Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 08:03:30 Player: SuperSwiss Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (1339) 1339 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 4526 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 184/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Melee Analysis Suite > --- WEAPON (3) ------- Rocket Launcher Improved Grenade Launcher > --- INVENTORY (15) --- Micro Nuclear Core Armored Wheel Flight Unit Flight Unit Flight Unit Cryofiber Web Improved Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Light Armor Plating Recalibrator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Melee Analysis Suite Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy Particle Gun Great Axe > --- INVENTORY -------- Micro Nuclear Core Flight Unit Flight Unit Flight Unit Cryofiber Web Improved Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Recalibrator Army-in-a-Box [Rating: 41] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 62 | 6 8 3 1 1 43 Power 6 | 1 1 . 1 . 3 Engine 5 | 1 1 . 1 . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 19 | 2 2 1 . . 14 Treads 5 | . . . . . 5 Leg . | . . . . . . Wheel 9 | 2 2 1 . . 4 Hover . | . . . . . . Flight 5 | . . . . . 5 Utility 11 | 1 2 . . 1 7 Device 4 | . 1 . . 1 2 Storage 2 | 1 1 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 26 | 2 3 2 . . 19 Energy Gun 11 | . . . . . 11 Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 2 2 . . 2 Ballistic Cannon . | . . . . . . Launcher 4 | . 1 . . . 3 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . . 5 Parts Lost 29 | . 5 4 . . 20 Power 5 | . 1 1 . . 3 Propulsion 9 | . 2 1 . . 6 Utility 3 | . . . . . 3 Weapon 12 | . 2 2 . . 8 Highest Loss Streak 9 | . 3 2 . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 88 97 85 99 90 Engine 5 | . 6 12 . 13 2 Core 3 | . . . . . 5 Treads 6 | . . . . . 12 Wheel 18 | . 25 27 28 28 11 Device 11 | . 14 14 14 14 8 Storage 11 | . 14 14 14 14 9 Processor 5 | . . . . . 9 Protection 2 | . . . . . 4 Energy Gun 7 | . . . . . 13 Ballistic Gun 14 | . 25 28 28 28 3 Slashing Weapon 3 | . . . . . 7 Peak Build Rating 41 | 6 7 7 13 15 41 Average Rating 20 | 4 6 6 8 13 31 On Entrance 7 | . 6 7 6 13 14 Naked Turns . | . . . . . . Heaviest Build 44 | 11 26 26 26 26 44 Greatest Support 30 | 26 26 20 20 20 30 Greatest Overweight (x) 8 | . 1 2 1 1 8 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 Most Carried 15 | 5 8 9 14 14 15 Average Carried 11 | 1 5 8 10 13 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 2 8 8 13 14 11 Class Distribution -------------------- 47% | Mutant 45% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1006 | 232 267 50 . 57 400 Remotely . | . . . . . . Salvage Created 2062 | 23 586 118 . 47 1288 Parts 158 | 3 59 7 . 3 86 Haulers Intercepted 5 | . 1 . . . 4 Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 44 | . 13 6 . 3 22 Melee 11 | . . . . . 11 Guns 28 | . 11 6 . 3 8 AOE 4 | . 2 . . . 2 Classes Destroyed 13 | 1 6 1 . . 5 Worker 6 | . 4 . . . 2 Builder 5 | . 4 . . . 1 Tunneler 1 | 1 . . . . . Hauler 5 | . 1 . . . 4 Recycler 2 | . 2 . . . . Mechanic 1 | . . . . . 1 Watcher 2 | . . . . . 2 Swarmer 21 | . 9 3 . 3 6 Grunt 11 | . 4 1 . . 6 Sentry 6 | . . . . . 6 Specialist 2 | . . . . . 2 Hunter 2 | . . . . . 2 Assembled 2 | . . 2 . . . Best Kill Streak 9 | 1 9 5 . 2 4 Combat Bots Only 7 | . 7 3 . 2 2 Max Kills in Single Turn 3 | 1 3 1 . 2 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . 2 . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 323 | . 70 27 . 9 217 Missed 76 | . 15 4 . 6 51 Damage Taken 3342 | . 505 236 . 27 2574 Core 701 | . 87 49 . . 565 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . . . 45 . Volleys Fired 121 | 3 49 20 . 4 45 Largest 3 | 2 2 2 . 2 3 Hottest 125 | 40 50 40 . 40 125 Shots Fired 236 | 6 90 40 . 9 91 Gun 222 | 6 86 40 . 9 81 Cannon . | . . . . . . Launcher 12 | . 4 . . . 8 Special 2 | . . . . . 2 Kinetic 170 | 6 86 40 . 9 29 Thermal 34 | . . . . . 34 Explosive 12 | . 4 . . . 8 Electromagnetic 20 | . . . . . 20 Robot Hit Streak 23 | 4 8 8 . 3 23 Robot Miss Streak 5 | 1 5 2 . 1 4 Penetration Max . | . . . . . . Secondary Targets 7 | . 4 1 . 1 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 181 | 4 42 26 . 6 103 Core Hits 105 | 1 41 13 . 3 47 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 1 2 Burn 1 | . . . . . 1 Destroy 1 | . . . . 1 . Sever 1 | . . . . . 1 Melee Attacks 45 | . . . . . 45 Impact . | . . . . . . Slashing 45 | . . . . . 45 Piercing . | . . . . . . Sneak Attacks 11 | . . . . . 11 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4006 | 45 803 206 . 49 2903 Guns 1563 | 45 452 206 . 49 811 Cannons . | . . . . . . Explosions 617 | . 351 . . . 266 Melee 1826 | . . . . . 1826 Ramming . | . . . . . . Kinetic 911 | 45 452 206 . 49 159 Thermal 379 | . . . . . 379 Explosive 617 | . 351 . . . 266 Electromagnetic 273 | . . . . . 273 Impact . | . . . . . . Slashing 1826 | . . . . . 1826 Piercing . | . . . . . . Highest Corruption 4 | . . 4 4 4 3 Average Corruption 3 | . . 4 4 4 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . . . 6 13 11 Message Errors 10 | . . . 2 4 4 Matter Fused 5 | . . . 1 1 3 Heat Flow Errors 4 | . . . . 3 1 Energy Discharges 3 | . . . 1 2 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 3 | . . . 2 . 1 Data Loss (major) 2 | . . . . 1 1 Misfires 1 | . . . . 1 . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 238 | . 13 . . . 225 Projectiles . | . . . . . . Explosions 13 | . 13 . . . . Melee 225 | . . . . . 225 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 25 | . . . . . 25 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 278 | . 12 20 . 251 278 Average Temperature 78 | . 3 9 . 116 97 Received Heat Transfer 892 | . 132 124 . 6 630 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . . . . . 4 Heat Transferred 918 | . . . . . 918 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 342 | 5 342 178 . 87 173 Initial 73 | . 3 73 . . . Average 105 | 2 239 156 . 44 75 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 91 | 100 42 100 . 100 100 Level 1 8 | . 57 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 . . . 4 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 7 | . 2 . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 20 6 . 9 39 Peak Tracking Total 9 | . 9 3 . 3 6 Tactical Retreats 5 | . 1 1 . 1 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 5 | . 2 . . . 3 Max in Single Turn 2 | . 1 . . . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 12 | . . 1 1 . 10 Terminals 9 | . . 1 . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 18 | . . 1 1 . 16 Successful 10 | . . 1 1 . 8 Failed 8 | . . . . . 8 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 13 | . . . 1 . 12 Terminals 15 | . . 1 . . 14 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 3 | . . 1 1 . 1 Hauler Manifests 1 | . . . . . 1 Zone Layout 1 | . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 5 | . . . . . 5 Terminals 5 | . . . . . 5 Skim 5 | . . . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . . 1 . . 7 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 6 | . . . . 6 . Total Damage 104 | . . . . 104 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3371 | 45 483 406 197 430 1810 Spaces Moved 2228 | 31 263 338 206 366 1024 Core 14 | 12 . . . . 2 Treads 19 | . . . . . 19 Legs . | . . . . . . Wheels 2190 | 19 263 338 206 366 998 Hover . | . . . . . . Flight 5 | . . . . . 5 Fastest Speed 50 | 50 90 95 95 95 80 Average Speed 108 | 74 91 95 95 95 124 Slowest Speed 450 | 90 100 110 95 95 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 3 61 69 60 80 69 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . 3 . 2 . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 47 | . 9 . . . 38 Melee 1 | . . . . . 1 Projectile 1 | . . . . . 1 AOE 45 | . 9 . . . 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2907 | 46 425 390 207 441 1398 Wait 384 | . 90 27 . 69 198 Move 2223 | 30 262 337 205 365 1024 Hop . | . . . . . . Pick Up 45 | 7 14 3 1 1 19 Fast Attach 25 | 1 . . . 1 23 Attach 29 | 5 6 3 1 . 14 Detach 3 | . . . . . 3 Swap 8 | . 2 . . . 6 Drop 24 | . 2 . . 1 21 Fire 121 | 3 49 20 . 4 45 Melee 45 | . . . . . 45 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 14) 204 | -10/Materials | Destroyed 7 combat bots 214 | -10/Materials | Lost 3 parts (1p1n1w) 311 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 15) 529 | -10/Materials | Entered Mines 573 | -10/Mines | Discovered new exit (range 4) 666 | -10/Mines | Discovered new exit (range 5) 763 | -10/Mines | Build established: Scavenger-Mutant 813 | -10/Mines | Assembled infested the area 818 | -10/Mines | Assisted by a Guerilla fighting off Assembled 893 | -10/Mines | Core integrity fell below 50% 931 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 931 | -10/Mines | Discovered new exit (range 5) 935 | -10/Mines | Entered Exiles 950 | -10/Exiles | Discovered new exit (range 15) 961 | -10/Exiles | Met 8R-AWN 975 | -10/Exiles | Met EX-HEX 1002 | -10/Exiles | Met EX-BIN 1012 | -10/Exiles | Aligned with FarCom system 1013 | -10/Exiles | Given EX-Vault access code 1036 | -10/Exiles | Opened EX-Vault 1040 | -10/Exiles | Found Army-in-a-Box 1060 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1089 | -10/Exiles | Met EX-DEC 1123 | -10/Exiles | Discovered new exit (range 11) 1132 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1132 | -10/Exiles | Entered Mines 1139 | -9/Mines | Escorted by a lone wolf Derelict 1159 | -9/Mines | Learned location of Storage (-7) 1220 | -9/Mines | Learned location of Recycling (-7) 1498 | -9/Mines | Discovered new exit (range 12) 1562 | -9/Mines | Entered Materials 1562 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1694 | -8/Materials | Lost 4 parts (1p1n2w) 2213 | -8/Materials | Core integrity fell below 50% 2261 | -8/Materials | Lost 9 parts (1p4n2u2w) 2755 | -8/Materials | Discovered new exit (range 16) 2804 | -8/Materials | Build established: Mutant 2829 | -8/Materials | Discovered new exit (range 12) 3341 | -8/Materials | Core integrity fell below 20% 3372 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03360_ Critical hit (Burn: +37). 03361_ Slug penetrates Wall. 03362_ Adv. Visual Processing Unit fried. 03362_ Core Analyzer fried. 03362_ X-62 Marksman destroyed. 03362_ H-61 Shepherd calls for reinforcements. 03362_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03362_ Knocked back. 03364_ Penetrated by Slug. 03364_ Knocked back. 03365_ Terminal disabled. 03365_ Electrolysis Chamber disabled. 03366_ Knocked back. 03368_ The unstable cave ceiling collapses. 03368_ Penetrated by Slug. 03368_ Mic. Nuclear Core destroyed. 03370_ The unstable cave ceiling collapses. 03370_ Hvy. Particle Gun destroyed. 03370_ Knocked back. 03371_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????# ?##### ####"T"###### #???""""" #? | | ???????############ #??#####????# #???""""" #? | | ????????# # #?########### #??? #? | | ????????# # #?# / # #???#########? | | #####???#! # #?# """ # #########????? | | #???# #% #?# """ # # / #????? | | ############+## #?# """ # # """ #????? | | !!%[!%= #?#"" # # """ #????? | | T *=%*=! #?#"Y # # """ #????? | | ##########+#/## #?#"" # + #????? | | #????????# # #?# # #########????? | | +####????????# # ####+####+### # #?????? | | ???????????# # # #?????? | | ???????????# # %* %# "" #?????? | | ??????????# ##### ##### %+% " #?????? | | ?????????###+####??# [ #???# # "" #?????? | | #????????# =! #??# /#???# # #?????? | | ! #????????# =! #??# **//#???#!%########?????? | | #????????# #??########???# #????????????? | | ! #????????# #???????????#?# ########?????? | | #????????# #?????????? ?# # #?????? | | ##### ???#! #######???"""?# # [[#?????? | | ????# ### #?? """?# # "" [ #?????? | | ??# g [ ## """ # # " #?????? | | ??# %[! + + / "" #?????? | | ??# g H *[[[@#??????# # #?????? | | ??? ###+## =%=##?????## #### ###?????? | | ???????? ;###??????# ###"##??????? | | ??????? " ! ???????# #??????? | | ??????????" """ ?????# #??????? | | ??????????"" """ #????# ######??????? | | ?????????? # # """ #?#### ##???????????? | | ??????????"?"??##?# #?# #????????????? | | ??????????????????# """ #?#! !#????????????? | | ??????????????????# ""????##!!!!##????????????? | | ??????????????????# "??????######?????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverIonicLauncher Manual? 0 Play Time 00:47:15 Cumulative 52.6 hours Start 2025.01.28 @ 23:05:03 End 2025.01.29 @ 08:03:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 59 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 587fa088-10ae-4682-9d96-cda62a387d73