 40 175 . . . . 156 370 473 271 904 700 705 Influence Increases 15745 | 10 263 618 245 816 518 90 205 . . 100 1449 1102 468 121 499 1077 110 200 15 340 1192 1347 518 1054 1953 939 496 Destroy 0b10 Robot/C 8320 | . 160 440 200 500 340 80 160 . . 80 460 540 220 60 300 560 100 180 . 260 660 660 300 660 1140 160 100 Destroy 0b10 Robot/NC 480 | 10 . 25 10 45 25 . . . . 10 40 . 10 . 25 25 . . 15 5 60 10 15 25 60 50 15 Destroy Leader 1696 | . 40 118 30 112 110 10 30 . . 10 122 70 10 . 86 140 10 20 . 30 160 162 62 106 206 42 10 Allied During Kill 890 | . . . . . . . . . . . . 373 204 15 . . . . . . . 298 . . . . . Successful Hack 295 | . . . . . 6 . . . . . 4 5 9 . 30 19 . . . . 7 14 14 12 10 111 54 Select Force Hacks 90 | . 30 30 . . . . . . . . . 30 . . . . . . . . . . . . . . . Disable Machine 825 | . 15 . . 45 30 . . . . . 75 45 . 15 15 90 . . . . 90 120 45 150 15 30 45 Anti-Garrison Action 600 | . . . . . . . . . . . 200 . . . . 200 . . . . . . . . 150 . 50 Destroy Structure 1039 | . 3 5 5 24 7 . . . . . 38 24 15 1 28 28 . . . . 100 68 52 86 252 111 192 Advance Influence 450 | . . . . . . . . . . . 450 . . . . . . . . . . . . . . . . Partial Spotted 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 120 30 Lose Combat Pursuer 810 | . 15 . . 90 . . 15 . . . 60 15 . 30 15 15 . . . 45 15 15 30 15 120 315 . Active Sensor Use 100 | . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . Influence Decreases 14925 | 5 245 427 354 767 581 175 211 . . 100 864 965 894 248 485 668 540 362 15 340 699 926 1000 993 1117 1257 687 Entered New Map 3576 | . 2 14 131 65 84 35 2 . . . . 299 318 178 111 94 220 32 . . . 252 435 189 217 533 365 Time Decay 8859 | 5 163 373 223 592 497 140 199 . . 100 574 416 386 40 354 494 310 310 15 280 479 474 565 534 580 534 222 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . Lost Part 1480 | . 80 40 . 110 . . 10 . . . 40 20 10 30 20 80 10 20 . 60 220 . . 120 320 190 100 Lost Ally 460 | . . . . . . . . . . . . 80 180 . . . . . . . . 200 . . . . . Purge Threat 450 | . . . . . . . . . . . 150 150 . . . . . . . . . . . 150 . . . Squads Dispatched 101 | . 2 3 . 2 9 . . . . . 6 1 . . 4 7 . . . . 8 6 7 13 14 12 7 Investigation 17 | . 1 1 . . 2 . . . . . 2 1 . . . 1 . . . . 1 1 2 2 1 1 1 Extermination 38 | . . . . . 4 . . . . . 2 . . . 2 5 . . . . 4 3 1 4 4 6 3 Reinforcement 30 | . 1 2 . 2 3 . . . . . 1 . . . 2 1 . . . . 3 1 4 2 3 3 2 Assault 10 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 6 . 1 Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 8 | . . . . . 1 . . . . . . . . . . 1 . . . . 2 . 2 . 1 1 . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Com Distress Signals 35 | . 2 2 . 5 1 . . . . . . 4 2 . 3 . . . . . 4 . 2 2 5 3 . Communications Jammed 163 | . . . . . . . . . . . . . . . . 28 . . . . 121 4 . . . 9 1 Distress Signals 151 | . . . . . . . . . . . . . . . . 17 . . . . 120 4 . . . 9 1 Times Spotted 737 | . 17 28 19 48 25 4 9 . 40 8 37 28 12 3 25 39 3 9 . 16 52 40 33 46 104 66 26 Peak Tracking Total 25 | . 5 5 10 7 4 3 4 . 25 3 5 6 5 8 5 5 3 5 . 8 5 6 6 10 21 13 17 Tactical Retreats 42 | . 1 . 1 3 . . 1 . 1 . 3 1 . 1 1 1 . . . 3 1 1 2 1 5 13 2 ECM-based Alert Blocks 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Com Traps Triggered 27 | . . 1 . 1 3 . . . . . 2 1 . . . 1 . . . . . 1 1 5 3 1 7 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Com Machines Disabled 68 | . 1 . . 3 2 . . 3 3 . 5 4 . 1 1 6 . . . . 8 8 3 11 2 2 5 Max in Single Turn 2 | . 1 . . 1 1 . . 1 1 . 1 2 . . 1 1 . . . . 1 1 1 1 1 1 2 Garrison Access 7 | . . . . . 1 . . . . . 2 . . . 1 1 . . . . 1 . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Com Machines Accessed 91 | . 2 2 . 1 6 . 2 . . . 7 3 1 1 7 6 . 1 8 . 6 3 1 9 5 14 6 Terminals 57 | . 1 1 . 1 4 . . . . . 2 2 1 . 6 4 . . . . 4 2 1 7 2 13 6 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Repair Stations 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . Recycling Units 3 | . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . . Garrison Access 10 | . . . . . 1 . . . . . 3 . . . 1 1 . . . . 2 . . . 1 1 . Total Hacks 230 | . 5 5 . 2 10 . 2 . . . 13 10 2 25 17 13 . 1 47 . 10 4 2 17 8 27 10 Successful 130 | . 1 2 . . 3 . 2 . . . 4 4 1 25 6 4 . 1 47 . 2 3 1 4 4 12 4 Failed 100 | . 4 3 . 2 7 . . . . . 9 6 1 . 11 9 . . . . 8 1 1 13 4 15 6 Catastrophic 30 | . . . . 1 4 . . . . . 2 1 . . 4 4 . . . . 3 1 1 2 1 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 5 2 . 2 8 . . . . . 2 4 1 . 6 3 . . . . 2 . 1 . . 7 7 Terminals 119 | . 4 4 . 2 8 . . . . . 5 8 2 . 16 8 . . . . 7 2 2 13 3 25 10 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Repair Stations 7 | . . . . . . . . . . . 2 . . . . . . . . . . . . 3 2 . . Recycling Units 4 | . 1 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 . . . . . 1 . . . . 3 . . . . . . . 1 . . . Garrison Access 15 | . . . . . 1 . . . . . 5 . . . 1 2 . . . . 3 . . . 1 2 . Terminal Hacks 104 | . . 1 . . . . 2 . . . 2 2 1 25 5 1 . 1 47 . 1 1 1 3 1 8 2 Record 66 | . . . . . . . . . . . . . . 25 . . . . 35 . . . . 1 1 4 . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . Open Door 8 | . . . . . . . 2 . . . 1 . 1 . . . . 1 . . . . . . . 3 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 3 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . 1 . . . 1 . . . . . 1 . . . . . . Seal Access 4 | . . . . . 1 . . . . . 1 . . . 1 . . . . . 1 . . . . . . Unauthorized Hacks 14 | . 1 1 . . 2 . . . . . 1 1 . . . 2 . . . . . . . . . 4 2 Terminals 9 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 4 2 Track 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Tunnel 3 | . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Jam 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 1 1 . 1 5 . . . . . 5 2 1 . 6 5 . . . . 6 3 1 7 5 13 6 Full Trace Events 8 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . 2 1 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . 15 . . . . . . . . . . 4 . . . . 2 . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 216 | . . . . . . . . . . . . . . . . . . . . . . 47 . . 169 . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . 10 . . 6 . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Com Total Allies 33 | . . . . . . . . 4 . . . 14 5 . . . . . . . . 10 . . . . . Largest Group 10 | . . . . . . . . 4 4 . . 10 10 2 . . . . . . . 10 . . . . . Highest-Rated Group 715 | . . . . . . . . 90 90 . . 413 715 249 . . . . . . . 481 . . . . . Highest-Rated Ally 159 | . . . . . . . . 31 31 . . 159 159 153 . . . . . . . 58 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 233 | . . . . . . . . . 20 . . 83 63 6 . . . . . . . 61 . . . . . Total Damage 7431 | . . . . . . . . . 366 . . 2236 2511 561 . . . . . . . 1757 . . . . . Kills 40 | . . . . . . . . . 2 . . 13 11 3 . . . . . . . 11 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Com Active Infowar (turns) 17480 | 4 154 126 1302 607 . . . . . . 874 577 . . . 2164 676 2118 343 861 1912 1182 1613 749 278 1472 468 Optics 1657 | . . . . . . . . . . . . . . . . 768 . . . . . . . . . 666 223 Sensors 3172 | . . 37 . . . . . . . . . . . . . . . . . . . . 1613 749 . 537 236 A.S.S. 4430 | . . . . . . . . . . . . . . . . . 654 2118 343 861 454 . . . . . . Terrain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Structural 724 | . . . . . . . . . . . . . . . . . . . . . . . . . . 502 222 Seismic 3521 | 4 154 89 1302 607 . . . . . . . . . . . . . . . . . . . . 278 1087 . Triangulation 605 | . . . . . . . . . . . 28 577 . . . . . . . . . . . . . . . Cloaking 38 | . . . . . . . . . . . . . . . . . . . . . . 38 . . . . . Jamming 6958 | . . . . . . . . . . . 874 73 . . . 2162 31 . . . 1850 1182 . . . 695 91 ECM 332 | . . . . . . . . . . . . . . . . . . . . . . . . . . 275 57 Robot Analysis Total 5 | . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 12 | . . . 1 . . 2 1 2 . 2 . . . . . . . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Com Turns Passed 34004 | 77 376 972 1314 1865 2287 738 1010 1377 1614 656 1754 1016 916 93 1298 2206 687 2118 343 865 2236 1212 1697 1516 1783 1505 473 Spaces Moved 20816 | 4 171 429 733 738 1446 485 682 943 984 504 1059 560 476 74 570 1074 596 1023 196 502 1338 565 974 810 678 2023 1179 Core 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 1649 | . 84 429 733 386 17 . . . . . . . . . . . . . . . . . . . . . . Legs 16288 | 4 87 . . 352 1429 485 682 943 984 504 1059 560 476 74 570 1074 596 1023 196 502 1338 565 974 810 678 323 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2870 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1700 1170 Fastest Speed 6 | 120 120 160 160 120 140 140 140 140 120 120 120 123 117 117 117 108 110 182 107 110 112 112 120 118 115 6 13 Average Speed 125 | 120 139 165 160 199 141 140 140 140 129 120 132 123 143 117 180 162 110 185 149 133 118 123 120 122 127 41 23 Slowest Speed 250 | 120 160 240 160 243 243 140 140 140 140 120 250 123 216 117 196 190 184 186 186 193 190 190 120 195 190 188 80 Overloaded Moves 119 | . . . . . . . . . . . . . . . . . . . . . . . . . . 98 21 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 3 Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . 2 . 4 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 2 49 47 96 55 32 66 70 89 85 75 33 76 95 73 50 29 59 88 61 53 33 30 31 82 22 52 36 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 10 | . 1 1 1 . . . . 2 . . . 1 . . . . . . 3 1 . . . . . . . Known Exits Taken 16 | . . . . . 1 1 1 . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . . 1 1 . . 1 1 1 . . . . . . . . . . 1 . . Scrap Searched 18 | . . . 1 . . 4 1 4 . 3 . . . . . . 2 2 . 1 . . . . . . . Spaces Dug 127 | . . . 2 . 5 . . . 1 . 5 . . . 7 5 . 7 . 29 3 . 4 . 19 35 5 Terrain Destroyed 722 | . 3 . 6 18 5 . . . 101 19 38 16 1 . 25 11 4 43 . 56 49 36 26 48 86 35 96 Melee 47 | . . . 2 . 5 . . . . . . . . . . 5 . . . . 2 . . . . 28 5 Projectile 331 | . . . . 18 . . . . 28 12 22 7 1 . 25 6 4 10 . 29 31 36 26 20 49 7 . AOE 344 | . 3 . 4 . . . . . 73 7 16 9 . . . . . 33 . 27 16 . . 28 37 . 91 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Acc Com Total 26237 | 61 250 585 833 970 1593 518 706 994 1177 535 1272 811 674 80 728 1368 623 1206 232 609 1815 957 1405 1147 1218 2518 1352 Wait 2346 | 49 16 47 57 31 35 23 12 35 26 1 52 116 149 4 72 117 9 145 . 27 127 219 340 109 234 195 99 Move 20758 | 3 170 428 732 737 1445 484 681 942 983 503 1058 559 475 73 569 1073 595 1022 195 501 1337 564 973 809 677 1997 1173 Hop 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 3 Pick Up 381 | . 9 22 6 44 23 . 1 1 27 5 23 2 9 . 12 18 3 3 2 6 43 18 4 22 24 44 10 Fast Attach 321 | 1 2 10 2 14 13 1 . 2 15 1 18 5 8 . 3 14 . 5 12 2 30 36 14 42 18 40 13 Attach 243 | . 5 6 1 21 2 . 1 1 16 4 12 . 4 2 4 16 5 . 3 10 35 3 3 19 26 34 10 Detach 46 | . . . . 1 . . . . 3 3 2 . . . . 3 2 1 1 4 3 . 2 3 1 8 9 Swap 199 | . 3 4 5 13 12 . . 4 8 2 14 2 . . 10 18 . 5 . . 25 9 3 13 31 15 3 Drop 515 | . 5 17 9 39 25 1 . 4 31 6 32 6 14 . 8 26 4 6 10 . 46 52 19 49 36 54 16 Fire 1165 | 8 38 51 18 69 33 9 11 5 68 10 61 29 15 . 50 78 5 19 . 53 167 54 47 81 159 24 3 Melee 123 | . . . 2 . 5 . . . . . . . . . . 5 . . 9 6 2 2 . . . 82 10 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick 14 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 11 . . Crush 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . 13 3 Rewire 87 | . . . . . . . . . . . . 86 . 1 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x4 / [*Low] / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / *Arc) -6/Archives -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / *Arm) -4/Armory -3/Research -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 2) 78 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 330 | -10/Materials | Lost 6 parts (2p1n1u2w) 406 | -10/Materials | Discovered new exit (range 16) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 841 | -9/Materials | Discovered new exit (range 11) 921 | -9/Materials | Discovered new exit (range 14) 1170 | -9/Materials | Build established: Scavenger-Gunner 1426 | -9/Materials | Entered Mines 1450 | -9/Mines | Assembled infested the area 1802 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2143 | -9/Mines | Discovered new exit (range 8) 2253 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2325 | -9/Mines | Learned location of Zion (-7) 2372 | -9/Mines | Discovered new exit (range 5) 2740 | -9/Mines | Entered Materials 2740 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3112 | -8/Materials | Lost 7 parts (1p1n2u3w) 4086 | -8/Materials | Build established: Scavenger-Tank 4347 | -8/Materials | Discovered new exit (range 16) 4530 | -8/Materials | Build established: Scavenger-Gunner 4605 | -8/Materials | Entered Factory 4605 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5368 | -7/Factory | Build established: Tank 5653 | -7/Factory | Discovered new exit (range 6) 6169 | -7/Factory | Identified exit to Factory 6379 | -7/Factory | Build established: Gunner 6804 | -7/Factory | Discovered new exit (range 9) 6826 | -7/Factory | Identified exit to Lower Caves 6892 | -7/Factory | Entered Lower Caves 6894 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7274 | -7/Lower Caves | Learned 8 Factory zone layouts 7581 | -7/Lower Caves | Discovered new exit (range 13) 7596 | -7/Lower Caves | Identified exit to Lower Caves 7604 | -7/Lower Caves | Learned 12 Factory zone layouts 7630 | -7/Lower Caves | Entered another Lower Caves area 7633 | -7/Lower Caves | Discovered exit to Factory (range 15) 8008 | -7/Lower Caves | Learned 4 Factory zone layouts 8560 | -7/Lower Caves | Discovered new exit (range 11) 8573 | -7/Lower Caves | Identified exit to Zion 8640 | -7/Lower Caves | Entered Zion 8776 | -7/Zion | Discovered new exit (range 11) 8790 | -7/Zion | Identified exit to Proximity Caves 9018 | -7/Zion | Learned location of Armory (-4) 9095 | -7/Zion | Learned location of Warlord (-4) 9273 | -7/Zion | Gained Derelict followers 9451 | -7/Zion | Met Imprinter 9696 | -7/Zion | Visited the Megawrench Repair Shop 9696 | -7/Zion | Megawrench repaired 8 parts 9751 | -7/Zion | Learned location of 1 exit from Factory 10000 | -7/Zion | Discovered new exit (range 4) 10000 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10017 | -7/Zion | Entered Deep Caves 10017 | -7/Deep Caves | Accompanied by 4 allies 10249 | -7/Deep Caves | Z-Facility disabled 10272 | -7/Deep Caves | Attacked by Z-Imprinter 10292 | -7/Deep Caves | Build established: Tank 10331 | -7/Deep Caves | Lost 4 allies 10367 | -7/Deep Caves | Destroyed Z-Imprinter 10388 | -7/Deep Caves | Lost 3 parts (1u2w) 10586 | -7/Deep Caves | Found Prototype Protection 10587 | -7/Deep Caves | Identified Zio. Weapon Casing 10592 | -7/Deep Caves | Lost 5 parts (2u3w) 10627 | -7/Deep Caves | Found Zio. Weapon Casing 10868 | -7/Deep Caves | Build established: Scavenger-Tank 10888 | -7/Deep Caves | Found Zio. Weapon Casing 10912 | -7/Deep Caves | Found Zio. Weapon Casing 11061 | -7/Deep Caves | Discovered new exit (range 6) 11318 | -7/Deep Caves | Spotted Golem 11328 | -7/Deep Caves | Exposed GOLEM chamber 11329 | -7/Deep Caves | Triggered Deep Caves wall 11338 | -7/Deep Caves | Core integrity fell below 50% 11631 | -7/Deep Caves | Entered Proximity Caves 11668 | -6/Proximity Caves | Destroyed 17 combat bots 11731 | -6/Proximity Caves | Spotter reported a threat 11937 | -6/Proximity Caves | Spotter reported a threat 12013 | -6/Proximity Caves | Learned 4 Factory zone layouts 12019 | -6/Proximity Caves | Spotter reported a threat 12248 | -6/Proximity Caves | Discovered exit to Factory (range 10) 12287 | -6/Proximity Caves | Entered Factory 12287 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12288 | -6/Factory | Identified exit to Extension 12289 | -6/Factory | Identified exit to Factory 12390 | -6/Factory | Lost 3 parts (1p1u1w) 12637 | -6/Factory | Search patrols dispatched 12729 | -6/Factory | Discovered new exit (range 16) 12755 | -6/Factory | Build established: Scavenger-Gunner 13460 | -6/Factory | Discovered exit to Factory (range 15) 13671 | -6/Factory | Build established: Scavenger-Tank 13687 | -6/Factory | First assault squad dispatched 13690 | -6/Factory | Spotted B-75 Beast 14041 | -6/Factory | Entered Extension 14114 | -6/Extension | Energy Cycler disabled 14115 | -6/Extension | Rescued a captive Derelict 14115 | -6/Extension | Rescued a captive Derelict 14116 | -6/Extension | Rescued a captive Derelict 14116 | -6/Extension | Rescued a captive Derelict 14118 | -6/Extension | Rescued a captive Derelict 14119 | -6/Extension | Rescued a captive Derelict 14194 | -6/Extension | Rescued A7 14409 | -6/Extension | Spotted B-75 Beast 14412 | -6/Extension | Discovered exit to Factory (range 15) 14418 | -6/Extension | Spotted B-75 Beast 14419 | -6/Extension | Destroyed B-75 Beast 14423 | -6/Extension | Destroyed B-75 Beast 14975 | -6/Extension | Discovered exit to Factory (range 10) 14977 | -6/Extension | Discovered new exit (range 6) 15000 | -6/Extension | Build established: Commander-Tank 15057 | -6/Extension | Entered Cetus 15057 | -6/Cetus | Accompanied by 10 allies (A7) 15062 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 15074 | -6/Cetus | Spotted Cetus Guard 15074 | -6/Cetus | Spotted Cetus Guard 15077 | -6/Cetus | Spotted Cetus Guard 15077 | -6/Cetus | Spotted Cetus Guard 15078 | -6/Cetus | Destroyed Cetus Guard 15091 | -6/Cetus | Destroyed Cetus Guard 15104 | -6/Cetus | Allies destroyed Cetus Guard 15105 | -6/Cetus | Allies destroyed Cetus Guard 15139 | -6/Cetus | Lost 6 allies 15250 | -6/Cetus | Escorted A7 to Cetus Mainframe 15302 | -6/Cetus | Started Cetus Manufacturing Module 15327 | -6/Cetus | Manufactured an Enhanced Grunt 15352 | -6/Cetus | Manufactured an Enhanced Grunt 15377 | -6/Cetus | Manufactured an Enhanced Grunt 15383 | -6/Cetus | Build established: Scavenger-Tank 15402 | -6/Cetus | Manufactured an Enhanced Grunt 15427 | -6/Cetus | Manufactured an Enhanced Grunt 15458 | -6/Cetus | Discovered new exit (range 15) 15495 | -6/Cetus | Spotted Cetus Guard 15495 | -6/Cetus | Spotted Cetus Guard 15497 | -6/Cetus | Spotted Cetus Guard 15497 | -6/Cetus | Spotted Cetus Guard 15504 | -6/Cetus | Allies destroyed Cetus Guard 15504 | -6/Cetus | Allies destroyed Cetus Guard 15509 | -6/Cetus | Allies destroyed Cetus Guard 15512 | -6/Cetus | Allies destroyed Cetus Guard 15519 | -6/Cetus | Discovered exit to Factory (range 16) 15530 | -6/Cetus | Met Revision 17 15539 | -6/Cetus | Lost 3 allies 15807 | -6/Cetus | Security sweep announced 15836 | -6/Cetus | Discovered exit to Factory (range 15) 15973 | -6/Cetus | Entered Archives 15973 | -6/Archives | Accompanied by 2 allies (A7) 15978 | -6/Archives | Received a hacking code to weaken MAIN.C 15992 | -6/Archives | Met Zhirov 15998 | -6/Archives | Reinforcements dispatched to Archives 15999 | -6/Archives | Unable to access archive contents 16014 | -6/Archives | Unable to access archive contents 16017 | -6/Archives | Discovered new exit (range 16) 16027 | -6/Archives | Read partially decrypted archive contents 16027 | -6/Archives | Read partially decrypted archive contents 16043 | -6/Archives | Reinforcements dispatched to Archives 16045 | -6/Archives | Zhirov warped through subspace 16063 | -6/Archives | Zhirov detonated Archives 16066 | -6/Archives | Entered Hub_04(d) 16094 | -6/Hub_04(d) | Lost 3 parts (2n1w) 16154 | -6/Hub_04(d) | Spotted B-75 Beast 16212 | -6/Hub_04(d) | Destroyed B-75 Beast 16896 | -6/Hub_04(d) | Discovered exit to Factory (range 5) 17006 | -6/Hub_04(d) | Discovered exit to Factory (range 7) 17364 | -6/Hub_04(d) | Entered Factory 17364 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17473 | -5/Factory | Discovered new exit (range 11) 18305 | -5/Factory | Cargo convoy interrupted 18909 | -5/Factory | Identified exit to Upper Caves 19517 | -5/Factory | Lost 6 parts (2n1u3w) 19519 | -5/Factory | Found Prototype Device 19570 | -5/Factory | Entered Upper Caves 19603 | -5/Upper Caves | Identified Active Sensor Suite 19880 | -5/Upper Caves | Build established: Scavenger-Skirmisher 19906 | -5/Upper Caves | Discovered new exit (range 9) 19929 | -5/Upper Caves | Identified exit to Upper Caves 20257 | -5/Upper Caves | Entered another Upper Caves area 20257 | -5/Upper Caves | Discovered new exit (range 8) 20321 | -5/Upper Caves | Identified exit to Factory 21101 | -5/Upper Caves | Learned Factory trap positions 21827 | -5/Upper Caves | Encountered a Warlord checkpoint 22160 | -5/Upper Caves | Discovered new exit (range 3) 22164 | -5/Upper Caves | Identified exit to Zhirov 22247 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 22375 | -5/Upper Caves | Entered Zhirov 22375 | -5/Zhirov | Discovered new exit (range 3) 22470 | -5/Zhirov | Learned location of Quarantine (-2) 22590 | -5/Zhirov | Found Alien Artifact 22590 | -5/Zhirov | Identified Integrated Dissipator 22590 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22717 | -5/Zhirov | Identified exit to Proximity Caves 22718 | -5/Zhirov | Entered Proximity Caves 22832 | -4/Proximity Caves | Lost 12 parts (4p3n1u4w) 22836 | -4/Proximity Caves | Destroyed 12 combat bots 23437 | -4/Proximity Caves | Discovered exit to Factory (range 14) 23583 | -4/Proximity Caves | Entered Factory 23583 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23584 | -4/Factory | Loaded intel: 98 trap records 23857 | -4/Factory | Found Quantum Capacitor 24332 | -4/Factory | Build established: Scavenger-Gunner 24455 | -4/Factory | Lost 12 parts (5p3n2u2w) 24731 | -4/Factory | Discovered new exit (range 6) 24738 | -4/Factory | Identified exit to Upper Caves 24813 | -4/Factory | Found Unknown Protection 24813 | -4/Factory | Identified Hvy. Reflective Plating 24826 | -4/Factory | Found Hvy. Reflective Plating 24829 | -4/Factory | Found Hvy. Reflective Plating 24859 | -4/Factory | Identified exit to Armory 24973 | -4/Factory | Discovered new exit (range 8) 24982 | -4/Factory | Identified exit to Research 25065 | -4/Factory | Lost 3 parts (1p1n1w) 25122 | -4/Factory | Build established: Scavenger-Tank 25263 | -4/Factory | Lost 3 parts (1p2w) 25571 | -4/Factory | System corruption reached 10% 25684 | -4/Factory | Lost 3 parts (1p1u1w) 25819 | -4/Factory | Entered Armory 25995 | -4/Armory | Fabricated Imp. System Restoration Module (x2) 26105 | -4/Armory | Build established: Tank 26560 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 26819 | -4/Armory | First assault squad dispatched 26866 | -4/Armory | Build established: Commander-Tank 26917 | -4/Armory | Core integrity fell below 50% 26950 | -4/Armory | Lost 3 allies 26969 | -4/Armory | Discovered exit to Research (range 14) 26996 | -4/Armory | Lost 5 allies 27031 | -4/Armory | Entered Research 27031 | -3/Research | Evolved 2 slots: Utility x2 27032 | -3/Research | Identified exit to Testing 27231 | -3/Research | Revision forces began assault on 0b10 27253 | -3/Research | Met up with Revision 17++ 27731 | -3/Research | Research terminal network offline 27732 | -3/Research | Build established: Tank 28132 | -3/Research | Spotted Striker 28154 | -3/Research | Destroyed Striker 28705 | -3/Research | Found Quantum Capacitor 28728 | -3/Research | Entered Testing 29003 | -3/Testing | Build established: Skirmisher 29079 | -3/Testing | System corruption reached 10% 29412 | -3/Testing | Discovered new exit (range 16) 29429 | -3/Testing | Identified exit to Research 29708 | -3/Testing | Protovariant out of control (PD-R8VZJAICTV) 29708 | -3/Testing | Unleashed a protovariant (PD-R8VZJAICTV) 29858 | -3/Testing | Garrison activated, responded to threat 29868 | -3/Testing | Door terminal overloaded 29892 | -3/Testing | Spotted PD-R8VZJAICTV 29896 | -3/Testing | Found Prototype Protection 29897 | -3/Testing | Identified Lgt. Regenerative Plating 29904 | -3/Testing | Found Prototype Protection 29907 | -3/Testing | Identified SHELL Armor 29910 | -3/Testing | Found Prototype Protection 29910 | -3/Testing | Identified Hvy. Regenerative Plating 29925 | -3/Testing | Destroyed PD-R8VZJAICTV 30008 | -3/Testing | Destroyed 7 combat bots 30024 | -3/Testing | Garrison activated, responded to threat 30029 | -3/Testing | Lost 7 parts (2p3n1u1w) 30209 | -3/Testing | System corruption reached 30% 30244 | -3/Testing | Entered Research 30244 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 30278 | -2/Research | Build established: Scavenger-Gunner 30556 | -2/Research | Fabricated Exp. Heat Sink? 30639 | -2/Research | Spotted B-90 Cyclops 30664 | -2/Research | Destroyed B-90 Cyclops 30989 | -2/Research | System corruption reached 10% 31428 | -2/Research | Destroyed 8 combat bots 31494 | -2/Research | First assault squad dispatched 31995 | -2/Research | System corruption reached 30% 32014 | -2/Research | Discovered new exit (range 12) 32016 | -2/Research | Core integrity fell below 50% 32027 | -2/Research | Entered Access 32027 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 32043 | -1/Access | Lost 21 parts (2p5n5u9w) 32230 | -1/Access | Lost 5 parts (1p1n2u1w) 32241 | -1/Access | Build established: Scavenger-Mutant 32263 | -1/Access | Garrison activated, responded to threat 32374 | -1/Access | Garrison activated, responded to threat 32646 | -1/Access | Build established: Scavenger-Executioner 32911 | -1/Access | Spotted B-99 Colossus 33280 | -1/Access | Lost 4 parts (1p2n1u) 33344 | -1/Access | Lost 5 parts (3n2u) 33404 | -1/Access | Lost 3 parts (3n) 33509 | -1/Access | Identified exit to Surface 33530 | -1/Access | Discovered new exit (range 8) 33532 | -1/Access | Identified exit to Command 33532 | -1/Access | Entered Command 33599 | -1/Command | Found Prototype Launcher 33599 | -1/Command | Identified Ragnarok Missile Launcher 33754 | -1/Command | Phase Generator disabled 33779 | -1/Command | Found Launcher Loader 33782 | -1/Command | First assault squad dispatched 33918 | -1/Command | Spotted B-99 Colossus 33993 | -1/Command | Spotted Alpha 7 33993 | -1/Command | Spotted Alpha 7 33993 | -1/Command | Spotted Striker 33993 | -1/Command | Spotted Striker 33993 | -1/Command | Spotted Executioner 33993 | -1/Command | Spotted Executioner 33993 | -1/Command | Spotted Executioner 33993 | -1/Command | Spotted Executioner 33994 | -1/Command | Spotted B-99 Colossus 33994 | -1/Command | Spotted B-99 Colossus 34000 | -1/Command | Released all parts (7) 34001 | -1/Command | Core integrity fell below 50% 34004 | -1/Command | Core integrity fell below 20% 34005 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 34004_ Slug penetrates Executioner. 34004_ Field strength at 62. 34004_ Penetrated by Slug. 34004_ Slug penetrates Executioner. 34004_ Penetrated by Slug. 34004_ Slug penetrates Executioner. 34004_ Slug penetrates Alpha 7. 34005_ Triggered Stasis Trap. 34005_ A bubble of rippling energy engulfs the area. 34005_ Field strength at 94. 34005_ Field strength at 53. 34005_ Penetrated by Slug. 34005_ Slug penetrates B-99 Colossus. 34005_ Slug penetrates Executioner. 34005_ Slug penetrates Wall. 34005_ Slug penetrates Executioner. 34005_ Slug penetrates Wall. [Achievement: 40k Club] [Achievement: Torch] Map ----- +----------------------------------------------------+ | ????? # ??????????????## # ???## | | ????? # ################ "" # ???## | | ????? # ################ """ # ???## | | ????? # + "T ##???## | | ????? + # "" + ???## | | ????? # + "" # ???## ## | | ????? # # # ???## ## | | ????? # # + ???## ## | | ????? # # [ # ? ## ## | | ????? + # ###Y### ## | | ????? # ############+###### | | ????? + p"T | | ????? # ### "" | | ??? # ## p p | | ####### # ########################## | | ##### ############################+## | | = # ##??????????????????????#Y | | # ###????????????????????????? = | | ##### ###??????????########?????? | | ##########" ########### ?????## | | # H ########### ????## !!! | | # """ # !*;; ;%# # # ^ ?????## !!! | | ???""" ! ;!!!7!!KEBB^ "??????????## !! | | ???""" # *%+%c^E BB " "?????####### | | ??""" # =+/c % ^ "< "?????####### | | ? # %+=K @ * "" "???????????? | | ?###+######" +^^ E %=* "???????????? | | ?### ####### ### E % % """"???????????? | | ???????? #####7# # # [BB %= ???????????? | | ????? ############ BB [ ?????????? | | ????? ##??######### ??????????? | | ???? ##???????????##########??????????? | | ??? ########## ##??????????????###??????????????? | | ???? ########## ##???????????????????????????????? | | ??????????????? ##???????????????????????????????? | | ??????????????? ##???????????????????????????????? | | ??????????????? ##???????????????????????????????? | | ??????????????# ##???????????????????????????????? | | ??????????????#+#????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 213 Coolant Potential 65 Energy Generation 61 Energy Capacity 665 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 900 Resistance: TH 30 Weapon Shielding 100 Point Defense Rating 80 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 3 Salvage Targeting 3 Offensive Hacking 24 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- EM Disruption Field | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Chainsword | -7/Zion | Archive Drone Bay | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Spear | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Recalibrator | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Lance | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Hacking Suite | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Imp. System Restoration Module | x2 | -4/Armory Exp. Heat Sink | x1 | -2/Research Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- 40k Club Are We The Baddies? Deductive Reasoning Explosive Keycard Hot Stuff Infodabbler Just Shoot The Terminal Look Less Dangerous Next Time No Room For Error Physics Protects Pyromaniac Rampage Revolutionary Research Some Acronyms Are Better Than Others That's One Door That Should Stay Closed Torch Treasure Hunter Whoosh! Challenges ------------ None Game ------ Seed TerrorTractorSabre Manual? 0 Play Time 13:27:03 Cumulative 247.7 hours Start 2026.08.19 @ 18:17:19 End 2026.08.23 @ 20:48:01 Sessions 47 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4df5ac3c-86a4-4c73-8c96-a375d04f4aa1