Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 13:16:03 Player: Brionna Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1335) 1335 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3520 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 83/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit Weight Redist. System Targeting Computer Advanced Targeting Computer Small Laser Light Assault Rifle EMP Blaster Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Sensor Array Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit Weight Redist. System Targeting Computer Advanced Targeting Computer Small Laser Light Assault Rifle EMP Blaster EMP Blaster [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 37 | 6 1 6 15 3 6 Power 6 | 1 . 1 3 . 1 Engine 4 | 1 . . 2 . 1 Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 10 | 2 . 2 4 . 2 Treads 6 | 2 . . 4 . . Leg 4 | . . 2 . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 . 3 1 2 Device 3 | . . . 2 . 1 Storage 2 | 1 1 . . . . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 . 3 5 2 1 Energy Gun 5 | 1 . 1 2 1 . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 4 | . . 2 2 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . . 6 10 3 9 Power 6 | . . 1 3 1 1 Propulsion 7 | . . 2 2 . 3 Utility 3 | . . . 1 . 2 Weapon 12 | . . 3 4 2 3 Highest Loss Streak 8 | . . 4 8 3 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 96 96 90 93 78 Engine 7 | . 14 12 1 5 5 Core 2 | . . . 7 . . Treads 18 | . 28 24 12 22 11 Leg 3 | . . 2 8 . 1 Device 5 | . . . 9 11 6 Storage 21 | . 24 28 22 22 11 Processor 8 | . . . 8 11 24 Energy Gun 11 | . 14 10 11 16 8 Ballistic Gun 4 | . 14 2 . 5 5 Special Weapon 5 | . . 13 6 . . Peak Build Rating 25 | 6 8 9 21 18 25 Average Rating 13 | 4 6 8 14 17 20 On Entrance 9 | . 6 8 9 17 18 Naked Turns . | . . . . . . Heaviest Build 56 | 14 54 54 53 52 56 Greatest Support 50 | 40 40 40 50 50 44 Greatest Overweight (x) 15 | . 1 2 2 1 15 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 Most Carried 16 | 4 9 13 16 15 15 Average Carried 11 | 2 6 11 11 13 13 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 13 | 4 9 11 12 13 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 570 | 201 60 89 127 18 75 Remotely . | . . . . . . Salvage Created 1287 | . 144 151 554 208 230 Parts 82 | . 11 12 31 15 13 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 36 | . 3 6 15 7 5 Melee 8 | . . . 8 . . Guns 24 | . 3 5 5 7 4 Cannons 3 | . . 1 2 . . AOE 1 | . . . . . 1 Classes Destroyed 5 | . 1 . 3 . 1 Worker 1 | . . . 1 . . Swarmer 7 | . . . 3 4 . Grunt 25 | . 3 6 9 3 4 Brawler 1 | . . . . . 1 Sentry 3 | . . . 3 . . Best Kill Streak 14 | . 3 5 14 2 2 Combat Bots Only 13 | . 3 5 13 2 2 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . . . 1 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 337 | . 14 50 159 27 87 Missed 64 | . 1 5 32 5 21 Damage Taken 3866 | . 167 624 1596 231 1248 Core 1092 | . 11 132 348 41 560 Absorbed by Shields . | . . . . . . Core Remaining (%) 48 | 100 . 42 . 2 . Volleys Fired 78 | . 7 19 22 12 18 Largest 2 | . 2 2 2 2 2 Hottest 200 | . 60 200 140 96 98 Shots Fired 134 | . 14 37 32 23 28 Gun 115 | . 14 26 28 23 24 Cannon . | . . . . . . Launcher 4 | . . . . . 4 Special 15 | . . 11 4 . . Kinetic 27 | . 7 11 . 3 6 Thermal 87 | . . 17 32 20 18 Explosive . | . . . . . . Electromagnetic 20 | . 7 9 . . 4 Robot Hit Streak 13 | . 4 8 10 13 12 Robot Miss Streak 3 | . 2 3 2 1 1 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 2 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 110 | . 8 24 39 17 22 Core Hits 58 | . 6 11 19 11 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . 3 . 1 Burn 1 | . . . . . 1 Sever 3 | . . . 3 . . Melee Attacks 20 | . . . 20 . . Impact . | . . . . . . Slashing 20 | . . . 20 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1984 | . 116 367 888 237 376 Guns 1098 | . 100 223 238 237 300 Cannons . | . . . . . . Explosions 75 | . . . . . 75 Melee 578 | . . . 578 . . Ramming 17 | . 16 . . . 1 Kinetic 257 | . 47 83 . 52 75 Thermal 947 | . . 207 310 185 245 Explosive . | . . . . . . Electromagnetic 185 | . 53 77 . . 55 Impact . | . . . . . . Slashing 578 | . . . 578 . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 48 | . . . . . 48 Shots 3 | . . . . . 3 Rammed 4 | . 2 . . . 2 Targets Rammed 4 | . 2 . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 318 | . 33 318 139 183 84 Average Temperature 70 | . 13 111 56 63 33 Received Heat Transfer 1791 | . 96 387 657 84 567 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 . 1 Heat Transferred 2310 | . . 450 723 458 679 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 355 | . 95 129 302 222 355 Initial 86 | . . 36 11 47 86 Average 103 | . 28 100 84 144 161 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 83 | 100 100 100 87 59 63 Level 1 16 | . . . 12 40 36 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . 2 . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . 2 . 2 . 2 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 6 6 25 9 16 Peak Tracking Total 10 | . 3 2 10 4 9 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 2 | . 1 . . . 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 3 . . . 3 Successful . | . . . . . . Failed 6 | . 3 . . . 3 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . . . . . 3 Terminals 6 | . 3 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1738 | 69 181 440 429 304 315 Spaces Moved 574 | 39 71 143 115 115 91 Core 12 | 5 . . . . 7 Treads 481 | 34 71 131 54 115 76 Legs 81 | . . 12 61 . 8 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 145 225 225 Average Speed 232 | 145 211 241 241 225 271 Slowest Speed 800 | 160 240 260 305 225 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 14 46 13 44 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . 3 1 . 3 Melee . | . . . . . . Projectile 4 | . . 3 1 . . AOE 3 | . . . . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 769 | 48 85 180 196 138 122 Wait 24 | . . 5 14 5 . Move 569 | 38 70 142 114 114 91 Hop . | . . . . . . Pick Up 32 | 4 5 7 9 3 4 Fast Attach 12 | 6 1 . 5 . . Attach 25 | . . 6 10 3 6 Detach 5 | . . 1 2 1 1 Swap . | . . . . . . Drop . | . . . . . . Fire 78 | . 7 19 22 12 18 Melee 20 | . . . 20 . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 15) 251 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 393 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 508 | -10/Mines | Learned location of Zion (-7) 621 | -10/Mines | Discovered new exit (range 10) 649 | -10/Mines | Core integrity fell below 50% 687 | -10/Mines | Lost 4 parts (1p2n1w) 691 | -10/Mines | Entered Materials 691 | -9/Materials | Evolved 2 slots: Utility x2 1013 | -9/Materials | Core integrity fell below 50% 1026 | -9/Materials | Lost 8 parts (2p2n1u3w) 1065 | -9/Materials | Core integrity fell below 20% 1100 | -9/Materials | Discovered new exit (range 7) 1115 | -9/Materials | Destroyed 13 combat bots 1120 | -9/Materials | Entered Mines 1307 | -9/Mines | Lost 3 parts (1p2w) 1411 | -9/Mines | Learned location of Storage (-7) 1413 | -9/Mines | Discovered new exit (range 4) 1424 | -9/Mines | Entered Materials 1424 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1656 | -8/Materials | Lost 4 parts (1p2n1w) 1726 | -8/Materials | Core integrity fell below 50% 1732 | -8/Materials | Core integrity fell below 20% 1739 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. M-28 Smith unfolds itself. Particle Gun melted. G-47 Trooper destroyed. Adv. Targeting Computer destroyed. EMP Blaster destroyed. Acquired 34 matter. Aluminum Leg destroyed. Aluminum Leg severed. Particle Gun destroyed. Slammed into G-47 Trooper. Critical hit (Burn: +37). Slammed into G-47 Trooper. Imp. Sensor Array severed. M-28 Smith repairs G-47 Trooper. 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