Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 00:59:24 Player: BrainTooSmol Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (2312) 2312 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 5299 Bonus ------- Follower Combat Kills 187 Friendly Fire -135 Cogmind --------- Core Integrity 0/550 Matter 199/300 Energy 100/100 System Corruption 2% Temperature Warm (155) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Improved Flight Unit Improved Flight Unit Weight Redist. System Improved Signal Interpreter ECM Suite Hacking Suite Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Light Armor Plating Hacking Suite System Shield Splice Drone Bay > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Improved Flight Unit Improved Flight Unit Weight Redist. System Improved Signal Interpreter ECM Suite Hacking Suite Hacking Suite Hacking Suite Light Assault Rifle Light Assault Rifle Light Assault Rifle Scythe [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 104 | 2 33 4 29 5 . 3 28 Power 9 | . 3 1 2 1 . 1 1 Engine 8 | . 3 1 2 1 . . 1 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 26 | . 11 . 9 . . 1 5 Treads 11 | . 4 . 4 . . . 3 Leg . | . . . . . . . . Wheel 14 | . 7 . 4 . . 1 2 Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 26 | 1 4 1 9 2 . 1 8 Device 7 | 1 . . 4 1 . . 1 Storage 2 | . 2 . . . . . . Processor . | . . . . . . . . Hackware 2 | . . . 1 . . . 1 Protection 15 | . 2 1 4 1 . 1 6 Artifact . | . . . . . . . . Weapon 43 | 1 15 2 9 2 . . 14 Energy Gun 2 | . . . . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 32 | 1 10 2 7 2 . . 10 Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . . . . . 1 Special Weapon 4 | . 4 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . 2 . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . . Parts Lost 36 | . 1 . 13 1 . . 21 Power 4 | . . . 2 . . . 2 Propulsion 7 | . . . 4 . . . 3 Utility 13 | . . . 5 1 . . 7 Weapon 12 | . 1 . 2 . . . 9 Highest Loss Streak 11 | . 1 . 9 1 . . 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 97 100 94 99 100 100 72 Engine 9 | . 14 14 8 11 11 . . Core 1 | . . . . . . 11 3 Treads 11 | . 12 14 12 11 11 11 7 Wheel 10 | . 12 14 9 11 11 11 8 Device 7 | . 7 . 11 9 11 11 5 Storage 11 | . 14 14 11 11 11 11 9 Hackware 6 | . . . 8 11 11 11 17 Protection 9 | . 6 14 10 12 11 11 4 Ballistic Gun 21 | . 23 27 21 22 22 22 13 Naked Turns . | . . . . . . . . Heaviest Build 89 | 14 89 31 39 36 36 38 38 Greatest Support 40 | 20 20 16 40 10 10 10 20 Greatest Overweight (x) 8 | . 8 1 2 3 3 3 7 Average Overweight (x) 2 | . 2 1 1 2 3 3 2 Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 Average Capacity 15 | 8 17 15 15 15 15 15 15 Most Carried 15 | 6 14 15 15 15 14 15 15 Average Carried 12 | 5 10 14 13 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 5 13 15 13 14 14 15 10 Class Distribution -------------------- 48% | Mutant 45% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2287 | 232 553 112 723 196 . 98 373 Remotely 180 | . . . . . . . 180 Salvage Created 3286 | 111 618 187 1187 200 . 25 958 Parts 226 | 8 43 21 89 12 . 4 49 Haulers Intercepted 9 | . 2 . 5 . . . 2 Recyclers Shooed 2 | 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 65 | . 14 10 20 5 . . 16 Melee 1 | . . . . . . . 1 Guns 55 | . 11 10 17 5 . . 12 AOE 9 | . 3 . 3 . . . 3 Classes Destroyed 12 | 2 6 . 2 1 . . 1 Worker 4 | . 1 . 1 . . . 2 Builder 3 | . 2 . 1 . . . . Tunneler 2 | 1 . . . . . 1 . Hauler 9 | . 2 . 5 . . . 2 Recycler 3 | 1 . . 1 . . . 1 Operator 2 | . . . 1 . . . 1 Watcher 6 | . 2 . 4 . . . . Swarmer 20 | . 3 9 4 1 . . 3 Grunt 34 | . 11 1 11 3 . . 8 Brawler 1 | . . . . 1 . . . Sentry 10 | . . . 5 . . . 5 Hunter 1 | . . . . . . . 1 Best Kill Streak 6 | 2 5 3 6 2 . 1 4 Combat Bots Only 6 | . 3 3 6 2 . . 4 Max Kills in Single Turn 3 | 1 2 2 3 1 . 1 2 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . 1 . 3 . . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 495 | . 63 35 141 37 . 13 206 Missed 125 | . 16 12 40 10 . . 47 Damage Taken 5293 | . 598 227 1382 351 . 221 2514 Core 967 | . 123 10 155 55 . 60 564 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 108 | . 108 . . . . . . Core Remaining (%) 59 | 100 . 46 . . . 32 . Volleys Fired 336 | 4 67 18 101 25 . 8 113 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 100 | 60 100 40 46 40 . 40 86 Shots Fired 617 | 8 114 36 202 50 . 16 191 Gun 602 | 8 104 36 202 50 . 16 186 Cannon . | . . . . . . . . Launcher 8 | . 3 . . . . . 5 Special 7 | . 7 . . . . . . Kinetic 571 | 4 104 36 202 50 . 16 159 Thermal 38 | 4 7 . . . . . 27 Explosive 8 | . 3 . . . . . 5 Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | 3 6 12 13 9 . 4 23 Robot Miss Streak 7 | 3 4 3 4 2 . 7 5 Penetration Max . | . . . . . . . . Secondary Targets 10 | . 3 4 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 406 | 4 57 23 136 33 . 8 145 Core Hits 195 | 3 37 16 59 14 . 4 62 Critical Kills 2 | . 1 . 1 . . . . Critical Parts Destroyed 3 | . . . . 2 . . 1 Critical Strikes 7 | . 1 . 1 2 . . 3 Burn 1 | . . . . . . . 1 Destroy 6 | . 1 . 1 2 . . 2 Melee Attacks 6 | . . . 2 . . . 4 Impact . | . . . . . . . . Slashing 6 | . . . 2 . . . 4 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5427 | 50 944 264 1938 252 . 72 1907 Guns 4293 | 50 605 264 1674 252 . 72 1376 Cannons . | . . . . . . . . Explosions 1046 | . 315 . 264 . . . 467 Melee 64 | . . . . . . . 64 Ramming . | . . . . . . . . Kinetic 3980 | 28 605 264 1674 252 . 72 1085 Thermal 395 | 22 82 . . . . . 291 Explosive 988 | . 257 . 264 . . . 467 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 64 | . . . . . . . 64 Piercing . | . . . . . . . . Highest Corruption 10 | . . . 5 10 10 10 2 Average Corruption 7 | . . . 5 9 10 10 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 100 | . . . 24 38 3 26 9 Message Errors 24 | . . . 5 11 . 5 3 Matter Fused 29 | . . . 6 11 2 8 2 Heat Flow Errors 13 | . . . 4 4 . 4 1 Energy Discharges 9 | . . . . 2 . 5 2 Parts Rejected 1 | . . . 1 . . . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 16 | . . . 5 7 1 2 1 Data Loss (major) 3 | . . . 1 1 . 1 . Misfires 1 | . . . 1 . . . . Alerts 2 | . . . . 1 . 1 . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 35 | . 11 . 24 . . . . Projectiles . | . . . . . . . . Explosions 35 | . 11 . 24 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 124 | . 59 . 65 . . . . Shots 2 | . 1 . 1 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 274 | . 32 30 274 250 . 274 177 Average Temperature 49 | . 9 8 49 83 . 131 27 Received Heat Transfer 2001 | . 255 51 513 132 . 6 1044 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 853 | 50 100 . . . . . 703 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 421 | 10 296 255 421 272 . 65 203 Initial 127 | . 6 115 22 127 . . . Average 125 | 7 87 182 204 129 . 33 95 Maximum Alert Level 2 | . 1 1 2 1 . . 1 Low Security (%) 74 | 100 92 39 40 77 . 100 99 Level 1 24 | . 7 60 56 22 . . . Level 2 . | . . . 3 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 3 . 1 . . . 2 Investigation 3 | . 3 . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 1 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 8 | . 2 . 3 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 24 11 29 14 . 2 37 Peak Tracking Total 7 | . 3 3 6 3 . 1 7 Tactical Retreats 5 | . 1 1 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 12 | . 7 . 2 . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 8 | . 6 . 2 . . . . Max in Single Turn 5 | . 5 . 2 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 18 | . 10 1 5 1 . . 1 Terminals 12 | . 7 1 3 . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Total Hacks 47 | . 27 3 14 1 . . 2 Successful 27 | . 14 1 10 1 . . 1 Failed 20 | . 13 2 4 . . . 1 Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 30 | . 20 3 5 . . . 2 Terminals 29 | . 19 3 5 . . . 2 Fabricators . | . . . . . . . . Repair Stations 5 | . 5 . . . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers 9 | . . . 9 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 4 1 2 1 . . 1 Part Schematic 3 | . 1 1 1 . . . . Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 Patrol Status 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 2 | . 2 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 7 | . . . 7 . . . . Insert Component 3 | . . . 3 . . . . Analyze 4 | . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 5 . 1 . . . . Terminals 4 | . 3 . 1 . . . . Botnet 2 | . 2 . . . . . . Operators 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 12 | . 6 1 4 . . . 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . 1 1 4 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 2 . . . . . . Time 52 | . 52 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 9 | . . . . 7 . . 2 Largest Group 5 | . . . . 5 3 2 2 Highest-Rated Group 85 | . . . . 85 55 24 42 Highest-Rated Ally 31 | . . . . 31 31 16 29 Total Orders . | . . . . . . . . Ally Attacks 57 | . . . . 19 . 12 26 Total Damage 375 | . . . . 127 . 128 120 Kills 9 | . . . . 5 . 2 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . Drone Launches 16 | . . . . 5 . . 11 Drone Recoveries 15 | . . . . 5 . . 10 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 7029 | 74 1938 845 1521 912 70 679 990 Spaces Moved 4101 | 47 1038 646 768 635 57 468 442 Core 4 | . . . . . . . 4 Treads 73 | . 2 . 68 . . . 3 Legs 134 | 47 87 . . . . . . Wheels 3890 | . 949 646 700 635 57 468 435 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 110 | 120 115 115 110 110 125 125 110 Average Speed 125 | 120 133 115 127 124 125 125 119 Slowest Speed 480 | 120 480 115 160 125 125 125 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 60 | 4 94 98 54 98 10 88 38 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 7 | . 2 1 . 4 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 . Spaces Dug 8 | . 6 . 2 . . . . Terrain Destroyed 66 | . 12 . 33 . . . 21 Melee 2 | . . . 2 . . . . Projectile 6 | . 6 . . . . . . AOE 58 | . 6 . 31 . . . 21 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 5411 | 56 1461 716 1134 714 56 548 726 Wait 788 | 1 304 41 197 44 . 68 133 Move 4094 | 46 1037 645 767 634 56 467 442 Hop . | . . . . . . . . Pick Up 44 | 1 12 4 21 2 . 1 3 Fast Attach 39 | 1 13 . 7 2 . . 16 Attach 24 | . 4 . 13 . . . 7 Detach 2 | . 1 . 1 . . . . Swap 41 | 1 16 4 9 3 . 3 5 Drop 37 | 2 7 4 16 4 . 1 3 Fire 336 | 4 67 18 101 25 . 8 113 Melee 6 | . . . 2 . . . 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 75 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 16) 345 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 9) 1223 | -10/Materials | Repaired Assault Rifle 1250 | -10/Materials | Repaired Com. Wheel 1307 | -10/Materials | Discovered new exit (range 5) 1789 | -10/Materials | Discovered new exit (range 15) 2013 | -10/Materials | Entered Mines 2072 | -10/Mines | Core integrity fell below 50% 2405 | -10/Mines | Learned location of Storage (-9) 2534 | -10/Mines | Discovered new exit (range 5) 2671 | -10/Mines | Discovered new exit (range 9) 2858 | -10/Mines | Entered Materials 2858 | -9/Materials | Evolved 2 slots: Utility x2 3187 | -9/Materials | Build established: Scavenger-Mutant 3398 | -9/Materials | Discovered new exit (range 16) 3667 | -9/Materials | Discovered new exit (range 16) 3713 | -9/Materials | Build established: Mutant 3921 | -9/Materials | Discovered new exit (range 14) 4018 | -9/Materials | Lost 9 parts (1p3n3u2w) 4240 | -9/Materials | Build established: Scavenger-Mutant 4379 | -9/Materials | Entered Mines 4389 | -9/Mines | System corruption reached 10% 4397 | -9/Mines | Met a Derelict bent on vengeance 4400 | -9/Mines | Core integrity fell below 50% 4512 | -9/Mines | Found the Drone Emporium 4516 | -9/Mines | Learned location of Zion (-7) 4519 | -9/Mines | Found Prototype Device 4519 | -9/Mines | Identified Splice Drone Bay 4610 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4936 | -9/Mines | Discovered new exit (range 7) 4960 | -9/Mines | Discovered new exit (range 12) 5044 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5148 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5235 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5235 | -9/Mines | Discovered new exit (range 5) 5291 | -9/Mines | Entered Exiles 5291 | -9/Exiles | Accompanied by 3 allies 5321 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5321 | -9/Exiles | Met 8R-AWN 5344 | -9/Exiles | Discovered new exit (range 14) 5361 | -9/Exiles | Entered Mines 5361 | -8/Mines | Accompanied by 2 allies 5486 | -8/Mines | Discovered new exit (range 9) 5608 | -8/Mines | Discovered new exit (range 4) 6040 | -8/Mines | Entered Materials 6040 | -8/Materials | Accompanied by 1 ally 6040 | -8/Materials | Evolved 2 slots: Utility x2 6470 | -8/Materials | Lost 3 parts (1p1u1w) 6640 | -8/Materials | Lost 3 parts (1p1n1w) 6906 | -8/Materials | Discovered new exit (range 10) 6987 | -8/Materials | Core integrity fell below 50% 7006 | -8/Materials | Core integrity fell below 20% 7030 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07013_ Scythe destroyed. 07013_ Critical hit (Burn: +37). 07014_ K-01 Serf collects debris. 07014_ U-05 Engineer lays Concrete. 07014_ K-01 Serf collects debris. 07015_ U-05 Engineer lays Concrete. 07015_ K-01 Serf collects debris. 07016_ U-05 Engineer lays Concrete. 07016_ Acquired Lgt. Treads. 07017_ U-05 Engineer lays Concrete. 07020_ K-01 Serf collects debris. 07020_ Acquired Hvy. Assault Rifle. 07021_ Critical hit (Burn: +37). 07021_ K-01 Serf collects debris. 07022_ K-01 Serf destroyed. 07023_ K-01 Serf collects debris. 07024_ K-01 Serf destroyed. 07026_ System corrupted: Heat flow error (+192). 07028_ Critical hit (Burn: +37). 07028_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????? ???????????? | | ?????????????? ????????? #??????????? | | ?????????????? ????????? #??????????? | | ?????????????? ????????# #??????????? | | ?????????????? #???????# #??????????? | | ?????????????# #???????# Y #??????????? | | ?????????????# #???????# #??????????? | | ?????????????# #???????# #??????????? | | ?????????????# #???????# #??????????? | | ?????######### #???????# #??????????? | | ??# =## #???????# #??????????? | | """??# ## #???????#=% #??????????? | | """??# """" ## #???????#=k!#??????????? | | """??# """" ## #???????# = #??????????? | | ??# """" ## #???????# #??????????? | | #+#### #???????#@= #??????????? | | ###+## # #######g *#??????????? | | % ^ = #??????????? | | * #??????????? | | ^^!% * #??????????? | | ! ###### #### ########??????????? | | ## """ # #?????????????????? | | ## """ # ## #?????????????????? | | ## """ + #?## ^ ##????????????????? | | ## # #?# #????????????????? | | ## # #?# #?????????? | | ## ?# #?# < #?????????? | | ## ?# #?#[ #?????????? | | ## ??# #?# ###+####?????????? | | #####??# #?#######????????????????? | | = ####??# #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | ###########????????????????????????? | | #####??????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Med. Storage Unit | -10/Mines | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Hacked Scythe | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed BeamStormWings Manual? 0 Play Time 00:43:22 Cumulative 96.8 hours Start 2024.05.12 @ 00:18:15 End 2024.05.12 @ 00:59:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 48 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 956a7486-909f-439c-95f6-61163545d58a