Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 20:53:30 Player: 50l Result: Destroyed by M Guard with Graviton Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (528) 2640 Value Destroyed (22703) 22703 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (12067) 12067 TOTAL SCORE: 47750 Bonus ------- High Alert Combat Kills 6767 Follower Combat Kills 100 Entered Garrisons 1400 Used RIF Installer 3500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 96/300 Energy 20/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Coolant Injector Enhanced Optical Array Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Experimental Armor Integrity Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Diametric Drive Improved Diametric Drive Advanced Heat Sink Experimental Energy Well (600) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Biometal Heavy Treads Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Experimental Armor Integrity Analyzer Graphene Brace > --- WEAPON ----------- Railgun Railgun Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Improved Diametric Drive Improved Diametric Drive Advanced Heat Sink Experimental Energy Well Heavy Armor Plating Improved Point Defense System Quantum Rifle Improved Matter Neutralizer KE Penetrator KE Penetrator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon [Rating: 180] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Wave Gun Energy Cannon Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . . . . 2 . . . 2 . 2 . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . . 1 . . . . . 1 . . . . . . . . . . 2 . 2 . Utility 9 | . . . . . 1 . . . . . 1 . . . 2 . 1 . 2 . . . 2 . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Attached 313 | 6 8 4 1 . 14 1 13 5 14 2 17 4 20 12 44 18 6 19 21 1 . 19 18 20 26 Power 27 | 1 1 . . . 1 1 1 . 1 . 1 1 . 1 3 2 1 1 3 . . 2 2 . 4 Engine 8 | 1 1 . . . 1 1 1 . 1 . . . . . . . . 1 1 . . . . . . Core 7 | . . . . . . . . . . . 1 1 . 1 2 . . . 2 . . . . . . Reactor 12 | . . . . . . . . . . . . . . . 1 2 1 . . . . 2 2 . 4 Propulsion 85 | 2 2 3 . . 4 . 5 . 2 1 6 2 6 3 13 4 1 5 5 . . 4 3 8 6 Treads 59 | 2 2 3 . . 4 . 5 . 2 1 6 2 6 3 2 4 1 4 5 . . . . 5 2 Leg 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . Wheel 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 Flight 15 | . . . . . . . . . . . . . . . 5 . . . . . . 4 3 3 . Utility 107 | 1 3 . 1 . 4 . 1 2 5 1 7 . 6 5 19 4 1 5 9 . . 8 11 6 8 Device 52 | . 1 . . . 1 . 1 1 . 1 4 . 4 2 9 3 1 3 2 . . 3 7 5 4 Storage 13 | 1 1 . 1 . 1 . . . . . . . 1 . 1 . . . 2 . . 3 1 1 . Processor 15 | . . . . . . . . 1 1 . 1 . . . 3 1 . . 1 . . 2 1 . 4 Hackware 9 | . . . . . . . . . 1 . . . . . 3 . . 2 1 . . . 2 . . Protection 18 | . 1 . . . 2 . . . 3 . 2 . 1 3 3 . . . 3 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 2 1 . . 5 . 6 3 6 . 3 1 8 3 9 8 3 8 4 1 . 5 2 6 8 Energy Gun 5 | . 1 . . . . . . . . . . . . . . 1 2 . . . . . . . 1 Energy Cannon 6 | . . . . . . . . . . . . . . . . 3 . . 1 . . 1 . 1 . Ballistic Gun 46 | 2 . 1 . . 4 . 2 . 5 . 2 . 5 3 4 2 . 7 2 . . 2 . 1 4 Ballistic Cannon 21 | . . . . . . . 4 2 1 . 1 . 3 . 1 1 1 . . . . . . 4 3 Launcher 4 | . 1 . . . . . . . . . . . . . 1 1 . 1 . . . . . . . Special Weapon 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . . . . . . . 1 . . . 1 . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 4 | . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . Unidentified Prototypes 18 | . . . . . . . 1 . 2 . . . 2 . 1 . . . 2 . . 5 2 3 . Parts Lost 157 | . . . . . 2 1 3 3 5 2 9 3 1 9 23 10 3 10 25 3 . 3 5 8 29 Power 20 | . . . . . . 1 . . 1 . 1 . . 1 3 1 . 1 5 . . . . 1 5 Propulsion 46 | . . . . . 1 . 1 . 1 2 1 3 . 3 7 1 1 5 6 . . 1 3 3 7 Utility 36 | . . . . . . . . 1 1 . 3 . . 2 5 4 1 2 6 2 . 1 1 2 5 Weapon 55 | . . . . . 1 . 2 2 2 . 4 . 1 3 8 4 1 2 8 1 . 1 1 2 12 Highest Loss Streak 16 | . . . . . 1 1 1 1 2 1 2 2 1 5 6 7 2 3 10 3 . 2 4 4 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 1 7 9 10 13 14 15 18 18 19 18 19 18 19 16 15 8 8 8 9 4 5 7 9 11 13 Power 1 | . . . . . . . . . . . 1 2 1 1 3 1 . . . . . . 1 1 1 Propulsion 2 | . 1 3 3 3 3 4 3 5 3 1 3 3 1 . 1 3 1 . . . . . . 1 2 Utility 6 | . 2 2 3 4 5 5 6 8 9 11 10 11 11 10 6 2 2 2 3 2 2 1 3 3 3 Weapon 3 | . 2 3 3 4 4 4 7 3 4 3 2 1 3 3 2 . 2 3 3 1 2 3 3 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . . . . . 5 1 3 3 1 . . 2 8 1 10 3 1 . 6 1 . 2 2 1 3 Power 4 | . . . . . . . . . . . . 1 1 . 2 . . . . . . . . . . Propulsion 6 | . . . . . 1 . 1 . 1 . . . . . 1 1 1 . . . . . . . . Utility 33 | . . . . . 3 . 1 3 . . . . 6 1 7 1 . . 6 . . . 1 1 3 Weapon 9 | . . . . . 1 1 . . . . . 1 1 . . 1 . . . 1 . 2 1 . . Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 100 89 89 98 97 97 99 98 99 99 95 82 81 86 95 81 9 . 56 66 74 72 Engine 3 | . 14 14 14 14 9 8 8 9 7 9 . . . . . . . 3 3 . . . . . . Core 2 | . . . . . . . . . . . 6 7 7 6 3 . . . 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 5 11 6 2 . . 3 7 7 6 Treads 21 | . 28 28 28 28 26 27 26 27 26 26 29 29 30 28 8 12 16 18 12 . . . . 7 7 Flight 1 | . . . . . . . . . . . . . . . 6 3 . . . . . 14 16 8 . Device 9 | . 10 . . . 8 9 8 9 2 . 3 3 7 5 7 17 21 29 13 . . 16 12 18 16 Storage 7 | . 14 14 14 14 9 9 9 9 9 9 7 7 7 7 5 6 5 5 7 . . 4 4 4 4 Processor 5 | . . . . . . . . . 2 9 11 10 7 7 8 10 5 1 1 . . 7 10 12 21 Hackware 1 | . . . . . . . . . 7 . . . . . 6 . . 1 11 6 . . 6 5 1 Protection 5 | . 2 14 14 14 8 9 8 7 5 9 6 7 6 8 6 1 . . 5 . . . . . . Energy Gun 1 | . 2 14 14 14 1 . . . . . . . . . . . 8 5 3 . . . . . . Ballistic Gun 15 | . 25 14 14 14 25 26 19 9 33 27 18 3 21 25 12 . . 15 12 1 . . . . 10 Ballistic Cannon 6 | . . . . . . . 15 21 2 9 11 23 7 2 2 3 4 . . . . . . 7 4 Peak Build Rating 180 | 6 8 9 10 11 44 46 46 42 41 40 55 58 63 64 70 96 106 102 99 16 3 127 129 176 180 Average Rating 61 | 4 7 8 9 10 38 43 40 39 36 39 51 54 59 57 62 84 99 92 83 9 3 91 114 150 141 On Entrance 45 | . 6 8 9 10 11 44 46 41 38 39 40 55 58 63 57 68 93 93 78 9 3 3 82 119 97 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . . . 7 . . 4 3 . . . 7 9 7 Naked Turns 78 | . . . . . . . . . . . . . . . . . . . . 60 8 10 . . . Heaviest Build 151 | 13 22 23 33 33 57 77 79 81 73 64 75 83 88 90 94 69 79 77 151 3 . 38 47 114 96 Greatest Support 309 | 40 40 40 40 40 63 63 66 66 66 65 112 112 112 112 99 135 125 123 130 3 3 39 56 309 220 Greatest Overweight (x) 21 | . . . . . 1 1 1 1 1 1 . . . 1 21 . . 1 2 . . . 2 1 1 Average Overweight (x) . | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 10 10 10 25 5 5 10 10 15 15 Average Capacity 16 | 6 8 10 12 15 15 15 20 20 20 20 20 20 20 20 17 10 10 10 14 5 5 8 10 12 14 Most Carried 20 | 3 10 10 13 15 15 20 20 20 20 19 20 20 20 20 20 10 10 10 14 5 5 10 10 15 15 Average Carried 15 | 1 7 9 11 14 14 15 19 18 19 18 19 18 19 17 15 8 9 9 9 4 5 7 9 12 13 Final Capacity 20 | 8 10 10 15 15 15 20 20 20 20 20 20 20 20 20 10 10 10 10 5 5 5 10 10 15 5 Final Carried 20 | 3 10 10 13 15 15 20 20 20 19 18 20 20 20 20 10 10 8 9 5 5 5 10 10 13 4 Class Distribution -------------------- 36% | Skirmisher 21% | Scavenger-Skirmisher 10% | Mutant 9% | Gunner 5% | Scavenger-Gunner 4% | Scavenger-Tank 4% | Sprinter 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Garrison Skirmisher | -7/Factory Skirmisher | -7/Garrison Sprinter | -6/Factory Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Garrison Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Hacker-Sprinter | -2/Research Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Matter Collected 17811 | 213 448 40 10 10 417 237 1423 1125 855 714 1244 1009 1287 887 2445 889 129 824 520 56 . 290 147 1098 1494 Remotely 2885 | . . . . . . . . . . 53 . . 136 . 1515 216 . . . . . . . 905 60 Salvage Created 20654 | . 791 . . . 1516 882 1519 703 1132 538 1155 618 1422 1179 2161 1292 236 1905 1034 39 . 290 37 780 1425 Parts 1161 | . 49 . . . 87 55 96 42 80 37 73 22 85 65 105 57 14 97 53 2 . 14 . 28 100 Haulers Intercepted 8 | . 2 . . . 1 . 4 . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . 1 . . . . . 1 . . . 2 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Combat Hostiles Destroyed 427 | . 19 . . . 23 25 23 24 22 15 25 23 29 23 39 29 10 44 25 1 . . . 9 19 Melee 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Guns 264 | . 17 . . . 23 20 16 7 22 10 16 . 21 22 17 2 3 42 15 . . . . . 11 Cannons 129 | . . . . . . . 7 17 . 5 8 23 8 1 14 20 4 1 4 . . . . 9 8 AOE 27 | . 2 . . . . 5 . . . . 1 . . . 7 2 3 1 6 . . . . . . Classes Destroyed 21 | . 6 . . . 8 . 3 1 . . . . . . 2 1 . . . . . . . . . Worker 27 | . 1 . . . 3 . 4 . 1 . 1 . . . 12 . . . . . . 1 . . 4 Builder 13 | . 1 . . . 1 . 1 . 1 . 2 . . . 4 . . . 2 . . . . 1 . Hauler 8 | . 2 . . . 1 . 4 . . . . . 1 . . . . . . . . . . . . Recycler 15 | . . . . . 1 . 3 . 1 . 2 . . . 2 . . . 1 . . 2 . 3 . Mechanic 8 | . . . . . 1 . . . 1 . . . . . 3 . . . 3 . . . . . . Operator 4 | . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 25 | . 2 . . . 4 . 4 . 2 . 3 . 4 . 3 1 . . . . . . 1 1 . Swarmer 104 | . 6 . . . . 6 6 7 5 3 7 4 3 3 6 7 8 23 9 1 . . . . . Cutter 7 | . . . . . 3 . . . . . . . . . . . . 4 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 141 | . 13 . . . 11 14 7 7 7 5 4 12 7 6 21 8 . 9 9 . . . . 1 . Brawler 11 | . . . . . . . 2 1 1 . . . . . 4 2 . 1 . . . . . . . Duelist 10 | . . . . . 1 . . 1 1 . . 1 1 2 2 1 . . . . . . . . . Protector 4 | . . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . Sentry 57 | . . . . . 4 4 3 2 6 3 5 3 6 7 2 4 1 5 1 . . . . . 1 Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 23 | . . . . . 3 1 1 3 1 . . 3 1 1 . 2 . 2 . . . . . 3 2 Programmer 63 | . . . . . . . . 3 . 4 8 . 11 4 3 4 1 . 5 . . . . 5 15 Heavy 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 13 | . 5 . . . 7 5 6 7 8 6 5 5 3 13 8 10 5 10 7 1 . 3 1 5 3 Combat Bots Only 13 | . 5 . . . 5 5 4 7 4 6 5 5 3 13 5 9 5 10 5 1 . . . 4 3 Max Kills in Single Turn 4 | . 3 . . . 2 3 2 3 2 2 2 1 3 2 4 3 3 3 3 1 . 1 1 1 1 Gunslinging 2 | . . . . . . 1 . . . 1 . . 2 1 1 . . 1 . . . . . . . Exploded 3 | . 2 . . . . 2 . . . . 1 . . . 2 2 3 1 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Hostile Shots Fired 3035 | . 71 4 . . 56 38 106 79 86 64 202 120 157 256 319 248 44 165 324 68 . 33 48 268 279 Missed 889 | . 24 1 . . 12 14 20 18 16 20 71 29 46 92 92 79 9 47 92 29 . 17 22 74 65 Intercepted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hits 2146 | . 47 3 . . 44 24 86 61 70 44 131 91 111 164 227 169 35 118 232 39 . 16 26 194 214 Melee 59 | . . . . . 2 . . 3 7 . . . . 7 28 3 1 8 . . . . . . . Projectile 2087 | . 47 3 . . 42 24 86 58 63 44 131 91 111 157 199 166 34 110 232 39 . 16 26 194 214 AOE 16 | . . . . . 3 . . . . . . . . . . . . . 2 . . . . 1 10 Critical Strikes 80 | . . 1 . . 2 2 3 3 4 4 2 . 3 2 13 8 1 5 4 1 . 5 . 6 11 Actively Blocked 32 | . . . . . . . . . . . . . . . . . 1 5 4 . . 5 . 6 11 Part Disruptions 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 Damage Taken 36996 | . 525 43 . . 973 347 1319 844 1159 651 1478 1078 1375 1682 4566 2719 697 2052 4006 587 . 357 550 3724 6264 Core 4738 | . 89 . . . . 79 145 54 78 50 154 64 140 71 397 165 35 244 634 477 . 107 122 349 1284 Absorbed by Shields 64 | . . . . . . . . 8 . . . . . . 40 . . 16 . . . . . . . Reduced by Siege Mode 590 | . . . . . . . . . . . . . . . . 32 44 . 153 . . . . 106 255 Redirected to Shielding 51 | . . . . . . . . . . . . . . . 22 29 . . . . . . . . . Ignored by Resistances 110 | . . . . . . . . . . . . . . 4 . . . . 106 . . . . . . Regen/Repaired (Parts) 1215 | . . . . . . . 145 . 161 . 131 . . . 778 . . . . . . . . . . Core Remaining (%) 57 | 100 . . . 64 . . . . . 26 . . . 38 . 33 . 72 . . 3 91 91 . . Volleys Fired 1052 | . 62 . . . 32 24 83 62 61 42 59 47 69 41 126 75 11 77 73 3 . . 1 36 68 Largest 4 | . 2 . . . 3 2 4 4 4 4 4 3 4 4 4 4 4 4 4 1 . . 1 4 4 Hottest 330 | . 70 . . . 96 58 136 148 148 116 148 120 148 136 136 272 330 330 213 23 . . 10 232 209 Shots Fired 3059 | . 124 . . . 146 93 264 160 221 126 194 124 229 149 271 174 36 275 145 3 . . 1 107 217 Gun 2072 | . 123 . . . 146 91 188 60 210 96 133 . 158 142 157 33 14 268 100 3 . . . 9 141 Cannon 965 | . . . . . . . 76 100 11 30 61 124 71 7 110 139 22 6 34 . . . . 98 76 Launcher 21 | . 1 . . . . 2 . . . . . . . . 4 2 . 1 11 . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 2783 | . 117 . . . 144 91 264 160 221 126 194 124 229 149 267 85 11 186 90 3 . . . 107 215 Thermal 254 | . 6 . . . 2 . . . . . . . . . . 87 25 88 44 . . . . . 2 Explosive 21 | . 1 . . . . 2 . . . . . . . . 4 2 . 1 11 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 41 | . 11 . . . 14 27 12 9 22 14 12 34 27 33 34 16 6 12 10 . . . . 11 41 Robot Miss Streak 9 | . 3 . . . 4 2 8 4 4 5 7 2 3 2 9 4 4 6 4 . . . . 2 5 Penetration Max 2 | . . . . . 1 1 1 . 1 1 1 . 1 1 2 1 . 1 . . . . . . 1 Secondary Targets 34 | . 1 . . . . 1 . . 2 1 . . 4 6 4 1 . 9 2 . . . . . 3 Max Gunslinging Chain 2 | . 1 . . . . 1 . . 1 1 . . 2 1 1 1 . 1 1 . . . . . 1 Autonomous 135 | . . . . . 81 52 2 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1962 | . 82 . . . 106 65 145 80 142 76 109 85 162 115 169 121 18 159 92 4 . 5 9 69 149 Core Hits 975 | . 45 . . . 55 37 57 34 53 28 80 35 60 50 140 52 13 78 63 2 . 3 3 25 62 Critical Kills 21 | . . . . . . 1 2 1 1 1 . . 2 . 3 5 . 3 1 . . . . . 1 Critical Parts Destroyed 25 | . 2 . . . . . 3 . . . 2 . 2 . 8 3 . 2 . . . . . 1 2 Critical Strikes 108 | . 2 . . . . 1 5 3 2 3 3 6 10 1 28 15 2 9 1 1 . . 1 6 9 Burn 4 | . . . . . . . . . . . . . . . . . 2 2 . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Destroy 50 | . 2 . . . . 1 5 1 2 1 2 . 4 . 11 10 . 6 1 . . . . 1 3 Blast 48 | . . . . . . . . 2 . 2 1 6 6 1 17 1 . 1 . . . . . 5 6 Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 140 | . . . . . 2 7 . 9 . . . . . . 16 . . . . 7 . 29 41 29 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 122 | . . . . . 2 7 . . . . . . . . 14 . . . . . . 29 41 29 . Piercing 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . Sneak Attacks 20 | . . . . . . . . 9 . . . . . . 2 . . . . 1 . 4 . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58597 | . 1040 . . . 3042 2239 3252 1702 2548 1508 2925 2369 3913 2771 6515 4271 1072 4527 5728 189 . 367 427 3169 5023 Guns 30667 | . 943 . . . 3042 1603 2573 513 2525 1118 1661 . 2619 2633 2244 272 225 4300 1456 . . . . 167 2773 Cannons 19552 | . . . . . . . 679 1189 23 390 768 2369 1288 138 2521 3711 450 213 1078 . . . . 2485 2250 Explosions 6760 | . 97 . . . . 636 . . . . 461 . . . 1684 288 397 14 3183 . . . . . . Melee 1550 | . . . . . . . . . . . . . . . 52 . . . . 189 . 365 427 517 . Ramming 68 | . . . . . . . . . . . 35 . 6 . 14 . . . 11 . . 2 . . . Kinetic 44992 | . 891 . . . 3029 1603 3252 1702 2548 1508 2429 2369 3907 2771 4765 1860 247 2945 1548 . . . . 2652 4966 Thermal 5906 | . 52 . . . 13 . . . . . 234 . . . . 2123 428 1568 1431 . . . . . 57 Explosive 6081 | . 97 . . . . 636 . . . . 227 . . . 1684 288 397 14 2738 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1361 | . . . . . . . . . . . . . . . 52 . . . . . . 365 427 517 . Piercing 189 | . . . . . . . . . . . . . . . . . . . . 189 . . . . . Highest Corruption 29 | . . . . . . . . 1 . 5 2 . 1 3 5 17 . . 3 3 3 2 1 5 29 Average Corruption 5 | . . . . . . . . 1 . 4 1 . 1 2 3 9 . . 1 3 3 1 1 4 9 Corruption Purged 8 | . . . . . . . . 1 . . 3 . 1 3 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 209 | . . . . . . . . . . 16 15 . 1 3 39 48 . . 3 5 . 1 . 17 61 Message Errors 46 | . . . . . . . . . . 2 3 . 1 . 12 13 . . . 1 . 1 . 3 10 Matter Fused 52 | . . . . . . . . . . 4 3 . . . 10 9 . . 1 2 . . . 4 19 Heat Flow Errors 24 | . . . . . . . . . . . 2 . . . 4 8 . . . 1 . . . 1 8 Energy Discharges 23 | . . . . . . . . . . 4 2 . . . 5 3 . . 1 . . . . 3 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Data Loss (minor) 23 | . . . . . . . . . . 1 2 . . 1 5 4 . . . 1 . . . 3 6 Data Loss (major) 8 | . . . . . . . . . . 2 . . . 1 . 3 . . . . . . . 1 1 Misfires 9 | . . . . . . . . . . . 2 . . . 2 2 . . . . . . . . 3 Alerts 5 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 13 | . . . . . . . . . . 3 1 . . . . 2 . . . . . . . 1 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1345 | . . . . . . 10 . . . 2 195 29 54 . 195 55 92 . 200 8 . 3 92 316 94 Projectiles 459 | . . . . . . . . . . 2 . 29 54 . 37 55 29 . 5 . . . . 154 94 Explosions 604 | . . . . . . 10 . . . . 195 . . . 141 . 63 . 195 . . . . . . Melee 282 | . . . . . . . . . . . . . . . 17 . . . . 8 . 3 92 162 . Knockbacks 88 | . . . . . . . 6 9 . 5 1 9 10 . 15 6 1 . 7 . . . . 17 2 Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic 80 | . . . . . . . 6 9 . 4 1 8 10 . 12 6 1 . 6 . . . . 15 2 Secondary 7 | . . . . . . . . . . 1 . 1 . . 2 . . . 1 . . . . 2 . Self-Inflicted Damage 885 | . 5 . . . . 5 . . . . 261 . 78 . 242 . 101 70 122 . . 1 . . . Shots 14 | . 1 . . . . 1 . . . . 3 . 1 . 4 . 1 1 2 . . . . . . Rammed 8 | . . . . . . . . . . . 2 . 1 . 2 . . . 1 . . 2 . . . Targets Rammed 8 | . . . . . . . . . . . 2 . 1 . 2 . . . 1 . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 550 | . 72 12 . . 39 31 351 273 338 325 258 349 66 276 302 507 252 396 550 92 . . 1 316 199 Average Temperature 81 | . 14 12 . . 12 12 92 69 84 114 70 108 17 90 102 167 100 74 126 49 . . 1 41 49 Received Heat Transfer 5820 | . 249 27 . . 126 171 396 138 387 216 282 237 246 339 1176 612 9 123 906 24 . 27 54 12 63 Effects 22 | . . . . . . . 5 . . 2 . 1 . . 4 4 . 1 5 . . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . Energy Bleed 4 | . . . . . . . . . . . . 1 . . 1 1 . . 1 . . . . . . Interference 11 | . . . . . . . 5 . . 2 . . . . 3 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Siege Activations 19 | . . . . . . . . . . . . . . . . 3 2 . 4 . . . . 2 8 Total Turns 478 | . . . . . . . . . . . . . . . . 44 92 . 84 . . . . 66 192 Longest Duration 92 | . . . . . . . . . . . . . . . . 20 72 . 32 . . . . 40 92 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Robots Melted 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . Parts Melted 14 | . . . . . . . . . . . . . . . . 9 2 3 . . . . . . . Heat Transferred 7327 | . 148 . . . 37 . . . . . 150 . . . . 2382 666 2362 1508 . . . . . 74 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Maximum Alert Level 5 | . . . . . 1 3 2 4 3 3 3 4 3 3 4 5 3 5 4 . . 2 . . . Low Security (%) 20 | 100 100 100 . 100 50 13 . 7 . . . . . . . . . . . . . . 100 100 100 Level 1 15 | . . . . . 49 14 41 14 6 . 37 . 12 . 7 . . . . . . 76 . . . Level 2 31 | . . . . . . 39 58 32 80 61 46 15 67 18 30 . . . . . . 23 . . . Level 3 22 | . . . . . . 32 . 38 12 38 16 66 20 81 24 41 100 28 40 . . . . . . Level 4 9 | . . . . . . . . 6 . . . 17 . . 36 43 . 28 59 . . . . . . Level 5 2 | . . . . . . . . . . . . . . . . 15 . 43 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2183 | . 186 70 . . 387 921 589 1230 734 931 812 1176 893 1078 1445 1806 1074 2183 1456 . . 438 191 174 189 Initial 1145 | . . 70 . . . 97 448 167 599 462 488 452 617 625 565 985 947 744 1145 . . 408 159 112 33 Average 589 | . 97 9 . . 195 581 404 645 546 674 508 897 555 898 876 1300 946 1477 1181 . . 345 78 64 55 Influence Increases 16623 | . 628 . . 5 777 834 823 1153 783 489 1107 794 1056 543 1976 921 433 1559 875 50 . 299 473 434 611 Destroy 0b10 Robot/C 8520 | . 380 . . . 460 500 440 480 420 300 480 500 580 460 780 580 200 880 480 20 . . 20 180 380 Destroy 0b10 Robot/NC 525 | . 30 . . . 70 . 90 . 40 . 45 . 25 . 120 5 . . 35 . . 15 5 25 20 Destroy Leader 1546 | . 88 . . . 142 30 136 40 124 40 176 40 230 40 136 30 30 40 80 . . . 12 32 100 Allied During Kill 19 | . . . . . . . . . . . . 9 . . . . . 6 . . . . 4 . . Successful Hack 563 | . 49 . . 5 22 14 20 28 10 14 72 . 80 28 105 14 . 16 12 . . . 36 14 24 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1110 | . . . . . 30 15 60 75 75 . 180 15 90 . 405 15 75 15 45 . . . . . 15 Anti-Garrison Action 1100 | . . . . . . 200 . 450 . . . 100 . . . 100 . 250 . . . . . . . Destroy Structure 1350 | . 6 . . . 38 60 47 65 9 30 94 25 51 . 130 87 98 67 208 . . 44 66 153 72 Partial Spotted 105 | . . . . . . . . . . . . . . . . . . . 15 . . 15 60 15 . Lose Combat Pursuer 1755 | . 45 . . . 15 15 30 15 105 105 60 105 . 15 300 90 30 285 . 30 . 225 270 15 . Influence Decreases 16623 | . 446 182 . 5 627 63 1487 180 1301 270 1392 264 1339 358 1646 523 1175 440 1740 619 143 620 570 569 664 Entered New Map 7278 | . . 112 . . . 53 473 90 631 250 443 194 559 268 513 423 859 320 1038 489 143 198 126 76 20 Time Decay 6862 | . 446 70 . 5 457 . 684 . 620 . 709 . 770 . 723 . 286 . 452 100 . 392 334 413 401 Lost Part 1523 | . . . . . 20 10 30 30 50 20 90 30 10 90 230 100 30 100 250 30 . 30 50 80 243 Lost Ally 210 | . . . . . . . . 60 . . . 40 . . 30 . . 20 . . . . 60 . . Purge Threat 750 | . . . . . 150 . 300 . . . 150 . . . 150 . . . . . . . . . . Squads Dispatched 93 | . 5 . . . 4 . 5 . 6 . 11 . 15 . 17 . 4 . 6 . . 4 5 6 5 Investigation 8 | . 3 . . . 1 . . . 3 . . . . . 1 . . . . . . . . . . Extermination 42 | . . . . . . . . . . . 6 . 12 . 6 . 1 . 2 . . 2 3 5 5 Reinforcement 26 | . 2 . . . 3 . 4 . 1 . 4 . 2 . 4 . . . 1 . . 2 2 1 . Assault 16 | . . . . . . . 1 . 2 . . . 1 . 6 . 3 . 3 . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Distress Signals 36 | . 1 . . . 2 . 3 . 4 . 1 . 2 . 5 3 1 . 2 . . 6 2 2 2 Communications Jammed 32 | . . . . . . . . . . . . . . . . . . . 32 . . . . . . Distress Signals 32 | . . . . . . . . . . . . . . . . . . . 32 . . . . . . Times Spotted 654 | . 29 1 . . 30 24 34 20 34 15 35 28 38 22 79 33 20 49 49 8 . 22 39 14 31 Peak Tracking Total 12 | . 5 1 . . 6 4 5 6 7 7 4 6 3 7 12 6 6 7 6 5 . 8 12 5 6 Tactical Retreats 71 | . 3 . . . 1 1 2 1 4 2 3 4 . 1 11 5 2 13 . 2 . 7 8 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Traps Triggered 38 | . 4 . . . 3 . . 3 4 1 . 4 . 1 6 5 . 1 . . . . 1 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Machines Disabled 84 | . . . . . 2 4 4 7 5 . 12 1 6 . 27 1 5 5 3 1 . . . . 1 Max in Single Turn 6 | . . . . . 1 2 1 1 1 . 3 1 1 . 6 1 4 1 2 1 . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Relay 5 | . . . . . . 1 . 1 . . . . . . . . . 3 . . . . . . . Phase Generator 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Machines Accessed 128 | . 7 . 2 1 12 3 9 3 8 1 15 3 20 2 19 1 3 4 3 . . 3 5 3 1 Terminals 97 | . 6 . . 1 10 3 7 3 5 1 9 3 17 2 13 1 1 4 2 . . 2 4 2 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Repair Stations 9 | . . . . . . . 1 . 1 . 3 . 1 . 3 . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 7 | . . . . . 1 . . . 1 . 2 . 1 . 1 . 1 . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . 1 . Total Hacks 317 | . 21 . 2 2 30 5 23 6 23 1 33 7 45 4 55 3 7 8 14 . . 5 16 5 2 Successful 153 | . 12 . 2 1 16 1 15 2 14 1 17 1 16 2 27 1 4 1 5 . . 3 8 3 1 Failed 162 | . 9 . . 1 13 4 8 4 9 . 15 6 29 2 28 2 3 7 9 . . 2 8 2 1 Catastrophic 29 | . . . . 1 1 1 1 1 . . 3 1 6 1 7 . . 3 1 . . . 2 . . Database Lockouts 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Manual 181 | . 20 . 1 1 19 . 18 . 14 . 22 . 28 . 26 . . . 11 . . 2 15 4 . Terminals 260 | . 20 . . 2 25 5 20 6 17 1 22 7 42 4 39 3 2 8 12 . . 4 15 4 2 Fabricators 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Repair Stations 22 | . . . . . . . 2 . 3 . 5 . 1 . 11 . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 18 | . . . . . 3 . . . 2 . 5 . 1 . 3 . 4 . . . . . . . . Garrison Access 10 | . . . . . 2 . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . 1 . Terminal Hacks 42 | . 4 . 2 1 5 1 2 2 2 1 2 1 5 2 7 1 . 1 1 . . . 1 . 1 Record 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Part Schematic 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Robot Analysis 11 | . 3 . . . 3 . . . 1 . 1 . 1 . 1 . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 4 | . . . . . . . . 1 . . . 1 . 1 . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . 1 . 2 . . . 1 . . . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Garrison Registry 3 | . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 15 | . . . . . . . 2 . 2 . 3 . . . 8 . . . . . . . . . . Scan Component 8 | . . . . . . . 1 . 1 . 2 . . . 4 . . . . . . . . . . Repair 7 | . . . . . . . 1 . 1 . 1 . . . 4 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 1 . . . 1 . 3 . . . 1 . 3 . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 8 | . . . . . 1 . . . 1 . 2 . . . 1 . 3 . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . 1 . Unlock Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 77 | . 8 . . . 9 . 10 . 8 . 8 . 10 . 10 . . . 3 . . 2 7 2 . Terminals 75 | . 7 . . . 9 . 10 . 8 . 8 . 10 . 10 . . . 3 . . 2 6 2 . Assimilate 5 | . 1 . . . . . . . . . . . 1 . 1 . . . . . . . 2 . . Botnet 31 | . 3 . . . 4 . 4 . 3 . 3 . 4 . 4 . . . 2 . . 1 2 1 . Skim 39 | . 3 . . . 5 . 6 . 5 . 5 . 5 . 5 . . . 1 . . 1 2 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 109 | . 5 . . 1 12 3 7 2 6 . 12 3 19 1 18 1 2 4 3 . . 2 5 2 1 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . 1 . . . 1 . 2 . . . 1 . 3 . . . . . . . . Parts Repaired 6 | . . . . . . . 1 . 1 . 1 . . . 3 . . . . . . . . . . Time 261 | . . . . . . . 38 . 38 . 44 . . . 141 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Used RIF Installer 7 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Command Fork 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . parse_system 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 27 | . . . . . . 3 . 3 . . . . . 3 3 . . 12 3 . . . . . . Machine Destruction 18 | . . . . . . 3 . 3 . . . . . . . . . 12 . . . . . . . Programmers 9 | . . . . . . . . . . . . . . 3 3 . . . 3 . . . . . . Attached 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . Merged Code Value 24 | . . . . . . . . . . . . . . . . . . 17 7 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 3 . . . 3 . . . . . 2 . . . . . . . Allies Hacked 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Total Allies 14 | . . . . 1 . . . 3 . . . 3 . . 1 . . 2 . . . . 4 . . Largest Group 3 | . . . . 1 1 . . 3 . . . 3 . . 1 . . 2 . . . . 3 . . Highest-Rated Group 154 | . . . . 31 31 . . 120 . . . 129 . . 10 . . 59 . . . . 154 . . Highest-Rated Ally 64 | . . . . 31 31 . . 40 . . . 43 . . 10 . . 30 . . . . 64 . . Total Orders 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Ally Attacks 30 | . . . . . 3 . . 5 . . . 14 . . . . . 3 . . . . 5 . . Total Damage 660 | . . . . . 43 . . 53 . . . 395 . . . . . . . . . . 169 . . Kills 5 | . . . . . 1 . . . . . . 3 . . . . . . . . . . 1 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Active Infowar (turns) 11225 | . 1047 . . . 1963 1687 186 . . . . . . . 1443 278 . . . . . 779 754 1363 1725 Optics 5017 | . . . . . . . . . . . . . . . 118 278 . . . . . 779 754 1363 1725 Structural 3836 | . . . . . 1963 1687 186 . . . . . . . . . . . . . . . . . . Seismic 1047 | . 1047 . . . . . . . . . . . . . . . . . . . . . . . . Triangulation 2279 | . . . . . . . . . . . . . . . 632 220 . . . . . . . 973 454 Cloaking 454 | . . . . . . . . . . . . . . . 235 219 . . . . . . . . . Jamming 811 | . . . . . . . . . . . . . . . 811 . . . . . . . . . . Robot Analysis Total 11 | . 3 . . . 3 . . . 1 . 1 . 1 . 1 . . . 1 . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Turns Passed 37815 | 78 1363 554 561 178 1964 1687 2720 2305 2086 517 3164 1463 4959 1106 3447 1340 630 1579 1125 219 8 920 754 1363 1725 Spaces Moved 22546 | 44 681 334 349 111 951 879 923 920 798 231 1601 740 2713 554 3152 582 312 757 432 330 17 1557 1254 1572 752 Core 402 | 3 . . . . . . . . . . . . . . 1 . . . 32 330 17 19 . . . Treads 15224 | 41 681 334 349 111 951 879 923 920 798 231 1601 740 2713 554 427 469 312 757 400 . . . . 281 752 Legs 16 | . . . . . . . . . . . . . . . 16 . . . . . . . . . . Wheels 570 | . . . . . . . . . . . . . . . 570 . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . Flight 6325 | . . . . . . . . . . . . . . . 2129 113 . . . . . 1538 1254 1291 . Fastest Speed 26 | 50 160 160 160 160 160 166 225 225 145 153 145 160 160 160 31 31 155 155 50 50 50 32 32 26 145 Average Speed 129 | 152 160 160 160 160 164 173 226 225 152 155 157 160 160 160 76 143 157 166 191 50 50 35 34 55 153 Slowest Speed 1100 | 160 160 160 160 160 240 232 241 225 225 192 160 160 160 240 1100 180 158 220 305 50 50 50 197 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . . . . . . . . 10 . . . . . . 6 22 3 . Potential Cave-ins 6 | . . . . . . . . . . . . . . . 4 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 97 73 65 31 87 96 64 82 72 37 52 90 80 79 84 79 7 94 12 54 9 33 40 32 26 Regions Visited 25 Branch Regions 6 Pre-discovered Areas 10 | . 1 . 1 . 2 . 2 . 1 . . . 1 . 1 . . . . 1 . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . . . . . . . . 1 . 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Spaces Dug 120 | . . . . . 1 1 3 . 4 . 5 . 12 . 18 4 . . . . . 23 22 22 5 Terrain Destroyed 875 | . 5 . . . 39 81 42 2 7 . 93 . 49 . 163 65 47 43 109 . . 23 22 57 28 Melee 75 | . . . . . 1 . . . . . . . . . 11 . . . . . . 23 22 18 . Projectile 303 | . . . . . 38 11 42 2 7 . 9 . 18 . 54 25 9 14 7 . . . . 39 28 AOE 495 | . 5 . . . . 70 . . . . 84 . 31 . 98 40 38 27 102 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Total 28815 | 53 837 356 352 112 1283 984 1377 1042 1528 311 2131 924 3181 677 3924 945 427 907 613 370 16 1871 1484 1943 1167 Wait 4188 | . 69 11 . . 249 59 327 23 634 32 413 87 331 48 511 225 93 36 56 23 . 253 175 245 288 Move 22449 | 43 680 333 348 110 951 878 922 919 797 230 1601 739 2713 553 3133 581 312 756 431 329 16 1545 1212 1565 752 Hop 37 | . . . . . . . . . . . . . . . 9 . . . . . . 6 19 3 . Pick Up 212 | 4 9 2 2 2 13 8 13 8 6 2 19 8 13 13 27 11 2 4 12 2 . 7 4 11 10 Fast Attach 176 | 5 5 1 . . 4 . 4 . 10 . 4 . 6 5 24 14 2 13 13 2 . 19 16 15 14 Attach 130 | 1 2 . . . 6 1 6 4 6 2 10 3 3 8 28 8 3 2 8 1 . 2 2 8 16 Detach 23 | . . . . . . . 1 . . . . . . . 7 2 1 1 2 . . 2 1 5 1 Swap 114 | . 8 3 1 . 11 5 5 4 7 2 8 3 20 1 10 . 1 5 6 . . . 1 3 10 Drop 211 | . 2 6 1 . 15 2 16 6 7 1 15 5 25 8 27 14 2 5 11 3 . 7 12 13 8 Fire 1052 | . 62 . . . 32 24 83 62 61 42 59 47 69 41 126 75 11 77 73 3 . . 1 36 68 Melee 140 | . . . . . 2 7 . 9 . . . . . . 16 . . . . 7 . 29 41 29 . Ram 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . . . Escape Stasis 35 | . . . . . . . . 6 . . . . . . 4 15 . . . . . . . 10 . Rewire 41 | . . . . . . . . 1 . . . 32 . . . . . 8 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / Sto / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / Sto / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res / [*Upp] / Ext) -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 4 exits: *Acc x3 / Qua) -1/Access -1/Command History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 14) 619 | -10/Materials | Discovered new exit (range 7) 813 | -10/Materials | Discovered new exit (range 12) 953 | -10/Materials | Discovered new exit (range 8) 1239 | -10/Materials | Discovered new exit (range 13) 1442 | -10/Materials | Entered Mines 1462 | -10/Mines | Discovered new exit (range 8) 1473 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1502 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1594 | -10/Mines | Discovered new exit (range 3) 1988 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1989 | -10/Mines | Discovered new exit (range 5) 1996 | -10/Mines | Entered Exiles 2033 | -10/Exiles | Met 8R-AWN 2062 | -10/Exiles | Met EX-HEX 2172 | -10/Exiles | Met EX-DEC 2180 | -10/Exiles | Learned location of Zion (-6) 2335 | -10/Exiles | Met EX-BIN 2357 | -10/Exiles | Aligned with FarCom system 2359 | -10/Exiles | Given EX-Vault access code 2396 | -10/Exiles | Opened EX-Vault 2407 | -10/Exiles | Found AWS/Gauss 2438 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2542 | -10/Exiles | Discovered new exit (range 11) 2557 | -10/Exiles | Left Exiles lab with AWS/Gauss 2557 | -10/Exiles | Entered Mines 2607 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2719 | -9/Mines | Discovered new exit (range 10) 2727 | -9/Mines | Received a Mining Laser from a helpful Derelict 2735 | -9/Mines | Entered Materials 2735 | -8/Materials | Accompanied by 1 ally 2735 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3024 | -8/Materials | Build established: Scavenger-Skirmisher 3132 | -8/Materials | Discovered new exit (range 13) 3702 | -8/Materials | Central database locked down 3795 | -8/Materials | Discovered new exit (range 5) 3980 | -8/Materials | Discovered new exit (range 16) 4138 | -8/Materials | Learned Factory trap positions 4206 | -8/Materials | Learned location of 1 exit from Extension 4264 | -8/Materials | Learned Factory garrison access intel 4312 | -8/Materials | Learned Storage trap positions 4453 | -8/Materials | Learned location of 3 exits from Factory 4699 | -8/Materials | Identified exit to Garrison 4699 | -8/Materials | Entered Garrison 4789 | -8/Garrison | Triggered checkpoint 4941 | -8/Garrison | Triggered checkpoint 4949 | -8/Garrison | Triggered checkpoint 5007 | -8/Garrison | Discovered new exit (range 10) 5109 | -8/Garrison | Triggered checkpoint 5157 | -8/Garrison | Triggered checkpoint 5234 | -8/Garrison | Discovered new exit (range 14) 5326 | -8/Garrison | Phase Generator disabled 5646 | -8/Garrison | Installed Relay Interface Framework 5791 | -8/Garrison | Triggered checkpoint 5888 | -8/Garrison | Garrison Relay disabled 6257 | -8/Garrison | Triggered checkpoint 6279 | -8/Garrison | Discovered new exit (range 66) 6279 | -8/Garrison | Discovered new exit (range 34) 6279 | -8/Garrison | Discovered new exit (range 68) 6386 | -8/Garrison | Entered Materials 6479 | -8/Materials | AWS/Gauss suddenly broke down 6786 | -8/Materials | First assault squad dispatched 7170 | -8/Materials | Repaired Hrd. Medium Armor Plating 7295 | -8/Materials | Build established: Skirmisher 7344 | -8/Materials | Discovered new exit (range 11) 8125 | -8/Materials | Discovered new exit (range 4) 8714 | -8/Materials | Identified exit to Factory 8777 | -8/Materials | Learned 2 Lower Caves zone layouts 8949 | -8/Materials | Learned Factory trap positions 8999 | -8/Materials | Learned Factory terminal intel 9097 | -8/Materials | Identified exit to Garrison 9106 | -8/Materials | Entered Garrison 9205 | -8/Garrison | Expanded RIF knowledge: Command Fork 9274 | -8/Garrison | Triggered checkpoint 9287 | -8/Garrison | Triggered checkpoint 9324 | -8/Garrison | Destroyed 7 combat bots 9447 | -8/Garrison | Discovered exit to Factory (range 10) 9566 | -8/Garrison | Triggered checkpoint 9578 | -8/Garrison | Triggered checkpoint 10342 | -8/Garrison | Discovered exit to Factory (range 12) 10364 | -8/Garrison | Triggered checkpoint 10516 | -8/Garrison | Triggered checkpoint 10573 | -8/Garrison | Discovered new exit (range 3) 10866 | -8/Garrison | Triggered checkpoint 11048 | -8/Garrison | Triggered checkpoint 11053 | -8/Garrison | Core integrity fell below 50% 11056 | -8/Garrison | Discovered exit to Factory (range 14) 11411 | -8/Garrison | Entered Materials 12114 | -8/Materials | Repaired Adv. Treads+ 12197 | -8/Materials | Discovered exit to Factory (range 4) 12211 | -8/Materials | First assault squad dispatched 13209 | -8/Materials | Learned Storage stockpile data 13285 | -8/Materials | Learned location of Recycling (-7) 13336 | -8/Materials | Discovered exit to Factory (range 4) 13349 | -8/Materials | Learned location of 2 exits from Factory 13356 | -8/Materials | Identified exit to Garrison 13403 | -8/Materials | Learned 8 Factory zone layouts 13445 | -8/Materials | Learned Factory stockpile data 13479 | -8/Materials | Learned location of 1 exit from Recycling 13497 | -8/Materials | Entered Garrison 13635 | -8/Garrison | Triggered checkpoint 13658 | -8/Garrison | Discovered exit to Factory (range 42) 13658 | -8/Garrison | Discovered exit to Factory (range 77) 13658 | -8/Garrison | Discovered exit to Factory (range 59) 13758 | -8/Garrison | Triggered checkpoint 13988 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 14014 | -8/Garrison | Entered Factory 14014 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14015 | -7/Factory | Identified exit to Storage 14016 | -7/Factory | Identified exit to Lower Caves 14016 | -7/Factory | Identified exit to Factory 14018 | -7/Factory | Loaded intel: 107 trap records 14020 | -7/Factory | Loaded intel: 26 terminal locations 14021 | -7/Factory | Loaded intel: 4 garrison access locations 14308 | -7/Factory | Build established: Scavenger-Skirmisher 15747 | -7/Factory | Build established: Scavenger-Gunner 15882 | -7/Factory | Cargo convoy interrupted 16176 | -7/Factory | Repaired Flak Gun 16273 | -7/Factory | Build established: Gunner 16573 | -7/Factory | Central database locked down 16744 | -7/Factory | Learned location of 1 exit from Lower Caves 16799 | -7/Factory | Learned location of 1 exit from Upper Caves 16843 | -7/Factory | Learned Factory stockpile data 16875 | -7/Factory | Learned Extension trap positions 16927 | -7/Factory | Learned location of 3 exits from Factory 17178 | -7/Factory | Identified exit to Garrison 17178 | -7/Factory | Entered Garrison 17179 | -7/Garrison | Identified exit to Factory 17269 | -7/Garrison | Triggered checkpoint 17596 | -7/Garrison | Expanded RIF knowledge: Structural Interface 18006 | -7/Garrison | Triggered checkpoint 18016 | -7/Garrison | Triggered checkpoint 18107 | -7/Garrison | Build established: Skirmisher 18140 | -7/Garrison | Discovered exit to Factory (range 12) 18244 | -7/Garrison | Triggered checkpoint 18448 | -7/Garrison | Triggered checkpoint 18604 | -7/Garrison | Triggered checkpoint 18641 | -7/Garrison | Entered Factory 18643 | -7/Factory | Loaded intel: 88 trap records 19311 | -7/Factory | Found Powered Armor 20134 | -7/Factory | Discovered exit to Factory (range 8) 22060 | -7/Factory | Discovered exit to Factory (range 8) 22171 | -7/Factory | Learned 4 Upper Caves zone layouts 22356 | -7/Factory | Loaded intel: 6 fabricator locations 22460 | -7/Factory | Loaded intel: 6 repair station locations 22603 | -7/Factory | Learned 2 Upper Caves zone layouts 23202 | -7/Factory | Core integrity fell below 50% 23441 | -7/Factory | First assault squad dispatched 23600 | -7/Factory | Identified exit to Garrison 23600 | -7/Factory | Entered Garrison 23784 | -7/Garrison | Triggered checkpoint 23794 | -7/Garrison | Triggered checkpoint 23916 | -7/Garrison | Destroyed 13 combat bots 23919 | -7/Garrison | Lost 5 parts (1p2n1u1w) 23981 | -7/Garrison | Discovered exit to Factory (range 8) 24064 | -7/Garrison | Triggered checkpoint 24342 | -7/Garrison | Triggered checkpoint 24397 | -7/Garrison | Lost 4 parts (1n1u2w) 24424 | -7/Garrison | Discovered exit to Factory (range 76) 24424 | -7/Garrison | Discovered exit to Factory (range 10) 24424 | -7/Garrison | Discovered exit to Factory (range 60) 24649 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 24679 | -7/Garrison | Build established: Tank 24706 | -7/Garrison | Entered Factory 24706 | -6/Factory | Evolved 2 slots: Utility x2 25056 | -6/Factory | First assault squad dispatched 25245 | -6/Factory | Build established: Gunner 25289 | -6/Factory | Discovered new exit (range 13) 25310 | -6/Factory | Repaired Imp. Medium Armor Plating 25580 | -6/Factory | Lost 6 parts (1p2n2u1w) 25903 | -6/Factory | Build established: Scavenger-Skirmisher 26230 | -6/Factory | Lost 4 parts (1u3w) 26302 | -6/Factory | Discovered new exit (range 15) 26549 | -6/Factory | Build established: Scavenger-Mutant 27035 | -6/Factory | Watched by a mysterious "MATRIX" hacker 27057 | -6/Factory | Repaired Hrd. Heavy Armor Plating 27284 | -6/Factory | Lost 4 parts (1p1u2w) 27513 | -6/Factory | Discovered new exit (range 9) 27564 | -6/Factory | Build established: Sprinter 27877 | -6/Factory | Repaired Lgt. Antimatter Reactor 27899 | -6/Factory | Adv. System Shield fried by hacking feedback 27982 | -6/Factory | Learned Extension stockpile data 28075 | -6/Factory | Learned 2 Upper Caves zone layouts 28106 | -6/Factory | Identified exit to Lower Caves 28129 | -6/Factory | Learned Extension trap positions 28140 | -6/Factory | Learned 4 Factory zone layouts 28153 | -6/Factory | Identified exit to Garrison 28153 | -6/Factory | Entered Garrison 28348 | -6/Garrison | Spotted B-75 Beast 28393 | -6/Garrison | Core integrity fell below 50% 28444 | -6/Garrison | Destroyed B-75 Beast 28484 | -6/Garrison | Lost 7 parts (1p3u3w) 28512 | -6/Garrison | Found Fusion Bomb Launcher 28675 | -6/Garrison | Discovered new exit (range 8) 28778 | -6/Garrison | Destroyed 9 combat bots 28805 | -6/Garrison | Build established: Tank 28948 | -6/Garrison | Triggered checkpoint 28970 | -6/Garrison | Expanded RIF knowledge: Code Merge 29067 | -6/Garrison | System corruption reached 10% 29105 | -6/Garrison | Discovered new exit (range 10) 29207 | -6/Garrison | Triggered checkpoint 29207 | -6/Garrison | Triggered checkpoint 29207 | -6/Garrison | Triggered checkpoint 29369 | -6/Garrison | Triggered checkpoint 29429 | -6/Garrison | Found Quantum Capacitor 29487 | -6/Garrison | Discovered new exit (range 3) 29493 | -6/Garrison | Entered Factory 29493 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 29525 | -5/Factory | Build established: Scavenger-Tank 29793 | -5/Factory | First assault squad dispatched 29802 | -5/Factory | Discovered new exit (range 15) 30123 | -5/Factory | Identified exit to Garrison 30123 | -5/Factory | Entered Garrison 30217 | -5/Garrison | Triggered checkpoint 30324 | -5/Garrison | Build established: Scavenger-Skirmisher 30495 | -5/Garrison | Spotted B-75 Beast 30524 | -5/Garrison | Destroyed B-75 Beast 30539 | -5/Garrison | Triggered checkpoint 30683 | -5/Garrison | Triggered checkpoint 30705 | -5/Garrison | Learned Factory security intel 30758 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 30769 | -5/Garrison | Discovered new exit (range 12) 30850 | -5/Garrison | Triggered checkpoint 31067 | -5/Garrison | Garrison Relay disabled 31072 | -5/Garrison | Destroyed 10 combat bots 31100 | -5/Garrison | Phase Generator disabled 31293 | -5/Garrison | Triggered checkpoint 31317 | -5/Garrison | Garrison Relay disabled 31360 | -5/Garrison | Discovered new exit (range 14) 31597 | -5/Garrison | Lost 3 parts (1n1u1w) 31623 | -5/Garrison | Garrison Relay disabled 31658 | -5/Garrison | Discovered new exit (range 8) 31702 | -5/Garrison | Entered Factory 31702 | -4/Factory | Evolved 2 slots: Utility x2 31703 | -4/Factory | Identified exit to Extension 31890 | -4/Factory | Found Hvy. Reactive Plating 32111 | -4/Factory | Build established: Scavenger-Tank 32197 | -4/Factory | Lost 3 parts (1p1u1w) 32202 | -4/Factory | First assault squad dispatched 32330 | -4/Factory | Discovered new exit (range 15) 32659 | -4/Factory | Lost 5 parts (2n2u1w) 32817 | -4/Factory | Discovered new exit (range 15) 32824 | -4/Factory | Core integrity fell below 50% 32827 | -4/Factory | Entered Upper Caves 32828 | -4/Upper Caves | Identified exit to Upper Caves 32840 | -4/Upper Caves | Lost 10 parts (3p2n2u3w) 32855 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 32995 | -4/Upper Caves | Core integrity fell below 20% 33017 | -4/Upper Caves | Lost 3 parts (2u1w) 33035 | -4/Upper Caves | Learned location of Testing (-3) 33046 | -4/Upper Caves | Entered another Upper Caves area 33047 | -4/Upper Caves | Discovered new exit (range 16) 33054 | -4/Upper Caves | Entered Research 33054 | -3/Research | Evolved 2 slots: Propulsion x2 33060 | -3/Research | Build established: Mutant 33598 | -3/Research | Discovered new exit (range 14) 33915 | -3/Research | Build established: Sprinter 33974 | -3/Research | Entered another Research area 33974 | -2/Research | Evolved 2 slots: Utility x2 33975 | -2/Research | Identified exit to Quarantine 34217 | -2/Research | Lost 3 allies 34329 | -2/Research | Found Prototype Processor 34329 | -2/Research | Identified Exp. Armor Integrity Analyzer 34413 | -2/Research | Identified exit to Access 34485 | -2/Research | Spotted B-90 Cyclops 34530 | -2/Research | Build established: Hacker-Sprinter 34651 | -2/Research | Spotted B-90 Cyclops 34700 | -2/Research | Lost 4 parts (3n1w) 34728 | -2/Research | Entered Access 34728 | -1/Access | Evolved 2 slots: Propulsion x2 35122 | -1/Access | Spotted B-99 Colossus 35699 | -1/Access | Build established: Gunner 35875 | -1/Access | Spotted B-99 Colossus 35960 | -1/Access | Energy Cycler disabled 36014 | -1/Access | Lost 4 parts (3n1u) 36075 | -1/Access | Discovered new exit (range 8) 36091 | -1/Access | Entered Command 36847 | -1/Command | Build established: Scavenger-Gunner 36985 | -1/Command | Spotted B-99 Colossus 37062 | -1/Command | System corruption reached 10% 37671 | -1/Command | Destroyed B-99 Colossus 37700 | -1/Command | Lost 5 parts (1p2n2w) 37771 | -1/Command | Spotted M Guard 37771 | -1/Command | Spotted M Guard 37771 | -1/Command | Spotted Combat Programmer 37781 | -1/Command | Spotted Combat Programmer 37798 | -1/Command | Core integrity fell below 50% 37813 | -1/Command | Core integrity fell below 20% 37816 | -1/Command | Destroyed by M Guard with Graviton Cannon Last Messages --------------- 37803_ Adv. Heat Sink destroyed. 37804_ The unstable cave ceiling collapses. 37804_ Penetrated by EMDS Slug. 37805_ System corrupted: Heat flow error (+135). 37806_ The unstable cave ceiling collapses. 37807_ EMDS Slug penetrates Wall. 37808_ The unstable cave ceiling collapses. 37808_ KE Penetrator destroyed. 37810_ Railgun destroyed. 37810_ KE Penetrator destroyed. 37810_ Penetrated by EMDS Slug. 37811_ Dropped Imp. Matter Neutralizer. 37811_ Dropped Unknown Protection. 37812_ Dropped Lrg. Storage Unit. 37812_ Enh. Hardcell Cannon destroyed. 37813_ The unstable cave ceiling collapses. 37815_ Imp. Point Defense System destroyed. 37815_ Warlord HL-1SK destroyed. 37815_ Penetrated by EMDS Slug. 37816_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????###+##### | | ?????????????????????????????# # | | ?????????????????????????????# ##+######+### | | ?????????????????????????????# ## #??# | | ?????????????????????????????# ## #??# | | ?????????????????????????????# ## #??# | | ?????????????????????????????# ## #??#^ | | ?????????????????????????????# ## #### | | ?????????????????????????????########## | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# " | | ??????????????????????????????????????# ###### | | ??????????????????????????????????????# = #????? | | ??????????????????????????????????????# * = #????? | | ??????????????????????????????????????# ! #????? | | ????????????????????????#####?????????# ##???? | | ???????????????????###### # ####?????## "##### | | ???????????????????# ?????##" # | | ???????????????##### ##???##"" # | | ???????????????# #???# # # | | ??????#### W ### W % W ##### # # " | | ???? /p R # "" | | ???? %Y ! / # "" | | ???? %% Y !@ / + " | | ????!% p / ^ # | | ????! ! % / # | | ????? ### ##; W ; W W #### w # | | ??????????????## # #??# # | | ???????????????###?## # ##??# ^ # | | ????????????????????### # ####???#!! ####+# | | ??????????????????????###?##??????#^!! #??# # | | ??????????????????????????????????#!! ##??# # | | ??????????????????????????????????# #???# # | | ??????????????????????????????????# #???# # | | ??????????????????????????????????# #???# # | | ??????????????????????????????????# ! #####+# | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# # "" | | ??????????????????????????????????/ # """ | | ??????????????????????????????????# # """ | | ??????????????????????????????????# + "" | | ??????????????????????????????????# # | | ??????????????????????????????????# ## | | ??????????????????????????????????+ ####+##+ | | ??????????????????????????????????# ?# | | ??????????????????????????????????# ??# | | ??????????????????????????????????# ???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 100 Energy Generation 55 Energy Capacity 750 Matter Stores 300 Matter Capacity 600 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Power Amplification 40 Additional Mass Support 16 Corruption Containment 8 Corruption Block 15 Armor Coverage 1500 Resistance: KI 40 Propulsion Shielding 33 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 76 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 8 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 22 Relay Coupler Types 2 Relay Coupler Value 81 Item Schematics ----------------- Arm. Medium Treads | -7/Factory | Hacked Imp. Cloaking Device | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 39% | -8/Materials Adv. Treads | 5% | -8/Materials Flak Gun | 6% | -7/Factory Imp. Medium Armor Plating | 17% | -6/Factory Hrd. Heavy Armor Plating | 14% | -6/Factory Lgt. Antimatter Reactor | 2% | -6/Factory Studied --------- Imp. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Hvy. Plasma Cannon | -5/Factory | Hacked Wave Gun | -5/Factory | Hacked Imp. Medium Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleImpactWand Manual? 0 Play Time 07:37:36 Cumulative 362.3 hours Start 2026.07.26 @ 10:30:35 End 2026.07.26 @ 20:53:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 133 Adventurer 74 Explorer 0 Win Type - Total 17 Types 14/0/0/3/0/0/0/0/0/0 Lore% 74 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7e2c1e5-0cba-4eb8-a30e-193e9eb35828