Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.14 @ 11:55:45 Player: RX86 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (637) 637 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3172 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 6/300 Energy 140/140 System Corruption 2% Temperature Cool (9) Movement Flying (29) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (7) ------ Visual Processing Unit Improved Signal Interpreter Medium Armor Plating > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Transmission Jammer Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Signal Interpreter Target Analyzer Improved Utility Shielding Hacking Suite System Shield > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Titanium Leg Improved Flight Unit Xenon Bombardment Thruster Reaction Control System Mini Grenade Launcher [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Improved Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Visual Processing Unit Device Reaction Control System Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Precision Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 5 | . . 2 1 2 Weapon . | . . . . . Parts Attached 70 | 6 12 10 7 35 Power 7 | 1 . 1 1 4 Engine 5 | 1 . 1 1 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 18 | 2 2 2 2 10 Treads . | . . . . . Leg 11 | 2 2 1 . 6 Wheel . | . . . . . Hover 3 | . . 1 2 . Flight 4 | . . . . 4 Utility 23 | 1 3 3 3 13 Device 7 | . 1 1 2 3 Storage 3 | 1 1 . . 1 Processor 6 | . . 1 . 5 Hackware 2 | . . . . 2 Protection 5 | . 1 1 1 2 Artifact . | . . . . . Weapon 22 | 2 7 4 1 8 Energy Gun 2 | 1 1 . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 10 | 1 4 1 . 4 Ballistic Cannon 2 | . . . . 2 Launcher 5 | . 2 3 . . Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . . 6 Parts Lost 19 | . . 9 . 10 Power 3 | . . 2 . 1 Propulsion 6 | . . 3 . 3 Utility 8 | . . 2 . 6 Weapon 2 | . . 2 . . Highest Loss Streak 9 | . . 3 . 9 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 87 | . 98 73 84 91 Engine 6 | . 14 4 6 4 Core 1 | . . . . 2 Leg 15 | . 28 15 . 17 Hover 5 | . . . 24 3 Device 13 | . 10 21 22 8 Storage 4 | . 8 . . 6 Processor 11 | . . 3 9 19 Hackware 2 | . . . . 4 Protection 6 | . 8 8 6 5 Ballistic Gun 10 | . 25 14 . 8 Launcher 3 | . . 6 9 1 Special Weapon 1 | . . . 6 . Naked Turns . | . . . . . Heaviest Build 28 | 11 19 17 12 28 Greatest Support 60 | 20 20 20 21 60 Greatest Overweight (x) 1 | 1 . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 8 Average Capacity 6 | 6 6 5 5 7 Most Carried 8 | 2 8 7 5 8 Average Carried 5 | 1 4 4 3 7 Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 2 8 4 3 5 Class Distribution -------------------- 76% | Mutant 19% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 934 | 250 122 1 72 489 Remotely . | . . . . . Salvage Created 622 | . 162 49 . 411 Parts 39 | . 12 9 . 18 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 18 | . 4 7 . 7 Guns 5 | . 3 . . 2 Cannons 4 | . . . . 4 AOE 8 | . 1 7 . . Classes Destroyed 6 | . 2 2 . 2 Hauler 2 | . 1 . . 1 Operator 1 | . . . . 1 Watcher 2 | . . 1 . 1 Swarmer 7 | . . 7 . . Grunt 10 | . 4 . . 6 Programmer 1 | . . . . 1 Best Kill Streak 5 | . 5 4 . 2 Combat Bots Only 4 | . 4 4 . 2 Max Kills in Single Turn 3 | . 2 3 . 1 Gunslinging . | . . . . . Exploded 3 | . 1 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3539 | . 160 947 12 2420 Core 959 | . 12 224 12 711 Absorbed by Shields . | . . . . . Redirected to Shielding 103 | . . . . 103 Core Remaining (%) 84 | 100 95 44 97 . Volleys Fired 95 | . 11 17 13 54 Largest 2 | . 2 2 1 2 Hottest 96 | . 60 46 20 96 Shots Fired 129 | . 22 18 13 76 Gun 61 | . 20 10 . 31 Cannon 45 | . . . . 45 Launcher 10 | . 2 8 . . Special 13 | . . . 13 . Kinetic 75 | . 20 10 . 45 Thermal 44 | . . . 13 31 Explosive 10 | . 2 8 . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 3 4 5 13 Robot Miss Streak 4 | . 2 4 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 64 | . 11 6 1 46 Core Hits 39 | . 11 10 . 18 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . . 1 Meltdown 1 | . . . . 1 Destroy 1 | . 1 . . . Melee Attacks 2 | . . . . 2 Impact 2 | . . . . 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2169 | . 348 581 26 1214 Guns 615 | . 184 45 . 386 Cannons 820 | . . . . 820 Explosions 697 | . 164 533 . . Melee . | . . . . . Ramming 26 | . . 3 15 8 Kinetic 850 | . 184 45 . 621 Thermal 596 | . . . 11 585 Explosive 697 | . 164 533 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . 2 Average Corruption 1 | . 2 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 2 . . 2 Matter Fused 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 17 | . . 12 . 5 Projectiles 5 | . . . . 5 Explosions 12 | . . 12 . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 106 | . . 99 7 . Shots 3 | . . 3 . . Rammed 1 | . . . 1 . Targets Rammed 4 | . . 2 1 1 Kicked 3 | . . 2 . 1 Crushed . | . . . . . Highest Temperature 342 | . 90 14 . 342 Average Temperature 98 | . 17 6 . 129 Received Heat Transfer 1458 | . 75 240 . 1143 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . . 1 Heat Transferred 1187 | . . . 37 1150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 483 | . 181 483 211 336 Initial 136 | . . 82 136 95 Average 165 | . 48 252 153 174 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 76 | 100 100 49 99 72 Level 1 17 | . . 20 . 27 Level 2 6 | . . 29 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 2 . 4 Investigation 1 | . . 1 . . Extermination 2 | . . . . 2 Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 14 18 4 23 Peak Tracking Total 8 | . 5 7 5 8 Tactical Retreats 8 | . 1 4 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 11 | . 2 4 2 3 Terminals 8 | . 2 4 1 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . 1 . Total Hacks 30 | . 6 15 4 5 Successful 15 | . 2 10 2 1 Failed 15 | . 4 5 2 4 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 13 | . 5 6 . 2 Terminals 25 | . 6 15 2 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access 2 | . . . 2 . Terminal Hacks 12 | . 2 10 . . Record 7 | . 1 6 . . Robot Analysis 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . 1 . . . Unreport Threat 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 2 . Seal Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 4 1 2 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1569 | 55 205 334 239 736 Spaces Moved 1222 | 40 128 221 340 493 Core 14 | 6 . 8 . . Treads . | . . . . . Legs 666 | 34 128 176 . 328 Wheels . | . . . . . Hover 434 | . . 37 340 57 Flight 108 | . . . . 108 Fastest Speed 29 | 50 120 50 52 29 Average Speed 94 | 113 120 115 53 105 Slowest Speed 200 | 190 120 190 56 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 34 26 21 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 15 | . . 13 . 2 Terrain Destroyed 66 | . 16 47 . 3 Melee 2 | . . . . 2 Projectile 1 | . . . . 1 AOE 63 | . 16 47 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1483 | 47 157 281 370 628 Wait 30 | . . 24 6 . Move 1214 | 39 127 220 339 489 Hop 2 | . . . . 2 Pick Up 38 | 2 4 4 3 25 Fast Attach 19 | 6 3 1 4 5 Attach 21 | . . 6 3 12 Detach 3 | . 1 1 . 1 Swap 30 | . 9 3 . 18 Drop 25 | . 2 3 1 19 Fire 95 | . 11 17 13 54 Melee 2 | . . . . 2 Ram 1 | . . . 1 . Kick 3 | . . 2 . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 15) 212 | -10/Materials | Discovered new exit (range 15) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 537 | -9/Materials | Lost 3 parts (1n1u1w) 566 | -9/Materials | Core integrity fell below 50% 574 | -9/Materials | Discovered new exit (range 10) 595 | -9/Materials | Entered another Materials area 595 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 599 | -8/Materials | Lost 3 parts (1n1u1w) 684 | -8/Materials | Discovered new exit (range 4) 834 | -8/Materials | Entered Factory 834 | -7/Factory | Evolved 2 slots: Utility x2 1492 | -7/Factory | Build established: Scavenger-Mutant 1499 | -7/Factory | Core integrity fell below 50% 1526 | -7/Factory | Core integrity fell below 20% 1564 | -7/Factory | Lost 9 parts (1p3n5u) 1570 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01523_ K-01 Serf collects debris. 01525_ Acquired Imp. Cesium-ion Thruster. 01525_ Imp. Titanium Leg destroyed. 01526_ Acquired Imp. Cesium-ion Thruster. 01527_ K-01 Serf collects debris. 01527_ Acquired 46 matter. 01528_ K-01 Serf collects debris. 01529_ P-60 Hacker destroyed. 01530_ K-01 Serf collects debris. 01530_ Acquired Lgt. Deuterium Engine. 01531_ Critical hit (Burn: +37). 01531_ K-01 Serf collects debris. 01533_ Acquired Powered Hammer. 01533_ K-01 Serf collects debris. 01533_ Reaction Control System destroyed. 01534_ R-06 Scavenger collects Shock Rifle. 01543_ Acquired Med. Armor Plating. 01544_ Dropped Enh. Nuclear Core. 01545_ Dropped Sml. Storage Unit. 01569_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????###############?????????????? | | ?????????????????????#! #?????????????? | | ?????????????????????# = #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #????######???? | | ?????????????????????# #????# #???? | | ?????????????????????# #????# #???? | | ?????????????###########;###+############ #???? | | ?????????????# # #???? | | ?????????????# # ################???? | | ?????????????# g #??????????????????? | | ?????????????# """ """ g# #??????????????????? | | ?????????????# """ """ # #??????????????????? | | ?????????????# """ """ # #??????????????????? | | ?????????????# # #??????????????##### | | ?????????????# [ # #??????????????# ^ | | ?????????????# # #??????????????# | | ?????????????# " " # #??????????????# | | ?????????????# ""R"" @# #??????????????# | | ?????????????# """"" ; #??????????????# | | ?????????????#?############ #??????????????# | | ??????????????????????????# g############+### | | ??????????????????????????# k =! | | ??????????????????????????# =! | | ??????????????????????????# ! | | ??????????????????????????# | | ??????????????????????????## ### | | ??????????????????##########+### ###########+# | | ??????????????????# ! # u #????# | | ??????????????????# # #????# | | ??????????????????# # ###### """""" | | ??????????????????# # / | | ??????????????????# # ###### """""" | | ??????????????????# # #????# | | ??????????????????# # #????# """""" | | ??????????????????# # #????# | | ??????????????????# *! # #????# """""" | | ??????????????????# + #????# | | ??????????????????# # #????# """""" | | ??????????????????# # #????# | | ??????????????????############## #????####???? | | ???????????????????????????????###+#+#???????????? | | ????????????????????????????????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 280 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Utility Shielding 66 Evasion (%) 64 Melee Accuracy 5 Target Analysis 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed HeatDeuteriumMachine Manual? 0 Play Time 01:00:51 Cumulative 22.5 hours Start 2022.05.14 @ 10:50:51 End 2022.05.14 @ 11:55:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 11 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ff0f5bd-1897-4233-a8af-27a6ed3ce89a