Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.01 @ 17:48:41 Player: Biathebear Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (418) 418 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1373 Bonus ------- None Cogmind --------- Core Integrity 116/250 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Recycling Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg Myomer Leg > --- UTILITY (2) ------ Large Storage Unit ECM Suite > --- WEAPON (2) ------- Autogun Grenade Launcher > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Wheel Scrap Shield Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit ECM Suite > --- WEAPON ----------- Autogun Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Wheel Scrap Shield Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Rocket Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 23 | 5 13 1 4 . Power 5 | 1 3 . 1 . Engine 5 | 1 3 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 3 . 2 . Treads . | . . . . . Leg 7 | 2 3 . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 4 . . . Device 2 | . 2 . . . Storage 1 | . 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 3 1 1 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 3 . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . 1 . . . Highest Loss Streak 1 | . 1 . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 94 100 100 100 Engine 14 | . 14 14 14 14 Leg 27 | . 27 28 28 28 Device 6 | . 1 14 14 14 Storage 13 | . 13 14 14 14 Processor 6 | . 11 . . . Energy Gun 1 | . 1 . . . Ballistic Gun 19 | . 23 15 14 14 Launcher 5 | . . 12 14 14 Peak Build Rating 21 | 5 10 10 21 21 Average Rating 8 | 3 7 9 12 21 On Entrance 9 | . 5 10 9 21 Naked Turns . | . . . . . Heaviest Build 37 | 6 31 31 37 37 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 2 | . 2 1 1 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 Most Carried 15 | 4 15 14 15 15 Average Carried 9 | 1 7 13 13 15 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | 4 13 14 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 692 | 251 137 109 195 . Remotely . | . . . . . Salvage Created 475 | 46 264 86 79 . Parts 54 | 3 34 12 5 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 25 | 1 12 8 4 . Guns 20 | 1 12 5 2 . AOE 5 | . . 3 2 . Classes Destroyed 7 | 1 4 . 2 . Worker 1 | . 1 . . . Builder 1 | . 1 . . . Turret 1 | . . . 1 . Watcher 3 | . 3 . . . Swarmer 22 | . 12 8 2 . Grunt 1 | 1 . . . . Subdweller 2 | . . . 2 . Best Kill Streak 4 | 1 4 3 3 . Combat Bots Only 3 | 1 3 3 2 . Max Kills in Single Turn 2 | 1 2 2 2 . Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 129 | 1 64 35 29 . Missed 35 | 1 15 5 14 . Damage Taken 597 | . 280 204 113 . Core 134 | . 57 59 18 . Absorbed by Shields . | . . . . . Ignored by Resistances 200 | . 98 68 34 . Regen/Repaired (Parts) 51 | . 51 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 74 | 1 40 15 18 . Largest 2 | 2 2 2 1 . Hottest 60 | 60 60 46 30 . Shots Fired 109 | 2 72 17 18 . Gun 102 | 2 72 14 14 . Cannon . | . . . . . Launcher 7 | . . 3 4 . Special . | . . . . . Kinetic 86 | 1 57 14 14 . Thermal . | . . . . . Explosive 7 | . . 3 4 . Electromagnetic 16 | 1 15 . . . Robot Hit Streak 9 | 1 9 3 6 . Robot Miss Streak 3 | . 3 3 1 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 67 | 1 46 8 12 . Core Hits 42 | 1 24 8 9 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1282 | 15 606 304 357 . Guns 873 | 15 528 148 182 . Cannons . | . . . . . Explosions 393 | . 71 147 175 . Melee . | . . . . . Ramming 16 | . 7 9 . . Kinetic 694 | . 364 148 182 . Thermal 71 | . 71 . . . Explosive 322 | . . 147 175 . Electromagnetic 179 | 15 164 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 8 | . . 8 . . Projectiles . | . . . . . Explosions 8 | . . 8 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 32 | . . 32 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed 2 | . 1 1 . . Kicked 2 | . 1 1 . . Crushed . | . . . . . Highest Temperature 40 | 20 40 12 . . Average Temperature 12 | 15 15 4 . . Received Heat Transfer 87 | . . . 87 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 50 | . 50 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Peak Influence 145 | 20 145 144 . 24 Initial 24 | . 11 . . 24 Average 28 | 4 25 38 . 24 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | 1 18 11 27 . Peak Tracking Total 6 | 1 3 3 6 . Tactical Retreats 4 | . 1 2 1 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . 1 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . . 2 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 5 | . 5 . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 11 . . . Successful 8 | . 8 . . . Failed 3 | . 3 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 6 . . . Record 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Investigation Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3964 | 93 2336 975 531 29 Spaces Moved 2062 | 76 1170 496 296 24 Core 17 | 17 . . . . Treads . | . . . . . Legs 2045 | 59 1170 496 296 24 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 120 Average Speed 179 | 104 185 190 165 120 Slowest Speed 260 | 120 260 190 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 6 97 71 18 8 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 32 | . 9 14 9 . Melee . | . . . . . Projectile . | . . . . . AOE 32 | . 9 14 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 2214 | 85 1269 513 323 24 Wait 34 | . 34 . . . Move 2058 | 75 1169 495 295 24 Hop . | . . . . . Pick Up 19 | 4 12 1 2 . Fast Attach 6 | 5 1 . . . Attach 5 | . 5 . . . Detach . | . . . . . Swap 12 | . 7 1 4 . Drop 4 | . . . 4 . Fire 74 | 1 40 15 18 . Melee . | . . . . . Ram . | . . . . . Kick 2 | . 1 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 94 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 1020 | -10/Materials | Discovered new exit (range 6) 1030 | -10/Materials | Discovered new exit (range 16) 1159 | -10/Materials | Identified exit to Mines 1347 | -10/Materials | Identified exit to Materials 1863 | -10/Materials | Discovered new exit (range 7) 1876 | -10/Materials | Identified exit to Subcaves 1969 | -10/Materials | Discovered exit to Materials (range 7) 2128 | -10/Materials | Discovered exit to Mines (range 16) 2318 | -10/Materials | Repaired Aluminum Leg 2430 | -10/Materials | Entered Mines 2437 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3040 | -10/Mines | Discovered exit to Subcaves (range 13) 3152 | -10/Mines | Discovered exit to Materials (range 9) 3405 | -10/Mines | Entered Subcaves 3747 | -10/Subcaves | Ambushed by swarm of Subdwellers 3803 | -10/Subcaves | Lost 3 allies 3898 | -10/Subcaves | Discovered new exit (range 14) 3905 | -10/Subcaves | Core integrity fell below 50% 3936 | -10/Subcaves | Entered Recycling 3937 | -7/Recycling | Met a Zionite searching for Scraptown 3965 | -7/Recycling | Self-destructed Last Messages --------------- 03892_ CL-TD0(R) suffers critical hit (Burn). 03892_ CL-TD0(R) affixes Scrap Shield Fragment to Scrap Shield. 03892_ CL-TD0(R) destroyed. 03898_ EXIT=FOUND 03899_ Acquired 8 matter. 03900_ S-10 Pest destroyed. 03901_ Acquired 10 matter. 03902_ Machine disabled. 03902_ Autobeam Turret destroyed. 03903_ Acquired 10 matter. 03905_ Acquired 4 matter. 03911_ Autobeam Turret destroyed. 03913_ Acquired 24 matter. LOCATION=UNKNOWN GOAL=ESCAPE 03937_ LK-YVV(z): "You there! You wouldn't happen to know where Scraptown is, do you?" 03938_ LK-YVV(z): "I've heard great things about that place, but almost no one seems to know where to find it, only that you access it somewhere from Recycling here." 03939_ LK-YVV(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#################??????????????????? | | ??????????????# !% ] ! #??????????????????? | | ??????????????# ! ] @ %#??????????????????? | | ??????????????# ! !#??????????????????? | | ??????????????+ ! [% ###### #???????????? | | ??????????????# [! !+ #???????????? | | ??????????????#########+#####+##########?????????? | | ?????????????? #?????????? | | ?????????????? #?????????? | | ?????????????? #?????????? | | ???????????????######"Y"### #####+######?????????? | | ????????????????????#""???##???? ??????????????? | | ?????????????????????#?????????? ??????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? ?????????????? | | ?????????????????????????????? ????????????? | | ?????????????????????????????? ????????????? | | ?????????????????????????????# ???????????? | | ?????????????????????????????# ???????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????##########??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordCompanionWeb Manual? 0 Play Time 00:29:03 Cumulative 1.8 hours Start 2024.12.28 @ 08:49:14 End 2025.01.01 @ 17:48:41 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 1 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 689b44e9-ac71-47e4-86fb-74a571a571c2