Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.17 @ 09:44:34 Player: ClassActJerk Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1069) 1069 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 2484 Bonus ------- High Alert Combat Kills 100 Cogmind --------- Core Integrity 0/400 Matter 240/300 Energy 125/125 System Corruption 4% Temperature Cool (18) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Weight Redist. System Hardened Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Cannon > --- INVENTORY (20) --- Light Ion Engine Light Treads Structural Scanner Transport Network Coupler Core Shielding Light Armor Plating Hardened Light Armor Plating Drone Bay (2/2) Beam Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon Rocket Launcher > --- INVENTORY -------- Structural Scanner Transport Network Coupler Core Shielding Hardened Light Armor Plating Hardened Light Armor Plating Drone Bay Light Assault Rifle Heavy Assault Rifle Light Cannon [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Hardened Light Armor Plating Device Weight Redist. System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 44 | 7 12 14 11 Power 7 | 1 1 4 1 Engine 7 | 1 1 4 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 4 1 6 Treads 3 | . . . 3 Leg 7 | 2 2 1 2 Wheel 1 | . . . 1 Hover . | . . . . Flight 2 | . 2 . . Utility 9 | 1 3 4 1 Device 1 | . . 1 . Storage 4 | 1 2 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 15 | 3 4 5 3 Energy Gun 1 | 1 . . . Energy Cannon 2 | . . 2 . Ballistic Gun 8 | 2 3 1 2 Ballistic Cannon 1 | . . . 1 Launcher 3 | . 1 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 1 9 6 Power 2 | . . 2 . Propulsion 5 | . 1 2 2 Utility 2 | . . 1 1 Weapon 7 | . . 4 3 Highest Loss Streak 4 | . 1 3 4 To Critical Strikes . | . . . . Average Slot Usage (%) 76 | . 86 71 77 Engine 10 | . 14 9 11 Treads 2 | . . . 6 Leg 10 | . 24 9 2 Wheel 1 | . . . 2 Device 7 | . . 8 11 Storage 11 | . 13 11 11 Protection 10 | . 8 10 11 Energy Cannon 2 | . . 3 3 Ballistic Gun 12 | . 17 16 6 Ballistic Cannon 1 | . . . 3 Launcher 4 | . 3 1 7 Naked Turns . | . . . . Heaviest Build 62 | 12 21 62 62 Greatest Support 26 | 20 20 26 26 Greatest Overweight (x) 6 | . 3 6 6 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 20 | 8 10 20 20 Average Capacity 16 | 6 8 18 20 Most Carried 13 | 5 10 13 10 Average Carried 8 | 3 6 9 8 Final Capacity 20 | 8 10 20 20 Final Carried 10 | 2 9 10 10 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1101 | 196 85 219 601 Remotely . | . . . . Salvage Created 1242 | . 86 381 775 Parts 87 | . 16 21 50 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 31 | . 5 10 16 Guns 12 | . 4 7 1 Cannons 13 | . . 3 10 AOE 6 | . 1 . 5 Classes Destroyed 7 | . 2 2 3 Worker 5 | . . . 5 Builder 5 | . 2 . 3 Hauler 1 | . . . 1 Recycler 1 | . . . 1 Swarmer 8 | . 5 3 . Grunt 14 | . . 4 10 Sentry 9 | . . 3 6 Best Kill Streak 6 | . 3 2 6 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 5 | . 1 1 5 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2773 | . 466 1016 1291 Core 468 | . 63 157 248 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 74 . . Volleys Fired 119 | . 25 34 60 Largest 2 | . 2 2 2 Hottest 96 | . 50 96 96 Shots Fired 223 | . 44 61 118 Gun 147 | . 41 52 54 Cannon 56 | . . 8 48 Launcher 20 | . 3 1 16 Special . | . . . . Kinetic 187 | . 41 52 94 Thermal . | . . . . Explosive 20 | . 3 1 16 Electromagnetic 16 | . . 8 8 Robot Hit Streak 29 | . 4 20 29 Robot Miss Streak 7 | . 7 3 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 139 | . 19 42 78 Core Hits 69 | . 10 16 43 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2522 | . 204 530 1788 Guns 843 | . 153 359 331 Cannons 841 | . . 171 670 Explosions 838 | . 51 . 787 Melee . | . . . . Ramming . | . . . . Kinetic 1358 | . 153 359 846 Thermal . | . . . . Explosive 838 | . 51 . 787 Electromagnetic 326 | . . 171 155 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 96 | . 10 . 86 Projectiles 16 | . . . 16 Explosions 80 | . 10 . 70 Melee . | . . . . Knockbacks 7 | . . . 7 Impact . | . . . . Kinetic 7 | . . . 7 Secondary . | . . . . Self-Inflicted Damage 380 | . 70 . 310 Shots 12 | . 2 . 10 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 225 | . 25 103 225 Average Temperature 34 | . 9 17 46 Received Heat Transfer 717 | . 81 336 300 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 712 | . 246 120 712 Initial 26 | . . 21 26 Average 190 | . 113 47 383 Maximum Alert Level 3 | . 1 . 3 Low Security (%) 62 | 100 85 100 10 Level 1 18 | . 14 . 40 Level 2 19 | . . . 48 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 1 5 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 7 | . 1 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 14 16 27 Peak Tracking Total 7 | . 4 4 7 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 7 | . . . 7 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 3 | . 1 . 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 1 . 2 Successful 3 | . 1 . 2 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Open Door 1 | . . . 1 Alert Level 1 | . . . 1 Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2693 | 60 545 1039 1049 Spaces Moved 926 | 48 312 269 297 Core 65 | 15 . 33 17 Treads 166 | . . . 166 Legs 601 | 33 264 236 68 Wheels 46 | . . . 46 Hover . | . . . . Flight 48 | . 48 . . Fastest Speed 37 | 50 37 190 125 Average Speed 224 | 98 119 306 281 Slowest Speed 350 | 120 280 350 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 30 | 3 40 24 56 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 161 | . 26 3 132 Melee . | . . . . Projectile . | . . . . AOE 161 | . 26 3 132 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1351 | 60 456 433 402 Wait 183 | . 66 99 18 Move 923 | 47 311 268 297 Hop . | . . . . Pick Up 55 | 5 25 13 12 Fast Attach 4 | 3 . 1 . Attach 36 | 4 10 11 11 Detach 1 | 1 . . . Swap 4 | . 2 2 . Drop 26 | . 17 5 4 Fire 119 | . 25 34 60 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 15) 606 | -10/Materials | Entered another Materials area 606 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1443 | -9/Materials | Discovered new exit (range 15) 1543 | -9/Materials | Lost 3 parts (1n2w) 1645 | -9/Materials | Entered Storage 2178 | -9/Storage | Core integrity fell below 50% 2362 | -9/Storage | Crushed by falling debris 2362 | -9/Storage | Core integrity fell below 20% 2393 | -9/Storage | Lost 4 parts (1n1u2w) 2471 | -9/Storage | Garrison activated, responded to threat 2694 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02634_ RC84,GG>VMCRFOWVXWIC 02634_ Acquired 19 matter. 02635_ K-01 Serf collects debris. 02637_ Acquired 5 matter. 02639_ K-01 Serf collects debris. 02639_ Acquired 4 matter. 02639_ R-06 Scavenger collects Ion Engine. 02641_ Acquired 3 matter. 02642_ K-01 Serf collects debris. 02644_ Acquired 4 matter. 02644_ R-06 Scavenger collects Aluminum Leg. 02645_ K-01 Serf collects debris. 02646_ Acquired 3 matter. 02648_ R-06 Scavenger collects Ion Engine. 02664_ W-16 Scout knocked back. 02668_ R-06 Scavenger collects Ion Engine. 02674_ R-06 Scavenger collects Heat Sink. 02686_ S-10 Pest knocked back. 02691_ Destroyed Flight Unit. 02691_ S-10 Pest knocked back. 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