Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 20:40:49 Player: EX-OCT Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (83) 415 Value Destroyed (3108) 3108 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2008) 2008 TOTAL SCORE: 11591 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 100 Entered Garrisons 200 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 148/300 Energy 66/100 System Corruption 7% Temperature Cool (0) Movement Rolling (100) Location -5/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Armored Huge Wheel > --- UTILITY (6) ------ Advanced Cooling System Experimental Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Overtuned Huge Scrapsphere Precision Energy Filter Cooled Plasma Cannon Mass Driver Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Medium Treads Overtuned Huge Scrapsphere Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Scrap Suit Advanced Cooling System Experimental Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON ----------- Plasma Rifle Gauss Rifle Gauss Rifle Mass Driver > --- INVENTORY -------- Light Angular Momentum Engine Improved Cooling System Precision Energy Filter Cooled Plasma Cannon [Rating: 94] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion VTOL Module Treads Light Treads Wheel Centrium Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Makeshift Hammer Energy Gun Heavy Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Slots Evolved 10 | . . 2 . . . 6 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 4 . . . . . . . . Utility 4 | . . 2 . . . 2 . . . . . . . . Weapon 2 | . . . . . . . . . . . 2 . . . Parts Attached 108 | 4 5 15 19 4 5 19 1 2 . . 27 6 1 . Power 11 | . . 1 2 . . 4 . 1 . . 3 . . . Engine 9 | . . 1 2 . . 4 . 1 . . 1 . . . Core 2 | . . . . . . . . . . . 2 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 33 | 2 2 7 4 1 1 5 1 . . . 7 2 1 . Treads 6 | 2 . . . . . . . . . . 2 2 . . Leg . | . . . . . . . . . . . . . . . Wheel 7 | . . . . . 1 . . . . . 5 . 1 . Hover 3 | . 2 1 . . . . . . . . . . . . Flight 17 | . . 6 4 1 . 5 1 . . . . . . . Utility 32 | . 2 2 4 2 2 7 . . . . 11 2 . . Device 10 | . 1 1 1 . . 2 . . . . 4 1 . . Storage 2 | . . . . . 2 . . . . . . . . . Processor 5 | . . 1 1 . . 2 . . . . 1 . . . Hackware 10 | . . . 1 2 . 3 . . . . 4 . . . Protection 5 | . 1 . 1 . . . . . . . 2 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 32 | 2 1 5 9 1 2 3 . 1 . . 6 2 . . Energy Gun 7 | . . 1 2 . . 1 . . . . 1 2 . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . Ballistic Gun 12 | 2 1 3 4 . 1 . . . . . 1 . . . Ballistic Cannon 5 | . . . . . . 1 . . . . 4 . . . Launcher 1 | . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 4 | . . 1 2 . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . . . . . . . . Unidentified Prototypes 11 | . . 1 6 . . 3 . . . . 1 . . . Corrupted Parts 2 | . . . . 2 . . . . . . . . . . System Corruption 6 | . . . . 6 . . . . . . . . . . Parts Lost 54 | . . 10 3 . . . . 5 1 1 16 16 . 2 Power 6 | . . 1 . . . . . 1 . . 2 2 . . Propulsion 21 | . . 5 2 . . . . 2 . . 6 4 . 2 Utility 12 | . . 1 . . . . . 2 1 1 3 4 . . Weapon 15 | . . 3 1 . . . . . . . 5 6 . . Highest Loss Streak 12 | . . 10 2 . . . . 5 1 1 5 12 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | . 2 4 3 4 8 4 5 4 4 4 3 4 4 4 Power . | . . . . . . . 1 . . . . . . . Propulsion . | . 1 2 . . 1 . . . . . . . 1 1 Utility 1 | . . 1 . . 1 1 2 2 2 2 1 2 1 1 Weapon 2 | . . . 2 3 4 2 2 1 2 2 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 1 | . . 1 . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 59 81 75 84 75 83 93 90 66 56 67 87 37 41 Engine 2 | . . 6 . . . 4 6 5 6 6 1 1 . . Treads 2 | . 21 . . . . . . . . . . 7 5 5 Wheel 4 | . . . . . 2 . . . . . 15 21 7 11 Hover 1 | . 6 13 . . . . . . . . . . . . Flight 16 | . . 6 20 22 16 32 40 38 26 26 6 . . . Device 7 | . 1 15 11 11 1 11 13 12 6 3 2 8 5 5 Storage 1 | . . . . . 9 . . . . . . . . . Processor 6 | . . 9 13 5 . 5 6 6 6 6 9 11 11 11 Hackware 15 | . . . 10 21 33 19 20 19 13 6 9 5 5 5 Protection 2 | . 1 9 4 5 . . . . . . 3 2 . . Energy Gun 1 | . . 5 . . . . . . . . . 8 . . Ballistic Gun 4 | . 28 11 7 . . . . . . . 1 7 . . Impact Weapon 4 | . . 2 7 11 1 5 6 6 6 6 3 . . . Special Melee Weapon 2 | . . . . 7 11 . . . . . . . . . Peak Build Rating 94 | 4 8 18 18 19 25 57 58 59 41 38 93 94 45 45 Average Rating 37 | 3 4 14 12 15 20 42 57 56 40 37 65 89 40 45 On Entrance 32 | . 4 8 6 12 19 25 57 58 43 38 37 93 37 45 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 57 | 3 5 12 7 7 41 42 14 15 13 13 57 46 2 2 Greatest Support 84 | 3 14 14 8 8 28 28 27 29 24 24 84 68 3 44 Greatest Overweight (x) 2 | . . 1 1 . 1 1 . . . . 2 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 20 20 5 5 5 5 5 5 5 5 Average Capacity 6 | 5 5 5 5 5 12 5 5 5 5 5 5 5 5 5 Most Carried 12 | . 5 5 5 5 12 11 5 5 4 4 5 5 5 5 Average Carried 4 | . 2 4 3 4 8 4 5 4 4 4 3 4 5 5 Final Capacity 20 | 5 5 5 5 5 20 5 5 5 5 5 5 5 5 5 Final Carried 12 | . 5 4 3 5 12 5 5 3 4 4 5 5 5 5 Class Distribution -------------------- 41% | Mutant 22% | Hacker-Scout 7% | Scavenger-Mutant 5% | Gunner 4% | Hacker-Mutant 4% | Sprinter 4% | Scavenger-Gunner 3% | Machinist-Mutant 3% | Machinist-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Scavenger-Gunner | -5/Garrison Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Matter Collected 2712 | 240 192 242 406 20 57 264 36 13 . 57 906 279 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3094 | . 427 367 425 . . 358 . 70 . . 738 709 . . Parts 150 | . 25 35 25 . . 8 . 9 . . 26 22 . . Haulers Intercepted 5 | . 1 1 . . . 2 . . . . 1 . . . Recyclers Shooed 2 | . 1 . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 1 8 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Combat Hostiles Destroyed 63 | . 8 12 8 . . 1 . 6 . . 14 14 . . Guns 39 | . 8 12 8 . . . . . . . 1 10 . . Cannons 13 | . . . . . . . . . . . 10 3 . . AOE 7 | . . . . . . . . 6 . . 1 . . . Classes Destroyed 13 | . 4 2 1 . . 1 . . . . 5 . . . Worker 2 | . . . . . . . . . . . 2 . . . Builder 1 | . 1 . . . . . . . . . . . . . Tunneler 2 | . . . . . . 1 . . . . 1 . . . Hauler 5 | . 1 1 . . . 2 . . . . 1 . . . Recycler 1 | . . . . . . . . . . . 1 . . . Operator 7 | . 2 1 . . . 4 . . . . . . . . Watcher 2 | . . . 1 . . 1 . . . . . . . . Swarmer 20 | . . 9 . . . . . 6 . . 2 3 . . Grunt 25 | . 8 1 2 . . . . . . . 4 10 . . Sentry 12 | . . 2 6 . . 1 . . . . 3 . . . Hunter 2 | . . . . . . . . . . . 2 . . . Programmer 2 | . . . . . . . . . . . 2 . . . Behemoth 2 | . . . . . . . . . . . 1 1 . . Best Kill Streak 7 | . 4 7 4 . . 1 . 6 . . 5 5 . . Combat Bots Only 7 | . 4 7 4 . . 1 . 6 . . 4 5 . . Max Kills in Single Turn 2 | . 1 2 1 . . 1 . 1 . . 2 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . 1 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Hostile Shots Fired 704 | . 49 96 60 . . 19 . 54 5 21 175 223 . 2 Missed 240 | . 9 32 19 . . 6 . 29 4 13 54 74 . . Hits 464 | . 40 64 41 . . 13 . 25 1 8 121 149 . 2 Projectile 464 | . 40 64 41 . . 13 . 25 1 8 121 149 . 2 AOE 2 | . . . . . . . . . . . 1 . . 1 Critical Strikes 16 | . 1 2 . . . . . . . . 9 4 . . Actively Blocked 1 | . . 1 . . . . . . . . . . . . Damage Taken 8150 | . 470 753 579 . . 97 . 343 48 154 2726 2834 . 146 Core 1587 | . 143 148 163 . . 39 . 40 . 44 425 517 . 68 Absorbed by Shields 10 | . . . . . . . . . . . . 10 . . Redirected to Shielding 25 | . 2 23 . . . . . . . . . . . . Ignored by Resistances 50 | . . . . . . . . . . . . 50 . . Regen/Repaired (Parts) 63 | . . . 6 . . 27 . . . . 30 . . . Core Remaining (%) 62 | 100 42 . . . 22 . . . . 85 . . . . Volleys Fired 223 | . 48 22 25 . . . . 8 . . 68 52 . . Largest 4 | . 2 2 2 . . . . 1 . . 3 4 . . Hottest 241 | . 40 70 46 . . . . 30 . . 197 241 . . Shots Fired 466 | . 96 37 47 . . . . 8 . . 121 157 . . Gun 330 | . 96 37 47 . . . . . . . 22 128 . . Cannon 126 | . . . . . . . . . . . 99 27 . . Launcher 10 | . . . . . . . . 8 . . . 2 . . Special . | . . . . . . . . . . . . . . . Kinetic 324 | . 96 22 47 . . . . . . . 90 69 . . Thermal 117 | . . . . . . . . . . . 31 86 . . Explosive 10 | . . . . . . . . 8 . . . 2 . . Electromagnetic 15 | . . 15 . . . . . . . . . . . . Robot Hit Streak 19 | . 12 10 13 . . . . . . . 19 11 . . Robot Miss Streak 5 | . 3 5 2 . . . . . . . 4 5 . . Penetration Max 1 | . . . . . . . . . . . . 1 . . Secondary Targets 6 | . . 4 . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . 1 . . Shots Hit Robots 318 | . 63 29 37 1 2 10 . . 1 . 82 93 . . Core Hits 137 | . 26 19 16 . . 1 . 11 . . 25 39 . . Critical Kills 3 | . . 1 . . . . . . . . 1 1 . . Critical Parts Destroyed 5 | . 1 . . . . 1 . . 1 . 1 1 . . Critical Strikes 18 | . 1 1 . . . 1 . . 1 . 8 6 . . Burn 4 | . . . . . . . . . . . . 4 . . Meltdown 1 | . . . . . . . . . . . 1 . . . Destroy 3 | . 1 . . . . . . . . . . 2 . . Blast 6 | . . . . . . . . . . . 6 . . . Smash 4 | . . 1 . . . 1 . . 1 . 1 . . . Melee Attacks 113 | . . 4 18 5 2 49 6 3 6 5 15 . . . Impact 109 | . . 4 18 3 . 49 6 3 6 5 15 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 11 | . . 1 . 1 2 4 . . 1 . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8852 | . 673 537 561 . . 652 . 389 99 . 3670 2271 . . Guns 3719 | . 673 412 561 . . . . . . . 285 1788 . . Cannons 2901 | . . . . . . . . . . . 2624 277 . . Explosions 958 | . . . . . . . . 389 . . 363 206 . . Melee 1274 | . . 125 . . . 652 . . 99 . 398 . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 4746 | . 673 217 561 . . . . . . . 2288 1007 . . Thermal 1679 | . . . . . . . . . . . 621 1058 . . Explosive 958 | . . . . . . . . 389 . . 363 206 . . Electromagnetic 195 | . . 195 . . . . . . . . . . . . Impact 1274 | . . 125 . . . 652 . . 99 . 398 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 6 . 1 1 1 1 1 7 7 7 7 Average Corruption 4 | . . . . 5 . 1 1 1 1 1 6 7 7 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 51 | . . . . 4 . 3 1 . . 1 22 19 . 1 Message Errors 12 | . . . . 2 . . . . . . 6 4 . . Matter Fused 10 | . . . . 1 . . . . . . 5 4 . . Heat Flow Errors 3 | . . . . 1 . 1 . . . . . 1 . . Energy Discharges 6 | . . . . . . . 1 . . 1 2 1 . 1 Parts Rejected 2 | . . . . . . 1 . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . 1 . . . . 3 2 . . Data Loss (major) 4 | . . . . . . . . . . . 2 2 . . Misfires 3 | . . . . . . . . . . . 2 1 . . Alerts 1 | . . . . . . . . . . . . 1 . . Weapon Failures 3 | . . . . . . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 618 | . . . . . . 310 . . 99 . 209 . . . Projectiles 24 | . . . . . . . . . . . 24 . . . Explosions 48 | . . . . . . . . . . . 48 . . . Melee 546 | . . . . . . 310 . . 99 . 137 . . . Knockbacks 12 | . . . . . . 2 . . 1 . 8 1 . . Impact 4 | . . . . . . 2 . . 1 . 1 . . . Kinetic 7 | . . . . . . . . . . . 6 1 . . Secondary 1 | . . . . . . . . . . . 1 . . . Self-Inflicted Damage 78 | . . . . . . . . 8 . . 70 . . . Shots 2 | . . . . . . . . 1 . . 1 . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 741 | . 22 38 . 262 . 94 . 86 . 6 741 288 . . Average Temperature 95 | . 3 12 . 132 . 34 . 32 . 3 185 98 . . Received Heat Transfer 2073 | . 285 279 198 . . 30 . 30 . 27 495 729 . . Effects 11 | . . . . . . . . . . . 11 . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . Energy Bleed 4 | . . . . . . . . . . . 4 . . . Interference 2 | . . . . . . . . . . . 2 . . . Matter Decay 2 | . . . . . . . . . . . 2 . . . Damage (major) 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 6 . . . . 1 . . . Combat Hostiles 2 | . . . . . . 1 . . . . 1 . . . Parts Fried 13 | . . . . . . 13 . . . . . . . . Impact Corruptions 24 | . . . . . . 16 . . 2 . 6 . . . Robots Melted 3 | . . . . . . . . . . . 2 1 . . Combat Hostiles 2 | . . . . . . . . . . . 1 1 . . Parts Melted 8 | . . . . . . . . . . . 1 7 . . Heat Transferred 3406 | . . . . . . . . . . . 959 2447 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Maximum Alert Level 2 | . . 1 1 1 . . . . . . 1 2 1 . Low Security (%) 71 | 100 100 62 28 86 . 100 . . . . 85 . . 100 Level 1 22 | . . 37 71 13 . . . . . . 14 42 100 . Level 2 5 | . . . . . . . . . . . . 57 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 574 | . 151 338 342 220 . 85 . . . . 332 574 251 161 Initial 251 | . . 51 123 94 . . . . . . 126 236 251 161 Average 144 | . 83 144 232 160 . 18 . . . . 143 390 243 161 Influence Increases 3438 | . 288 462 577 196 . 324 . 190 . 240 758 403 . . Destroy 0b10 Robot/C 1300 | . 160 240 160 . . 20 . 120 . . 320 280 . . Destroy 0b10 Robot/NC 100 | . 20 10 5 . . 40 . . . . 25 . . . Destroy Leader 294 | . 32 42 62 . . 16 . 10 . . 102 30 . . Allied During Kill 21 | . . . . . . . . . . . 21 . . . Successful Hack 194 | . 16 19 39 13 . 85 . . . . 22 . . . Select Force Hacks 330 | . 60 30 60 180 . . . . . . . . . . Disable Machine 210 | . . 15 45 . . 30 . . . . 120 . . . Anti-Garrison Action 50 | . . . . . . . . . . . . 50 . . Destroy Structure 204 | . . 1 11 3 . 28 . . . . 118 43 . . Partial Spotted 60 | . . . . . . 60 . . . . . . . . Lose Combat Pursuer 675 | . . 105 195 . . 45 . 60 . 240 30 . . . Influence Decreases 3297 | . 165 292 626 310 130 324 . 70 120 40 620 262 248 90 Entered New Map 1116 | . . 72 170 150 130 . . . 120 . 74 102 228 70 Time Decay 1481 | . 165 120 268 160 . 312 . 20 . 30 386 . 20 . Lost Part 530 | . . 100 30 . . . . 50 . 10 160 160 . 20 Lost Ally 10 | . . . . . . 10 . . . . . . . . Purge Threat 160 | . . . 158 . . 2 . . . . . . . . Squads Dispatched 31 | . 4 1 4 . . 14 . . . . 7 . . 1 Investigation 20 | . 3 1 4 . . 8 . . . . 4 . . . Extermination 7 | . . . . . . 4 . . . . 3 . . . Reinforcement 4 | . 1 . . . . 2 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Distress Signals 6 | . 3 1 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 174 | . 15 30 22 . . 16 . 13 4 13 31 27 . 3 Peak Tracking Total 11 | . 7 10 10 . . 3 . 7 4 11 6 10 . 4 Tactical Retreats 14 | . . 2 5 . . 2 . 1 . 2 2 . . . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Traps Triggered 5 | . . . 2 . . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Objects Rigged 2 | . . 2 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Machines Disabled 18 | . 2 1 3 . . 2 . . 1 . 8 1 . . Max in Single Turn 3 | . 1 1 1 . . 1 . . 1 . 3 1 . . Garrison Access 3 | . . . 1 . . 2 . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Machines Accessed 86 | . 7 6 16 12 3 26 . 1 4 1 9 . 1 . Terminals 43 | . 5 4 11 6 . 13 . . . 1 2 . 1 . Fabricators 5 | . . . . . . 2 . . . . 3 . . . Repair Stations 5 | . . . 2 . . 3 . . . . . . . . Recycling Units 19 | . 2 1 2 6 . 5 . . . . 3 . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . . . . Garrison Access 4 | . . . 1 . . 2 . . . . 1 . . . Total Hacks 251 | . 17 16 47 42 8 69 . 1 32 1 17 . 1 . Successful 173 | . 5 8 33 29 8 44 . 1 32 1 11 . 1 . Failed 77 | . 12 8 14 13 . 24 . . . . 6 . . . Catastrophic 6 | . 2 . . . . 2 . . . . 2 . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . Manual 141 | . 16 13 34 32 . 39 . . . . 7 . . . Terminals 140 | . 14 12 41 26 . 43 . . . 1 2 . 1 . Fabricators 16 | . . . . . . 6 . . . . 10 . . . Repair Stations 14 | . . . 3 . . 11 . . . . . . . . Recycling Units 31 | . 3 1 2 16 . 5 . . . . 4 . . . Scanalyzers 5 | . . 3 . . . 2 . . . . . . . . Garrison Access 4 | . . . 1 . . 2 . . . . 1 . . . Terminal Hacks 77 | . . 1 16 6 8 11 . 1 32 1 . . 1 . Record 13 | . . . . . 1 . . . 11 1 . . . . Part Schematic 16 | . . . 1 1 . 2 . . 12 . . . . . Robot Schematic 9 | . . . 1 2 . . . . 6 . . . . . Robot Analysis 12 | . . . 4 2 6 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . Open Door 6 | . . . 4 . . 1 . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . Terminal Index 3 | . . . 1 1 . 1 . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . Unreport Threat 4 | . . . 2 . . 2 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . 2 . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 11 | . . . . . . 5 . . . . 6 . . . Load Schematic 6 | . . . . . . 3 . . . . 3 . . . Build 5 | . . . . . . 2 . . . . 3 . . . Repair Station Hacks 8 | . . . . . . 8 . . . . . . . . Scan Component 5 | . . . . . . 5 . . . . . . . . Repair 3 | . . . . . . 3 . . . . . . . . Recycling Unit Hacks 7 | . . . . 7 . . . . . . . . . . Retrieve Components 7 | . . . . 7 . . . . . . . . . . Scanalyzer 5 | . . 3 . . . 2 . . . . . . . . Insert Component 2 | . . 1 . . . 1 . . . . . . . . Analyze 3 | . . 2 . . . 1 . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . 2 . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . Seal Access 3 | . . . 1 . . 2 . . . . . . . . Unauthorized Hacks 61 | . 5 4 16 16 . 16 . . . . 4 . . . Terminals 38 | . 3 3 12 10 . 10 . . . . . . . . Assimilate 2 | . . . . . . 2 . . . . . . . . Botnet 19 | . 2 1 7 5 . 4 . . . . . . . . Detonate 1 | . . 1 . . . . . . . . . . . . Skim 16 | . 1 1 5 5 . 4 . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . Recompile 2 | . . . . . . 1 . . . . 1 . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . Patch 2 | . . . 2 . . . . . . . . . . . Recycling Units 19 | . 2 1 2 6 . 5 . . . . 3 . . . Tunnel 11 | . 2 1 2 6 . . . . . . . . . . Fedlink 7 | . . . . . . 5 . . . . 2 . . . Scrapoids 1 | . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 3 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 51 | . 5 4 12 9 . 14 . . . 1 6 . . . Full Trace Events 5 | . 2 . 1 . . 2 . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . 1 2 . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . 1 1 1 . 3 . . 12 . . . . . Parts Built 9 | . . . . . . 3 . . . . 6 . . . Authchips 4 | . . . . . . 2 . . . . 2 . . . Time 238 | . . . . . . 72 . . . . 166 . . . Total Part Build Rating 55 | . . . . . . 9 . . . . 46 . . . Parts Repaired 3 | . . . . . . 3 . . . . . . . . Time 158 | . . . . . . 158 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 1 . . . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . Robot Hacks Applied 3 | . . . . 1 2 . . . . . . . . . parse_system 3 | . . . . 1 2 . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Total Allies 7 | . . . . . . 2 . . . . 5 . . . Largest Group 5 | . . . . . . 1 . . . . 5 . . . Highest-Rated Group 244 | . . . . . . 26 . . . . 244 . . . Highest-Rated Ally 50 | . . . . . . 26 . . . . 50 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . . 10 . . . Total Damage 294 | . . . . . . . . . . . 294 . . . Kills 2 | . . . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Active Infowar (turns) 2707 | . 43 192 607 320 105 1104 103 153 46 34 . . . . Sensors 1145 | . . . . . . 902 103 140 . . . . . . Structural 2472 | . . . 607 320 105 1104 103 153 46 34 . . . . Seismic 235 | . 43 192 . . . . . . . . . . . . Robot Analysis Total 12 | . . . 4 2 6 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Turns Passed 5410 | 27 398 241 607 330 908 1104 103 153 46 90 913 425 47 18 Spaces Moved 7240 | 41 398 263 517 462 979 2487 307 474 103 292 521 287 90 19 Core 468 | 41 280 19 13 . . . . . . . . 13 90 12 Treads 1 | . . . . . . . . . . . . . . 1 Legs . | . . . . . . . . . . . . . . . Wheels 991 | . . . . . 206 4 . . . . 501 274 . 6 Hover 286 | . 118 168 . . . . . . . . . . . . Flight 5494 | . . 76 504 462 773 2483 307 474 103 292 20 . . . Fastest Speed 14 | 50 50 37 34 34 34 20 20 14 24 24 27 50 50 50 Average Speed 45 | 50 51 50 37 34 90 25 23 23 26 26 90 84 50 70 Slowest Speed 170 | 50 60 120 120 34 115 115 24 27 27 30 130 90 50 170 Overloaded Moves 47 | . . . . . . . . 15 16 16 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 49 | . . 6 10 4 . 22 . 6 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 77 36 83 97 83 65 50 72 79 50 19 39 5 35 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 18 | . 2 1 6 6 . 1 . . 1 1 . . . . Known Exits Taken 8 | . . 1 . . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . Scrap Searched 9 | . . . . . 3 . 3 1 . 2 . . . . Spaces Dug 61 | . . 1 11 3 . 28 6 2 1 5 4 . . . Terrain Destroyed 226 | . . 1 11 3 . 28 6 90 1 5 60 21 . . Melee 60 | . . 1 11 3 . 28 6 2 1 5 3 . . . Projectile 33 | . . . . . . . . . . . 28 5 . . AOE 133 | . . . . . . . . 88 . . 29 16 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Total 8748 | 44 502 318 833 623 1006 2880 330 495 114 297 834 359 90 23 Wait 1008 | . 44 6 243 154 7 320 16 15 6 1 195 1 . . Move 7134 | 40 397 250 497 453 978 2444 306 463 100 291 521 286 89 19 Hop 44 | . . 6 9 4 . 20 . 4 1 . . . . . Pick Up 25 | . 5 5 2 1 6 4 . . . . 2 . . . Fast Attach 86 | 4 4 8 16 3 3 15 . . . . 25 7 1 . Attach 27 | . . 4 6 . . 8 . 2 . . 4 3 . . Detach 13 | . . 1 4 . 2 1 . . 1 . 2 2 . . Swap 21 | . 1 4 5 1 2 4 1 . . . 1 2 . . Drop 45 | . 3 8 8 2 6 15 1 . . . 1 1 . . Fire 223 | . 48 22 25 . . . . 8 . . 68 52 . . Melee 113 | . . 4 18 5 2 49 6 3 6 5 15 . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . 5 . 4 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp x2 / Gar) -5/Garrison -5/Factory -5/DSF History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 28 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 10) 260 | -10/Materials | Core integrity fell below 50% 269 | -10/Materials | Discovered new exit (range 16) 287 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 15) 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Utility x2 452 | -9/Materials | Discovered new exit (range 15) 554 | -9/Materials | Discovered new exit (range 13) 607 | -9/Materials | Destroyed 7 combat bots 652 | -9/Materials | Identified exit to Mines 652 | -9/Materials | Identified exit to Storage 665 | -9/Materials | Lost 10 parts (1p5n1u3w) 667 | -9/Materials | Entered Storage 819 | -9/Storage | Learned Recycling recycling unit intel 831 | -9/Storage | Core integrity fell below 50% 943 | -9/Storage | Identified exit to Materials 1032 | -9/Storage | Learned 2 Materials zone layouts 1050 | -9/Storage | Used back door to open Recycling access 1050 | -9/Storage | Discovered new exit (range 3) 1146 | -9/Storage | Learned location of 2 exits from Materials 1246 | -9/Storage | Learned location of Zion (-7) 1274 | -9/Storage | Entered Recycling 1275 | -9/Recycling | Loaded intel: 6 recycling unit locations 1300 | -9/Recycling | Build established: Scavenger-Mutant 1410 | -9/Recycling | Discovered new exit (range 14) 1450 | -9/Recycling | Scanned before Scraplab entrance 1454 | -9/Recycling | Discovered new exit (range 11) 1455 | -9/Recycling | Entered Scraplab 1498 | -9/Recycling | Learned Materials emergency access door positions 1522 | -9/Recycling | Learned Storage trap positions 1538 | -9/Recycling | Identified exit to Factory 1544 | -9/Recycling | Learned Storage terminal intel 1545 | -9/Recycling | Learned location of 1 exit from Recycling 1573 | -9/Recycling | Learned location of 1 exit from Storage 1604 | -9/Recycling | Entered Scraptown 1604 | -9/Scraptown | System corruption cleaned by C-Scrubber 1655 | -9/Scraptown | Discovered new exit (range 11) 1676 | -9/Scraptown | Visited Red Mages 1688 | -9/Scraptown | Visited Cave Peace 1732 | -9/Scraptown | Build established: Mutant 1738 | -9/Scraptown | Visited Symbiants 1769 | -9/Scraptown | Visited Fellowship of the Rings 1951 | -9/Scraptown | Visited UFD Registry 1951 | -9/Scraptown | Registered with UFD as "Roughcase" 1961 | -9/Scraptown | Visited The Evicted 1989 | -9/Scraptown | Visited Junk Repository 2039 | -9/Scraptown | Visited TADAMA 2102 | -9/Scraptown | Visited Science Guys 2155 | -9/Scraptown | Visited Junk Cannon Lab 2193 | -9/Scraptown | Visited Scrap Suit Storage 2210 | -9/Scraptown | Visited Infowarlord's Domain 2216 | -9/Scraptown | Found Exp. Signal Interpreter 2231 | -9/Scraptown | Visited Scrapoid Pod Storage 2253 | -9/Scraptown | Visited Supply Room 2311 | -9/Scraptown | Visited Chapter 10 2332 | -9/Scraptown | Visited Analyses Database 2448 | -9/Scraptown | Met Optimus 2448 | -9/Scraptown | Accepted into 0bPrime 2509 | -9/Scraptown | Discovered new exit (range 3) 2512 | -9/Scraptown | Entered Factory 2512 | -6/Factory | Evolved 6 slots: Propulsion x4, Utility x2 2698 | -6/Factory | Fabricated Surge Thruster? 2753 | -6/Factory | Fabricated Hacking Suite (x1) 2803 | -6/Factory | Discovered new exit (range 13) 2888 | -6/Factory | Loaded intel: 8 recycling unit locations 2905 | -6/Factory | Learned location of Protoforge (-3) 2966 | -6/Factory | Build established: Hacker-Scout 3064 | -6/Factory | Repaired Broken Surge Thruster 3138 | -6/Factory | Discovered new exit (range 3) 3138 | -6/Factory | Identified exit to Lower Caves 3333 | -6/Factory | Repaired Broken Cld. Plasma Cannon 3367 | -6/Factory | Repaired VTOL Module 3427 | -6/Factory | Identified exit to Extension 3461 | -6/Factory | Central database locked down 3616 | -6/Factory | Entered Lower Caves 3653 | -6/Lower Caves | Identified exit to Lower Caves 3719 | -6/Lower Caves | Entered another Lower Caves area 3720 | -6/Lower Caves | Discovered new exit (range 11) 3722 | -6/Lower Caves | Identified exit to Factory 3748 | -6/Lower Caves | Encountered a Warlord checkpoint 3766 | -6/Lower Caves | Learned Factory trap positions 3813 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3858 | -6/Lower Caves | Spotted B-75 Beast 3868 | -6/Lower Caves | Discovered new exit (range 8) 3869 | -6/Lower Caves | Identified exit to Data Miner 3871 | -6/Lower Caves | Learned location of 1 exit from Factory 3872 | -6/Lower Caves | Entered Data Miner 3873 | -6/Data Miner | Discovered new exit (range 6) 3874 | -6/Data Miner | Identified exit to Proximity Caves 3878 | -6/Data Miner | Met Data Miner 3883 | -6/Data Miner | Learned location of Section 7 (-3) 3883 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3888 | -6/Data Miner | Received God Mode back door access code from Data Miner 3890 | -6/Data Miner | Lost 5 parts (1p2n2u) 3891 | -6/Data Miner | Data Conduit disabled 3918 | -6/Data Miner | Entered Proximity Caves 3933 | -5/Proximity Caves | Learned Factory trap positions 3951 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4005 | -5/Proximity Caves | Discovered exit to Factory (range 11) 4007 | -5/Proximity Caves | Learned location of Warlord (-5) 4008 | -5/Proximity Caves | Entered Factory 4008 | -5/Factory | Evolved 2 slots: Weapon x2 4009 | -5/Factory | Identified exit to Factory 4010 | -5/Factory | Loaded intel: 117 trap records 4085 | -5/Factory | Fabricated Enh. Hardcell Cannon (x2) 4144 | -5/Factory | Fabricated Centrium Wheel (x2) 4177 | -5/Factory | Discovered new exit (range 4) 4213 | -5/Factory | Identified exit to Upper Caves 4217 | -5/Factory | Lost 3 parts (1p2n) 4268 | -5/Factory | Loaded intel: 8 recycling unit locations 4295 | -5/Factory | Spotted B-75 Beast 4320 | -5/Factory | Destroyed B-75 Beast 4349 | -5/Factory | Lost 4 parts (2n1u1w) 4427 | -5/Factory | Lost 5 parts (1p1n1u2w) 4528 | -5/Factory | Fabricated Centrium Wheel (x2) 4660 | -5/Factory | Scrapoid reinforcements arrived 4680 | -5/Factory | Found Unknown Device 4680 | -5/Factory | Identified Scrap Suit 4698 | -5/Factory | Lost 5 allies 4787 | -5/Factory | Discovered exit to Upper Caves (range 16) 4921 | -5/Factory | Identified exit to Garrison 4921 | -5/Factory | Entered Garrison 5029 | -5/Garrison | Garrison Relay disabled 5069 | -5/Garrison | Core integrity fell below 50% 5167 | -5/Garrison | Spotted B-75 Beast 5222 | -5/Garrison | Core integrity fell below 20% 5223 | -5/Garrison | Destroyed B-75 Beast 5261 | -5/Garrison | Triggered checkpoint 5264 | -5/Garrison | Triggered checkpoint 5331 | -5/Garrison | Triggered checkpoint 5342 | -5/Garrison | Discovered new exit (range 10) 5346 | -5/Garrison | Identified exit to Factory 5346 | -5/Garrison | Entered Factory 5347 | -5/Factory | Loaded intel: 112 trap records 5376 | -5/Factory | Lost 12 parts (1p4n2u5w) 5393 | -5/Factory | Identified exit to DSF 5393 | -5/Factory | Entered DSF 5411 | -5/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- DSF access unlocked. 05393_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 05394_ System corrupted: Energy discharge (-24). 05399_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05399_ Triggered Stasis Trap. 05399_ A bubble of rippling energy engulfs the area. 05399_ Field strength at 94. 05400_ Field strength at 88. 05401_ Field strength at 82. 05402_ Field strength at 52. 05403_ Field strength at 22. 05404_ Stasis field depleted. 05410_ Knocked back. 05411_ Centrium Wheel destroyed. 05411_ Arm. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????##??###########??????? | | ??????## ????#==?# ## !!#??????? | | ??????# c##== # ## !!#??????? | | ????? c = %//#??????? | | ????? H /#??????? | | ????? ! @/#??????? | | ????????????##!!!# # /#??????? | | ?????????????????# ## #??????? | | ?????????????????###### ###??????? | | ????????????????????#!! !#???????? | | ????????????????????#!! !#???????? | | ????????????????????#!! !#???????? | | ????????????????????### ##???????? | | ????????????????????#!! !#???????? | | ????????????????????#!! !#???????? | | ?????????????????##?### ##???????? | | ?????????????# ??#!!?## ###??????? | | ???????# ### #!!##x ""###????? | | ?????? """""????? | | ?????? ""##"????? | | ???????! # #!!##"""""#??????? | | ?????????????##??###?#"""""#??????? | | ?????????????????????##"####??????? | | ??????????????????????#"#?????????? | | ??????????????????????#""?????????? | | ???????????????????????##?????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 15 Core Shielding 20 Evasion (%) 66 Targeting Accuracy 11 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 22 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Med. Storage Unit | -9/Storage | Hacked VTOL Module | -9/Recycling | Hacked Surge Thruster | -6/Factory | Hacked Cld. Plasma Cannon | -6/Factory | Scanalyzed Phase Shifter | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Hvy. Shock Bomb Launcher | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -9/Storage | Hacked G-34 Mercenary | -9/Recycling | Hacked I-25 Savior | -9/Recycling | Hacked S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Surge Thruster | x2 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Enh. Hardcell Cannon | x2 | -5/Factory | Preloaded Centrium Wheel | x2 | -5/Factory | Authchip Centrium Wheel | x2 | -5/Factory | Authchip Repaired ---------- Surge Thruster | 85% | -6/Factory | Broken Cld. Plasma Cannon | 99% | -6/Factory | Broken VTOL Module | 32% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionOpticalTendrils Manual? 0 Play Time 01:45:34 Cumulative 293.9 hours Start 2025.07.01 @ 09:48:05 End 2025.07.01 @ 20:40:49 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 19 Types 7/0/5/1/4/1/0/0/0/1 Lore% 86 Gallery% 74 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d89434a6-862a-4400-bf4d-2a5d493beda0